Game machine
By designing multiple performance modes in the gaming console and adjusting the execution ratio and sound effects, the problem of different experiences in existing gaming consoles in different modes is solved, achieving a richer and more attractive gaming experience.
JP2025049687APending Publication Date: 2025-04-04SANKYO CO LTD
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Patent Information
- Application Number
- JP2023158011
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-22
- Publication Date
- 2025-04-04
AI Technical Summary
Technical Problem
In different performance modes, the operating modes of existing game consoles are different, resulting in different player experiences and it is difficult to increase player interest.
Method used
Design a gaming machine that includes the first, second and third performance modes, and outputs background music and sound effects in a specific performance mode through performance control means, and adjusts the execution ratio and presents it to players in different ways.
Benefits of technology
Provide a unique gaming experience to increase player interest and satisfaction through different sound effects and execution ratio differences in different performance modes.
✦ Generated by Eureka AI based on patent content.
Abstract
To provide a game machine that is suitable as a result.SOLUTION: A game machine includes a first performance mode, a second performance mode, and a third performance mode, performance control means can execute a specific performance, and an execution ratio of a specific performance in the first performance mode, an execution ratio of a specific performance in the second performance mode, and an execution ratio of a specific performance in the third performance mode differ.SELECTED DRAWING: Figure 52
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