Game gun and shooting amusement machine
By designing a sound vibration device in the game gun of the shooting amusement machine, and using the driving mechanism and telescopic rod to drive the sound vibration block for reciprocating movement, the problem of the existing game gun lacking real recoil and vibration when shooting is solved, real simulated gunshots and recoils are achieved, and user experience is improved.
Patent Information
- Application Number
- CN202420944750.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-30
- Publication Date
- 2025-04-01
- Estimated Expiration
- 2034-04-30
AI Technical Summary
The game guns in existing shooting amusement machines lack real recoil and vibration when shooting, and cannot truly simulate the feeling of gun shooting.
A gaming gun is designed with a built-in sound vibration device, including a driving mechanism, a fixing seat, a sound vibration block and a telescopic rod. The driving mechanism drives the telescopic rod to reciprocate, and drives the sound vibrator to reciprocate within the preset interval to ensure that the sound vibrator has momentum when hitting the fixed seat and emits real simulated gunshots and recoil forces.
It realizes the real simulated gun sound and recoil of the game gun when shooting, enhancing the user's gaming experience and experience.
Smart Images

Figure CN222693971U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the field of amusement machines, in particular to a game gun and a shooting amusement machine. Background Art
[0002] Amusement machines are a type of equipment or facilities that are based on the expression and purpose of various forms and realities in people's minds, realized and completed through modern technology and scientific means (sound, light, electricity, mechanics, pneumatics, swimming, etc.), and then reacted through people's perception to achieve vivid images and interesting stimulation. Amusement machine facilities can be roughly divided into: rotary motion, track motion, water game, field sports, electronic entertainment, fantasy simulation, inflatable bouncing, sports competition, leisure and entertainment, etc.
[0003] Currently, the game guns in the shooting amusement machines on the market only emit simulated gunshots or other sounds during play, and the game guns have no recoil or vibration after shooting, which is quite different from the feeling of shooting a real gun. Utility Model Content
[0004] The purpose of the utility model is to overcome the shortcomings of the prior art. The utility model provides a game gun and a shooting amusement machine. By arranging a sound-generating vibration block and a fixing seat, the sound-generating vibration block is driven by a driving mechanism to collide with the fixing seat and emit a real simulated gun sound and a real simulated recoil.
[0005] Accordingly, the utility model provides a game gun, which includes: a gun body and a sight;
[0006] A sound-generating vibration device is arranged in the gun body, and the sound-generating vibration device comprises: a driving mechanism, a fixing seat, a sound-generating vibration block and a telescopic rod;
[0007] There is a preset interval between the driving mechanism and the telescopic rod, the fixing seat is located at one end of the driving mechanism close to the telescopic rod, the sound-generating vibration block is located at one end of the telescopic rod close to the driving mechanism, and the driving mechanism is connected to the telescopic rod;
[0008] The telescopic rod is driven by the driving mechanism to make a reciprocating motion, and the sound-generating vibration block is driven by the telescopic rod to make a reciprocating motion within the preset interval.
[0009] Preferably, the gun body is also provided with an anti-rotation guide plate, and the anti-rotation guide plate is located below the sound-generating vibration block.
[0010] Preferably, a guide ring is provided between the sound-generating vibration block and the telescopic rod.
[0011] Preferably, a trigger mechanism is further provided in the gun body, and the trigger mechanism comprises: a trigger and a return spring, and the return spring is connected to the trigger;
[0012] The trigger is driven by an external force to rotate with the return spring as the center.
[0013] Preferably, a micro switch is provided on one side of the trigger mechanism, and the input end of the micro switch faces the trigger;
[0014] The input end of the micro switch is driven by the trigger to switch between an open state and a closed state.
[0015] Preferably, the micro switch is electrically connected to the driving mechanism.
[0016] Preferably, a laser locator is provided below the sound-generating vibration device.
[0017] Preferably, the sight comprises an eyepiece group, an objective lens group and an adjustment mechanism, the eyepiece group is located behind the adjustment mechanism, and the objective lens group is located in front of the adjustment mechanism.
[0018] Preferably, a buttstock is provided at the rear of the gun body.
[0019] The utility model also proposes a shooting amusement machine, which comprises any one of the above-mentioned game guns, a game operating table and a game shooting target, wherein the game gun is arranged on the game operating table, and the muzzle of the game gun faces the game shooting target.
[0020] Beneficial effects of the utility model:
[0021] The utility model provides a sound-generating vibration block and a fixing seat so that the sound-generating vibration block hits the fixing seat, ensuring that the sound-generating vibration block emits a real simulated gunshot and a real simulated recoil after hitting the fixing seat; a driving mechanism and a telescopic rod are also provided, the driving mechanism drives the telescopic rod to do reciprocating motion, and the telescopic rod drives the sound-generating vibration block to do reciprocating motion, so that the vibration block has a certain momentum to hit the fixing seat, ensuring that the sound-generating vibration block emits a real simulated gunshot and a real simulated recoil after hitting the fixing seat, thereby enhancing the user's experience in the game environment and satisfying the user's experience. BRIEF DESCRIPTION OF THE DRAWINGS
[0022] In order to more clearly illustrate the embodiments of the utility model or the technical solutions in the prior art, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the utility model. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative work.
[0023] Figure 1 It is a structural schematic diagram of the game gun in the utility model;
[0024] Figure 2 It is a schematic diagram of the internal structure of the game gun in the utility model;
[0025] Figure 3 It is a structural schematic diagram of the sound-generating vibration device in the utility model;
[0026] Figure 4 It is an enlarged view of point A in the present utility model.
[0027] In the accompanying drawings, 1. gun body; 11. sound-generating vibration device; 111. driving mechanism; 112. fixing seat; 113. sound-generating vibration block; 114. telescopic rod; 115. anti-rotation guide plate; 116. guide ring; 12. trigger mechanism; 121. trigger; 122. reset spring; 13. micro switch; 14. laser locator; 2. sight; 21. objective lens group; 22. eyepiece group; 23. adjustment mechanism; 3. buttstock. DETAILED DESCRIPTION
[0028] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments of the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.
[0029] Figure 1 The structure diagram of the game gun in the utility model is shown. Figure 2 The internal structure schematic diagram of the game gun in the utility model is shown, the game gun comprises: a gun body 1 and a sight 2, the sight 2 is arranged on the top of the gun body 1, the sight 2 is used to view the enlarged view of the object in front, the gun body 1 is used to accommodate other components, and the design of the gun body 1 is convenient for the player to hold the game gun.
[0030] Figure 3 A schematic structural diagram of the sound-generating vibration device in the utility model is shown, wherein a sound-generating vibration device 11 is arranged in the gun body 1, and the sound-generating vibration device 11 comprises: a driving mechanism 111, a sound-generating vibration block 113 and a telescopic rod 114; there is a preset interval between the driving mechanism 111 and the telescopic rod 114, the fixing seat 112 is located at one end of the driving mechanism 111 close to the telescopic rod 114, the sound-generating vibration block 113 is located at one end of the telescopic rod 114 close to the driving mechanism 111, and the output end of the driving mechanism 111 is connected to the telescopic rod 114; the sound-generating vibration block 113 is driven by the telescopic rod 114 to move within the preset interval.
[0031] It should be noted that the driving mechanism 111 may be a cylinder driving mechanism, a motor driving mechanism or an elastic driving mechanism. In this embodiment, the driving mechanism 111 is a cylinder driving mechanism, which may be replaced by a motor driving mechanism or an elastic driving mechanism according to actual conditions.
[0032] When the driving mechanism 111 is a cylinder driving mechanism, a spring is provided in the cylinder driving mechanism, and one end of the spring is connected to the output end of the cylinder. The spring is used to reset the output end connected to the cylinder. When the output end of the cylinder moves forward to the specified position, the telescopic rod 114 is driven to move forward. At this time, the spring undergoes elastic deformation, and the spring has a pulling force on the output end of the cylinder. The magnitude of this pulling force is the same as the thrust of the gas on the output end of the cylinder, so that the output end is temporarily fixed at the specified position. When the cylinder is deflated, the pulling force of the spring on the output end of the cylinder is greater than the thrust of the gas on the output end of the cylinder. The output end of the cylinder moves backward under the pulling force of the spring, driving the telescopic rod 114 to move backward until the sound vibration block 113 hits the fixed seat 112, ensuring that the sound vibration block 113 has a certain momentum to hit the fixed seat 112, and ensuring that the sound vibration block 113 emits a real simulated gunshot and a real simulated recoil after hitting the fixed seat 112.
[0033] Furthermore, the gun body 1 is also provided with an anti-rotation guide plate 115, and the anti-rotation guide plate 115 is located below the sound-generating vibration block 113. The anti-rotation guide plate 115 is used to ensure that the sound-generating vibration device 11 does not rotate during use, so as to avoid the sound-generating vibration block 113 from rotating and rubbing or colliding with adjacent components, causing damage to the device, which is beneficial to ensuring the stability of the structure and reducing the risk of friction or collision between components.
[0034] Furthermore, a guide ring 116 is provided between the sound-generating vibration block 113 and the telescopic rod 114, and the guide ring 116 is mainly used to control the movement direction of the cylinder output end to avoid deviation or shaking of the cylinder output end during movement, which is beneficial to ensure the movement direction of the cylinder output end and ensure that the cylinder output end can drive the sound-generating vibration block 113 to hit the fixed seat 112 at the correct position to emit a real simulated gunshot and a real simulated recoil; the guide ring 116 is also used to support the output end of the cylinder and reduce the friction between the output end of the cylinder and the telescopic rod 114, thereby reducing the wear between the cylinder output end and the telescopic rod 114 and extending the service life of the sound-generating vibration device 11.
[0035] Figure 4The enlarged view of the A point in the utility model is shown. The gun body 1 is also provided with a trigger mechanism 12, which includes: a trigger 121 and a return spring 122, and the return spring 122 is connected to the trigger 121; the trigger 121 is driven by an external force to rotate with the return spring 122 as the center. The return spring 122 is used to reset the trigger 121. When the trigger 121 is pressed by an external force, the trigger 121 rotates with the return spring 122 as the center. After the trigger 121 rotates a certain angle, the trigger 121 has an action force on the return spring 122 to deform the return spring 122. At this time, the return spring 122 has a reaction force on the trigger 121. When the external force disappears, the return spring 122 has a reaction force on the trigger 121. After the trigger 121 is subjected to this reaction, it returns along the original path, so that the trigger 121 returns to its original position.
[0036] Furthermore, a micro switch 13 is provided on one side of the trigger mechanism 12, and the input end of the micro switch 13 faces the trigger 121; the input end of the micro switch 13 is driven by the trigger 121 to switch between an open state and a closed state. When the trigger 121 is driven by an external force to rotate with the return spring 122 as the center, and the trigger 121 exerts a force on the input end of the micro switch 13, the input end of the micro switch 13 moves toward the direction of the micro switch 13 body, and the input end of the micro switch 13 contacts the body of the micro switch 13, so that the circuit inside the micro switch 13 is connected, thereby generating a corresponding electrical signal, and transmitting the electrical signal to the corresponding component.
[0037] Furthermore, the micro switch 13 is electrically connected to the driving mechanism 111. When the micro switch 13 is driven by the trigger 121 to switch from a closed state to an open state, the circuit inside the micro switch 13 is connected, the micro switch 13 generates an electrical signal and sends a corresponding first electrical signal to the driving mechanism 111. After the driving mechanism 111 receives the electrical signal, the driving mechanism 111 drives the telescopic rod 114 to perform a reciprocating motion, so that the sound vibration block 113 hits the fixing seat 112 once. When the micro switch 13 is driven by the trigger 121 to switch from the open state to the closed state, the circuit inside the micro switch 13 is disconnected, and the micro switch 13 does not send any electrical signal to the corresponding driving mechanism 111, ensuring that the driving mechanism 111 drives the telescopic rod 114 to make a reciprocating motion only after the micro switch 13 is driven once by the trigger 121, so that the sound and vibration device 11 emits a real simulated gunshot and a real simulated recoil only after being driven once by the trigger.
[0038] Furthermore, a laser locator 14 is provided below the sound and vibration device 11. The laser locator 14 is used to project a laser beam to a corresponding device, and then accurately locate the target device by projecting a light spot on the target device. The player can determine the shooting point by the light spot. The laser locator 14 can achieve a fast positioning speed, so that the player can obtain the position information of the shooting focus point in real time when swinging the game gun.
[0039] Furthermore, the sight 2 includes an eyepiece group 22, an objective lens group 21 and an adjustment mechanism 23, wherein the eyepiece group 22 is located behind the adjustment mechanism 23, and the objective lens group 21 is located in front of the adjustment mechanism 23. Players can use the adjustment mechanism 23 to adjust the focal length of the eyepiece group 22 or the objective lens group 21 according to their actual vision, so that players can see the shooting hit point projected by the laser locator 14 more clearly, thereby improving the fun of playing.
[0040] Furthermore, a buttstock 3 is disposed at the rear of the gun body 1. The buttstock 3 is at the end of the gun as a stabilizing component and is placed against the shoulder when firing, which helps to maintain balance during shooting. The end of the buttstock 3 is recessed toward the head of the buttstock 3 to form an arc surface, which is used to fit the shoulder of the player. The buttstock 3 against the shoulder is a very critical action in shooting, which can not only reduce the recoil and improve the shooting stability, but also improve the shooting accuracy.
[0041] The utility model also discloses a shooting amusement machine, which includes more than one game gun, a game console and a game shooting target, any one of the game guns is connected to the game console, and the muzzle of the game gun faces the game shooting target, and the game console is provided with gun racks equal to the number of the game guns, and the game guns can be placed on the gun racks. The game gun is connected to the game console. When the driving mechanism 111 in the game gun is a cylinder driving mechanism, the game gun is connected to the game console based on a connecting air pipe, and the game console transports external gas to the game gun for the cylinder driving mechanism to operate.
[0042] To sum up, the utility model sets a sound-generating vibration block and a fixed seat so that the sound-generating vibration block hits the fixed seat, ensuring that the sound-generating vibration block emits a real simulated gunshot and a real simulated recoil after hitting the fixed seat; a driving mechanism and a telescopic rod are also provided, the driving mechanism drives the telescopic rod to do reciprocating motion, and the telescopic rod drives the sound-generating vibration block to do reciprocating motion, so that the vibration block has a certain momentum to hit the fixed seat, ensuring that the sound-generating vibration block emits a real simulated gunshot and a real simulated recoil after hitting the fixed seat, thereby enhancing the user's experience in the game environment and satisfying the user experience.
[0043] In addition, the above is a detailed introduction to a game gun and a shooting amusement machine provided by the embodiments of the present invention. Specific examples are used herein to illustrate the principles and implementation methods of the present invention. The description of the above embodiments is only used to help understand the method and core idea of the present invention. At the same time, for those skilled in the art, according to the idea of the present invention, there will be changes in the specific implementation methods and application scope. In summary, the content of this specification should not be understood as a limitation on the present invention.
Claims
1. A game gun, characterized in that: The game gun comprises: a gun body and a sight; A sound-generating vibration device is arranged in the gun body, and the sound-generating vibration device comprises: a driving mechanism, a fixing seat, a sound-generating vibration block and a telescopic rod; There is a preset interval between the driving mechanism and the telescopic rod, the fixing seat is located at one end of the driving mechanism close to the telescopic rod, the sound-generating vibration block is located at one end of the telescopic rod close to the driving mechanism, and the driving mechanism is connected to the telescopic rod; The telescopic rod is driven by the driving mechanism to make a reciprocating motion, and the sound-generating vibration block is driven by the telescopic rod to make a reciprocating motion within the preset interval.
2. The game gun according to claim 1, characterized in that: The gun body is also provided with an anti-rotation guide plate, and the anti-rotation guide plate is located below the sound-generating vibration block.
3. The game gun according to claim 1, characterized in that: A guide ring is arranged between the sound-generating vibration block and the telescopic rod.
4. The game gun according to claim 1, characterized in that: A trigger mechanism is also provided in the gun body, and the trigger mechanism comprises: a trigger and a return spring, and the return spring is connected to the trigger; The trigger is driven by an external force to rotate with the return spring as the center.
5. The game gun according to claim 4, characterized in that: A micro switch is provided on one side of the trigger mechanism, and an input end of the micro switch faces the trigger; The input end of the micro switch is driven by the trigger to switch between an open state and a closed state.
6. The game gun according to claim 5, characterized in that: The micro switch is electrically connected to the driving mechanism.
7. The game gun according to claim 1, characterized in that: A laser locator is arranged below the sound-generating vibration device.
8. The game gun according to claim 1, characterized in that: The sight comprises an eyepiece group, an objective lens group and an adjustment mechanism, wherein the eyepiece group is located behind the adjustment mechanism, and the objective lens group is located in front of the adjustment mechanism.
9. The game gun according to claim 1, characterized in that: A buttstock is arranged at the rear of the gun body.
10. A shooting amusement machine, characterized in that: The shooting amusement machine comprises the game gun, a game console and a game shooting target as described in any one of claims 1 to 9, wherein the game gun is connected to the game console, and the muzzle of the game gun faces the game shooting target.