Method, apparatus, device and storage medium for virtual task creation

By receiving description information to generate executable code and performing tasks in a virtual scene, the high threshold and fragmented auxiliary tools in the UGC game creation system are solved, realizing automated virtual task creation and an efficient creation process.

CN122450430APending Publication Date: 2026-07-24BEIJING ZITIAO NETWORK TECH CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
BEIJING ZITIAO NETWORK TECH CO LTD
Filing Date
2026-04-30
Publication Date
2026-07-24

AI Technical Summary

Technical Problem

Traditional UGC game creation systems suffer from high creation thresholds, a disconnect between machine learning model assistance and game execution, a lack of closed-loop iteration capabilities, and a lack of contextual engineering, resulting in players' creative potential not being fully unleashed.

Method used

By receiving description information, acquiring resource information, generating executable code, and executing virtual tasks in a virtual scene, virtual tasks are automatically created using machine learning models, reducing the requirements for spatial design and programming knowledge.

Benefits of technology

It enables the automated creation of virtual tasks, reduces the difficulty of creation, improves creation efficiency, ensures that the generated content is executed directly in the game engine, has closed-loop iteration capability, and avoids information overload and missing key information.

✦ Generated by Eureka AI based on patent content.

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Abstract

A method, device, equipment and storage medium for virtual task creation are provided. The method comprises: receiving description information, the description information indicating a virtual task in a virtual scene, the virtual scene being configured with a plurality of available resources; based on the description information, obtaining at least one item of resource information, the at least one item of resource information respectively describing at least one resource of the plurality of resources, the at least one resource matching the virtual task; based on the at least one item of resource information and the description information, generating first executable code, the first executable code being used to describe a first spatial layout and a first running logic of the virtual task in the virtual scene; and based on the first executable code, obtaining first execution information, the first execution information being obtained by executing the virtual task in the virtual scene. In this way, the creation difficulty of the virtual task is reduced, and the creation efficiency of the virtual task is improved.
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