Shooting check-in graphical user interface of an electronic device
CN309416704SActive Publication Date: 2025-08-01GREAT WALL MOTOR CO LTD
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Patent Information
- Application Number
- CN202430609087.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2024-09-25
- Publication Date
- 2025-08-01
- Estimated Expiration
- 2039-09-25
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Figure 000002_ABST
Abstract
1. Name of the Design Product: Graphical User Interface for Shooting and Clock - in of Electronic Devices. 2. Use of the Design Product: An electronic device. 3. Design Key Points of the Design Product: Lies in the graphical user interface. 4. Picture or Photo that Best Illustrates the Design Key Points: Design 1 - State Change Diagram 1 of the Interface. 5. Design 1 is designated as the basic design. 6. Use of the Graphical User Interface: For human - machine interaction and realizing the functions of electronic devices, shooting videos or photos for clock - in. 7. Human - Machine Interaction Method of the Graphical User Interface: In the main view of Design 1, click the "Clock - in" button in the upper - right corner to enter Design 1 - State Change Diagram 1 of the Interface. Click the "Video Recording" button above Design 1 - State Change Diagram 1 to enter Design 1 - State Change Diagram 2. Click the "Album" button above Design 1 - State Change Diagram 2 to enter Design 1 - State Change Diagram 3. Click the "Video" button in Design 1 - State Change Diagram 3 to enter Design 1 - State Change Diagram 4. In the main view of Design 2, click the "Clock - in" button in the upper - right corner to enter Design 2 - State Change Diagram 1 of the Interface. Click the "Video Recording" button above Design 2 - State Change Diagram 1 to enter Design 2 - State Change Diagram 2. Click the "Album" button above Design 2 - State Change Diagram 2 to enter Design 2 - State Change Diagram 3. Click the "Video" button in Design 2 - State Change Diagram 3 to enter Design 2 - State Change Diagram 4. The coated area is the content screen; X in the view represents replaceable content.
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