Game machine
Patent Information
- Application Number
- JP2022042240
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2022-03-17
- Publication Date
- 2025-01-15
- Estimated Expiration
- 2042-03-17
AI Technical Summary
The use of multiple adhesive sheets in gaming machines, such as pachinko machines, increases costs due to the need for various types of sheets to serve different purposes, leading to an excessive number of components.
A gaming machine design that incorporates a pasting sheet with an adhesive layer and decorative elements, including an information display section, to reduce the number of adhesive sheets required while achieving multiple functions.
This approach reduces costs by minimizing the number of adhesive sheets while maintaining multiple purposes, enhancing the machine's functionality and aesthetics.
Smart Images

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Abstract
Description
Technical Field
[0001] The present invention relates to a gaming machine such as a pachinko machine.
Background Art
[0002] In gaming machines such as pachinko machines, decorative and other various sticker sheets are attached to various parts of the gaming machine body, such as gaming parts within the gaming area (Patent Document 1).
Prior Art Documents
Patent Documents
[0003]
Patent Document 1
Summary of the Invention
Problems to be Solved by the Invention
[0004] Conventionally, a plurality of types of sticker sheets were formed according to the purpose, and they were attached to positions corresponding to their respective purposes. However, this led to a problem of an increase in the number of sticker sheets and high costs. The present invention has been made in view of the above circumstances, and an object thereof is to provide a gaming machine capable of reducing costs by reducing the number of sticker sheets while achieving a plurality of purposes by the sticker sheets.
Means for Solving the Problems
[0005] In the gaming machine in which a sticker sheet having an adhesive layer on the back surface is attached to a predetermined adherend portion, and the sticker sheet includes a decorative sticker sheet having a decoration applied to at least a part thereof, a specific decorative sticker sheet among the decorative sticker sheets is provided with an information display portion for displaying predetermined information.
Effects of the Invention
[0006] According to the present invention, it is possible to reduce costs by reducing the number of sticker sheets while achieving a plurality of purposes by the sticker sheets. [Brief explanation of the drawing]
[0007] [Figure 1] This is an overall front view of a pachinko machine according to the first embodiment of the present invention. [Figure 2] This is a disassembled perspective view of the same pachinko machine. [Figure 3] This is a disassembled perspective view of the glass door of the same pachinko machine. [Figure 4] This is a rear view of the same pachinko machine. [Figure 5] This is a front view of the game board of the pachinko machine. [Figure 6] This is a plan view cross-sectional view of the game board of the pachinko machine. [Figure 7] This is a front view of the movable display mechanism and rear support member that constitute the game board of the pachinko machine. [Figure 8] This is a perspective view of the transparent main body plate and guide rails that make up the game board of the pachinko machine. [Figure 9] This is a perspective view of the game components arranged on the game board of the pachinko machine and the decorative stickers attached to them. [Figure 10] This diagram shows the appearance of the warning stickers S1 to S7 on the pachinko machine. [Figure 11] This figure shows the layout (A), arrangement (B), and form of each section of the warning sticker S1 for the pachinko machine. [Figure 12] This figure shows the plate configuration (A), its arrangement (B), and the form of each plate of the decorative sticker S11 for the pachinko machine. [Figure 13] This figure shows the plate configuration (A), its arrangement (B), and the form of each plate of the decorative sticker S12 for the pachinko machine. [Figure 14] This figure shows the plate configuration (A), its arrangement (B), and the form of each plate of the decorative sticker S13 for the pachinko machine. [Figure 15] This figure shows the plate configuration (A), its arrangement (B), and the form of each plate of the decorative sticker S14 for the pachinko machine. [Figure 16]It is a diagram showing the plate configuration (A), its arrangement (B), and the aspect of each plate of the decorative sticker S15 of the pachinko machine. [Figure 17] It is an enlarged front view of the main part of the game board of the pachinko machine. [Figure 18] It is a diagram showing the appearance of the first attention - calling information display part (a) and the second attention - calling information display part (b) in the decorative sticker S16 of the pachinko machine. [Figure 19] It is a diagram showing the plate configuration (A), its arrangement (B), and the aspect of each plate of the decorative sticker S16 of the pachinko machine. [Figure 20] It is a diagram showing the appearance of the performance information display sticker S21, the external terminal information display sticker S22, and the main board information display sticker S23 of the pachinko machine. [Figure 21] It is a diagram showing the plate configuration (A), its arrangement (B), and the aspect of each plate of the performance information display sticker S21 of the pachinko machine. [Figure 22] It is a diagram showing the plate configuration (A), its arrangement (B), and the aspect of each plate of the external terminal information display sticker S22 of the pachinko machine. [Figure 23] It is a diagram showing the plate configuration (A), its arrangement (B), and the aspect of each plate of the main board information display sticker S23 of the pachinko machine. [Figure 24] It is an enlarged front view (a) of the main part of the rear support member of the pachinko machine according to the second embodiment of the present invention, an enlarged side cross - sectional view (b) of the main part, and a diagram (c) showing the appearance of the attention - calling information display part in the decorative sticker S17. [Figure 25] It is a diagram showing the plate configuration (A), its arrangement (B), and the aspect of each plate of the decorative sticker S17 of the pachinko machine. [Figure 26] It is a diagram showing the plate configuration (A), its arrangement (B), and the aspect of each plate of the decorative sticker S11 of the pachinko machine according to the third embodiment of the present invention. [Figure 27] It is a diagram showing an arrangement example of the pasted part (outer peripheral region) when there is a notch in the outer periphery of the decorative sticker. [Figure 28] It is a diagram showing an example in which the color arrangement is changed for a part of a plurality of types of attention - calling stickers. [Best Mode for Carrying Out the Invention]
[0008] The embodiments of the invention will be described in detail below with reference to the drawings. Figures 1 to 23 illustrate a first embodiment in which the present invention is applied to a pachinko machine. In Figures 1 and 2, the gaming machine body 1 comprises an outer frame 2 and a front frame 3 positioned in front of the outer frame 2. The front frame 3 is pivotally attached to the outer frame 2 so as to be able to open and close and to be detached via a first hinge 4 in the vertical direction, which is located on one end in the left-right direction, for example on the left end. The front frame 3 can be locked in the closed position relative to the outer frame 2 by a locking means 5 provided on the opposite side of the first hinge 4 in the left-right direction, for example on the right end.
[0009] The front frame 3 comprises an inner frame 6 and a glass door 7 positioned in front of the inner frame 6. The glass door 7 is pivotally attached to the inner frame 6 via a second hinge 8 in the vertical direction, positioned at one end in the left-right direction, for example, on the left end, so as to be able to open, close, and detachably attached, and can be locked in the closed position relative to the inner frame 6 by a locking means 5.
[0010] As shown in Figure 2, the outer frame 2 is formed in a rectangular shape by a pair of left and right vertical frame members 2a, 2b and a pair of upper and lower horizontal frame members 2c, 2d. A front cover member 9 made of synthetic resin is attached to the lower front of the outer frame 2, connecting the lower front of the left and right vertical frame members 2a, 2b along the front edge of the lower horizontal frame member 2d. The front cover member 9 protrudes further forward than the left and right vertical frame members 2a, 2b, and the inner frame 6 is positioned above it. In addition, the outer frame 2 has an upper outer frame hinge fitting 11 which constitutes the first hinge 4, for example, on the upper left, and a lower outer frame hinge fitting 12 which is positioned above the front cover member 9 on the lower left.
[0011] The inner frame 6 is made of synthetic resin and integrally comprises a rectangular frame portion 13 that can substantially abut against the front edge of the outer frame 2 above the front cover member 9, a game board mounting portion 14 provided on the upper side of the frame portion 13, and a lower mounting portion 15 provided on the lower side of the frame portion 13. The game board 16 is detachably mounted on the game board mounting portion 14 from the front, and the launching means 17, lower speaker 18, etc. are arranged on the front side of the lower mounting portion 15. The inner frame 6 also has a main frame upper hinge fitting 19 that constitutes the first hinge 4 and a main frame upper hinge fitting 20 that constitutes the second hinge 8 located on the upper left, and a main frame lower hinge fitting 21 that constitutes the first, second hinges 4 and 8 located on the lower left.
[0012] The glass door (opening / closing door) 7 is equipped with a rectangular resin door base 22 that corresponds to the front side of the inner frame 6. A window opening 24a for the glass window 24 is formed in this door base 22, corresponding to the front side of the game area 23 formed in the game board 16, and various performance means such as multiple (in this case, four) upper speakers 25, a first movable frame 26, a second movable frame 27, and a blower 28 are arranged around the window opening 24a.
[0013] On the upper front side of the door base 22, a side unit 30 is attached to at least a portion of the outer circumference of the window opening 24a, for example, an inverted L-shaped portion corresponding to the upper and right sides of the window opening 24a, and an upper decorative cover 31 is attached to the remaining portion, for example, the left side of the window opening 24a. As shown in Figures 2 and 3, the side unit 30 can be easily attached and detached with the glass door 7 open by operating the fixing screws 30a and fixing lever 30b on the back of the front frame 3 without using any special tools. Normally, the front frame 3 is used in common for multiple models, and by attaching a different game board 16 to this front frame 3 for each model, a gameplay and design unique to that model is realized. However, in this pachinko machine, a portion of the front side of the front frame 3 is made into a side unit 30 that can be easily attached and detached compared to other parts, and by giving this side unit 30 a design that is integrated with the game board 16 and a unique function, it is possible to increase the freedom of design and function for each model while keeping most of the front frame 3 common.
[0014] The side unit 30 of this embodiment is equipped with a first movable frame 26, a second movable frame 27, a blower 28, and the like. The first movable frame 26 is formed in a predetermined three-dimensional shape (in this case, the shape of a butterfly) and can slide in a substantially forward and backward direction by being driven by a drive means (not shown). The second movable frame 27 is formed in a predetermined three-dimensional shape and can slide in a substantially forward and backward direction by being driven by a drive means (not shown), and can also be pushed in by the player. The blower 28 can blow air towards the player's hand that is touching the second movable frame 27 at the time the player operates the second movable frame 27.
[0015] The lower front side of the door base 22 is equipped with an upper tray 33 for storing game balls dispensed from the dispensing mechanism 32 located at the rear of the inner frame 6 and supplying them to the launching mechanism 17, a lower tray 34 for storing excess balls when the upper tray 33 is full, and a launching handle 35 for operating the launching mechanism 17. Furthermore, a lower decorative cover 36 is attached that substantially covers the upper tray 33, lower tray 34, etc. from the front. The lower decorative cover 36 is formed in a forward-facing bulge shape, and on its upper side are provided operation buttons 37 for effects and various other operation means.
[0016] As shown in Figure 2, a glass unit 40 that substantially covers the window opening 24a from the rear is detachably attached to the rear side of the door base 22. In addition, a vertical hinge end reinforcing plate 41a, which is positioned along the edges on the first and second hinges 4 and 8 sides, a vertical opening / closing end reinforcing plate 41b, which is positioned along the edge on the opening / closing end side, and a horizontal lower reinforcing plate 41c, which is positioned below the window opening 24a, are detachably fixed by screws or the like. Furthermore, the glass door upper hinge fitting 42a, which constitutes the second hinge 8, is positioned on the upper left of the door base 22, and the glass door lower hinge fitting 42b is positioned on the lower left of the same door base 22.
[0017] Furthermore, a ball feeding unit 43a, a lower tray guide unit 43b, etc., are mounted on the rear side of the lower reinforcing plate 41c. The ball feeding unit 43a is for supplying game balls from the upper tray 33 one by one to the launching means 17, and is positioned corresponding to the front side of the launching means 17. The lower tray guide unit 43b is for guiding excess balls when the upper tray 33 is full, and foul balls that have been launched by the launching means 17 but have returned without reaching the game area 23, to the lower tray 34, and is positioned adjacent to the ball feeding unit 43a on the side of its first and second hinges 4 and 8.
[0018] As shown in Figures 1 to 3, multiple information display stickers are affixed to the glass door 7. Specifically, a warning sticker S1 regarding the attachment and detachment of the side unit 30 is affixed to the upper surface of the side unit 30, a warning sticker S2 regarding ventilation is affixed near the ventilation means 28 on the front of the side unit 30, and a warning sticker S3 regarding the operation of the movable body is affixed near the second movable frame 27 on the front of the side unit 30. In addition, a warning sticker S4 regarding the operation of the operation button 37 is affixed near the operation button 37 on the lower decorative cover 36. Furthermore, a warning sticker S5 regarding injuries from metal parts is affixed to a predetermined location on the back of the glass door 7, for example, the lower tray guide unit 43b or its vicinity. Details of these warning stickers S1 to S5 will be described later.
[0019] The game board 16 is a so-called transparent game board equipped with a transparent main body plate 50 of approximately constant thickness made of a transparent resin such as polycarbonate. As shown in Figures 5 to 9, multiple game components such as guide rails 51, a central display frame unit 53, a starting prize unit 54, a big prize unit 55, a regular prize unit 56, a liquid crystal display means (image display means) 57, and a movable performance means 58 are attached to the transparent main body plate 50. Furthermore, at any position on the unit components 53 to 56, a normal symbol starting means 61, a first special symbol starting means 62, a second special symbol starting means 63, a first major prize winning means 64, a second major prize winning means 65, multiple (in this case, three) normal prize winning means 66 to 68, a normal symbol display means 69, a normal reserve quantity display means 70, a first special symbol display means 71, a second special symbol display means 72, multiple (in this case, three) out ports 73a to 73c, a right-hand shooting notification means 60, etc. are provided.
[0020] The liquid crystal display means 57, the movable display means 58, etc., are arranged on the rear side of the transparent main body plate 50 via a rear support member 74. As shown in Figures 6 and 7, the rear support member 74 integrally comprises a rear wall portion 75 arranged behind the transparent main body plate 50 and substantially parallel to the transparent main body plate 50, and a peripheral wall portion 76 extending substantially forward from the outer circumference of the rear wall portion 75. The front edge of the peripheral wall portion 76 is fixed to the rear side of the transparent main body plate 50 by screws or the like with the peripheral wall portion 76 in contact with the rear side. A substantially rectangular opening 75a is formed in the rear wall portion 75, and the liquid crystal display means 57 is detachably fixed to the rear side of the rear wall portion 75 with the display screen 57a corresponding to the opening 75a.
[0021] The movable performance means 58 comprises a movable body 77, a movable body guide means 78 that supports the movable body 77 so that it can move, and a drive means 79 that drives the movable body 77. The movable body 77 is formed in a horizontally elongated shape in the left-right direction, and its front side is decorated with an arbitrary decoration such as a logo indicating the model name (not shown), and an LED board 81 having a large number of LEDs 81a is arranged inside on the front side.
[0022] The movable body guiding means 78 supports the movable body 77 so that it can move in a predetermined direction (here, vertically) along the front side of the display screen 57a of the liquid crystal display means 57. The movable body guiding means 78 is arranged in an elongated shape in the vertical direction along both the left and right sides of the liquid crystal display means 57 and is detachably fixed to the front side of the rear wall portion 75 of the rear support member 74. The movable body guiding means 78 includes a pair of left and right guide rails 82 arranged in the vertical direction, and the left and right ends of the movable body 77 are supported by these guide rails 82 so that they can move vertically. With this movable body guiding means 78, the movable body 77 can move vertically between the upper position above the liquid crystal display means 57 and the lower position in front of the liquid crystal display means 57, and is normally held in the upper position, which is the origin position.
[0023] The drive means 79 is configured, for example, by a stepping motor and is detachably fixed to the rear side of the rear support member 74, corresponding to the rear side of the movable body guide means 78, and is capable of moving the movable body 77 in the vertical direction according to a predetermined operating pattern. An LED board 83 having a large number of LEDs 83a on its front side is arranged in front of the movable body guide means 78.
[0024] The guide rail 51 is for guiding the game balls launched from the launching means 17, and is arranged in a roughly ring shape on the front side of the transparent main body plate 50 so as to surround the perimeter of the game area 23. As shown in Figures 5, 6, 8, etc., it is composed of multiple, for example, three, first to third rail members 51a to 51c. At least the main body portion of the first to third rail members 51a to 51c is made of transparent or translucent synthetic resin.
[0025] The first rail member 51a is formed in a roughly curved shape from the lower left side of the transparent main body plate 50, through approximately the center of the left edge and the approximately center of the upper edge, to the upper right side. It integrally comprises a front wall portion 84 parallel to the transparent main body plate 50 and a peripheral wall portion 85 of approximately constant width projecting backward from the peripheral edge of the front wall portion 84. The rear end of the peripheral wall portion 85 is fixed to the transparent main body plate 50 in a manner that allows it to be detachably attached to the transparent main body plate 50 with the rear end of the peripheral wall portion 85 in contact with the front surface of the transparent main body plate 50. The peripheral wall portion 85a on the game area 23 side of the first rail member 51a is formed in a roughly arc shape when viewed from the front, and the game ball launched by the launching means 17 is guided by this peripheral wall portion 85a and rises toward the game area 23. A metal plate may be placed on at least a portion of this peripheral wall portion 85a.
[0026] The second rail member 51b is formed as a plate with a constant width in the front-to-back direction, erected substantially vertically on the front side of the transparent main body plate 50, and is arranged in a substantially arc shape parallel to the inside of the first rail member 51a from the upper left to the lower left of the transparent main body plate 50. The portion sandwiched between the first rail member 51a and the second rail member 51b is a launch guide passage (ball passage) 86 that guides the game balls launched by the launching means 17 into the game area 23. At least a part of this second rail member 51b may be made of a metal plate.
[0027] The third rail member 51c is formed in a roughly L-shape when viewed from the front, along the right edge and lower edge of the transparent main body plate 50, so as to connect the upper right end of the first rail member 51a and the lower left end of the second rail member 51b. It integrally comprises a front wall portion 87 parallel to the transparent main body plate 50 and a peripheral wall portion 88 of a roughly constant width projecting backward from the peripheral edge of the front wall portion 87. The rear end of the peripheral wall portion 88 is fixed to the transparent main body plate 50 in a manner that allows it to be detachably attached to the transparent main body plate 50 with the rear end of the peripheral wall portion 88 in contact with the front surface of the transparent main body plate 50. A metal plate may be placed on at least a portion of the peripheral wall portion 88a on the game area 23 side.
[0028] As shown in Figure 8, the transparent main body plate 50 has one or more mounting holes 50a to 50c formed in a penetrating direction in the front-to-back direction within the area corresponding to the game area 23. The central display frame unit 53 and the big prize unit 55 are fixed to mounting hole 50a, the start prize unit 54 to mounting hole 50b, and the normal prize unit 56 to mounting hole 50c, each detachably fixed from the front. Multiple unit components, such as the central display frame unit 53 and the big prize unit 55, may be formed as a single unit. Alternatively, even if multiple unit components (for example, the central display frame unit 53 and the big prize unit 55) are separate, they may be configured to be integrated with each other and then mounted to one of the mounting holes 50a to 50c, or they may be configured to be mounted separately to the mounting holes 50a to 50c.
[0029] The transparent main body plate 50 has a decorative body section 89 formed on at least one of its front and back sides, in this case on a predetermined area of the back side. This decorative body section 89 is a two-dimensional decoration consisting of a color illustration or the like, and is formed by directly printing it onto the surface of the transparent main body plate 50. By providing it on the back side of the transparent main body plate 50, deterioration due to friction of the sphere can be prevented. At least a part of this decorative body section 89 is translucent, allowing light from an LED 83a (Figures 6 and 7) or the like, which is located on the rear side of the transparent main body plate 50, to pass through. Alternatively, this decorative body section 89 may be formed on an adhesive sheet and attached to the front and / or back side of the transparent main body plate 50. This makes it easy to reuse the transparent main body plate 50 and to standardize it across multiple models.
[0030] The central display frame unit 53 constitutes the display frame for the liquid crystal display means 57 and the movable performance means 58. As shown in Figures 5, 6, and 9, an opening window 91 corresponding to the rear liquid crystal display means 57 is formed approximately in the center, and it is positioned on the upper side approximately in the center of the game area 23. The central display frame unit 53 is made of transparent synthetic resin for almost its entirety and includes a front mounting plate 92 positioned outside the mounting hole 50a along the front surface of the transparent main body plate 50, through which game balls can pass; a decorative frame 93 positioned in a roughly gate shape in front of the liquid crystal display means 57, extending from both the left and right sides to the upper side, and projecting forward from the inner circumference of the front mounting plate 92; and a stage 94 positioned between the left and right lower ends of the decorative frame 93. The game balls, launched by the launching means 17 and entering the upper part of the game area 23 via the launching guide passage 86, are divided to the left and right at the top of the decorative frame 93 and flow down either the left-flow path 95a on the left side of the central display frame unit 53 or the right-flow path 95b on the right side.
[0031] The central display frame unit 53 is provided with a warp inlet 96 into which game balls can flow, on at least one side of the left-flow path 95a and the right-flow path 95b, for example, on the left-flow path 95a side. Game balls that flow down the left-flow path 95a and enter the warp inlet 96 roll freely in the left-right direction on the stage 94, and then fall forward from either the central drop section 97, which is provided corresponding to the left-right center of the game area 23, or from the other parts.
[0032] Below the central display frame unit 53, the starting prize unit 54 is positioned approximately in the center in the left-right direction, the big prize unit 55 is on the right, and the regular prize unit 56 is on the left, each positioned along the inside of the guide rail 51. The starting prize unit 54, the big prize unit 55, and the regular prize unit 56 are all formed almost entirely from transparent synthetic resin.
[0033] The normal symbol starting means 61 is for initiating the display of the normal symbols by the normal symbol display means 69, and is located on the rightward downward path 95b. This normal symbol starting means 61 is provided on the central display frame unit 53 and, as shown in Figures 5 and 9, includes a gate portion 101 protruding from the front side of the front mounting plate 92, and a game ball detection switch 102 for detecting game balls passing through this gate portion 101.
[0034] The normal symbol display means 69 is for displaying a normal symbol in a variable manner and is composed of multiple (2) LEDs 69a and 69b. When the normal symbol starting means 61 detects a game ball, that is, when a game ball passes through the gate section 101 and the game ball detection switch 102 detects the game ball, the two LEDs 69a and 69b that constitute the normal symbol light up in a normal variable light pattern. After that, if the random value for winning judgment included in the normal random number information acquired when the normal symbol starting means 61 detects the game ball matches a predetermined winning judgment value, the variable stops in a winning manner; otherwise, it stops in a losing manner. The two LEDs 69a and 69b that constitute the normal symbol can display one or more winning manners and one or more losing manners by combining their light-emitting manners (e.g., on / off). In this embodiment, as shown in Figures 5 and 9, the normal symbol display means 69 is located on the right decorative frame 93 of the central display frame unit 53. The LEDs 69a and 69b that constitute the ordinary pattern display means 69 are examples of light-emitting elements for notification that convey information through their light emission patterns.
[0035] Furthermore, the normal random number information acquired when the game ball is detected by the normal symbol starting means 61 is stored in reserve up to a predetermined upper limit, for example, 4 units, and one unit is consumed each time the normal symbols become changeable, causing the normal symbols to change. The number of normal random number information units stored (normal reserve units) is notified to the player by the normal reserve unit display means 70, etc. The normal reserve unit display means 70 consists of multiple (4) LEDs 70a to 70d and is arranged on the right decorative frame 93 of the central display frame unit 53 (Figures 5 and 9). The LEDs 70a to 70d that make up the normal reserve unit display means 70 are examples of light-emitting elements for notification that notify information by their emission patterns.
[0036] The first special symbol starting means 62 is for initiating the symbol change by the first special symbol display means 71, and is composed of a non-operational prize-winning means that does not have an opening / closing mechanism, and is located on the starting prize-winning unit 54. As shown in Figures 5 and 9, the starting prize-winning unit 54 has a prize-winning trough 105 formed to protrude forward on its lower side, corresponding to the central drop section 97 of the stage 94, and the first special symbol starting means 62 is equipped with an upward-facing opening first starting prize-winning opening 106 formed in the prize-winning trough 105, and a game ball detection switch 107 for detecting game balls that have entered this first starting prize-winning opening 106. The first special symbol starting means 62 has a higher probability of winning if the game ball has flowed down the left-side down path 95a than if it has flowed down the right-side down path 95b, due to the existence of a route from the warp entrance 96 on the left-side down path 95a through the stage 94 to win a prize. When a game ball enters the first starting prize slot 106, a predetermined number of game balls (for example, 4 balls) are dispensed as prize balls for each entry.
[0037] The second special symbol starting means 63 is for initiating the symbol change by the second special symbol display means 72, and is composed of an operable prize-winning means that can change between an open state in which a game ball can be won and a closed state in which a game ball cannot be won (or is more difficult to win than in the open state), and is located downstream of the normal symbol starting means 61 in the rightward flow path 95b. The second special symbol starting means 63 is located on the central display frame unit 53, and as shown in Figures 5 and 9, it comprises a second starting prize-winning opening 108 formed on the front mounting plate 92, a movable part 109 that opens and closes the second starting prize-winning opening 108, and a game ball detection switch 110 that detects a game ball that has entered the second starting prize-winning opening 108, and when the stopped symbol after the change of the normal symbol display means 69 becomes a winning pattern and a normal winning state occurs, the movable part 109 changes from a closed state to an open state for a predetermined time according to a predetermined opening and closing pattern. When a game ball enters the second starting prize slot 108, a predetermined number of game balls (for example, 2 balls) are paid out as prize balls for each entry.
[0038] The first special symbol display means 71 is composed of a light-emitting element such as a 7-segment LED capable of displaying the first special symbol in a variable manner. The first special symbol is displayed in a variable manner for a predetermined time, provided that the first special symbol starting means 62 detects a game ball, that is, a game ball enters the first starting prize entry 106 and the game ball detection switch 107 detects the game ball. The first special symbol is displayed in a variable manner for a predetermined time, and if the jackpot judgment random number value included in the first special random number information acquired when the ball enters the first starting prize entry 106 matches a predetermined jackpot judgment value, it stops in a jackpot manner; if it matches a minor win judgment value, it stops in a minor win manner; and otherwise, it stops in a losing manner. If the stopped symbol after the variation of the first special symbol display means 71 is in a jackpot manner, a jackpot state occurs; if it is in a minor win state, a minor win state occurs. In this embodiment, the first special symbol display means 71 is located on the left decorative frame 93 of the central display frame unit 53 (Figures 5 and 9). The 7-segment LED constituting the first special pattern display means 71 is an example of a light-emitting element for notification that conveys information through its light emission pattern.
[0039] The second special symbol display means 72 is composed of a light-emitting element such as a 7-segment LED capable of displaying a second special symbol in a variable manner. The second special symbol is displayed in a variable manner for a predetermined time, provided that the second special symbol starting means 63 detects a game ball, that is, a game ball enters the second starting prize entry point 108 and the game ball detection switch 110 detects the game ball. The second special symbol is displayed in a variable manner for a predetermined time, and if the jackpot judgment random number value included in the second special random number information acquired when the ball enters the second starting prize entry point 108 matches a predetermined jackpot judgment value, it stops in a jackpot manner if it matches a minor win judgment value, and in a losing manner otherwise. If the stopped symbol after the variable of the second special symbol display means 72 is in a jackpot manner, a jackpot state occurs, and if it is in a minor win state, a minor win state occurs. In this embodiment, the second special symbol display means 72 is located on the right decorative frame 93 of the central display frame unit 53 (Figures 5 and 9). The 7-segment LED constituting the second special pattern display means 72 is an example of a light-emitting element for notification that conveys information through its light emission pattern.
[0040] Furthermore, when the first and second special symbols are changed by the first and second special symbol display means 71 and 72, the symbol change is displayed on the liquid crystal display means 57 in parallel with this. As shown in Figure 5, the performance symbol 111 has multiple symbol rows (in this case, three in the left-right direction) composed of a number symbol and multiple other symbols, and each symbol constituting each of these symbol rows is composed of a symbol body part 111a consisting of numbers such as 1 to 8 and others, and a character or other decorative part 111b attached to this symbol body part 111a. The performance symbol 111 can be arbitrarily changed in its display mode, such as by enlarging or shrinking it, changing its display position, or erasing the decorative part 111b.
[0041] The performance symbols 111 begin to move vertically, etc., in each symbol row according to a predetermined movement pattern, approximately simultaneously with the start of movement of the first and second special symbols, and come to a final stop approximately simultaneously with the stop of movement of the first and second special symbols, so that the stopping symbols on the predetermined active lines are in a predetermined state. In the performance symbols 111, if all the stopping symbols on the active lines are the same, it is a jackpot performance pattern, and otherwise it is a minor win performance pattern or a losing performance pattern. If the first and second special symbols are in a jackpot, minor win, or losing state, the first and second special symbols will be in a jackpot, minor win, or losing state.
[0042] Furthermore, the first and second special random number information acquired when a win occurs in the first and second special symbol starting means 62 and 63 is stored in reserve up to a predetermined upper limit, for example, 4 for each. When the first and second special symbols become capable of changing, if there is 1 or more reserved memories for the second special symbol, one reserved memory for the second special symbol is consumed and the second special symbol is changed. If only the reserved memories for the first special symbol are 1 or more, one reserved memory for the first special symbol is consumed and the first special symbol is changed. Thus, in this embodiment, the first and second special symbols are never changing at the same time, and if there are reserved memories for both the first and second special symbols, the second special symbol is given priority in changing.
[0043] In this embodiment, during normal gameplay, except during the special game state described later, the player aims left at the first special symbol starting means 62, and during the special game state (time-saving state), the player aims right at the normal symbol starting means 61 and the second special symbol starting means 63. Therefore, during normal gameplay, the first special symbol mainly changes, and during the special game state (time-saving state), the second special symbol mainly changes. In this embodiment, the right-hand shooting notification means 60 can notify the player that it is a right-hand shooting period (special game state, jackpot state, etc.) in which the player should shoot to the right. The right-hand shooting notification means 60 consists of one LED 60a and is positioned on the right decorative frame 93 of the central display frame unit 53 (Figures 5 and 9). It is configured to light up during the right-hand shooting period and turn off during other periods. The LED 60a constituting the right-hand shooting notification means 60 is an example of a notification light-emitting body that notifies information by its light emission pattern.
[0044] The number of first and second special random number information items stored in reserve (first and second special reserve number) is notified to the player by the liquid crystal display means 57, etc. As shown in Figure 5, the liquid crystal display means 57 is capable of displaying first and second reserve images X1~X4, Y1~Y4, and a reserve image Z that is currently changing, which indicate the first and second special reserve numbers. Specifically, when the number of first and second special reserved balls increases based on the detection of game balls by the first and second special symbol starting means 62 and 63, one additional first and second reserved image X1~, Y1~ is displayed on the liquid crystal display means 57. Conversely, when the number of first and second special reserved balls decreases based on the start of a new variation of the first and second special symbols by the first and second special symbol display means 71 and 72, for example, the variation-in-progress reserved image Z is erased, and the first and second reserved images X1~, Y1~ are shifted one by one toward the front of the queue (for example, the right side of the screen), while the leading first and second reserved images X1, Y1 that have been pushed out are moved to a predetermined position, for example, and changed into a new variation-in-progress reserved image Z.
[0045] Furthermore, the probability of winning a jackpot (jackpot probability) determined by the jackpot determination (random number drawing) based on the detection of game balls by the first and second special symbol starting means 62 and 63 has two types: low probability and high probability. The probability is set to high during the probability variation state, one of the special game states described later, and to low probability at all other times.
[0046] Furthermore, if the jackpot determination result is a miss, one or more types of misses are selected; if the jackpot determination result is a minor win, one or more types of minor wins are selected; and if the jackpot determination result is a jackpot, one or more types of jackpots (for example, two types: a probability-increasing jackpot and a non-probability-increasing jackpot) are selected. Here, a probability-increasing jackpot is a jackpot that generates a probability-increasing state as a special game state after the jackpot state ends, and a non-probability-increasing jackpot is a jackpot that generates a special game state, for example, a time-saving state, after the jackpot state ends. The distribution of these is based on the random values of the jackpot symbols, etc.
[0047] During the time-saving state, the fluctuation time of the first and second special symbol display means 71 and 72 is switched to a shortened fluctuation time, which is shorter than the normal fluctuation time, for the first and second special symbols. In addition, for the regular symbols, the probability of winning is switched from the normal probability to the high probability, the fluctuation time is switched from the normal fluctuation time to the shortened fluctuation time, and the opening and closing pattern of the second special symbol starting means 63 in the normal profit state is switched from the normal opening and closing pattern (e.g., 0.2 seconds x 1 opening) to the special opening and closing pattern (e.g., 2 seconds x 3 openings). The time-saving state starts when the jackpot state ends and ends when, for example, the first and second special symbols have fluctuated a predetermined number of times (e.g., 50 times), or when the next jackpot game occurs before that. During the probability variation state, in addition to the same switching as in the time-saving state, for example, the probability of winning is switched from the low probability to the high probability. The probability variation state starts when the jackpot state ends and ends when, for example, the next jackpot state occurs.
[0048] The first major prize-winning means 64 is an operable prize-winning means that can change between an open state in which game balls can enter the first major prize-winning opening 64a and a closed state in which they cannot be entered by the operation of an opening / closing member 112. It is equipped with a game ball detection switch 113 that detects game balls that have entered the first major prize-winning opening 64a. When the stopping symbols after the first and second special symbol display means 71 and 72 change to a jackpot pattern, or when a jackpot state is generated by a V-winning (described later), the opening / closing member 112 opens according to one or more types of jackpot opening patterns. When a game ball enters the first major prize-winning opening 64a, a predetermined number of game balls (for example, 14 balls) are dispensed as prize balls for each winning entry.
[0049] As shown in Figures 5 and 9, the first major prize mechanism 64 is located on the upper side of the major prize unit 55, and the first major prize opening 64a is located in the middle of the first inclined rolling path 114, which is formed on the rightward downward flow path 95b side and downstream of the normal symbol starting mechanism 61 and the second special symbol starting mechanism 63. The first inclined rolling path 114 is formed in a leftward sloping shape, inclined towards the inside of the game area 23 (in this case, the left side) in the left-right direction. The first major prize opening 64a is elongated along the first inclined rolling path 114 and is formed as an upward opening in the bottom wall of the first inclined rolling path 114.
[0050] The opening / closing member 112 is a roughly plate-shaped body formed in a downward sloping shape to the left along the first inclined rolling path 114, and is capable of sliding in the front-rear direction by the drive of an opening / closing drive mechanism (not shown). When closed, it protrudes forward of the surface of the game board 16 to close the first large prize opening 64a and guides the game balls flowing down from the upstream side toward the downstream side (in this case, the left side) of the first inclined rolling path 114. When open, it retracts behind the surface of the game board 16 to open the first large prize opening 64a.
[0051] Furthermore, a normal prize-winning mechanism 66 is located at the upstream end of the first inclined rolling path 114 in the grand prize-winning unit 55. This normal prize-winning mechanism 66 includes a normal prize-winning opening 66a into which game balls can be entered, and a game ball detection switch 115 for detecting game balls that have entered the normal prize-winning opening 66a. When a game ball enters the normal prize-winning opening 66a, a predetermined number of game balls are dispensed as prize balls for each entry.
[0052] The second major prize-winning mechanism 65 is an operable prize-winning mechanism that can change between an open state in which game balls can enter the second major prize-winning opening 65a and a closed state in which game balls cannot enter by the operation of an opening / closing member 116. As shown in Figure 5, it is equipped with a game ball detection switch 117 that detects game balls that have entered the second major prize-winning opening 65a. When the stopping symbols after the first and second special symbol display means 71 and 72 have changed to a minor win pattern and a minor win state occurs, the opening / closing member 116 opens according to a predetermined minor win opening pattern. When a game ball enters the second major prize-winning opening 65a, a predetermined number of game balls (for example, 3 balls) are dispensed as prize balls for each win.
[0053] The second major prize-winning mechanism 65 includes a specific area 118a, a normal area 118b, a movable distribution mechanism 119 that distributes game balls that have entered the second major prize-winning opening 65a between the specific area 118a and the normal area 118b, a specific game ball detection switch 120a that detects game balls that have flowed into the specific area 118a, and a normal game ball detection switch 120b that detects game balls that have flowed into the normal area 118b. After a game ball that has entered the second major prize-winning opening 65a is detected by the game ball detection switch 117, it flows down the distribution guide passage 119a and reaches the distribution mechanism 119. The distribution mechanism 119 then guides the game ball to either the specific area 118a or the normal area 118b, and after being detected by either the specific game ball detection switch 120a or the normal game ball detection switch 120b, it is guided to the rear side of the game board 16. When a game ball that has entered the second major prize slot 65a is guided to the specific area 118a by the distribution means 119, and the specific game ball detection switch 120a detects that game ball (hereinafter referred to as a V-entry), a jackpot state is generated.
[0054] As shown in Figure 5, the second major prize mechanism 65 is located below the first major prize mechanism 64 in the major prize unit 55, and the second major prize opening 65a is located in the middle of the second inclined rolling track 121, which is formed on the downstream side (in this case, the lower side) of the first inclined rolling track 114. The first inclined rolling track 114 branches at its downstream end (left end) into the rightward second inclined rolling track 121 and the leftward branching track 122. Game balls that pass through the first inclined rolling path 114 flow down to the second inclined rolling path 121 with a high probability, and rarely flow down to the branch path 122. Game balls that flow down to the branch path 122 either enter the prize-winning opening 106 or other prize-winning openings, or are discharged to the rear of the game board 16 via the first out opening 73a located at the downstream end of the game area 23, that is, in the lower center of the game area 23 (here below the first special symbol starting means 62).
[0055] The second inclined rolling path 121 is formed in a downward sloping shape that slopes to the right, towards the outside of the game area 23 (in this case, to the right). The second large prize opening 65a is elongated along the second inclined rolling path 121 and is formed in an upward-facing opening shape in the bottom wall of the second inclined rolling path 121.
[0056] The opening / closing member 116 is a roughly plate-shaped body formed in a downward sloping shape along the second inclined rolling path 121, and is capable of sliding in the front-rear direction by the drive of an opening / closing drive mechanism (not shown). When closed, it protrudes forward of the surface of the game board 16 to close the second large prize opening 65a and guides the game balls flowing down from the upstream side toward the downstream side (right side in this case) of the second inclined rolling path 121. When open, it retracts behind the surface of the game board 16 to open the second large prize opening 65a.
[0057] Furthermore, a second outlet 73b is located at the downstream end (right end) of the second inclined rolling path 121. The second outlet 73b is provided in the big prize unit 55 along with the second big prize means 65, and the game balls that have passed through the second inclined rolling path 121 are discharged to the rear side of the game board 16 via this second outlet 73b.
[0058] Furthermore, as shown in Figures 5 and 9, the normal prize winning unit 56 is equipped with multiple, for example, two, normal prize winning means 67, 68, and a third out port 73c is located upstream of these multiple normal prize winning means 67, 68. The normal prize winning means 67, 68 are equipped with normal prize winning openings 67a, 68a into which game balls can be won, and game ball detection switches 123, 124 for detecting game balls that have entered these normal prize winning openings 67a, 68a. When a game ball enters a normal prize winning opening 67a, 68a, a predetermined number of game balls are dispensed as prize balls for each win.
[0059] Furthermore, as shown in Figures 5 and 9, the central display frame unit 53, the start prize unit 54, the big prize unit 55, the regular prize unit 56, etc., located within the game area 23, have decorative stickers (decorative adhesive sheets, which are adhesive sheets for decoration) attached to the transparent adhesive parts on their front sides, with at least a portion of the stickers being decorated.
[0060] Specifically, the central display frame unit 53 has transparent adhesive sections 131-133 formed on the upper, right, and left front sides of the decorative frame 93, and decorative stickers (decorative adhesive sheets) S11-S13 are attached to these adhesive sections 131-133, respectively. The starting prize unit 54 has a transparent adhesive section 134 formed on the front side of the prize trough 105, and decorative stickers (decorative adhesive sheets) S14 are attached to this adhesive section 134. The grand prize unit 55 has a transparent adhesive section 135 formed on the front side, and decorative stickers (decorative adhesive sheets) S15 are attached to this adhesive section 135. The grand prize unit 55 has an LED board 125 with multiple LEDs 125a arranged on it mounted behind the adhesive section 135.
[0061] Furthermore, the regular prize winning unit 56 has a transparent attachment area 136 on its front side, and a decorative sticker (decorative attachment sheet) S16 is attached to this attachment area 136. In addition, a performance information display sticker S21, which displays performance information of the gaming machine, is attached to a predetermined position outside the game area 23, for example, on the front side of the third rail member 51c. Details of these decorative stickers S11 to S16 and the performance information display sticker S21 will be described later.
[0062] As shown in Figure 4, etc., the back of the back case 138, which is located on the back of the game board 16, has a main control board case 142 that houses the main control board 141, and a performance board case 147 that houses the performance interface board 143, LCD interface board 144, LCD control board 145, ROM board 146, etc., which are detachably attached to the back side.
[0063] Furthermore, a removable back cover 148 is attached to the back of the front frame 3, which can be opened and closed to cover the back of the game board 16. Above it are a game ball tank 149 and a tank rail 150, and on one side each are a dispensing means 32 and a dispensing passage 151. When a game ball enters a prize-winning opening such as the first large prize-winning opening 64a, or when a ball-dispensing command is received from an automatic ball-dispensing machine (not shown), the game balls in the game ball tank 149 are dispensed via the tank rail 150 by the dispensing means 32, and the game balls are guided to the upper tray 33 via the dispensing passage 151. The back cover 148 is made of transparent synthetic resin and is positioned to cover almost the entire performance board case 147 and a portion of the upper side of the main control board case 142 from the rear. Furthermore, an external terminal board 152a is positioned on the upper side of the tank rail 150, which is equipped with multiple external terminals 152 for outputting various signals to an external hall-side computer or the like.
[0064] Furthermore, a circuit board mounting base 153 is positioned on the lower back side of the front frame 3, that is, on the back side of the lower mounting section 15. A power supply board case 155 housing a power supply board 154 and a dispensing / launching board case 157 housing a dispensing / launching control board 156 are detachably mounted on the back side of this circuit board mounting base 153.
[0065] Furthermore, multiple information display sheets are attached to the back of the front frame 3. Specifically, an external terminal information display sticker S22, which displays information about the external terminal 152, is attached to the back of the external terminal board 152a, for example, on the rear side. Also, a warning sticker S6 regarding opening the back cover is attached to the back of the back cover 148, and a warning sticker S7 regarding high temperature is attached to the back of the power supply board case 155. In addition, a main board information display sticker S23, which displays the board management number and board opening information, is attached to the back of the main control board case 142, and so on. Information display sheets are attached to each board case.
[0066] Next, we will explain in detail the stickers attached to various parts of the gaming machine. First, we will explain the warning stickers S1 to S7, which are stickers used for displaying information.
[0067] The warning stickers (warning information sticker sheets) S1 to S7 display warning information and, as shown in Figure 10, are provided with a first display section a1 to attract the attention of the target person (gaming hall staff or players) and to indicate that the sticker is a warning sticker, and a second display section a2 to show the content to be warned about (warning information display section that displays warning information). The first display section a1 has a yellow background and displays black text, etc., and the second display section a2 has a black background and displays white text, etc. The first display section a1 displays the first warning symbol s1 and the second warning symbol s2. The first warning symbol s1 consists of a black triangle with an exclamation mark (!) in cutout letters (the same yellow as the background) inside. The second warning symbol s2 consists of the word "Caution" in black Gothic font. Note that warning stickers S1, S5, S6, and S7 are intended for amusement hall staff, while the other warning stickers S2, S3, and S4 are intended for players.
[0068] The warning sticker S1 is intended to provide a warning regarding the attachment and detachment of the side unit 30. As shown in Figures 1 to 3, it is affixed to a predetermined location on the side unit 30, for example, on the top surface (the part to be affixed that does not transmit light). As shown in Figure 10(A), it is formed in a horizontally elongated, roughly rectangular shape, with a first display area a1 of a certain width along the top edge and a second display area a2 below it. The predetermined location for affixing this warning sticker S1 is a location that is visible during the attachment and detachment of the side unit 30, and it is desirable that it is a location that is not visible or difficult to see from the front for a player while playing. The first display area a1 has one first warning symbol s1 on each of the left and right ends, and the second warning symbol s2 is displayed in the center between them. The second display area a2 has horizontal text in Gothic font that reads "Be careful of pinching your fingers on the side when replacing the unit. Be careful of pinching your fingers!" and a pictogram showing pinching fingers, both displayed in white.
[0069] The warning sticker S2 is intended to warn about the airflow and, as shown in Figure 1, is affixed to the front of the side unit 30 near the air blower 28 in a position visible to the player (a non-transparent area to which it is attached). As shown in Figure 10(B), it is formed in a horizontally elongated, roughly rectangular shape, with a predetermined width area on the left end being the first display area a1 and the area to its right being the second display area a2. The first display area a1 displays the first warning symbol s1 and the second warning symbol s2 adjacent to each other on the left and right. The second display area a2 displays the words "Please be careful as wind will be emitted" in white, horizontal text in Gothic font.
[0070] The warning sticker S3 is intended to warn about the movement and operation of the movable parts. As shown in Figure 1, it is affixed to the front side of the side unit 30 near the second movable frame 27 in a position visible to the player (a non-transparent area to which it is attached). As shown in Figure 10(C), it is formed in a vertically elongated, roughly rectangular shape to match the shape of the area to which it is attached, with the upper area being the first display area a1 and the lower area being the second display area a2. The first display area a1 displays the first warning symbol s1 and the second warning symbol s2 adjacent to each other vertically. The second display area a2 displays the words "Be careful of the gimmick popping out or sudden movement or vibration. Be careful of pinching your hands or fingers." in white vertical text in Gothic font.
[0071] The warning sticker S4 is intended to warn about the operation of the movable part at the top and the operation of the operation button 37. As shown in Figure 1, it is affixed to the lower decorative cover 36 near the operation button 37 in a position visible to the player (a non-transparent area to which it is attached). As shown in Figure 10(D), it is formed in a horizontally elongated, roughly rectangular shape, with a first display area a1 of a certain width along the top edge and a second display area a2 below it. Similar to the warning sticker S1, the first display area a1 displays one first warning symbol s1 on each of the left and right ends, and a second warning symbol s2 in the center between them. The second display area a2 displays the following horizontal text in Gothic font in white: "Please be careful of the overhead mechanism popping out. Do not press the button too hard as it may be damaged."
[0072] The warning sticker S5 is intended to warn about injuries caused by metal parts. As shown in Figure 2, it is affixed to a designated location on the back of the glass door 7, for example, on or near the bottom tray guide unit 43b. As shown in Figure 10(E), it is formed in a horizontally elongated, roughly rectangular shape, with a first display area a1 of a certain width along the top edge and a second display area a2 below it. Similar to the warning sticker S1, the first display area a1 displays one first warning symbol s1 on each of the left and right ends, and a second warning symbol s2 in the center between them. The second display area a2 displays the words "Be careful of the edges of metal parts." in white, horizontal text in Gothic font.
[0073] The warning sticker S6 is intended to warn about dangerous parts and the opening of the back cover 148. As shown in Figure 4, it is affixed to a predetermined location on the back of the front frame 3, for example, on the back side of the back cover 148. As shown in Figure 10(F), it is formed in a horizontally elongated, roughly rectangular shape, with a first display area a1 of a certain width along the top edge and a second display area a2 below it. Similar to the warning sticker S1, the first display area a1 displays one first warning symbol s1 on each of the left and right ends, and a second warning symbol s2 in the center between them. The second display area a2 displays the words "Beware of electric shock and sharp edges. Be careful when opening the back cover." in white horizontal text in Gothic font.
[0074] The warning sticker S7 is intended to warn about high-temperature areas. As shown in Figure 4, it is affixed to the back side of the power supply board case 155, which houses a power supply board equipped with electronic components that emit heat above a predetermined temperature (e.g., 50°C). As shown in Figure 10(G), it is formed in a horizontally elongated, roughly rectangular shape, with a first display area a1 of a certain width along the top edge and a second display area a2 below it. Similar to the warning sticker S1, the first display area a1 displays one first warning symbol s1 on each of the left and right ends, and a second warning symbol s2 in the center between them. The second display area a2 displays the words "Power supply board high temperature warning" in Gothic font in white.
[0075] Although the above warning stickers S1 to S7 differ in their external shape, size, display content, and layout, their basic configuration, namely the number of printing plates, the number of colors used, and the placement of adhesive, is the same for all of them. It should be noted that placing these warning stickers indiscriminately will diminish their effectiveness. Therefore, it is desirable to apply warning stickers only to areas where they are truly necessary. For example, the high-temperature warning sticker S7 should only be applied to circuit board cases with parts that exceed a specified temperature, and not to other circuit board cases.
[0076] Figure 11 shows the basic structure of a warning sticker S1 as an example. As shown in Figures 11(A) and (B), the warning sticker S1 consists of a white main sheet made of a material such as PET or paper, with two printing plates, yellow (Y plate) and black (K plate), applied to the surface (top) by silk screen printing, and a full-surface adhesive layer (adhesive plate) with adhesive applied to the entire surface on the back side. The appearance of each plate (1st to 3rd plates) is as shown in Figures 11(a) to (c). Thus, warning stickers S1 to S7 have three printing plates, two printing colors (excluding the white of the fabric color), and employ a full-surface adhesive layer, and their entire surface is opaque and non-transparent.
[0077] As described above, warning stickers S1 to S7 are unlikely to be replaced even when parts are reused, and warning stickers S1 to S4 may be touched by players, while warning stickers S5 to S7 may be touched by staff at the gaming hall. Therefore, a full adhesive layer is used to prioritize resistance to peeling and cost over ease of removal. In this sense, it is desirable to use an adhesive with relatively strong adhesive strength. Also, since warning stickers S1 to S7 do not have transparent parts, there is no need to use a highly transparent adhesive, which also helps to reduce costs.
[0078] Furthermore, since the warning stickers S1-S7 are solely for the purpose of raising awareness and not for decoration, the number of colors and plates are kept to a minimum to reduce costs, while the contrast between black and yellow / white makes them easily noticeable. In addition, the number of colors and types of colors (yellow, black, white) used in multiple (in this case, all) warning stickers S1-S7 are standardized, and common symbols (first warning symbol s1 and second warning symbol s2) are used. Moreover, this color combination (yellow, black, white) is not used in other types of adhesive sheets (excluding the specific decorative adhesive sheets described later), making it immediately clear that they are warning stickers. In addition, warning stickers S1-S7 are standardized not only in the overall color combination (yellow, black, white), but also in the division into the first display section a1 and the second display section a2, and in the color arrangement in the first and second display sections a1 and a2. Furthermore, the first display section a1 may display either the first or second warning symbols s1 or s2, for example, only the first warning symbol s1.
[0079] Next, we will explain the decorative stickers S11 to S16, which are decorative adhesive sheets. As shown in Figures 5 and 9, all of the decorative stickers S11 to S16 are placed within the game area 23 of the game board 16.
[0080] As shown in Figure 9, the decorative sticker S11 is affixed to a colorless, transparent adhesive portion 131 formed on the upper front side of the decorative frame 93 in the central display frame unit 53. As shown in Figures 12(A) and (B), the decorative sticker S11 is printed on the back (bottom) side of a colorless, transparent main sheet made of a material such as PET, using a 4-plate silk screen (CMYK color) + 100% white silk screen + adhesive plate. Thus, the decorative sticker S11 has 6 printing plates and 5 colors.
[0081] The first to fourth plates are cyan (C), magenta (M), yellow (Y), and black (K), respectively, and full-color illustrations are formed using these three primary colors plus black. Of course, if black is to be represented using only the three primary colors, the fourth plate (black) can be omitted, but since it is not possible to represent perfect black with only the three primary colors, it is desirable to use a separate black plate.
[0082] The illustration (decoration) on the decorative sticker S11, as shown in Figure 12(a), consists of a first decorative section 161 comprising a plain, trees growing there, and mountains behind them, and a second decorative section 162 comprising a sun floating in the sky and the word "SUN" on either side of it. The sky portion, excluding the second decorative section 162, is an undecorated section 163.
[0083] In the fifth edition, white (100%) is applied to the back of the decoration. As shown in Figure 12(b), this area coincides with the area of the first decorative section 161, while the areas of the second decorative section 162 and the undecorated section 163 are not white-covered. When this 100% white white covering is applied, that area (in this case, the area corresponding to the first decorative section 161) becomes almost completely opaque (light-blocking rate of 90% or more). Thus, although the area covered with 100% white white has slight light transmission, it can be considered substantially opaque, and in this embodiment, it is described as non-transparent (i.e., a light-blocking plate). In the area where this white covering is not applied, the undecorated section 163 remains colorless and transparent, while the second decorative section 162 is translucent and becomes colored transparent or colored opaque (in this case, colored opaque) depending on the type and shade of color. As a result, light from light-emitting means such as the LED 81a located on the rear side of the transparent main body plate 50 passes through the transparent attached portion 131, etc., and then passes through the second decorative portion 162 and the non-decorative portion 163.
[0084] The sixth edition is an adhesive sheet, and the adhesive layer of this decorative seal S11 is a partially adhesive layer having an adhesive portion 164 to which adhesive is attached and an adhesive-free portion 165 to which adhesive is not attached, as shown in Figure 12(c). The adhesive portion 164 is formed in a region that combines an outer peripheral region 164a of approximately constant width along the outer circumference of the transparent sheet (the region outside the dashed line in Figure 12(c)) and a decorative region 164b corresponding to the decorated decorative portion (first decorative portion 161 and second decorative portion 162). In this decorative seal S11, the decorative region 164b is also a non-transparent portion.
[0085] In this way, the decorative seal S11 employs a partial adhesive layer in which the outer peripheral region 164a along the outer edge and the decorative region 164b (which is also the non-transparent part) corresponding to the decorated decorative parts 161 and 162 are designated as the adhesive part 164, and the remaining parts are designated as the non-adhesive part 165. Therefore, even if the adhesive strength of the adhesive is the same, the overall adhesive strength can be suppressed compared to when a full adhesive layer is used, and the stability of the application can be increased compared to when the adhesive part is provided only in the outer peripheral region. This makes it possible to maintain a certain level of adhesive strength for the applied sheet while improving the workability when replacing the central display frame unit 53 when reusing it. In addition, since adhesive does not adhere to the non-decorative parts and transparent parts except for the outer peripheral region 164a, the light transmittance and transparency of the non-decorative parts and transparent parts can be maintained at a high level.
[0086] As shown in Figure 9, the decorative sticker S12 is affixed to a colorless, transparent adhesive portion 132 formed on the right front side of the decorative frame 93 in the central display frame unit 53. As shown in Figures 13(A) and (B), the decorative sticker S12 is printed on the back (bottom) side of a colorless, transparent main sheet made of a material such as PET, using four silk screen plates (CMYK color) + 100% white silk screen plate + black underprint plate + 50% white silk screen plate + adhesive plate. Furthermore, a hologram is placed between the fifth plate (100% white silk screen) and the sixth plate (black underprint). Thus, the decorative sticker S12 has eight printing plates (excluding the hologram) and six colors (assuming the black of the four silk screen plates and the black of the black underprint are the same color, and the 100% white and 50% white are different colors).
[0087] The first to fourth editions use cyan (C), magenta (M), yellow (Y), and black (K) respectively, and full-color illustrations are formed using these three primary colors plus black. The illustrations (decorations) on the decorative sticker S12 are composed of a first decorative section 171 consisting of a child, a butterfly, a dragonfly, and a tree, as shown in Figure 13(a), and a second decorative section 172 which is the background for them.
[0088] Furthermore, within the area of the first decorative section 171, there are undecorated sections 173 to 175 that are not decorated. The undecorated section (light-emitting section) 173 corresponds to the LEDs (light-emitting elements for notification) 69a, 69b that constitute the ordinary pattern display means 69 and the LEDs (light-emitting elements for notification) 70a to 70d that constitute the ordinary hold count display means 70, and is composed of a predetermined number (6) of circular sections arranged in close proximity to each other. The undecorated section (light-emitting section) 174 corresponds to the 7-segment LED (light-emitting element for notification) that constitutes the second special pattern display means 72, and is composed of a single rectangular section. The undecorated section (light-emitting section) 175 corresponds to the LED (light-emitting element for notification) 60a that constitutes the right-hand shooting notification means 60, and is composed of a single triangular section.
[0089] The 5th and 7th editions involve applying white ink from the back of the decoration. The 5th edition uses 100% white ink, while the 7th edition uses 50% white ink. The area of the 5th edition (100% white ink) coincides with the area of the first decorative section 171, excluding the undecorated sections 173-175, as shown in Figure 13(b). The areas of the undecorated sections 173-175 and the second decorative section 172 are not covered with 100% white ink. When this white (100%) ink is applied, the area exhibits opacity, allowing almost no light to pass through. The area of the 7th edition (50% white ink) coincides with the area of the undecorated sections (light-emitting sections) 173-175, as shown in Figure 13(d). When this white (50%) ink is applied, the area (undecorated sections 173-175) becomes translucent but opaque (translucent section, opaque section). Thus, the 5th edition (100% white ink) and the 7th edition (50% white ink) are the same color (white), but have different light transmittances.
[0090] The sixth version is a black pressing plate (light-blocking plate) for fixing the hologram and blocking light, and as shown in Figure 13(c), it covers the entire area except for the non-decorative parts 173-175. The hologram layer is formed by any method such as transfer, but the area corresponding to the non-decorative parts 173-175 is peeled off. Thus, the decorative seal S12 is almost entirely opaque, and even the non-decorative parts 173-175, which are only slightly translucent, have a light-emitting element for notification positioned behind them, so light from light-emitting means such as the LED 83a located behind the transparent main plate 50 hardly passes through.
[0091] The 8th edition is an adhesive plate, and the adhesive layer of this decorative seal S12 is a partial adhesive layer having an adhesive portion 176 to which adhesive is attached and an adhesive-free portion 177 to which adhesive is not attached, as shown in Figure 13(e). The adhesive-free portion 177 is composed of a first adhesive-free portion 177a corresponding to the non-decorative portion 173, a second adhesive-free portion 177b corresponding to the non-decorative portion 174, and a third adhesive-free portion 177c corresponding to the non-decorative portion 175, and the entire area other than these first to third adhesive-free portions 177a to 177c is the adhesive portion 176.
[0092] The first to third non-adhesive sections 177a to 177c are each slightly wider than the undecorated sections 173 to 175. The first non-adhesive section 177a consists of six circular sections corresponding to the undecorated section 173 that are interconnected to form a single section (luminescent section), while the third non-adhesive section 177c forms a single circular section that includes the triangular section of the undecorated section 175. The first non-adhesive section 177a may also consist of multiple (six) independent sections that individually correspond to the undecorated section 173.
[0093] In this way, the decorative sticker S12 has non-decorative areas 173 to 175 corresponding to the LEDs 69a and 69b that make up the normal pattern display means 69, the LEDs 70a to 70d that make up the normal hold count display means 70, the 7-segment LED that makes up the second special pattern display means 72, and the LED 60a that makes up the right-hand shooting notification means 60. White (50%) is applied to these non-decorative areas 173 to 175, so that the LEDs on the back are hidden while light from those LEDs is transmitted, making it possible to achieve both a good appearance and a notification function through illumination. In addition, the areas corresponding to the non-decorative areas 173 to 175 are adhesive-free areas 177a to 177c, so that the reduction in light transmission due to adhesive is prevented. Furthermore, because a hologram layer is placed between the 5th and 6th editions, the areas where 100% white ink (5th edition) is not applied, i.e., the background area of the second decorative section 172, reflect light in a complex way, creating a sparkling, three-dimensional effect that makes the first decorative section 171 stand out.
[0094] Furthermore, the non-decorative section 174 corresponding to the 7-segment LED may be made colorless and transparent without white printing (50%). In addition, non-adhesive sections may be provided in areas other than the non-decorative sections 173 to 175. For example, the outer peripheral area along the outer edge + α (for example, an area with 100% white printing) may be made into an adhesive section.
[0095] As shown in Figure 9, the decorative sticker S13 is affixed to a colorless, transparent adhesive portion 133 formed on the left front side of the decorative frame 93 in the central display frame unit 53. As shown in Figures 14(A) and (B), the decorative sticker S13 is printed on the back (bottom) side of a colorless, transparent main sheet made of a material such as PET, using a 4-plate silk screen (CMYK color) + 100% white silk screen + 50% white silk screen + adhesive plate. Thus, the decorative sticker S13 has 7 printing plates and 6 colors (when 100% white and 50% white are treated as different colors).
[0096] The first to fourth editions use cyan (C), magenta (M), yellow (Y), and black (K) respectively, and full-color illustrations are formed using these three primary colors plus black. The illustration (decoration) depicted on the decorative sticker S13 consists of a first decorative section 181 comprising butterflies, dragonflies, stag beetles, and trees, as shown in Figure 14(a), and a second decorative section 182 which is the background for these elements. Within the area of the first decorative section 181, there is a non-decorated section 183 that is not decorated. The non-decorated section (light-emitting section) 183 corresponds to the 7-segment LED (notification light-emitting element) that constitutes the first special pattern display means 71, and is composed of a single rectangular area.
[0097] The 5th and 6th editions involve applying white ink to the back of the decoration. The 5th edition uses 100% white ink, while the 6th edition uses 50% white ink. The area of the 5th edition (100% white ink) coincides with the area of the first decorative section 181, excluding the undecorated section 183, as shown in Figure 14(b). The areas of the undecorated section 183 and the second decorative section 182 are not covered with 100% white ink. When this white (100%) ink is applied, the area exhibits opacity, allowing almost no light to pass through. The area of the 6th edition (50% white ink) coincides with the area of the undecorated section 183 (light-emitting section), as shown in Figure 14(c). When this white (50%) ink is applied, the area (undecorated section 183) becomes opaque, although it has a certain degree of light transmission (light-transmitting section, opaque section).
[0098] Furthermore, the second decorative section 182, which is not whitened in either 100% or 50% white, is translucent (translucent section) and becomes colored transparent (transparent section) or colored opaque (opaque section) depending on the type and shade of color. As a result, light from light-emitting means such as LED 83a located on the rear side of the transparent main body plate 50 passes through the transparent adhesive section 133, etc., and then passes through the second decorative section 182. Note that the light transmittance of the non-decorative section (specific translucent section) 183 corresponding to the 7-segment LED (light-emitting section) is lower than the light transmittance of the second decorative section (non-specific translucent section) 182.
[0099] The 7th edition is an adhesive sheet, and the adhesive layer of this decorative sticker S13 is a partially adhesive layer having an adhesive portion 184 to which adhesive is attached and an adhesive-free portion 185 to which adhesive is not attached, as shown in Figure 14(d). The adhesive portion 184 is formed in a region that combines an outer peripheral region 184a of approximately constant width along the outer periphery of the transparent sheet (the region outside the dashed line in Figure 14(d)) and a non-transparent region 184b to which white printing (100%) is applied. Note that the non-decorative portion 183 corresponding to the 7-segment LED is excluded from the adhesive portion 184 (outer peripheral region 184a), even if at least a part of it is within the approximately constant width region along the outer periphery of the transparent sheet.
[0100] In this way, the decorative sticker S13 employs a partial adhesive layer in which the outer peripheral region 184a along the outer edge and the non-transparent region 184b with white ink (100%) applied are designated as adhesive areas 184, and the remaining areas are designated as non-adhesive areas 185. Therefore, even if the adhesive strength of the adhesive is the same, the overall adhesive strength can be suppressed compared to the case where a full adhesive layer is used, and the stability of the application can be increased compared to the case where adhesive is only provided in the outer peripheral region. This makes it possible to maintain a certain level of adhesive strength for the applied sheet while improving the workability when reapplying the central display frame unit 53 for reuse. In addition, since no adhesive adheres to the second decorative part 182, which is a translucent region, except for the outer peripheral region 184a, the translucency of the translucent area can be maintained at a high level. Furthermore, the area corresponding to the 7-segment LED that constitutes the first special pattern display means 71 is designated as a non-decorative area 183, and this non-decorative area 183 is painted with white (50%). This allows the LEDs on the rear to be concealed while still allowing light from those LEDs to pass through, thus achieving both a visually appealing appearance and a notification function through illumination.
[0101] Furthermore, since the area corresponding to the non-decorative section 183 is the adhesive-free section 185, a decrease in light transmittance due to adhesive can be prevented. Note that the non-decorative section 183 corresponding to the 7-segment LED may be made colorless and transparent without the white printing (50%) (i.e., the 6th layer is omitted).
[0102] The decorative seal S14 is affixed to the colorless and transparent affixing portion 134 formed on the front side of the winning trough 105 in the start winning unit 54 as shown in FIG. 9. As shown in FIGS. 15(A) and (B), this decorative seal S14 is printed on the back (bottom) side of a colorless and transparent main body sheet made of a material such as PET using a silk magenta (M) plate + silk black (K) plate + silk white (100%) plate + paste plate. Thus, the decorative seal S14 has 4 printing plates and 3 printing colors.
[0103] The first plate is magenta (M), and as shown in FIG. 15(a), the character "summer" is formed in the approximate center of the transparent sheet. The second plate is black (K), and as shown in FIG. 15(b), the border of the character "summer" is formed. The third plate performs overprinting from the back side of the decoration with white (100%). As shown in FIG. 15(c), the area thereof coincides with the area of the character "summer" formed by the first and second plates. When overprinting is performed with this white (100%), the area (here, the character area of "summer") is assumed to exhibit non-translucency that hardly allows light to pass through. The peripheral area where this overprinting is not performed remains colorless and transparent.
[0104] The fourth plate is a paste plate, and the paste layer of this decorative seal S14 is a full-surface paste layer without a non-paste portion as shown in FIG. 15(d). This decorative seal S14 has a small area. When adopting a partial paste layer (outer peripheral area + α (non-translucent part, decorative part, non-transparent part)) similar to the decorative seals S11 to S13 with a large area, although the area of the paste part is not very different from that of the full-surface paste layer, the cost becomes high. Therefore, a full-surface paste layer is adopted from the perspective of cost-effectiveness. Of course, a partial paste layer in which the outer peripheral area + α (decorative part, non-translucent part, non-transparent part) is used as the paste part, or only the outer peripheral area is used as the paste part may be adopted. Also, an LED may be arranged on the rear side of the affixing portion 134 to which the decorative seal S14 is affixed.
[0105] As shown in Figure 9, the decorative sticker S15 is affixed to a colorless, transparent attachment area 135 formed on the front side of the grand prize unit 55. Inside the grand prize unit 55, there is a section through which game balls pass (second inclined rolling path 121, distribution guide passage 119a, distribution means 119, etc.) and a section through which game balls do not pass. The decorative sticker S15 is positioned to straddle the front of these game ball passage and non-passage sections. Unlike the other decorative stickers S11 to S14 and S16, this decorative sticker S15 has one or more (in this case, four) information display sections on a part of it (specific decorative attachment sheet).
[0106] Furthermore, as shown in Figures 16(A) and (B), the decorative sticker S15 has a colorless, transparent main sheet made of a material such as PET, and the back (bottom) side is printed using four silk screen plates (CMYK color) + a white silk screen plate (100%) + an adhesive plate. Thus, the decorative sticker S15 has six printing plates and five colors.
[0107] The first to fourth editions use cyan (C), magenta (M), yellow (Y), and black (K) respectively, and these three primary colors plus black form the full-color illustrations (decorations) and information display sections. As shown in Figure 16(a), the illustrations (decorations) on the decorative sticker S15 are composed of an upper first decorative section 191 and a lower second decorative section 192, flanking the front area of the second inclined rolling path 121 (see Figure 5) in the grand prize unit 55, with the front area of the second inclined rolling path (game ball passage section) 121 being a first undecorated section 193. The first decorative section 191 consists of a first main decorative section 191a consisting of children, butterflies, and trees, and a first background decorative section 191b, which is the background for these elements. Within the second decorative section 192, there is a second non-decorative section 194 corresponding to the front of the distribution guide passage (game ball passage section) 119a and the distribution means (game ball passage section) 119 (see Figure 5), and a character decoration section 192a that forms the words "SUMMER VACATION".
[0108] Here, the string "SUMMER VACATION" that constitutes the text decoration section 192a is displayed in two lines, upper and lower, divided into the first part "SUMMER" and the second part "VACATION," but the overall arrangement is not horizontal. Specifically, the first part "SUMMER" is arranged in a downward sloping manner to the right, while the second part "VACATION" is divided in the middle by the second non-decorative section 194, with the first "VA" sloping downward to the right along the upper "SUMMER," and the remaining "CATION" arranged roughly horizontally along the bottom of the second non-decorative section 194. Thus, since the strings constituting the text decoration section 192a are intended for decoration rather than information display, design is prioritized over readability, and they are arranged in a way that at least some parts are not horizontal.
[0109] Furthermore, the decorative sticker S15 has four information display sections: a first warning information display section 301, a second warning information display section 302, a copyright information display section 303, and a two-dimensional code display section 304. These are positioned at predetermined locations (in this case, near the outer periphery of the decorative sticker S15) that correspond to the front of the non-passing sections, avoiding the front of the sections through which the game balls pass, such as the second inclined rolling path 121 and the distribution guidance passage 119a.
[0110] The first warning information display unit 301 displays first warning information to amusement hall staff regarding the attachment / detachment and cleaning of the game board 16. As shown in Figure 16(a), it is located in the lower right of the decorative sticker S15, that is, near the right end of the second decorative part 192 below the second inclined rolling path 121 (see Figure 5). As shown in Figure 18(a), the first warning information display unit 301 is formed in a roughly rectangular shape close to a square, with a certain width area along the top edge being the first display unit a1 and the area below it being the second display unit a2. Similar to the warning stickers S1 to S7, the first display unit a1 is the part that attracts the attention of the target person (amusement hall staff or players) and indicates that the information display unit is a warning, while the second display unit a2 is the part that shows the content to be noticed.
[0111] The first display unit a1 has a yellow background, with one first warning symbol s1 on each of the left and right ends, each consisting of a black triangle with an exclamation mark (in the same yellow as the background) inside. In the center between them, a second warning symbol s2 is displayed, consisting of the word "Caution" in black Gothic font. The second display unit a2 has a black background, with the text "Always turn off the power when attaching or detaching the game board. Do not use detergent when cleaning." displayed horizontally in multiple lines in white Gothic font. Here, the string of characters constituting the warning information in the first warning information display unit 301 is arranged almost horizontally to prioritize readability, as its purpose is to convey information, unlike the decorative text decoration unit 192a which is for decorative purposes. As described above, the first warning information display unit 301 is designed to be easily recognizable as warning information by using the same number and types of colors (yellow, black, white), symbols (first warning symbol s1 and second warning symbol s2), and by having the color arrangement in the first and second display units a1 and a2 as that of the warning stickers S1 to S7.
[0112] Furthermore, the first warning information display unit 301 is positioned outside the window opening 24a in the glass door (opening / closing door) 7 (shown by a dashed line in Figure 17). When the glass door 7 is closed, it is partially hidden by the glass door 7 and cannot be seen from the front, but when the glass door 7 is open, it can be seen from the front. This first warning information display unit 301 displays warning information not for players but for the staff of the gaming hall, and moreover, the warning information concerns the attachment and detachment of the gaming board 16, which is performed with the glass door 7 open. By configuring it as described above, it is aesthetically pleasing as it is not visible to players who are not the target audience, and it has the advantage of appropriately alerting the target audience (gaming hall staff) only when a warning is necessary.
[0113] The second warning information display unit 302 displays second warning information to warn players about staring at lights such as LEDs. As shown in Figure 16(a), it is located at the bottom of the decorative sticker S15, that is, near the center of the lower end of the second decorative part 192 on the lower side of the second inclined rolling path 121 (see Figure 5). As shown in Figure 18(b), the second warning information display unit 302 is formed in a horizontally elongated, roughly trapezoidal shape, with its lower edge inclined along the outer edge (lower edge) of the game area 23. The area of a predetermined width on the left end is the first display unit a1, and the area to its right is the second display unit a2.
[0114] The first display section a1 shows a first warning symbol s1, which is a black triangle with a cutout "!" (the same yellow as the background) on a yellow background, and a second warning symbol s2, which consists of the word "Caution" in black Gothic typeface, displayed adjacent to each other on the left and right. The second display section a2 shows the words "Please do not stare at the same light from close range for a long time" in white Gothic typeface on a black background, displayed horizontally in multiple lines. Here, the string of characters constituting the warning information in the second warning information display section 302 is arranged almost horizontally to prioritize readability, as its purpose is to convey information, unlike the decorative character decoration section 192a which is for decorative purposes. As described above, the second warning information display unit 302, like the first warning information display unit 301, uses the same number and types of colors (yellow, black, white), symbols (first warning symbol s1 and second warning symbol s2), and is divided into a first display unit a1 and a second display unit a2. The color arrangement in the first and second display units a1 and a2 is also standardized with the warning stickers S1 to S7, making it immediately clear that it is warning information.
[0115] The second warning information display unit 302 is positioned inside the window opening 24a of the glass door (opening / closing door) 7, along the edge of the window opening 24a, and is visible from the front through the glass window 24 even when the glass door 7 is closed. Since this second warning information display unit 302 displays warning information for players, the above configuration ensures that it is always visible to players while minimizing any deterioration in appearance.
[0116] The copyright information display unit 303 is for displaying copyright information related to the gaming machine, and as shown in Figure 16(a), it is located near the top of the second warning information display unit (specific information display unit) 302. As shown in Figure 18(b), the copyright information display unit 303 displays a copyright mark with the letter "C" enclosed in a circle, and copyright information consisting of the copyrighted work (e.g., anime) used in the gaming machine and the name of the copyright holder, etc., written horizontally in black. Here, the string of characters (including the copyright mark) that constitutes the copyright information display unit 303 is arranged almost horizontally to prioritize readability, as its purpose is to convey information, unlike the decorative character decoration unit 192a which is for decorative purposes. In addition, a certain area including the copyright information display unit 303 is a transparent background area 305 with a transparent background.
[0117] The two-dimensional code display unit 304 displays a QR code (registered trademark) or other two-dimensional code that constitutes information indicating the type of decorative sticker S15. As shown in Figure 16(a), it is located at the left end of the decorative sticker S15, that is, near the upper left end of the second decorative part 192 below the second inclined rolling path 121 (see Figure 5). The two-dimensional code display unit 304 displays the two-dimensional code in black against a white background, but the background extends around the two-dimensional code, and this extended portion is a blank area where decorations and other elements are excluded. By providing this blank area, visibility can be ensured by preventing the two-dimensional code from being obscured by its surroundings, and reading errors can be prevented. To ensure the accuracy of reading by the code reader, it is desirable to place the two-dimensional code display unit 304 within a non-transparent area (the white area described later).
[0118] The two-dimensional code display unit 304 only needs to be positioned where there are no obstructions in front of it when reading is performed, and may be positioned where it is not visible from the front due to obstructions in front of it when not reading. For example, in the case of a two-dimensional code that is read when the big prize unit 55 is alone (before it is attached to the game board 16), it may be positioned where it is not visible from the front when it is attached to the game board 16, or when the game board 16 is attached to the front frame 3. Also, in the case of a two-dimensional code that is read when the game board 16 is alone (before it is attached to the front frame 3), it may be positioned where it is not visible from the front when the game board 16 is attached to the front frame 3. Furthermore, in the case of a two-dimensional code that is read when the glass door 7 is open, it may be positioned where it is not visible from the front because it is partially hidden by the glass door 7 when it is closed, but is visible from the front when the glass door 7 is open.
[0119] In the fifth edition, white (100%) white ink is applied to the back of the decoration, and as shown in Figure 16(b), this area coincides with the area excluding the first main decorative section 191a, the second non-decorated section 194 of the second decorative section 192, the character decoration section 192a, and the transparent background area 305. Furthermore, the area corresponding to the character decoration section 192a is a semi-white ink area with varying degrees of white ink density, achieved by distributing dots of arbitrary shapes (circular in this case) of different sizes in a predetermined pattern. When this white (100%) white ink is applied, the area exhibits opacity, meaning that almost no light passes through. Thus, the areas corresponding to the first warning information display section 301, the second warning information display section 302, and the two-dimensional code display section 304 are opaque and opaque due to the white (100%) white ink application.
[0120] In the areas where white ink is not applied, the first non-decorative section 193 and the second non-decorative section 194 remain colorless and transparent, the first background decorative section 191b is translucent and becomes colored transparent or colored opaque depending on the type and shade of color, and the background of the copyright information display section 303 in the transparent background area 305 becomes colorless and transparent. In addition, in the semi-white ink area, the character decoration section 192a, the white ink dot portions become opaque, and the gaps between them are translucent and become colored transparent or colored opaque depending on the type and shade of color. In this way, for the character decoration section 192a, it is possible to substantially change the transmittance while using white ink with a constant transmittance.
[0121] In this way, in the decorative sticker S15, the first non-decorative section 193 and the second non-decorative section 194, which correspond to the front side of the second inclined rolling path 121, the distribution guide passage 119a, and the distribution means 119 (all game ball passage sections), are transparent, and the passage of game balls can be seen from the front through these transparent sections. In addition, light from light-emitting means such as the LED 125a located on the rear side of the big prize unit 55 passes through the transparent attached section 135, etc., and then passes through the first background decorative section 191b, the first non-decorative section 193, the second non-decorative section 194, etc.
[0122] Furthermore, in order to prevent point illumination, it is desirable to position the LED 125a behind the first main decorative section 191a and other non-transparent sections. However, among these non-transparent sections, for information display sections such as the first warning information display section 301, the second warning information display section 302, and the two-dimensional code display section 304, it is desirable not to position the LED (light-emitting means) 125a behind them in order to prioritize readability of the information.
[0123] The sixth edition is an adhesive plate, and the adhesive layer of this decorative sticker S15 is a partially adhesive layer having an adhesive portion 195 to which adhesive is attached and an adhesive-free portion 196 to which adhesive is not attached, as shown in Figure 16(c). The adhesive portion 195 is formed in a region that combines an outer peripheral region 195a of approximately constant width along the outer edge of the transparent sheet (the region outside the dashed line in Figure 16(c)) and a non-transparent region 195b (which is also a non-transparent region) corresponding to the region where white printing (100%) is applied (excluding the character decoration portion 192a, which is a semi-white printing region). In this decorative sticker S15, the non-transparent region 195b is also part of the decorative region.
[0124] In this way, the decorative sticker S15 employs a partial adhesive layer in which the outer peripheral region 195a along the outer edge and the non-transparent region 195b corresponding to a part of the area where white printing (100%) is applied are designated as adhesive areas 195, and the remaining area is designated as a non-adhesive area 196. Therefore, even if the adhesive strength of the adhesive is the same, the overall adhesive strength can be suppressed compared to when a full adhesive layer is used, and the stability of the application can be increased compared to when an adhesive area is provided only in the outer peripheral region. This makes it possible to maintain a certain level of adhesive strength for the applied sheet while improving the workability when reapplying the grand prize unit 55 for reuse. In addition, since the first background decorative part 191b, which is a translucent region except for the outer peripheral region 195a, corresponds to the non-adhesive area 196, high translucency can be maintained. Furthermore, the areas corresponding to the first and second non-decorative parts 193 and 194 (transparent parts) are also adhesive-free parts 196 except for the outer peripheral area 195a, thus preventing a decrease in transparency due to adhesive and maintaining high visibility of the game balls in the second inclined rolling path 121, the distribution guide passage 119a, and the distribution means 119.
[0125] As shown in Figure 9, the decorative sticker S16 is affixed to a colorless, transparent adhesive portion 136 formed on the front side of the standard prize winning unit 56. As shown in Figures 19(A) and (B), the decorative sticker S16 is printed on the back (bottom) side of a colorless, transparent main sheet made of a material such as PET, using a 4-plate silk screen (CMYK color) + 100% white silk screen + adhesive plate. Thus, the decorative sticker S13 has 6 printing plates and 5 colors.
[0126] The first to fourth editions use cyan (C), magenta (M), yellow (Y), and black (K) respectively, and full-color illustrations are formed using these three primary colors plus black. The illustrations (decorations) on the decorative sticker S16 are composed of a first decorative section 201 consisting of a ladybug and a dragonfly, and a second decorative section 202 which is the background for them, as shown in Figure 19(a).
[0127] In the fifth edition, white (100%) is applied to the back of the decoration, and as shown in Figure 19(b), this area coincides with the first decorative section 201. When this white (100%) application is performed, the area will exhibit opacity, allowing almost no light to pass through. The area of the second decorative section 202, where this white application is not performed, will be translucent, becoming either colored transparent or colored opaque depending on the type and shade of color.
[0128] The fourth edition is an adhesive plate, and the adhesive layer of this decorative sticker S16 is a full-surface adhesive layer with no non-adhesive areas, as shown in Figure 19(c). This decorative sticker S16 is elongated and has a relatively small area, and if a partial adhesive layer (outer periphery + α (non-transparent part, decorative part, opaque part)) similar to the other decorative stickers S11~S13, S15, etc. were to be used, the cost would be higher even though the adhesive area would not be significantly different from that of a full-surface adhesive layer. Therefore, a full-surface adhesive layer is used from a cost-effectiveness perspective. Of course, a partial adhesive layer may be used in which the outer periphery + α (decorative part, non-transparent part, opaque part) is the adhesive part, or only the outer periphery is the adhesive part. In addition, an LED may be placed behind the part 136 to which the decorative sticker S16 is attached.
[0129] Furthermore, the adhesive strength of the glue used in the decorative stickers S11 to S16 described above is weaker than that of the glue used in the warning stickers S1 to S7 described above, and the performance information display sticker S21, external terminal information display sticker S22, main board information display sticker S23, etc., which will be described later. This makes the replacement process easier and reduces the amount of adhesive residue.
[0130] Next, we will describe the performance information display sticker S21, the external terminal information display sticker S22, and the main board information display sticker S23, which are adhesive sheets for displaying information. The performance information display sticker S21 displays the performance information of the gaming machine. As shown in Figures 5 and 8, it is affixed to a predetermined position outside the game area 23 on the game board 16, for example, on the lower front side of the third rail member 51c. As shown in Figure 20(A), it is formed in a horizontally elongated trapezoidal shape with the upper edge sloping upwards to the right to match the shape of the third rail member 51c. In addition to the model name 211 of the gaming machine, the number of prize balls information 212, the probability of winning a jackpot information 213, the two-dimensional code 214, etc., are displayed in black letters on a white background.
[0131] As shown in Figures 21(A) and (B), the performance information display sticker S21 is made of a white main sheet made of a material such as PET or paper. On the top surface, it is printed with one black (K) plate (one color) using silk screen printing, and on the back side, a full-surface adhesive layer (adhesive plate) is provided with adhesive applied to the entire surface. The appearance of each plate (first and second plates) is shown in Figures 21(a) and (b). Thus, the performance information display sticker S21 has two printing plates, one printing color (excluding the white of the base material), and employs a full-surface adhesive layer, making its entire surface opaque and non-transparent. Note that there are no LEDs on the back of the performance information display sticker S21.
[0132] This performance information display sticker S21 displays the performance information of the gaming machine, and therefore may need to be replaced if parts are to be reused. However, it is not intended for decorative purposes and is located outside the gaming area 23. In this embodiment, a full adhesive layer is used to prioritize cost and other factors. Furthermore, since the only requirement is that the information is easy to read and aesthetics are not a priority, the number of plates and colors is kept to a minimum to reduce costs.
[0133] The external terminal information display sticker S22 displays information about the external terminals. As shown in Figure 4, it is affixed to the vicinity of the external terminal board 152a on the back side of the front frame 3 (the part to be attached that does not transmit light). As shown in Figure 20(B), it is formed in a horizontally elongated rectangular shape to correspond to the external terminal board 152a. For each of the 12 external terminals 152, the terminal color and the corresponding output signal type are displayed in black letters on a yellow background. Of the 12 external terminals 152, the two on the left are first external terminals under the control of the payout launch control board 156, and the remaining 10 are second external terminals under the control of the main control board 141. Therefore, the external terminal information display sticker S22 affixed to the front frame 3 displays the specific output signal types such as "prize ball" and "door / frame open" for the two first external terminals, and terminal numbers such as "information terminal 1" to "information terminal 10" for the remaining 10 second external terminals instead of the output signal type. Information regarding the type of output signal output from the second external terminal is displayed at any location on the game board 16, for example, on an external terminal information display sticker (not shown) attached to the back side of the main control board case 142.
[0134] As shown in Figures 22(A) and (B), the external terminal information display sticker S22 is made of a yellow main sheet made of a material such as PET or paper. On its surface (top) side, it is printed with one black (K plate) by silk screen printing or the like (one color), and on the back side, a full-surface adhesive layer (adhesive plate) is provided with adhesive applied to the entire surface. The appearance of each plate (first and second plates) is shown in Figures 22(a) and (b). Thus, the external terminal information display sticker S22 has two printing plates, one printing color (excluding the yellow of the base material), and employs a full-surface adhesive layer, making its entire surface opaque and non-transparent. Note that there are no LEDs placed on the back side of the external terminal information display sticker S22.
[0135] This external terminal information display sticker S22 is affixed to the front frame 3 and displays information about the first external terminal under the control of the dispensing control board 156. Therefore, the possibility of replacing it is low, and in this embodiment, a full adhesive layer is used to prioritize cost and resistance to peeling. Also, since the only requirement is that the information is easy to read and appearance is not a priority, the number of plates and colors is kept to a minimum to reduce costs.
[0136] The main board information display sticker S23 displays information related to the main control board 141. As shown in Figure 4, it is affixed to the back side of the transparent main control board case 142, and as shown in Figure 20(C), it is formed in a roughly rectangular shape using a transparent sheet. The main board information display sticker S23 has a management number display area 221 for displaying the main board management number, etc., and multiple sets of opening information entry areas 222 for recording the person who opened it and the date of opening, both of which are formed as solid white areas. Near the management number display area 221, the words "Main board management number" are displayed in black, and near the opening information entry areas 222, a number indicating the order of opening, along with the words "Person who opened" and "Date of opening," are displayed in black.
[0137] As shown in Figures 23(A) and (B), the main board information display sticker S23 is made of a colorless, transparent main sheet made of a material such as PET. On the front (top) side, it is printed in white (100%) by silk screen printing, and on the back side, it is printed in black (K plate) and has a full adhesive layer (adhesive plate) with adhesive applied to the entire surface. The appearance of each plate (1st to 3rd plates) is as shown in Figures 23(a) to (c). In this embodiment, considering that information will be written later by hand in the opening information entry area 222, the white (100%) plates that make up the opening information entry area 222 are placed on the front (top) side of the main sheet. The management number display area 221 will have the main board management number for each model printed in a separate process performed later. Thus, the main board information display sticker S23 has 3 printing plates, 2 printing colors, and employs a full adhesive layer, at least a part of which is translucent, and at least a part of which is transparent.
[0138] This main board information display sticker S23 is affixed to the main control board case 142 on the back of the gaming machine body and displays information related to the main control board 141. Therefore, the possibility of replacing it is low, and in this embodiment, a full adhesive layer is used to prioritize cost and resistance to peeling. Also, since it is not for decorative purposes and only needs to ensure that the information is easy to read, the number of plates and colors is kept to a minimum to reduce costs. Although there are no LEDs on the back of the main board information display sticker S23, a transparent sheet is used so that the electronic components mounted on the board on the back are visible.
[0139] As explained above, in this pachinko machine, decorative stickers (adhesive sheets) S11 to S16, each having an adhesive layer on the back, are attached to the transparent parts to be attached 131 to 136. Of these decorative stickers S11 to S16, decorative stickers S11 to S13 and S15 have adhesive areas on the adhesive layer where adhesive is attached and adhesive areas where it is not. For decorative sticker S11, as shown in Figure 12, adhesive areas are provided in at least a portion of the areas corresponding to the transparent, translucent, and non-decorative parts, and adhesive areas are provided in at least a portion of the area along the outer periphery of the adhesive sheet and the areas corresponding to the non-transparent, non-translucent, and decorative parts. For decorative sticker S12, as shown in Figure 13, adhesive areas are provided in at least a portion of the areas corresponding to the translucent and non-decorative parts. Furthermore, as shown in Figure 14, the decorative seal S13 has non-adhesive areas in at least a portion of the areas corresponding to the translucent and non-decorative parts, and adhesive areas in at least a portion of the area along the outer periphery of the adhesive sheet and the area corresponding to the non-translucent and decorative parts. Furthermore, as shown in Figure 16, the decorative seal S15 has non-adhesive areas in at least a portion of the areas corresponding to the transparent, translucent and non-decorative parts, and adhesive areas in at least a portion of the area along the outer periphery of the adhesive sheet and the area corresponding to the non-transparent, non-translucent and decorative parts, with a transparent area positioned in front of the game ball passage area through which the game balls pass, i.e., the second inclined rolling path 121, the distribution guide passage 119a and the distribution means 119.
[0140] Furthermore, the decorative sticker S12 is provided with non-decorative parts (light-emitting parts) 173 to 175 corresponding to the LEDs (light-emitting elements for notification) 69a, 69b that constitute the ordinary pattern display means 69, the LEDs (light-emitting elements for notification) 70a to 70d that constitute the ordinary hold count display means 70, the 7-segment LED (light-emitting element for notification) that constitutes the second special pattern display means 72, and the LED (light-emitting element) 60a that constitutes the right-hand shooting notification means 60. The area corresponding to these non-decorative parts (light-emitting parts) 173 to 175 is provided as a translucent part with no adhesive. Similarly, the decorative sticker S13 is provided with a non-decorative part (light-emitting part) 183 that corresponds to the 7-segment LED (light-emitting element for notification) that constitutes the first special pattern display means 71, and the area corresponding to this non-decorative part (light-emitting part) 183 is provided as a translucent part with no adhesive.
[0141] Furthermore, decorative stickers S11-S13 and S15 (first adhesive sheets for decoration) have a partial adhesive layer with adhesive areas and non-adhesive areas, whereas performance information display sticker S21, external terminal information display sticker S22, and main board information display sticker S23 (all second adhesive sheets for information display) have a full adhesive layer without any non-adhesive areas.
[0142] Furthermore, decorative stickers S11-S13 and S15 (first adhesive sheets applied to the parts to be applied within the game area) have a partial adhesive layer with adhesive areas and non-adhesive areas, whereas warning stickers S1-S7, performance information display sticker S21, external terminal information display sticker S22, and main board information display sticker S23 (all second adhesive sheets applied to parts outside the game area) have a full adhesive layer without any non-adhesive areas.
[0143] Furthermore, decorative stickers S11-S13 and S15 (first adhesive sheets that are affixed to the front side of the gaming machine body) have a partial adhesive layer with adhesive areas and areas without adhesive, whereas warning stickers S5-S7, external terminal information display sticker S22, and main board information display sticker S23 (all second adhesive sheets that are affixed to the back side of the gaming machine body) have a full adhesive layer without any areas without adhesive.
[0144] Furthermore, decorative stickers S11 and S15 (first adhesive sheets having a transparent portion) have a partial adhesive layer with an adhesive portion where adhesive is attached and an adhesive-free portion where it is not attached, whereas warning stickers S1 to S7, performance information display sticker S21, and external terminal information display sticker S22 (all second adhesive sheets that do not have a transparent portion) have a full adhesive layer without any adhesive-free portions.
[0145] Furthermore, decorative stickers S11-S13 and S15 (first adhesive sheets with translucent areas) have a partial adhesive layer with areas where adhesive is attached and areas where it is not, whereas warning stickers S1-S7, performance information display sticker S21, and external terminal information display sticker S22 (all second adhesive sheets without translucent areas) have a full adhesive layer without any areas without adhesive.
[0146] Furthermore, decorative stickers S11-S13 and S15 (first adhesive sheets to be applied to parts that the player cannot touch) have a partial adhesive layer with adhesive areas and non-adhesive areas, whereas warning stickers S1-S4 (second adhesive sheets to be applied to parts that the player can touch) have a full adhesive layer without any non-adhesive areas.
[0147] Furthermore, the adhesive strength of the adhesive layer is stronger for the performance information display sticker S21, external terminal information display sticker S22, and main board information display sticker S23 (all second adhesive sheets for displaying information) than for the decorative stickers S11~S13, S15 (first adhesive sheets for decoration), and stronger for the warning stickers S1~S7, performance information display sticker S21, external terminal information display sticker S22, and main board information display sticker S23 (all second adhesive sheets applied to areas outside the game area) than for the decorative stickers S11~S13, S15 (first adhesive sheets applied to areas within the game area), and stronger for the warning stickers S5~S7, external terminal information display sticker S22, and main board information display sticker S23 (all second adhesive sheets applied to areas outside the game area) than for the decorative stickers S11~S13, S15 (first adhesive sheets applied to areas on the front of the game machine body). The second adhesive sheet (attached to the adhesive area on the back of the main unit) is stronger, the warning stickers S1-S7, performance information display sticker S21, and external terminal information display sticker S22 (all second adhesive sheets that do not have a transparent area) are stronger than the decorative stickers S11 and S15 (first adhesive sheets that have a transparent area), the warning stickers S1-S7, performance information display sticker S21, and external terminal information display sticker S22 (all second adhesive sheets that do not have a transparent area) are stronger than the decorative stickers S11-S13 and S15 (first adhesive sheets that have a translucent area), and the warning stickers S1-S4 (second adhesive sheets that are attached to the adhesive area that the player can touch) are stronger than the decorative stickers S11-S13 and S15 (first adhesive sheets that are attached to the adhesive area that the player cannot touch).
[0148] Furthermore, comparing decorative stickers S11-S13 and S15 (first application sheet) with smaller decorative stickers S14 and S16, the latter use fewer colors and fewer printing plates. The former, on the other hand, are printed using five or more colors: cyan, magenta, yellow, black, and white.
[0149] Furthermore, comparing the decorative stickers S11-S16 (first adhesive sheets applied to a translucent area) with the warning stickers S1-S4 and the external terminal information display sticker S22 (second adhesive sheet applied to a non-translucent area), the latter use fewer colors and fewer printing plates. In the decorative sticker S15, an LED 125a is placed behind the translucent area 135, and at least a portion of the color printing area of the decorative sticker S15, i.e., the first background decorative area 191b, is made translucent to allow light from the LED 125a at the rear to pass through. In addition, decorative stickers S12 and S13 use multiple plates of the same color but with different light transmittances (100% white, 50% white).
[0150] Furthermore, comparing the decorative stickers S11-S16 (first adhesive sheets for decoration) with the warning stickers S1-S7, performance information display sticker S21, external terminal information display sticker S22, and main board information display sticker S23 (all second adhesive sheets for information display), the latter use fewer colors and fewer printing plates. In addition, the number of colors used (3 in this case) and the types of colors (yellow, black, and white) are the same for multiple types of warning stickers S1-S7.
[0151] Furthermore, multiple types of warning stickers (warning sticker sheets) S1 to S7, which differ in shape and / or the content of the warning information displayed, use the same number of colors and common symbols (first warning symbol s1, second warning symbol s2). In addition, the color combination (yellow, black, white) used in these warning stickers S1 to S7 is not used in the other sticker sheets. Also, warning stickers S1 to S4 are affixed to parts that can be touched by the player and have a full-surface adhesive layer with adhesive covering almost the entire surface.
[0152] Furthermore, among the decorative stickers (decorative adhesive sheets) S11 to S16, the decorative sticker (specific decorative adhesive sheet) S15 is equipped with an information display section, namely the first warning information display section 301, the second warning information display section 302, the copyright information display section 303, and the two-dimensional code display section 304. By providing information display sections on the decorative stickers in this way, it is possible to reduce the number of decorative stickers while achieving multiple purposes such as decoration and warning, thereby reducing costs.
[0153] The decorative sticker (specific decorative adhesive sheet) S15 is positioned across the front of the game ball passage section where the game balls pass and the non-passage section where they do not pass. The information display section is positioned in a location corresponding to the non-passage section, and the LED (light-emitting means) 125a is not positioned behind the information display section. Furthermore, the information display section of the decorative sticker (specific decorative adhesive sheet) S15 is positioned near the outer edge of the decorative sticker S15, and the decoration is positioned inside the information display section.
[0154] Furthermore, in the decorative sticker (specific decorative adhesive sheet) S15, in addition to the first warning information display section 301 and the second warning information display section 302, which are warning information display sections, the area corresponding to the two-dimensional code display section 304 is made opaque. The two-dimensional code display section 304 contains information indicating the type of decorative sticker (specific decorative adhesive sheet) S15. The two-dimensional code display section 304 also has a two-dimensional code and a blank area provided around the two-dimensional code.
[0155] Furthermore, the first warning information display unit 301, which displays warning information for amusement hall staff, is positioned so that it cannot be seen from the front when the glass door (opening / closing door) 7 is closed, but can be seen from the front when the glass door 7 is open. This first warning information display unit 301 displays warning information regarding tasks that amusement hall staff perform when the glass door 7 is open. On the other hand, the second warning information display unit 302, which displays warning information for players, is positioned so that it can be seen from the front when the glass door 7 is closed.
[0156] The warning information display section on decorative stickers (specific decorative adhesive sheets) S15 and the warning information display section on warning stickers (warning information adhesive sheets) S1, etc., use the same number of colors and common symbols. In addition, warning stickers (warning information adhesive sheets) S1, etc., are printed on a non-transparent sheet of a predetermined color (white), while decorative stickers (specific decorative adhesive sheets) S15 are printed on a colorless transparent sheet.
[0157] The decorative sticker (specific decorative adhesive sheet) S15 is positioned to straddle the front of the game ball passage section where game balls pass and the non-passage section where game balls do not pass. The copyright information display section 303 is positioned in a location corresponding to the non-passage section, the string of characters constituting the copyright information is arranged approximately horizontally, and at least a portion of the string of characters constituting the decoration is arranged non-horizontally. Furthermore, the decorative sticker (specific decorative adhesive sheet) S15 positions the copyright information display section 303 near the second warning information display section (specific information display section) 302, which displays information of a different type than copyright information. At least the background of the copyright information display section 303 of the decorative sticker (specific decorative adhesive sheet) S15 is transparent.
[0158] Figures 24 and 25 illustrate a second embodiment of the present invention, showing an example in which the decorative sticker (decorative sheet) S17 is positioned behind the transparent main body plate 50 in the game board 16, with some modifications from the first embodiment. The only differences between this embodiment and the first embodiment are the addition of the decorative sticker S17 and the provision of an attachment area for the decorative sticker S17 on the rear support member (predetermined member) 74. The differences from the first embodiment will be explained below.
[0159] The decorative sticker S17 is a decorative adhesive sheet (decorative sheet) on which decoration is applied to at least a part of it, and like the decorative sticker S15, it is also a specific decorative adhesive sheet (specific decorative sheet) on which one or more (in this case, one) information display sections are provided on a part of it, and as shown in Figures 24(a) and (b), it is affixed to a colorless transparent adhesive section 311 formed on the rear support member 74 on the back side of the transparent main body plate 50.
[0160] The attachment portion 311 is provided on the upper front side of the rear wall portion 75 of the rear support member 74 and is formed in a planar shape substantially parallel to the transparent main body plate 50. In front of it are the attachment portion 131 to which the decorative sticker S11 is attached and the upper ball passage 312 located above it. The upper ball passage 312 is a ball passage that guides game balls that have been hit to the right, so to speak, to the rightward flow path 95b, and is formed in a substantially arc shape when viewed from the front, along the upper side of the game area 23, between the first rail member (game component) 51a and the decorative frame 93 of the central display frame unit (game component) 53 (a position where no game components are placed). In the example shown in Figure 24(b), the part to be attached 311 is positioned far behind the transparent main body plate 50. However, the distance between the part to be attached 311 and the transparent main body plate 50 is arbitrary, and for example, the part to be attached 311 may be positioned close to or nearly touching the back surface of the transparent main body plate 50.
[0161] As shown in Figures 25(A) and (B), the decorative sticker S17 has a colorless, transparent main sheet made of a material such as PET, and the back (bottom) side is printed using four silk screen plates (CMYK color) + a white silk screen plate (100%) + an adhesive plate. Thus, the decorative sticker S17 has six printing plates and five colors.
[0162] Editions 1-4 use cyan (C), magenta (M), yellow (Y), and black (K), respectively, and these three primary colors plus black form the full-color illustrations (decorations) and information display sections. The illustrations (decorations) depicted on the decorative sticker S17, as shown in Figure 25(a), consist of a first decorative section 313 representing clouds and a second decorative section 314 representing the sky, which is the background portion. At least a portion of the illustrations (decorations) on this decorative sticker S17 forms the background, corresponding to the rear of the non-decorative section 163 (see Figure 12) of the decorative sticker S11, which is located on the front side, as shown in Figure 24(a).
[0163] Furthermore, the decorative sticker S17 has a warning information display section (information display section) 315 positioned to correspond to the rear side of the upper ball passage (game ball passage section) 312. The warning information display section 315 is intended to warn game hall staff about the installation and removal of the game board 16, and is formed in a long, narrow, roughly arc shape along the upper ball passage 312, and as shown in Figure 24(c), the area of a predetermined width on the left end is the first display section a1, and the area to its right is the second display section a2.
[0164] The first display section a1 shows the first warning symbol s1, which is a black triangle with a cutout "!" (the same yellow as the background) on a yellow background, and the second warning symbol s2, which consists of the word "Caution" in black Gothic font, displayed adjacent to each other on the left and right. The second display section a2 shows the words "Always turn off the power when attaching or detaching the game board." in white Gothic font on a black background, for example, in a single line. In this way, the warning information display section 315, like the first and second warning information display sections 301 and 302, uses the same number and types of colors (yellow, black, white), symbols (first warning symbol s1 and second warning symbol s2), is divided into the first display section a1 and the second display section a2, and the color arrangement in the first and second display sections a1 and a2 is made consistent with the warning stickers S1 to S7, so that it is immediately clear that it is warning information.
[0165] The warning information display unit 315 is positioned inside the window opening 24a provided in the glass door (opening / closing door) 7, along the edge of the window opening 24a, and is visible from the front through the transparent main body plate 50 and the glass window 24 even when the glass door 7 is closed.
[0166] The fifth edition involves applying white (100%) to the back of the decoration, and as shown in Figure 25(b), the area covered coincides with the first decorative section 313, the second decorative section 314, and the warning information display section 315 (i.e., the entire surface). When this white (100%) application is performed, the area will exhibit opacity, meaning that almost no light passes through it.
[0167] The sixth edition is an adhesive sheet, and the adhesive layer of this decorative seal S17 is a partial adhesive layer having an adhesive portion 321 to which adhesive is attached and an adhesive-free portion 322 to which adhesive is not attached, as shown in Figure 25(c). Furthermore, the adhesive portion 321 is formed in an outer peripheral region of approximately constant width along the outer circumference of the transparent sheet, and the entire region inside that is an adhesive-free portion 322.
[0168] As explained above, the decorative sticker may be placed on the rear side of the transparent main body plate 50. Also, when a specific decorative sticker (decorative adhesive sheet) with an information display section is placed on the rear side of the transparent main body plate 50, the information display section may be placed on the rear side of the ball passage (upper ball passage 312) through which the game balls pass. Placing the information display section on the rear side of the game ball passage section prevents the information display section from obstructing the visibility of the game balls, and also prevents the information display section from being unnecessarily conspicuous, thus preventing a drastic decrease in appearance.
[0169] In this embodiment, the information display unit located behind the game ball passage section is designated as a warning information display unit for game hall staff. However, other information display units, such as a warning information display unit for players, may also be located behind the game ball passage section.
[0170] Figure 26 illustrates a third embodiment of the present invention, showing an example in which the decorative seal S11 in the first and second embodiments is partially modified to include a glossy plate. The only difference between this embodiment and the first and second embodiments is the addition of a glossy plate to the decorative seal S11.
[0171] Figure 26 corresponds to Figure 12 of the first embodiment, in which a silver or other pasta gloss plate (a new fifth plate) is placed between the four silk screen plates (CMYK color) and the silk screen white (100%) plate. The configuration of the plates other than the gloss plate is the same as in the first embodiment. Thus, in the decorative sticker S11 of this embodiment, there are seven printing plates and six printing colors (including gloss).
[0172] The area of the fifth edition (glossy version) (glossy area) coincides with the area of the second decorative section 162. That is, the glossy layer is positioned behind the second decorative section 162. As a result, the area of the second decorative section 162 has a glossy finish added while retaining its original color, resulting in a sparkling appearance due to the reflection of light.
[0173] The glossy plate may be placed above the color plate. In this case, the color behind the glossy area will be obscured. In addition, special plates other than the pasta glossy plate, such as a crinkled plate or a textured plate, may also be used.
[0174] Although embodiments of the present invention have been described in detail above, the present invention is not limited to the embodiments described above, and various modifications are possible without departing from the spirit of the present invention. For example, in the second embodiment, an example was shown in which a decorative sticker (specific decorative sticker) S17 was attached to a rear support member (predetermined member) 74 located behind the transparent main body plate 50 of the game board 16, but the specific decorative sticker may be attached to the front or rear surface of the game board 16 (the transparent main body plate 50 that constitutes it). When the specific decorative sticker is attached to the front surface of the game board 16, the main body plate does not have to be transparent. The warning information display unit may be placed in a position corresponding to a ball passage other than the upper ball passage 312, for example, the launch guide passage 86, or it may be placed in a position where no game components are placed and which corresponds to a position other than a ball passage.
[0175] In the embodiment, an example was shown in which a decorative sticker, which is a decorative sheet having an adhesive layer on its back surface, is attached to a predetermined position on the game board. However, a decorative sheet without an adhesive layer may be attached to the game board by any method other than attachment. For example, when attaching a decorative sheet to the rear surface of the game board, the decorative sheet may be sandwiched between a transparent main plate and a rear support member positioned behind it.
[0176] When using a partial adhesive layer, it is desirable that the adhesive portion in the outer peripheral area be arranged continuously along the outer perimeter of the main sheet at a constant width, but partial breaks or changes in width are acceptable. For example, if there is a U-shaped or other notch on the outer perimeter of the main sheet, it is desirable to arrange the adhesive portion along the notch at a constant width, as shown in Figure 27(A), but as shown in Figures 27(B) and (C), breaks or narrow sections may occur in the adhesive portion of the outer peripheral area depending on the size and shape of the notch. If ease of peeling is the priority, Figures 27(B) and (C) are more advantageous than Figure 27(A). In addition, a portion of the outer peripheral area may be left without adhesive, or the width of the adhesive portion in a portion of the outer peripheral area may be narrowed (narrowed section). This makes it easier to remove the adhesive sheet because tools can be inserted into the non-adhesive or narrowed sections.
[0177] In this embodiment, among the decorative seals S11 to S17, the decorative seals S14 and S16, which have a relatively small area, are fitted with a full adhesive layer. However, in such cases, an adhesive with lower tackiness may be used for the full adhesive layer than for the partial adhesive layer. Furthermore, a partial adhesive layer may also be used for the decorative seals S14 and S16.
[0178] In this embodiment, as shown in Figure 10, a common color scheme is used for all of the multiple types of warning stickers S1 to S7, but multiple color schemes may be used. However, even in this case, it is desirable to use the same color combination (yellow, black, white) and not use that color combination on other adhesive sheets. Figure 28 shows an example in which different color schemes are used for warning stickers S5 to S7 among the warning stickers S1 to S7 shown in Figure 10. In the warning stickers S5 to S7 shown in Figure 28, the background is white, the text etc. is black, and a black border is provided along the outer edge of the main sheet. In addition, the first warning symbol s1' is configured with a black "!" placed inside a yellow triangle with a black border.
[0179] In the warning sticker S5 shown in Figure 28(A), a first display area a1 formed in a fixed width area along the top edge displays a first warning symbol s1' and a second warning symbol s2 consisting of the word "Caution" in black Gothic type. Below that, in the second display area a2, the words "Be careful of the edges of metal parts." are displayed in black horizontal Gothic type.
[0180] In the warning sticker S6 shown in Figure 28(B), the sticker is not divided into two areas, the first display area a1 and the second display area a2, and the second warning symbol s2 is not displayed. Instead, the first warning symbol s1' is displayed at the beginning of two strings of text indicating the precautions to take: "Caution: Electric shock, be careful of edges" and "Caution when opening the back cover." Similarly, in the warning sticker S7 shown in Figure 28(C), the sticker is not divided into two areas, the first display area a1 and the second display area a2, and the second warning symbol s2 is not displayed. Instead, the first warning symbol s1' is displayed next to the string of text indicating the precautions to take: "Caution: High temperature of power supply board."
[0181] Furthermore, the warning sticker shown in Figure 28 uses the same color combination (yellow, black, and white) as the warning sticker shown in Figure 10. Therefore, as with Figure 11, a white main sheet made of PET, paper, or other material can be used, and the top surface can be printed with two plates, yellow (Y plate) and black (K plate), using silk screen printing or the like. On the back side, a full-surface adhesive layer (adhesive plate) can be provided with adhesive applied to the entire surface.
[0182] In this embodiment, an example is shown in which two colors, white and black, are used for the main board information display sticker S23, but only one color, either white or black, may be used. Also, although printing is performed on the top and back sides of the main sheet using a white plate, the white plate may be placed on only one of the top or back sides. Furthermore, an information display sheet similar to the main board information display sticker S23 may be attached to other board cases as well.
[0183] In this embodiment, an example was shown in which the information display section provided on the specific decorative adhesive sheet included a warning information display section for amusement hall staff or players, a copyright information display section, and a two-dimensional code. However, other information display sections, such as a performance information display section, may also be provided on the specific decorative adhesive sheet. In this embodiment, a two-dimensional code was given as an example of an information display section, but it goes without saying that a one-dimensional code (so-called barcode) may also be used.
[0184] Although the embodiments shown illustrate the application of the present invention to a pachinko machine, it can be similarly implemented in various other gaming machines such as slot machines, arrangement ball machines, and mahjong ball games. [Explanation of Symbols]
[0185] S1 ~S7 Warning Sticker (Adhesive Sheet, Warning Information Adhesive Sheet) S11 ~S17 Decorative stickers (adhesive sheets, decorative adhesive sheets, decorative sheets) S21 Performance Information Display Sticker (Adhesive Sheet) S22 External terminal information display sticker (adhesive sheet) S23 Main board information display sticker (adhesive sheet) 7. Glass door (opening / closing door) 131 ~136 Area to be attached 301 1st alert information display section 302 2nd alert information display section 303 Copyright Information Display Section 304 Two-dimensional code display unit 311 Part to be attached 315 Alert information display section
Claims
[Claim 1] An adhesive sheet having an adhesive layer on the back surface is attached to a predetermined area to be attached; The adhesive sheet includes a decorative adhesive sheet at least part of which is decorated. In gaming machines, The specific decorative sticking sheet among the decorative sticking sheets has an information display section that displays predetermined information. A gaming machine characterized by: