Game machine

JP2023116972A5Active Publication Date: 2025-01-24SANKYO CO LTD
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Patent Information

Application Number
JP2022019400
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-02-10
Publication Date
2025-01-24
Estimated Expiration
2042-02-10

AI Technical Summary

Technical Problem

Existing gaming machines lack enhanced marketability and visibility of operational states, particularly during power-on or power restoration, leading to a diminished player experience.

Method used

The gaming machine executes variable displays with specific identification information, performs confirmation movement control of movable bodies, and uses light and sound effects to indicate advantageous states, ensuring clear visibility and engagement through complementary color contrasts and synchronized audio-visual cues.

Benefits of technology

Enhances player engagement and marketability by clearly indicating operational states and potential wins, creating a vivid and unified audio-visual experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine allowing a player to recognize execution of a movable body performance while preventing disturbance of an operation confirmation of a movable body by performance operation.SOLUTION: When a movable body performance is executed in a variable display started during a predetermined period when conformation movable control is underway on power-on not accompanying initialization, display of an effect display and output of a movable body performance sound are performed while performance movable control is restricted in execution of the movable body performance during the predetermined period, and performance movable control and display of an effect display and then output of a movable performance sound are performed when a movable body performance is executed after a predetermined period. A performance control CPU120 reproduces and outputs [a first performance sound G] of a performance sound G that is subjected to scratch processing, namely "pa, pa, pa, pa (, powerful)" from speakers 8L, 8R in execution of a story SP development performance during a ready-to-win performance. At this time, the performance control CPU 120 displays a character A in which the display color is yellow and a character in which the display color is in a complementary color contract relationship in a hue environment and is yellow alternately for two times each on an image display device 5.SELECTED DRAWING: Figure 66
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Description

Technical field

[0001] The present invention relates to a game machine capable of playing games. [Background technology]

[0002] 2. Description of the Related Art Among game machines such as pachinko game machines and slot machines, there is a game machine that has an operable movable body and can execute a movable body presentation in which the movable body is moved while a pattern is being displayed in a variable manner.

[0003] In this type of game machine, when the power is turned on or when the power is restored after a power failure, an initial operation (long initial operation) that makes the movable body operate in the same way as the production operation (long initial operation), or one of the production operations with the movable body. There is a device capable of executing an initial operation (short initial operation) in which a part is omitted (for example, see Patent Document 1). Furthermore, there has been proposed a game machine that executes a variable announcement effect with a high possibility that the variable display result will be a "jackpot". For example, in Patent Document 1, there is a variable display result that is highly likely to be a "big hit", and there are three major key points for the variable display result (notice of call of super hotness, notice of group, fruit-patterned eye). A game machine is disclosed in which a catch notice) is executed when a ready-to-win state is established (during a ready-to-win effect) (see Patent Document 2, for example). [Prior art documents] [Patent document]

[0004] [Patent document 1] JP 2015-113217 A [Patent document 2] Japanese Patent Application Laid-Open No. 2018-139865 [Outline of the Invention] [Problems to be solved by the invention]

[0005] However, there is still room for improving the marketability of the gaming machines having the functions and configurations of Patent Documents 1 and 2.

[0006] SUMMARY OF THE INVENTION It is an object of the present invention to provide a gaming machine with enhanced marketability. [Means for solving the problem]

[0007] The game machine according to claim 1, By executing variable display of the specific identification information and deriving a specific display result (for example, a big win) as a result of the variable display of the specific identification information, it is possible to control an advantageous state (for example, a big win game state) for the player. A gaming machine (for example, pachinko gaming machine 1), Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), Game control means (for example, CPU103), a display means (for example, an image display device 5); Movable body control means (for example, production control CPU120), sound output means (speakers 8L, 8R); With production control means (production control CPU 120) capable of executing production, When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by an operation for confirming that the movable body operates normally (for example, a performance 31 and 32 by the control CPU 120 executing the operation confirmation control process, which performs the initial movement of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101) , The game control means can perform specific identification information light emission control that indicates the results of variable display of the specific identification information by a plurality of light emitting means (for example, the CPU 103 controls a plurality of special symbols constituting a special symbol when the variable display is stopped). part that can be lit in combination according to the variable display result), The production control means is It is possible to execute a specific effect (story SP development effect) that suggests whether or not to be controlled to the advantageous state, When the specific effect (story SP development effect) is executed, the specific effect sound (scratch-processed effect sound G) composed of the specially processed dialog sound and the effect sound is transmitted to the sound output means (speaker). 8L, 8R) can be output, The display means (image display device 5) displays a first display (yellow character A) and a second display (purple character A) different from the first display during the period in which the specific effect sound is being output. can be displayed multiple times (alternately twice each) in The second display is a display color obtained by inverting the display color of the first display (yellow and purple, which are the display colors of the character A, are in a complementary color contrast relationship). The display means is capable of displaying a startup preparation display (for example, a startup preparation display 132SG500 shown in FIG. 102(D)) when the power is turned on, When the power is turned on, The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 103(A)), After that, the specific identification information emission control is performed (for example, as shown in FIG. 103 (A), the special symbol lamps constituting the special symbol display devices 4A and 4B are emitted in a manner indicating the deviation), After that, the confirmation movable control is performed (for example, as shown in FIG. 103(A), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is easy to recognize that the power supply to the game machine has started by the startup preparation display, and the specific identification light emission control that has a high degree of influence on the game can be confirmed. It is possible to provide a game machine that can be confirmed without being leaked. Furthermore, in the specific effect, by displaying the first display and the second display color, which is the display color of the first display, a plurality of times in accordance with the output of the specific effect sound, the gaming machine In addition to creating a sense of unity between the audio and video in , by displaying each in reversed display colors multiple times, the display colors of the first display and the second display can be made even more vivid, so a specific effect can be executed. It is possible to improve the interest when it is done and improve the marketability.

[0008] The present invention may include only the matters specifying the invention described in the claims of the present invention, or may include the matters specifying the invention described in the claims of the present invention as well as the matters specifying the invention other than the matters specifying the invention. It can be anything. [Brief description of the drawing]

[0009]

Figure 1

Figure 2

[0010] A mode for carrying out the gaming machine according to the present invention will be described below with reference to the drawings.

[0011] (Characteristic part 132SG form) [Form 1] The game machine of form 1-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and a display means (for example, an image display device 5); sound output means (for example, speakers 8L and 8R); Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), Movable body control means (for example, production control CPU120), Production control means (for example, production control CPU120) and, The production control means is During the variable display, it is possible to execute a movable body effect using the movable body (for example, as shown in FIG. 45, a portion that can execute a movable body announcement in which the on-board movable body 32A vibrates up and down), An effect display corresponding to the movable body production can be displayed on the display means (for example, as shown in FIG. 49, an effect display 132SG407 is displayed on the image display device 5 according to the operation of the on-board movable body 32A. part), The sound output means can output a movable body production sound corresponding to the movable body production (for example, in the movable body announcement shown in FIG. 49, the part where the production effect sound is output from the speakers 8L and 8R), The movable body control means is When the power is turned on, it is possible to perform confirmation movable control to move the movable body by an operation for confirming that the movable body operates normally (for example, the effect control CPU 120 is shown in FIG. 31 and By executing the operation confirmation control process new in FIG. When the movable body effect is executed, it is possible to perform effect movement control to move the movable body by a predetermined action (for example, as shown in FIG. 47, the effect control CPU 120 controls the on-board movable body 32A is moved up and down multiple times between the origin position and the intermediate position), When the movable body effect is executed with the variable display started during the predetermined period during which the confirmation movement control is performed at the time of power-on with initialization, the movable body effect is executed during the predetermined period. when the effect movement control and the output of the movable body effect sound are restricted, the effect display is displayed, and the movable body effect is executed after the predetermined period, at least the effect movement control and The effect display is displayed (for example, as shown in FIG. 62, when the pachinko machine 1 is started by cold start, the board top movable body 32A, the board bottom movable body 32B, the chance button 631B, the frame top movable body 32A, the bottom movable body 32B, the chance button 631B, During the initial action period of the body 132SG101, a starting prize is generated, and based on the starting prize, the movable body 32A, the lower movable body 32B, the chance button 631B, and the upper movable body 132SG101 move during the initial action period. When the variable display that executes the notice is started, during the execution period of the notice of the movable body, the operation of the movable body 32A on the board as the notice of the movable body and the sound of the notice of the movable body from the speakers 8L and 8R according to the notice of the movable body While the output is not executed, the effect display 132SG407 is displayed on the image display device 5, and as shown in FIG. After the initial operation period of the chance button 631B and the frame upper movable body 132SG101, the starting prize is generated, and when the variable display for executing the movable body notice is started based on the start prize, the movable body is displayed during the execution period of the movable body notice. The operation of the on-board movable body 32A as a notice and the part where the effect display 132SG407 is displayed on the image display device 5), When the movable body effect is executed with the variable display started during the predetermined period during which the confirmation movement control is performed when the power is turned on without initialization, the movable body effect is executed during the predetermined period. When the effect movement control is limited, the effect display is displayed and the movable body effect sound is output, and when the movable body effect is executed after the predetermined period, the effect movement control is limited. , the effect display is displayed and the movable body production sound is output (for example, as shown in FIG. During the initial operation period of 32B, chance button 631B, and upper frame movable body 132SG101, a start prize is generated, and based on the start prize, these upper board movable body 32A, lower board movable body 32B, chance button 631B, and upper frame movable body. When the variable display for executing the notice of the movable body is started during the initial operation period of 132SG101, the operation of the on-board movable body 32A as the notice of the movable body is not executed during the execution period of the notice of the movable body, while the image display device 5 At , the effect display 132SG407 is displayed, and the sound of the moving object announcement corresponding to the moving object announcement from the speakers 8L and 8R is output, and as shown in FIG. When the starting prize is generated after the initial action period of the upper movable body 32A, the lower board movable body 32B, the chance button 631B, and the upper frame movable body 132SG101, and the variable display for executing the movable body notice is started based on the starting prize , During the execution period of the movable body notice, the operation of the board movable body 32A as the movable body notice, the display of the effect display 132SG407 on the image display device 5, the movable body notice sound from the speakers 8L and 8R according to the movable body notice output), It is characterized by According to this feature, when the movable object effect is executed with the variable display started during the confirmation movable control, the movable object effect is given to the player while the confirmation movable control is not hindered by the effect movable control. It is possible to provide a game machine capable of indicating the execution by effect display or by outputting a movable body production sound.

[0012] The form 1-2 game machine is The degree of expectation of being controlled to the advantageous state is higher when the movable body effect is executed than when it is not executed (for example, as shown in FIG. 45, when the movable body notice is executed, the movable body notice is more The part where the expectation of a big hit is set higher than if it is not executed), When the power is turned on with initialization, if the movable body effect is executed with the variable display started during the predetermined period during which the confirmation movement control is performed, the movable body effect is executed during the predetermined period. When the movable body effect control and the output of the movable body effect sound are limited, the effect movement control limited during the predetermined period is performed after the end of the predetermined period, while the movable body effect sound is output. is not performed (for example, as shown in FIG. 62, the initial operation period of the board top movable body 32A, the board bottom movable body 32B, the chance button 631B, and the frame top movable body 132SG101 when the pachinko machine 1 is started by a cold start During the initial operation period of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the upper-frame movable body 132SG101, based on the start-up prize, the movable body notice is executed during the initial operation period. is started, while the operation of the on-board movable body 32A as the movable body notice and the output of the movable body notice sound according to the movable body notice from the speakers 8L and 8R are not executed during the execution period of the movable body notice , on-board movable body 32A, on-board movable body 32B, chance button 631B, and on-board movable body 132SG101 are finished. The part where the output of the moving object notification sound in response to the moving object notification is not executed), When the power is turned on without initialization, if the movable body effect is executed with the variable display started during the predetermined period during which the confirmation movable control is performed, the movable body effect is performed during the predetermined period. When executed, the effect movable control is limited, and after the predetermined period ends, the effect movable control limited during the predetermined period is performed (for example, as shown in FIG. 66, the pachinko game machine 1 is hot-started During the initial operation period of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 when activated by , a start-up prize occurs, and based on the start-up prize, these on-board movable bodies 32A , lower board movable body 32B, chance button 631B, upper frame movable body 132SG101. While the operation of the upper movable body 32A is not executed, after the initial movement of the upper board movable body 32A, the lower board movable body 32B, the chance button 631B, and the upper frame movable body 132SG101 is completed, the board movable body 32A as a notice of the movable body again. the part where the action is performed), It is characterized by According to this feature, it is possible to provide a game machine in which the production effect is not lowered due to the restricted production movement control in the movable body production, which is highly expected to be controlled in an advantageous state. .

[0013] Form 1-3 gaming machines are The movable bodies include a first movable body (eg, on-board movable body 32A) and a second movable body (eg, under-board movable body 32B), When the power is turned on, the movable body control means performs an operation for confirming that the first movable body and the second movable body operate normally. It is possible to perform the confirmation movable control that moves the (for example, the production control CPU 120 is 31, the part that executes the operation confirmation control process shown in FIG. 32), The confirmation movement control ends based on the end of the movement of the second movable body (for example, as shown in FIG. The initial motion of the movable body 132SG101 is completed after the initial motion of the under-board movable body 32B is completed), The movable body presentation is a presentation using the first movable body (for example, as shown in FIG. 49, the movable body announcement is a presentation for operating the on-board movable body 32A), When the movable body effect is executed with the variable display started during the predetermined period during which the confirmation movable control is performed at power-on, when the movable body effect is executed during the predetermined period, The effect movable control is limited, and when the movement of the second movable body by the confirmation movable control ends, the limited effect movable control is performed during the predetermined period (for example, as shown in FIG. 62, When the pachinko game machine 1 is started, the board top movable body 32A, the board bottom movable body 32B, the chance button 631B, and the frame top movable body 132SG101 start winning during the initial operation period, and these boards are based on the starting winning. When the variable display for executing the movable body notice is started during the initial operation period of the upper movable body 32A, the lower board movable body 32B, the chance button 631B, and the upper movable body 132SG101, the movable body during the execution period of the movable body notice The part where the effect action of the board movable body 32A is not executed as a notice, and the effect action of the board movable body 32A is executed again after the initial action of the board bottom movable body 32B is completed), It is characterized by According to this feature, when the movement of the first movable body by the confirmation movement control ends, the production movement control using the first movable body is executed, so that the confirmation movement control and the production movement control are indistinguishable. It is possible to provide a game machine that does not run out.

[0014] Form 1-4 gaming machines are When the power is turned on with initialization, the effect control means can execute initialization notification corresponding to the initialization (for example, as shown in FIGS. 61 and 62, pachinko game machine 1 is activated by a cold start, the frame LEDs 9a and 9b, the board upper movable body LED 9d, the board lower movable body LED 9e, the frame upper movable body LED 9f, and the chance button LED 9g emit light in a manner corresponding to the initialization notification, and the speaker 8L , the part that outputs the initialization notification sound from 8R), The execution period of the confirmation movement control and the execution period of the initialization notification overlap (for example, as shown in FIGS. 61 and 62, the upper board movable body 32A, lower board movable body Initial operation period of movable body 132SG101, frame LEDs 9a and 9b, upper board movable body LED 9d, lower board movable body LED 9e, upper frame movable body LED 9f, chance button LED 9g Light emission period according to initialization notification, speaker 8L , the part where the initialization notification sound output period from 8R overlaps), The execution period of the initialization notification is longer than the execution period of the confirmation movable control (for example, as shown in FIGS. The upper movable body LED 9f and the chance button LED 9g emit light in a mode corresponding to the initialization notification, and the initialization notification sound output period from the speakers 8L and 8R are the upper board movable body 32A, the lower board movable body 32B, and the chance button 631B. , the portion longer than the initial operation period of the frame upper movable body 132SG101), After the end of the execution period of the confirmation movement control, when the movable body effect is executed with the variable display started during the execution period of the initialization notification, the movable body effect is executed during the execution period of the initialization notification. When the body effect is executed, the effect movement control and the display of the effect display are performed, while the output of the movable body effect sound is not performed (for example, as shown in FIG. 67, the on-board movable body 32A , lower board movable body 32B, chance button 631B, upper frame movable body 132SG101. After the operation is completed, the production operation of the on-board movable body 32A and the display of the effect display 132SG407 on the image display device 5 are executed during the execution period of the movable body notice, but the frame LEDs 9a and 9b and the on-board movable body LED 9d, lower board movable body LED 9e, upper frame movable body LED 9f, and chance button LED 9g emit light in accordance with the initialization notification, and output of initialization notification sound from speakers 8L and 8R are not executed), It is characterized by According to this feature, even during the execution period of the notification corresponding to initialization, if the confirmation movement control is finished, the presentation movement control is executed, and the presentation effect of the movable body presentation is not lowered. can be done.

[0015] Form 1-5 gaming machines are The effect control means can execute a look-ahead movable body effect suggesting that the movable body effect will be executed in the variable display prior to the variable display based on the specific variable display pattern in which the movable body effect is executed. (For example, as shown in FIG. 45, the part where the effect control CPU 120 can execute the pre-reading movable body notice), When the look-ahead movable body effect is executed, the movable body control means can perform specific effect movement control for moving the movable body by a specific action (for example, as shown in FIG. 47, effect control CPU 120 can move up and down multiple times between the origin position and the intermediate position as advance notice of the movable body 32A on the board), The execution period of the variable display in which the look-ahead movable body effect is executed is shorter than the execution period of the confirmation movable control (for example, the special figure fluctuation time of the non-reach out variable display is 12 seconds or less, and the initial operation period is 30 seconds), When the power is turned on, the start condition is satisfied a plurality of times during the predetermined period during which the confirmation movement control is being performed, and the look-ahead movable body effect is executed with a variable display that is started based on the establishment of the start condition. in the case, when the look-ahead movable body effect is executed during the predetermined period, the specific movable control is limited, When the variable display in which the look-ahead movable body effect is executed during the predetermined period ends, the specific movable control limited during the predetermined period is not performed after the predetermined period ends (for example, as shown in FIG. 68 2, when the pachinko machine 1 is cold-started and it is decided to execute the advance notice of the movable body due to the occurrence of variable display multiple times during the confirmation operation of each movable body as the initial movement control. , if the execution period of the advance notice of movable bodies overlaps with the period of confirmation operation of each movable body and the period of initial action control, the display of effect display 132SG407 is executed on the image display device 5 during the execution period of the advance notice of movable bodies. , After the end of the variable display, the effect operation of the on-board movable body 32A is not executed again as the advance notice of the movable body), It is characterized by According to this feature, when the variable display is straddled, the limited specific movement control is not executed during the confirmation movement control, so that the player is not confused by moving the movable body excessively after the confirmation movement control ends. Amusement machines can be provided.

[0016] Form 1-6 gaming machines are The effect control means, in one variable display, as the movable body effect, a first movable body effect (for example, the first movable body announcement shown in FIG. 69) and when the first movable body effect is executed It is possible to execute a second movable body effect (for example, the second movable body announcement shown in FIG. 69) with a high rate of being controlled to the advantageous state, The movable body control means is When the first movable body effect is executed, the first effect movable control for moving the movable body by the first predetermined motion (for example, the on-board movable body 32A is operated a plurality of times between the origin position and the intermediate position part), and When the second movable body effect is executed, a second effect movable control that moves the movable body by a second predetermined action (for example, the on-board movable body 32A is operated a plurality of times between the origin position and the intermediate position part), and When the power is turned on, if the first movable body effect and the second movable body effect are executed in one variable display started during the predetermined period in which the confirmation movement control is performed, the predetermined period When the first movable body effect is executed during, the first effect movable control is limited, and after the predetermined period ends, the first effect movable control limited during the predetermined period is performed, When the second movable body effect is executed before the limited first effect movement control is performed, the second effect movement control is performed without performing the first effect movement control (for example, As shown in FIG. 69, when the initial motion of the movable body has already been executed during the execution period of the first notice of the movable body, the on-board movable body 32A as the first notice of the movable body is executed after the initial motion of the movable body is completed. is executed, but if the movement of the board movable body 32A as the second movable body notice has already been executed before the movement of the board movable body 32A as the first movable body notice, the first movable body The part where the motion of the movable board 32A as the body notice is not executed and the motion of the board movable body 32A as the second movable body notice is continuously executed), It is characterized by According to this feature, it is possible to provide a game machine in which the movement of the movable body in the first movable body presentation does not impede the movement of the movable body in the second movable body presentation, thereby reducing the performance effect. can.

[0017] Form 1-7 gaming machines are light-emitting means (for example, frame LEDs 9a and 9b, upper-board movable body LED 9d, lower-board movable body LED 9e, upper-frame movable body LED 9f, chance button LED 9g); Light emission control means (for example, effect control CPU 120) and, The movable bodies are provided with the light emitting means (for example, the board top movable body LED 9d for the board top movable body 32A, the board bottom movable body LED 9e for the board bottom movable body 32B, the frame top movable body LED 9e for the frame top movable body 132SG101, and the frame top movable body LED 9d for the board bottom movable body 32B. Body LED 9f, chance button 631B has chance button LED 9g), The movable bodies include a first movable body (eg, on-board movable body 32A) and a second movable body (eg, under-board movable body 32B), The movable body control means is capable of performing a special effect movement control to move the second movable body by a special action for informing that the control is in the advantageous state (for example, as shown in FIG. 45 2, the part where the production control CPU 120 can execute the decision production to raise the lower board movable body 32B), The light emission control means is It is possible to perform a specific light emission control that causes the light emitting means of the second movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, as shown in FIG. 61, the effect control CPU 120 , a portion that causes the under-board movable body 9e to emit light in an initial emphasizing mode (for example, red blinking shown in FIG. 56(B)) during the initial operation of the under-board movable body 32B), It is possible to perform special light emission control for causing the light emitting means of the second movable body that is movable by the special effect movement control to emit light in a special light emission pattern (for example, as shown in FIG. 51 (E5), the effect When the under-board movable body 32B rises, the control CPU 120 causes the under-board movable body 9e to emit light in a predetermined color (for example, the rainbow flash shown in FIG. 56 (B9)), When the special effect movable control is executed during the specific light emission control, the special light emission control is limited (for example, when it is the execution period of the effect determined during the initial operation of each movable body after the hot start , a portion that limits light emission (rainbow flash) in a mode according to the decided production of the board movable body LED9e during the execution period of the decided production), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movable control and the special effect movable control is being performed by the specific light emission control and the special light emission control.

[0018] Form 1-8 gaming machines are The motion mode of the second movable body by the confirmation motion control and the motion mode of the second movable body by the special effect motion control are common (for example, which is the initial motion or the performance motion of the lower board movable body 32B? is also a movement between the origin position and the production position), The light emission control means is It is possible to perform the specific light emission control that causes the light emitting means of the second movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern until the movement of the second movable body is completed (for example, FIG. 56 (B), as shown in FIG. 61, the part where the production control CPU 120 emits the underboard movable body LED 9e in the initial emphasis mode (red flashing)), The light emitting means of the second movable body that is movable by the special effect movement control is caused to emit light in the first special light emission pattern during the first period, and the first special light emission pattern is emitted in the second period after the end of the first period. can perform the special light emission control that emits light in a second special light emission pattern with a different light emission mode (for example, the production control CPU 120, as shown in FIG. 56(B), moves the underboard movable body 32B A portion that makes the under-board movable body LED 9e emit a rainbow flash during operation, and causes the under-board movable body LED 9e to emit a smooth rainbow light during the comparison operation of the under-board movable body 32B), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movable control and the special movable control is being performed by the specific light emission control and the special light emission control.

[0019] Form 1-9 gaming machines are the movable body includes a first movable body and a second movable body, light-emitting means (for example, frame LEDs 9a and 9b, on-board movable body LED 9d, on-board movable body LED 9e, on-board movable body LED 9f, and chance button LED 9g); Light emission control means (for example, effect control CPU120) and, The first movable body and the second movable body are provided with the light emitting means (for example, the board top movable body 32A is provided with the board top movable body LED 9d, and the board bottom movable body 32B is provided with the board top movable body LED 9e. part), The movable body control means can move the second movable body after moving the first movable body as the confirmation movable control (for example, the effect control CPU 120 can control the As shown in , the part where the lower board movable body 32B is operated after the board upper movable body 32A is operated as an initial operation), The light emission control means is It is possible to perform a specific light emission control that causes the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, as shown in FIG. At the time of the initial operation of the lower movable body 32B, the lower movable body 9e emits light in an initial emphasizing mode (for example, red flashing shown in FIG. 56(B)), When the first movable body is movable by the confirmation movement control, the specific light emission control is not performed on the light emitting means of the second movable body, and the light emitting means of the first movable body is not subjected to the specific light emission control. Perform specific light emission control (for example, as shown in FIG. 61, during the confirmation operation of the on-board movable body 32A, the on-board movable body LED 9d emits light in the initial emphasis mode, and the under-board movable body LED 9e is initialized Part that emits light in a notification mode), It is characterized by According to this feature, it is possible to provide a game machine capable of drawing attention to the movable body that is moving by the confirmation movement control.

[0020] Form 1-10 gaming machines are The movable body is operable between an initial position (eg, origin position) and an advanced position (eg, rendering position), The movable body control means is When the power is turned on, when the movable body is not placed at the initial position, it is possible to perform return control to move the movable body to the initial position (for example, the effect control CPU 120 is shown in FIG. 30 part that executes origin placement control processing shown), When the variable display is started, it is possible to perform the return control (for example, as shown in FIG. 30, from the timing when the variable display is started, the effect control CPU 120 can execute the processing of 132SGS410 to 132SGS427 part), When the power is turned on, if the variable display is started during the predetermined period during which the confirmation movable control is performed, the return control is restricted (for example, the initial of each movable body when the pachinko game machine 1 is started When a starting prize is generated during operation and a variable display based on the starting prize is started, the initial movement of each movable body is given priority over the movement to the origin position of each movable body), It is characterized by According to this feature, it is possible to provide a gaming machine in which the confirmation movable control is not interrupted by the return control.

[0021] Form 1-11 gaming machines are The movable body is operable between an initial position (eg, origin position) and an advanced position (eg, rendering position), The movable body control means is When the power is turned on, when the movable body is not placed at the initial position, it is possible to perform return control to move the movable body to the initial position (for example, the effect control CPU 120 is shown in FIG. 30 part that executes origin placement control processing shown), When the variable display ends and the game standby state is entered, the return control can be performed (for example, as shown in FIG. part that can execute 132SGS427 processing), When the power is turned on, the variable display is started during the predetermined period during which the confirmation movement control is performed, and the variable display is finished during the predetermined period, and when the game standby state is entered, the return control is performed. Restrict (for example, when the customer waiting demonstration effect is started in response to the end of the variable display, the production operation of the customer waiting demo effect of each movable body is given priority over the movement to the origin position of each movable body. part), It is characterized by According to this feature, it is possible to provide a gaming machine in which the confirmation movable control is not interrupted by the return control.

[0022] Form 1-12 gaming machines are The production control means can execute the movable body production multiple times during one variable display (for example, as shown in FIG. 70, during one variable display, the first variable display notice and the second variable display notice and are executed), When the movable body effect is executed with the variable display started during the predetermined period during which the confirmation movement control is being performed at power-on, when the movable body effect is executed during the predetermined period, The effect movable control is limited (for example, as shown in FIG. 70, when variable display is executed during the initial motion of each movable body, when the first movable body notice is executed during the initial motion, the first 1 The part where the production action of the on-board movable body 32A as a notice of the movable body is not executed), One of the movable body effects executed a plurality of times in one variable display is executed, and the movement of the movable body by the effect movement control corresponding to the one movable body effect ends normally. If not, when the next movable body effect is executed, the effect movement control corresponding to the next movable body effect is performed (for example, as shown in FIG. 71, the board as the first movable body notice Even if the performance action of the upper movable body 32A does not end normally, the action of the board movable body 32A as the second movable body notice is executed when the execution period of the second movable body notice is reached), It is characterized by According to this feature, even if the effect movement control corresponding to one movable body effect does not end normally, the game machine is capable of retrying by the effect movement control corresponding to the next movable body effect. can provide.

[0023] Form 1-13 gaming machines are The effect control means provides, as the movable body effect, a first movable body effect (e.g., first movable body announcement) and a higher proportion of control to the advantageous state when executed than the first movable body effect. It is possible to execute a second movable body effect (for example, a second movable body notice), The movable body control means is When the first movable body effect is executed, it is possible to perform the first effect movement control to move the movable body by the first predetermined action (for example, the effect control CPU 120 can A portion that moves the on-board movable body 32A between the origin position and the intermediate position a plurality of times), When the second movable body effect is executed, it is possible to perform a second effect movement control that moves the movable body by a second predetermined action (for example, the effect control CPU 120 may A portion that moves the on-board movable body 32A between the origin position and the intermediate position a plurality of times), When the power is turned on, if the first movable body effect and the second movable body effect are executed in the variable display started during the predetermined period during which the confirmation movement control is performed, the When the first movable body effect is executed, the first effect movable control is limited, and after the predetermined period ends, the first effect movable control limited during the predetermined period is performed (for example, each movable body If the execution period of the first movable body notice is reached during the initial action, the movement of the on-board movable body 32A as the first movable body notice is not executed during the execution period of the first movable body notice, and each movable body After the initial movement of , the part where the movement of the on-board movable body 32A is executed again as the first movable body notice), When the first movable body is movable by the limited first effect movement control, when the second movable body effect is executed, the first effect movement control is interrupted and the second effect movement control is performed. (For example, as shown in FIG. 72, during the operation of the on-board movable body 32A as the first movable body notice for the initial movement of each movable body, if the execution period for the second movable body notice comes, the second 1 part where the operation of the on-board movable body 32A as the first movable body notice is interrupted and the movement of the on-board movable body 32A as the second movable body notice is started), It is characterized by According to this feature, it is possible to provide a game machine in which the movement of the movable body in the first movable body presentation does not impede the movement of the movable body in the second movable body presentation, thereby reducing the performance effect. can.

[0024] Form 1-14 gaming machines are The movable body is operable between an initial position (eg, origin position) and an advanced position (eg, rendering position), first detection means (for example, origin position sensors 132SG123, 132SG133, 132SG103, 635C) capable of detecting that the movable body is placed at the initial position; A second detection means (for example, effect position sensors 132SG124, 132SG134, 132SG104, 635D) capable of detecting that the movable body is arranged at the advanced position, The confirmation movement control moves the movable body toward the advanced position over a first period based on the fact that the movable body is arranged at the initial position by the first detection means. , and control for moving the movable body toward the initial position when the second detection means does not detect that the movable body has been placed at the advanced position during the first period (for example, FIG. 73 As shown in , the production control CPU 120 operates the movable body toward the origin position by the production position sensor not detecting the movable body during the first period), The effect movement control moves the movable body toward the advanced position for a second period, and the second detection means detects that the movable body is positioned at the advanced position during the second period. (For example, as shown in FIG. 74, the effect control CPU 120 controls the movement of the movable body by preventing the effect position sensor from detecting the movable body during the second period.) the part that stops the It is characterized by According to this feature, when the movable body effect is executed during the game, the movable body is moved based on the confirmation movement control even if the movable body corresponding to the movable body effect is not normally moved. Therefore, it is possible to provide a game machine capable of reducing the deterioration of the rendering effect of the movable body rendering that was not executed normally.

[0025] Form 1-15 gaming machines are The movable body control means is When the movable body cannot operate normally over a specific period, it is possible to determine that it is an operation error and perform the confirmation movable control (for example, as shown in FIG. 75, the effect control CPU 120 , the part where it is judged as an operation error when the movable body does not reach the production position as the initial movement, and the initial movement is repeatedly executed), When an operation error is determined a predetermined number of times, it is possible to perform error movement control to move the movable body over a movable period longer than the movable period of the movable body that is moved by the confirmation movement control (for example, , As shown in FIG. 75, the production control CPU 120 operates the movable body as a special initial operation by the fourth operation error determination (dead end determination)), When the error movable control is performed, when the movable body effect is executed, the effect movable control is limited, while the effect display is displayed and the movable body effect sound is output (for example, As shown in FIG. 75, in the movable body effect after the dead end determination, the motion of the movable body is not executed, but the display of the effect display 132SG407 on the image display device 5, the frame LEDs 9a and 9b, the on-board movable body LED 9d, Under-board movable body LED 9e, upper frame movable body LED 9f, and chance button LED 9g emit light according to the notice of the movable body, and sound output from the speakers 8L and 8R according to the notice of the movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine that prevents a malfunction from being caused by forcibly operating the movable body in a situation where the movable body cannot operate normally, and does not reduce the rendering effect of the movable body rendering. can do.

[0026] [Form 2] The game machine of form 2-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), Movable body control means (for example, production control CPU120), Production control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by an operation for confirming that the movable body operates normally (for example, a performance 31 and 32 by the control CPU 120 to perform the initial movement of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101) , When the power is turned on, the effect control means can perform demonstration display control to display a demonstration display on the display means (for example, as shown in FIG. 76, the effect control CPU 120 controls the image display device 5 , the part that displays the customer waiting demo production), The movable body control means controls the movable body so that the confirmation movement control is completed before the demonstration display control is performed when power is turned on due to a power failure (for example, FIG. As shown in 76 to 78, when the pachinko game machine 1 is started after the power is cut off, the portion where the customer waiting demonstration effect is displayed after the initial operation control of each movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the demonstration display is not hindered by the movable body operated by the confirmation movement control.

[0027] The game machine of form 2-2 is The movable body control means is capable of performing the confirmation movable control over a predetermined period (for example, the effect control CPU 120 requires 30 seconds for the initial operation of each movable body), The effect control means can perform the demonstration display control after a period of at least the same length as the predetermined period has passed since the end of the confirmation movable control (for example, the end of the initial operation of each movable body). The part where the customer waiting demo is executed after 30 seconds), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the demonstration display is not hindered due to the demonstration display being displayed immediately after the confirmation movable control.

[0028] Form 2-3 gaming machines are The effect control means can perform the demonstration display control at different timings depending on whether the power is turned on with initialization or when the power is turned on without initialization. The period from the end of the initial movement of the body to the execution of the customer waiting demonstration effect differs depending on whether the pachinko machine 1 is activated by a cold start or by a hot start), The movable body control means is It is possible to perform the confirmation movement control in common when the power is turned on with initialization and when the power is supplied without initialization. The period until the waiting demonstration effect is executed differs depending on whether the pachinko machine 1 is activated by a cold start or by a hot start), When power is turned on with initialization, the movable body is controlled so that the confirmation movable control is completed before the demonstration display control is performed by the effect control means, When the power is turned on without initialization, the movable body is controlled so that the confirmation movable control is completed before the demonstration display control is performed by the effect control means (for example, pachinko game machine Even if the period until the customer waiting demonstration effect is executed after the initial movement of each movable body is different depending on whether 1 is started with a cold start or when it is started with a hot start, each movable body The part where the customer waiting demonstration is executed after the initial movement of the body), It is characterized by According to this feature, the visibility of the demonstration display is hindered by the movable body operated by the confirmation movement control both when the power is turned on with initialization and when the power is turned on without initialization. It is possible to provide a game machine that will never be lost.

[0029] Form 2-4 gaming machines are light-emitting means (for example, frame LEDs 9a and 9b, upper-board movable body LED 9d, lower-board movable body LED 9e, upper-frame movable body LED 9f, chance button LED 9g); Light emission control means (for example, effect control CPU 120), further comprising an operating means (eg, selection button 132SG35), The movable bodies are provided with the light emitting means (for example, the board top movable body LED 9d for the board top movable body 32A, the board bottom movable body LED 9e for the board bottom movable body 32B, the frame top movable body LED 9e for the frame top movable body 132SG101, and the frame top movable body LED 9d for the board bottom movable body 32B. Body LED 9f, chance button 631B has chance button LED 9g), By operating the operation means, the brightness of the light emitting means can be changed (for example, the production control CPU 120 executes the volume and light amount adjustment processing shown in FIG. 28, and various lamps 9a The part where the light intensity (brightness) of ~9g can be adjusted), The light emission control means is It is possible to perform a specific light emission control that causes the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, as shown in FIG. At the time of the initial operation of the lower movable body 32B, the lower movable body 9e emits light in an initial emphasizing mode (for example, red flashing shown in FIG. 56(B)), When the operation means is operated during the specific light emission control, at least the light emission means emitting light under the specific light emission control is restricted so that the brightness is not based on the operation (for example, in FIG. 56(B) As shown, when the initial action of each movable body is executed, the portion where the light amount (brightness) of various lamps 9a to 9g cannot be adjusted by operating the selection button 132SG35), It is characterized by According to this feature, since the brightness of the light emitting means provided on the movable body that is movable by the confirmation movement control is not changed, it is possible to provide a game machine that does not hinder the movement confirmation of the movable body.

[0030] Form 2-5 gaming machines are light-emitting means (for example, frame LEDs 9a and 9b, upper-board movable body LED 9d, lower-board movable body LED 9e, upper-frame movable body LED 9f, chance button LED 9g); Light emission control means (for example, effect control CPU 120), further comprising an operating means (eg, selection button 132SG35), The movable bodies are provided with the light emitting means (for example, the board top movable body LED 9d for the board top movable body 32A, the board bottom movable body LED 9e for the board bottom movable body 32B, the frame top movable body LED 9e for the frame top movable body 132SG101, and the frame top movable body LED 9d for the board bottom movable body 32B. Body LED 9f, chance button 631B has chance button LED 9g), By operating the operation means, the brightness of the light emitting means can be changed (for example, the effect control CPU 120 executes the volume and light amount adjustment processing shown in FIG. 28, and various lamps can be The part where the light intensity (brightness) can be adjusted from 9a to 9g), The effect control means can display a changeable display that suggests that the luminance of the light emitting means can be changed by operating the operation means (for example, as shown in FIG. The portion where the menu / sound volume / light intensity adjustment display suggestion display 132SG480 is displayed on the image display device 5), The display of the changeable display is restricted during the predetermined period, and the display of the changeable display is performed after the predetermined period ends (for example, as shown in FIG. In 5, the menu / sound volume / light intensity adjustment display suggestion display 132SG480 is not displayed, and the menu / sound volume / light intensity adjustment display suggestion display 132SG480 is displayed on the image display device 5 in the initial operation of each movable body), It is characterized by According to this feature, it is possible to provide a game machine that does not lose attention to the confirmation movement control by displaying the changeable display during the confirmation movement control.

[0031] Form 2-6 gaming machines are The movable bodies include a first movable body (eg, on-board movable body 32A) and a second movable body (eg, under-board movable body 32B), light-emitting means (for example, frame LEDs 9a and 9b, upper-board movable body LED 9d, lower-board movable body LED 9e, upper-frame movable body LED 9f, chance button LED 9g); Light emission control means (for example, effect control CPU120) and, The first movable body and the second movable body are provided with the light emitting means (for example, the board top movable body 32A is provided with the board top movable body LED 9d, and the board bottom movable body 32B is provided with the board top movable body LED 9e. part), The movable body control means moves the second movable body after moving the first movable body as the confirmation movable control (for example, the effect control CPU 120, as shown in FIGS. 61 and 62, The portion where the lower board movable body 32B is operated after the board upper movable body 32A is operated as an initial operation), The light emission control means can perform specific light emission control for causing the light emission means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, as shown in FIG. A portion where the control CPU 120 causes the under-board movable body 9e to emit light in an initial emphasizing mode (for example, red blinking shown in FIG. 56(B)) when the under-board movable body 32B is in the initial operation, When the first movable body is moved by the confirmation movement control, the specific light emission control by the light emission control means is not performed on the light emission means of the second movable body (for example, FIGS. 61 and 62). As shown in , when the on-board movable body 32A performs the initial operation, the under-board movable body LED 9e does not emit light in the initial emphasis mode), It is characterized by According to this feature, it is possible to provide a game machine capable of drawing attention to the movable body that is moving by the confirmation movement control.

[0032] Form 2-7 gaming machines are The production control means is During the demonstration display, a movable body effect using the movable body can be executed (for example, as shown in FIG. 55, during execution of the customer waiting demonstration effect, the on-board movable body 32A can be moved between the origin position and the effect position). part that can execute a production to operate between), An effect display corresponding to the movable body production can be displayed on the display means (for example, a portion where the effect display 132SG407 is displayed on the image display device 5 as shown in FIG. 55), The movable body control means is When the movable body effect is executed, it is possible to perform a demonstration movement control that moves the movable body in a common movement mode with the movement mode of the movable body that is moved by the confirmation movement control (for example, a board After moving the upper movable body 32A from the origin position toward the production position, the board movable body 32A is moved from the production position to the origin position), When the movable body cannot operate normally over a specific period, it is possible to determine that it is an operation error and perform the confirmation movable control (for example, as shown in FIG. 79, the effect control CPU 120 , the part where it is judged as an operation error when the movable body does not reach the production position as the initial movement, and the initial movement is repeatedly executed), When an operation error is determined a predetermined number of times, it is possible to perform error movement control to move the movable body over a movable period longer than the movable period of the movable body that is moved by the confirmation movement control (for example, , As shown in FIG. 79, the production control CPU 120 operates the movable body as a special initial operation by the fourth operation error determination (dead end determination)), When the error movement control is performed, when the demonstration display is displayed, the movement control during the demonstration is restricted while the effect display is displayed (for example, as shown in FIG. 79, the dead end In the customer waiting demonstration production after the determination, the motion of the movable body is not executed, but the display of the effect display 132SG407 on the image display device 5, the frame LEDs 9a and 9b, the board upper movable body LED 9d, the board lower movable body LED 9e, the upper frame The part where the movable body LED 9f and the chance button LED 9g emit light in a manner corresponding to the movable body notice), It is characterized by According to this feature, it is possible to provide a game machine which prevents a malfunction from being caused by forcibly operating a movable body in a situation where the movable body cannot operate normally, and which does not reduce the performance effect of the demonstration display. be able to.

[0033] [Mode 3] The game machine of form 3-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Game control means (for example, CPU103), Movable body control means (for example, production control CPU120), Production control means (for example, production control CPU120) and, The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to play a round game that makes it impossible to enter, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The effect control means is capable of executing a fanfare effect before being controlled by the round game during the advantageous state, The fanfare production is an introductory part (for example, an introductory part. See FIGS. 52(F2) to (F6)) for notifying the advantageous state; A firing direction notification part (for example, a right-handed reporting part, see FIG. 52 (F7) to (F8)) that is executed after the introductory part and notifies the player of the shooting direction of the game medium; consists of The movable body control means controls the movable body so that, when power is turned on immediately before execution of the fanfare effect, the confirmation movement control is finished before the firing direction notification part is started. control the body (for example, when the pachinko machine 1 is activated by a hot start after a power failure occurs immediately before the execution of the fanfare effect, a fanfare effect accompanied by the operation of the movable body 32A on the board (right-handed notification The part where the movable body is controlled so that the initial movement ends before the part) starts (see Fig. 80), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the operation direction notification part in the fanfare effect is not hindered by the movable body operated by the confirmation movement control.

[0034] The game machine of form 3-2 is The advantageous state has a plurality of types (for example, jackpots A to E), In the introductory part, it is possible to notify which of the plurality of types of advantageous states is the advantageous state, and as the notification, an advantageous state name display (for example, a jackpot type display) corresponding to the controlled advantageous state 132SG421), and before the advantageous state name display is displayed, it is possible to display the introduction display before the display of the name of the advantageous state (for example, the display of the introduction before the display of the jackpot type 132SG422), The confirmation movement control is a control to move the movable body so as to end the operation for confirming that the movable body operates normally before the display of the name display of the advantageous state is performed. (For example, in the operation confirmation control, the part where the initial operation ends before the display of the jackpot type display 132SG421 is performed in FIG. 52 (F6).), It is characterized by According to this feature, it is possible to provide a game machine that allows the player to grasp which advantageous state the control will be in even if the confirmation movement control is performed during the fanfare effect.

[0035] Form 3-3 game machines are light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When the fanfare effect is executed, it is possible to perform fanfare light emission control for causing the light emitting means of the movable body that is not movable by the confirmation movement control to emit light in a light emission pattern corresponding to the fanfare effect, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the fanfare effect (for example, the initial emphasis mode (white lighting) is not used in the light emission mode corresponding to the fanfare effect (introduction part). part), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating that the movable body is under the confirmation movement control even during the fanfare effect, by means of the specific light emission control and the fanfare light emission control.

[0036] Form 3-4 gaming machines are light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is When the confirmation movement control is executed, it is possible to perform specific light emission control for causing the light emitting means of the movable body that is moved by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasizing mode). , When the fanfare effect is executed, it is possible to perform fanfare light emission control for causing the light emitting means of the movable body to emit light in a light emission pattern corresponding to the fanfare effect, the movable body includes a first movable body and a second movable body, The light emission control means, when power failure occurs simultaneously with the execution of the fanfare effect, and then when the power is turned on, when the first movable body is movable by the confirmation movement control, the first movable body The light emitting means of the second movable body is caused to emit light by the specific light emission control, while the light emitting means of the second movable body is caused to emit light by the fanfare light emission control (for example, when the first movable body is moving, the first movable body The movable LED of the second movable body emits light in the initial emphasis mode (white lighting), while the movable body LED of the second movable body emits light in a lighting mode corresponding to the fanfare production (introduction part)), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating that the movable body is under the confirmation movement control even during the fanfare effect.

[0037] Form 3-5 gaming machines are light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is When the fanfare effect is executed, it is possible to perform light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the fanfare effect with a first luminance, When a power failure occurs simultaneously with the execution of the fanfare effect, and then the power is turned on, the light emitting means corresponds to the fanfare effect with the second luminance during a predetermined period during which the confirmation movement control is performed. It is possible to perform light emission control to emit light in a light emission pattern (for example, while the frame LEDs 9a and 9b emit light in a light emission mode corresponding to the fanfare effect with the first luminance, during the operation check control, the frame LEDs 9a and 9b , Board movable body LED 9d, board movable body LED 9e, and frame movable body LED 9f emit light at a second luminance (low luminance) lower than the first luminance (high luminance) (see FIG. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of suppressing power consumption and lightening the load when the power is turned on.

[0038] Form 3-6 gaming machines are the movable body includes a first movable body and a second movable body, light emitting means; Light emission control means (for example, effect control CPU120) and, The first movable body and the second movable body are provided with the light emitting means (for example, board upper movable body LED 9d, lower board movable body LED 9e, frame upper movable body LED 9f, chance button LED 9g), The movable body control means moves the second movable body after moving the first movable body as the confirmation movement control, The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When the first movable body is movable by the confirmation movement control, the specific light emission control is not performed on the light emitting means of the second movable body, and the light emitting means of the first movable body is not subjected to the specific light emission control. Perform specific light emission control (for example, when the first movable body is operating, the movable body LED of the second movable body does not emit light in the initial emphasis mode, and the movable body LED of the first movable body emits light in the initial emphasis mode part), It is characterized by According to this feature, it is possible to provide a game machine capable of drawing attention to the movable body that is moving by the confirmation movement control.

[0039] Form 3-7 gaming machines are light emitting means; Light emission control means (for example, effect control CPU120) and, The first movable body and the second movable body are provided with the light emitting means (for example, board upper movable body LED 9d, lower board movable body LED 9e, frame upper movable body LED 9f, chance button LED 9g), The production control means is capable of executing a movable body production using the movable body in the operation direction notification part, The movable body control means is capable of performing special effect movement control for moving the movable body by a special action when the movable body effect is executed, The light emission control means is It is possible to perform the specific light emission control that causes the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode) until the movement of the movable body is completed, The light emitting means of the movable body that is movable by the special effect movement control is caused to emit light in a first special light emission pattern during a first period, and the first special light emission pattern emits light in a second period after the end of the first period. It is possible to perform the special light emission control that emits light in a second special light emission pattern with a different aspect (for example, the movable body LED of the movable body during the initial operation, the movable body advances from the origin position to the production position While emitting light in a common initial emphasis mode (white lighting) at times and when retracting from the production position to the origin position, the movable body LED of the movable body operated by the production operation control is displayed at the origin position. 56(B)) It is characterized by According to this feature, it is possible to provide a gaming machine that can easily determine which of the confirmation movable control and the special movable control is being performed by the specific light emission control and the special light emission control.

[0040] Form 3-8 gaming machines are light emitting means; Light emission control means (for example, effect control CPU 120), further comprising sound output means (for example, speakers 8L and 8R), The first movable body and the second movable body are provided with the light emitting means (for example, board upper movable body LED 9d, lower board movable body LED 9e, frame upper movable body LED 9f, chance button LED 9g), The effect control means is capable of executing a movable body effect using the movable body in the firing direction notification part, When the movable body effect is executed, the movable body control means may perform special effect movement control to move the movable body in a motion mode common to the motion mode of the movable body that is moved by the confirmation movement control. is possible and The light emission control means is It is possible to perform the specific light emission control that causes the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode) until the movement of the movable body is completed, It is possible to perform special light emission control for causing the light emitting means of the movable body that is movable by the special effect movement control to emit light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs a sound corresponding to the firing direction notification part when the movable body is moved by the special effect movement control. (For example, in the movable body production, it emits light in a mode that is different from the initial emphasis mode (white lighting) and corresponds to the right-handed notification part, and limits the sound output when the movable body operates in the initial motion. , In the movable body production executed in the right-handed notification part, the part where the sound corresponding to the right-handed notification part is output), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movement control and the special effect movement control is being performed by the specific light emission control and the special light emission control.

[0041] Form 3-9 gaming machines are Display means (for example, image display device 5) is further provided, The production control means is A movable body effect (see FIG. 52 (F7)) using the movable body can be executed in the firing direction notification part, an effect display corresponding to the movable body presentation can be displayed on the display means; The movable body control means is When the movable body effect is executed, it is possible to perform special effect movement control for moving the movable body by a special action, When the confirmation movement control cannot be completed normally over a specific period, it is determined that an operation error has occurred, and the confirmation movement control can be performed again, When the confirmation movable control is performed over the specific period, when the movable body effect is executed, the special effect movable control is limited, while the effect display is displayed (for example, fanfare When executing a movable object effect in the right-handed notification part of the effect, the movable object is moved by a special action, and an effect display corresponding to the movable object effect can be displayed, and the operation confirmation control is performed normally over a specific period. It is possible to determine that an operation error occurs if the operation cannot be completed within a specified period of time, and perform motion confirmation control again. When the special action is restricted, the part where the effect display is displayed), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating to the player that the movable body production has been executed by displaying effects while the confirmation movement control is not hindered by the special production movement control. can.

[0042] [Mode 4] The game machine of form 4-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), light emitting means; Game control means (for example, CPU103), Production control means (for example, production control CPU120), Light emission control means (for example, effect control CPU 120), Movable body control means (for example, production control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The movable body control means is When the power is turned on, it is possible to perform confirmation movement control (for example, operation confirmation control) to move the movable body by an operation for confirming that the movable body operates normally, When notifying that it is controlled to the advantageous state, the effect movement control (for example, the movable body effect in the win / fail button effect) is performed to move the movable body by the action for notifying that it is controlled to the advantageous state. is possible and The light emission control means is controlling the light emitting means so that the luminance of the light emitting means becomes the first luminance when the confirmation movable control is performed by the movable body control means; When the effect movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes the second luminance, The first luminance is lower in luminance than the second luminance (for example, the movable body that performs the initial action is the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g in an initial emphasized mode (white lighting), but the part that emits light at a lower luminance than when it emits light in the production operation control.See Fig. 56 (B)), The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to play a round game in which it is impossible to enter (for example, closed state), The effect control means is capable of executing a fanfare effect before being controlled by the round game during the advantageous state, The movable body control means, when power is cut off immediately after the fanfare effect is started by the effect control means, and the power is turned on after that, the movable body control means can perform the confirmation before the end of the fanfare effect execution period. Control the movable body so that the control ends (for example, when the pachinko game machine 1 is started with a hot start after a power failure occurs immediately after the fanfare effect is started, it corresponds to a round game The part where the operation confirmation control ends before the round production starts (see Fig. 81), It is characterized by According to this feature, while reducing the load on the game machine by suppressing the power consumption when the power is turned on, by setting the luminance of the light emitting means provided on the movable body to the first luminance, the movement of the movable body is dazzling. is prevented from becoming difficult to confirm, and furthermore, the confirmation movable control when the power is turned off and the power is turned on at the same time as the execution of the fanfare performance is terminated within the execution period of the fanfare performance, and the player can perform the confirmation movable control. It is possible to provide a game machine that can face an advantageous state without worrying about the movable body that operates by.

[0043] The game machine of form 4-2 is The effect control means displays when the power is turned on after a power failure occurs during the variable display, and when the power is turned on after the power failure occurs simultaneously with the execution of the fanfare effect. It is possible to display a restoration indication (for example, restoration indication 132SG510) on the means, The light emission control means is operated in the following cases: a case where the power is turned on after a power failure occurs during variable display; It is possible to perform light emission control during restoration for causing the light emitting means to emit light in a light emission pattern corresponding to the display during restoration, In the movable body control means, when a power failure occurs during variable display and then the power is turned on, and when a power failure occurs simultaneously with the execution of the fanfare effect and the power is turned on, It is possible to perform the confirmation movement control (for example, when the power is turned off during the variable display and then turned on, or when the power is turned off at the same time as the fanfare effect is executed, and then the power is turned on. part where operation check control can be performed), It is characterized by According to this feature, it is possible to provide a gaming machine that prevents complicated processing when the power is turned on.

[0044] Form 4-3 gaming machines are The effect control means is capable of displaying a restoration-in-progress display (for example, a restoration-in-progress display 132SG510) on the display means when a power failure occurs during the fanfare production and then the power is turned on, The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When power failure occurs simultaneously with the execution of the fanfare effect, and then the power is turned on, the light-emitting means of the movable body that is not movable is controlled by the confirmation movement control over the execution period of the fanfare effect. It is possible to perform light emission control during restoration to emit light in a light emission pattern corresponding to the display during restoration, The light-emitting mode used in the specific light-emitting pattern is not used in the light-emitting pattern corresponding to the restoration-in-progress display (for example, the initial emphasis mode (white lighting) is not used in the mode (light-out) corresponding to the restoration-in-progress display. , It is characterized by According to this feature, it is possible to provide a game machine capable of attracting attention to the movable body that is movable by the effect movement control even during restoration.

[0045] Form 4-4 gaming machines are The effect control means is capable of displaying a restoration-in-progress display (for example, a restoration-in-progress display 132SG510) on the display means when a power failure occurs during the fanfare production and then the power is turned on, The light emission control means is It is possible to perform fanfare light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the fanfare effect during the execution period of the fanfare effect, When a power failure occurs at the same time as the fanfare effect is executed and the power is turned on after that, the light emitting means is caused to emit light in a light emission pattern corresponding to the restoration-in-progress display during the execution period of the fanfare effect. It is possible to control light emission, The light emission control during restoration is performed at a luminance lower than that of the fanfare light emission control (for example, during restoration from a power failure, the light emission luminance of the movable body LED is lower than that of the movable body LED in the effect movable control (movable body effect in the success / failure button effect). Parts that may be made to emit light (see Fig. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of suppressing power consumption and lightening the load when the power is turned on.

[0046] Form 4-5 gaming machines are The production control means is capable of displaying a restoration-in-progress display (for example, a restoration-in-progress display 132SG510) when a power failure occurs during the fanfare production and the power is turned on thereafter, The light emission control means is It is possible to perform fanfare light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the fanfare effect during the execution period of the fanfare effect, When a power failure occurs at the same time as the fanfare effect is executed and the power is turned on after that, the light emitting means is caused to emit light in a light emission pattern corresponding to the restoration-in-progress display during the execution period of the fanfare effect. It is possible to control light emission, The light-emitting mode used in the light-emitting pattern corresponding to the display during restoration is not used in the light-emitting pattern corresponding to the fanfare effect (for example, the mode (lights out) corresponding to the display during restoration is a fanfare effect (a song during the big hit) is not used in a light emitting mode corresponding to a mode corresponding to), It is characterized by According to this feature, it is possible to provide a game machine capable of notifying that the system is being restored when the power is turned on, even if the fanfare effect is being performed before the power is turned off.

[0047] Form 4-6 gaming machines are The operation mode of the movable body by the confirmation movement control and the operation mode of the movable body by the effect movement control are common, The light emission control means is performing the specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern until the movement of the movable body is completed; The light emitting means of the movable body that is movable by the effect movement control is caused to emit light in a first special light emission pattern in a first period, and in a second period after the end of the first period, the light emission mode is different from that of the first light emission pattern. It is possible to perform the special light emission control that emits light in a different second special light emission pattern (for example, the operation mode of each movable body by operation confirmation control and the operation mode of each movable body by performance operation control (for example, from the origin position The movable body on board movable body LED9d, under board movable body LED9e, frame movable body LED9f, and chance button 631B, the initial movement is completed in the operation confirmation control. It emits light in the initial emphasis mode (white lighting) until it does, and in the effect operation control (for example, win / fail button effect), it emits light in the rainbow flash mode in the first period (for example, advance operation period), and in the second period ( For example, during the retraction period), a portion that emits light in a smooth rainbow mode different from the rainbow flash mode (see FIG. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movable control and the effect movable control is being performed by the specific light emission control and the special light emission control.

[0048] [Mode 5] The game machine of form 5-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), light emitting means; Game control means (for example, CPU103), Light emission control means (for example, effect control CPU 120), Production control means (for example, production control CPU120), Movable body control means (for example, production control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The movable body control means is When the power is turned on, it is possible to perform confirmation movement control (for example, operation confirmation control) to move the movable body by an operation for confirming that the movable body operates normally, When notifying that it is controlled to the advantageous state, the effect movement control (for example, the movable body effect in the win / fail button effect) is performed to move the movable body by the action for notifying that it is controlled to the advantageous state. is possible and The light emission control means is controlling the light emitting means so that the luminance of the light emitting means becomes the first luminance when the confirmation movable control is performed by the movable body control means; When the effect movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes the second luminance, The first luminance is lower in luminance than the second luminance (for example, the movable body that performs the initial action is the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g in an initial emphasized mode (white lighting), but the part that emits light at a lower luminance than when it emits light in the production operation control.See Fig. 56 (B)), The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to play a round game in which it is impossible to enter (for example, closed state), The effect control means is capable of executing a fanfare effect before being controlled by the round game during the advantageous state, The movable body control means is configured to end the confirmation movement control before the end of the easy-to-enter state when power is turned off immediately before the end of the fanfare effect and the power is turned on. Control the movable body (for example, when the power is turned off and the power is turned on just before the fanfare effect ends, the operation confirmation control is ended before the opening control of the big winning mouth in the first round game ends. The part where it is possible to It is characterized by According to this feature, while reducing the load on the game machine by suppressing the power consumption when the power is turned on, by setting the luminance of the light emitting means provided on the movable body to the first luminance, the movement of the movable body is dazzling. is difficult to confirm, and furthermore, the confirmation movable control when the power is turned off and the power is turned on immediately before the end of the fanfare effect is ended before the easy-to-enter state of the variable means ends (initial It is possible to provide a gaming machine that allows the attacker to win a prize even after the action.

[0049] The game machine of form 5-2 is The effect control means controls a specific display area (for example, right game area, second path ) indicates the shooting direction of the game medium (for example, a right-handed promotion display 132SG430), and a round game-related display related to the round game in the special display area (for example, a round number display 132SG451, a winning ball display 132SG452, number of pitches displayed 132SG453, consecutive number of pitches / total number of pitches displayed 132SG454, etc.) can be displayed, The confirmation movable control is a control to move the movable body so that the movable body does not overlap the special display region with respect to the specific display region (see FIGS. 83 and 84). It is characterized by According to this feature, it is possible to provide a game machine that does not hinder the visibility of the shooting direction indicator, which has a high degree of influence on the game with the movable body that can be moved by the confirmation movement control.

[0050] Form 5-3 gaming machines are In the round game after the fanfare effect ends, the effect control means provides a shooting direction instruction display (for example, right-handed promotion display 132SG430) indicating the shooting direction of the game medium in a specific display area and a special display area. It is possible to display the given game value display related to the game value (for example, the number of winning balls display 132SG452, the number of balls played 132SG453, etc.), The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the special display region with respect to the specific display region (see FIGS. 83 and 84). It is characterized by According to this feature, it is possible to provide a game machine that does not hinder the visibility of the shooting direction indicator, which has a high degree of influence on the game with the movable body that can be moved by the confirmation movement control.

[0051] Form 5-4 gaming machines are The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), A round in which the light emitting means of the movable body that is not movable by the confirmation movement control is caused to emit light in a lamp pattern corresponding to the round game when power failure occurs immediately before the end of the fanfare effect and the power is turned on thereafter. It is possible to perform medium emission control, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the round game (for example, the initial emphasis mode (white lighting) is not used in the mode corresponding to the big hit song (round production) part, see Fig. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of attracting attention to the movable body that is movable by the confirmation movement control even during a round game by the specific light emission control.

[0052] Form 5-5 gaming machines are the movable body includes a first movable body and a second movable body, The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When the power is turned off immediately before the end of the fanfare effect and the power is turned on, it is possible to perform light emission control during the round to cause the light emission means of the movable body to emit light in a light emission pattern corresponding to the round game. can be, When the first movable body is movable by the confirmation movement control, the light emitting means of the first movable body is caused to emit light by the specific light emission control, and the light emitting means of the second movable body is caused to emit light during the round. Light is emitted by control (for example, when the first movable body is movable by operation confirmation control, the movable body LED of the first movable body emits light in the initial emphasis mode (white lighting), while the second movable body is movable The part where the body LED emits light in a manner corresponding to the song (round production) during the big hit), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating that the movable body is moving by the confirmation movement control even during the round game.

[0053] Form 5-6 gaming machines are The light emission control means is In the round game after the fanfare effect is executed, it is possible to perform light emission control during the round in which the light emission means emits light in a light emission pattern corresponding to the round game, When a power failure occurs immediately before the end of the fanfare effect and the power is turned on after that, the light emitting means can be caused to emit light by the during-round light emission control, The light emission control during the round, which is performed when the power is turned on immediately before the end of the fanfare effect and the power is turned on, is performed when the power failure does not occur immediately before the end of the fanfare effect. The luminance is lower than that during the round light emission control (for example, the light emission luminance when the movable body LED of the movable body that is not in the initial action emits light in a manner corresponding to the music (round production) during the big hit, the fanfare production ends. In a round game when the pachinko game machine 1 is not activated by a hot start after the power failure occurs immediately before, the movable body LED of the movable body that does not perform the initial operation corresponds to the music during the jackpot (round performance). The part that may be lower in luminance than the emission luminance when emitting light at It is characterized by According to this feature, it is possible to provide a game machine capable of suppressing power consumption and lightening the load when the power is turned on.

[0054] Form 5-7 gaming machines are The operation mode of the movable body by the confirmation movement control and the operation mode of the movable body by the effect movement control are common, The light emission control means is performing the specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern until the movement of the movable body is completed; The light emitting means of the movable body that is movable by the effect movement control is caused to emit light in a first special light emission pattern in a first period, and in a second period after the end of the first period, the light emission mode is different from that of the first light emission pattern. It is possible to perform the special light emission control that emits light in a different second special light emission pattern (for example, the operation mode of each movable body by operation confirmation control and the operation mode of each movable body by performance operation control (for example, from the origin position The movable body on board movable body LED9d, under board movable body LED9e, frame movable body LED9f, and chance button 631B, the initial movement is completed in the operation confirmation control. It emits light in the initial emphasis mode (white lighting) until it does, and in the effect operation control (for example, win / fail button effect), it emits light in the rainbow flash mode in the first period (for example, advance operation period), and in the second period ( For example, during the retraction period), a portion that emits light in a smooth rainbow mode different from the rainbow flash mode (see FIG. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movable control and the effect movable control is being performed by the specific light emission control and the special light emission control.

[0055] [Mode 6] The game machine of form 6-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), light emitting means; Game control means (for example, CPU103), Light emission control means (for example, effect control CPU 120), Movable body control means (for example, production control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The movable body control means is When the power is turned on, it is possible to perform confirmation movement control (for example, operation confirmation control) to move the movable body by an operation for confirming that the movable body operates normally, When notifying that it is controlled to the advantageous state, the effect movement control (for example, the movable body effect in the win / fail button effect) is performed to move the movable body by the action for notifying that it is controlled to the advantageous state. is possible and The light emission control means is controlling the light emitting means so that the luminance of the light emitting means becomes the first luminance when the confirmation movable control is performed by the movable body control means; When the effect movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes the second luminance, The first luminance is lower in luminance than the second luminance (for example, the movable body that performs the initial action is the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g in an initial emphasized mode (white lighting), but the part that emits light at a lower luminance than when it emits light in the production operation control.See Fig. 56 (B)), The game control means can set the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state, The movable body control means is designed to end the confirmation movement control before the end of the easy-to-enter state when a power failure occurs at the same time as the easy-to-enter state is entered and the power is turned on thereafter. The movable body is controlled (for example, the operation check control when the power is turned off and the power is turned on immediately after the opening control of the large winning opening in the first round game is started, in the first round game A part that can be terminated before the opening control of the big winning opening is completed (see Fig. 85), It is characterized by According to this feature, while reducing the load on the game machine by suppressing the power consumption when the power is turned on, by setting the luminance of the light emitting means provided on the movable body to the first luminance, the movement of the movable body is dazzling. In addition, when the power is turned off and the power is turned on at the same time that the variable means enters the easy-to-enter state, the confirmation movable control is terminated before the easy-to-enter state of the variable means ends. It is possible to provide a game machine that allows an attacker to win a prize even after the initial action.

[0056] The game machine of form 6-2 is Effect control means (for example, effect control CPU120) is further provided, The effect control means is powered on after a power failure occurs during variable display, and when power is switched off at the same time when the variable means is controlled to the easy-to-enter state, and then power is turned on. When it is done, it is possible to display the display during restoration (for example, display during restoration 132SG510) on the display means, The light emission control means is powered on after a power failure occurs during variable display, or when power failure occurs at the same time when the variable means is controlled to the easy-to-enter state, and power is turned on thereafter. In the case where it is performed, it is possible to perform light emission control during restoration for causing the light emitting means to emit light in a light emission pattern corresponding to the display during restoration, The movable body control means is powered on after a power failure occurs during variable display, and when the variable means is controlled to the easy-to-enter state and power is switched on. It is possible to perform the confirmation movable control when is done (for example, when power is cut off during variable display, and then when the power is turned on, and when the big prize opening is controlled to open) At the same time, a power failure occurs, and then the power is turned on, and the part where it is possible to perform operation check control), It is characterized by According to this feature, it is possible to provide a gaming machine that prevents complicated processing when the power is turned on.

[0057] Form 6-3 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The effect control means can display a restoration in progress display (for example, a restoration in progress display 132SG510) on the display means when a power failure occurs during the easy-to-enter state of the variable means and the power is turned on thereafter. is possible and The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When power is cut off at the same time that the variable means enters the easy-to-enter state, and then the power is turned on, until the variable means is controlled from the easy-to-enter state to the non-enterable state in which the game medium cannot enter. It is possible to perform light emission control during restoration for causing the light emitting means to emit light in a light emission pattern corresponding to the display during restoration over a period of The light-emitting mode used in the specific light-emitting pattern is not used in the light-emitting pattern corresponding to the restoration-in-progress display (for example, the initial emphasis mode (white lighting) is not used in the mode (light-out) corresponding to the restoration-in-progress display. See Figure 56(B)), It is characterized by According to this feature, it is possible to provide a gaming machine capable of drawing attention to the movable body that is movable by the confirmation movement control even during recovery.

[0058] Form 6-4 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The effect control means can display a restoration in progress display (for example, a restoration in progress display 132SG510) on the display means when a power failure occurs during the easy-to-enter state of the variable means and the power is turned on thereafter. is possible and The light emission control means is In one round game in which the variable means is controlled to the easy-to-enter state over a specified period, it is possible to perform light emission control during the round, in which the light emission means is caused to emit light in a light emission pattern corresponding to the round game, When a power failure occurs at the same time as the one round game is started, and then the power is turned on, the light emitting means corresponds to the restoration display for a period until the one round game is finished. It is possible to perform light emission control during restoration that emits light in the light emission pattern The light emission control during restoration is performed at a luminance lower than that of the light emission control during the round (for example, during recovery from a power failure, the luminance is lower than the light emission luminance of the movable body LED in the production movement control (movable body production in the success / failure button production). The part that can be made to emit light with It is characterized by According to this feature, it is possible to provide a gaming machine capable of notifying that the system is being restored while reducing the load on the gaming machine by suppressing power consumption when the power is turned on.

[0059] Form 6-5 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The effect control means displays a restoration-in-progress display (for example, restoration-in-progress display 132SG510) on the display means when a power failure occurs during control of the variable means to the easy-to-enter state and the power is turned on. it is possible to The light emission control means is In one round game in which the variable means is in the easy-to-enter state over a specified period, it is possible to perform round-time light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the round game, When a power failure occurs at the same time as the one round game is started, and then the power is turned on, the light emitting means corresponds to the restoration display for a period until the one round game is finished. It is possible to perform light emission control during restoration that emits light in the light emission pattern The light-emitting mode used in the light-emitting pattern corresponding to the display during restoration is not used in the light-emitting pattern corresponding to the round game (for example, the mode (lights out) corresponding to the display during restoration is a round production (big hit song) A portion that is not used in the light emitting mode corresponding to the mode corresponding to (see FIG. 56 (B)), It is characterized by According to this feature, it is possible to provide a game machine capable of informing that the game is being restored when the power is turned on, even if the round game is being played before the power is cut off.

[0060] [Mode 7] The game machine of form 7-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), light emitting means; Game control means (for example, CPU103), Light emission control means (for example, effect control CPU 120), Movable body control means (for example, production control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The movable body control means is When the power is turned on, it is possible to perform confirmation movement control (for example, operation confirmation control) to move the movable body by an operation for confirming that the movable body operates normally, When notifying that it is controlled to the advantageous state, the effect movement control (for example, the movable body effect in the win / fail button effect) is performed to move the movable body by the action for notifying that it is controlled to the advantageous state. is possible and The light emission control means is controlling the light emitting means so that the luminance of the light emitting means becomes the first luminance when the confirmation movable control is performed by the movable body control means; When the effect movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes the second luminance, The first luminance is lower in luminance than the second luminance (for example, the movable body that performs the initial action is the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g in an initial emphasized mode (white lighting), but the part that emits light at a lower luminance than when it emits light in the production operation control.See Fig. 56 (B)), The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to play a round game in which it is impossible to enter (for example, closed state), The movable body control means, when a power failure occurs immediately before the easy-entry state ends in one round game and the power is turned on after that, before the easy-entry state ends in the next round game The movable body is controlled so that the confirmation movable control ends before (for example, when the pachinko game machine 1 is started with a hot start after a power failure occurs just before the end of the first round game , the opening control period and the initial operation of the large winning opening so that the initial operation of the movable body is completed within the period until the opening control of the large winning opening in the second round game is completed (see FIG. 52 (F10)) The part where the period and are set (see Fig. 86), It is characterized by According to this feature, while reducing the load on the game machine by suppressing the power consumption when the power is turned on, by setting the luminance of the light emitting means provided on the movable body to the first luminance, the movement of the movable body is dazzling. is difficult to confirm, and furthermore, the confirmation movable control when the power is turned off and the power is turned on immediately before the end of one round game is finished before the next round game is finished, and the confirmation is performed. To provide a game machine in which a player can face a round game even after the movement control is finished.

[0061] The game machine of form 7-2 is Effect control means (for example, effect control CPU120) is further provided, The effect control means controls a specific display area (for example, right game area, second path ) indicates the shooting direction of the game medium (for example, a right-handed promotion display 132SG430), and a round game-related display related to the round game in the special display area (for example, a round number display 132SG451, a winning ball display 132SG452, number of pitches displayed 132SG453, consecutive number of pitches / total number of pitches displayed 132SG454, etc.) can be displayed, The confirmation movable control is a control to move the movable body so that the movable body does not overlap the special display region with respect to the specific display region (see FIGS. 83 and 84). It is characterized by According to this feature, it is possible to provide a gaming machine that does not hinder the visibility of the shooting direction indicator, which has a high degree of influence on the game with the movable body that is movable by the confirmation movement control.

[0062] The form 7-3 game machine is Effect control means (for example, effect control CPU120) is further provided, The effect control means, in the next round game that is started after the end of the one round game, a shooting direction instruction display (for example, right-handed promotion display 132SG430) indicating the shooting direction of the game medium in a specific display area, It is possible to display the given game value display related to the game value given in the special display area (for example, the number of winning balls display 132SG452, the number of balls played 132SG453, etc.), The confirmation movable control is a control to move the movable body so that the movable body does not overlap the special display region with respect to the specific display region (see FIGS. 83 and 84). It is characterized by According to this feature, it is possible to provide a gaming machine that does not hinder the visibility of the shooting direction indicator, which has a high degree of influence on the game with the movable body that is movable by the confirmation movement control.

[0063] Form 7-4 gaming machines are The movable body control means controls the variable means in the one round game when a power failure occurs immediately before the end of the easy-to-enter state of the variable means in the one round game, and then the power is turned on. Move the movable body by the confirmation movable control after the control is performed to make it impossible to enter (see FIG. 86), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0064] Form 7-5 gaming machines are The operation mode of the movable body by the confirmation movement control and the operation mode of the movable body by the effect movement control are common, The light emission control means is performing the specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern until the movement of the movable body is completed; The light emitting means of the movable body that is movable by the effect movement control is caused to emit light in a first special light emission pattern in a first period, and in a second period after the end of the first period, the light emission mode is different from that of the first light emission pattern. It is possible to perform the special light emission control that emits light in a different second special light emission pattern (for example, the operation mode of each movable body by operation confirmation control and the operation mode of each movable body by production operation control (for example, from the origin position The movable body on board movable body LED9d, under board movable body LED9e, frame movable body LED9f, and chance button 631B, the initial movement is completed in the operation confirmation control. It emits light in the initial emphasis mode (white lighting) until it does, and in the effect operation control (for example, win / fail button effect), it emits light in the rainbow flash mode in the first period (for example, advance operation period), and in the second period ( For example, during the retraction period), a portion that emits light in a smooth rainbow mode different from the rainbow flash mode (see FIG. 56(B)), It is characterized by According to this feature, it is possible to provide a gaming machine that can easily determine which of the confirmation movable control and the effect movable control is being performed by the specific light emission control and the special light emission control.

[0065] [Form 8] The game machine of form 8-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., big win game state) for a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), light emitting means; Game control means (for example, CPU103), Light emission control means (for example, effect control CPU 120), Movable body control means (for example, production control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The movable body control means is When the power is turned on, perform confirmation movement control (for example, operation confirmation control) to move the movable body by an operation for confirming that the movable body operates normally, When notifying that it is controlled to the advantageous state, the effect movement control that moves the movable body by the operation for notifying that it is controlled to the advantageous state ) and The light emission control means is controlling the light emitting means so that the luminance of the light emitting means becomes the first luminance when the confirmation movable control is performed by the movable body control means; When the effect movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes the second luminance, The first luminance is lower in luminance than the second luminance (for example, the movable body that performs the initial action is the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g in an initial emphasized mode (white lighting), but the part that emits light at a lower luminance than when it emits light in the production operation control.See Fig. 56 (B)), The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to play a round game in which it is impossible to enter (for example, closed state), When the movable body control means is controlled to the impenetrable state in one round game, power failure occurs at the same time, and then the power is turned on, the movable body can be confirmed before the impenetrable state ends. Control the movable body so that the control ends (for example, after a power failure occurs just before the opening control of the big winning hole in the third round game ends, the pachinko game machine 1 is started with a hot start If it is done, the opening control and round of the big winning opening so that the initial operation of the movable body ends within the period until the third special round interval period ends (see FIG. 53 (F21) to (F29)) The part where the interval period and the initial operation period are set (see Fig. 87), It is characterized by According to this feature, while reducing the load on the game machine by suppressing the power consumption when the power is turned on, by setting the luminance of the light emitting means provided on the movable body to the first luminance, the movement of the movable body is dazzling. is prevented from becoming difficult to confirm, and furthermore, the next round game ends the confirmation movable control when the power is turned off and the power is turned on at the same time when the variable means becomes an inaccessible state in one round game. It is possible to provide a game machine in which a player can face a round game even after the confirmation movable control is finished by ending it earlier.

[0066] The game machine of form 8-2 is Effect control means (for example, effect control CPU120) is further provided, The effect control means is powered on after a power failure occurs during variable display, and when power is switched off at the same time when the variable means is controlled to an inaccessible state, and then power is turned on. In this case, it is possible to display a display during restoration (for example, display during restoration 132SG510) on the display means, The light emission control means is powered on after a power failure occurs during variable display, and when power is switched off at the same time when the variable means is controlled to be in an inaccessible state, and then powered on. In this case, it is possible to perform light emission control during restoration to cause the light emitting means to emit light in a light emission pattern corresponding to the display during restoration, In the movable body control means, power is cut off during variable display and then turned on, or at the same time when the variable means is controlled to be in an inaccessible state, power is cut off and then turned on. It is possible to perform the confirmation movable control in the case where the variable display is turned on (for example, when the power is cut off during the variable display and then the power is turned on, and when the big winning opening is controlled to be open). The part where it is possible to perform operation check control when power failure occurs at the same time and then the power is turned on), It is characterized by According to this feature, it is possible to provide a gaming machine that prevents complicated processing when the power is turned on.

[0067] Form 8-3 gaming machines are Production control means (for example, production control CPU120) provided, In the first round game, when the variable means is controlled to be in an unenterable state and at the same time power failure occurs, and then the power is turned on, the effect control means displays on the display means during recovery (for example, recovery It is possible to display the medium display 132SG510), The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), In the one round game, when the variable means is controlled to the entry-impossible state and at the same time power failure occurs, and then the power is turned on, the next round game after the end of the one round game is started. It is possible to perform light emission control during restoration for causing the light emitting means to emit light in a light emission pattern corresponding to the display during restoration over a period of up to The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the display during restoration (for example, the initial emphasis mode (white lighting) is a portion not used in the mode (lights out) corresponding to the display during restoration 56(B)), It is characterized by According to this feature, it is possible to provide a gaming machine capable of drawing attention to the movable body that is movable by the confirmation movement control even during recovery.

[0068] Form 8-4 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The production control means is In the one round game, when the variable means is controlled to an inaccessible state and power failure occurs at the same time, and then the power is turned on, a display during restoration (for example, display during restoration 132SG510) is displayed on the display means. it is possible to An interval effect can be executed when the variable means is controlled to be in an inaccessible state in the one round game, The light emission control means is It is possible to perform an interval light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the interval effect during an execution period of the interval effect, In the one round game, when the variable means is controlled to the entry-impossible state and at the same time power failure occurs, and then the power is turned on, the next round game after the end of the one round game is started. It is possible to perform light emission control during restoration for causing the light emitting means to emit light in a light emission pattern corresponding to the display during restoration, The light emission control during restoration is performed at a luminance lower than that of the light emission control during the interval (for example, during recovery from a power failure, the luminance is lower than the light emission luminance of the movable body LED in the production movement control (movable body production in the success / failure button production). The part that can be made to emit light with It is characterized by According to this feature, it is possible to provide a gaming machine capable of notifying that the system is being restored while reducing the load on the gaming machine by suppressing power consumption when the power is turned on.

[0069] Form 8-5 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The production control means is In the one round game, when the variable means is controlled to be in an inaccessible state, power failure occurs at the same time, power failure occurs, and then the power is turned on, a display during recovery (for example, recovery It is possible to display the medium display 132SG510), An interval effect can be executed when the variable means is controlled to be in an inaccessible state in the one round game, The light emission control means is It is possible to perform an interval light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the interval effect during an execution period of the interval effect, In the one round game, when the variable means is controlled to the entry-impossible state and at the same time power failure occurs, and then the power is turned on, the next round game after the end of the one round game is started. It is possible to perform light emission control during restoration for causing the light emitting means to emit light in a light emission pattern corresponding to the display during restoration, The light-emitting mode used in the light-emitting pattern corresponding to the display during restoration is not used in the light-emitting pattern corresponding to the interval production (for example, the mode (lights out) corresponding to the display during restoration is the interval production (big hit song) portion not used in the light emitting mode corresponding to the mode corresponding to), It is characterized by According to this feature, it is possible to provide a gaming machine capable of notifying that the system is being restored when the power is turned on.

[0070] Form 8-6 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The effect control means is capable of executing an interval effect for informing whether or not to be controlled to a special state when the variable means is controlled to an inaccessible state in the one round game, The interval production is The introductory part (see Figure 53 (F21) to (F23)), a result notification part (see FIG. 53 (F24) to (F29)) that is executed after the introduction part and notifies the result of the introduction part; consists of The confirmation movement control is a control to move the movable body so as to end an operation for confirming that the movable body operates normally before the result notification part is started. It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the interval performance is not hindered by the movable body operated by the confirmation movement control.

[0071] Form 8-7 gaming machines are sound output means (for example, speakers 8L and 8R); Production control means (for example, production control CPU120) and further comprising, The effect control means is capable of executing an interval effect for informing whether or not to be controlled to a special state when the variable means is controlled to an inaccessible state in the one round game, The interval production is The introductory part (see Figure 53 (F21) to (F23)), a result notification part (see FIG. 53 (F24) to (F29)) that is executed after the introduction part and notifies the result of the introduction part; consists of The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The production control means is capable of executing a movable body production using the movable body in the result notification part, When the movable body effect is executed, the movable body control means may perform special effect movement control to move the movable body in a motion mode common to the motion mode of the movable body that is moved by the confirmation movement control. is possible and The light emission control means is performing the specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern until the movement of the movable body is completed; It is possible to perform special light emission control for causing the light emitting means of the movable body that is movable by the special effect movement control to emit light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs a sound corresponding to the movable body effect when the movable body is moved by the special effect movement control. (For example, in the result notification part, it is possible to execute a movable body effect using the lower board movable body 32B as a promotion effect (see FIG. 53 (F24)), and when the movable body effect is executed, it operates by operation confirmation control It is possible to perform production operation control in a common operation mode with the operation mode of the movable body 32B under the board, and the sound output is limited when the movable body 32B under the board operates by operation confirmation control, and in the movable body production A portion where a sound corresponding to the movable body production is output when the lower board movable body 32B operates), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movement control and the special effect movement control is being performed by the specific light emission control and the special light emission control.

[0072] Form 8-8 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The effect control means is capable of executing an interval effect for informing whether or not to be controlled to a special state when the variable means is controlled to an inaccessible state in the one round game, The interval production is The introductory part (see Figure 53 (F21) to (F23)), a result notification part (see FIG. 53 (F24) to (F29)) that is executed after the introduction part and notifies the result of the introduction part; consists of The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The production control means is A movable body effect (see FIG. 53 (F24)) using the movable body can be executed in the result notification part, A display means can display an effect display (see FIG. 53 (F24)) corresponding to the movable body production, The movable body control means is When the movable body effect is executed, it is possible to perform a special effect movement control that moves the movable body in a motion mode common to the movement mode of the movable body that is moved by the confirmation movement control, When the confirmation movement control cannot be completed normally over a specific period, it is determined that an operation error has occurred, and the confirmation movement control can be performed again, In the one round game in which the interval performance is executed, the power failure occurs immediately before the entry-impossible state is controlled, and then the confirmation movable control that is started when the power is turned on does not end normally. the timing at which it is determined to be an operation error overlaps with the execution period of the movable body effect, When the movable body effect is executed during the specific period during which the confirmation movable control is performed, the effect display is displayed while the special effect movable control is limited (for example, the operation confirmation control is specified When it is not possible to end normally over a period of time, it is determined as an operation error, it is possible to perform operation confirmation control again, and the big winning opening is closed in one round game in which the interval effect is executed. If the power failure occurs immediately before the state is controlled, and the operation confirmation control that starts when the power is turned on does not end normally, the timing at which it is determined to be an operation error overlaps with the execution period of the promotion effect. However, if the promotion effect is executed during the specific period during which the operation confirmation control is being performed, the effect display may be displayed while the movable body effect is restricted), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating to the player that the movable body production has been executed by displaying effects while the confirmation movement control is not hindered by the special production movement control. can.

[0073] Form 8-9 gaming machines are The operation mode of the movable body by the confirmation movement control and the operation mode of the movable body by the effect movement control are common, The light emission control means is It is possible to perform the specific light emission control that causes the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode) until the movement of the movable body is completed, The light emitting means of the movable body that is movable by the effect movement control is caused to emit light in a first special light emission pattern in a first period, and in a second period after the end of the first period, the light emission mode is different from that of the first light emission pattern. It is possible to perform the special light emission control to emit light in a different second special light emission pattern (for example, the movable body on board LED 9d, under board movable body LED 9e, frame movable body LED 9f, chance button 631B can be operated In the confirmation control, it emits light in the initial emphasis mode (white lighting) until the initial operation is completed, and in the effect operation control (for example, in the case of promotion success of the promotion effect), in the first period (for example, advance operation period) emits light in a rainbow flash mode, and in the second period (for example, during the retreat operation period), a portion that emits light in a smooth rainbow mode different from the rainbow flash mode (see FIG. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movable control and the effect movable control is being performed by the specific light emission control and the special light emission control.

[0074] [Mode 9] The game machine of form 9-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Game control means (for example, CPU103), Production control means (for example, production control CPU120), Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to play a round game in which it is impossible to enter (for example, closed state), The advantageous state includes a first advantageous state (for example, jackpot A) and a second advantageous state (for example, jackpot B) that is more advantageous than the first advantageous state, The effect control means can execute a notification effect (for example, a promotion effect) that notifies which advantageous state is in a specific round game in the first advantageous state and the second advantageous state, The notification effect is an introductory part (for example, see FIG. 53 (F21) to (F23)); a result notification part (for example, see FIG. 53 (F24) to (F29)) that is executed after the introductory part and notifies the result of the introductory part; consists of If it is the first advantageous state, the effect corresponding to the first advantageous state is executed in the result notification part, In the case of the second advantageous state, an effect corresponding to the second advantageous state is executed in the result notification part, The movable body control means, when power failure occurs immediately before the specific round game is started and then the power is turned on, the confirmation movable control is performed before the result notification part is started. The movable body is controlled so that it ends (for example, after a power failure occurs just before the opening control of the big winning hole in the second round game ends, the pachinko game machine 1 is started with a hot start In the case, the opening control of the large winning opening and the round interval period and the initial operation period are set so that the initial operation of the movable body is completed before the result notification part of the promotion effect executed in the third round game is started. set part, see Fig. 89), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the result notification part in the notification effect is not hindered by the movable body operated by the confirmation movement control.

[0075] The form 9-2 game machine is Effect control means (for example, effect control CPU120) is further provided, The effect control means controls a specific display area (for example, right game area, second path ) indicates the shooting direction of the game medium (for example, a right-handed promotion display 132SG430), and a round game-related display related to the round game in the special display area (for example, a round number display 132SG451, a winning ball display 132SG452, number of pitches displayed 132SG453, consecutive number of pitches / total number of pitches displayed 132SG454, etc.) can be displayed, The confirmation movable control is a control to move the movable body so that the movable body does not overlap the special display region with respect to the specific display region (see FIGS. 83 and 84). It is characterized by According to this feature, it is possible to provide a game machine that does not hinder the visibility of the shooting direction indicator, which has a high degree of influence on the game with the movable body that can be moved by the confirmation movement control.

[0076] Form 9-3 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The effect control means, in the specific round game, a shooting direction instruction display (for example, right-handed promotion display 132SG430) indicating the shooting direction of the game medium in a specific display area (upper right side of the display screen), and a special display area It is possible to display a given game value display related to the given game value (for example, the number of winning balls display 132SG452, the number of balls played 132SG453, etc.), The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the special display region with respect to the specific display region (see FIGS. 83 and 84). It is characterized by According to this feature, it is possible to provide a game machine that does not hinder the visibility of the shooting direction indicator, which has a high degree of influence on the game with the movable body that can be moved by the confirmation movement control.

[0077] Form 9-4 game machines are light emitting means; and a light emission control means, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When the notification effect is executed, it is possible to perform notification light emission control that causes the light emitting means of the movable body that is not movable by the confirmation movement control to emit light in a light emission pattern corresponding to the notification effect, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the notification effect (for example, the initial emphasis mode (white lighting) is a part that is not used in the mode corresponding to the promotion effect (introduction part) 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating that the movable body is under the confirmation movement control even during the notification effect by the specific light emission control and the notification light emission control.

[0078] Form 9-5 game machines are light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When a power failure occurs immediately before the specific round game is started and the power is turned on after that, notification light emission control is performed to cause the light emission means of the movable body to emit light in a light emission pattern corresponding to the notification performance. is possible and The light emission control means, when power failure occurs immediately before the specific round game is started, when the power is turned on after that, when the movable body is movable by the confirmation movement control, the movable body The light emitting means of is caused to emit light by the specific light emission control (for example, when power failure occurs immediately before the third round game is started, and then the power is turned on, the movable body is moved by the operation confirmation control. When it is on, the on-board movable body LED 9d, the lower-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g of the movable body that performs the initial action are not in the mode corresponding to the promotion production (introduction part), but in the initial emphasis mode ( white light), see Fig. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of suppressing power consumption and lightening the load when the power is turned on.

[0079] Form 9-6 gaming machines are light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is In the specific round game, it is possible to perform notification light emission control to emit light in a light emission pattern (for example, rainbow light emission mode) corresponding to the notification effect, When a power failure occurs immediately before the specific round game is started and the power is turned on after that, it is possible to cause the light emitting means to emit light by the notification light emission control, The power cutoff occurs immediately before the specific round game is started, and the notification light emission control performed when the power is turned on after that is performed when the power cutoff occurs immediately before the specific round game is started. The brightness is lower than the notification light emission control that is performed when there is no (for example, the operation confirmation control is started during the second round interval period or the third round game, and the board movable body LED 9d of the movable body that initially operates , Lower board movable LED 9e, upper frame movable LED 9f, and chance button LED 9g emit light in the initial emphasis mode (white lighting), but the part that emits light with lower luminance than when it emits light in the production operation control (promotion production). 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of suppressing power consumption and lightening the load when the power is turned on.

[0080] Form 9-7 gaming machines are The effect control means is capable of executing an action promotion effect that prompts the player to act during the execution period of the notification effect (see FIG. 53 (F23)), The action promotion effect is executed in the introductory part (see FIG. 53 (F21) to (F23)), The movable body control means terminates the confirmation movable control before the start of the introductory part when the power is turned off immediately before the specific round game is started and the power is turned on. (For example, the operation promotion part of the introduction part of the promotion effect executed in the third round game, that is, the operation promotion effect that prompts the player to operate the chance button 631B is started. the part where the initial movement of the movable body is completed before moving), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the action promotion effect in the introductory part is not hindered by the movable body operated by the confirmation movement control.

[0081] Form 9-8 gaming machines are light emitting means; Light emission control means (for example, effect control CPU 120), further comprising sound output means (for example, speakers 8L and 8R), The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The production control means can execute a movable body production using the movable body in the result notification part (see FIG. 53 (F24)), When the movable body effect is executed, the movable body control means may perform special effect movement control to move the movable body in a motion mode common to the motion mode of the movable body that is moved by the confirmation movement control. is possible and The light emission control means is performing the specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern until the movement of the movable body is completed; It is possible to perform special light emission control for causing the light emitting means of the movable body that is movable by the special effect movement control to emit light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs a sound corresponding to the movable body effect when the movable body is moved by the special effect movement control. (For example, when the initial operation is performed, the underboard movable body LED 9e emits light in a mode corresponding to the restoration display 132SG510 (eg, initial emphasis mode; white lighting), but the background sound (BGM) output is limited and promoted When the production is performed in the production, the lower board movable body LED9e emits light in a mode (for example, rainbow mode) corresponding to the promotion production (result reporting part), while the mode corresponding to the promotion production (result reporting part) The part where the sound effect is output), It is characterized by According to this feature, it is possible to provide a game machine that can easily determine which of the confirmation movement control and the special effect movement control is being performed by the specific light emission control and the special light emission control.

[0082] Form 9-9 gaming machines are The production control means is A movable body effect using the movable body can be executed in the result notification part, A display means can display an effect display corresponding to the movable body presentation, The movable body control means is When the movable body effect is executed, it is possible to perform a special effect movement control that moves the movable body in a motion mode common to the movement mode of the movable body that is moved by the confirmation movement control, When the confirmation movement control cannot be completed normally over a specific period, it is determined that an operation error has occurred, and the confirmation movement control can be performed again, When the power failure occurs immediately before the specific round game is started, and the confirmation movable control that is started when the power is turned on after that does not end normally, the timing at which it is determined to be an operation error is Overlaps with the execution period of the movable body production, When the movable body effect is executed during the specific period during which the confirmation movement control is performed, the effect display is displayed while the special effect movement control is restricted (for example, the operation confirmation control is specified If it cannot be completed normally over the period, it is determined as an operation error, and it is possible to perform operation confirmation control again, and the promotion effect is executed Immediately after the start of the third round effect. When the power is cut off and the operation check control that starts when the power is turned on does not end normally, the timing at which it is determined to be an operation error overlaps with the execution period of the promotion effect, and the operation check control is stopped. If the promotion effect is executed during the specific period during which it is being performed, the effect display may be displayed while the movable body effect is restricted), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating to the player that the movable body production has been executed by displaying effects while the confirmation movement control is not hindered by the special production movement control. can.

[0083] [Form 10] The game machine of form 10-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Game control means (for example, CPU103), Production control means (for example, production control CPU120), Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to perform a round game multiple times in which it is impossible to enter (for example, closed state), The effect control means can execute an ending effect after the final round game is completed (see FIG. 52 (F12) to (F14)), The ending production Introduction part (see Figure 52 (F12), Figure 53 (F31)), Special state notification part (for example, time saving state notification part. See FIG. 52 (F13), FIG. 53 (F32), (F34)) that is executed after the introduction part and performs notification regarding the special state controlled after the advantageous state and, consists of The movable body control means, when power failure occurs immediately before the easy-to-enter state in the final round game ends and the power is turned on after that, before the special state notification part is started. The movable body is controlled so that the confirmation movable control ends (for example, when the pachinko machine 1 is started with a hot start after a power failure occurs just before the end of the tenth final round game, In the ending period, so that the initial operation of the movable body ends before the time saving state notification part (see FIG. 53 (F32), (F34)) in which information about the time saving state is notified is started, the ending period and the initial The part where the operating period and are set (see Fig. 90), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the special state notification part in the ending effect is not hindered by the movable body operated by the confirmation movement control.

[0084] The game machine of form 10-2 is light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When power failure occurs immediately before the easy-to-enter state in the final round game ends, and the power is turned on after that, the light-emitting means of the movable body that is not movable by the confirmation movement control is set to the ending effect. It is possible to perform ending light emission control that emits light with the corresponding lamp pattern, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the ending effect (for example, the initial emphasis mode (white lighting) is a part not used in the mode corresponding to the ending effect (introduction part). 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating that the movable body is under the confirmation movement control even during the ending effect by the specific light emission control and the ending light emission control.

[0085] The game machine of form 10-3 is light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), Ending light emission control for causing the light emitting means of the movable body to emit light in a light emission pattern corresponding to the ending effect when power failure occurs immediately before the easy entry state in the final round game ends and the power is turned on thereafter. and the movable body includes a first movable body and a second movable body, The light emission control means, when a power failure occurs immediately before the easy-to-enter state ends in the final round game and the power is turned on after that, the first movable body is movable by the confirmation movement control. When the light emitting means of the first movable body is caused to emit light by the specific light emission control, and the light emitting means of the second movable body is caused to emit light by the ending light emission control (for example, the movable body that performs the initial operation on the board is caused to emit light). While the body LED 9d, the lower board movable body LED 9e, the frame upper movable body LED 9f, and the chance button LED 9g emit light in the initial emphasis mode (white lighting), the movable body LEDs of other movable bodies that are not operating are the ending production (introduction) Part) emits light in a manner corresponding to Figure 56 (B)), It is characterized by According to this feature, it is possible to provide a game machine capable of indicating that the movable body is moving by the confirmation movement control even during the ending effect.

[0086] The game machine of form 10-4 is light emitting means; Light emission control means (for example, effect control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The light emission control means is When the ending effect is executed, it is possible to perform ending light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the ending effect, When a power failure occurs immediately before the easy-to-enter state ends in the final round game and the power is turned on after that, the light-emitting means can be caused to emit light by the ending light-emitting control, In the final round game, the power failure occurs immediately before the easy-to-enter state ends, and the ending light emission control performed when the power is turned on after that does not cause the power failure immediately before the ending effect ends. (For example, when the movable body is moving by operation confirmation control, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9d, and the lower movable body LED 9e) The movable body LED 9f and the chance button LED 9g emit light with low luminance in the initial emphasis mode (white lighting) instead of the mode corresponding to the ending production (introduction part).See FIG. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of suppressing power consumption and lightening the load when the power is turned on.

[0087] [Form 11] The game machine of form 11-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), light emitting means; Game control means (for example, CPU103), Light emission control means (for example, effect control CPU 120), Movable body control means (for example, production control CPU120) and, The movable body is provided with the light emitting means (for example, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g), The movable body control means is When the power is turned on, it is possible to perform confirmation movement control (for example, operation confirmation control) to move the movable body by an operation for confirming that the movable body operates normally, When notifying that it is controlled to the advantageous state, the effect movement control (for example, the movable body effect in the win / fail button effect) is performed to move the movable body by the action for notifying that it is controlled to the advantageous state. is possible and The light emission control means is controlling the light emitting means so that the luminance of the light emitting means becomes the first luminance when the confirmation movable control is performed by the movable body control means; When the effect movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes the second luminance, The first luminance is lower in luminance than the second luminance (for example, the movable body that performs the initial action is the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g in an initial emphasized mode (white lighting), but the part that emits light at a lower luminance than when it emits light in the production operation control.See Fig. 56 (B)), The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to perform a round game multiple times in which it is impossible to enter (for example, closed state), The effect control means can execute an ending effect after the final round game is completed, The movable body control means controls the confirmation movement before the end of the execution period of the ending effect when power failure occurs immediately after the ending effect is started by the effect control means and the power is turned on. Control the movable body so that the control ends (for example, when the pachinko game machine 1 is started with a hot start after a power failure occurs immediately after the start of the ending effect, in the ending period, regarding the time saving state The ending period and the initial operation period are set so that the initial operation of the movable body is completed before the time saving state notification part (see FIG. 53 (F32) and (F34)) in which the information is notified is started. the part where the It is characterized by According to this feature, the load on the game machine is reduced by suppressing the power consumption when the power is turned on, the power is cut off at the same time as the execution of the ending effect, and the confirmation movable control when the power is turned on is performed within the execution period of the ending effect. It is possible to provide a game machine that terminates with (a player can face a high base state without worrying about the movable body that operates by confirmation movement control).

[0088] The game machine of form 11-2 is The effect control means displays when the power is turned on after a power failure occurs during the variable display, and when the power is turned on after the power failure occurs simultaneously with the execution of the ending effect. It is possible to display a restoration indication (for example, restoration indication 132SG510) on the means, The light-emission control means is operated in the following cases: a case where the power is turned on after a power failure occurs during the variable display; It is possible to perform light emission control during restoration to cause the light emitting means to emit light in a light emission pattern corresponding to the display during restoration, The movable body control means has a power failure occurring during variable display and then turned on, and a power failure occurring simultaneously with the execution of the ending effect and then powered on, It is possible to perform the confirmation movable control (for example, when the power is turned off during the variable display and then the power is turned on, or when the power is turned off at the same time as the large winning opening is controlled to be open). , after that, when the power is turned on, the part where it is possible to perform operation check control), It is characterized by According to this feature, it is possible to provide a gaming machine that prevents complicated processing when the power is turned on.

[0089] Form 11-3 gaming machines are The effect control means, when power failure occurs during the ending effect, and then the power is turned on, it is possible to display a restoration in progress display (for example, restoration in progress display 132SG510) on the display means, The light emission control means is It is possible to perform specific light emission control for causing the light emitting means of the movable body that is movable by the confirmation movement control to emit light in a specific light emission pattern (for example, an initial emphasis mode), When a power failure occurs simultaneously with execution of the ending effect by the effect control means and then the power is turned on, the light emitting means is illuminated in a light emission pattern corresponding to the display during restoration over the execution period of the ending effect. It is possible to perform light emission control during recovery to emit light with The light-emitting mode used in the specific light-emitting pattern is not used in the light-emitting pattern corresponding to the restoration-in-progress display (for example, the initial emphasis mode (white lighting) is not used in the mode (light-out) corresponding to the restoration-in-progress display. See Figure 56(B)), It is characterized by According to this feature, it is possible to provide a gaming machine capable of drawing attention to the movable body that is movable by the confirmation movement control even during recovery.

[0090] Form 11-4 gaming machines are The effect control means, when power failure occurs during the ending effect, and then the power is turned on, it is possible to display a restoration in progress display (for example, restoration in progress display 132SG510) on the display means, The light emission control means is It is possible to perform ending light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the ending effect during the execution period of the ending effect, When a power failure occurs at the same time as the execution of the ending effect and the power is turned on after that, the light emitting means is caused to emit light in a light emission pattern corresponding to the display during restoration over the execution period of the ending effect. It is possible to control light emission, The light emission control during restoration is performed at a luminance lower than that of the ending light emission control (for example, during recovery from a power failure, the lighting luminance is lower than that of the movable body LED in the effect movable control (movable body effect in the success / failure button effect). Parts that may be made to emit light (see Fig. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of suppressing power consumption and lightening the load when the power is turned on.

[0091] Form 11-5 gaming machines are The effect control means, when power failure occurs during the ending effect, and then the power is turned on, it is possible to display a restoration in progress display (for example, restoration in progress display 132SG510) on the display means, The light emission control means is It is possible to perform ending light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the ending effect during the execution period of the ending effect, When a power failure occurs at the same time as the execution of the ending effect and the power is turned on after that, the light emitting means is caused to emit light in a light emission pattern corresponding to the display during restoration over the execution period of the ending effect. It is possible to control light emission, The light emission mode used in the light emission pattern corresponding to the display during restoration is not used in the light emission pattern corresponding to the ending effect (for example, the mode corresponding to the display during restoration (turns off) is used in the ending effect (ending introduction) A portion that is not used in the light emitting mode corresponding to the corresponding mode (see FIG. 56(B)), It is characterized by According to this feature, it is possible to provide a game machine capable of notifying that restoration is in progress when the power is turned on, even if the ending effect is being performed before power failure.

[0092] [Form 12] Form 12-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Movable body control means (for example, production control CPU120), Game control means (for example, CPU103), Production control means (for example, production control CPU120), Display means (for example, image display device 5), There are a normal state (for example, normal game state) and a special state (for example, time saving state) that is more advantageous than the normal state, The specific identification information includes first identification information (eg, first special symbol) and second identification information (eg, second special symbol), The normal state is a state in which variable display of the first identification information is likely to be executed, The special state is a state in which variable display of the second identification information is likely to be executed, During the special state, information regarding the advantageous state (for example, the number of consecutive games / total number of pitches displayed 132SG454) can be displayed in the first display area of ​​the display means, During the special state, in the second display area of ​​the display means, pending information (for example, second pending storage number and second pending display 132SG002) related to variable display of the second identification information can be displayed, When the power is turned on, the movable body control means can perform confirmation movement control for moving the movable body by an operation for confirming that the movable body operates normally, The confirmation movable control is a control to move the movable body so that the movable body does not overlap the first display area with respect to the second display area (for example, power failure occurred during time saving). After that, if the initial operation is performed when the hot start is started and the recovery is performed, the on-board movable body 32A displays the second reserved memory number (display area 5SL) and the second reserved display 132SG002 (second reserved display area 132SG012). The time during which the player is visually invisible (or impossible) is made shorter than the time during which the lower board movable body 32B overlaps with the big win information display (for example, the number of consecutive games / total number of balls played 132SG454). 2, the part where each movable body is set to perform the initial operation (see Fig. 92), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the second display area, which has a high degree of influence on the game with the movable body operated by the confirmation movement control, is less hindered than that of the first display area.

[0093] The game machine of form 12-2 is The information about the advantageous state displayed in the first display area does not change during the special state, while the pending information displayed in the second display area can change during the special state (for example, The number of consecutive games / total number of balls displayed 132SG454 does not change during the time saving state, while the second reserved memory number (display area 5SL) and the second reserved display 132SG002 change the number of prizes even in the time saving state and predictive prediction parts whose display mode can be changed), It is characterized by According to this feature, it is possible to provide a game machine that is less disturbed than information regarding an advantageous state in which the visibility of the pending information, which may change with the movable body operated by the confirmation movement control, does not change.

[0094] Form 12-3 gaming machines are The range in which the movable body that can be moved by the confirmation movement control overlaps the first display area is larger than the range in which the movable body that can be moved by the confirmation movement control overlaps the second display area (for example, Due to the initial action, the movable body 32A on the board exceeds the display area 5SL of the number of second reserved memories and the second reserved display area 132SG012 of the second reserved display 132SG002. / The part where the range overlapping the display area of ​​​​the total number of balls displayed 132SG454 is larger), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the second display area, which has a high degree of influence on the game with the movable body operated by the confirmation movement control, is less hindered than that of the first display area.

[0095] [Form 13] The game machine of form 13-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Production control means (for example, production control CPU120), Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The effect control means is capable of performing an action promotion effect that prompts the player to move during the variable display based on the specific variable display pattern, The specific variable display pattern is The first part (for example, the period of (D1) to (D5) in FIG. 50) until the action promotion effect is executed; a second part that is executed after the first part and in which the result of the action promotion effect is notified (for example, the result notification part of (D6) and (D7) in FIG. 50); consists of The movable body control means, when power failure occurs immediately before the specific variable display is started and power is turned on after that, the confirmation movable control is performed before the second part is started. Control the movable body so that it ends (for example, when the pachinko machine 1 is started with a hot start after a power failure occurs just before the end of the variation before the button notice is executed, The part where the movable body is controlled so that the initial action ends before the button notice (result notification part) starts (see Fig. 94), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the second part in the action promotion effect is not hindered by the movable body that operates by the confirmation movement control.

[0096] Form 13-2 gaming machines are Game control means (for example, CPU103) is further provided, Said game control means is capable of transmitting specific information (for example, a prize-winning effect designation command specifying button advance notice execution) to said effect control means, The effect control means can perform the action promotion effect based on the specific information transmitted from the game control means, The movable body control means can change the control content of the confirmation movement control based on the specific information when a power failure occurs immediately before the specific fluctuation is started and the power is turned on after that. Possible (For example, if a variation pattern specification command specifying a specific variation pattern (with button notice) is received within a specified time (eg, 4000 ms) after receiving a power failure recovery specification command, the initial operation being executed (about 20 seconds) may be interrupted and switched to a shortened initial action with a shorter action period (for example, 5 seconds) than the initial action being executed), It is characterized by According to this feature, it is possible to perform suitable confirmation movement control in consideration of the start of a specific change.

[0097] [Form 14] Form 14-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Production control means (for example, production control CPU120), Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The effect control means can execute a start effect (for example, start time notice) when a variable display based on a specific variable display pattern is started, The production at the start is The introductory part (see Figure 48 (B2) to (B6)), a result notification part (see FIGS. 48(B3a) to (B6a)) which is executed after the introduction part and notifies the result of the introduction part; consists of The movable body control means, when a power failure occurs immediately before the variable display based on the specific variable display pattern is started and the power is turned on after that, before the result notification part is started. The movable body is controlled so that the confirmation movable control ends (for example, after a power failure occurs immediately before the end of the fluctuation before the start notice is executed, the pachinko machine 1 is hot-started. When it is activated by the start time notice (result notification part), the part where the movable body is controlled so that the initial action is completed before the start (see Fig. 95), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the start stage effect is not hindered by the movable body operated by the confirmation movement control.

[0098] Form 14-2 game machines are Game control means (for example, CPU103) is further provided, The game control means is capable of transmitting specific information (for example, a prize-winning effect designation command that designates advance notice execution at the start) to the effect control means, and The effect control means is capable of performing the start time effect based on the specific information transmitted from the game control means, The movable body control means can change the control content of the confirmation movement control based on the specific information when a power failure occurs immediately before the specific fluctuation is started and the power is turned on after that. It is possible (for example, based on the specific effect control command, the effect control CPU 120 can change the execution period of the initial action so that the initial action ends before the start time notification result notification part is started. part), It is characterized by According to this feature, it is possible to perform suitable confirmation movement control in consideration of the start of a specific variation.

[0099] [Form 15] Form 15-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Production control means (for example, production control CPU120), Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The effect control means can execute variable display of the identification information based on a specific variable display pattern, and once the variable display of the identification information is stopped, the variable display of the identification information is executed again. It is possible to perform a re-variable display notification effect (for example, pseudo continuous notice) to notify The re-variable display notification effect is an introductory part (see FIG. 49 (C3) to (C5)) for inciting whether or not re-variable display of identification information is to be executed; A result notification part (see FIGS. 49 (C6), (C10), and (C9)) that is executed after the introduction part and notifies the result of the introduction part; consists of The movable body control means, when a power failure occurs immediately before the variable display of the identification information based on the specific variable display pattern is started and the power is turned on after that, before the result notification part is started. Control the movable body so that the confirmation movable control is completed before (for example, after a power failure occurs just before the end of the variation before the variation in which the pseudo continuous notice is executed, the pachinko machine 1 When activated by hot start, the part where the movable body is controlled so that the initial action is completed before the pseudo continuous notice (result notification part) is started (see Fig. 96), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the re-variable display notification effect is not hindered by the movable body operated by the confirmation movement control.

[0100] Form 15-2 gaming machines are Game control means (for example, CPU103) is further provided, The game control means is capable of transmitting specific information (for example, a prize-winning effect designation command that designates pseudo consecutive notice execution) to the effect control means, The effect control means can perform the re-variable display notification effect (for example, pseudo consecutive notice) based on the specific information transmitted from the game control means, The movable body control means can change the control content of the confirmation movement control based on the specific information when a power failure occurs immediately before the specific fluctuation is started and the power is turned on after that. It is possible (for example, based on the specific effect control command, the effect control CPU 120 can change the execution period of the initial action so that the initial action ends before the result notification part of the pseudo continuous notice is started. part), It is characterized by According to this feature, it is possible to perform suitable confirmation movement control in consideration of the start of a specific variation.

[0101] [Form 16] Form 16-1 game machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Movable body control means (for example, production control CPU120), Display means (for example, image display device 5), There are a normal state (for example, normal game state) and a special state (for example, time saving state) that is more advantageous than the normal state, The normal state is a state designed to shoot the game medium to the first game area (for example, the left game area) side, The special state is a state designed to shoot the game medium to the second game area (for example, the right game area) side, In the normal state, the display means displays a first game area side launch promotion display (e.g., left-hand hitting promotion display) in a specific display area (upper right side of the display screen) to prompt the user to shoot the game medium toward the first game area side. 132SG530) can be displayed, and a display corresponding to the normal state can be displayed in a predetermined display area, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The confirmation movable control is a control to move the movable body so that the movable body does not overlap the predetermined display region with respect to the specific display region (for example, when power is cut off during variable display in the normal state). After the occurrence, when the initial action is performed when it is activated by hot start and restored, the time during which the player can not see (or cannot) recognize the movable body 32A on the board overlaps the left-handed promotion display 132SG530 is shortened. (Refer to Figures 97 and 98), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the first game area side promotion notification is not hindered by the movable body operated by the confirmation movement control.

[0102] Form 16-2 gaming machines are The display means is capable of displaying a recovery-in-progress display (for example, a recovery-in-progress display 132SG510) until the variable display ends when a power failure occurs during the variable display and then the power is turned on, It is possible to perform the first game area promotion notification (for example, left-handed promotion display 132SG530) when the restoration display is displayed, It is characterized by According to this feature, it is possible to provide a gaming machine capable of suitably notifying the shooting direction of the game medium even during recovery.

[0103] Form 16-3 gaming machines are As the first game area promotion notification, it is possible to display the first game area promotion notification display (for example, left-handed promotion display 132SG530) and output the first game area promotion notification sound, When the confirmation movable control is performed based on power-on with initialization, the first game area promotion notification display is displayed in the specific display area, while the first game area promotion notification sound is output. restricted, When the confirmation movable control is performed based on power-on without initialization, the first game area promotion notification display is displayed in the specific display area, and the first game area promotion notification sound is output. is performed (for example, while the left-hand drive promotion display 132SG530 is displayed on the upper right side of the display screen, the left-hand drive operation promotion notification sound is limited, and after the power failure occurs, the operation is confirmed based on the fact that it was started with a hot start. When control is performed, a left-handed operation promotion indication 132SG530 is displayed on the upper right side of the display screen, while a left-handed operation promotion notification sound is output), It is characterized by According to this feature, it is possible to perform a suitable first game area promotion notification in consideration of the situation at the time of power-on.

[0104] Form 16-4 gaming machines are In the normal state, when the game medium enters a predetermined area (for example, passage gate 41, etc.) provided on the second game area side, the first game area promotion notification (for example, left-handed promotion display 132SG530) is performed. is possible and It is possible to perform a special first game area promotion notification with a higher priority than the first game area promotion notification based on the fact that a specific number of game media has entered the predetermined area in the normal state, It is possible to perform the special first game area promotion notification over a period longer than the period in which the movable body is movable by the confirmation movable control (for example, in the normal state, the gate switch 21 has a specific number of game balls ( For example, it is possible to perform a special left-handed operation promotion notification with a higher priority than the left-handed operation promotion notification based on the entry of 5 pieces), and the period during which the movable body operates by operation confirmation control (for example, 20 seconds), it is possible to perform special left-handed operation promotion notification over a period longer than It is characterized by According to this feature, it is possible to provide a game machine that does not hinder the special first game area promotion notification by the movable body that is movable by the confirmation movable control.

[0105] [Form 17] Form 17-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Movable body control means (for example, production control CPU120), a display means (for example, an image display device 5); Game control means (for example, CPU103) and, The game control means sets the variable means (for example, the special variable winning ball device 7) to an easy-to-enter state (for example, an open state) in which game media can enter during the advantageous state. It is possible to play a round game in which it is impossible to enter (for example, closed state), The display means is During the round game, if power failure occurs and then the power is turned on, it is possible to display a restoration-in-progress display (for example, restoration-in-progress display 132SG510) in a predetermined display area, After that, display corresponding to the round game (for example, number of rounds display 132SG451, number of winning balls display 132SG452, number of balls played 132SG453, number of consecutive games / total number of balls played 132SG454, etc.) is displayed in the predetermined display area. is possible and When displaying either the display corresponding to the round game or the display during recovery, a shooting direction instruction display (for example, right-handed promotion display 132SG430) indicating the shooting direction of the game medium is displayed in the specific display area, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The confirmation movable control is a control to move the movable body so that the movable body does not overlap the predetermined display area with respect to the specific display area (for example, power failure during the round game in the jackpot game state). After the occurrence of, when the initial action is performed when the hot start is activated and the recovery is performed, the on-board movable body 32A displays information corresponding to the round game (for example, the number of rounds display 132SG451, the number of winning balls display 132SG452, the number of winning balls display 132SG452, The number of balls display 132SG453, the number of consecutive shots / total number of balls displayed 132SG454, etc.) are superimposed on the front side of the predetermined area (see FIG. 83 (A)) to promote right-handed hitting displayed in the operation confirmation control. The part that operates so as not to overlap on the front side of the display 132SG430 (see Figures 99 and 100), It is characterized by According to this feature, it is possible to provide a game machine that does not hinder the visibility of the shooting direction indicator, which has a high degree of influence on the game with the movable body that can be moved by the confirmation movement control.

[0106] Form 17-2 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The production control means can execute a movable body production using the movable body, The movable body control means is capable of performing predetermined movement control for moving the movable body by a predetermined action when the movable body effect is executed, the movable body movable by the predetermined movement control is superimposed on the specific display area; The confirmation movable control can move the movable body in a manner that does not include the predetermined operation in the predetermined movable control (for example, when the power is turned on after a power failure occurs during variable display in a normal state). The initial motion of is performed in a motion mode including a moving body notice production motion (reciprocating motion between the origin position and the intermediate position) in which the support portion 32b overlaps the right-handed promotion display 132SG430. After a power failure occurs during the variable display in the time-saving state, the initial action when the power is turned on is the production action in the movable body notice that overlaps the right-handed promotion display 132SG430 (reciprocating action between the origin position and the intermediate position ) performed in a manner that does not include ), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable body that is movable by the confirmation movement control.

[0107] [Form 18] Form 18-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Movable body control means (for example, production control CPU120), Display means (for example, image display device 5), The display means is When a power outage occurs and then the power is turned on, it is possible to display a restoration in progress display (for example, a restoration in progress display 132SG510), It is possible to display character information indicating that restoration is in progress in a predetermined display area as the display during restoration, Along with the display during recovery, it is possible to display a shooting direction instruction display (for example, right-handed promotion display 132SG430) indicating the shooting direction of the game medium in a specific display area, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The confirmation movable control is a control to move the movable body so that the movable body does not overlap the predetermined display area with respect to the specific display area (for example, power failure during the round game in the jackpot game state). After the occurrence of, when the initial operation is performed when it is activated by hot start and restored, the on-board movable body 32A is displayed in the operation confirmation control rather than being superimposed on the front side of the restoration in progress display 132SG510 The part that operates so as not to overlap on the front side of the right-handed promotion display 132SG430 (see Figures 99 and 100), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the shooting direction instruction, which is a movable body operated by the confirmation movement control and has a high degree of influence on the game, is less hindered than the character information indicating that restoration is in progress. .

[0108] Form 18-2 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The production control means can execute a movable body production using the movable body, The movable body control means is capable of performing a predetermined effect movement control for moving the movable body by a predetermined action when the movable body effect is executed, The movable body movable by the predetermined effect movement control is superimposed on the specific display area, The confirmation movable control can move the movable body in a manner that does not include the predetermined operation in the predetermined effect movable control (for example, power is turned on after a power failure occurs during variable display in a normal state. The initial operation of the time is performed in an operation mode including the production operation (reciprocating operation between the origin position and the intermediate position) of the movable body notice that the support portion 32b overlaps with the right-handed promotion display 132SG430. After a power failure occurs during the variable display in the time-saving state, the initial action when turning on the power is the production action in the movable body notice that overlaps with the right-handed promotion display 132SG430 (reciprocating between the origin position and the intermediate position a part performed in an operational manner that does not include an action)), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable body that is movable by the confirmation movement control.

[0109] Form 18-3 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The production control means can execute a movable body production using the movable body, The movable body control means is capable of performing special effect movement control for moving the movable body by a special action when the movable body effect is executed, The movable body movable by the special movement control is superimposed on the predetermined display area, The confirmation movable control can move the movable body in a manner including the special action in the special movable control, Power failure occurs during the advantageous state, and then the movable body that is movable by the confirmation movement control that is performed when the power is turned on is moved by the special movement control during the period in which the movable body stays in the predetermined display area. The time that the movable body stays in the predetermined display area is longer (for example, the time that the lower board movable body 32B stays in the production position that overlaps with the restoration display 132SG510 is the initial action, the production action of the movable body production the part that may be shorter than It is characterized by According to this feature, when power is cut off during an advantageous state and then the power is turned on, the movable body is not superimposed on the predetermined display area for a long period of time due to the confirmation movement control performed when the power is turned on. It is possible to provide a game machine which does not hinder determination of whether the game is in progress or not.

[0110] [Form 19] Form 19-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., big win game state) for a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Movable body control means (for example, production control CPU120), Display means (for example, image display device 5), There are a normal state (for example, normal game state) and a special state (for example, time saving state) that is more advantageous than the normal state, The display means is During the special state, when a power failure occurs and then the power is turned on, a restoration-in-progress display (for example, restoration-in-progress display 132SG510) can be displayed in a predetermined display area, After that, it is possible to display a display corresponding to the special state in the predetermined display area, When displaying either the display corresponding to the special state or the display during recovery, a shooting direction instruction display (for example, right-handed promotion display 132SG430) indicating the shooting direction of the game medium is displayed in the specific display area, When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The confirmation movable control is a control to move the movable body so that the movable body does not overlap the predetermined display region with respect to the specific display region (for example, power failure during variable display in the time saving state After the occurrence, when the initial operation is performed when it is started with a hot start and restored, the movable body 32A on the board displays information corresponding to the time saving state (for example, the production mode display 132SG221, the time saving remaining display 132SG201, the number of consecutive houses / Total pitch display 132SG454, etc.) is displayed in the front side of the predetermined area (see Fig. 101 (B) (C)). A part that operates so that it does not overlap on the front side of the specific area (see FIG. 101 (A)). See FIG. 101), It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the shooting direction indication display, which is a movable body that is movable by the confirmation movement control and has a high degree of influence on the game, is less hindered than the during-restoration display.

[0111] Form 19-2 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The production control means can execute a movable body production using the movable body, The movable body control means is capable of performing a predetermined effect movement control for moving the movable body by a predetermined action when the movable body effect is executed, The movable body movable by the predetermined effect movement control is superimposed on the specific display area, The confirmation movable control can move the movable body in a manner that does not include the predetermined action in the predetermined effect movable control (for example, the initial action is the right-handed promotion display 132SG430 and the support portion 32b overlaps While it is performed in an operation mode that includes the performance action of the movable body notice (reciprocating motion between the origin position and the intermediate position), the power is turned on after the power failure occurs during the variable display during the big hit or the time saving state. The initial action at time is the part performed in the action mode that does not include the production action (reciprocating action between the origin position and the intermediate position) in the movable body notice that overlaps with the right-handed promotion display 132SG430), It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable body that is movable by the confirmation movement control.

[0112] [Form 20] The game machine of form 20-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., big win game state) for a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and a movable body; movable body control means; a display means; There is a normal state and a special state that is more advantageous than the normal state, The display means is capable of displaying, in the special state, a shooting direction instruction display indicating the shooting direction of the game medium in a specific display area, and displaying information regarding the advantageous state in a predetermined display area, When the power is turned on, the movable body control means can perform confirmation movement control for moving the movable body by an operation for confirming that the movable body operates normally, The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the predetermined display area with respect to the specific display area. It is characterized by According to this feature, it is possible to provide a game machine in which the visibility of the shooting direction indication, which is a movable body operated by the confirmation movement control and has a high degree of influence on the game, is less hindered than the information regarding the advantageous state.

[0113] Form 20-2 gaming machines are Further comprising production control means, The production control means can execute a movable body production using the movable body, The movable body control means is capable of performing a predetermined effect movement control for moving the movable body by a predetermined action when the movable body effect is executed, The movable body movable by the predetermined effect movement control is superimposed on the specific display area, The confirmation movable control can move the movable body in a manner that does not include the predetermined action in the predetermined effect movable control. It is characterized by According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not hindered by the movable body that is movable by the confirmation movement control.

[0114] [Form 21] The game machine of form 21-1 is A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., big win game state) for a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), Game control means (for example, CPU103), a display means (for example, an image display device 5); Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by an operation for confirming that the movable body operates normally (for example, a performance 31 and 32 by the control CPU 120 executing the operation confirmation control process, which performs the initial movement of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101) , The game control means can perform specific identification information light emission control that indicates the result of variable display of the specific identification information by a plurality of light emitting means (for example, the CPU 103 controls a plurality of special symbols constituting a special symbol when the variable display is stopped). part that can be lit in combination according to the variable display result), The display means is capable of displaying a startup preparation display (for example, a startup preparation display 132SG500 shown in FIG. 102(D)) when the power is turned on, When the power is turned on, The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 103(A)), After that, the specific identification information emission control is performed (for example, as shown in FIG. 103 (A), the special symbol lamps constituting the special symbol display devices 4A and 4B are emitted in a manner indicating the deviation), After that, the confirmation movable control is performed (for example, as shown in FIG. 103(A), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is easy to recognize that the power supply to the game machine has started by the startup preparation display, and the specific identification light emission control that has a high degree of influence on the game can be confirmed. It is possible to provide a game machine that can be confirmed without being leaked.

[0115] The game machine of form 21-2 is When the power is turned on, The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 103(B)), After that, the specific identification information emission control is performed (for example, as shown in FIG. 103 (B), the special symbol lamps constituting the special symbol display devices 4A and 4B are emitted in a manner indicating the deviation), After that, when the variable display is started based on the establishment of the starting condition while the start preparation display is being displayed and before the confirmation movable control is performed, the restoration in progress display is displayed by the display means ( For example, as shown in FIG. After that, the confirmation movable control is performed (for example, as shown in FIG. 103(B), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine that does not start the movement of the movable body by the confirmation movement control in a state where the display corresponding to the variable display is displayed on the display means (interfering with the confirmation work). be able to.

[0116] Form 21-3 gaming machines are When a power failure occurs during variable display and then the power is turned on (for example, when the pachinko machine 1 is started with a hot start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 104(A)), After that, the specific identification information emission control is performed (for example, as shown in FIG. 104 (A), the special symbol lamps constituting the special symbol display devices 4A and 4B are emitted in a manner indicating the deviation), After that, when the variable display executed before the power failure is not completed while the start preparation display is being displayed and before the confirmation movable control is performed, the restoration in progress display is displayed by the display means. We (for example, the part where the restoration display 132SG510 is displayed as shown in FIG. 104(A)), After that, the confirmation movable control is performed (for example, as shown in FIG. 103(B), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control. Form 21-4 gaming machines are Hold storage means (for example, special figure hold storage unit 132SG151 shown in FIG. 9) that can store hold information related to variable display is further provided, When a power failure occurs during variable display and then the power is turned on (for example, when the pachinko machine 1 is started with a hot start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 104(B)), After that, the specific identification information emission control is performed (for example, as shown in FIG. 104 (B), the special symbol lamps constituting the special symbol display device 4A, 4B are emitted in a manner indicating the deviation), After that, while the activation preparation display is being displayed and before the confirmation movable control is performed, the variable display executed before the power failure is completed, and the variable display is changed based on the hold information stored before the power failure. When the display is started, the display during recovery is displayed by the display means (for example, as shown in FIG. 104(B), the portion where the display during recovery 132SG510 is displayed), After that, the confirmation movable control is performed (for example, as shown in FIG. 104(B), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine that does not start the movement of the movable body by the confirmation movement control in a state where the display corresponding to the variable display is displayed on the display means (interfering with the confirmation work). be able to.

[0117] [Form 22] Form 22-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., big win game state) for a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), Light emission control means (for example, effect control CPU 120), a display means (for example, an image display device 5); Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by an operation for confirming that the movable body operates normally (for example, a performance 31 and 32 by the control CPU 120 to perform the initial movement of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101) , The light emission control means can perform initialization corresponding light emission control for causing the plurality of light emitting means to emit light in a manner corresponding to the initialization (for example, as shown in FIGS. 61 and 62, the frame LED 9a , 9b, board top movable body LED 9d, board bottom movable body LED 9e, frame top movable body LED 9f, chance button LED 9g part that emits light in the initialization notification mode), The display means is capable of displaying a startup preparation display (for example, a startup preparation display 132SG500 shown in FIG. 102(D)) when the power is turned on, When the power is turned on with initialization (for example, when the pachinko machine 1 is started with a cold start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 61), After that, the light emission control for initialization is performed (for example, as shown in FIG. 61, the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g are initialized. Part that emits light in the notification mode), After that, the confirmation movement control is performed (for example, as shown in FIG. 61, the portion where the initial movement of the board top movable body 32A, the board bottom face 32B, the frame top movable body 132SG101, and the chance button 631B is executed), It is characterized by According to this feature, it is easy to recognize that the power supply to the game machine has started by the startup preparation display, and it is possible to confirm the initialization corresponding light emission control without being distracted by the movable body that operates by the movement control. machine can be provided.

[0118] Form 22-2 gaming machines are Light emitting means (for example, frame LEDs 9a and 9b, upper board movable body LED 9d, lower board movable body LED 9e, upper frame movable body LED 9f, chance button LED 9g) are further provided, When a power failure occurs during variable display and then the power is turned on (for example, when the pachinko machine 1 is started by hot start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 105(A)), After that, light emission control during restoration is performed to cause the light emitting means to emit light according to the pattern during restoration (for example, as shown in FIG. A part that makes the upper movable body LED 9f and the chance button LED 9g) emit light in a manner corresponding to the restoration process), After that, the confirmation movable control is performed (for example, as shown in FIG. 105(A), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, the game machine can prevent the movement of the movable body by the confirmation movement control from being started (interfering with the confirmation work) while the light emitting means is emitting light in the light emission pattern corresponding to the variable display. can provide.

[0119] Form 22-3 gaming machines are Light emitting means (for example, frame LEDs 9a and 9b, upper board movable body LED 9d, lower board movable body LED 9e, upper frame movable body LED 9f, chance button LED 9g) are further provided, When a power failure occurs during variable display and then the power is turned on (for example, when the pachinko machine 1 is started by hot start), The boot preparation display is performed (for example, as shown in FIG. 105(B), the portion where the boot preparation display 132SG500 is displayed), After that, light emission control during restoration is performed to cause the light emitting means to emit light according to the pattern during restoration (for example, as shown in FIG. A part that makes the upper movable body LED 9f and the chance button LED 9g) emit light in a manner corresponding to the restoration process), After that, when the variable display executed before the power failure is finished while the start preparation display is being displayed and before the confirmation movable control is performed, the light emission control means causes the light emission means to correspond to the background display. 105(B), frame LEDs 9a and 9b, upper board movable body LED 9d, lower board movable body LED 9e, upper frame movable body LED 9f, The part that makes the chance button LED 9g emit light according to the background image), After that, the confirmation movable control is performed (for example, as shown in FIG. 105(B), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, the game machine can prevent the movement of the movable body by the confirmation movement control from being started (obstructing the confirmation work) while the light emitting means is emitting light in a light emission pattern corresponding to the variable display. can provide.

[0120] Form 22-4 gaming machines are Light emitting means (for example, frame LEDs 9a and 9b, upper board movable body LED 9d, lower board movable body LED 9e, upper frame movable body LED 9f, chance button LED 9g) are further provided, When a power outage occurs during one round game out of a plurality of round games, and then the power is turned on (for example, when the pachinko gaming machine 1 is started by hot start after the power outage during the round game), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 106(A)), After that, light emission control during restoration is performed to cause the light emitting means to emit light according to the pattern during restoration (for example, as shown in FIG. The part that makes the upper movable body LED 9f and the chance button LED 9g emit light in a manner corresponding to the restoration process), After that, when the one round game executed before the power failure is not completed while the activation preparation display is being displayed and before the confirmation movable control is performed, the light emission control during restoration is continued. (For example, as shown in FIG. 106(A), when the round game from before the power failure is not completed while the startup preparation display 132SG500 is being displayed, the frame LEDs 9a and 9b, the on-board movable body LED 9d, The part where light emission continues in a mode corresponding to the recovery of the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g), After that, the confirmation movable control is performed (for example, as shown in FIG. 105(B), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, (a game machine that does not start the movement of the movable body by the confirmation movement control in a state where the light emission means is emitting light in a light emission pattern corresponding to the round game (obstructing the confirmation work) can be provided.

[0121] Form 22-5 gaming machines are Light emitting means (for example, frame LEDs 9a and 9b, upper board movable body LED 9d, lower board movable body LED 9e, upper frame movable body LED 9f, chance button LED 9g) are further provided, When a power outage occurs during one round game out of a plurality of round games, and then the power is turned on (for example, when the pachinko gaming machine 1 is started by hot start after the power outage during the round game), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 106(A)), After that, light emission control during restoration is performed to cause the light emitting means to emit light according to the pattern during restoration (for example, as shown in FIG. The part that makes the upper movable body LED 9f and the chance button LED 9g emit light in a manner corresponding to the restoration process), After that, while the start preparation display is being displayed and before the confirmation movable control is performed, the one round game that was being executed before the power cut is finished, and the next round game of the one round game is started. When it is started, the light emission control during recovery is continuously performed (for example, as shown in FIG. Frame LEDs 9a and 9b, on-board movable body LED 9d, on-board movable body LED 9e, on-frame movable body LED 9f, and chance button LED 9g (portion where light emission continues in a mode corresponding to restoration), After that, the confirmation movable control is performed (for example, as shown in FIG. 106(B), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, the game machine can prevent the movement of the movable body by the confirmation movement control from being started in a state where the light emission means is emitting light in a light emission pattern corresponding to the round game (interfering with the confirmation work). can provide.

[0122] [Form 23] Form 23-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), Game control means (for example, CPU103), a display means (for example, an image display device 5); Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by an operation for confirming that the movable body operates normally (for example, a performance 31 and 32 by the control CPU 120 to perform the initial movement of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101) , The game control means is If the result of the variable display of the normal identification information is the predetermined display result, it is possible to control the normal variable means to be in an easy-to-enter state (for example, the variable display result of the normal pattern is a hit (normal pattern hit) If this is the case, the part where the opening control is executed to open the variable winning ball device 6B for a predetermined period), When a power failure occurs while the normal variable means is in the easy-to-enter state and the power is turned on, it is possible to perform special control to put the normal variable means in the easy-to-enter state again ( For example, when power failure occurs when the variable winning ball device 6B is in the open state based on the occurrence of a normal symbol hit, the variable winning ball device is activated based on the hot start of the pachinko game machine 1. The part that controls 6B to open again), The display means is capable of displaying a startup preparation display (for example, startup preparation display 132SG500) when the power is turned on, When the normal variable means is controlled to be in the easy-to-enter state, the power is turned off, and then when the power is turned on (for example, after the power is turned off when the variable winning ball device 6B is in the open state) When pachinko machine 1 is powered off and then restarted by hot start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 107(A)), After that, the special control is performed (for example, as shown in FIG. 107(A), the part that changes the variable winning ball device 6B to the open state), After that, the confirmation movable control is performed (for example, as shown in FIG. 107(A), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is easy to recognize that the power supply to the game machine has started by the startup preparation display, and when the normal variable means is in the easy-to-enter state, the power is cut off, and when the power is turned on (recovery from power failure) To provide a game machine in which a player can quickly confirm that a normal variable means is in the easy-to-enter state same as before power cutoff and can be confirmed without being distracted by a movable body operated by confirmation movement control.

[0123] Form 23-2 gaming machines are When the normal variable means is controlled to be in the easy-to-enter state, the power is turned off, and then when the power is turned on (for example, after the power is turned off when the variable winning ball device 6B is in the open state) When pachinko machine 1 is powered off and then restarted by hot start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 107(A)), After that, the special control is performed (for example, as shown in FIG. 107(A), the part that changes the variable winning ball device 6B to the open state), After that, when the game medium enters the normal variable means that is in the easy-to-enter state by the special control during the display of the startup preparation display and before the confirmation movable control is performed, the display means The display during restoration is performed (for example, as shown in FIG. 107(A), the portion where the display during restoration 132SG510 is displayed after the game ball has won the variable winning ball device 6B in the open state), After that, the confirmation movable control is performed (for example, as shown in FIG. 107(A), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0124] Form 23-3 gaming machines are When power failure occurs during variable display of normal identification information where the result of variable display is a predetermined display result, and then the power is turned on (for example, variable display of normal symbols has been executed before the power failure occurred, When pachinko machine 1 is started by hot start s), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 107(B)), After that, control is performed to set the normal variable means to the easy-to-enter state (for example, as shown in FIG. 107(B), the portion that changes the variable winning ball device 6B to the open state), After that, the confirmation movable control is performed (for example, as shown in FIG. 107(A), the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0125] [Form 24] Form 24-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable bodies (for example, on-board movable body 32A, on-board movable body 32B, on-frame movable body 132SG01, chance button 631B), Game control means (for example, CPU103), a display means (for example, an image display device 5); Movable body control means (for example, production control CPU120) and, When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by an operation for confirming that the movable body operates normally (for example, a performance 31 and 32 by the control CPU 120 executing the operation confirmation control process, which performs the initial movement of the on-board movable body 32A, the lower-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101) , The game control means is During the advantageous state, it is possible to control the variable means to an easy-to-enter state in which game media can easily enter (for example, a portion that controls the special variable winning ball device 7 to be in an open state), When power is cut off when the variable means is in the easy-to-enter state, and then the power is turned on, it is possible to perform special control to put the variable means in the easy-to-enter state again ( For example, in the event that power failure occurs while the special variable winning ball device 7 is in the open state, the special variable winning ball device 7 is opened again based on the hot start of the pachinko game machine 1. part to control), The display means is When the power is turned on, it is possible to display a boot preparation display (for example, boot preparation display 132SG500 shown in FIG. 102(D)), When a power failure occurs during the advantageous state and then the power is turned on, it is possible to display a restoration in progress display (for example, as shown in FIG. ), During the advantageous state, the power is cut off when the variable means is controlled to be in the easy-to-enter state, and then when the power is turned on (for example, during a jackpot game, a round game When power failure occurs when the special variable winning ball device 7 is in the open state, and the pachinko machine 1 is activated by hot start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 108), After that, the special control is performed (for example, as shown in FIG. 108, the part that changes the special variable winning ball device 7 to the open state), After that, the display during restoration is displayed (for example, as shown in FIG. 108, the portion where the display during restoration 132SG510 is displayed), After that, the confirmation movable control is performed (for example, as shown in FIG. 108, the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is easy to recognize that the power supply to the game machine has started by the startup preparation display, and when the variable means is in the easy-to-enter state, the power is cut off, and when the power is turned on (recovery from power failure), the game can be played. To provide a game machine in which a player can quickly confirm that a variable means is in the easy-to-enter state that is the same as before power cutoff and without being distracted by a movable body operated by confirmation movement control.

[0126] Form 24-2 gaming machines are It is possible to perform multiple round games in the advantageous state (for example, as shown in FIG. 8, a portion that can execute 3 to 10 round games as a jackpot game), In the round game, it is possible to perform control to set the variable means to the easy-to-enter state and control to set the variable means to the non-enterable state (for example, as a round game, the special winning ball device 7 is set to the open state the part that controls the closed state and the part that controls the closed state), When the variable means is controlled to be in the easy-to-enter state, the power is turned off, and then when the power is turned on (for example, during a jackpot game, the special variable winning ball device 7 is turned on as a round game When power failure occurs in the open state and pachinko machine 1 is activated by hot start), The boot preparation display is displayed (for example, the portion where the boot preparation display 132SG500 is displayed as shown in FIG. 108), After that, the special control is performed (for example, as shown in FIG. 108, the part that changes the special variable winning ball device 7 to the open state), After that, during the display of the start preparation display, the special control in one round game is completed, and when the control of the variable means in the next round game is performed to make the entry impossible state, the restoration display is displayed (for example, as shown in FIG. 108, when the round game is finished while the startup preparation display 132SG500 is displayed and the special variable winning ball device 7 is controlled to the fence s state, the recovery display 132SG510 is displayed. displayed part), After that, the confirmation movable control is performed (for example, as shown in FIG. 108, the portion where the initial motion of each movable body is executed), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0127] [Form 25] Form 25-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and Movable body (for example, on-board movable body 32A, on-board movable body 32B, chance button 631B, on-frame movable body 132SG101), Movable body control means (for example, production control CPU120), Display means (for example, image display device 5), When the power is turned on, the movable body control means can perform confirmation movement control (for example, operation confirmation control) for moving the movable body by an operation for confirming that the movable body operates normally. is possible and The display means is When the power is turned on with initialization (for example, cold start processing), it is possible to display an initialization display (for example, initialization notification display 132SG600) indicating initialization, When the power is turned on with initialization, The initialization display is displayed, After that, the confirmation movable control is performed, After that, after the confirmation movable control ends, the display of the initialization display ends (see FIGS. 109 and 110), It is characterized by According to this feature, it is possible to quickly confirm that the game machine has been initialized without being distracted by the movable body operated by the confirmation movement control, and the movable body operated by the confirmation movement control can be visually displayed. It is possible to provide a game machine which does not hinder confirmation of whether or not initialization notification has ended.

[0128] Form 25-2 gaming machines are The period from power-on with initialization to confirmation movability control is longer than the period from power-on without initialization to confirmation movability control (for example, initialization is performed). The period from power-on with initialization (start-up with cold-start processing) to operation check control is longer than the period from power-on without power-on (start-up with hot-start processing) until operation check control is performed. the part with the longer duration), It is characterized by According to this feature, it is possible to provide a game machine that does not make it impossible to visually recognize that the initialization display is displayed due to the confirmation movement control being performed immediately when the power is turned on with the initialization.

[0129] Form 25-3 gaming machines are The initialization display is displayed for a predetermined execution period and disappears after the predetermined execution period ends, Even if the starting condition is satisfied while the initialization display is being displayed, the initialization display is not hidden (for example, the initialization notification display 132SG600 is displayed for a predetermined execution period (for example, 30 seconds), After the end of the predetermined execution period, it is hidden, and even if the start winning occurs during the display of the initialization notification display 132SG600, the initialization notification display 132SG600 is hidden and the variable display is not started) , It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0130] Form 25-4 gaming machines are When the execution period of the variable display started based on the establishment of the starting condition is longer than the execution period of the initialization display, the display of the initialization display continues until the end of the execution period of the variable display. (For example, if the execution period of the variable display started based on the occurrence of the start winning is longer than the display period of the initialization notification display 132SG600, the display of the initialization display will continue until the end of the execution period of the variable display continues), It is characterized by According to this feature, it is possible to suitably perform the operation check control.

[0131] Form 25-5 gaming machines are When the execution period of the variable display started based on the establishment of the starting condition is longer than the execution period of the initialization display, the display of the initialization display continues until the end of the execution period of the variable display. (For example, after turning on the power without initialization (starting with hot start processing), the background display is performed based on the game state background designation command without displaying the initialization notification display 132SG600), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0132] [Form 26] Form 26-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and a first movable body (for example, chance button 631B); a second movable body (for example, board movable body 32A); Movable body control means (for example, production control CPU120) and, When the first movable body is positioned at the initial position and the second movable body is positioned at the initial position, the first movable body is positioned at the advanced position and the second movable body is positioned at the advanced position. When positioned, the distance between the first movable body and the second movable body becomes closer (see FIG. 111), The movable body control means is confirmation movement control for moving the first movable body and the second movable body by an operation for confirming that the first movable body and the second movable body operate normally when the power is turned on; (For example, operation confirmation control) can be performed, The confirmation movement control moves the first movable body from the initial position to the advanced position and moves the second movable body to the initial position so that the movable periods of the first movable body and the second movable body overlap. to an advanced position, and thereafter, the first movable body is moved from the advanced position to the initial position and the second movable body is moved so that the movable periods of the first movable body and the second movable body do not overlap. from the advanced position to the initial position (for example, in the operation confirmation control, the chance button 631B and the chance button 631B and the chance button 631B move on the board so that their initial operation periods overlap in operation confirmation control). The body 32A simultaneously starts moving from the origin position to the performance position (see FIG. 111(B)), and then the chance button 631B moves downward from the performance position so that the initial action periods of each do not overlap. After stopping at the origin position (see FIG. 111(C)), the on-board movable body 32A moves upward from the performance position and stops at the origin position (see FIG. 111(D)).), It is characterized by According to this feature, it is possible to simultaneously confirm that the first movable body can normally move to the advanced position and that the second movable body can normally move to the advanced position, thereby simplifying the confirmation work. To provide a game machine capable of individually confirming the movement of a first movable body from the advancing position to the origin position and the movement of the second movable body from the advancing position to the origin position, which are difficult to confirm at the same time. be able to.

[0133] Form 26-2 gaming machines are Effect control means (for example, effect control CPU120) is further provided, The effect executing means is capable of executing a movable body effect using the first movable body and the second movable body, The movement control means moves the first movable body from the initial position to the advanced position so that the movable periods of the first movable body and the second movable body do not overlap when the movable body effect is executed. and move the second movable body from the initial position to the advanced position, and then move the first movable body from the advanced position to the initial position so that the movable periods of the first movable body and the second movable body overlap. It is possible to perform effect movement control to move the second movable body to the position and move the second movable body from the advanced position to the initial position, The confirmation movable control is a control for moving the first movable body and the second movable body in a manner that does not include the movement of the first movable body and the second movable body in the effect movable control (for example, For the on-board movable body 32A and the lower-board movable body 32B that perform the effect action in which the first movable body and the second movable body contact (or overlap), in the operation confirmation control, A portion that executes the initial action in an operation mode that does not include the production action described above (for example, a mode in which the on-board movable body 32A and the lower-board movable body 32B are moved separately), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0134] Form 26-3 gaming machines are It further comprises a detection means (for example, effect position sensor 132SG134) capable of detecting that the second movable body is arranged at the advanced position, The movement toward the initial position of the first movable body arranged at the advanced position in the confirmation movement control is performed on the condition that the second movable body is arranged at the advanced position by the detection means ( For example, the motion toward the origin position of the first movable body (for example, the on-board movable body 32A) placed at the production position in the action confirmation control is produced by the second movable body (for example, the lower-board movable body 32B). The part that is performed on the condition that it is detected by the position sensor 132SG134), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0135] Form 26-4 gaming machines are The movable body control means moves the movable body to the initial position when the movable body including the first movable body and the second movable body is not arranged at the initial position when the power is turned on. It is possible to perform return control (for example, when the movable body including the first movable body and the second movable body is not placed at the origin position before the long initial motion control is started, the movable body Return control for moving the body to the initial position (for example, the part where the board upper movable body 32A, the lower board movable body 32B, the chance button 631B, the short initial movement control of the upper frame movable body 132SG101) is performed), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0136] [Form 27] Form 27-1 gaming machines are A gaming machine (e.g., pachinko game) that can be controlled to an advantageous state (e.g., jackpot game state) that is advantageous to a player by executing variable display and deriving a specific display result (e.g., big win) as a result of the variable display machine 1) and a first movable body (for example, the underboard movable body 32B); a second movable body (for example, a frame movable body 132SG101); and a movable body control means, The first movable body is provided on a game board (for example, game board 2), The second movable body is provided in a game frame (for example, the opening / closing door frame 3a), The movable body control means is When the power is turned on, confirmation movement control ( For example, it is possible to perform operation confirmation control), As the confirmation movement control, the first movable body is moved from the initial position to the advanced position, and the second movable body operates normally while the first movable body is stopped at the advanced position. (For example, in a state where the lower board movable body 32B moves from the origin position to the production position and stops at the production position (see FIG. 57 (F)), the upper frame movable body 132SG101 After moving from the origin position to the production position, the part that moves from the production position to the origin position.See Figure 57 (G) ~ (I)), It is characterized by According to this feature, the first movable body arranged at the advanced position during the confirmation movement control indicates that the confirmation movement control has not ended, and when the first movable body is arranged at the advanced position, the first movable body is positioned at the advanced position. It is possible to provide a game machine that does not miss confirmation movement control of the second movable body by starting the motion of the second movable body.

[0137] Form 27-2 gaming machines are It further comprises a detection means (for example, production position sensor 132SG104) capable of detecting that the second movable body is arranged at the initial position, The movement toward the initial position of the first movable body arranged at the advanced position in the confirmation movement control is performed on the condition that the second movable body is arranged at the initial position by the detection means ( For example, the action toward the origin position of the first movable body (for example, the lower board movable body 32B) placed at the production position in the action confirmation control is produced by the second movable body (for example, the lower board movable body 32B). The part that is performed on the condition that it is detected by the position sensor 132SG104), It is characterized by According to this feature, it is possible to provide a game machine capable of suitably performing confirmation movement control.

[0138] A mode for carrying out the gaming machine according to the present invention will be described below with reference to the drawings. In the following, the front side of FIG. 1 is the front (front, front) side of the pachinko machine 1, the back side is the rear (rear, rear) side, and the up, down, left, and right directions when the pachinko machine 1 is viewed from the front side. Described as a standard. Incidentally, the front surface of the pachinko gaming machine 1 in the present embodiment is a facing surface facing the player who plays the game on the pachinko gaming machine 1 . Also, in the explanation of each step in the flow chart, for example, "Step S1" is abbreviated as "S1" or "132SGS1", "Normal Reach" is abbreviated as "N Reach", and "Super Reach" is "SP Reach". It is sometimes abbreviated as

[0139] (Configuration of pachinko machine 1, etc.) FIG. 1 is a front view of the pachinko game machine 1, showing the arrangement layout of the main members. A pachinko game machine (game machine) 1 is roughly composed of a game board (gauge board) 2 that constitutes a game board surface and a game machine frame (underframe) 3 that supports and fixes the game bo...

Claims

[Claim 1] A gaming machine that can execute variable display and be controlled to an advantageous state, A movable body, A display means; A plurality of light emitting means; A movable body control means; There is a normal state and a special state that is more advantageous than the normal state, A predetermined display regarding the advantageous state can be displayed in a predetermined display area, A special display whose appearance can be changed during the special state can be displayed in the special display area; The predetermined display regarding the advantageous state in the predetermined display area does not change in appearance during the special state, the movable body control means is capable of performing a confirmation operation control for operating the movable body by an operation for confirming that the movable body operates normally when power is turned on, the confirmation operation control is a control for operating the movable body so that the movable body does not overlap the special display area with respect to the predetermined display area, The display means is capable of displaying a startup preparation display when the power is turned on, The game device further includes a game control means capable of performing a special identification information light emission control, which is a control of a special light emitting means among the plurality of light emitting means for indicating a result of a variable display of the special identification information when the power is turned on, The movable body control means The confirmation operation control can be started after the display of the boot preparation display is started, The confirmation operation control may be started after the specific identification information light emission control is started, A movable body performance using the movable body during variable display can be executed, and an effect display corresponding to the movable body performance can be displayed; When the variable display that executes the movable body performance is started while the confirmation operation control is being performed, the confirmation operation control is continued, and the movable body performance is restricted during the confirmation operation control to display the effect display. A gaming machine characterized by: