Game machine

JP2024177264A5Active Publication Date: 2025-02-03SANYO BUSSAN KK
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
JP2024171922
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-10-01
Publication Date
2025-02-03
Estimated Expiration
2038-11-22

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、遊技機の管理を好適に行うことが可能となる。

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 00000000_0000_ABST
    Figure 00000000_0000_ABST
Patent Text Reader

Abstract

To provide a game machine capable of suitably managing a game machine.SOLUTION: When the total number of game balls discharged from a game area PA reaches a unit reference number, a ball putout rate during a unit calculation period is calculated. The calculated ball putout rate during the unit calculation period is stored in one of 0th to ninth storage areas 616a to 616j of a common management buffer 616. A main-side CPU calculates a ball putout rate in the most recent, entire four unit calculation periods as information corresponding to a game result in the most recent, entire four unit calculation periods by utilizing ball putout rates during unit calculation periods stored in the common management buffer 616. The main-side CPU calculates a ball putout rate in the most recent, entire ten unit calculation periods as information corresponding to a game result in the most recent, entire ten unit calculation periods by utilizing ball putout rates during unit calculation periods stored in a second management buffer 602.SELECTED DRAWING: Figure 322
Need to check novelty before this filing date? Find Prior Art

Claims

[Claim 1] a history storage execution means for executing a history storage process for storing history information of a game corresponding to a predetermined event that occurs as a result of the game being played in the history storage means; information derivation means for executing a predetermined derivation process for deriving aspect information corresponding to a game result by utilizing the history information stored in the history storage means; a behavior information display control means for controlling the display of the information display means so that a display corresponding to the behavior information derived by the information derivation means is performed; A means for restricting execution of a predetermined process for playing a game in a predetermined situation; A setting means for setting a set value corresponding to the advantage degree of a player; a situation generating means for generating a setting possible situation in which the setting means can set the setting value; Equipped with the aspect information display control means includes specific event response means for changing the information display means to a specific event response state based on the occurrence of a specific event, The history storage execution means includes a means for executing the history storage process even in the restricted state, The information derivation means includes a means for executing the predetermined derivation process even in the restricted state, The gaming machine includes a control means for executing various processes. The control means an area processing execution means for executing an area processing which is processing using a program stored in a storage area of ​​a predetermined address range in the program storage means; an outside-area processing execution means for executing an outside-area processing that utilizes a program stored in a storage area in an address range outside the predetermined address range in the program storage means; Equipped with This gaming machine is an intra-area corresponding storage area into which information can be written and read when the intra-area process is executed, and into which information can be read but not written when the extra-area process is executed; an outside-area corresponding storage area into which information can be written and read when the outside-area process is executed, and into which information can be read but not written when the inside-area process is executed; Equipped with the intra-area corresponding storage area has a work area for intra-area processing and a stack area for intra-area processing, A gaming machine, characterized in that an area for storing information on the setting value set by the setting means is provided in a work area for processing within the area.