Game machine

JP2023157192A5Pending Publication Date: 2025-01-30SANKYO CO LTD
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Patent Information

Application Number
JP2022066941
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-04-14
Publication Date
2025-01-30

AI Technical Summary

Technical Problem

Existing gaming machines lack enhanced marketability through improved display and sound effects that draw player attention to specific identification information and title displays during advantageous game states.

Method used

A gaming machine that executes variable displays of identification information, using fluctuation patterns to control advantageous states, combines decorative and title displays with sound effects to naturally draw player attention to title displays, and employs light emission control for enhanced visual impact.

Benefits of technology

The solution increases marketability by effectively drawing player attention to title displays and enhancing the gaming experience through varied and impactful visual and auditory cues.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

To provide a game machine having an increased performance effect in connection with a title display of a ready-to-win performance.SOLUTION: A game machine can execute a super-ready-to-win performance after a decorative pattern displayed on an image display device becomes the ready-to-win mode. The super-ready-to-win performance is configured including a title display part for displaying corresponding title characters, and an introduction part until a performance result is reported. Then, a decorative pattern is displayed in a ready-to-win mode before the title display part in the super-ready-to-win performance, and title characters corresponding to the super-ready-to-win performance are displayed so as to use a display position of a decorative pattern resulting in the ready-to-win mode, in the title display part. A game machine includes: game control means for controlling the progress of a game; performance control means for controlling a performance; and a liquid crystal indicator. The performance control means displays a glass plate image on the liquid crystal indicator and executes a cracking performance for cracking the glass plate image according to a performance control command transmitted from the game control means.SELECTED DRAWING: Figure 11-32
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Description

Technical field

[0001] The present invention performs variable display of first identification information or second identification information based on the establishment of a starting condition, and can be controlled to an advantageous state that is advantageous to the player when the variable display is displayed with a specific display result. Regarding gaming machines. [Background technology]

[0002] As a conventional gaming machine, a gaming machine that displays a title to notify the type of reach effect at the start of the reach effect has been proposed (for example, see Patent Document 1). Furthermore, as a step-up effect that changes the image displayed on the liquid crystal display device in stages, the display screen of the liquid crystal device is likened to glass, and cracks (glass plate as a sign of cracking) are displayed on the display screen. There are some devices that can perform an effect of displaying a plurality of fragment images as if the display screen had been broken after breaking (for example, see Patent Document 2). [Prior art documents] [Patent document]

[0003] [Patent Document 1] Japanese Patent Application Publication No. 2019-118411 [Patent Document 2] Japanese Patent Application Publication No. 2020-127593 [Summary of the invention] [Problem to be solved by the invention]

[0004] However, there was room for improving the marketability of gaming machines having the functions and configurations of Patent Documents 1 and 2.

[0005] This invention has been made in view of the above-mentioned circumstances, and an object thereof is to provide a gaming machine with improved marketability. [Means to solve the problem]

[0006] The gaming machine of claim 1 includes: A gaming machine that can be controlled to an advantageous state advantageous to a player by executing a variable display of specific identification information and deriving a specific display result as a result of the variable display of the specific identification information, A game control means, A performance control means, a display means; Sound output means; The game control means is Determining whether or not the advantageous state is controlled when the game medium enters the starting region; Executing variable display of the specific identification information, Based on the result of the determination, select one of a plurality of fluctuation patterns including a first fluctuation pattern that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern that is a fluctuation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns, when determining the first variation pattern, transmitting a first command to the production control means; when determining the second variation pattern, transmitting a second command to the production control means; The performance control means is When the first command is received, it is possible to notify that the vehicle will be controlled to the advantageous state with a specific reach, When the second command is received, it is possible to notify that the specific reach is not controlled to the advantageous state, The specific reach is configured to include a title display part that displays a title display corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. The display means is It is possible to display cracked images in a specific display layer, Special information regarding variable display can be displayed in a special display layer that has higher priority than the specific display layer, There are a first pattern and a second pattern as display patterns for cracked images. It is possible to display a variable display of decorative identification information corresponding to the variable display of the specific identification information, The decoration identification information is displayed in a reach mode before the title display part in the specific reach, and the display position of the decoration identification information in the reach mode is used in the title display part in the specific reach, so as to correspond to the specific reach. It is possible to display the title display, The sound output means outputs a sound corresponding to the cracked image when the cracked image is displayed according to the first pattern, and outputs a sound corresponding to the cracked image when the cracked image is displayed according to the second pattern. do not output, It is characterized by According to this feature, when the decoration identification information is displayed in the ready-to-reach mode, the player pays attention to which decoration identification information caused the ready-to-reach mode. By displaying a title display corresponding to a specific reach using the display position of the identification information, it is possible to draw attention naturally to the title display, and as a result, the title display can be suitably performed. Furthermore, the cracked image can be displayed using a plurality of display patterns that give different impressions, thereby increasing marketability.

[0007] Note that the present invention may have only the matters specifying the invention stated in the claims of the present invention, or it may have configurations other than the matters specifying the invention together with the matters specifying the invention stated in the claims of the present invention. It may be something. [Brief explanation of drawings]

[0008]

Figure 1

Figure 2

[0009] [Form 1] The gaming machine of form 1-1 is By executing variable display of specific identification information (1st special figure, 2nd special figure), and deriving a specific display result (special figure display result of "Jackpot") as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) It is possible to display a variable display of decorative identification information (decorative design) corresponding to the variable display of the specific identification information (first special figure, second special figure), Decorative identification information (decorative pattern) is displayed in a reach mode before the title display part in the specific reach (super reach effect), and in the title display part in the specific reach, the decorative identification information (decorative pattern) is in the reach mode. Display the title display (title characters) corresponding to the specific reach using the display position of It is characterized by According to this feature, when the decoration identification information is displayed in the ready-to-reach mode, the player pays attention to which decoration identification information caused the ready-to-reach mode. By displaying a title display corresponding to a specific reach using the display position of the identification information, it is possible to draw attention naturally to the title display, and as a result, the title display can be suitably performed.

[0010] The gaming machine of form 1-2 is the gaming machine described in form 1-1, Decorative identification information is displayed in the reach mode of the first size (decorative pattern (large)) before the title display part in the specific reach (super reach effect), and then the decorative identification information (decorative pattern) displayed in the reach mode (Large)) is displayed in a second size (decorative pattern (small)) smaller than the first size, and the title display (title characters) corresponding to the specific reach (super reach effect) is displayed in the second size. Displayed using the display position of the displayed decoration identification information (decoration pattern (small)) It is characterized by According to this feature, the decoration identification information that was displayed in the first size becomes the second size, attracting the attention of the player, and using the display position of the decoration identification information in the second size to reach a specific reach. By displaying the corresponding title display, it becomes easier to draw attention to the title display.

[0011] The gaming machine of form 1-3 is the gaming machine described in form 1-1 or 1-2, In the title display part of the specific reach, at the timing when the decorative identification information (decorative pattern) that has become the reach mode is displayed, the specific reach is displayed such that it overlaps with the decoration identification information (decorative pattern) that has become the reach mode. Display the corresponding title display (title characters) It is characterized by According to this feature, at the timing when the decoration identification information that has become the reach mode is displayed in the title display part in the specific reach, the title corresponding to the specific reach is displayed so as to overlap with the decoration identification information that has become the reach mode. By displaying this, it becomes easier to draw attention to the title display.

[0012] The gaming machine of form 1-4 is the gaming machine according to any one of forms 1-1 to 1-3, The specific reach (super reach performance) includes the first reach (low base weak reach A, B performance) and the second reach (low base strong reach) that is expected to be controlled to the advantageous state more than the first reach. A~C production), including The title display corresponding to the first reach and the title display corresponding to the second reach appear in a state where they overlap with one of the decoration identification information (decorative pattern on the left side) among the decoration identification information that has become the reach mode. It is characterized by According to this feature, the title display corresponding to the first reach and the title display corresponding to the second reach appear in a state where they overlap with one of the decoration identification information in the reach mode, This makes it easier to draw attention to the title display.

[0013] The gaming machine of form 1-5 is the gaming machine described in form 1-4, The specific reach (super reach performance) includes a third reach (low base strongest reach performance) that has a higher degree of expectation to be controlled to the advantageous state than the second reach (low base strong reach A to C performance), The title display corresponding to the third reach appears in a state where it overlaps with the decoration identification information (decoration patterns on both sides) of both sides in the reach mode. It is characterized by According to this feature, the title display corresponding to the third reach, which is expected to be controlled to be more advantageous than the first reach and the second reach, is displayed in a state where it overlaps with the decoration identification information of both reaches in the reach mode. Therefore, the title display corresponding to the third reach can be displayed in a more impactful manner.

[0014] The gaming machine of form 1-6 is the gaming machine described in form 1-5, The title display corresponding to the first reach (low base weak reach A, B effects), the title display corresponding to the second reach (low base strong reach A to C effects), and the third reach (low base strongest reach effect) The title display corresponding to ) appears in a state where it overlaps with one of the decoration identification information (decoration pattern on the left side) or both of the decoration identification information (decoration pattern on both sides) among the decoration identification information in the reach mode, It is displayed in a fixed position, and even during the period when it is displayed in a fixed position, it is displayed in a state that overlaps with a part of the decorative identification information (decorative patterns on both sides) that has become a reach mode. It is characterized by According to this feature, even after the title display is displayed at a fixed position, it becomes easier to draw attention to the title display.

[0015] [Form 2] The gaming machine of form 2-1 is By executing variable display of specific identification information (1st special figure, 2nd special figure), and deriving a specific display result ("jackpot" special figure display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means; The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), a third variation pattern (PB1-2 to PB1-10) that is a variation pattern that is controlled to the advantageous state, and a fourth variation pattern (PA2-10) that is a variation pattern that is not controlled to the advantageous state. 4 to 12), and determine one of the fluctuation patterns from among the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies PB1-JA, PB1-JB) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base weak reach A, B effect) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach A, B effect) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach A to C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that determines whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C effects) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The display means (image display device 5) It is possible to display a variable display of decorative identification information (decorative design) corresponding to the variable display of the specific identification information (first special figure, second special figure), The first decoration identification information (odd numbered decorative patterns) is displayed in a reach mode before the title display part in the first reach (low base weak reach A, B production), and in the title display part, the reach mode is displayed. Display the title display (title characters) using the display position of the first decorative identification information (odd numbered decorative pattern), In the first reach (low base weak reach A, B production), second decoration identification information (even numbered decorative patterns) is displayed in a reach mode before the title display part, and in the title display part, the reach mode and Display the title display (title characters) so as to use the display position of the second decoration identification information (even numbered decoration pattern) that has become The first decorative identification information (odd numbered decorative patterns) is displayed in a reach mode before the title display part in the second reach (low base strong reach A to C production), and in the title display part, the reach mode is displayed. Display the title display (title characters) using the display position of the first decorative identification information (odd numbered decorative pattern), The second decorative identification information (even-numbered decorative patterns) is displayed in a reach mode before the title display part in the second reach (low base strong reach A to C production), and in the title display part, the reach mode is displayed. Display the title display (title characters) using the display position of the second decorative identification information (even numbered decorative pattern). It is characterized by According to this feature, when the decoration identification information is displayed in the ready-to-reach mode, the player pays attention to which decoration identification information has become the ready-to-reach mode. By displaying the title display corresponding to the first reach and the second reach using the display position of the decoration identification information that has become the mode, it is possible to draw attention naturally to the title display, and as a result, the title display can be appropriately displayed. It can be carried out.

[0016] The gaming machine of form 2-2 is the gaming machine described in form 2-1, The case where the first decorative identification information (odd decorative symbols) is displayed in a reach mode and the case where the second decorative identification information (even decorative symbols) are displayed in a reach mode are the advantageous state (jackpot game state). ) have different expectations controlled by It is characterized by According to this feature, when the decorative identification information is displayed in the ready-to-reach mode, the degree of expectation for being controlled in an advantageous state differs depending on which decorative identification information is in the ready-to-reach mode, making it easier to draw attention to the title display. .

[0017] [Form 3] The gaming machine of form 3-1 is By executing variable display of specific identification information (1st special figure, 2nd special figure), and deriving a specific display result ("jackpot" special figure display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means; The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), a third variation pattern (PB1-2 to PB1-10) that is a variation pattern that is controlled to the advantageous state, and a fourth variation pattern (PA2-10) that is a variation pattern that is not controlled to the advantageous state. 4 to 12), a fifth variation pattern (PB1-11 to 13) that is a variation pattern that is controlled to the advantageous state, and a sixth variation pattern (PA2-13 to PA2-15) that is a variation pattern that is not controlled to the advantageous state. ), and determine one of the fluctuation patterns from among multiple fluctuation patterns including When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies PB1-JA, PB1-JB) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; When determining the fifth variation pattern, transmitting a fifth command (variation pattern designation command specifying PB1-11 to PB1-13) to the production control means, When determining the sixth variation pattern, transmitting a sixth command (variation pattern designation command specifying PA2-13 to PA2-15) to the production control means, The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base weak reach A, B effect) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach A, B effect) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach A to C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), When the fifth command is received, it is possible to notify that the third reach (low base strongest reach effect) will be controlled to the advantageous state (jackpot gaming state), When the sixth command is received, it is possible to notify that the third reach (low base strongest reach effect) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that determines whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C effects) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The third reach (low base strongest reach effect) includes a title display part that displays a title display (title characters) corresponding to the third reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part up to, and The display means (image display device 5) It is possible to display a variable display of decorative identification information (decorative design) corresponding to the variable display of the specific identification information (first special figure, second special figure), The first decoration identification information (odd numbered decorative patterns) is displayed in a reach mode before the title display part in the first reach (low base weak reach A, B production), and in the title display part, the reach mode is displayed. Display the title display (title characters) using the display position of the first decorative identification information (odd numbered decorative pattern), In the first reach (low base weak reach A, B production), second decoration identification information (even numbered decorative patterns) is displayed in a reach mode before the title display part, and in the title display part, the reach mode and Display the title display (title characters) so as to use the display position of the second decoration identification information (even numbered decoration pattern) that has become The first decorative identification information (odd numbered decorative patterns) is displayed in a reach mode before the title display part in the second reach (low base strong reach A to C production), and in the title display part, the reach mode is displayed. Display the title display (title characters) using the display position of the first decorative identification information (odd numbered decorative pattern), The second decoration identification information (even-numbered decorative patterns) is displayed in a reach mode before the title display part in the second reach (low base strong reach A to C production), and in the title display part, the reach mode is displayed. Display the title display (title characters) so as to use the display position of the second decoration identification information (even numbered decoration pattern), The first decorative identification information (odd-numbered decorative patterns) is displayed in a reach mode before the title display part in the third reach (low base strongest reach effect), and in the title display part, the first decoration in the reach mode is displayed. Display the title display (title characters) using the display position of the decoration identification information (odd numbered decorative patterns), The second decoration identification information (even-numbered decorative patterns) is displayed in a reach mode before the title display part in the third reach (low base strongest reach effect), and in the title display part, the second display part in the reach mode is displayed. Display the title display (title characters) using the display position of the decoration identification information (even-numbered decorative patterns) It is characterized by According to this feature, when the decoration identification information is displayed in the reach mode, the player pays attention to which decoration identification information has become the reach mode. By displaying the title display corresponding to the first reach, second reach, and third reach using the display position of the decorative identification information that has become a reach mode in the display part, it is possible to naturally draw attention to the title display. As a result, the title can be suitably displayed.

[0018] [Form 4] The gaming machine of form 4-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) It is possible to display a variable display of decorative identification information (decorative design) corresponding to the variable display of the specific identification information (first special figure, second special figure), Decorative identification information (decorative pattern) is displayed in a reach mode before the title display part in the specific reach (super reach effect), and in the title display part in the specific reach, the decorative identification information (decorative pattern) becomes the reach mode. Display the title display (title characters) corresponding to the specific reach so as to use the display position of The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, when the decoration identification information is displayed in the ready-to-reach mode, the player pays attention to which decoration identification information caused the ready-to-reach mode. By displaying a title display corresponding to a specific reach using the display position of the identification information, it is possible to naturally draw attention to the title display. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. can be done. As a result of these, the title can be suitably displayed.

[0019] [Form 5] The gaming machine of form 5-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JB) is a fluctuation pattern controlled to the advantageous state, and a second fluctuation pattern (PA2-3) is a fluctuation pattern not controlled to the advantageous state. , a third fluctuation pattern (PB1-5 to PB1-7) which is a fluctuation pattern controlled by the advantageous state, and a fourth fluctuation pattern (PA2-7 to 9) which is a fluctuation pattern not controlled by the advantageous state. Decide on one of the multiple fluctuation patterns, When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates PB1-JB) to the production control means, When determining the second variation pattern (variation pattern designation command specifying PA2-3), transmitting a second command to the production control means, When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-5 to PB1-7) to the production control means, When the fourth fluctuation pattern is determined, transmitting a fourth command (a fluctuation pattern designation command that designates PA2-7 to PA2-9) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base weak reach B performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach B performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach B performance) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach B performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach B effect) includes a title display part that displays a title display (title characters) corresponding to the first reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The second reach (low base strong reach B effect) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The second reach (low base strong reach B effect) has a higher expectation of being controlled to the advantageous state than the first reach (low base weak reach B effect), The first reach (low base weak reach B performance) and the second reach (low base strong reach B performance) are reaches in which multiple characters are used, The first reach (low base weak reach B production) uses the first character (ally character "Yumemu") in the first reach and the second character (enemy character "Boingo") in the first reach, The reach is informed that the first character (ally character "Yumemu") will be controlled to the advantageous state, The second reach (low base strong reach B effect) is the first character (ally characters "Jam" and "Nana") in the second reach and the second character (enemy character "Robo") in the second reach. A reach that is used and is notified that the first character (ally characters "Jam" and "Nana") will be controlled to the advantageous state, The display means (image display device 5) In the introduction part of the second reach (low base strong reach B effect), the first character (ally characters "Jam" and "Nana") in the second reach is on the near side and the second character (enemy character) in the second reach is The display starts with the character "Robo") placed at the back, In the introduction part of the first reach (low base weak reach B production), the first character (ally character "Yumemu") in the first reach is on the near side, and the second character (enemy character "Boingo") in the second reach is ”) is placed so that it is not on the back side. It is characterized by According to this feature, for the second reach, which has relatively high expectations, the first character who is notified that it will be controlled to be in an advantageous state is on the front side, and the second character is on the back side. This allows the player to empathize with the game, makes it easier for the player to intuitively recognize that the player has high expectations, and as a result, the title can be displayed appropriately.

[0020] The gaming machine of Form 5-2 is the gaming machine described in Form 5-1, The first character is a character (ally characters "Jam" and "Nana") that is given a benefit when winning a battle, The second character is a character (enemy character "Robo") that is not given any benefits if it wins in battle, At the start of the introduction part of the second reach (low base strong reach B effect), the first characters (ally characters "Jam" and "Nana") are displayed in the front position with their backs turned, and the second A character (enemy character "Robo") is displayed in a position on the back side facing you, and the first character and the second character are facing each other. It is characterized by According to this feature, for the second reach, which has relatively high expectations, the player's direction and the first character's direction are the same, which makes it easier for the player to empathize with the player, and the player's expectations are high. This makes it easier to recognize that the level is high.

[0021] The gaming machine of Form 5-3 is the gaming machine described in Form 5-1 or 5-2, In the introduction part of the second reach (low base strong reach B effect), the first character (ally characters "Jam" and "Nana") and the second character (enemy character "Robo") are shown in the title display part. will be displayed in a position that includes the display area where the title display (title characters) was displayed. It is characterized by According to this feature, a player who has been paying attention to the title display will naturally look at the first character and the second character when the title display disappears.

[0022] [Form 6] The gaming machine of form 6-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), a third variation pattern (PB1-2 to PB1-10) that is a variation pattern that is controlled to the advantageous state, and a fourth variation pattern (PA2-10) that is a variation pattern that is not controlled to the advantageous state. 4 to 12), and determine one of the fluctuation patterns from among the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies PB1-JA, PB1-JB) to the production control means, When determining the second variation pattern (variation pattern designation command specifying PA2-2, PA2-3), transmitting a second command to the production control means; When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base weak reach A, B effect) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach A, B performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach A to C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C effects) includes a title display part that displays the title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C performances) has a higher expectation of being controlled to the advantageous state (jackpot gaming state) than the first reach (low base weak reach A, B performances), The execution time of the second reach (low base strong reach A to C effects) is longer than the first reach (low base weak reach effects A and B effects), The first reach and the second reach are reaches in which dialogue subtitles are used, The display means (image display device 5) In the title display part in the first reach (low base weak reach A, B production), display the title display (title letters) and dialogue subtitles, In the introduction part in the first reach (low base weak reach A, B production), continue to display the dialogue subtitles that were displayed in the title display part in the first reach, In the title display part in the second reach (low base strong reach A to C production), the title display (title letters) is displayed without displaying dialogue subtitles. It is characterized by According to this feature, the second reach, which has a relatively high expectation and a long execution time, is displayed so as not to overlap the title display and dialogue subtitles as much as possible, while the second reach, which has a relatively low expectation and a short execution time. At the time of the first reach, even if the dialogue subtitles and title display overlap, by finishing the title display first, the dialogue subtitles can also be noticed, and the title display and dialogue subtitles can be suitably provided to the player. As a result, the title can be displayed appropriately.

[0023] The gaming machine of Form 6-2 is the gaming machine described in Form 6-1, If the title display (title characters) and dialogue subtitles corresponding to the first reach are displayed in the title display part in the first reach (low base weak reach A, B production), in the subsequent introduction part, the title The scene of the production does not change until the dialogue subtitles that were displayed at the same time as the display (title characters) have finished displaying. It is characterized by According to this feature, if the title display and dialogue subtitles corresponding to the first reach are displayed in the title display part of the first reach, in the subsequent introduction part, the dialogue subtitles that were displayed at the same time as the title display are displayed. The scene does not change until the end of the scene, so you can draw attention to the title display and then the dialogue subtitles.

[0024] The gaming machine of Form 6-3 is the gaming machine described in Form 6-1 or 6-2, If the title display (title characters) and dialogue subtitles corresponding to the first reach are displayed in the title display part in the first reach (low base weak reach A, B production), the audio corresponding to the dialogue subtitles will be output. However, the audio corresponding to the title display (title characters) is not output. It is characterized by According to this feature, when the title display and dialogue subtitles are displayed at the same time, the audio corresponding to the dialogue subtitles is output, but the audio corresponding to the title display is not output, so that the audio corresponding to the dialogue subtitles can be heard. It becomes easier.

[0025] [Form 7] The gaming machine of form 7-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base strongest reach performance, high base reach A to D performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the particular reach (low base strongest reach performance, high base reach A to D performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (low base strongest reach performance, high base reach A to D performance) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The titles of the specific reaches (low base strongest reach effect, high base reach effects A to D) will be displayed with multiple characters (``Catch Bakuchu with 6 people!'', ``Battle Reach A (Battle Reach B~D'')) It consists of The display means (image display device 5) displays the title (title characters) of the specific reach in a first size (enlarged size) in which only a part of the plurality of characters is visible in the title display part of the specific reach. The display size gradually decreases from the first size, and the title display (title characters) of the specific reach is displayed so that the display size becomes the second size (reduced size) where all the multiple characters can be seen. , The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (strongest reach title for the strongest reach system, common title for the high base reach system), In the above introduction part, the brightness data table for the introduction part (strongest reach system strongest reach introduction, high base reach system reach A introduction (high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D) Introduction)) to control the light emitting means It is characterized by According to this feature, in the title display part of a specific reach, the first size is displayed where only a portion of multiple characters can be seen, and then the size is gradually decreased until all characters are visible. Therefore, it is possible to draw the player's attention to the title display. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. can be done. As a result of these, the title can be suitably displayed.

[0026] The gaming machine of Form 7-2 is the gaming machine described in Form 7-1, Before the title display part of the specific reach (low base strongest reach effect) is started, a movable object (movable body 32) operates so as to overlap with the front side of the display means (image display device 5), During the period from when the movable object moves until the movable object returns to its initial position (falling effect), a background (background exclusively for falling effect) corresponding to the movement of the movable object is displayed, and the movable object returns to its initial position. The title display (title characters) is displayed at the first size (enlarged size) in which all the characters are not visible when the screen returns to , and the display area of ​​the display means is filled up, making the background invisible. The display starts, and then the second size (reduced size) title display and the background corresponding to the title display (background dedicated to title display) are displayed. It is characterized by According to this feature, while giving an impact with the display method of the reach title, it is possible to simultaneously switch the background without feeling any discomfort, and the title display can be suitably shown to the player.

[0027] [Form 8] Type 8-1 gaming machine is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base strongest reach performance, high base reach A to D performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the particular reach (low base strongest reach performance, high base reach A to D performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (low base strongest reach performance, high base reach A to D performance) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The titles of the specific reaches (low base strongest reach effect, high base reach effects A to D) will be displayed with multiple characters (``Catch Bakuchu with 6 people!'', ``Battle Reach A (Battle Reach B~D'')) It consists of The display means (image display device 5) enlarges and displays a plurality of characters from a state in which the plurality of characters are displayed (a state in which they are displayed in a reduced size and in a fixed position) in the title display part in the specific reach. By (expanding the display area until it is completely filled with part of the title characters), the title display part ends, and the display corresponding to the introduction part in the specific reach (the background at the start of the introduction part) becomes visible. Display it so that The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (strongest reach title for the strongest reach system, common title for the high base reach system), In the above introduction part, the brightness data table for the introduction part (strongest reach system strongest reach introduction, high base reach system reach A introduction (high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D) Introduction)) to control the light emitting means It is characterized by According to this feature, the player pays attention to the title display in the title display part, and can suitably use the title display to smoothly switch to the display corresponding to the next introduction part. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. can be done. As a result of these, the title can be suitably displayed.

[0028] [Form 9] The gaming machine of form 9-1 is By executing variable display of specific identification information (1st special figure, 2nd special figure), and deriving a specific display result (special figure display result of "Jackpot") as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), a third variation pattern (PB1-2 to PB1-10) that is a variation pattern that is controlled to the advantageous state, and a fourth variation pattern (PA2-10) that is a variation pattern that is not controlled to the advantageous state. 4 to 12), and determine one of the fluctuation patterns from among the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies PB1-JA, PB1-JB) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base weak reach A, B effect) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach A, B performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach A to C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C effects) includes a title display part that displays the title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and Execution time (T1-1~2) of the title display part in the first reach (low base weak reach A, B production) and execution time of the title display part in the second reach (low base strong reach A to C production) Unlike (T2-1~3), The title display part includes a first part (title start period) from when the title display starts until it is displayed at a fixed position, and a second part (title display period) during which the title display is displayed at a fixed position. Consists of the third part (title end period) from displaying the fixed position to ending the display, The display means (image display device 5) In the title display part in the first reach (low base weak reach A and B effects), the second part (title display period) is longer than the first part (title start period) and the third part (title end period). displaying a title display (title characters) such that the first part (title start period) is longer than the third part (title end period); In the title display part in the second reach (low base strong reach A to C production), the second part (title display period) is longer than the first part (title start period) and the third part (title end period). is also long, and the title display (title characters) is displayed so that the first part (title start period) is longer than the third part (title end period). It is characterized by According to this feature, even if the execution time of the title display part differs between the first reach and the second reach, the second part displayed in the fixed position is made the longest, drawing attention to the type of title display. I can do it. Also, even if the execution time of the title display part is different between the first reach and the second reach, the first part until it is displayed at the fixed position is longer than the third part from the display at the fixed position until the display ends. By setting the time to be long, it is possible to influence which title display is displayed. In addition, even if the execution time of the title display part differs between the 1st reach and the 2nd reach, the title display part can be easily understood by making the relationship between the execution times of the 1st, 2nd, and 3rd parts the same. It can be made easier.

[0029] [Form 10] The gaming machine of form 10-1 is By executing variable display of specific identification information (1st special figure, 2nd special figure), and deriving a specific display result (special figure display result of "Jackpot") as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (jackpot fluctuation pattern in the normal state) which is a fluctuation pattern controlled to the advantageous state, and a second fluctuation pattern (normal state a third fluctuation pattern (a jackpot fluctuation pattern in a certain variable state) that is a fluctuation pattern that is controlled by the advantageous state, and a fourth fluctuation pattern (a winning fluctuation pattern in a certain variable state) that is a fluctuation pattern that is not controlled by the advantageous state. Decide one of the fluctuation patterns from among multiple fluctuation patterns including (outlier fluctuation pattern), When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern in a normal state) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates an outlier fluctuation pattern in a normal state) to the production control means; When determining the third variation pattern, transmitting a third command (a variation pattern designation command that specifies a jackpot variation pattern in a probability variation state) to the performance control means; When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command that specifies an outlier variation pattern in a probability variation state) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (super reach performance in the normal state) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (super reach performance in the normal state) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (super reach performance in a variable probability state) will be controlled to the advantageous state, When the fourth command is received, it is possible to notify that the second reach (super reach performance in a variable probability state) is not controlled to the advantageous state (jackpot gaming state), The first reach (super reach performance in the normal state) includes a title display part that displays a title display (title characters) corresponding to the first reach, and a notification as to whether or not the control is controlled to be in the advantageous state. It consists of an introductory part until the The second reach (super reach performance in a variable probability state) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the Execution time (T1-1~2, T2-1~3, T3) of the title display part in the first reach (super reach performance in normal state) and title display in the second reach (super reach performance in variable probability state) Unlike the part execution time (T4), The first reach (super reach effect in the normal state) is a reach performed in the normal state, and the second reach (super reach effect in the variable probability state) is a special condition (probable variable state) that is more advantageous than the normal state. is the reach executed in The title display part includes a first part (title start period) from when the title display starts until it is displayed at a fixed position, and a second part (title display period) during which the title display is displayed at a fixed position. Consists of the third part (title end period) from displaying the fixed position to ending the display, The display means (image display device 5) In the title display part in the first reach (super reach effect in normal state), the second part (title display period) is longer than the first part (title start period) and the third part (title end period). , displaying a title display (title characters) such that the first part (title start period) is longer than the third part (title end period); In the title display part in the second reach (super reach performance in a variable probability state), the second part (title display period) is longer than the first part (title start period) and the third part (title end period). , Display the title display (title characters) so that the first part (title start period) is longer than the third part (title end period). It is characterized by According to this feature, even if the execution time of the title display part differs between the first reach executed in the normal state and the second reach executed in the special state, the second part displayed in the fixed position is the most By making it longer, you can draw attention to the type of title display. In addition, even if the execution time of the title display part differs between the first reach executed in the normal state and the second reach executed in the special state, the first part will be displayed in the fixed position until it is displayed in the fixed position. By making the time from the time to the end of the display longer than the third part, it is possible to influence which title display is displayed. Also, even if the execution time of the title display part is different between the first reach executed in the normal state and the second reach executed in the special state, the relationship between the execution times of the first part, second part, and third part is By making them common, the title display part can be made easier to understand.

[0030] The gaming machine of Form 10-2 is the gaming machine described in Form 10-1, The execution time (T4) of the title display part in the second reach (super reach performance in a variable probability state) is the execution time (T1-1~2, T2-1~3, shorter than T3) It is characterized by According to this feature, the execution time of the title display part in the second reach executed in the special state is relatively short, so the special state can be advanced at a good tempo, while the execution time of the title display part in the first reach executed in the normal state is relatively short. The execution time of the title display part is relatively long, so you can really stir things up.

[0031] [Form 11] The gaming machine of form 11-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The title display part includes a first part (title start period) from when the title display starts until it is displayed at a fixed position, and a second part (title display period) during which the title display is displayed at a fixed position. Consists of the third part (title end period) from displaying the fixed position to ending the display, The display means (image display device 5) is configured such that in the title display part in the specific reach (super reach effect), the second part (title display period) is different from the first part (title start period) and the third part ( displaying a title display (title characters) such that the first part (title start period) is longer than the third part (title end period); controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, by making the second part displayed in a fixed position the longest, it is possible to draw attention to the type of title display. Furthermore, by making the first part until the title is displayed at the fixed position longer than the third part from when the title is displayed at the fixed position to the end of the display, it is possible to influence which title display is displayed. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. can be done. As a result of these, the title can be suitably displayed.

[0032] [Form 12] The gaming machine of form 12-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base strong reach A to C effect, low base strongest reach effect) will be controlled to the advantageous state (jackpot gaming state). , When the second command is received, it is possible to notify that the specific reach (low base strong reach A to C effect, low base strongest reach effect) will not be controlled to the advantageous state (jackpot gaming state). , The specific reach (low base strong reach A to C effect, low base strongest reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The display means is The title display (title letters) corresponding to the specific reach (low base strong reach A to C production, low base strongest reach production) is displayed in a first mode (white mode), and the title display corresponding to the specific reach is displayed in a first mode It is possible to display in a second mode (red mode) in which the expectation level of being controlled to the advantageous state is higher than that of the second mode (red mode), In the title display part (title display part shown in Figure 11-43) for the specific reach (low base strong reach A to C production, low base strongest reach production), the expectation level suggestion display corresponding to the specific reach is displayed in the first size. and then display the title display (title characters) corresponding to the specific reach in a second size larger than the first size, When the title display (title characters) corresponding to the specific reach is displayed in the first mode (white mode) and the title display (title letters) corresponding to the specific reach is displayed in the second mode (red mode). In any case when displaying, displaying the expectation level suggestion display in a common manner, The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (strongest reach system strongest reach title, strong reach system common title), In the introduction part, the light emitting means is controlled using the brightness data table for the introduction part (strong reach system strong reach C introduction, strongest reach system strongest reach introduction, strong reach system strong reach B introduction) It is characterized by According to this feature, the title display corresponding to a specific reach is larger in size than the expectation level suggestion display, and its appearance suggests the expectation level, so it attracts the player's attention. By displaying the expectation level suggestion display before the title display, attention can be drawn to the expectation level suggestion first. Further, since the expectation level suggestion display is performed in a common manner whether the title is displayed in the first manner or in the second manner, attention can be drawn to the manner in which the title is displayed thereafter.

[0033] [Form 13] The gaming machine of form 13-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-5 to PB1-7) is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2-7) is a fluctuation pattern that is not controlled to the advantageous state. ~9), a third fluctuation pattern (PB1-8~10) that is a fluctuation pattern that is controlled by the advantageous state, and a fourth fluctuation pattern (PA2-10~12) that is a fluctuation pattern that is not controlled by the advantageous state. Decide one of the fluctuation patterns from among the multiple fluctuation patterns including and, When the first fluctuation pattern is determined, transmitting a first command (a fluctuation pattern designation command that designates PB1-5 to PB1-7) to the production control means; When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-7 to PA2-9) to the production control means; When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-8 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (variation pattern designation command specifying PA2-10 to PA2-12) to the production control means, The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base strong reach B performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base strong reach B performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach C effect) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base strong reach B effect) includes a title display part that displays a title display (title characters) corresponding to the first reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The second reach (low base strong reach C effect) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The second reach (low base strong reach C performance) has a higher expectation of being controlled to the advantageous state than the first reach (low base strong reach B performance), The display means is In the title display part in the first reach (low base strong reach B production), display the expectation level suggestion display in the first mode (3.5 stars), In the title display part in the second reach (low base strong reach C production), an expectation level suggestion display is displayed in the second mode (4 stars), The expectation level suggestion display in the title display part of the first reach (low base strong reach B performance) and the expectation level suggestion display in the title display part of the second reach (low base strong reach C performance) are made to be the same. highlight and The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part in the first reach (low base strong reach B performance), controlling the light emitting means using a brightness data table for the title display part of the first reach (strong reach system strong reach B title), In the title display part in the second reach (low base strong reach C performance), controlling the light emitting means using a brightness data table for the title display part of the second reach (strong reach type strong reach C title), In the introduction part of the first reach (low base strong reach B performance), controlling the light emitting means using a brightness data table for the introduction part of the first reach (strong reach system strong reach B introduction), In the introduction part of the second reach (low base strong reach C performance), the light emitting means is controlled using the brightness data table for the introduction part of the second reach (strong reach system strong reach C introduction). It is characterized by According to this feature, even when displaying the expectation level suggestion display in the first mode in the title display part in the first reach, the expectation level suggestion display is displayed in the second mode in the title display part in the second reach. In this case, development costs can be reduced by using a common highlighted display. In addition, in the title display part of the 1st reach and 2nd reach, the brightness data table for the title display of the 1st reach and 2nd reach is different from the brightness data table for the introduction part of the 1st reach and 2nd reach. Since the light-emitting means is controlled using the light-emitting means, the light-emitting means can be caused to emit light in a suitable light-emitting mode according to the title display. As a result of these, the title can be suitably displayed.

[0034] The gaming machine of Form 13-2 is the gaming machine described in Form 13-1, The expectation level suggestion display is composed of a plurality of objects (star-shaped objects), In the first reach (low base strong reach B performance), the expectation level is suggested by N (N is an integer) + 0.5 (3.5) objects, In the second reach (low base strong reach C performance), expectations are suggested by N+1 (4) objects, In the expectation level suggestion display, each object (star-shaped object) is highlighted, and the same message is displayed whether one object is highlighted or 0.5 objects are highlighted. Highlighting is performed in the manner of It is characterized by According to this feature, whether one object is highlighted or 0.5 objects are highlighted, the highlighting is done in a common manner, reducing development costs. be able to.

[0035] The gaming machine of Form 13-3 is the gaming machine described in Form 13-2, In the expectation level suggestion display, the time during which one object (star-shaped object) is highlighted and the time during which 0.5 objects (star-shaped object) are highlighted are common. It is characterized by According to this feature, development costs can be reduced by making the time for highlighting one object and the time for highlighting 0.5 objects the same.

[0036] The gaming machine of Form 13-4 is the gaming machine described in Form 13-2 or 13-3, In the expectation level suggestion display, a common emphasis sound (expectation level) is used whether one object (star object) is highlighted or 0.5 objects (star object) are highlighted Suggestive sound) is output. It is characterized by According to this feature, a common voice is output whether one object is highlighted or 0.5 objects are highlighted, reducing development costs. can.

[0037] [Form 14] The gaming machine of form 14-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, the specific reach (low base strong reach A to C effect, low base strongest reach effect, high base reach effect A to D effect) is controlled to be in the advantageous state (jackpot gaming state). It is possible to notify the When the second command is received, the specified reach (low base strong reach performance A to C effect, low base strongest reach effect, high base reach effect A to D effect) is not controlled to the advantageous state (jackpot gaming state). It is possible to notify the The specific reach (low base strong reach A to C production, low base strongest reach production, high base reach A to D production) includes a title display part that displays a title display (title characters) corresponding to the specific reach; An introduction part until the propriety of controlling to an advantageous state is announced; The display means (image display device 5) In the title display part of the specific reaches (low base strong reach A to C effects, low base strongest reach effects, high base reach effects A to D effects), an expectation level suggestion display consisting of multiple objects (star-shaped objects) is displayed. It is possible and In the expectation level suggestion display in the title display part of the specific reach (low base strong reach A to C production, low base strongest reach production, high base reach A to D production), the first object (star-shaped object) is emphasized. Display, then highlight the second object (star object) while continuing to highlight the first object (star object), and then highlight the first object (star object). End the highlighting for the star-shaped object) and highlight the third object (the star-shaped object) It is characterized by According to this feature, in the title display part of a specific reach, it is possible to display an expectation level suggestion display consisting of multiple objects, and in the expectation level suggestion display, before the highlighting for the first object ends. , the highlighting for the second object starts, but the highlighting for the third object does not start until the highlighting for the first object ends, so we are aware of the number of objects that indicate the degree of expectation. It becomes easier to do so.

[0038] The gaming machine of Form 14-2 is the gaming machine described in Form 14-1, In the expectation level suggestion display, an emphasis sound (expectation level suggestion sound) is output every time an object (star-shaped object) is highlighted, and an emphasis sound ( After the output of the expectation level suggestion sound) is finished, the highlighting sound for the next object (expectation level suggestion sound) is output. It is characterized by According to this feature, the emphasis sound for highlighting one object and the emphasis sound for highlighting the next object do not overlap, making it easier to recognize the number of objects that indicate the degree of expectation.

[0039] The gaming machine of Form 14-3 is the gaming machine described in Form 14-1 or 14-2, The expectation level suggestion display is composed of a plurality of objects (star-shaped objects) and characters (characters "expectation level"), The object (star-shaped object) is highlighted at a size that overlaps the text (the text "expectation level"). It is characterized by According to this feature, it is possible to draw attention to both the plurality of objects and the characters that constitute the expectation level suggestion display by highlighting the objects.

[0040] [Form 15] The gaming machine of form 15-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, the specific reach (low base strong reach A to C effect, low base strongest reach effect, high base reach effect A to D effect) is controlled to be in the advantageous state (jackpot gaming state). It is possible to notify the When the second command is received, the specified reach (low base strong reach performance A to C effect, low base strongest reach effect, high base reach effect A to D effect) is not controlled to the advantageous state (jackpot gaming state). It is possible to notify the The specific reach (low base strong reach A to C production, low base strongest reach production, high base reach A to D production) includes a title display part that displays a title display (title characters) corresponding to the specific reach; An introduction part until the propriety of controlling to an advantageous state is announced; The display means (image display device 5) It is possible to display multiple pending displays corresponding to variable displays that have not yet started, In the title display part of the specific reaches (low base strong reach A to C effects, low base strongest reach effects, high base reach effects A to D effects), an expectation level suggestion display consisting of multiple objects (star-shaped objects) is displayed. It is possible and In the title display part of the specific reach (low base strong reach performance A to C performance, low base strongest reach performance, high base reach performance A to D performance), the suspension display is not displayed at the same time as the expectation level suggestion display, The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (strong reach type common title, strongest reach type strongest reach type title, high base reach type common title), In the above introduction part, the brightness data table for the introduction part (strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach C introduction, strongest reach system strongest reach introduction, high base reach system reach A Control the light emitting means using high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, while an expectation level suggestion display consisting of multiple objects is displayed in the title display part of a specific reach, the pending display is not displayed at the same time as the expectation level suggestion display. It is possible to prevent the display from being mistakenly recognized as an expectation level suggestion display. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. can be done. As a result of these, the title can be suitably displayed.

[0041] The gaming machine of Form 15-2 is the gaming machine described in Form 15-1, The maximum number of active displays corresponding to the pending display and the variable display that has been started matches the maximum number (5) of objects (star-shaped objects) that constitute the expectation level suggestion display. It is characterized by According to this feature, even if a specific reach is reached in a situation where the maximum number of pending displays and active displays are displayed, it is mistakenly assumed that the pending display and active display are displaying the maximum number of objects that constitute the expectation level display. It is possible to prevent this from being recognized as such.

[0042] The gaming machine of Form 15-3 is the gaming machine described in Form 15-1 or 15-2, The suspended display is ended when the display means (image display device 5) is displayed in a single color before the start of the title display part. It is characterized by According to this feature, the hold display can be ended without any discomfort.

[0043] [Form 16] The gaming machine of form 16-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-2 to PB1-4 / PB1-14) is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern is a fluctuation pattern that is not controlled to the advantageous state. (PA2-4~6 / PA2-16), the third fluctuation pattern (PB1-5~7 / PB1-15) which is a fluctuation pattern controlled by the advantageous state, and the fluctuation pattern which is not controlled by the advantageous state. A certain fourth variation pattern (PA2-7~9 / PA2-17), a fifth variation pattern (PB1-8~10 / PB1-16) which is a variation pattern controlled to the advantageous state, and a certain fourth variation pattern (PA2-7~9 / PA2-17) Determine one of the fluctuation patterns from among a plurality of fluctuation patterns including the sixth fluctuation pattern (PA2-10~12 / PA2-18), which is an uncontrolled fluctuation pattern, When determining the first variation pattern, transmitting a first command (a variation pattern designation command specifying PB1-2 to PB1-14) to the production control means, When determining the second variation pattern, transmitting a second command (a variation pattern designation command specifying PA2-4 to PA2-6 / PA2-16) to the production control means; When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-5 to PB1-15) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-7 to PA2-9 / PA2-17) to the production control means, When the fifth fluctuation pattern is determined, transmitting a fifth command (a fluctuation pattern designation command that designates PB1-8 to PB1-10 / PB1-16) to the production control means, When the sixth variation pattern is determined, transmitting a sixth command (variation pattern designation command specifying PA2-10 to PA2-12 / PA2-18) to the production control means, The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base strong reach A performance / high base reach A performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base strong reach A performance / high base reach A performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach B performance / high base reach B performance) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach B performance / high base reach B performance) is not controlled to the advantageous state (jackpot gaming state), When the fifth command is received, it is possible to notify that the third reach (low base strong reach C performance / high base reach C performance) will be controlled to the advantageous state (jackpot gaming state), When the sixth command is received, it is possible to notify that the third reach (low base strong reach C performance / high base reach C performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base strong reach A performance / high base reach A performance) includes a title display part that displays a title display (title characters) corresponding to the first reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The second reach (low base strong reach B performance / high base reach B performance) includes a title display part that displays a title display (title characters) corresponding to the second reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The third reach (low base strong reach C performance / high base reach C performance) includes a title display part that displays a title display (title characters) corresponding to the third reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The display means (image display device 5) In the title display part of the first reach (low base strong reach A performance / high base reach A performance), it is possible to display an expectation level suggestion display composed of the first number (3) objects (star-shaped objects), Expectation level suggestion made up of a second number (3.5) of objects (star-shaped objects) that is larger than the first number in the title display part in the second reach (low base strong reach B performance / high base reach B performance) display is possible and Expectation level suggestion made up of the third number (4) objects (star-shaped objects), which are larger than the second number, in the title display part in the third reach (low base strong reach C performance / high base reach C performance) display is possible and The difference in number between the first number and the second number is the same as the difference in number between the second number and the third number (0.5), The degree of expectation to be controlled to the advantageous state when the third reach (low base strong reach C performance / high base reach C performance) is executed and the second reach (low base strong reach B performance / high base reach B performance) The difference from the expectation level that is controlled to the advantageous state when the performance) is executed is that the expectation level is controlled to the advantageous state when the second reach (low base strong reach B performance / high base reach B performance) is executed. greater than the difference between the degree of expectation to be controlled to the advantageous state when the first reach (low base strong reach A performance / high base reach A performance) is executed. It is characterized by According to this feature, when the number of objects displayed as the expectation level suggestion display in the title display part increases from the first number to the second number, and when it increases from the second number to the third number, The amount of increase in the number is the same, but the amount of increase in expectation that is controlled to be more advantageous when increasing from the second number to the third number than when increasing from the first number to the second number is Therefore, as the number of objects increases, it can be expected that the increased number of objects will be controlled to an advantageous state. I never get my hopes up.

[0044] The gaming machine of Form 16-2 is the gaming machine described in Form 16-1, The plurality of fluctuation patterns include a seventh fluctuation pattern (PB1-11~13 / PB1-17) that is a fluctuation pattern that is controlled to the advantageous state, and an eighth fluctuation pattern (PB1-11 to PB1-17) that is a fluctuation pattern that is not controlled to the advantageous state. PA2-13~15 / PA2-19), including A game control means (game control microcomputer 100), When determining the seventh variation pattern, transmitting a seventh command (variation pattern designation command specifying PB1-11 to PB1-13 / PB1-17) to the production control means, When the eighth variation pattern is determined, transmitting an eighth command (a variation pattern designation command specifying PA2-13 to PA2-15 / PA2-19) to the production control means; The production control means (production control CPU 120) is When the seventh command is received, it is possible to notify that the fourth reach (low base strongest reach performance / high base reach D performance) will be controlled to the advantageous state (jackpot gaming state), When the eighth command is received, it is possible to notify that the fourth reach (low base strongest reach performance / high base reach D performance) is not controlled to the advantageous state (jackpot gaming state), The fourth reach (low base strongest reach performance / high base reach D performance) includes a title display part that displays a title display (title characters) corresponding to the fourth reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The display means is composed of objects (star-shaped objects) of a fourth number (4.5), which is larger than the third number, in the title display part in the fourth reach (low base strongest reach performance / high base reach D performance). It is possible to display an indication indicating the level of expectation, The difference in numbers between the third number and the fourth number (0.5) is smaller than the difference in numbers between the first number and the third number (1), The expectation level controlled to the advantageous state when the fourth reach (low base strongest reach performance / high base reach D performance) is executed and the third reach (low base strong reach C performance / high base reach C performance) ) is executed and the expectation level is controlled to be in an advantageous state when the third reach (low base strong reach C effect / high base reach C effect) is executed. is larger than the difference between the expectation level to be controlled to the advantageous state when the first reach (low base strong reach A performance / high base reach A performance) is executed. It is characterized by According to this feature, when the number of objects displayed as the expectation level suggestion display in the title display part increases from the 3rd number to the 4th number than when the number increases from the 1st number to the 3rd number, more objects Although the amount of increase in the number is small, the amount of increase in the degree of expectation controlled to be advantageous is greater when increasing from the third number to the fourth number than when increasing from the first number to the third number. Therefore, as the number of objects increases, it can be expected that the control will be more advantageous even if the increased number of objects is small.

[0045] The gaming machine of Form 16-3 is the gaming machine described in Form 16-2, The difference in numbers between the third number and the fourth number is 0.5, and the difference in numbers between the first number and the third number is 1. It is characterized by According to this feature, the number of objects displayed as the expectation level suggestion display in the title display part increases by 0.5 from the third number and becomes the fourth number, compared to when the number of objects displayed as the expectation level suggestion display increases by 1 from the first number to become the third number. It can be expected that the situation will be controlled in an even more advantageous manner if the number is increased. The gaming machine of Form 16-4 is the gaming machine described in any of Forms 16-1 to 16-3, When the third reach (high base reach C performance) is executed in a special state (probability variable state) that is more advantageous than the normal state, the expectation level controlled by the advantageous state and the second reach (high base reach B performance) ) is executed and the expectation to be controlled to the advantageous state is the expectation to be controlled to the advantageous state when the third reach (low base strong reach C effect) is executed in the normal state. greater than the difference between the degree and the degree of expectation to be controlled to the advantageous state when the second reach (low base strong reach B effect) is executed. It is characterized by According to this feature, it is possible to expect that a special state that is more advantageous than a normal state will be controlled to an advantageous state when the number of objects displayed as an expectation suggestion display in the title display part increases. can.

[0046] [Form 17] The gaming machine of form 17-1 is By executing variable display of specific identification information (1st special figure, 2nd special figure), and deriving a specific display result ("jackpot" special figure display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), a third variation pattern (PB1-2 to PB1-10) that is a variation pattern that is controlled to the advantageous state, and a fourth variation pattern (PA2-10) that is a variation pattern that is not controlled to the advantageous state. 4 to 12), and determine one of the fluctuation patterns from among the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies PB1-JA, PB1-JB) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base weak reach A, B effect) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach A, B performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach A to C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C effects) includes a title display part that displays the title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The first reach (low base weak reach A, B effects) and the second reach (low base strong reach A to C effects) are both reaches executed in the normal state, and the second reach (low base strong reach effects) is a reach that is performed in a normal state. Reach A to C effects) have a higher expectation of being controlled to the advantageous state than the first reach (low base weak reach effects A and B effects), The title display part in the second reach (low base strong reach A to C production) is longer than the title display part in the first reach (low base weak reach A, B production), The display means (image display device 5) An expectation level suggestion display is displayed in the title display part of the second reach (low base strong reach A to C production), The expectation level suggestion display is not displayed in the title display part in the first reach (low base weak reach A, B production), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part in the first reach (low base weak reach A, B production), controlling the light emitting means using a brightness data table (common title for weak reach systems) for the title display part of the first reach, In the title display part in the second reach (low base strong reach A to C production), controlling the light emitting means using a brightness data table (common title for strong reach systems) for the title display part of the second reach, In the introduction part of the first reach (low base weak reach A, B production), use the brightness data table for the introduction part of the first reach (weak reach system weak reach A introduction, weak reach system weak reach B introduction) controlling the light emitting means, In the introduction part of the second reach (low base strong reach A to C production), the brightness data table for the introduction part of the second reach (strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach Controlling the light emitting means using the system strong reach C introduction) It is characterized by According to this feature, the title display part in the second reach, which has relatively high expectations, is longer than the title display part in the first reach, which has relatively low expectations; While the expectation level suggestion display is displayed in the title display part of the first reach, the expectation level suggestion display is not displayed in the title display part of the first reach, so you can feel that the expectation level is higher in the second reach than in the first reach. be able to. In addition, in the title display part of the 1st reach and 2nd reach, the brightness data table for the title display of the 1st reach and 2nd reach is different from the brightness data table for the introduction part of the 1st reach and 2nd reach. Since the light-emitting means is controlled using the light-emitting means, the light-emitting means can be caused to emit light in a suitable light-emitting mode according to the title display. As a result of these, the title can be suitably displayed.

[0047] The gaming machine of Form 17-2 is the gaming machine described in Form 17-1, The title display part in the second reach (low base strong reach A to C production) is composed of a prologue part (prologue display period) and a character display part (title start period, title display period, title end period). , The title display part in the first reach (low base weak reach A, B production) does not have a prologue part (prologue display period) and consists only of character display parts (title start period, title display period, title end period). and The text display part of the title display part in the second reach (low base strong reach A to C production) is longer than the text display part of the title display part in the first reach (low base weak reach A, B production) It is characterized by According to this feature, the text display part of the title display part in the second reach is longer than the text display part of the title display part in the first reach, so the second reach is longer than the first reach. It is possible to make the user feel that the level of expectation is high.

[0048] The gaming machine of Form 17-3 is the gaming machine described in Form 17-1 or 17-2, This is a reach executed in the normal state, and includes the third reach (low base strongest reach performance) which has a higher expectation of being controlled to the advantageous state than the second reach (low base strong reach A to C performances). , The title display part in the second reach (low base strong reach A to C production) is composed of a prologue part (prologue display period) and a character display part (title start period, title display period, title end period). , The title display part in the third reach (low base strongest reach effect) does not have a prologue part (prologue display period) and consists only of character display parts (title start period, title display period, title end period), The character display part of the title display part in the third reach (low base strongest reach effect) is longer than the character display part of the title display part in the second reach (low base strong reach effect A to C effect) It is characterized by According to this feature, the text display part of the title display part in the third reach is longer than the text display part of the title display part in the second reach, so the third reach is longer than the second reach. It is possible to make the user feel that the level of expectation is high.

[0049] [Form 18] The gaming machine of form 18-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-2, 5, 8) is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2-2) is a fluctuation pattern that is not controlled to the advantageous state. -2 to 3), a third fluctuation pattern (PB1-2 to 10) which is a fluctuation pattern controlled to the advantageous state, and a fourth fluctuation pattern (PA2-4 to PA2-4) which is a fluctuation pattern not controlled to the advantageous state. 12) Determine one of the fluctuation patterns from among multiple fluctuation patterns including; When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies PB1-2, 5, and 8) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 to PA2-3) to the production control means; When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; The production control means (production control CPU 120) is When the first command is received, the first reach (low base weak reach A, B effect) can be executed, When the second command is received, the first reach (low base weak reach A, B effect) can be executed, When receiving the third command, it is possible to execute the second reach (low base strong reach A to C production), When the fourth command is received, the second reach (low base strong reach A to C production) can be executed, The first reach (low base weak reach A, B performances) and the second reach (low base strong reach A to C performances) are both reaches performed in a normal state, In the first reach (low base weak reach A, B performances), there is no notification that the performance results are controlled to the advantageous state (jackpot gaming state), and the performance results are controlled to the advantageous state (jackpot gaming state). ), there are cases where it is announced that it will not be controlled, and cases where another reach (super reach effect) is executed. The second reach (low base strong reach A to C performances) is performed when it is announced that the effect will be controlled to the advantageous state (jackpot gaming state) as a result of the production, and when it is controlled to the advantageous state (jackpot gaming state). There are cases where it is announced that it will not be done, and there is a certain reach. The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a notification whether or not the other reach is executed. It consists of an introductory part up to The second reach (low base strong reach A to C effects) includes a title display part that displays the title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The display means (image display device 5) An expectation level suggestion display is displayed in the title display part of the second reach (low base strong reach A to C production), The expectation level suggestion display is not displayed in the title display part in the first reach (low base weak reach A, B production), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part in the first reach (low base weak reach A, B production), controlling the light emitting means using a brightness data table (common title for weak reach systems) for the title display part of the first reach, In the title display part in the second reach (low base strong reach A to C production), controlling the light emitting means using a brightness data table (common title for strong reach systems) for the title display part of the second reach, In the introduction part of the first reach (low base weak reach A, B production), use the brightness data table for the introduction part of the first reach (weak reach system weak reach A introduction, weak reach system weak reach B introduction) controlling the light emitting means, In the introduction part of the second reach (low base strong reach A to C production), the brightness data table for the introduction part of the second reach (strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach Controlling the light emitting means using the system strong reach C introduction) It is characterized by According to this feature, an expectation level suggestion display is displayed in the title display part of the second reach where it is sometimes reported that the control will be directly controlled to an advantageous state, but the expectation level suggestion display is displayed directly to the effect that the control will be controlled to an advantageous state. Since the expectation level suggestion display is not displayed in the title display part of the first reach, which is not reported, it is possible to prevent the first reach from creating an excessive sense of expectation. In addition, in the title display part of the 1st reach and 2nd reach, the brightness data table for the title display of the 1st reach and 2nd reach is different from the brightness data table for the introduction part of the 1st reach and 2nd reach. Since the light-emitting means is controlled using the light-emitting means, the light-emitting means can be caused to emit light in a suitable light-emitting mode according to the title display. As a result of these, the title can be suitably displayed.

[0050] The gaming machine of Form 18-2 is the gaming machine described in Form 18-1, In the title display part for the first reach (low base weak reach A and B effects), the title is displayed (title letters) in a confirmed mode (gold) that confirms that another reach (super reach effect) will be executed. can be displayed It is characterized by According to this feature, it is possible to draw the player's attention even to the title display part in the first reach where the expectation level suggestion display is not displayed.

[0051] [Form 19] The gaming machine of form 19-1 is By executing variable display of specific identification information (1st special figure, 2nd special figure), and deriving a specific display result (special figure display result of "Jackpot") as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base strong reach A to C effect, low base strongest reach) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (low base strong reach A to C effect, low base strongest reach) will not be controlled to the advantageous state (jackpot gaming state), The specific reach (low base strong reach A to C effect, low base strongest reach) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and whether or not it is controlled to the advantageous state. It consists of an introductory part until the validity of the above is announced, and The specific reach (low base strong reach A to C effects, low base strongest reach) is achieved through a selection effect using a title display (title text) corresponding to multiple reaches including the specific reach (super reach effect). may be executed, The display means is It is possible to display an expectation level suggestion display together with the title display (title characters) in the title display part of the specific reach (low base strong reach A to C production, low base strongest reach) and the selected production, When displaying the expectation level suggestion display in the title display part of the specific reach (low base strong reach A to C production, low base strongest reach), the expectation level suggestion display is composed of multiple objects (star-shaped objects). step by step, When displaying the expectation level suggestion display in the selection performance, the expectation level suggestion display composed of a plurality of objects (star-shaped objects) is not displayed in stages. It is characterized by According to this feature, when displaying the expectation level suggestion display in the title display part of a specific reach, the expectation level suggestion display composed of multiple objects is displayed in stages, whereas the expectation level suggestion display composed of multiple objects is displayed in stages, whereas the expectation level suggestion display composed of multiple objects is When displaying the degree suggestion display, the expectation degree suggestion display consisting of multiple objects is not displayed in stages, so the expectation degree suggestion display is not only displayed in stages in the title display part but also in the selection performance before it. This eliminates the annoyance caused by the display of

[0052] The gaming machine of Form 19-2 is the gaming machine described in Form 19-1, The selection performance is a performance that changes in stages from a reach with low expectations (super reach performance) to a reach with high expectations (super reach performance) by operating the performance operation means (push button 31B), The time required to change one level in the selected production (minimum time required to switch to the title image of the next super reach production) is based on the specific reach (low base strong reach A to C production, low base strongest reach) It may be shorter than the time required for the star-shaped object to be displayed in one stage in the expectation level suggestion display of the title display part (time for the star-shaped object to change from black to highlighted to gold). It is characterized by According to this feature, it is possible to give a sense of speed to the stepwise changes in the selection performance.

[0053] The gaming machine of Form 19-3 is the gaming machine described in Form 19-2, The selection performance is a performance that changes from the current reach (super reach performance) to a reach (super reach performance) with higher expectations by one stage at each stage, and changes to the next stage each time it changes by one stage. The number of operations of the production operation means (push button 31B) required for this increases. It is characterized by According to this feature, the higher the expected level of reach, the more anxious the player can be.

[0054] The gaming machine of Form 19-4 is the gaming machine described in any of Forms 19-1 to 19-3, If the specific reach (low base strong reach A to C performance, low base strongest reach) is selected by the selection performance, start from the title display part. It is characterized by According to this feature, even when a specific reach is executed via a selection effect, it starts from the title display part, so it is easy for the player to determine which reach has finally been executed.

[0055] [Form 20] The gaming machine of form 20-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of The display means (image display device 5) After being informed that the advantageous state will be controlled by the specific reach (super reach performance), an advantageous state name display (title characters of the jackpot start performance) corresponding to the controlled advantageous state can be displayed, Displaying the advantageous state name display (title letters of the jackpot start effect) in a manner with larger movement than the title display corresponding to the specific reach (title letters of the super reach effect), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, a situation in which a title is displayed in a specific reach is a situation in which it is not yet known whether or not it will be controlled to be in an advantageous state, whereas a situation in which an advantageous state name is displayed is already in an advantageous state. This is the situation after being informed that the vehicle will be controlled in an advantageous state, and by moving the name display of the advantageous state more greatly, it is possible to celebrate the fact that the vehicle will be controlled in an advantageous state. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0056] The gaming machine of Form 20-2 is the gaming machine described in Form 20-1, In the title display part of the specific reach (low base strong reach B, C effect, low base strongest reach effect, high base reach A to D), when displaying the title display (title characters), a background dedicated to the title display is used. displayed, The background of the advantageous state name display (title characters of the jackpot start effect) is displayed in a manner with greater movement than the background dedicated to the title display. It is characterized by According to this feature, it is possible to congratulate the user on being controlled to an advantageous state by moving the background of the advantageous state name display more widely.

[0057] [Form 21] The gaming machine of form 21-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) In the introduction part (operation promotion effects B and D) of the specific reach (super reach effect), it is possible to display a promotion text display (operation promotion text (small)) that urges the player to perform an action, Displaying the promotion character display (operation promotion characters (small)) in a manner with larger movement than the title display (title character) corresponding to the specific reach (super reach effect), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, the promotional character display displayed in the introduction part prompts the player to take action, and by moving it larger than the title display displayed in the title display part, it intuitively prompts the player to move. can encourage action. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0058] The gaming machine of Form 21-2 is the gaming machine described in Form 21-1, In the introductory part of the specific reach (super reach effect), a special promotion text display (operation promotion text) that urges the player to take action and suggests a more advantageous situation than the promotion text display (operation promotion text (small)) is displayed. Promotional characters (large)) can be displayed, Both the promotion text display (operation promotion text (small)) and the special promotion text display (operation promotion text (large)) move more than the title display (title text) corresponding to the specific reach (super reach effect). displayed in a large format It is characterized by According to this feature, whether it is a promotion character display or a special promotion character display, by moving the title display larger than the title display displayed in the title display part, it is possible to intuitively encourage the player to make a move. .

[0059] The gaming machine of Form 21-3 is the gaming machine described in Form 21-1 or 21-2, The number of characters (3) in the promotion character display (operation promotion characters (small)) is less than the number of characters (7 to 13) in the title display (title characters). It is characterized by According to this feature, since the number of characters in the promotion character display is smaller than the number of characters in the title display, the content of the characters can be recognized even if the character is moved significantly.

[0060] [Form 22] The gaming machine of form 22-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) It is possible to display an explanatory character display (explanatory characters) that is different from the title display (title characters) corresponding to the specific reach (super reach effect) and explains the content of the specific reach, Displaying the explanatory character display (explanatory character) in a manner with larger movement than the title display (title character) corresponding to the specific reach (super reach effect), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, by displaying the additionally displayed explanatory text display in a manner with greater movement than the title display, it is possible to draw attention to the fact that the explanatory text display is added in addition to the title display. I can do it. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. can be done. As a result of these, the title can be suitably displayed.

[0061] The gaming machine of Form 22-2 is the gaming machine described in Form 22-1, The explanatory text display (explanatory text) indicates that the specific reach (super reach effect) is advantageous. It is characterized by According to this feature, it is possible to draw more attention to the fact that the explanatory character display is added.

[0062] [Form 23] The gaming machine of form 23-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), a third variation pattern (PB1-2 to PB1-10) that is a variation pattern that is controlled to the advantageous state, and a fourth variation pattern (PA2-10) that is a variation pattern that is not controlled to the advantageous state. 4 to 12), and determine one of the fluctuation patterns from among the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies PB1-JA, PB1-JB) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base weak reach A, B effect) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach A, B performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach A to C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C effects) includes a title display part that displays the title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C performances) has a higher expectation of being controlled to the advantageous state than the first reach (low base weak reach A, B performances), The display means (image display device 5) The title display (title letters) corresponding to the second reach (low base strong reach A to C effects) is better than the title display (title letters) corresponding to the first reach (low base weak reach A, B effects). Also displays the font size to be larger, The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part in the first reach (low base weak reach A, B production), controlling the light emitting means using a brightness data table (common title for weak reach systems) for the title display part of the first reach, In the title display part in the second reach (low base strong reach A to C production), controlling the light emitting means using a brightness data table (common title for strong reach systems) for the title display part of the second reach, In the introduction part of the first reach (low base weak reach A, B production), use the brightness data table for the introduction part of the first reach (weak reach system weak reach A introduction, weak reach system weak reach B introduction) controlling the light emitting means, In the introduction part of the second reach (low base strong reach A to C production), the brightness data table for the introduction part of the second reach (strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach Controlling the light emitting means using the system strong reach C introduction) It is characterized by According to this feature, the title display corresponding to the second reach, which has relatively high expectations, is displayed in a larger font size than the title display corresponding to the first reach, which has relatively low expectations. Therefore, just by displaying the title, it is possible to make the user realize that the second reach has higher expectations than the first reach. In addition, in the title display part of the 1st reach and 2nd reach, the brightness data table for the title display of the 1st reach and 2nd reach is different from the brightness data table for the introduction part of the 1st reach and 2nd reach. Since the light-emitting means is controlled using the light-emitting means, the light-emitting means can be caused to emit light in a suitable light-emitting manner according to the title display. As a result of these, the title can be suitably displayed.

[0063] The gaming machine of Form 23-2 is the gaming machine described in Form 23-1, The number of characters (10) constituting the title display (title characters) corresponding to the first reach (low base weak reach A, B effects) is the title display corresponding to the second reach (low base strong reach B, C effects) The display area (display area size) of the title display (title characters) corresponding to the second reach (low base strong reach B, C effect) is larger than the number of characters (7, 8) that make up (title characters). Larger than the display area (display area size) of the title display (title characters) corresponding to the first reach (low base weak reach A and B effects) It is characterized by According to this feature, since the display area occupied by one character is larger in the title display corresponding to the second reach, it is made to feel that the expectations for the second reach are higher than the first reach. be able to.

[0064] [Form 24] The gaming machine of form 24-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The title display (title characters) corresponding to the specific reach (super reach effect) is composed of multiple characters, The display means (image display device 5) It is possible to display a variable display of decorative identification information (decorative design) corresponding to the variable display of the specific identification information (first special figure, second special figure), The decoration identification information (decorative design (large)) of the first size is displayed in a reach mode before the title display part in the specific reach (super reach effect), and then the second size smaller than the first size is displayed. Displaying the decoration identification information (decoration pattern (small)) in a reach mode, displaying at least one character of a title display (title character) corresponding to the specific reach (super reach effect) in a size larger than the second size (decorative design (small)); The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, at least one character of the title display corresponding to a specific reach is displayed in a larger size than the decorative identification information reduced to the second size, so it is possible to draw attention to the title display in the title display part. can. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. can be done. As a result of these, the title can be suitably displayed.

[0065] The gaming machine of Form 24-2 is the gaming machine described in Form 24-1, Any character of the title display (title characters) corresponding to the specific reach (super reach effect) is smaller than the first size (decorative design (large)) and smaller than the second size (decorative design (small)). will also be displayed in larger size It is characterized by According to this feature, the decoration identification information can be reliably recognized when the reach mode is reached, but after that, the decoration identification information is reduced and the title display is configured in a larger size than the decoration identification information. Since each character is displayed, it is possible to draw attention to the title display in the title display part.

[0066] [Form 25] The gaming machine of form 25-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) In the introduction part (operation promotion effects B and D) of the specific reach (super reach effect), it is possible to display a promotion text display (operation promotion text (small)) that urges the player to perform an action, After being informed that the advantageous state will be controlled by the specific reach (super reach performance), an advantageous state name display (title characters of the jackpot start performance) corresponding to the controlled advantageous state can be displayed, displaying the advantageous state name display (title letters of the jackpot start effect) larger than the promotion letter display (operation promotion letters (small)); The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, a situation in which promotion characters are displayed in a specific reach is a situation in which it is not yet known whether the control will be controlled to an advantageous state, whereas a situation in which an advantageous state name is displayed is a situation in which an advantageous state is already in place. This is the situation after being informed that the vehicle will be controlled into an advantageous state, and by displaying the name of the advantageous state larger than the promotion character display, it is possible to congratulate the user on being controlled into the advantageous state. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0067] The gaming machine of Form 25-2 is the gaming machine described in Form 25-1, The advantageous state name display (title characters of the jackpot start effect) is composed of a first character string (“BIG” or “REGULAR”) and a second character string (“BONUS”), After the first character string (“BIG” or “REGULAR”) is displayed in the first position (upper position), the second character string (“BONUS”) is displayed in the second position (lower position) is, After the second character string (“BONUS”) is displayed in the second position (lower position), the first character string (“BIG” or “REGULAR”) displayed in the first position (upper position) ”) and the second character string (“BONUS”) displayed in the second position (at the bottom of the fixed position) are gradually enlarged and displayed, The first character string (“BIG” or “REGULAR”) and the second character string (“BONUS”) are displayed in the first position (upper position) and the second position (lower position). Sometimes the font size is displayed at its smallest size, When the first character string (“BIG” or “REGULAR”) and the second character string (“BONUS”) are displayed in the first position (upper fixed position) and the second position (lower fixed position); The size of the characters is larger than the size of the characters composing the promotion character display (operation promotion characters (small)). It is characterized by According to this feature, the characters constituting the advantageous state name display are always displayed larger than the characters constituting the promotion character display, so that being controlled to be in an advantageous state can be celebrated even more.

[0068] The gaming machine of Form 25-3 is the gaming machine described in Form 25-1 or 25-2, The smallest character of the character strings constituting the advantageous state name display (title characters of the jackpot start effect) is greater than the largest character of the character strings constituting the promotion character display (operation promotion characters (small)). Also big It is characterized by According to this feature, the smallest character in the character string that makes up the advantageous state name display is displayed larger than the largest character in the character string that makes up the promotion character display. Even so, since the advantageous state name display is displayed larger than the promotion character display, it is possible to celebrate being controlled into an advantageous state even more.

[0069] The gaming machine of Form 25-4 is the gaming machine described in any of Forms 25-1 to 25-3, A special promotion character display (operation promotion characters (large)) that suggests a more advantageous situation than the promotion character display (operation promotion characters (small)) can be displayed; The special promotion character display (operation promotion character (large)) is displayed larger than the advantageous state name display (title character of jackpot start effect). It is characterized by According to this feature, the special promotion character display, which suggests a more advantageous situation than the promotion character display, is displayed larger than the advantageous state name display, so that the player can feel the advantageous situation.

[0070] The gaming machine of Form 25-5 is the gaming machine described in Form 25-4, The smallest character of the character strings that make up the special promotion character display (operation promotion characters (large)) is the largest character of the character string that makes up the advantageous state name display (title characters of the jackpot start effect). greater than It is characterized by According to this feature, the smallest character in the character string that makes up the special promotion character display is displayed larger than the largest character in the character string that makes up the advantageous state name display. Even so, since the special promotion character display is displayed larger than the advantageous state name display, the player can feel the advantageous situation.

[0071] [Form 26] The gaming machine of form 26-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) After being informed that the advantageous state will be controlled by the specific reach (super reach performance), an advantageous state name display (title characters of the jackpot start performance) corresponding to the controlled advantageous state can be displayed, Displaying the advantageous state name display (title letters of the jackpot start effect) larger than the title display (title letters) corresponding to the specific reach (super reach effect), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, a situation in which a title is displayed in a specific reach is a situation in which it is not yet known whether or not it will be controlled to be in an advantageous state, whereas a situation in which an advantageous state name is displayed is already in an advantageous state. This is the situation after being informed that the vehicle will be controlled in an advantageous state, and by displaying the name of the advantageous state larger than the title display, it is possible to celebrate the fact that the vehicle will be controlled in an advantageous state. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0072] The gaming machine of Form 26-2 is the gaming machine described in Form 26-1, The specific reach (super reach effect) includes multiple types of specific reaches with different title displays (title characters), The advantageous state name display (title letters of the jackpot start effect) is displayed larger than the title display (title letters) corresponding to any type of specific reach (super reach effect). It is characterized by According to this feature, being controlled to be in an advantageous state can be congratulated by displaying the advantageous state name display larger than the title display corresponding to any type of specific reach.

[0073] The gaming machine of Form 26-3 is the gaming machine described in Form 26-2, The smallest character of the character strings that make up the advantageous state name display (title letters of the jackpot start effect) is the character that makes up the title display (title letters) that corresponds to any type of specific reach (super reach effect). greater than the largest character in the column It is characterized by According to this feature, the smallest character of the character string that makes up the advantageous state name display is displayed larger than the largest character of the character string that makes up the title display that corresponds to any type of specific reach. Therefore, no matter which character you pay attention to, the advantageous state name display is displayed larger than the title display corresponding to the specific reach, so you can celebrate being controlled to be in an advantageous state even more.

[0074] [Form 27] The gaming machine of form 27-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), and determine one of the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies (PA2-2, PA2-3)) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will not be controlled to the advantageous state (jackpot gaming state), The specific reach (low base weak reach A, B effects) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The display means (image display device 5) In front of the title display part (operation promotion effect A) in the specific reach (low base weak reach effects A and B), it is possible to display a promotion text display (operation promotion text (small)) that urges the player to move. can be, displaying a title display (title letters) corresponding to the specific reach (low base weak reach A, B effects) larger than the promotion letter display (operation promotion letters (small)); The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (common title for weak reach systems); In the introduction part, the light emitting means is controlled using the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction) It is characterized by According to this feature, it is possible to draw attention to the title display by displaying the promotion text display before the title display part and displaying the title display that will be displayed thereafter larger than the promotion text display. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0075] The gaming machine of Form 27-2 is the gaming machine described in Form 27-1, After the promotion text display (operation promotion text (small)) is displayed, the specific reach (low base weak reach A, B effect) is developed, and the title display part in the specific reach starts. It is characterized by According to this feature, it is possible to draw attention to the title display by displaying the promotion text display before the title display part in a series of flows, and by displaying the title display that will be displayed later larger than the promotion text display. can.

[0076] The gaming machine of Form 27-3 is the gaming machine described in Form 27-1 or 27-2, The smallest character of the character strings that constitute the title display (title characters) corresponding to the specific reach (low base weak reach A, B effects) constitutes the promotion character display (operation promotion characters (small)). greater than the largest character in the string It is characterized by According to this feature, the smallest character of the character strings that make up the title display that corresponds to a specific reach is displayed larger than the largest character of the character string that makes up the promotional character display. Even if the user pays attention to the title, the title display can draw the user's attention.

[0077] [Form 28] The gaming machine of form 28-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), and determine one of the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies (PA2-2, PA2-3)) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will not be controlled to the advantageous state (jackpot gaming state), The specific reach (low base weak reach A, B effects) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The display means (image display device 5) In front of the title display part (operation promotion effect A) in the specific reach (low base weak reach effects A and B), it is possible to display a promotion text display (operation promotion text (small)) that urges the player to move. can be, After being informed that the specified reach (low base weak reach A, B effects) will be controlled to the advantageous state, display the name of the advantageous state (title characters of the jackpot start effect) corresponding to the advantageous state to be controlled. It is possible to display Displaying the advantageous state name display (title letters of the jackpot start performance) larger than the title display (title letters) corresponding to the specific reach (low base weak reach A, B production), displaying a title display (title letters) corresponding to the specific reach (low base weak reach A, B effects) larger than the promotion letter display (operation promotion letters (small)); The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (common title for weak reach systems); In the introduction part, the light emitting means is controlled using the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction) It is characterized by According to this feature, a situation in which a title is displayed in a specific reach is a situation in which it is not yet known whether or not it will be controlled to be in an advantageous state, whereas a situation in which an advantageous state name is displayed is already in an advantageous state. This is the situation after being informed that the vehicle will be controlled in an advantageous state, and by displaying the name of the advantageous state larger than the title display, it is possible to celebrate the fact that the vehicle will be controlled in an advantageous state. Moreover, by displaying the promotional text display before the title display part and displaying the subsequent title display larger than the promotional text display, attention can be drawn to the title display. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0078] The gaming machine of Form 28-2 is the gaming machine described in Form 28-1, After the promotion character display (operation promotion text (small)) is displayed, it develops into the specific reach (low base weak reach A, B effect), the title display part in the specific reach starts, and the specific reach ( After being informed that the advantageous state will be controlled by the low base weak reach A and B effects), the advantageous condition name display (title characters of the jackpot start effect) will be displayed. It is characterized by According to this feature, it is possible to draw attention to the title display by displaying the promotion text display before the title display part in a series of flows, and by displaying the title display that will be displayed later larger than the promotion text display. After being informed that the game will be controlled into an advantageous state due to a specific reach, the name display of the advantageous state is displayed larger than the title display, thereby congratulating the player on being controlled into an advantageous state.

[0079] [Form 29] The gaming machine of form 29-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) After being informed that the advantageous state will be controlled by the specific reach (super reach performance), an advantageous state name display (title characters of the jackpot start performance) corresponding to the controlled advantageous state can be displayed, Displaying the advantageous state name display (title letters of the jackpot start effect) for a longer time than the title display (title letters) corresponding to the specific reach (super reach effect), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, a situation in which a title is displayed in a specific reach is a situation in which it is not yet known whether or not it will be controlled to be in an advantageous state, whereas a situation in which an advantageous state name is displayed is already in an advantageous state. This is the situation after being informed that the vehicle will be controlled in an advantageous state, and by displaying the name of the advantageous state for a longer period of time than the title display, it is possible to congratulate the user on being controlled in an advantageous state. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0080] The gaming machine of Form 29-2 is the gaming machine described in Form 29-1, The time from when all the character strings forming the advantageous state name display (title characters of the jackpot start effect) are displayed until at least a part of the character string is no longer displayed corresponds to the specific reach (super reach effect). longer than the time from when part of the string that makes up the title display (title characters) is displayed until all of the string is no longer displayed. It is characterized by According to this feature, by making the time during which the name display of an advantageous state with the intention of blessing is clearly visible longer than the time during which the title display whose purpose is to agitate the possibility of being controlled into an advantageous state, the game can give people a sense of satisfaction.

[0081] The gaming machine of Form 29-3 is the gaming machine described in Form 29-1 or 28-2, After the advantageous state name display (title characters of the jackpot start effect) is displayed, the advantageous state name display is changed to an operation suggestion display (a right-handed hitting promotion image (small) and a right-handed hitting promotion image (small)) that suggest how to operate during the advantageous state. image (large)), and after a predetermined period of time has passed since switching to the operation suggestion display, operate using the operation method suggested by the operation suggestion display (operation method of launching the game ball toward the right gaming area 2R). This allows for advantageous control, The time at which the advantageous state name display (title letters of jackpot start performance) switches to the operation suggestion display (right-handed hitting promotion image (small) and right-handed hitting promotion image (large)) corresponds to the specific reach (super reach performance). shorter than the time to end the title display (title text) It is characterized by According to this feature, the advantageous state name display switches to the operation suggestion display in a short time, and after a predetermined period of time, advantageous control is performed by operating in the operation method suggested by the operation suggestion display. It is possible to prevent disadvantages to the player due to changing the operating method from the period in which display of the advantageous state name ends.

[0082] [Form 30] The gaming machine of form 30-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of The display means (image display device 5) In the introduction part (operation promotion effects B and D) of the specific reach (super reach effect), it is possible to display a promotion text display (operation promotion text (small)) that urges the player to perform an action, After being informed that the advantageous state will be controlled by the specific reach (super reach performance), an advantageous state name display (title characters of the jackpot start performance) corresponding to the controlled advantageous state can be displayed, Displaying the advantageous state name display (title characters of the jackpot start performance) for a longer time than the promotion character display (operation promotion characters (small)), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, a situation in which promotion characters are displayed in a specific reach is a situation in which it is not yet known whether the control will be controlled to an advantageous state, whereas a situation in which an advantageous state name is displayed is a situation in which an advantageous state is already in place. This is the situation after being notified that the vehicle will be controlled in an advantageous state, and by displaying the name of the advantageous state for a longer period of time than displaying the promotion characters, it is possible to congratulate the user on being controlled in the advantageous state. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0083] The gaming machine of Form 30-2 is the gaming machine described in Form 30-1, The prompting character display (operation prompting characters (small)) is displayed until the prompted action is performed or a valid time period for the prompted action has elapsed; The time during which the advantageous state name display (title letters of the jackpot start effect) is displayed is the period after the promotion letter display (operation promotion letters (small)) is displayed, the prompted action is not performed, and the prompted action is not performed. is longer than the valid time It is characterized by According to this feature, after the prompting character display is displayed, the advantageous state name display is displayed for a longer period of time than the time when the prompted action is not performed, thereby controlling the vehicle to an advantageous state. can be blessed.

[0084] The gaming machine of Form 30-3 is the gaming machine described in Form 30-1 or 30-2, The time from when all the character strings forming the advantageous state name display (title characters of the jackpot start performance) are displayed until at least a part of the character strings is no longer displayed is the time when the promotion character display (operation promotion characters (lower case) )) is displayed for longer than It is characterized by According to this feature, the time during which the name display of an advantageous state with the intention of blessing is clearly visible is made longer than the time during which the display of promotional characters whose purpose is to encourage the player to take action, thereby satisfying the player. It can give a feeling.

[0085] The gaming machine of form 30-4 is the gaming machine according to any one of forms 30-1 to 30-3, A special promotion character display (operation promotion characters (large)) that suggests a more advantageous situation than the promotion character display (operation promotion characters (small)) can be displayed; The promotion character display (operation promotion text (small)) is a display of promotion characters (characters encouraging operation) without a promotion introduction display (promotion introduction effect); In the special operation promotion display (operation promotion characters (large)), promotion characters (characters urging operation) are displayed after the promotion introduction display (promotion introduction effect) is displayed, The time during which the advantageous state name display (title characters of the jackpot start performance) is displayed is longer than the time during which the special promotion character display (operation promotion characters (large)) is displayed. It is characterized by According to this feature, the time during which the name display of an advantageous state with blessings is displayed is longer than the time during which the special promotion character display accompanying the promotion introduction display is displayed, giving the player a sense of satisfaction. be able to.

[0086] [Form 31] The gaming machine of form 31-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), and determine one of the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies (PA2-2, PA2-3)) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will not be controlled to the advantageous state (jackpot gaming state), The specific reach (low base weak reach A, B effects) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The display means (image display device 5) In front of the title display part (operation promotion effect A) in the specific reach (low base weak reach effects A and B effects), a promotion text display (operation promotion text (small)) that urges the player to move can be displayed. can be, displaying a title display (title letters) corresponding to the specific reach (low base weak reach A, B production) for a longer time than the promotion letter display (operation promotion letters (small)); The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (common title for weak reach systems); In the introduction part, the light emitting means is controlled using the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction) It is characterized by According to this feature, it is possible to draw attention to the title display by displaying the promotion text display before the title display part and displaying the title display that will be displayed thereafter for a longer time than the promotion text display. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0087] The gaming machine of Form 31-2 is the gaming machine described in Form 31-1, The promotion character display (operation promotion characters (small)) is displayed for a period of time from when all the character strings forming the title display (title characters) are displayed until at least a part of the character string is no longer displayed. longer than time It is characterized by According to this feature, the title display can be drawn to attention by making the time during which the title display is clearly visible longer than the time during which the promotional character display whose purpose is to encourage the player to take action is displayed.

[0088] The gaming machine of Form 31-3 is the gaming machine described in Form 31-1 or 31-2, A special promotion character display (operation promotion characters (large)) that suggests a more advantageous situation than the promotion character display (operation promotion characters (small)) can be displayed; The promotion character display (operation promotion text (small)) is a display of promotion characters (characters encouraging operation) without a promotion introduction display (promotion introduction effect); In the special operation promotion display (operation promotion characters (large)), promotion characters (characters urging operation) are displayed after the promotion introduction display (promotion introduction effect) is displayed, The time for which the title display (title text) is displayed is longer than the time for which the special promotion text display (operation promotion text (large)) is displayed. It is characterized by According to this feature, by making the time during which the title display is displayed longer than the time during which the special promotion character display accompanying the promotion introduction display is displayed, attention can be drawn to the title display.

[0089] [Form 32] The gaming machine of form 32-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), and determine one of the fluctuation patterns, When determining the first variation pattern, transmitting a first command (a variation pattern designation command that specifies (PA2-2, PA2-3)) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (low base weak reach A, B performance) will not be controlled to the advantageous state (jackpot gaming state), The specific reach (low base weak reach A, B effects) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The display means (image display device 5) In front of the title display part (operation promotion effect A) in the specific reach (low base weak reach effects A and B), it is possible to display a promotion text display (operation promotion text (small)) that urges the player to move. can be, After being informed that the specified reach (low base weak reach A, B effects) will be controlled to the advantageous state, display the name of the advantageous state (title characters of the jackpot start effect) corresponding to the controlled advantageous state. It is possible to display displaying the advantageous state name display (title letters of the jackpot start performance) for a longer time than the title display (title letters) corresponding to the specific reach (low base weak reach A, B production); displaying a title display (title letters) corresponding to the specific reach (low base weak reach A, B production) for a longer time than the promotion letter display (operation promotion letters (small)); The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (common title for weak reach systems); In the introduction part, the light emitting means is controlled using the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction) It is characterized by According to this feature, a situation in which a title is displayed in a specific reach is a situation in which it is not yet known whether or not it will be controlled to be in an advantageous state, whereas a situation in which an advantageous state name is displayed is already in an advantageous state. This is the situation after being informed that the vehicle will be controlled in an advantageous state, and by displaying the name of the advantageous state for a longer period of time than the title display, it is possible to congratulate the user on being controlled in an advantageous state. Moreover, by displaying the promotional text display before the title display part and displaying the title display that will be displayed thereafter for a longer time than the promotion text display, attention can be drawn to the title display. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0090] [Form 33] The gaming machine of form 33-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-JA, PB1-JB) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2) that is a fluctuation pattern that is not controlled to the advantageous state. -2, PA2-3), a third variation pattern (PB1-2 to PB1-10) that is a variation pattern that is controlled to the advantageous state, and a fourth variation pattern (PA2-10) that is a variation pattern that is not controlled to the advantageous state. 4 to 12), a fifth variation pattern (PB1-14) which is a variation pattern controlled to the advantageous state, a sixth variation pattern (PA2-16) which is a variation pattern not controlled to the advantageous state, and A plurality of fluctuation patterns including a seventh fluctuation pattern (PB1-15 to PB1-17) which is a fluctuation pattern controlled to an advantageous state, and an eighth fluctuation pattern (PA2-17 to PA2-19) which is a fluctuation pattern not controlled to the advantageous state. Determine one of the fluctuation patterns from among the fluctuation patterns, When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates PB1-JA, PB1-JB) to the production control means, When the second fluctuation pattern is determined, transmitting a second command (a fluctuation pattern designation command that designates PA2-2 and PA2-3) to the production control means, When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; When the fifth fluctuation pattern is determined, transmitting a fifth command (a fluctuation pattern designation command that designates PB1-14) to the production control means, When the sixth variation pattern is determined, transmitting a sixth command (variation pattern designation command specifying PA2-16) to the production control means, When the seventh variation pattern is determined, transmitting a seventh command (a variation pattern designation command specifying PB1-15 to PB1-17) to the production control means, When the eighth variation pattern is determined, transmitting an eighth command (variation pattern designation command specifying PA2-17 to PA2-19) to the production control means, The performance control means is When the first command is received, it is possible to notify that the first reach (low base weak reach A, B effect) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base weak reach A, B effect) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strong reach A to C effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), When the fifth command is received, it is possible to notify that the third reach (high base reach A performance) will be controlled to the advantageous state (jackpot gaming state), When the sixth command is received, it is possible to notify that the third reach (high base reach A performance) is not controlled to the advantageous state (jackpot gaming state), When the seventh command is received, it is possible to notify that the fourth reach (high base reach B to D performance) will be controlled to the advantageous state (jackpot gaming state), When the eighth command is received, it is possible to notify that the fourth reach (high base reach B to D performance) is not controlled to the advantageous state (jackpot gaming state), The first reach (low base weak reach A, B production) includes a title display part that displays the title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that determines whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strong reach A to C effects) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a title display part that displays the title display (title characters) corresponding to the second reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The third reach (high base reach A performance) includes a title display part that displays a title display (title characters) corresponding to the third reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part up to, and The fourth reach (high base reach B to D effects) includes a title display part that displays a title display (title characters) corresponding to the fourth reach, and a notification indicating whether or not the control is controlled to the advantageous state. It consists of an introductory part until the The first reach (low base weak reach A, B performances) and the second reach (low base strong reach A to C performances) are reaches executed in a normal state, The third reach (high base reach A performance) and the fourth reach (high base reach B to D performances) are reaches performed in a special state (probability variable state) that is more advantageous than the normal state, The second reach (low base strong reach A to C effects) has a higher expectation of being controlled to the advantageous state than the first reach (low base weak reach A, B effects), The fourth reach (high base reach B to D performances) has a higher degree of expectation to be controlled to the advantageous state than the third reach (high base reach A performance), The third reach (high base reach A performance) has a higher degree of expectation to be controlled to the advantageous state than the first reach (low base weak reach A, B performance), The display means is In the title display part of the second reach (low base strong reach A to C production), it is possible to display an expectation level suggestion display composed of a plurality of objects (star-shaped objects), The expectation level suggestion display can be displayed in the title display part in the third reach (high base reach A performance), The expectation level suggestion display can be displayed in the title display part in the fourth reach (high base reach A performance), The expectation level suggestion display is not displayed in the title display part of the first reach (low base weak reach A and B effects). It is characterized by According to this feature, the first reach in the normal state has a lower level of expectation than the second reach in the normal state, so the second reach displays an expectation level suggestion display, but the first reach displays an expectation level suggestion display. By not displaying it, you will not have excessive expectations that the first reach will control you into an advantageous state. On the other hand, the third reach in the special state, which is more advantageous than the normal state, has a lower expectation level than the fourth reach in the special state, but the expectation level is higher than the first reach in the normal state. By displaying the expectation level suggestion display even in reach, it is possible to make the player expect to be controlled in an advantageous state both in the case of the third reach and in the case of the fourth reach.

[0091] [Form 34] The gaming machine of form 34-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (jackpot fluctuation pattern in the normal state) which is a fluctuation pattern controlled to the advantageous state, and a second fluctuation pattern (normal state a third fluctuation pattern (a jackpot fluctuation pattern in a certain variable state) that is a fluctuation pattern that is controlled by the advantageous state, and a fourth fluctuation pattern (a winning fluctuation pattern in a certain variable state) that is a fluctuation pattern that is not controlled by the advantageous state. Decide one of the fluctuation patterns from among multiple fluctuation patterns including (outlier fluctuation pattern), When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern in a normal state) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates an outlier fluctuation pattern in a normal state) to the production control means; When determining the third variation pattern, transmitting a third command (a variation pattern designation command that specifies a jackpot variation pattern in a probability variation state) to the performance control means; When the fourth variation pattern is determined, transmitting a fourth command (a variation pattern designation command that specifies an outlier variation pattern in a probability variation state) to the production control means; The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (super reach performance in the normal state) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (super reach performance in the normal state) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (super reach performance in a variable probability state) will be controlled to the advantageous state, When the fourth command is received, it is possible to notify that the second reach (super reach performance in a variable probability state) is not controlled to the advantageous state (jackpot gaming state), The first reach (super reach performance in the normal state) includes a title display part that displays a title display (title characters) corresponding to the first reach, and a notification as to whether or not the control is controlled to be in the advantageous state. It consists of an introductory part until the The second reach (super reach performance in a variable probability state) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part until the The first reach (super reach performance in normal state) is a reach performed in normal state, The second reach (super reach performance in a variable probability state) is a reach performed in a special state (variable probability state) that is more advantageous than the normal state, The title display part in the second reach (super reach performance in a variable probability state) is shorter than the title display part in the first reach (super reach performance in a normal state), The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part in the first reach (super reach performance in normal state), the light emitting means control, In the title display part in the second reach (super reach performance in a variable probability state), controlling the light emitting means using a brightness data table (common title for high base reach systems) for the title display part of the second reach, In the introduction part of the first reach (super reach performance in normal state), the brightness data table for the introduction part of the first reach (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong Controlling the light emitting means using the introduction of reach A, the introduction of strong reach system strong reach B, and the introduction of strong reach system strong reach C, In the introduction part of the second reach (super reach performance in variable probability state), the brightness data table for the introduction part of the second reach (high base reach system reach A introduction, high base reach system reach B introduction, high base reach system Control the light emitting means using Reach C introduction and high base reach system Reach D introduction) It is characterized by According to this feature, by making the title display part of the second reach in the special state shorter than the title display part of the first reach in the normal state, the special state can be advanced at a good tempo. In addition, in the title display part of the 1st reach and 2nd reach, the brightness data table for the title display of the 1st reach and 2nd reach is different from the brightness data table for the introduction part of the 1st reach and 2nd reach. Since the light-emitting means is controlled using the light-emitting means, the light-emitting means can be caused to emit light in a suitable light-emitting manner according to the title display. As a result of these, the title can be suitably displayed.

[0092] The gaming machine of Form 34-2 is the gaming machine described in Form 34-1, The frequency of the second reach (super reach effect in the variable probability state) in the special state (variable probability state) is higher than the frequency of the first reach (super reach effect in the normal state) in the normal state. It is characterized by According to this feature, even if the frequency of second reach increases in the special state, the special state can be advanced at a good tempo.

[0093] [Form 35] The gaming machine of form 35-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5), The game control means (game control microcomputer 100) is Determining whether or not the advantageous state is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first fluctuation pattern (PB1-2 to PB10) that is a fluctuation pattern that is controlled to the advantageous state, and a second fluctuation pattern (PA2-4) that is a fluctuation pattern that is not controlled to the advantageous state. ~12), a third fluctuation pattern (PB1-11~13) that is a fluctuation pattern that is controlled by the advantageous state, and a fourth fluctuation pattern (PA2-13~15) that is a fluctuation pattern that is not controlled by the advantageous state. Decide one of the fluctuation patterns from among the multiple fluctuation patterns including and, When determining the first variation pattern, transmitting a first command (a variation pattern designation command specifying PB1-2 to PB1-10) to the production control means, When determining the second variation pattern, transmitting a second command (a variation pattern designation command specifying PA2-4 to PA2-12) to the production control means; When determining the third variation pattern, transmitting a third command (variation pattern designation command specifying PB1-11 to PB1-13) to the production control means, When the fourth variation pattern is determined, transmitting a fourth command (variation pattern designation command specifying PA2-13 to PA2-15) to the production control means, The normal state and the state where the starting conditions are more likely to be satisfied than the normal state, and the variable display where the result of the variable display does not result in a specific display result ("Jackpot" special figure display result) has been executed a specific number of times (900 times) It can be controlled into multiple states, including a special state (time saving state B (play time)) after reaching a certain number of times, which is controlled based on The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the first reach (low base strong reach A to C performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the first reach (low base strong reach A to C performance) is not controlled to the advantageous state (jackpot gaming state), When the third command is received, it is possible to notify that the second reach (low base strongest reach effect) will be controlled to the advantageous state (jackpot gaming state), When the fourth command is received, it is possible to notify that the second reach (low base strongest reach effect) is not controlled to the advantageous state (jackpot game state), The first reach (low base strong reach A to C effects) includes a title display part that displays a title display (title characters) corresponding to the first reach, and a title display part that displays the title display (title characters) corresponding to the first reach, and a display part that displays whether or not it is controlled to be in the advantageous state. It consists of an introductory part until the announcement is made, and The second reach (low base strongest reach effect) includes a title display part that displays a title display (title characters) corresponding to the second reach, and a notification as to whether or not the advantageous state is controlled. It consists of an introductory part up to, and The second reach (low base strongest reach performance) has a higher expectation of being in the advantageous state than the first reach (low base strong reach A to C performance), The display means (image display device 5) In the title display part in the first reach (low base strong reach A to C production), the first reach is displayed in the first display operation mode (display mode in which the title characters are displayed moving from the left side of the display area to the center). Display the title display (title characters) corresponding to In the title display part in the second reach (low base strongest reach effect), the second display operation mode (display mode in which the title characters are displayed reduced from enlarged display) that is different from the first display operation mode is displayed. Display the title display (title characters) corresponding to the reach, When the special state is controlled after reaching the specified number of times (time saving state B (play time)), a display (title character of the play time start effect) indicating that the special state is controlled after reaching the specified number of times is displayed in the second Display in display mode (display mode in which title characters are displayed reduced from enlarged display) It is characterized by According to this feature, when controlled to a special state after reaching a certain number of times, the display indicating that the special state will be controlled after reaching a certain number of times is displayed in the same way as the title display of the second reach, which has a relatively high expectation. Since the display is performed in two display operation modes, it is possible to recognize that the special state is highly advantageous after reaching a specific number of times.

[0094] The gaming machine of Form 35-2 is the gaming machine described in Form 35-1, When ending the display (title characters of the play time start effect) indicating that the special state (time saving state B (play time)) will be controlled after reaching the specified number of times, the second reach (low base strongest reach effect) The display operation mode is the same as the display operation mode when ending the title display (title characters) of the title display part (display mode in which the title characters are erased while expanding). It is characterized by According to this feature, even when ending the display indicating that the special state will be controlled after reaching a certain number of times, the display operation mode is the same as when ending the display of the title of the second reach, which has a relatively high expectation. Since the operation is ended in the display mode, it is possible to recognize that the special state is highly advantageous after reaching the specific number of times.

[0095] [Form 36] The gaming machine of form 36-1 is By executing variable display of specific identification information (1st special symbol, 2nd special symbol), and deriving a specific display result (“Jackpot” special symbol display result) as a result of variable display of the specific identification information. A gaming machine (pachinko gaming machine 1) that can be controlled to an advantageous state (jackpot gaming state) that is advantageous for a player, A game control means (game control microcomputer 100), Production control means (production control CPU 120), Display means (image display device 5); Multiple light emitting means (frame LEDLWL1~LWL12, frame LEDLWR2~LWR12, logo LEDLL1~LL4, decoration LEDLS1~LS5, attacker lamp LA1~LA4), Equipped with a light emission control means (CPU120 for performance control), The game control means (game control microcomputer 100) is Determine whether or not the advantageous state (jackpot gaming state) is controlled when the game medium (game ball) enters the starting area (first starting winning hole, second starting winning hole), Execute variable display of the specific identification information (first special figure, second special figure), Based on the result of the determination, a first variation pattern (jackpot variation pattern) that is a variation pattern that is controlled to the advantageous state, and a second variation pattern (loss variation pattern) that is a variation pattern that is not controlled to the advantageous state. Determine one of the fluctuation patterns from among multiple fluctuation patterns including , When determining the first fluctuation pattern, transmitting a first command (a fluctuation pattern designation command that designates a jackpot fluctuation pattern) to the production control means, When determining the second fluctuation pattern, transmitting a second command (a fluctuation pattern designation command that designates a deviation fluctuation pattern) to the production control means; The normal state and the state where the starting conditions are more likely to be satisfied than the normal state, and the variable display where the result of the variable display does not result in a specific display result ("Jackpot" special figure display result) has been executed a specific number of times (900 times) It can be controlled into multiple states, including a special state (time saving state B (play time)) after reaching a certain number of times, which is controlled based on The production control means (production control CPU 120) is When the first command is received, it is possible to notify that the specific reach (super reach performance) will be controlled to the advantageous state (jackpot gaming state), When the second command is received, it is possible to notify that the specific reach (super reach performance) is not controlled to the advantageous state (jackpot gaming state), The specific reach (super reach effect) includes a title display part that displays a title display (title characters) corresponding to the specific reach, and an introduction part until it is announced whether or not the advantageous state is controlled. It consists of, The display means (image display device 5) When the special state is controlled after reaching the specified number of times (time saving state B (play time)), it is possible to display a display (title characters of the play time start effect) indicating that the special state will be controlled after reaching the specified number of times. can be, The size of the characters composing the display indicating that the special state will be controlled after reaching the specified number of times (title letters of the play time start effect) is the title display (title letters) corresponding to the specific reach (super reach effect). larger than the size of the characters that make up the The light emission control means (production control CPU 120) is controlling the light emitting means using a brightness data table configured with brightness data; In the title display part, controlling the light emitting means using a brightness data table for title display (weak reach common title, strong reach common title, high base reach common title), In the above introduction part, the brightness data table for the introduction part (weak reach system weak reach A introduction, weak reach system weak reach B introduction, strong reach system strong reach A introduction, strong reach system strong reach B introduction, strong reach system strong reach Control the light emitting means using C introduction, high base reach system reach A introduction, high base reach system reach B introduction, high base reach system reach C introduction, high base reach system reach D introduction) It is characterized by According to this feature, the situation in which the title is displayed in a specific reach is a situation in which it is not yet known whether the title will be controlled to an advantageous state or not, whereas the situation in which the title is displayed in a specific reach is a situation in which it is not yet known whether or not the title will be controlled to an advantageous state. The display shown is a situation in which the special state is controlled after reaching a specific number of times, and the size of the characters that make up the display indicating that the special state is controlled after reaching the specific number of times is changed to the title display corresponding to the specific reach. By making it larger than the font size, you can congratulate yourself on being controlled into a special state after reaching a certain number of times. In addition, in the title display part, the light emitting means is controlled using a brightness data table for title display that is different from the brightness data table for the introduction part, so the light emitting means emits light in a suitable light emission mode according to the title display. As a result, the title can be displayed appropriately.

[0096] The gaming machine of Form 36-2 is the gaming machine described in Form 36-1, The specific reach (super reach effect) includes multiple types of specific reaches with different title displays (title characters), The characters that make up the display (title characters of the play time start effect) indicating that the special state will be controlled after reaching the specified number of times are the title display (title letters) corresponding to any type of specific reach (super reach effect). greater than the characters that make up It is characterized by According to this feature, the characters composing the display indicating that the special state will be controlled after reaching a specific number of times are displayed larger than the characters composing the title display corresponding to any type of specific reach. After reaching it, you can be blessed with being controlled by a special state.

[0097] The gaming machine of Form 36-3 is the gaming machine described in Form 36-2, The smallest character of the character string that makes up the display (title characters of the play time start effect) indicating that the special state will be controlled after reaching the specified number of times corresponds to which type of specific reach (super reach effect) larger than the largest character of the character strings that make up the title display (title characters) It is characterized by According to this feature, the smallest character among the character strings composing the display indicating that the special state will be controlled after reaching a certain number of times is the character string composing the title display corresponding to any type of specific reach. It is displayed larger than our largest font, so no matter which font you pay attention to, the display indicating that you will be controlled into a special state after reaching a certain number of times will be displayed larger than the title display corresponding t...

Claims

[Claim 1] A gaming machine that can be controlled to an advantageous state for a player by performing variable display of specific identification information and deriving a specific display result as a result of the variable display of the specific identification information, A game control means; A performance control means; A display means, The game control means includes: It is possible to determine whether or not the game medium is controlled to the advantageous state based on the entry of the game medium into the starting area, A variable display of the specific identification information is possible, Based on the result of the judgment, it is possible to determine one of a plurality of fluctuation patterns including a first fluctuation pattern which is a fluctuation pattern controlled to the advantageous state, a second fluctuation pattern which is a fluctuation pattern not controlled to the advantageous state, a third fluctuation pattern which is a fluctuation pattern controlled to the advantageous state, and a fourth fluctuation pattern which is a fluctuation pattern not controlled to the advantageous state; When the first variation pattern is determined, a first command can be transmitted to the performance control means; When the second variation pattern is determined, a second command can be transmitted to the performance control means; When the third variation pattern is determined, a third command can be transmitted to the performance control means; When the fourth variation pattern is determined, a fourth command can be transmitted to the performance control means; The performance control means includes: When the first command is received, it is possible to notify that the advantageous state will be controlled in a first reach, When the second command is received, it is possible to notify that the first reach is not controlled to the advantageous state, When the third command is received, it is possible to notify that the advantageous state will be controlled in a second reach, When the fourth command is received, it is possible to notify that the second reach is not controlled to the advantageous state, The execution time of the title display corresponding to the first reach is different from the execution time of the title display corresponding to the second reach, The title display corresponding to the first reach and the title display corresponding to the second reach are A first part from when a title display corresponding to the first reach or a title display corresponding to the second reach starts to when the title display is displayed in a specific area; A second part in which a title display corresponding to the first reach or a title display corresponding to the second reach is displayed in the specific area; and a third part that ends the display of a title display corresponding to the first reach or a title display corresponding to the second reach, The display means includes: displaying a title display corresponding to the first reach such that the second part is longer than the first part and the third part, and the first part is longer than the third part; displaying a title display corresponding to the second reach such that the second part is longer than the first part and the third part, and the first part is longer than the third part, the display means is capable of displaying an advantageous state name display corresponding to the advantageous state to be controlled after notification that the advantageous state will be controlled; The advantageous state name display is displayed with a predetermined animation, a title display corresponding to the first reach and a title display corresponding to the second reach are displayed with an animation different from the predetermined animation, In the first reach and the second reach, a light emitting means is controlled using a brightness data table configured with brightness data, When the title display corresponding to the first reach is executed, a title display brightness data table corresponding to the first reach is used; In the introductory part after the title display corresponding to the first reach, a brightness data table for the first reach introductory part is used, When the title display corresponding to the second reach is executed, a title display brightness data table corresponding to the second reach is used; In the introductory part after the title display corresponding to the second reach, a luminance data table for the second reach introductory part is used, A predetermined effect is executed by displaying a fragment image and suggesting that the game is controlled to be in the advantageous state. As a display pattern of the fragment image in the predetermined performance, there are a first pattern in which the fragment image is displayed after a crack precursor image is displayed, and a second pattern in which the fragment image is displayed without displaying the crack precursor image, A gaming machine that outputs a predetermined sound corresponding to the fragment image when the fragment image is displayed in the first pattern, but does not output the predetermined sound when the fragment image is displayed in the second pattern.