Game machine
Patent Information
- Application Number
- JP2023148943
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-14
- Publication Date
- 2025-03-27
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025042113000001_ABST
Abstract
Claims
[Claim 1] A gaming machine that variably displays specific identification information, A game control means; A performance control means; A display means; A storage means; A plurality of light emitting means; The plurality of light emitting means include a game control means side light emitting means controlled by the game control means, The storage means includes: It is possible to store information regarding the variable display of the specific identification information, a plurality of storage areas including the variable display storage area and a plurality of reserved storage areas including a first reserved storage area which is an area for storing information related to the variable display of the specific identification information subsequent to the variable display storage area; the game control means is capable of switching the state of the game control means side light emitting means from an initial state to a final state when executing the variable display of the specific identification information, and is capable of executing the switching a plurality of times; the performance control means is capable of causing the display means to display a specific display when information regarding a variable display of the specific identification information is stored; The game control means includes: When information regarding the variable display of the specific identification information is stored in the variable display memory area, the variable display of the specific identification information can be executed, When the variable display of the specific identification information is completed, if information related to the variable display of the specific identification information is stored in the first reserved storage area, the variable display of the next specific identification information can be executed; the performance control means, when the game medium passes through a start area in a situation where information regarding the variable display of the specific identification information is not stored in the storage means, starts displaying the specific indication during a period from when the state of the light emitting means on the game control means side becomes the initial state to when the state becomes the final state; moreover, It is possible to control it to an advantageous state, A counter value relating to a difference between a game value used in a game and a game value to be awarded can be calculated; When the counter value reaches the activation value, the progress of the game is restricted. When the counter value reaches the advance notification value, advance notification is performed. When the game medium passes through the starting area, a variable display of specific identification information is performed; When the game medium passes through the starting area, the counter value is updated. In this gaming machine, when a counter value becomes a pre-notification value as a result of a gaming medium passing through a starting area, a variable display of specific identification information is performed first, and then a display corresponding to the pre-notification is started.
Citation Information
Patent Citations
Game machine
JP2016097173A
Game machine
JP2023013195A