Methods, devices, electronic equipment, and storage media for displaying information on item refinement
By displaying the item information of the target virtual character in the game and playing the target refinement video, the problem of players not being able to understand the refinement effect of virtual items is solved, improving players' perception of the item refinement process and game experience.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- NETEASE (SHANGHAI) NETWORK CO LTD
- Filing Date
- 2026-04-24
- Publication Date
- 2026-06-26
Smart Images

Figure CN122273111A_ABST
Abstract
Description
Technical Field
[0001] This disclosure relates to the field of human-computer interaction technology, and in particular to methods, devices, electronic devices and storage media for displaying prop refining information. Background Technology
[0002] In games, refining virtual items refers to the process by which players consume in-game resources, such as virtual currency, to randomly reset the attributes of equipment, pets, and characters. Through refining, players can obtain more ideal and powerful attribute combinations, optimize virtual items, increase the probability of completing game tasks, and thus enhance the player's gaming experience. Taking the process of refining virtual items as an example, since the attribute results are relatively random, players can check the appearance of virtual items obtained by other players who have already refined them to understand the final appearance of their refined items.
[0003] In related technologies, when players view the refinement results of other players' virtual items, only the appearance of the virtual items obtained by other players is displayed. There is little refinement information that can be shown to the player, which makes it impossible for the player to see the specific effects of the virtual item refinement operation, affecting the player's overall perception of the item refinement process and the player's game experience. Summary of the Invention
[0004] In view of this, the purpose of this disclosure is to provide a method, device, electronic device and storage medium for displaying item refinement information. When a player views a target refined item owned by a target virtual character, a target refinement video can be displayed to show the specific refinement process of the target refined item, so that the player can understand the refinement process of the target virtual item in detail, improve the player's overall perception of the item refinement process and the player's game experience.
[0005] In a first aspect, embodiments of this disclosure provide a method for displaying item refinement information, the method comprising: In response to a triggered operation targeting a selected virtual character, display the item information of the target refinement items currently possessed by the target virtual character; In response to the operation of viewing the refining process of the target refining item, a target refining video is played; wherein, the target refining video is used to demonstrate the refining process of obtaining the target refining item.
[0006] Secondly, this disclosure also provides a device for displaying item refinement information, the device comprising: The item information display module is used to respond to the triggered operation for the selected target virtual character and display the item information of the target refinement item currently owned; The refining video playback module is used to respond to the operation of viewing the refining process of the target refining item and play the target refining video; wherein, the target refining video is used to show the refining process of obtaining the target refining item.
[0007] Thirdly, embodiments of this disclosure also provide an electronic device, including: a processor, a storage medium, and a bus, wherein the storage medium stores machine-readable instructions executable by the processor, and when the electronic device is running, the processor communicates with the storage medium via the bus, and the processor executes the machine-readable instructions to perform the method for displaying item refinement information as described in the first aspect.
[0008] Fourthly, embodiments of this disclosure also provide a computer-readable storage medium storing a computer program, which, when executed by a processor, performs the method for displaying item refinement information as described in the first aspect.
[0009] The method, apparatus, electronic device, and storage medium for displaying item refinement information provided in this disclosure, in response to a trigger operation for a selected target virtual character, display the item information of the target refinement item currently possessed by the target virtual character; in response to an operation to view the refinement process of the target refinement item, play a target refinement video; wherein, the target refinement video is used to demonstrate the refinement process of obtaining the target refinement item. Thus, when a player views the target refinement item possessed by the target virtual character, the target refinement video can be displayed, showing the specific refinement process of the target refinement item, allowing the player to understand the refinement process of obtaining the target virtual item in detail, improving the player's overall perception of the item refinement process and enhancing the player's gaming experience.
[0010] To make the above-mentioned objects, features and advantages of this disclosure more apparent and understandable, preferred embodiments are described below in detail with reference to the accompanying drawings. Attached Figure Description
[0011] To more clearly illustrate the technical solutions of the embodiments of this disclosure, the accompanying drawings used in the embodiments will be briefly described below. It should be understood that the following drawings only show some embodiments of this disclosure and should not be regarded as a limitation of the scope. For those skilled in the art, other related drawings can be obtained based on these drawings without creative effort.
[0012] Figure 1 A flowchart illustrating a method for displaying item refining information provided in this embodiment of the disclosure; Figure 2 One of the schematic diagrams of the graphical user interface provided in the embodiments of this disclosure; Figure 3 This is a second schematic diagram of a graphical user interface provided in an embodiment of the present disclosure; Figure 4 This is a third schematic diagram of a graphical user interface provided in an embodiment of this disclosure; Figure 5 This is a fourth schematic diagram of a graphical user interface provided in an embodiment of the present disclosure; Figure 6 Fifth of the schematic diagrams for the graphical user interface provided in the embodiments of this disclosure; Figure 7 Sixth schematic diagram of a graphical user interface provided in an embodiment of this disclosure; Figure 8 Seventh schematic diagram of a graphical user interface provided in an embodiment of this disclosure; Figure 9 This is a schematic diagram of the structure of a prop refining information display device provided in an embodiment of the present disclosure; Figure 10 This is a schematic diagram of the structure of an electronic device provided in an embodiment of this disclosure. Detailed Implementation
[0013] To make the objectives, technical solutions, and advantages of the embodiments of this disclosure clearer, the technical solutions of the embodiments of this disclosure will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only a part of the embodiments of this disclosure, and not all of them. The components of the embodiments of this disclosure described and shown in the accompanying drawings can generally be arranged and designed in various different configurations. Therefore, the following detailed description of the embodiments of this disclosure provided in the accompanying drawings is not intended to limit the scope of the claimed disclosure, but merely represents selected embodiments of this disclosure. Based on the embodiments of this disclosure, every other embodiment obtained by those skilled in the art without inventive effort falls within the scope of protection of this disclosure.
[0014] First, let me introduce the terms used in this disclosure: (1) Graphical User Interface A graphical user interface (GUI) is a human-computer interaction display format that allows users to manipulate icons, icons, or menu options on the screen using input devices such as a mouse or keyboard. It also allows users to manipulate icons or menu options on the touch screen of a touch terminal by performing touch operations to select commands, launch programs, or perform other tasks.
[0015] Secondly, the technical background of this disclosure will be introduced: In games, refining virtual items refers to the process by which players consume in-game resources, such as virtual currency, to randomly reset the attributes of equipment, pets, and characters. Through refining, players can obtain more ideal and powerful attribute combinations, optimize virtual items, increase the probability of completing game tasks, and thus enhance the player's gaming experience. Taking the process of refining virtual items as an example, since the attribute results are relatively random, players can check the appearance of virtual items obtained by other players who have already refined them to understand the final appearance of their refined items.
[0016] In related technologies, when players view the refinement results of other players' virtual items, only the appearance of the virtual items obtained by other players is displayed. There is little refinement information that can be shown to the player, which makes it impossible for the player to see the specific effects of the virtual item refinement operation, affecting the player's overall perception of the item refinement process and the player's game experience.
[0017] Based on this, the present disclosure provides a method for displaying item refinement information to enhance players' overall perception of the item refinement process and improve their gaming experience.
[0018] The method for displaying item refinement information in one embodiment of the application can run on a local mobile terminal or a server. When the method for displaying item refinement information runs on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and client devices.
[0019] In an optional implementation, various cloud applications, such as cloud gaming, can run under the cloud interaction system. Taking cloud gaming as an example, cloud gaming refers to a gaming method based on cloud computing. In the cloud gaming operating mode, the game program and the game screen presentation are separate. The storage and operation of the method for displaying item refinement information are completed on the cloud gaming server. The client device is used for receiving and sending data and presenting the game screen. For example, the client device can be a display device with data transmission capabilities located close to the user, such as a mobile terminal, television, computer, or PDA; however, the information processing is performed by the cloud gaming server in the cloud. When playing the game, the player operates the client device to send operation commands to the cloud gaming server. The cloud gaming server runs the game according to the operation commands, encodes and compresses the game screen and other data, returns it to the client device via the network, and finally, the client device decodes and outputs the game screen.
[0020] In an alternative implementation, taking a game as an example, the local mobile terminal stores the game program and is used to display the game screen. The local mobile terminal is used to interact with the player through a graphical user interface, that is, conventionally downloading, installing, and running the game program via an electronic device. The local mobile terminal can provide the graphical user interface to the player in various ways, such as rendering it on the terminal's display screen or providing it to the player through holographic projection. For example, the local mobile terminal can include a display screen for displaying the graphical user interface, which includes game screens, and a processor for running the game, generating the graphical user interface, and controlling the display of the graphical user interface on the display screen.
[0021] In one optional implementation, this invention provides a method for displaying item refinement information, providing a graphical user interface via a mobile terminal. The mobile terminal can be a local mobile terminal (such as a local touchscreen terminal) or a client device in the aforementioned cloud interaction system. The following description uses the example of the method for displaying item refinement information running on a local mobile terminal (hereinafter referred to as the mobile terminal).
[0022] Please see Figure 1 , Figure 1 This is a flowchart illustrating a method for displaying item refinement information provided in an embodiment of this disclosure. Figure 1 As shown in the embodiments of this disclosure, the method for displaying item refinement information includes: S101. In response to the trigger operation for the selected target virtual character, display the item information of the target refinement item currently owned by the target virtual character.
[0023] S102. In response to the operation of viewing the refining process of the target refining item, play the target refining video; wherein, the target refining video is used to show the refining process of obtaining the target refining item.
[0024] The method for displaying item refinement information provided in this embodiment can display a target refinement video when a player views a target refinement item owned by a target virtual character. The target refinement video shows the specific refinement process of the target refinement item, so that the player can understand the refinement process of the target virtual item in detail, thereby improving the player's overall perception of the item refinement process and the player's game experience.
[0025] S101. In response to the trigger operation for the selected target virtual character, display the item information of the target refinement item currently owned by the target virtual character.
[0026] In the context of the game, the "refinement" process for virtual items refers to the process by which players consume in-game resources, such as virtual currency, to randomly reset the attributes of equipment, pets, and characters. Through refinement, players can obtain more ideal and powerful attribute combinations, optimize virtual items, increase the probability of completing game tasks, and thus enhance the player's gaming experience. Taking the refinement process of virtual items as an example, since the attribute results are relatively random, players can check the appearance of virtual items obtained by other players who have already completed the refinement process to understand the final appearance of their refined items.
[0027] Specifically, reforging (or re-rolling) refers to a system behavior in role-playing games (RPGs) where players consume specific resources (virtual currency, virtual materials, etc.) to randomly regenerate existing additional attributes (affixes) on virtual items such as virtual equipment, virtual gems, and virtual runes. Its core purpose is to allow players, given basic items, to repeatedly refresh attribute affixes to pursue better attribute combinations, thereby extending the game's lifespan and providing continuous growth goals.
[0028] In one alternative implementation, the process of refining virtual items through a refining operation requires the consumption of a certain amount of virtual currency. That is, each time a refining operation is performed, the corresponding amount of virtual currency must be deducted before the operation can be performed. Specifically, players can purchase or exchange virtual currency in a specific area of the game, such as the game trading hall before entering the game, and then refine virtual items by consuming virtual currency.
[0029] In one optional implementation, the refinement operation for virtual items can be a refinement operation on the appearance of the virtual items. At least one refinement dimension can include shape refinement dimension, color refinement dimension, and material refinement dimension. During the refinement operation, attribute parameters of each refinement dimension are randomly generated and combined to obtain a refinement item scheme. Then, by applying the target refinement item in the obtained at least one refinement item scheme, the appearance of the item to be refined is adjusted to obtain the target refinement item.
[0030] Here, when refining virtual items, different refining dimensions can be gradually opened. That is, one refining dimension can be opened in the initial refining stage, and other refining dimensions can be gradually opened as the player refines the virtual items more times.
[0031] In one alternative implementation, when a player is refining an item, they may be satisfied with the attribute parameters generated by any refining dimension. In this case, the attribute parameters can be fixed by locking the refining dimension, and subsequent refining operations can be performed based on the fixed target attribute parameters. Specifically, for the target attribute parameters of the target refining dimension fixed by the locking operation, the attribute parameters of the target refining dimension will be fixed as the target attribute parameters in each subsequent refining process, while the attribute parameters of other refining dimensions will be randomly generated for the virtual item.
[0032] In one alternative implementation, during the refinement of virtual items, the number of refinement operations corresponding to the virtual item can be selected by setting the number of refinement operations. One refinement operation can be performed once to obtain one refined item scheme; or multiple refinement operations can be performed multiple times to obtain multiple refined item schemes.
[0033] In one alternative implementation, a ranking control for item appearances can be displayed in a graphical user interface. In response to a player's triggering operation on the ranking control, the virtual item appearance display function is triggered. A list of virtual characters is displayed in the graphical user interface, and one candidate virtual character icon is displayed in the list. Players can select the target virtual character to view by selecting the candidate virtual character icon, thereby displaying the item information of the target refined item currently owned by the target virtual character.
[0034] Specifically, before the step "in response to a trigger operation for the selected target virtual character, display the item information of the target refining item currently possessed by the target virtual character", the display method further includes: a1: Display a list of virtual characters; wherein, the list of virtual characters includes at least one candidate virtual character identifier, and each virtual character identifier is displayed in the list of virtual characters in order of the item score of the refinement items owned by the corresponding candidate virtual character.
[0035] a2: In response to the selection operation of the candidate virtual character identifier in the list of virtual characters, determine the selected target virtual character.
[0036] Here, virtual characters can be different virtual characters controlled through the same terminal device, or the same virtual character controlled through different terminal devices.
[0037] Here, the candidate character identifier can be the player avatar of each player who controls the corresponding virtual character. While displaying the candidate virtual character identifier in the virtual character list, it can also display the player nickname and current ranking information of the player who controls each virtual character.
[0038] In one alternative implementation, the list of virtual characters also displays the item score of the refinement items possessed by each virtual character, and the display order of the virtual character identifiers of each candidate virtual character is determined by sorting the item scores of the refinement items possessed by the candidate virtual characters.
[0039] Specifically, the display order of candidate virtual character icons is determined according to the item scores of the refinement items possessed by the corresponding candidate virtual character, from high to low.
[0040] For example, the current candidate virtual characters possessing refinement items are candidate virtual character A, candidate virtual character B, and candidate virtual character C; among them, candidate virtual character A possesses virtual items with an item rating of 19000 points, candidate virtual character B possesses virtual items with an item rating of 25000 points, and candidate virtual character C possesses virtual items with an item rating of 10000 points. In the virtual character list, the display order of the candidate virtual character identifiers corresponding to the three candidate virtual characters is: candidate virtual character identifier B for candidate virtual character B, candidate virtual character identifier A for candidate virtual character A, and candidate virtual character identifier C for candidate virtual character C.
[0041] Furthermore, players can select a target virtual character by choosing from the candidate virtual character icons in the virtual character list, and then display the item information of the target virtual character's current target refinement items in the graphical user interface.
[0042] In one alternative implementation, after the selected target virtual character is determined, while displaying the list of virtual characters in the graphical user interface, the target virtual character and the character model of the target virtual character wearing the refinement item can also be displayed in the graphical user interface, so that players can intuitively observe the appearance of the target virtual character wearing the corresponding target refinement item, further enhancing the player experience.
[0043] In another alternative implementation, while displaying the list of virtual characters, the highest-ranked virtual character and the character model of the virtual character wearing refinement items can also be displayed in the graphical user interface, so that players can intuitively observe the appearance of the refinement items with the highest item scores for the virtual character, further enhancing the player experience.
[0044] Here, the refining items can be virtual weapons, virtual vehicles, virtual character costumes, virtual wings, etc. in the game.
[0045] In one optional implementation, the item information of the target refinement item currently owned by the target virtual character may include attribute parameter information of at least one refinement dimension corresponding to the target refinement item, the refinement item score of the target refinement item, and the target refinement item model.
[0046] Specifically, the step "responding to a trigger operation for the selected target virtual character and displaying the item information of the target refinement items currently possessed by the target virtual character" includes: b1: In response to a triggered action on the selected target virtual character, display the item display area.
[0047] b2: Display the item model of the target refinement item currently owned by the target virtual character, the attribute parameter information of at least one refinement dimension corresponding to the target refinement item, and the refinement item score of the target refinement item in the item display area.
[0048] Here, the refinement result of the target refinement item is determined by the combination of multiple refinement dimensions. During the refinement process, the attribute parameter information of each refinement dimension is continuously and randomly refreshed. The refined target refinement item is obtained by combining the attribute parameter information of each refinement dimension.
[0049] In one optional implementation, as mentioned above, the refining operation for refining virtual props can be a refining operation for the appearance of the virtual props. At least one refining dimension can include the shape refining dimension, the color refining dimension, and the material refining dimension. During the refining operation, attribute parameters of each refining dimension are randomly generated, and the attribute refining scheme is obtained by combining them. The attribute refining scheme is then applied to the refining props to obtain the refined target refining props.
[0050] Here, while displaying the item model of the target refinement item currently possessed by the target virtual character, the attribute parameter information of at least one refinement dimension corresponding to the target refinement item, it is also necessary to display the refinement item score of the current target refinement item.
[0051] In one optional implementation, the refinement item score of the target refinement item is determined based on the dimension parameter score corresponding to the attribute parameters of each refinement dimension, as well as the dimension weight coefficient of each refinement dimension.
[0052] Furthermore, during the refining process of an item, several refining schemes may be stored. These stored refining schemes may be those with higher item scores or those that the player prefers. The player can then select the final target refining scheme from these stored schemes to obtain the refined target item. Therefore, while displaying the item information of the target refining item currently possessed by the target virtual character, the system can also display the stored refining schemes stored by the target virtual character during the item refining process.
[0053] Specifically, the display method further includes: c1: Display the target refinement items currently owned by the target virtual character and the stored refinement schemes stored during the refinement process in the item display area.
[0054] c2: In response to a switching operation for the target refinement item, display the stored refinement item after applying the selected stored refinement scheme.
[0055] In one alternative implementation, a scheme storage slot can be displayed in the item display area, thereby displaying the stored refinement schemes stored by the target virtual character during the item refinement process in the scheme storage slot.
[0056] Here, in order to reduce the obstruction of the graphical user interface by the scheme storage slots, the number of scheme storage slots that can be displayed can be limited. For example, three scheme operations can be displayed simultaneously in the graphical user interface.
[0057] Specifically, when the stored refining scheme is displayed in the item display area, the refining parameters corresponding to each stored refining scheme can be displayed in the scheme storage slot at the same time. Meanwhile, when the item display area is opened, the final confirmed target refining item is displayed, and the refining scheme corresponding to the target refining item is also stored in the scheme storage slot. At this time, the scheme storage slot corresponding to the target refining item can be highlighted.
[0058] For example, it could be to highlight the solution storage slot corresponding to the target refining item, or to enlarge the slot area of the solution storage slot corresponding to the target refining item.
[0059] In one alternative implementation, a switching control can be displayed in the item display area. The response value is for the triggering operation of the switching control, which switches the currently displayed item model, the attribute parameter information of at least one corresponding refining dimension, and the corresponding refining item score in the item display area.
[0060] Here, the switching operation switches between different storage refinement schemes; a switching indicator sub-area can be displayed in the item display area, and switching different storage refinement schemes will prominently display the switching prompt indicator in the corresponding storage refinement scheme switching indicator sub-area.
[0061] For example, currently, storage refinement scheme A, storage refinement scheme B, and storage refinement scheme C are displayed in the prop display area. Storage refinement scheme A corresponds to the switching prompt sign A in the switching sign display sub-area, storage refinement scheme B corresponds to the switching prompt sign B in the switching sign display sub-area, and storage refinement scheme C corresponds to the switching prompt sign C in the switching sign display sub-area. If storage refinement scheme A is currently displayed, switching prompt sign A is highlighted. If, after switching the scheme through a switching operation, storage refinement scheme C is now displayed, switching prompt sign C is highlighted.
[0062] In one alternative implementation, during the refining process of an item to be refined, if the refining scheme meets the preset bonus unlocking conditions, the corresponding target bonus can be unlocked, thereby improving the item's performance and enhancing the player's gaming experience.
[0063] For example, when it is determined that the refining scheme meets the preset gain unlocking conditions, the number of refining scheme storage slots can be increased; taking the refining item as virtual wings as an example, the target gain also includes enriching the item performance of the virtual wings, such as increasing the low-altitude flight and high-altitude flight capabilities of the virtual wings; the target gain can also be to display the assembly effect of the obtained refining item, etc.
[0064] In one optional implementation, the preset gain unlock condition includes at least one of the following: The refining scheme's score is greater than the preset score threshold, and the attribute parameter level of the target refining dimension in the refining scheme reaches the preset parameter level threshold.
[0065] Here, different target buffs can be unlocked during the refining process. In the item display area, the number of target buffs unlocked during the refining process can also be displayed through the buff display sub-area. The buff display sub-area also includes a buff viewing control. By responding to the viewing operation of the buff viewing control, you can view the details of the target buffs that the target virtual character has unlocked.
[0066] For example, the details of the target gain may include the conditions required to unlock the gain and the gain effect of the target gain.
[0067] In one alternative implementation, in response to a viewing operation of the effect sub-area in the prop display area, a display selection interface for the number of virtual prop assembly effects to be displayed can also be displayed. By selecting on the display selection interface, the number of automatically displayed assembly effects can be adjusted, thereby automatically displaying the effects of the virtual props after refining the refining scheme stored in the target virtual character assembly scheme storage slot.
[0068] For example, if the current item display area shows storage refinement scheme A, storage refinement scheme B, and storage refinement scheme C, and the number of automatic display of assembly effects is set to 3, then the effects of the virtual item after the target virtual character is equipped with storage refinement scheme A, the effects of the virtual item after the target virtual character is equipped with storage refinement scheme B, and the effects of the virtual item after the target virtual character is equipped with storage refinement scheme C can be displayed in sequence.
[0069] In one alternative implementation, while displaying information related to the target refining item, other players' evaluation information on the target refining item can also be displayed in the item display area, providing a reference for players to determine the refining effect of the target refining item and further enhancing the player's gaming experience.
[0070] Specifically, the display method further includes: d1: Display evaluation information for the target refining item in the item display area.
[0071] In one alternative implementation, the evaluation information regarding the target refined item can be the evaluation information of other players regarding the target refined item. Specifically, the evaluation information of other players regarding the target refined item can include other players' comments and likes.
[0072] Here, the "likes" information can be the total number of likes given by other players to the target refinement item. Specifically, it can count the total number of likes given by other players to the target refinement item and display the total count.
[0073] In one alternative implementation, other players' comments on the target refining item can be displayed in the item display area as bullet comments, and can be sorted and displayed in ascending order based on the time difference between the comment time and the current time, that is, the most recently published comment is displayed at the top.
[0074] In one alternative implementation, a model view switching control is also displayed in the item display area. In response to a trigger operation on the model view switching control, the item model of the target refined item is displayed. Players can adjust the display angle of the item model of the target refined item by adjusting the angle of the item model, so that players can observe the item details of the target refined item from multiple angles, further enhancing the player's gaming experience.
[0075] Specifically, the display method further includes: e1: In response to the operation of adjusting the display angle of the item model of the target refining item, adjust the display angle of the item model of the target refining item.
[0076] In one alternative implementation, the operation direction and distance can be adjusted according to the display angle to determine the rotation direction and angle of the prop model.
[0077] Specifically, different operation distance ranges can be preset, each operation distance range corresponds to a rotation angle, responding to the display angle adjustment operation of the item model for the target refining item, determining the operation distance of the display angle adjustment operation, and determining the rotation angle corresponding to the target operation distance range as the rotation angle of the item model based on the target operation distance range to which the operation distance belongs.
[0078] For example, the rotation direction of the prop model is determined according to the operation direction of the angle adjustment operation. If it is determined that the display angle adjustment operation of the prop model of the target refining prop is to face to the left, then the prop model will be controlled to rotate to the left.
[0079] In one alternative implementation, the item display area also includes a refining process viewing control. In response to a trigger operation on the refining process viewing control, a target refining video can be displayed to show the refining process of the target refining item.
[0080] S102. In response to the operation of viewing the refining process of the target refining item, play the target refining video; wherein, the target refining video is used to show the refining process of obtaining the target refining item.
[0081] In one alternative implementation, the target refinement video plays the entire process from the start of refining the virtual item to obtaining the target refined item, showing each refinement operation for the target refined item and the refinement result obtained after each operation. This allows players to accurately understand the number of refinement operations required to obtain the target refined item and the refinement result obtained after each operation, thereby enhancing players' perception of the target refined item process.
[0082] Specifically, the step "Play the target refining video" includes: f1: According to the refining process of the target refining item, determine at least one refining operation, the number of refining operations for each refining operation, and the refining result.
[0083] f2: Displays the number of times each refining operation is performed and the refining result in the order of the operations.
[0084] In one optional implementation, the target refining video being played displays at least one refining operation, the number of refining operations for each operation, and the refining result. Based on the operation order of each refining operation, the number of refining operations and the refining result of each refining operation are automatically displayed sequentially.
[0085] Here, the refinement result refers to the refinement item scheme composed of the attribute parameters of each refinement dimension, which are randomly generated after each refinement operation.
[0086] In one alternative implementation, during the refinement of virtual items, the number of refinement operations corresponding to the virtual item can be selected by setting the number of refinement operations. One refinement operation can be performed once to obtain one refined item scheme; or multiple refinement operations can be performed once to obtain multiple refined item schemes. This satisfies the player's needs for both detailed refinement and batch refinement, further enhancing the player's gaming experience.
[0087] Here, the method for determining the washing result differs depending on the number of washing operations performed.
[0088] Specifically, for each washing operation, the washing result of the washing operation is determined through the following steps: g1: For each refining operation, when the number of refining operations is a single refining operation, the intermediate refining item scheme obtained from the refining is determined as the refining result.
[0089] g2: For each refining operation, when the refining operation is repeated multiple times, the intermediate refining item scheme with the highest scheme score among the multiple intermediate refining item schemes obtained from the multiple refining operations is determined as the refining result.
[0090] In one optional implementation, for each refining operation, if the number of refining operations is a single refining operation, an intermediate refining tool solution is obtained after one refining operation, and the obtained intermediate refining tool solution is determined as the refining result.
[0091] In one optional implementation, for each refining operation, if the refining operation is repeated multiple times, multiple intermediate refining tool schemes are obtained after the refining operation. At this time, the scheme score of each intermediate refining tool scheme can be determined, and then the intermediate refining tool scheme with the highest scheme score is determined as the refining result.
[0092] Furthermore, after determining the refinement result, it is necessary to display the attribute parameters after refinement in at least one refinement dimension, as well as the item model after applying the attribute parameters after refinement in at least one refinement dimension.
[0093] Specifically, the refining results are demonstrated through the following steps: h1: For each refining operation, when the refining operation is a single refining operation, display the attribute parameters after refining at least one randomly generated refining dimension corresponding to the refining operation, as well as the item model after applying the attribute parameters after refining at least one refining dimension.
[0094] h2: For each refining operation, when the refining operation is repeated multiple times, display the attribute parameters after refining at least one refining dimension corresponding to the intermediate refining item scheme with the highest refining item score, as well as the item model after applying the attribute parameters after refining at least one refining dimension.
[0095] In one optional implementation, for each refining operation, when the refining operation is performed only once, the attribute parameters after refining at least one randomly generated refining dimension corresponding to the refining operation can be directly displayed, and the item model after applying the attribute parameters after refining at least one refining dimension can be displayed at the same time.
[0096] In another alternative implementation, for each refining operation, when the refining operation is repeated multiple times, the attribute parameters of at least one refining dimension corresponding to the intermediate refining item with the highest refining item score and the item model after applying the attribute parameters of at least one refining dimension are displayed.
[0097] Furthermore, while displaying the attribute parameters of the intermediate refinement item after refinement in at least one refinement dimension, and the item model after applying the attribute parameters of at least one refinement dimension, the system can also display the number of refinement operations and the refinement result information for each refinement operation in the form of bullet comments. This allows players to understand the currently displayed intermediate refinement item scheme in detail, further enhancing the player's gaming experience.
[0098] In one alternative implementation, in order to allow players to have a more comprehensive understanding of the refining process for the target refining item, while playing the target refining video to show the number of operations and the results of each refining operation, the total number of refining operations for the virtual item, other operations during the refining process, and the intermediate refining item score obtained after each refining operation can also be displayed.
[0099] Specifically, the display method further includes: i1: While playing the target refining video, display the intermediate refining item score after each refining operation, the locking information of the target refining dimension during the refining process, and the total number of refining times to obtain the target refining item.
[0100] Here, as mentioned earlier, the intermediate refinement item score after each refinement operation is determined based on the dimension parameter score corresponding to the attribute parameters of each refinement dimension, as well as the dimension weight coefficient of each refinement dimension.
[0101] In one alternative implementation, the process of refining virtual items through a refining operation requires the consumption of a certain amount of virtual currency. That is, each refining operation requires the deduction of the corresponding amount of virtual currency before it can be performed. Therefore, displaying the total number of refining attempts to obtain the target item while playing the target refining video can help players calculate the specific amount of virtual resources required to obtain the target item or a refining item of the same quality as the target item. This allows players to have a certain expectation and planning for the refining process of virtual items, avoiding situations where the player's virtual resources are insufficient to cover the required quality of the refining item during the refining process, and further enhancing the player's gaming experience.
[0102] In one alternative implementation, during the refining process of an item, a player might be satisfied with the attribute parameters generated in any refining dimension. In this case, a locking operation can be performed on the refining dimension to fix the attribute parameters, allowing subsequent refining operations to proceed based on the fixed target attribute parameters. Simultaneously, the locking operation reduces the randomness of refining virtual items to a certain extent, increasing the probability of obtaining high-quality, desired refining results. Therefore, performing refining operations on virtual items after performing the locking operation will consume more virtual currency. To assist players in calculating the specific amount of virtual resources required to obtain the target refining item or a refining item of the same quality, and to allow players to have a predictable plan for the refining process, avoiding situations where the player's virtual resources cannot cover the desired quality of refining items, it is also necessary to display the locking operation, which consumes a significant amount of virtual resources during the refining process.
[0103] Here, the playback duration of the target refinement video is positively correlated with the complexity of the target virtual character obtaining the target refinement item and the total number of refinement attempts to obtain the target refinement item. That is, the more times the target refinement item is refined in total, the longer the playback duration of the target refinement video.
[0104] In one alternative implementation, playback of the target refining video ends in response to the target refining video duration being reached.
[0105] In another alternative implementation, a "Return to View Items" control is also displayed in the item display area. In response to a trigger operation on the "Return to View Items" control, the playback of the target refinement video ends, the display returns to the item display area, and the item information of the target refinement items currently owned by the target virtual character is continued to be displayed.
[0106] The following will illustrate the display process of item refinement information in this embodiment of the disclosure through specific examples, using virtual wings as an example of the refinement item: Please see Figure 2 , Figure 2 One of the schematic diagrams of the graphical user interface provided in the embodiments of this disclosure, such as Figure 2 As shown, a list 210 of virtual characters is displayed in the graphical user interface 200, such as... Figure 2 As shown, the area where the virtual prop is located is highlighted (shaded), indicating that the virtual character list displayed for the virtual prop is now showing the candidate virtual character identifier 211, the item score 212 of the refinement props possessed by each candidate virtual character, and the ranking information 213 of each candidate virtual character; at the same time, the highest-ranked candidate virtual character and the character model 220 of the candidate virtual character wearing virtual wings are also displayed.
[0107] For further details, please refer to Figure 3 , Figure 3 This is a second schematic diagram of the graphical user interface provided in the embodiments of this disclosure, as shown below. Figure 3 As shown, after selecting the target virtual character, the item display area 230 is displayed in the graphical user interface 200. The item display area 230 displays the target refinement item score 231, the attribute parameter information 232 of at least one refinement dimension corresponding to the target refinement item, and the gain display sub-area 234, so as to display the number of target gains unlocked during the refinement of the virtual item. The item display area 230 also displays a scheme storage slot 235, which displays the stored refinement schemes stored during the item refinement process.
[0108] For further details, please refer to Figure 4 , Figure 4 This is a third schematic diagram of the graphical user interface provided in the embodiments of this disclosure, as shown below. Figure 4 As shown, the graphical user interface 200 displays an item display area 230, which displays the item model 236 to be refined, attribute parameter information 237 of at least one first refinement dimension, and the corresponding first refinement item score 238. At the same time, a switching indicator display sub-area 239 is displayed, which contains three switching prompt indicators 2391, each corresponding to a stored refinement scheme in the scheme storage slot. At this time, the first switching prompt indicator is highlighted. Evaluation information 2310 for the target refinement item is also displayed.
[0109] For further details, please refer to Figure 5 , Figure 5 This is a fourth schematic diagram of the graphical user interface provided in the embodiments of this disclosure, as shown below. Figure 5 As shown, the graphical user interface 200 displays an item display area 230. By triggering the switching control 2311, the displayed storage refinement scheme is switched. The item display area 230 displays the switching refinement item model 2312, attribute parameter information 2313 of at least one second refinement dimension, and the corresponding second refinement item score 2314. At the same time, a switching indicator display sub-area 239 is displayed, which contains three switching prompt indicators 2391 corresponding to the storage refinement schemes in the scheme storage slots. At this time, the second switching prompt indicator is highlighted. Evaluation information 2310 for the switching refinement item is also displayed.
[0110] For further details, please refer to Figure 6 , Figure 6 This is the fifth schematic diagram of the graphical user interface provided in the embodiments of this disclosure, as shown below. Figure 6 As shown, the graphical user interface 200 displays an item display area 230, which also displays a model view switching control 2315. In response to a trigger operation on the model view switching control 2315, the item model 236 of the target refined item is displayed. In response to an operation adjusting the display angle of the item model 236 of the target refined item, the display angle of the item model 236 of the target refined item is adjusted, such as... Figure 6 As shown, the operation direction of the display angle adjustment is to the left. At this time, the control prop model 236 rotates to the right. The refining process viewing control 2316 is also displayed in the prop display area 230. In response to the trigger operation of the refining process viewing control 2316, the target refining video is played.
[0111] For further details, please refer to Figure 7 , Figure 7This is a sixth schematic diagram of the graphical user interface provided in the embodiments of this disclosure, as shown below. Figure 7 As shown, the graphical user interface 200 displays an item display area 230. During video playback, it displays the total number of times the target item has been refined 2317, the score of the first intermediate refined item after the first refined operation 2318, the model of the first intermediate refined item 2319, the operation number information of the refined operation corresponding to the first refined operation, and the refined result information 2320.
[0112] For further details, please refer to Figure 8 , Figure 8 This is the seventh schematic diagram of the graphical user interface provided in the embodiments of this disclosure, as shown below. Figure 8 As shown, the graphical user interface 200 displays an item display area 230. During video playback, it displays the total number of times the target item has been refined 2317, the score of the second intermediate refined item after the second refined operation 2321, the model of the second intermediate refined item 2322, the operation number information of the refined operation corresponding to the second refined operation, and the refined result information 2323.
[0113] The method for displaying item refinement information provided in this embodiment responds to a trigger operation for a selected target virtual character, displaying the item information of the target refinement item currently possessed by the target virtual character; and responds to an operation to view the refinement process of the target refinement item, playing a target refinement video; wherein, the target refinement video is used to demonstrate the refinement process of obtaining the target refinement item. Thus, when a player views the target refinement item possessed by the target virtual character, the target refinement video can be displayed, showing the specific refinement process of the target refinement item, allowing the player to understand the refinement process of obtaining the target virtual item in detail, improving the player's overall perception of the item refinement process and enhancing the player's gaming experience.
[0114] Based on the same inventive concept, this disclosure also provides a device for displaying item refinement information, which corresponds to the method for displaying item refinement information. Since the principle of the device in this disclosure is similar to the method for displaying item refinement information described above, the implementation of the device can refer to the implementation of the method, and the repeated parts will not be described again.
[0115] Please see Figure 9 , Figure 9 This is a schematic diagram of the structure of a prop refining information display device provided in an embodiment of this disclosure. Figure 9 As shown, the display device 900 includes: The prop information display module 910 is used to respond to the trigger operation for the selected target virtual character and display the prop information of the target refinement prop currently owned by the target virtual character; The refining video playback module 920 is used to respond to the operation of viewing the refining process of the target refining item and play the target refining video; wherein, the target refining video is used to display the refining process of obtaining the target refining item.
[0116] In one optional implementation, when the washing video playback module 920 is used to play the target washing video, the washing video playback module 920 is used to: According to the refining process of the target refining item, determine at least one refining operation, the number of refining operations for each refining operation, and the refining result. The refining process is displayed sequentially, showing the number of refining operations and the results for each operation.
[0117] In one optional implementation, for each washing operation, the washing video playback module 920 is used to determine the washing result of the washing operation through the following steps: For each refining operation, when the number of refining operations is a single refining operation, the intermediate refining tool scheme obtained from the refining is determined as the refining result; For each refining operation, when the refining operation is repeated multiple times, the intermediate refining item scheme with the highest score among the multiple intermediate refining item schemes obtained from the multiple refining operations is determined as the refining result.
[0118] In one optional implementation, each intermediate refining tool includes at least one refining dimension; the refining video playback module 920 is used to display the refining results through the following steps: For each refining operation, when the refining operation is performed once, display the attribute parameters after refining at least one randomly generated refining dimension corresponding to the refining operation, as well as the item model after applying the attribute parameters after refining at least one refining dimension. For each refining operation, when the refining operation is repeated multiple times, display the attribute parameters after refining at least one dimension corresponding to the intermediate refining item scheme with the highest refining item score, as well as the item model after applying the attribute parameters after refining at least one dimension.
[0119] In an optional embodiment, the display device 900 further includes an intermediate refining information display module (not shown in the figure), which is used for: While playing the target refining video, the system displays the intermediate refining item score after each refining operation, the locking information for the target refining dimension during the refining process, and the total number of refining attempts to obtain the target refining item.
[0120] In an optional implementation, when the item information display module 910 displays the item information of the target refinement item currently possessed by the selected target virtual character in response to a trigger operation, the item information display module 910 is used to: In response to a triggered action on the selected target virtual character, display the item display area; The item display area displays the item model of the target refinement item currently owned by the target virtual character, the attribute parameter information of at least one refinement dimension corresponding to the target refinement item, and the refinement item score of the target refinement item.
[0121] In an optional embodiment, the display device 900 further includes a storage and refining scheme switching display module (not shown in the figure), which is used for: The item display area displays the target refinement items currently owned by the target virtual character, as well as the stored refinement schemes stored during the refinement process; In response to a switching operation on the target refined item, display the refined item after applying the selected refined item storage scheme.
[0122] In an optional embodiment, the display device 900 further includes an evaluation information display module (not shown in the figure), the evaluation information display module being used for: The item display area displays evaluation information for the target refining item.
[0123] In an optional embodiment, the display device 900 further includes a model display angle adjustment module (not shown in the figure), the model display angle adjustment module being used for: In response to an operation that adjusts the display angle of the item model for the target refined item, the display angle of the item model for the target refined item is adjusted.
[0124] In an optional embodiment, the display device 900 further includes a virtual character selection module (not shown in the figure), the virtual character selection module being used for: Display a list of virtual characters; wherein, the list of virtual characters includes at least one candidate virtual character identifier, and each virtual character identifier is displayed in the list in sorted order according to the item score of the refinement item possessed by the corresponding candidate virtual character; In response to a selection operation on the candidate virtual character identifier in the list of virtual characters, the selected target virtual character is determined.
[0125] The item refinement information display device provided in this embodiment responds to a trigger operation for a selected target virtual character, displaying the item information of the target refinement item currently possessed by the target virtual character; and responds to an operation to view the refinement process of the target refinement item, playing a target refinement video; wherein, the target refinement video is used to demonstrate the refinement process of obtaining the target refinement item. Thus, when a player views the target refinement item possessed by the target virtual character, the target refinement video can be displayed, showing the specific refinement process of the target refinement item, allowing the player to understand the refinement process of obtaining the target virtual item in detail, improving the player's overall perception of the item refinement process and enhancing the player's gaming experience. Please see Figure 10 , Figure 10 This is a schematic diagram of the structure of an electronic device provided in an embodiment of this disclosure. Figure 10 As shown, the electronic device 1000 includes a processor 1010, a memory 1020, and a bus 1030.
[0126] The memory 1020 stores machine-readable instructions executable by the processor 1010. When the electronic device 1000 is running, the processor 1010 communicates with the memory 1020 via the bus 1030, causing the processor 1010 to execute the following instructions during operation: In response to a triggered operation targeting a selected virtual character, display the item information of the target refinement items currently possessed by the target virtual character; In response to the operation of viewing the refining process of the target refining item, a target refining video is played; wherein, the target refining video is used to demonstrate the refining process of obtaining the target refining item.
[0127] In one optional implementation, the instructions executed by the processor 1010, including playing the target refined video, include: According to the refining process of the target refining tool, determine at least one refining operation, the number of refining operations for each refining operation, and the refining result. The refining process is displayed sequentially, showing the number of refining operations and the results for each operation.
[0128] In one optional implementation, the processor 1010 executes instructions that, for each rinsing operation, determine the rinsing result of the rinsing operation through the following steps: For each refining operation, when the number of refining operations is a single refining operation, the intermediate refining tool scheme obtained from the refining is determined as the refining result; For each refining operation, when the refining operation is repeated multiple times, the intermediate refining item scheme with the highest score among the multiple intermediate refining item schemes obtained from the multiple refining operations is determined as the refining result.
[0129] In one optional implementation, the instructions executed by the processor 1010 include at least one refining dimension for each intermediate refining item; the refining result is displayed through the following steps: For each refining operation, when the refining operation is performed once, display the attribute parameters after refining at least one randomly generated refining dimension corresponding to the refining operation, as well as the item model after applying the attribute parameters after refining at least one refining dimension. For each refining operation, when the refining operation is repeated multiple times, display the attribute parameters after refining at least one dimension corresponding to the intermediate refining item scheme with the highest refining item score, as well as the item model after applying the attribute parameters after refining at least one dimension.
[0130] In one optional implementation, the instructions executed by the processor 1010 further include: While playing the target refining video, the system displays the intermediate refining item score after each refining operation, the locking information for the target refining dimension during the refining process, and the total number of refining attempts to obtain the target refining item.
[0131] In one optional implementation, the instructions executed by the processor 1010, wherein the response to the triggering operation of the selected target virtual character displays the item information of the target refinement item currently possessed by the target virtual character, includes: In response to a triggered action on the selected target virtual character, display the item display area; The item display area displays the item model of the target refinement item currently owned by the target virtual character, the attribute parameter information of at least one refinement dimension corresponding to the target refinement item, and the refinement item score of the target refinement item.
[0132] In one optional implementation, the instructions executed by the processor 1010 further include: The item display area displays the target refinement items currently owned by the target virtual character, as well as the stored refinement schemes stored during the refinement process; In response to a switching operation on the target refined item, display the refined item after applying the selected refined item storage scheme.
[0133] In one optional implementation, the instructions executed by the processor 1010 further include: The item display area displays evaluation information for the target refining item.
[0134] In one optional implementation, the instructions executed by the processor 1010 further include: In response to an operation that adjusts the display angle of the item model for the target refined item, the display angle of the item model for the target refined item is adjusted.
[0135] In one optional implementation, the instructions executed by the processor 1010 further include: Display a list of virtual characters; wherein, the list of virtual characters includes at least one candidate virtual character identifier, and each candidate virtual character identifier is displayed in the list of virtual characters in order of the item score of the refinement item possessed by the corresponding candidate virtual character; In response to a selection operation on the candidate virtual character identifier in the list of virtual characters, the selected target virtual character is determined.
[0136] Through the above methods, when players view the target refinement item possessed by the target virtual character, a refinement video can be displayed. This video demonstrates the specific refinement process of the target item, allowing players to understand the refinement process in detail and enhancing their overall perception of the refinement process and their gaming experience. Simultaneously, while displaying information related to the target refinement item, evaluation information can also be shown in the item display area, providing players with a reference to determine the refinement effect and further enhancing the gaming experience. Furthermore, in response to triggering the model view switching control, the item model of the target refinement item is displayed. Players can adjust the angle of the item model to change its display angle, allowing them to observe the item's details from multiple perspectives, further enhancing the gaming experience. Additionally, when displaying the corresponding refinement item... While displaying the item model with attributes refined using one less refinement dimension and those refined using at least one refinement dimension, the system can also show the number of refinement attempts and the results for each refinement operation in a bullet-screen format. This allows players to understand the current intermediate refinement item solution in detail, further enhancing their gaming experience. Simultaneously, refining virtual items consumes virtual currency; each refinement operation deducts virtual currency. Therefore, displaying the total number of refinements required to obtain the target item while playing the target refinement video helps players calculate the specific amount of virtual resources needed to acquire the target item or an item of the same quality. This allows players to plan ahead for the refinement process, preventing situations where virtual resources are insufficient to cover the desired item quality, further improving the gaming experience.
[0137] This disclosure also provides a computer-readable storage medium storing a computer program, which, when executed by a processor, performs the following instructions: In response to a triggered operation targeting a selected virtual character, display the item information of the target refinement items currently possessed by the target virtual character; In response to the operation of viewing the refining process of the target refining item, a target refining video is played; wherein, the target refining video is used to demonstrate the refining process of obtaining the target refining item.
[0138] In one optional implementation, the instructions executed by the computer-readable storage medium, wherein playing the target refined video includes: According to the refining process of the target refining item, determine at least one refining operation, the number of refining operations for each refining operation, and the refining result. The refining process is displayed sequentially, showing the number of refining operations and the results for each operation.
[0139] In one optional implementation, the instructions executable by the computer-readable storage medium determine the washing result of each washing operation through the following steps: For each refining operation, when the number of refining operations is a single refining operation, the intermediate refining tool scheme obtained from the refining is determined as the refining result; For each refining operation, when the refining operation is repeated multiple times, the intermediate refining item scheme with the highest score among the multiple intermediate refining item schemes obtained from the multiple refining operations is determined as the refining result.
[0140] In one optional implementation, the instructions executed by the computer-readable storage medium include at least one refining dimension for each intermediate refining tool; the refining result is displayed through the following steps: For each refining operation, when the refining operation is performed once, display the attribute parameters after refining at least one randomly generated refining dimension corresponding to the refining operation, as well as the item model after applying the attribute parameters after refining at least one refining dimension. For each refining operation, when the refining operation is repeated multiple times, display the attribute parameters after refining at least one dimension corresponding to the intermediate refining item scheme with the highest refining item score, as well as the item model after applying the attribute parameters after refining at least one dimension.
[0141] In one optional implementation, the instructions executed by the computer-readable storage medium further include: While playing the target refining video, the system displays the intermediate refining item score after each refining operation, the locking information for the target refining dimension during the refining process, and the total number of refining attempts to obtain the target refining item.
[0142] In one optional implementation, the instructions executable by the computer-readable storage medium, wherein the response to a triggering operation for a selected target virtual character displays item information of the target refinement item currently possessed by the target virtual character, including: In response to a triggered action on the selected target virtual character, display the item display area; The item display area displays the item model of the target refinement item currently owned by the target virtual character, the attribute parameter information of at least one refinement dimension corresponding to the target refinement item, and the refinement item score of the target refinement item.
[0143] In one optional implementation, the instructions executed by the computer-readable storage medium further include: The item display area displays the target refinement items currently owned by the target virtual character, as well as the stored refinement schemes stored during the refinement process; In response to a switching operation on the target refined item, display the refined item after applying the selected refined item storage scheme.
[0144] In one optional implementation, the instructions executed by the computer-readable storage medium further include: The item display area displays evaluation information for the target refining item.
[0145] In one optional implementation, the instructions executed by the computer-readable storage medium further include: In response to an operation that adjusts the display angle of the item model for the target refined item, the display angle of the item model for the target refined item is adjusted.
[0146] In one optional implementation, the instructions executed by the computer-readable storage medium further include: Display a list of virtual characters; wherein, the list of virtual characters includes at least one candidate virtual character identifier, and each candidate virtual character identifier is displayed in the list of virtual characters in order of the item score of the refinement item possessed by the corresponding candidate virtual character; In response to a selection operation on the candidate virtual character identifier in the list of virtual characters, the selected target virtual character is determined.
[0147] Through the above methods, when players view the target refinement item possessed by the target virtual character, a refinement video can be displayed. This video demonstrates the specific refinement process of the target item, allowing players to understand the refinement process in detail and enhancing their overall perception of the refinement process and their gaming experience. Simultaneously, while displaying information related to the target refinement item, evaluation information can also be shown in the item display area, providing players with a reference to determine the refinement effect and further enhancing the gaming experience. Furthermore, in response to triggering the model view switching control, the item model of the target refinement item is displayed. Players can adjust the angle of the item model to change its display angle, allowing them to observe the item's details from multiple perspectives, further enhancing the gaming experience. Additionally, when displaying the corresponding refinement item... While displaying the item model with attributes refined using one less refinement dimension and those refined using at least one refinement dimension, the system can also show the number of refinement attempts and the results for each refinement operation in a bullet-screen format. This allows players to understand the current intermediate refinement item solution in detail, further enhancing their gaming experience. Simultaneously, refining virtual items consumes virtual currency; each refinement operation deducts virtual currency. Therefore, displaying the total number of refinements required to obtain the target item while playing the target refinement video helps players calculate the specific amount of virtual resources needed to acquire the target item or an item of the same quality. This allows players to plan ahead for the refinement process, preventing situations where virtual resources are insufficient to cover the desired item quality, further improving the gaming experience.
[0148] Those skilled in the art will clearly understand that, for the sake of convenience and brevity, the specific working processes of the systems, devices, and units described above can be referred to the corresponding processes in the foregoing method embodiments, and will not be repeated here.
[0149] In the several embodiments provided in this disclosure, it should be understood that the disclosed systems, apparatuses, and methods can be implemented in other ways. The apparatus embodiments described above are merely illustrative. For example, the division of units is only a logical functional division, and in actual implementation, there may be other division methods. Furthermore, multiple units or components may be combined or integrated into another system, or some features may be ignored or not executed. Additionally, the shown or discussed mutual couplings, direct couplings, or communication connections may be through some communication interfaces; indirect couplings or communication connections between devices or units may be electrical, mechanical, or other forms.
[0150] The units described as separate components may or may not be physically separate. The components shown as units may or may not be physical units; that is, they may be located in one place or distributed across multiple network units. Some or all of the units can be selected to achieve the purpose of this embodiment according to actual needs.
[0151] In addition, the functional units in the various embodiments of this disclosure can be integrated into one processing unit, or each unit can exist physically separately, or two or more units can be integrated into one unit.
[0152] If the aforementioned functions are implemented as software functional units and sold or used as independent products, they can be stored in a processor-executable, non-volatile, computer-readable storage medium. Based on this understanding, the technical solution of this disclosure, in essence, or the part that contributes to the prior art, or a portion of the technical solution, can be embodied in the form of a software product. This computer software product is stored in a storage medium and includes several instructions to cause a computer device (which may be a personal computer, server, or network device, etc.) to execute all or part of the steps of the methods described in the various embodiments of this disclosure. The aforementioned storage medium includes various media capable of storing program code, such as USB flash drives, portable hard drives, read-only memory (ROM), random access memory (RAM), magnetic disks, or optical disks.
[0153] Finally, it should be noted that the above-described embodiments are merely specific implementations of this disclosure, used to illustrate the technical solutions of this disclosure, and not to limit it. The protection scope of this disclosure is not limited thereto. Although this disclosure has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can still modify or easily conceive of changes to the technical solutions described in the foregoing embodiments, or make equivalent substitutions for some of the technical features, within the scope of the technology disclosed in this disclosure; and these modifications, changes, or substitutions do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of this disclosure, and should all be covered within the protection scope of this disclosure. Therefore, the protection scope of this disclosure should be determined by the protection scope of the claims.
Claims
1. A method for displaying information about item refinement, characterized in that, The display method includes: In response to a triggered operation targeting a selected virtual character, display the item information of the target refinement items currently possessed by the target virtual character; In response to the operation of viewing the refining process of the target refining item, a target refining video is played; wherein, the target refining video is used to demonstrate the refining process of obtaining the target refining item.
2. The display method according to claim 1, characterized in that, The target refining video being played includes: According to the refining process of the target refining item, determine at least one refining operation, the number of refining operations for each refining operation, and the refining result. The refining process is displayed sequentially, showing the number of refining operations and the results for each operation.
3. The display method according to claim 1, characterized in that, For each refining operation, the refining result is determined through the following steps: For each refining operation, when the number of refining operations is a single refining operation, the intermediate refining tool scheme obtained from the refining is determined as the refining result; For each refining operation, when the refining operation is repeated multiple times, the intermediate refining item scheme with the highest score among the multiple intermediate refining item schemes obtained from the multiple refining operations is determined as the refining result.
4. The display method according to claim 3, characterized in that, Each intermediate refining item includes at least one refining dimension; The refining results are demonstrated through the following steps: For each refining operation, when the refining operation is performed once, display the attribute parameters after refining at least one randomly generated refining dimension corresponding to the refining operation, as well as the item model after applying the attribute parameters after refining at least one refining dimension. For each refining operation, when the refining operation is repeated multiple times, display the attribute parameters after refining at least one dimension corresponding to the intermediate refining item scheme with the highest refining item score, as well as the item model after applying the attribute parameters after refining at least one dimension.
5. The display method according to claim 2, characterized in that, The display method also includes: While playing the target refining video, the system displays the intermediate refining item score after each refining operation, the locking information for the target refining dimension during the refining process, and the total number of refining attempts to obtain the target refining item.
6. The display method according to claim 1, characterized in that, The response is a trigger operation for the selected target virtual character, displaying the item information of the target virtual character's currently possessed target refinement items, including: In response to a triggered action on the selected target virtual character, display the item display area; The item display area displays the item model of the target refinement item currently owned by the target virtual character, the attribute parameter information of at least one refinement dimension corresponding to the target refinement item, and the refinement item score of the target refinement item.
7. The display method according to claim 6, characterized in that, The display method also includes: The item display area displays the target refinement items currently owned by the target virtual character, as well as the stored refinement schemes stored during the refinement process; In response to a switching operation on the target refined item, display the refined item after applying the selected refined item storage scheme.
8. The display method according to claim 6, characterized in that, The display method also includes: The item display area displays evaluation information for the target refining item.
9. The display method according to claim 1, characterized in that, The display method also includes: In response to an operation that adjusts the display angle of the item model for the target refined item, the display angle of the item model for the target refined item is adjusted.
10. The display method according to claim 1, characterized in that, Before the response to the triggered operation for the selected target virtual character, which displays the item information of the target virtual character's currently possessed target refinement items, the display method further includes: Display a list of virtual characters; wherein, the list of virtual characters includes at least one candidate virtual character identifier, and each virtual character identifier is displayed in the list in sorted order according to the item score of the refinement item possessed by the corresponding candidate virtual character; In response to a selection operation on the candidate virtual character identifier in the list of virtual characters, the selected target virtual character is determined.
11. A device for displaying information on prop refining, characterized in that, The display device includes: The item information display module is used to respond to the trigger operation for the target virtual character and display the item information of the target refinement item currently owned by the target virtual character; The refining video playback module is used to respond to the operation of viewing the refining process of the target refining item and play the target refining video; wherein, the target refining video is used to show the refining process of obtaining the target refining item.
12. An electronic device, characterized in that, include: The device includes a processor, a memory, and a bus. The memory stores machine-readable instructions executable by the processor. When the electronic device is running, the processor communicates with the memory via the bus, and the processor executes the machine-readable instructions to perform the steps of the method for displaying item refinement information as described in any one of claims 1 to 10.
13. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores a computer program that, when executed by a processor, performs the steps of the method for displaying item refinement information as described in any one of claims 1 to 10.