Game machine

JP2024139820A5Pending Publication Date: 2026-06-08SANKYO CO LTD

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANKYO CO LTD
Filing Date
2023-03-28
Publication Date
2026-06-08

AI Technical Summary

Technical Problem

Existing gaming machines lack enhanced marketability through improved visual and auditory effects during gameplay.

Method used

The gaming machine incorporates variable display patterns and sound outputs that include multiple types of images and music, with varying numbers of effects and previews based on advantageous states, and specific sound outputs to enhance player engagement.

Benefits of technology

This enhances the marketability of the gaming machine by providing dynamic and engaging visual and auditory experiences, increasing player interest and enjoyment.

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Abstract

To allow an object to become prominent more effectively.SOLUTION: A game machine includes: display means (image display device 5); and performance control means (performance control CPU 120) capable of displaying multiple kinds of images including objects (a decorative pattern, a script image, a ready-to-win title image, a second rightward shooting display MH2, and the like) on the display means according to a performance situation. The display means can display an object corresponding to a predetermined performance situation in the predetermined situation (a pattern patching performance, a first script notice performance, a strong super ready-to-win title performance, a jackpot game state, and the like), and also can display an effect corresponding to the object.SELECTED DRAWING: Figure 9-1
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