Chair for game device

By designing a track system hidden under the game console and a rotatable cover, the beauty, safety and recovery problems of the traditional game console chair fixing method are solved, and flexible adjustment of the chair position and overall aesthetic improvement are achieved.

JP2025042825APending Publication Date: 2025-03-28ACE DENKEN CO LTD

Patent Information

Application Number
JP2023149979
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-09-15
Publication Date
2025-03-28

AI Technical Summary

Technical Problem

The fixing method of traditional game console chairs has aesthetic problems, easy accumulation of dust, safety hazards, and complex and cumbersome problems of restoring them in place.

Method used

A gaming machine chair is designed, and its base can be fixed to a track system hidden under the gaming machine. The flexible arrangement of the chair is achieved through sliding and adjustment, and the fixing device is hidden through a rotatable cover to maintain the overall beauty.

Benefits of technology

It realizes flexible adjustment of chair position, improves aesthetic quality and safety, and simplifies the process of restoring the original position.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a chair for a game device that can readily change a position of a chair disposed to each game machine in a game device, is not only excellent in appearance quality and safety but also facilitates restoration to the original state in an installation place.SOLUTION: A chair for a game device includes a chair base 31 capable of being fixed to means to be fixed (such as rail 20) that is disposed under a game machine 2, thereby supporting a chair 30 on the chair base 31.SELECTED DRAWING: Figure 1
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Description

[Technical field]

[0001] The present invention relates to a chair for a gaming device, which is attached to a gaming device on which a gaming machine can be installed and is placed in front of the gaming machine. [Background technology]

[0002] Conventionally, in game machine islands where game machines such as pachinko machines are arranged side by side, chairs for players to sit and play games are arranged on the floor in front of each game machine. The chairs attached to the game machine islands are usually fixed to the floor surface so that they do not move, just like the game machine islands. Therefore, the legs of the chairs are fixed directly to the floor surface, for example, by driving anchor bolts into the floor surface.

[0003] Incidentally, there are known gaming machine islands that have a mixture of pachinko machines and slot machines (see, for example, Patent Document 1). Such gaming machine islands are configured so that pachinko machines and slot machines can be selected and installed at will for each gaming machine installation space within the island. However, when changing the position of the chairs in response to a change in the model of gaming machine, for example, the work of re-driving and re-fixing the anchor bolts is cumbersome and troublesome.

[0004] Generally, slot machines are deeper than pachinko machines, so the front of the machine protrudes further forward. Therefore, in order for a player to sit in a chair and face the slot machine at an optimal distance, the chair should be shifted further back than in the case of a pachinko machine. Conversely, if the chair's front-to-back position is optimal for a slot machine, then when switching from a slot machine to a pachinko machine, the chair should be shifted forward.

[0005] Therefore, a chair whose position can be changed according to the type of gaming machine has already been proposed (see, for example, Patent Document 2). Such a chair has, as a fixing means for fixing to the floor, a receiver formed at the lower end of the chair leg, and a fixing plate that is fixed to the floor surface and can fix the receiver at any position. Here, the receiver and the fixing plate are provided with a plurality of holes for fixing them to each other, and the holes in the fixing plate correspond to the movement of the chair in the forward / backward and left / right directions. [Prior art documents] [Patent documents]

[0006] [Patent Document 1] Patent No. 6021614 [Patent Document 2] Patent No. 6362296 Summary of the Invention [Problem to be solved by the invention]

[0007] However, in the conventional movable chair described above, it is necessary to provide a plurality of holes in the fixed plate in order to change the fixed position of the receiving body, and some of the holes cannot be completely hidden by the receiving body. Such holes spoil the aesthetic appearance and tend to collect dust, resulting in a problem in appearance quality. In addition, there is a risk that the player's shoes (heels) may get caught, resulting in a safety problem.

[0008] In addition, the fixing plates needed to be fixed to the floor with anchor bolts, making restoration to the original state difficult. In other words, in order to dismantle the game machine island and restore it to its original state, it was necessary to remove the anchor bolts from the floor for the attached chairs and then fill in the holes, making the restoration work complicated and troublesome.

[0009] The present invention has been made in consideration of the problems inherent in the conventional technology described above, and aims to provide chairs for an amusement device in which amusement machines can be installed in the same manner as a conventional amusement machine island, which allows the position of the chairs placed for each amusement machine to be easily changed, and which not only has excellent appearance quality and safety, but also allows the installation location to be easily restored to its original state. [Means for solving the problem]

[0010] In order to achieve the above object, one aspect of the present invention is to provide a method for manufacturing a semiconductor device comprising the steps of: A chair for a gaming device, which is attached to a gaming device on which a gaming machine can be installed and is placed in front of the gaming machine, a chair base that can be fixed to a fixing means disposed below the gaming machine; A chair can be supported on the chair base. [Brief description of the drawings]

[0011] [Figure 1] 1 is a perspective view showing a gaming device according to a first embodiment. [Diagram 2] 1 is a front view showing a gaming device according to a first embodiment. [Diagram 3] 1 is a side view showing a gaming device according to a first embodiment. [Figure 4] 2 is a vertical cross-sectional view showing the game device according to the first embodiment (a cross-sectional view taken along line AA in FIG. 2). [Diagram 5] 1 is a cross-sectional view (cross-sectional view taken along line BB in FIG. 2) showing the game device according to the first embodiment. [Figure 6] 1 is a plan view showing a gaming device according to a first embodiment. [Figure 7] 1 is a bottom view showing the gaming device according to the first embodiment. [Figure 8] FIG. 11 is a perspective view showing a gaming device according to a second embodiment. [Figure 9] FIG. 11 is a front view showing a gaming device according to a second embodiment. [Figure 10] FIG. 11 is a side view showing a gaming device according to a second embodiment. [Figure 11] 9 is a vertical cross-sectional view (cross-sectional view taken along line CC in FIG. 9) showing the game device according to the second embodiment. [Figure 12] 9. FIG. 9 is a cross-sectional view showing a game device according to a second embodiment (cross-sectional view taken along line DD in FIG. 9). [Figure 13] FIG. 11 is a plan view showing a gaming device according to a second embodiment. [Figure 14] FIG. 11 is a bottom view showing the gaming device according to the second embodiment. [Figure 15] FIG. 11 is a perspective view showing a gaming device according to a third embodiment. [Figure 16] 13 is a perspective view showing the gaming device according to the third embodiment, seen from a different angle. FIG. [Figure 17] FIG. 13 is a side view showing a gaming device according to a third embodiment. [Figure 18] FIG. 13 is a plan view showing a gaming device according to a third embodiment. [Figure 19] 18 is a vertical cross-sectional view (cross-sectional view taken along line EE in FIG. 18) showing a game device according to a third embodiment. [Figure 20] FIG. 13 is a perspective view showing a gaming device according to a fourth embodiment. [Figure 21] 13 is a perspective view showing the game device according to the fourth embodiment, seen from a different angle. FIG. [Figure 22] FIG. 13 is a side view showing a gaming device according to a fourth embodiment. [Diagram 23] FIG. 13 is a plan view showing a gaming device according to a fourth embodiment. [Figure 24] 19 is a vertical cross-sectional view (cross-sectional view taken along line FF in FIG. 19) showing a gaming device according to a fourth embodiment. [Diagram 25] 1 is a perspective view showing in detail the gaming device according to a first embodiment; [Figure 26] FIG. 2 is a perspective view showing a base member of the rail according to the first embodiment. [Figure 27] FIG. 4 is a perspective view showing a base member of the rail according to the first embodiment, seen from a different angle. [Figure 28] FIG. 2 is a front view showing a base member of the rail according to the first embodiment. [Figure 29]FIG. 11 is a perspective view showing the gaming device according to the second embodiment in detail. [Diagram 30] FIG. 11 is a perspective view showing a base member of the rail according to the second embodiment. [Diagram 31] FIG. 2 is an exploded perspective view showing a main part of a chair for the game device common to each embodiment. [Diagram 32] 1 is a vertical cross-sectional view showing a mounting structure for a chair for the game device according to the first embodiment. FIG. [Diagram 33] 13 is a vertical cross-sectional view showing a mounting structure for a chair for an amusement device according to a second embodiment. FIG. [Diagram 34] FIG. 2 is an exploded perspective view showing rail installation of the unit according to the first embodiment. [Diagram 35] 1 is a longitudinal sectional view showing a unit and a rail according to a first embodiment, and an enlarged view of a main portion thereof. [Diagram 36] FIG. 2 is a perspective view showing a slider of the rail according to the first embodiment. [Figure 37] FIG. 4 is a perspective view showing the slider of the rail according to the first embodiment, seen from a different angle. [Figure 38] FIG. 2 is a plan view showing a slider of the rail according to the first embodiment. [Figure 39] FIG. 4 is an explanatory view showing a state in which a slider is fastened to a rail according to the first embodiment. [Diagram 40] This is an explanatory diagram following Figure 39. [Diagram 41] This is an explanatory diagram following Figure 40. [Diagram 42] FIG. 2 is a perspective view showing a stud in a unit common to each embodiment. [Diagram 43] FIG. 11 is a front view showing a stud in a unit common to each embodiment. [Diagram 44] FIG. 11 is a side view showing a stud in a unit common to each embodiment. [Diagram 45] 44 is a vertical cross-sectional view (cross-sectional view taken along line GG in FIG. 43) showing a stud in a unit common to all of the embodiments, and an enlarged view of a main portion thereof. FIG. [Figure 46] 1A is a perspective view, a front view, and a side view showing an enlarged view of a stud common to each embodiment. [Figure 47] FIG. 11 is an explanatory diagram showing a method of attaching a partition wall to a unit common to all of the embodiments. [Figure 48] FIG. 13 is a front view showing an example of installation in which three units common to each embodiment are arranged side by side. [Figure 49] FIG. 13 is a perspective view showing an example of installation in which three units common to each embodiment are arranged side by side. [Figure 50] FIG. 2 is a plan view showing a mounting state of a chair base common to each embodiment. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0012] Hereinafter, a representative embodiment of the present invention will be described with reference to the drawings. Figs. 1 to 7 are drawings of a gaming device 1A according to a first embodiment, which has a rail 20 and is composed of one unit 10. Figs. 8 to 14 are drawings of a gaming device 1B according to a second embodiment, which does not have a rail 20 and is composed of one unit 10. Figs. 15 to 19 are drawings of a gaming device 1C according to a third embodiment, which has a rail 20 and is composed of two units 10 back to back. Figs. 20 to 24 are drawings of a gaming device 1D according to a fourth embodiment, which does not have a rail 20 and is composed of two units 10 back to back.

[0013] Figs. 25 to 28 are drawings showing details of a gaming apparatus 1A according to a first embodiment having a rail 20. Figs. 29 and 30 are drawings showing details of a gaming apparatus 1B according to a second embodiment not having a rail 20. Figs. 31 to 33 are drawings showing a chair 30 for the gaming apparatus. Figs. 34 to 41 are drawings showing a rail 20 common to the first and third embodiments. Figs. 42 to 48 are drawings showing a stud 40 common to the first to fourth embodiments.

[0014] In each figure, the relative dimensional relationship and shape of the components are subject to appropriate design changes and may differ from the actual ones. The scale ratios in each figure are not necessarily the same. In addition, hatching is partially omitted in cross-sectional views. The components, shapes, values, etc. shown in each embodiment are all examples of the present invention and are not intended to limit the present invention. Note that terms expressing directions such as "up and down," "front and back," and "left and right" described in the following description are defined for the sake of convenience in order to explain the positional relationship of each component, and do not limit the actual installation state of the device, etc.

[0015] <Gaming device 1A according to the first embodiment> First, an overall outline of the gaming device 1A will be described. The gaming device 1A is not limited to the general category of a conventional gaming machine island, but can be widely recognized as a new device equipped with a gaming machine 2. As shown in Figs. 1 to 7, the gaming device 1A includes one unit 10 to be installed on the floor, and the gaming machine 2 and the like are installed in the unit 10. Here, the unit 10 is configured so that multiple types of gaming machines 2 can be installed one by one. In addition, a chair 30 for the gaming device is arranged on the floor in front of the gaming machine 2 as an accessory to the gaming device 1A. The chair 30 will be described in detail later.

[0016] The unit 10 of the first embodiment is installed on the floor surface of an amusement arcade or the like via a rail 20. Here, the unit 10 is movable left and right along the longitudinal direction of the rail 20, and can be fixed to any installation position on the rail 20. The rail 20 is provided with a rail member 21 that is fixed to the floor surface side in advance and serves as a reference for the installation position of the unit 10, and a base member 22 (see FIG. 25) that is fixed to the lower end side of the unit 10 and movably engages with the rail member 21.

[0017] According to such rail 20, it is possible to easily adjust the installation position of the unit 10 along the rail member 21 on the floor surface. Therefore, the workload at the construction site of the gaming device 1A can be significantly reduced. In addition, it is also possible to adjust the installation position of the entire unit 10 even after the gaming device 1A is assembled. Therefore, it is possible to easily change the arrangement and layout of the gaming device 1A and rearrange the interior of the gaming store. The rail member 21 and the base member 22 will be described in detail later.

[0018] <Gaming device 1B according to the second embodiment> As shown in Figures 8 to 14, the gaming device 1B according to the second embodiment is basically configured similarly to the gaming device 1A according to the first embodiment, and includes one unit 10. However, the gaming device 1B does not have the rail 20 described above, and the unit 10 is installed directly on the floor. Also, a chair 30 for the gaming device is placed on the floor in front of the gaming machine 2, similar to the first embodiment.

[0019] <Gaming device 1C according to the third embodiment> As shown in Figs. 15 to 19, the gaming device 1C according to the third embodiment is configured by combining two units 10 back to back. In this manner, the units 10 can be combined back to back. The front and rear units 10 are each installed on the floor surface via rails 20 so as to be movable in the left and right direction, similar to the units 10 of the first embodiment. In addition, chairs 30 for the gaming device are arranged on the floor surface located in front of the front and rear gaming machines 2, respectively.

[0020] <Gaming device 1D according to the fourth embodiment> As shown in Figures 20 to 24, the gaming device 1D according to the fourth embodiment is basically configured similarly to the gaming device 1C according to the third embodiment, and is configured by combining two units 10 back to back. However, the gaming device 1D does not have the rails 20 described above, and the front and rear units 10 are installed directly on the floor. Also, as in the third embodiment, chairs 30 for the gaming device are placed on the floor in front of the front and rear gaming machines 2, respectively.

[0021] In the gaming devices 1A to 1D of the above-described embodiments, the combination of the units 10 and the presence or absence of the rails 20 are design matters that can be appropriately changed, and as another combination of the units 10, for example, as shown in FIG. 48 described later, a plurality of units 10 may be arranged side by side in the left-right direction, or a plurality of units 10 arranged side by side in the left-right direction may be further combined back to back. In addition, when the units 10 are combined back to back, it is also possible to freely configure the configuration, for example, by installing the rails 20 in one of the front and rear rows and not installing the rails 20 in the other front and rear rows. Note that when each of the gaming devices 1A to 1D is referred to collectively, it is simply written as gaming device 1.

[0022] <Amusement machine 2> There are several types of gaming machines 2 that can be installed in the unit 10 provided in each embodiment, such as a pachinko machine and a slot machine. In the gaming devices 1A and 1B shown in Figs. 1 to 14, a gaming machine 2 equivalent to a pachinko machine is simply illustrated. In the gaming devices 1C and 1D shown in Figs. 15 to 24, a pachinko machine 2A is installed in one of the front and rear units 10, and a slot machine 2B is installed in the other of the front and rear units 10. Note that, although two types of gaming machines 2, a pachinko machine 2A and a slot machine 2B, are exemplified as gaming machines 2 in each embodiment, the types of gaming machines 2 are not limited to these.

[0023] The pachinko machine 2A uses game balls (pachinko balls) as game media to play the game, and is equipped with a handle for shooting game balls, a tray for storing game balls, and the like on a game board surface surrounded by a glass door. In particular, the pachinko machine 2A of this embodiment is preferably a type that circulates game balls within the machine and manages the game value of the game balls awarded as electronic data (so-called sealed pachinko machine (e.g., Sumapachi (registered trademark))). As a result, the inside of the gaming device 1 does not require any game ball circulation equipment, such as a tank for storing game balls, a gutter member for collecting or replenishing game balls, or a device for polishing and lifting game balls, as in the conventional game machine island.

[0024] The slot machine 2B is normally played using tangible medals as the gaming medium, but in this embodiment, tangible medals are not used, and instead electronic medals counted as electronic data are used as the gaming medium (a so-called medal-less slot machine (e.g., Smart Slot (registered trademark))). As a result, there is no need for any kind of medal circulation equipment inside the gaming device 1, just like there is for game balls. Like a normal slot machine, this slot machine 2B is equipped with operating parts such as rotating reels (including screen displays) and buttons to start and stop the rotation of each reel, as well as a screen that can display electronic medals.

[0025] 15 and 16, the unit 10 has a machine-interval machine 3 installed adjacent to the side of the gaming machine 2. The machine-interval machine 3 is a gaming facility device that accepts the insertion of bills or cashless payment media (credit cards, debit cards, electronic money cards, smartphones (contactless IC payment, two-dimensional barcode payment), etc.) and dispenses gaming media (gaming balls or virtual medals). The machine-interval machine 3 that corresponds to the pachinko machine 2A is designed to dispense gaming balls in response to the insertion of bills, etc., and the machine-interval machine 3 that corresponds to the slot machine 2B is designed to dispense virtual medals in response to the insertion of bills, etc.

[0026] Regardless of the above specifications, the inter-machine machine 3 has a bill receiving slot and the like provided on the front side of the narrow housing. In addition to the bill receiving slot, various indicator lamps and button switches, and instead of the bill receiving slot, a cashless payment medium receiving slot and the like are provided on the front side of the inter-machine machine 3 as necessary. Here, the bill and cashless payment medium receiving slots may be provided not on the inter-machine machine 3 itself, but on the unit 10 side above the inter-machine machine 3, as shown in FIG. 16, for example. Note that the configuration of the inter-machine machine 3, such as its width, differs depending on the type of gaming machine 2.

[0027] <Unit 10> 1 to 4, the unit 10 is formed like a case frame with vertically long rectangular openings on the front and back, and is provided with a pair of left and right side panels 11, 11 as a basic structure. An opening 110 is provided at the lower end of each side panel 11, which forms part of the mounting structure for the rail 20 described below. Also, a handle hole 111 is provided above the opening 110. The presence of the handle hole 111 allows the unit 10 to be easily carried during installation.

[0028] The upper half of each side panel 11 is provided with a notch 112 cut out from the rear edge. When the units 10 are assembled back to back, the notches 112 join together to form an opening. This opening becomes a space for arranging gaming equipment (such as a banknote transport device) that penetrates the center of the front-to-rear width (depth) of the entire gaming device 1C shown in FIG. 15, for example. A metal frame member 113 is attached along the front edge of each side panel 11 as necessary.

[0029] The interior of the unit 10 is designed to be able to accommodate multiple types of gaming machines 2 with different external dimensions. In other words, the unit 10 is configured to be able to accommodate a pachinko machine 2A and a slot machine 2B after changing their layouts separately. The inside of the lower section of the unit 10 is divided by a partition board (not shown) as necessary, and at the boundary between the lower and middle sections of the unit 10, a tray board 13 for mounting the gaming machine 2 is arranged horizontally between the side panels 11. The upper surface of this tray board 13 becomes the horizontal mounting surface for mounting the gaming machine 2.

[0030] As shown in FIG. 17, the height position of the tray 13 can be changed depending on the type of gaming machine 2. That is, when a pachinko machine 2A is installed, the tray 13 is placed at a higher position than in the case of a slot machine 2B. Here, the handle of the pachinko machine 2A is placed at a height position that is easy for the player to operate. On the other hand, when a slot machine 2B is installed, the tray 13 is placed at a lower position than in the case of the pachinko machine 2A. Here, the operation buttons of the slot machine 2B are placed at a height position that is easy for the player to operate. Note that, if necessary, a horizontal seat plate for adjusting the height may be placed on the tray 13, and the gaming machine 2 may be installed on this seat plate.

[0031] As shown in Fig. 1, in the lower section of the unit 10, the lower front of the tray 13 is covered by a lower arrangement board 14, a waist board 15, and lower decorative boards 16a and 16b, in that order from the top. The lower arrangement board 14 is added between the tray 13 and the waist board 15 according to the height of the tray 13 when the pachinko machine 2A is installed, and is not necessary when the slot machine 2B is installed, as shown in Fig. 16. The inside of the lower section of the unit 10 can be used as a storage space for unused gaming equipment for each gaming machine 2 (for example, the lower arrangement board 14).

[0032] As shown in FIG. 1, in the upper stage of the unit 10, an upper end front member 19a and an upper end rear member 19b are arranged between the upper ends of the side panels 11. The front of the upper stage of the unit 10 is covered by upper and lower divided panels 17a and 17b. Here, the panels 17a and 17b are provided with a display device for displaying game information related to the gaming machine 2, a call lamp for calling a gaming staff member, and the like. Furthermore, as shown in FIG. 16, when a slot machine 2B is installed in the unit 10, an upper arrangement panel 18 is added between the ceiling surface of the slot machine 2B and the lower arrangement panel 17b. A bill insertion slot 18a is provided in the upper arrangement panel 18. The rear side of the lower stage of the unit 10 is covered with a rear panel 19 (see FIG. 42).

[0033] According to the above-described unit 10, it becomes possible to easily change the type of gaming machine 2 for each unit 10. In particular, whether changing from a pachinko machine 2A to a slot machine 2B, or vice versa, changing from a slot machine 2B to a pachinko machine 2A, by changing the arrangement of each component only within the same unit 10 and using components stored within that unit 10, it is sufficient for all the necessary components to be contained within one unit 10.

[0034] Furthermore, the gaming machines 2 vary in width depending on the type, and the spacer 3 attached to each gaming machine 2 also varies in width depending on the type of gaming machine 2. Therefore, when the types of gaming machine 2 and spacer 3 are changed, gaps may occur on the sides of the gaming machine 2 within the unit 10 due to the difference in width. Therefore, in order to close such gaps, for example, studs 40 are provided on the sides of the gaming machine 2. The studs 40 will be described in detail later.

[0035] <Amusement device chair 30> The chair 30 in each embodiment has a common configuration, that is, the chair 30 itself, as well as a chair base 31 fixed to a fixing means arranged below the gaming machine 2. Here, the fixing means corresponds to the rail member 21 of the rail 20 (described later) when the rail 20 is present, but corresponds to the floor surface itself located below the gaming machine 2, or the lower decorative board 16b called a baseboard, etc., when the rail 20 is not present. Note that the chair 30 has the same configuration common to each embodiment, but the configuration of the chair base 31 may differ slightly depending on whether the rail 20 is present or not.

[0036] As shown in Fig. 25, chair 30 is for a player to sit on to play a game, and is configured to be supported on chair base 31. More specifically, chair 30 comprises seat 301, back 302, support pedestal 303 provided on the bottom side of seat 301, and pole-like legs 304 supporting support pedestal 303. Legs 304 can be provided with cushioning properties, for example, by combining an inner pole with an outer pole and providing a gas spring. As shown in Fig. 31, a flange-like mounting seat 305 is integrally provided at the lower end of leg 304.

[0037] Here, the mounting seat 305 is provided with a plurality of mounting holes 306 arranged at equal intervals in the circumferential direction. Each mounting hole 306 can engage with an engagement protrusion 322 at a support location on the base 32, which will be described later. Note that, although three mounting holes 306 are provided in this embodiment, the number is not limited to three, and two or four or more may be provided. Furthermore, the intervals between each mounting hole 306 are not necessarily limited to equal intervals.

[0038] The chair base 31 basically extends in the front-rear direction along the floor surface and is formed in a thin plate shape that does not cause unnecessary unevenness on the floor surface. That is, the base end side 31a of the chair base 31 is fixed to the fixing means below the gaming machine 2, and the tip side 31b extends from the base end side 31a along the floor surface to the front of the gaming machine 2. In detail, the shape of the chair base 31 in a plan view is rectangular at the base end side 31a, and both side edges are inclined so that the width becomes narrower halfway toward the tip side 31b, and extends toward the tip side 31b narrower than the base end side 31a, and the tip side 31b is formed in an approximately semicircular shape.

[0039] 31, the chair base 31 includes a pedestal 32 that supports the legs 304 of the chair 30 at its tip end 31b, and the support position of the chair 30 can be changed in the front-rear direction depending on the orientation of the pedestal 32. The pedestal 32 is formed in a rectangular thin plate shape, and is arranged so that a pair of sides facing the gaming machine 2 in a plan view are short sides, and a pair of sides parallel to the front-rear direction of the gaming machine 2 are long sides. The pedestal 32 can be detachably fixed to the tip end 31b of the chair base 31.

[0040] The pedestal 32 has four corners each provided with an engaged hole 321. On the other hand, on the upper surface of the tip end side 31b of the chair base 31, engaging protrusions 311 are provided at positions corresponding to the engaged holes 321 of the pedestal 32. Here, it is sufficient for the engaging protrusions 311 to be capable of detachably engaging with the engaged holes 321, and they may be, for example, pin- or bolt-shaped. The pedestal 32 is fixed to the tip end side 31b of the chair base 31, and is not fixed to the floor surface.

[0041] The support points of the legs 304 of the chair 30 on the base 32 are formed at positions leaning toward one of the pair of short sides facing the gaming machine 2. Here, the support points are portions that abut against the mounting seats 305 at the lower ends of the legs 304, and at these portions, a plurality of engaging protrusions 322 that match the respective mounting holes 306 are respectively protruding. Here, the engaging protrusions 322 are also sufficient as long as they can be detachably engaged with the engaged holes 306, and may be, for example, pin- or bolt-shaped.

[0042] With such a pedestal 32, by reversing the orientation of the pedestal 32 on the chair base 31 and engaging the engaging protrusions 311 with the engaged holes 321, the front-rear position for supporting the chair 30, i.e., the support points with the engaging protrusions 322, can be easily and selectively changed to a position closer to the front or the rear. The number of the engaging protrusions 322, like the corresponding mounting holes 306, is not limited to three as shown in the figure.

[0043] 31 to 33, the chair base 31 is provided with a cover body 33 that is placed on the pedestal 32 so as to cover the support parts by inserting the legs 304 of the chair 30 therethrough. The cover body 33 has an opening at the top end so that the legs 304 of the chair 30 can be inserted therethrough, and is formed in a truncated pyramid shape that expands similarly from the top end opening 331 toward the bottom opening. The cover body 33 in this embodiment is formed in a quadrangular pyramid shape to match the rectangular shape of the pedestal 32.

[0044] Top end opening 331 of cover body 33 is formed at a position offset from the center of gravity of cover body 33 so as to overlap the support point of base 32 in a plan view. Therefore, when cover body 33 is placed over base 32, one short side 332 of the periphery of the bottom opening of cover body 33 that is closer to top end opening 331 is closer to the support point of base 32, and the other short side 333 on the opposite side is located farther away from the support point of base 32.

[0045] In the case of chair 30 to be placed in front of pachinko machine 2A, as shown in Fig. 33 and the right side of Fig. 22, chair 30 is placed toward the front on chair base 31. That is, the support point of pedestal 32 is at the front, and one short side 332 of cover body 33 that is closer to top opening 331 is at the front. On the other hand, in the case of chair 30 to be placed in front of slot machine 2B, as shown in Fig. 32 and the left side of Fig. 22, chair 30 is placed toward the rear on chair base 31. That is, the support point of pedestal 32 is at the rear, and the other short side 333 of cover body 33 that is farther from top opening 331 is at the front.

[0046] With such a cover body 33, the support points of the legs 304 of the chair 30 on the pedestal 32 can be concealed by simply reversing the orientation of the cover body 33 together with the pedestal 32. The cover body 33 can be fixed to the pedestal 32 by, for example, an engagement relationship by pressing the inner peripheral edge of the bottom opening of the cover body 33 against the outer peripheral edge of the pedestal 32, or by using a fastening means such as a screw. In this embodiment, the cover body 33 is in the shape of a quadrangular pyramid, but if the pedestal is formed in a circular shape and the support points are formed at a position closer to one end in the diameter direction, the cover body will be in the shape of a truncated cone and its apex opening will be formed in an eccentric position.

[0047] As described above, the base end side 31a of the chair base 31 is fixed to the fixing means below the gaming machine 2. More specifically, when the fixing means is the rail member 21 described later, the base end side 31a is bent one step higher than other parts so as to cover the pair of front and rear rail members 21, 21, as shown in Figs. 25 and 32. If the step part of the bent base end side 31a is formed narrower in the left-right direction than the part not covered by the rail member 21, the unit 10 can move left-right even inside the lower end of the unit 10. In the chair base 31, not only the step part of the base end side 31a but also the whole width may be formed narrower than the width between the pair of left and right side panels 11, 11 of the unit 10. The mounting state of the base end side 31a of the chair base 31 will be described later with reference to Fig. 50.

[0048] On the other hand, when the unit 10 does not have a rail 20 and the fixing means is the floor surface itself, the base end side 31a of the chair base 31 has a flat shape like other parts as shown in Fig. 11. In this case, the base end side 31a is directly fixed to the floor surface side as shown in Fig. 29, or is fixed by abutting against the lower edge of the lower decorative board 16b. Even when the unit 10 does not have a rail 20, the base end side 31a can be folded as a step portion and fixed by abutting against the inside of the lower decorative board 16b as shown in Fig. 33.

[0049] <Rail 20> The unit 10 in the first and fourth embodiments is installed on the floor surface of an amusement facility or the like via a rail 20. Here, the unit 10 is movable left and right along the longitudinal direction of the rail 20, and can be fixed to any installation position on the rail 20. As shown in Fig. 25, the rail 20 is fixed to the floor surface side in advance and includes a rail member 21 that serves as a reference for the installation position of the unit 10, and a base member 22 that is fixed to the lower end side of the unit 10 and movably engages with the rail member 21.

[0050] Such rails 20 allow the unit 10 to be easily adjusted in its installation position along the rail member 21 on the floor surface. This allows the workload at the installation site of the gaming devices 1A, 1C to be significantly reduced. In addition, even after the gaming devices 1A, 1C are assembled, the installation position of the entire unit 10 can be adjusted. Furthermore, as will be described in detail later, the entire chair 30, together with the chair base 31, can be moved simultaneously with the movement of the unit 10 in the left-right direction.

[0051] As shown in Fig. 25, the rail members 21 are fixed as a pair aligned in the front-rear direction of the unit 10 so as to extend linearly parallel to each other in a substantially horizontal state on the floor surface. The lower ends of each side panel 11 of the unit 10 are slidably supported on the pair of front and rear rail members 21, 21 via base members 22, respectively, and can be fixed immovably at any position on each rail member 21. The step portion on the base end side 31a of the chair base 31 described above has a height that approximately matches the height of the rail member 21, and the depth of the horizontal portion approximately matches the combined width of the pair of rail members 21, 21.

[0052] More specifically, the rail member 21 is made of a metal material and has a groove-like cross section with an open upper surface along the longitudinal direction. Here, the upper surface of the rail member 21 is formed into a pair of flanges bent inward from the upper edges of both side walls with a narrow open groove extending along the center between them. The rail member 21 is preset to a predetermined length, but can be cut to any length. Also, if one rail member 21 is not long enough, it is advisable to join multiple rail members 21 in a straight line or to prepare a short rail member in advance to adjust the length as an extension.

[0053] As shown in Fig. 35(b), a reinforcing plate 212 can be inserted inside the rail member 21 so as to overlap the bottom surface portion 211. The reinforcing plate 212 is made of, for example, a metal plate extending with a narrow width slightly smaller than the width of the bottom surface portion 211 of the rail member 21. The number of reinforcing plates is not limited to one, and can be adjusted appropriately according to the required strength. Note that the bottom surface portion 211 of the rail member 21 or the reinforcing plate 212 is provided with fixing holes through which anchor bolts for fixing to the floor surface can be passed.

[0054] 26 to 28, the base member 22 is formed as a bracket-shaped sheet metal material having a bottom surface portion 221 that abuts on the upper surface side of the rail member 21 while spanning the open groove, and a vertical wall portion 222 that rises approximately perpendicular to the bottom surface portion 221. The bottom surface portion 221 is a narrow plate disposed approximately horizontally, and is set to a length that spans across the upper surfaces of the pair of rail members 21, 21. The bottom surface portion 221 is provided with a pair of notched grooves 221b, 221b through which the fastening bolts 220 pass at positions that match the fastening bolts 220 of the slider 23, which will be described later, as seen through the open grooves of the pair of rail members 21, 21. When the base member 22 is fixed to the floor surface instead of the rail member 21, in addition to each notch groove 221b, a pair of fixing holes 221a, 221a for passing anchor bolts are provided on the inside of each notch groove 221b, but when fixed to the rail member 21, these holes become waste holes.

[0055] The vertical wall portion 222 is a portion that is fixed along the lower end side of the side plate 11 of the unit 10, and is formed in a plate shape that rises approximately vertically from one end edge of the bottom surface portion 221. In addition, reinforcing side wall portions 223 are also integrally formed between both ends of the bottom surface portion 221 and both end edges of the vertical wall portion 222. The vertical wall portion 222 is fixed to the side plate 11 via a reinforcing bracket 24 (see FIG. 34) that is fixed in advance to an opening 110 on the lower end side of the side plate 11 of the unit 10. The vertical wall portion 222 is provided with a pair of adjustment holes 222a, 222a arranged side by side at the same height position. Each adjustment hole 222a is shaped to extend vertically so that the fixed position relative to the reinforcing bracket 24 can be adjusted in the vertical direction.

[0056] In addition, in the vertical wall portion 222, one side wall portion 223 on the front opening side of the unit 10 is provided with an anchor bracket 225 which is grounded to the floor surface side in front of one rail member 21. The other side wall portion 223 is provided with another anchor bracket 226 which is paired with the anchor bracket 225 and is grounded to the floor surface side behind the other rail member 21.

[0057] As shown in Fig. 35(b), the base member 22 can be fixed to the rail member 21 via the slider 23 (described below) housed inside the rail member 21. Note that the base member 22' when there is no rail 20 is slightly different in configuration from the base member 22. That is, as shown in Fig. 30, the bottom surface portion 221 does not have a pair of notched grooves 221b, 221b corresponding to the rail member 21, and only has fixing holes 221a. Also, the pair of anchor brackets 225', 226' are fixed to the vertical wall portion 223 at a position where there is no step corresponding to the height of the rail member 21.

[0058] As shown in Figures 36 to 38, the slider 23 is formed as a fastening metal fitting that is movable in the rail longitudinal direction. The top wall 231 of the slider 23, which abuts against the top surface side of the rail member 21 from the back side, is rectangular with two long sides parallel to the rail longitudinal direction in a plan view. A fastening bolt 220 is fixed to approximately the center of the top surface part 231, which passes through an open groove on the top surface side of the rail member 21 and is inserted into a notched groove 221b in the bottom surface part 221 of the base member 22.

[0059] Here, by tightening the nut 224 screwed onto the fastening bolt 220, the upper surface side of the rail member 21 can be fixed so as to be sandwiched between the bottom surface portion 221 of the base member 22 and the slider 23. Although not shown in Figs. 34 and 35, the step portion of the base end side 31a of the chair base 31 is arranged so as to cover the bottom surface portion 221 of the base member 22. As shown in Fig. 50, fixing holes 31d are provided at both ends of the step portion of the base end side 31a, and by tightening the nut 224 with the fastening bolt 220 also inserted through the fixing holes 31d, the unit 10 can be fixed to the rail member 21 and the chair base 31 can be fixed at the same time.

[0060] The dimension of the long side of the top surface portion 231 of the slider 23 is set to be smaller than the distance between both side walls on the inside of the rail member 21, and larger than the width of the opening groove on the top surface side of the rail member 21. Also, the dimension of the short side of the top surface portion 231 is set to be slightly smaller than the width of the opening groove on the top surface side of the rail member 21. As a result, the slider 23 is set to be able to pass through the opening groove on the top surface side of the rail member 21 only when its long side is parallel to the rail longitudinal direction.

[0061] The slider 23 has leg walls 232, 232 hanging down from both long sides of an upper surface portion 231, and each leg wall portion 232 is provided with a bolt avoidance recess 233 so that its lower edge does not interfere with an anchor bolt. In addition, a pair of protruding pieces 234, 234 are provided on extension lines of ends diagonally positioned between both long sides of the upper surface portion 231, protruding in directions perpendicular to the two short sides and abutting against the inner walls of both side walls (both inner walls) of the rail member 21. Each protruding piece 234 is provided such that one end of the leg wall portion 232 extends from a corner of the upper surface portion 231 in the long side direction.

[0062] As shown in Figures 39 to 41, when the slider 23 rotates in the fastening direction of the fastening bolt 220 and the long side is perpendicular to the rail longitudinal direction, each protrusion 234 abuts against the inner walls of both side walls of the rail member 21 to prevent rotation. The fastening direction here is the direction in which the fastening bolt 220 is tightened against the nut 224 disposed on the bottom surface portion 221 of the base member 22. Therefore, the fastening direction is defined as the direction in which the nut 224 is tightened against the fastening bolt 220 in a plan view (clockwise in Figure 39), not the direction in which the fastening bolt 220 screws into the nut 224 in a bottom view.

[0063] On the other hand, as shown in Figures 40 and 41, when the slider 23 rotates in the opposite direction to the fastening direction of the fastening bolt 220 (counterclockwise in Figure 41) and rotates at an angle where the long side intersects with the rail longitudinal direction, each protrusion 234 separates from the inner walls of both side walls of the rail member 21. As a result, a gap is generated between the inner walls of both side walls of the rail member 21 and each protrusion 234, so that the slider 23 can be easily moved in the rail longitudinal direction within the rail member 21. Also, when the nut 224 is tightened, the slider 23 with the fastening bolt 220 is prevented from rotating, so that the fastening bolt 220 and the nut 224 can be fastened.

[0064] <Stud 40> 42 and 43, studs 40 (40a, 40b, 40c, etc.) are provided on both sides of the gaming machine 2 installed in the unit 10 to close the gap between the inside surface of each side panel 11. As described above, the gaming machine 2 and the spacer 3 have different widths depending on the type, so when the type of the gaming machine 2 and the spacer 3 is changed, a gap may occur in the front opening of the unit 10 due to the difference in width. For this reason, it was necessary to prepare several studs 40 with different front widths to close the gap.

[0065] There are several possible specific front widths for the studs 40, such as 60 mm, 45 mm, 20 mm, etc. Hereinafter, for convenience, all studs 40 with different front widths will be referred to as studs 40, but in Figures 42 and 43, stud 40b located at the left end of the front opening of unit 10 has a front width of 45 mm, and stud 40c adjacent to it on the inside right has a front width of 20 mm. Also, in the same figures, stud 40a located at the right end of the front opening of unit 10 has a front width of 60 mm, and stud 40c adjacent to it on the inside left has a front width of 20 mm.

[0066] Specifically, for example, if the width of the pachinko machine 2A is about 520 mm and the width of the slot machine 2B is about 480 mm, the installation space for the gaming machine 2 inside the unit 10 may be adjusted in advance to the width of 520 mm of the pachinko machine 2A, and then when the slot machine 2B is installed, studs 40b with a front width of 20 mm may be disposed on both sides of the slot machine 2B. Note that the studs 40 are installed on the tray 13 in the same way as the gaming machine 2, so the height dimension of the studs 40 is restricted by the height of the gaming machine 2.

[0067] More specifically, taking the partition 40a shown in Fig. 46 as a representative, both ends 41, 41 in the width direction are bent backward at approximately right angles from top to bottom so as to face each other, and are formed to increase the strength of the entire partition 40a. Also, the upper and lower ends 42, 43 in the height direction of the partition 40a are bent backward at approximately right angles so as to face each other, with the lower end 42 being fixed in contact with the top board 13, and the upper end 43 being fixed in contact with the lower surface of the horizontal cross beam 17c arranged below the apron 17b.

[0068] As shown in Fig. 45(c), the lower end 42 of the stud 40a is provided with a lower claw portion 42a that juts out rearward and is then bent downward. Meanwhile, on the tray 13 to which the lower end 42 of the stud 40a abuts, a narrow groove 13a for engaging the lower claw portion 42a is provided so as to extend in the left-right direction. Here, the narrow groove 13a may also serve as a mark groove that is originally used to align the front (glass surface) of the gaming machine 2 on the tray 13.

[0069] As shown in Fig. 45(b), the upper end 43 of the partition 40a is provided with an upper claw 43a that is bent backward and then upward. Meanwhile, the lower surface of the cross beam 17c with which the lower end 43 of the partition 40a abuts is provided with a narrow groove 17d that extends in the left-right direction and into which the upper claw 43a engages. The partitions 40b and 40c of other widths are also configured in the same way.

[0070] Such a stud 40 can be easily and detachably attached between the tray 13 and the cross beam 17c without using any fastening means such as screws. As shown in Fig. 45(a), the stud 40 is set to be attached so that it is slightly tilted backward from the lower end 42 to the upper end 43 in the front-to-rear direction. When the stud 40 is not in use, it can be stored in the dead space D (see Fig. 42) on the left side of the gaming machine 2 inside the unit 10.

[0071] A specific method of installing the partition 40 is, for example, as shown in Figure 47, to first tilt the partition 40 left and right and engage the lower end 42 (the lower claw portion 42a) with the narrow groove 13a on the tray 13 (see Figure 45(c)). Then, while holding the partition 40 vertically in the up-down direction with the lower end 42 as a fulcrum, engage the upper end 43 (the upper claw portion 43a) with the narrow groove 17d under the cross beam 17c (see Figure 45(b)).

[0072] <Number and placement of 10 units> Incidentally, the number and arrangement of the units 10 in the gaming device 1 are not limited to the aspects of each of the above-mentioned embodiments, and a plurality of units 10 may be arranged side by side on both sides, or a plurality of units arranged side by side may be combined back to back in two rows. For example, the gaming device 1 shown in Figures 48 and 49 is configured with three units 10 arranged side by side. In addition, the type of gaming machine 2 for each unit 10 can be freely selected, and different types of gaming machines 2 may be installed in adjacent units 10.

[0073] As shown in Figures 48 and 49, when units 10 are adjacent to each other on the left and right, for example, a connecting member 50 may be provided between the units 10. Here, both side ends of the connecting member 50 can be fixed from the front to the front ends of the opposing side panels 11 of the adjacent units 10 with screws or the like. Furthermore, instead of the connecting members 50, various auxiliary devices (not shown) may be installed between the left and right units 10.

[0074] The ancillary devices are installed one for each gaming machine 2, and are basically configured in a shallow box shape. The above-mentioned spacer 3 may be placed on the front side of the ancillary device, or a partition board may be provided to prevent droplet infection between players of adjacent gaming machines 2. In addition, the front lower part of the ancillary device may be opened to provide a storage space inside for players to take in and out, for example, mobile terminals and bottled drinks.

[0075] <About the Action of the Gaming Device 1> First, in the gaming device 1 described above, it is possible to easily change the type of gaming machine 2 for each unit 10. In particular, in any reassembly work, such as from a pachinko machine 2A to a slot machine 2B, or conversely, from a slot machine 2B to a pachinko machine 2A, it is sufficient to change the arrangement of each component only within the same unit 10. For example, as shown in Fig. 19, the position of the tray 13 on which the gaming machine 2 is placed can be easily changed according to the type of gaming machine 2, so that it is higher for the pachinko machine 2A and lower for the slot machine 2B, as described above.

[0076] According to such a unit 10, when changing to a pachinko machine 2A or a slot machine 2B, the equipment that becomes unnecessary for each gaming machine 2 can be stored in the empty space inside the upper or lower part of the unit 10. Conventionally, there have been gaming machine islands that allow the type of gaming machine 2 to be changed, but a separate place had to be prepared to store the equipment that became unnecessary depending on the type of gaming machine 2. In addition, if the above-mentioned enclosed pachinko machine or medal-less slot machine is adopted as the gaming machine 2, the unit 10 does not require the storage tank for the gaming medium and the distribution gutter member, etc., that are present in the conventional gaming machine islands.

[0077] Furthermore, as in the game device 1C according to the third embodiment, by combining the units 10 back to back, games can be played in front and behind the units, the installation area on the floor surface is increased, the sense of stability is increased, and the rigidity of the device as a whole can be increased. The units 10 combined back to back are not limited to one each on the front and back, but may be combined back to back in rows of three units 10 (see FIG. 48) as described above. When the units 10 are combined back to back, the cutouts 112 of the units 10 join together to form a single opening. This opening provides a space for arranging game equipment (such as a conveyor) that penetrates the center of the depth of the game device 1 as a whole.

[0078] Furthermore, when the unit 10 is installed on the floor surface via the rail 20 as in the game devices 1A and 1C according to the first and third embodiments, the installation position of the unit 10 on the rail member 21 can be easily adjusted. Therefore, the workload at the construction site of the game devices 1A and 1C can be significantly reduced, and the installation position of the entire unit 10 can be easily adjusted thereafter. In particular, the rail 20 is composed of the rail member 21 fixed to the floor surface side and the base member 22 fixed to the lower end side of the unit 10, movable relative to the rail member 21, and fixable to any position, and with such a simple configuration, the unit 10 can be easily installed so as to be movable in the left-right direction along the rail 20.

[0079] In common with all the gaming devices 1 according to the embodiments, a chair 30 is placed on the floor in front of the gaming machine 2. The chair 30 has a chair base 31 fixed to a fixing means (e.g., rail 20, etc.) arranged below the gaming machine 2, and the chair 30 can be supported on the chair base 31. According to such a chair 30, the chair base 31 is fixed to a fixing means (e.g., rail 20, etc.) that is hidden below the gaming machine 2 and difficult to see, so that the fixing means (e.g., rail 20, etc.) that supports the chair 30 is not exposed in a range that is easily visible from the surroundings. Therefore, the fixing means (e.g., rail 20, etc.) does not spoil the aesthetic appearance of the surroundings, and there is no risk of a player catching his shoes (heels, etc.).

[0080] When the unit 10 is installed on the floor surface via the rail 20 as in the game devices 1A and 1C according to the first and third embodiments, the fixed means corresponds to the rail member 21 of the rail 20. As shown in FIG. 32, the base end side 31a of the chair base 31 is placed over the bottom surface 221 of the base member 22, the stepped portion of which is placed over the rail member 21, and a nut 224 is fastened to the fastening bolt 220 inserted through the base end side 31a. This allows the unit 10 to be fixed to the rail member 21 and the chair base 31 to be fixed to the same position at the same time. Also, by loosening the nut 224, the entire chair 30, including the chair base 31, can be moved left and right together with the unit 10.

[0081] Furthermore, as shown in FIG. 50, the width in the left-right direction of the base end side 31a of the chair base 31 is made narrower than the distance between the pair of left and right side panels 11, 11 of the unit 10, and guide grooves 31c that avoid the side wall portions 223 of each base member 22 are provided at both ends of the step portion of the base end side 31a. This makes it possible to move only the chair base 31 in the left-right direction inside the lower end of the unit 10 arranged in a predetermined position.

[0082] That is, by loosening the nut 224 fixed to the fastening bolt 220 via the washer 227 while holding the unit 10 immovable in its left-right position, the fastening bolt 220 and the nut 224 can be moved together with the chair base 31 (the base end side 31a) relative to the rail member 21 (see FIG. 35) within the range of the notched groove 221b in the base member 22. In this way, the position of the chair base 31 can be adjusted left-right even inside the unit 10, and the nut 224 can be tightened again to the fastening bolt 220 via the washer 227 at any desired position.

[0083] This allows easy readjustment later even if the optimum position of the chair 30 in the left-right direction changes slightly due to a change in the type of the gaming machine 2. Also, by making the insertion point of the fastening bolt 220 in the bottom surface portion 221 of the base member 22 the notched groove 221b extending in the left-right direction, the base member 22 can be easily temporarily placed on the rail member 21.

[0084] On the other hand, in the case where there is no rail 20, as in the gaming devices 1B and 1D according to the second and fourth embodiments, the fixed means corresponds to the floor surface itself located below the gaming machine 2, or the lower decorative board 16b, which is called a baseboard. In such a case, the base end side 31a of the chair base 31 may be formed in a flat shape that is connected to other parts in a plane as shown in FIG. 11 without forming a step. The flat base end side 31a of the chair base 31 is also provided with a fixing hole 31c similar to the step, and the chair base 31 can be fixed to the floor surface by inserting an anchor bolt into the fixing hole 31c. However, even if there is no rail 20, as shown in FIG. 33, a chair base 31 with a step on the base end side 31a can be used to abut against the inside of the lower decorative board 16b and fixed. In such a case, the same chair base 31 can be used for both cases with and without the rail 20.

[0085] In any of the above-mentioned chair bases 31, the support position of the chair 30 at the tip side 31b can be changed in the front-rear direction. As shown in Fig. 31, the chair base 31 has a pedestal 32 that supports the leg 304 of the chair 30 at the tip side, and the support point of the leg 304 of the chair 30 on the pedestal 32 is formed at a position leaning toward one side of a pair of sides facing the gaming machine 2 in a plan view. Here, each engagement protrusion 322 that engages with each mounting hole 306 in the mounting seat 305 of the leg 304 of the chair 30 is protruding from the support point, so that the leg 304 of the chair 30 can be easily supported.

[0086] In addition, the four corners of the pedestal 32 have engaged holes 321 into which the engaging projections 311 protruding from the tip end 31b of the chair base 31 engage, and the pedestal 32 can be easily attached to the tip end 31b of the chair base 31 with its front-to-back orientation reversed. Here, in the chair 30 on the unit 10 side shown on the right side of Fig. 19, the pedestal 32 on the chair base 31 is oriented in a front-to-back direction such that the support points of the legs 304 of the chair 30 are closer to the pachinko machine 2A. On the other hand, in the chair 30 on the unit 10 side shown on the left side of the same figure, the pedestal 32 on the chair base 31 is oriented in a front-to-back direction such that the support points of the legs 304 of the chair 30 are farther from the slot machine 2B.

[0087] In this way, at the tip side 31b of the chair base 31, simply by reversing the orientation of the pedestal 32 back and forth, the support position of the chair 30 can be easily and selectively changed to either the front or rear depending on, for example, the type of gaming machine 2. As shown in Fig. 19, the slot machine 2B on the left side has a greater depth than the pachinko machine 2A on the right side, and the body of the machine protrudes forward, so by moving the support position of the chair 30 backward, the distance between the chair 30 and the gaming machine 2 can be changed to an optimal interval.

[0088] The chair base 31 also includes a truncated pyramid-shaped cover body 33 that is fitted over the pedestal 32 so as to cover the support points by inserting the legs 304 of the chair 30 through the cover body 33. By simply reversing the orientation of the cover body 33 together with the pedestal 32, the support points of the legs 304 of the chair 30 on the pedestal 32 can be concealed by the cover body 33 as it is. Furthermore, the pedestal 32 does not spoil the aesthetic appearance of the surroundings, and there is no risk of a player catching their shoes (heels, etc.).

[0089] Specifically, in the case of chair 30 placed in front of pachinko machine 2A, as shown in Fig. 33 and the right side of Fig. 22, one short side 332 of cover body 33 that is closer to top opening 331 faces forward in accordance with the front-to-back orientation of base 32. On the other hand, in the case of chair 30 placed in front of slot machine 2B, as shown in Fig. 32 and the left side of Fig. 17, the other short side 333 of cover body 33 that is farther from top opening 331 faces forward in accordance with the front-to-back orientation of base 32.

[0090] In addition, as shown in Figs. 42 and 43, when gaps occur on both sides of the gaming machine 2 installed in the unit 10, the gaps can be blocked by the partition 40. The partitions 40a, 40b, 40c, etc. are prepared in a number of widths depending on the type of gaming machine 2 and the inter-machine unit 3, and can accommodate various gaps. Furthermore, the upper and lower ends 42, 43 of the partition 40 are provided with a lower claw portion 42a and an upper claw portion 43a, respectively, so that the partition can be easily and detachably attached between the tray 13 and the cross beam 17c without using a fastening means such as a screw. When the partition 40 is not in use, it can be stored in the dead space D (see Fig. 42) to the left of the gaming machine 2 in the unit 10.

[0091] <About the present invention> Although the embodiment of the present invention has been described above, the present invention is not limited to the above-described embodiment. The present invention derived from the above-described embodiment will be described below.

[0092] First, the present invention relates to a chair 30 for a gaming device, which is attached to a gaming device 1 on which a gaming machine 2 can be installed and is arranged in front of the gaming machine 2, A chair base 31 is provided which can be fixed to a fixing means (e.g., a rail 20, etc.) arranged below the gaming machine 2, A feature of the present invention is that a chair 30 can be supported on the chair base 31.

[0093] According to such a chair 30 for a gaming device, the chair base 31 is fixed to a fixing means (e.g., rail 20, etc.) that is hidden below the gaming machine 2 and difficult to see, so the fixing means (e.g., rail 20, etc.) that supports the chair 30 is not exposed to a range that is easily visible from the surroundings. Therefore, the fixing means (e.g., rail 20, etc.) does not spoil the aesthetic appearance of the surroundings, and there is no risk of a player catching his shoes (heels, etc.) on it.

[0094] Further, in the present invention, the chair base 31 is characterized in that it is movable at least in the left-right direction relative to the fixed means (for example, the rail 20, etc.). With this configuration, the chair base 31 can be moved in the left-right direction relative to the fixed means (for example, the rail 20, etc.), so that the position at which the chair 30 is supported on the floor surface can be easily adjusted in the left-right direction.

[0095] Furthermore, in the present invention, the chair base 31 has a base end side 31a that is fixed to the fixing means (e.g., rail 20, etc.) below the gaming machine 2, and a tip side 31b that extends along the floor surface toward the front of the gaming machine 2, and the support position of the chair 30 at the tip side 31b is changeable in the front-to-rear direction.

[0096] With this configuration, the chair base 31 is fixed only at its base end 31a to a fixing means (such as a rail 20) below the gaming machine 2, and is aligned along the floor surface from this base end 31a to the tip end 31b in front of the gaming machine 2, allowing the chair base 31 to be positioned in an inconspicuous manner so as not to cause unnecessary irregularities on the floor surface.

[0097] At the tip end 31b of the chair base 31, the support position of the chair 30 can be changed in the front-rear direction, so that the distance between the chair 30 and the gaming machine 2 can be optimized. For example, the slot machine 2B has a larger depth than the pachinko machine 2A and the machine body protrudes forward, so by moving the support position of the chair 30 backward, the player can obtain a seated position that is easy to play.

[0098] In the present invention, the chair base 31 includes a pedestal 32 that supports the leg 304 of the chair 30 at the tip side 31b, The support points of the legs 304 of the chair 30 on the base 32 are formed at positions that are biased toward one side of a pair of sides facing the gaming machine 2 in a plan view, The support position of the chair 30 relative to the gaming machine 2 can be selectively changed in the front-rear direction by reversing the orientation of the pedestal 32 at the tip end side 31b of the chair base 31 back and forth.

[0099] According to this configuration, simply by reversing the direction of the pedestal 32 at the tip end 31b of the chair base 31, the front-rear position supporting the chair 30 can be easily and selectively changed to either the front or rear depending on, for example, the type of the gaming machine 2. Here, even if the pedestal 32 is fixed to the tip end 31b of the chair base 31, it is not fixed to the floor surface, so no construction work on the floor surface is required.

[0100] Further, in the present invention, the chair base 31 includes a cover body 33 that is placed on the pedestal 32 so as to cover the support portion by inserting the leg portion 304 of the chair 30 therethrough, The cover body 33 has an opening at the top to allow the legs 304 of the chair 30 to pass through, and is formed in a frustum shape expanding similarly from the top opening toward the bottom opening, and the top opening is characterized in that it overlaps with the support point of the legs 304 of the chair 30 on the base 32 in a plan view.

[0101] By providing such a cover body 33, the support points of the legs 304 of the chair 30 on the base 32 can be concealed by the cover body 33 simply by reversing the orientation of the cover body 33 together with the base 32. Furthermore, the base 32 does not spoil the aesthetic appearance of the surroundings, and there is no risk of players catching their shoes (heels, etc.).

[0102] Although the embodiments of the present invention have been described above with reference to the drawings, the specific configuration is not limited to these embodiments, and the present invention includes any changes or additions that do not deviate from the gist of the present invention. For example, the arrangement and number of units 10 in the gaming device 1 are not limited to the aspects of the above-mentioned embodiments, and the type of gaming machine 2 is not limited to a pachinko machine 2A or a slot machine 2B. [Industrial Applicability]

[0103] The gaming device according to the present invention can be widely applied to gaming machines such as pachinko machines and pachislot machines. [Explanation of symbols]

[0104] 1...Amusement device 1A...Amusement device 1B…Amusement device 1C...Amusement device 1D...Amusement device 2. Gaming machines 2A…Pachinko machine 2B…Slot machine 3…Inter-machine machine 10…Unit 11…Side plate 13...Metal board 20…Rail 21...Rail member 22...Base member 23...Slider 24…Reinforcement bracket 30…Chair 31…Chair base 32…Pedestal 33…Cover body 40…Stud

Claims

1. A chair for a gaming device, which is attached to a gaming device on which a gaming machine can be installed and is placed in front of the gaming machine, a chair base that can be fixed to a fixing means disposed below the gaming machine; A chair for a game device, characterized in that a chair can be supported on the chair base.

2. 2. The chair for a game machine according to claim 1, wherein said chair base is movable at least in the left-right direction relative to said fixed means.

3. A chair for a gaming device as described in claim 2, characterized in that the chair base extends from a base end side fixed to the fixed means below the gaming machine along the floor surface to a tip end side forward of the gaming machine, and the support position of the chair at the tip end can be changed in the front-to-back direction.

4. The chair base includes a pedestal that supports the legs of the chair at a tip end side, a support point of the leg of the chair on the base is formed at a position biased toward one side of a pair of sides facing the gaming machine in a plan view; 4. A chair for an amusement device as described in claim 3, characterized in that the support position of the chair relative to the amusement machine can be selectively changed in the front-to-back direction by reversing the orientation of the pedestal at the tip side of the chair base back and forth.

5. The chair base includes a cover body that is placed on the pedestal so as to cover the support portion by inserting the legs of the chair therethrough, A chair for an amusement device as described in claim 4, characterized in that the cover body has an opening at the top to allow the legs of a chair to pass through, and is formed in a frustum shape that expands similarly from the top opening toward the bottom opening, and the top opening overlaps with the support point of the chair legs on the base when viewed in a plane.

Citation Information

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