Method, apparatus, device and storage medium for virtual task creation
By receiving description information to generate executable code and performing tasks in a virtual scene, the high threshold and fragmented auxiliary tools in the UGC game creation system are solved, realizing automated virtual task creation and an efficient creation process.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- BEIJING ZITIAO NETWORK TECH CO LTD
- Filing Date
- 2026-04-30
- Publication Date
- 2026-07-24
AI Technical Summary
Traditional UGC game creation systems suffer from high creation thresholds, a disconnect between machine learning model assistance and game execution, a lack of closed-loop iteration capabilities, and a lack of contextual engineering, resulting in players' creative potential not being fully unleashed.
By receiving description information, acquiring resource information, generating executable code, and executing virtual tasks in a virtual scene, virtual tasks are automatically created using machine learning models, reducing the requirements for spatial design and programming knowledge.
It enables the automated creation of virtual tasks, reduces the difficulty of creation, improves creation efficiency, ensures that the generated content is executed directly in the game engine, has closed-loop iteration capability, and avoids information overload and missing key information.
Smart Images

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