Game machine

JP2025013448A5Active Publication Date: 2025-04-28DAIICHI SHOKAI KK
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Patent Information

Application Number
JP2024192716
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-11-01
Publication Date
2025-04-28
Estimated Expiration
2042-04-11

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遊技興趣の低下を抑制することが可能な遊技機を提供することができる。

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Abstract

To provide a game machine capable of executing a new display performance.SOLUTION: As a read-ahead performance that changes a display mode of a standby reservation display, a game machine can execute a first performance in which a moving display of the standby reservation display is executed while a decorative symbol is temporarily stopped, and a second performance in which at least one decorative symbol is varied at high speed while displaying a suggestion display. An operation promotion display that prompts a player to operate an operation unit is displayed in a state where the decorative symbol is varied at high speed after the end of the moving display of the standby reservation display in the first performance.SELECTED DRAWING: Figure 399
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Claims

[Claim 1] A determination means for making a determination based on lottery information acquired based on the establishment of a start condition; An effect determination means for determining an effect to be executed based on the lottery information; a display means for displaying the effect determined by the effect determination means, When the start condition is satisfied, a reserved image can be displayed on the display means, The effects determined by the effect determination means include a first effect and a second effect, The first performance includes a first high expectation performance having a high expectation that the lottery information is a predetermined result, and a first low expectation performance having a lower expectation that the lottery information is the predetermined result than the first high expectation performance, A first high expectation image is displayed as an image corresponding to the first high expectation performance, and a first low expectation image is displayed as an image corresponding to the first low expectation performance, The second performance includes a second high expectation performance having a high expectation that the lottery information is the predetermined result, and a second low expectation performance having a lower expectation that the lottery information is the predetermined result than the second high expectation performance. A second high expectation image is displayed as an image corresponding to the second high expectation performance, and a second low expectation image is displayed as an image corresponding to the second low expectation performance, Any of the first high expectation image, the first low expectation image, the second high expectation image, and the second low expectation image is displayed as an image different from the reserved image, The first performance and the second performance are not executed at the same time, and the first performance is executed before the execution time of the second performance; moreover, When the second effect is executed during one game, and the second high expectation image is displayed on the display means, the second high expectation image will not be displayed on the display means again until the one game ends, When the first effect is executed during one game, and the first high expectation image is displayed on the display means, the first high expectation image may be displayed on the display means again until the one game ends. When one game is being played, in a case where the first high expectation image is displayed again after the first high expectation image is displayed on the display means, the first low expectation image can be displayed before the first high expectation image is displayed again, moreover, The first effect is an effect that can be executed before a special reach effect is executed, and the second effect is an effect that can be executed while the special reach effect is being executed, In a game in which the special reach performance is executed, when the first high expectation image is displayed on the display means, and then the first low expectation image is displayed, and then the first high expectation image is displayed again, the special reach performance is executed at a predetermined time after the first high expectation image is displayed again, moreover, When one game is being played, the first effect is executed, and after the first high expectation image is displayed, the first low expectation image is displayed until the one game is ended, or the first low expectation image is not displayed until the one game is ended. moreover, When one game is being played, the first effect is executed, and after the first low expectation image is displayed, the first low expectation image may be displayed until the one game is ended, or the first low expectation image may not be displayed until the one game is ended. A gaming machine characterized by: