Game machine
JP2024139820A5Pending Publication Date: 2026-06-08SANKYO CO LTD
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANKYO CO LTD
- Filing Date
- 2023-03-28
- Publication Date
- 2026-06-08
AI Technical Summary
Technical Problem
Existing gaming machines lack enhanced marketability through improved visual and auditory effects during gameplay.
Method used
The gaming machine incorporates variable display patterns and sound outputs that include multiple types of images and music, with varying numbers of effects and previews based on advantageous states, and specific sound outputs to enhance player engagement.
Benefits of technology
This enhances the marketability of the gaming machine by providing dynamic and engaging visual and auditory experiences, increasing player interest and enjoyment.
✦ Generated by Eureka AI based on patent content.
Smart Images

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Abstract
To allow an object to become prominent more effectively.SOLUTION: A game machine includes: display means (image display device 5); and performance control means (performance control CPU 120) capable of displaying multiple kinds of images including objects (a decorative pattern, a script image, a ready-to-win title image, a second rightward shooting display MH2, and the like) on the display means according to a performance situation. The display means can display an object corresponding to a predetermined performance situation in the predetermined situation (a pattern patching performance, a first script notice performance, a strong super ready-to-win title performance, a jackpot game state, and the like), and also can display an effect corresponding to the object.SELECTED DRAWING: Figure 9-1
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