Game machine

JP2024002414A5Active Publication Date: 2025-04-10SANYO BUSSAN KK
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Patent Information

Application Number
JP2022101573
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-06-24
Publication Date
2025-04-10
Estimated Expiration
2042-06-24

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、演出の実行制御が好適に行われるようにすることが可能となる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine capable of suitably performing execution control of a performance.SOLUTION: A main-side MPU 72 for controlling progress of a game, and a performance-side MPU 92 for controlling execution of a performance in an upper lamp 61, a speaker 62, and an image display device 63 on the basis of commands transmitted by the main-side MPU 72 are provided. The main-side MPU 72 transmits a rotation reception command when starting each game, and transmits a game completion command when each game is completed. The rotation reception commands and game completion commands include not only information on a game state of a current game but also information on a game state of a next game. The performance-side MPU 92 executes a process for starting a performance corresponding to an AT state when identifying occurrence of a shift of a game state to the AT state from information on a game state of a current game included in a game completion command and information on a game state of a next game.SELECTED DRAWING: Figure 9
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Claims

[Claim 1] A main control means for controlling the progress of the game; A performance control means for controlling the execution of a performance based on the transmission information transmitted by the main control means; Equipped with The main control means includes a corresponding transmission means for transmitting transmission information to the performance control means based on the occurrence of a transmission trigger, The performance control means includes: A means for starting a predetermined performance; a performance progression means for progressing the performance content of the predetermined performance based on receiving the transmission information; Equipped with As a game situation in which the predetermined effect can be executed, a first gaming state in which a bonus is awarded after a plurality of games have been played; A second gaming state in which no bonus is awarded after a plurality of games have been played; exists, The performance progression means includes: a means for executing a performance corresponding to a situation where the communication error has been resolved after a communication error has been resolved, regardless of the content of the predetermined performance at the time when the communication error occurred, when a communication error has been resolved while the predetermined performance is being implemented in the first game state; When a communication error occurs while the predetermined performance is being executed in the second game state, a means for allowing the predetermined performance that was the target of execution at the time the communication error occurred to continue to be executed after the communication error is resolved; Equipped with A gaming machine characterized in that transmission information including information enabling identification of the current gaming status in each game is transmitted from a main control means to a presentation control means.