Game machine

JP2025098231A5Active Publication Date: 2025-09-01SAMMY CORPORATION
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
JP2025057585
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-03-31
Publication Date
2025-09-01
Estimated Expiration
2041-09-24

AI Technical Summary

Technical Problem

Existing gaming machines, such as slot machines, lack improvements in performance and efficiency in medal handling and payout mechanisms, leading to potential issues with medal insertion and payout accuracy.

Method used

The implementation of a medal selector, chute member, and return member with a predetermined clearance and return receiving port, where the return receiving port is positioned above the storage receiving port, ensuring accurate medal guidance and prevention of misplaced medals.

Benefits of technology

Enhances the performance of gaming machines by improving medal handling and payout accuracy, reducing errors and enhancing player experience.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 00000000_0000_ABST
    Figure 00000000_0000_ABST
Patent Text Reader

Abstract

To keep a storage of a medal in a hopper without putting out the medal, even when a front door is closed with the medal being in a gap between a medal selector and a chute member.SOLUTION: A game machine includes a medal selector 110, a chute member 120 which guides to a hopper 35 a medal M which can be input in the medal selector 110, and a return member 130 which guides to a medal put-out port 16 a medal M which cannot be input in the medal selector 110. The game machine has a gap 112 between the medal selector 110 and the chute member 120. The return part member 130 has a return reception port 131 which receives the medal M which cannot be input. Vertically below the gap 112, the return reception port 131 is not located, but an upper edge part 135 in the periphery of the return reception port 131 is located. A storage reception port 35a which receives the medal M to be stored in the hopper 35 is located below the gap 112.SELECTED DRAWING: Figure 107
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The present invention relates to a gaming machine.

Background Art

[0002] Conventionally, as one type of gaming machine, a slot machine is known (see, for example, Patent Document 1).

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Summary of the Invention

Problems to be Solved by the Invention

[0004] The problem to be solved by the present invention is to improve the performance as a gaming machine.

Means for Solving the Problems

[0005] The present invention solves the above-described problems by the following solution means (parentheses indicate the configuration of the corresponding embodiment). The present invention corresponds to Initial Invention 2 among Initial Inventions 1 to 15 described later. The present invention (Ninth Embodiment) includes a medal selector (110) that selects medals inserted from a medal insertion port (47), a chute member (120) that guides the medals permitted to be inserted by the medal selector to a hopper (35), and a return member (130) that guides the medals not permitted to be inserted by the medal selector to a medal tray (19). A clearance (112) with a predetermined interval is provided between the medal selector and the chute member. A return receiving port (131) for receiving medals not permitted to be inserted by the medal selector is provided at the upper part of the return member. A storage receiving port (35a) for receiving medals guided by the chute member is provided at the upper part of the hopper. The return receiving port is not disposed vertically below the clearance, and the clearance is disposed above the storage receiving port.

Effects of the Invention

[0006] According to the present invention, the performance as a gaming machine can be improved.

Brief Description of the Drawings

[0007]

Figure 1

Figure 2

Figure 3

Figure 4

Figure 5

Figure 6

Figure 7

Figure 8

Figure 9

Figure 10

Figure 11

Figure 12

Figure 13

Figure 14

Figure 15

Figure 16

Figure 17

Figure 18

Figure 19

Figure 20

Figure 21

Figure 22

Figure 23

Figure 24

Figure 25

Figure 26

Figure 27

Figure 28

Figure 29

Figure 30

Figure 31

Figure 32

Figure 33

Figure 34

Figure 35

Figure 36

Figure 37

Figure 38

Figure 39

Figure 40

Figure 41

Figure 42

Figure 43

Figure 44

Figure 45

Figure 46

Figure 47

Figure 48

Figure 49

Figure 50

Figure 51

Figure 52

Figure 53

Figure 54

Figure 55

Figure 56

Figure 57

Figure 58

Figure 59

Figure 60

Figure 61

Figure 62

Figure 63

Figure 64

Figure 65

Figure 66

Figure 67

Figure 68

Figure 69

Figure 70

Figure 71

Figure 72

Figure 73

Figure 74

Figure 75

Figure 76

Figure 77

Figure 78

Figure 79

Figure 80

Figure 81

Figure 82

Figure 83

Figure 84

Figure 85

Figure 86

Figure 87

Figure 88

Figure 89

Figure 90

Figure 91

Figure 92

Figure 93

Figure 94

Figure 95

Figure 96

Figure 97

Figure 98

Figure 99

Figure 100

Figure 101

Figure 102

Figure 103

Figure 104

Figure 105

Figure 106

Figure 107

Figure 108

Figure 109

Figure 110

Figure 111

Figure 112

Figure 113

Figure 114

Figure 115

Figure 116

Figure 117

Figure 118

Figure 119

Figure 120

Figure 121

Figure 122

Figure 123

Figure 124

Figure 125

Figure 126

Embodiments for Carrying Out the Invention

[0008] In this specification, the meanings of the terms are as follows. "Bet" means wagering medals (game media) for playing a game. To bet medals, one can manually insert actual medals through the medal insertion slot 47, or operate the bet switch 40 to bet the medals stored as credit. On the other hand, "credit" (also referred to as "reservation") means storing medals inside the slot machine 10, which is different from the above "bet". In this specification, when referring to "credit", it is used in a meaning that does not include "bet". Further, "insertion" means betting or crediting medals. Also, "specified number" means the number of bets with which the game can be started (executed) in the relevant game. For example, in a game with a specified number of "2" or "3", the game can be started with either a bet number of "2" or "3", and it is not possible to play the game with a bet number of "1". For the sake of convenience in explanation, the "specified number" may sometimes be referred to as the "bet number". On the other hand, when referring to the "bet number", it may sometimes refer to something other than the "specified number". For example, in a game with a specified number of "2" or "3", at the time when one medal is inserted (before the game starts), the bet number is "1" (the number bet at that time).

[0009] "Manual insertion" means that the player inserts medals through the medal insertion slot 47 (described later). "Manual bet" means that the player bets medals by manually inserting medals through the medal insertion slot 47. "Manual credit" means that the player credits medals (adds credit) by manually inserting medals through the medal insertion slot 47.

[0010] "Bet medal" refers to the medal being bet. "Stored medal" refers to the medal stored as credit. "Stored bet" means that the player operates the bet switch 40 (described later) to bet part or all of the credited medals within the range bettable in the game for playing the game. "Automatic bet" means that when a replay wins, the control process of the slot machine 10 automatically bets the number of medals bet in the previous game. Here, when the symbol combination corresponding to a minor winning combination stops and is displayed (meaning it has stopped on the active line; the same applies hereinafter), it is called "winning of a minor winning combination". On the other hand, in the "Rules Regarding the Certification of Gaming Machines and the Inspection of Types, etc. (hereinafter simply referred to as the 'Rules')", when the symbol combination corresponding to a replay stops and is displayed, it is interpreted as the operation of the conditional device related to re-playing and not as a "win". However, in the present application (this specification, etc.), a replay is also treated as one of the winning combinations (re-playing winning combination), and when the symbol combination corresponding to a replay stops and is displayed, it may be called "winning of a replay". "Payout" means paying out bet medals and / or stored medals to the player. In the present embodiment, a payout process is executed when the payout switch 43 (described later) is operated.

[0011] "Payout" means paying out medals to the player based on winning of a winning combination or paying out medals by the above-mentioned payout. When paying out medals to the player based on winning of a winning combination, it includes both storing as credit (adding stored medals, in other words, updating the electronic data stored in the RWM 53 (described later)) and actually paying out medals from the payout opening (not shown). The payout of medals is controlled, for example, by setting the limit number of medals to be credited to "50", and when the number of credited medals exceeds "50", the excess medals are actually paid out to the player. Note that "payout" may also be referred to as "grant". Therefore, "payout number" may also be referred to as "grant number".

[0012] In this embodiment, the "game medium" is a medal. However, in the case of, for example, an enclosed (ECO) gaming machine, electronic information (electronic medals, electronic data) is used as the game medium. Note that "electronic information" means that when money (paper currency) is inserted into a lending machine, it is converted into electronic information corresponding to that amount of money, and part or all of that electronic information can be credited to the gaming machine as a game medium for playing games on the gaming machine. Note that the "game medium" may also be referred to as "game value".

[0013] Also, when the game medium is electronic information, "paying out medals" means crediting (adding) to the game medium credit device provided in the gaming machine. Therefore, "paying out medals" does not only mean actually paying out medals from the hopper 35 (described later), but also includes the process of crediting (adding) the electronic information corresponding to the payout for a winning combination to the game medium credit device.

[0014] When the games "N - 1" game, "N" game, "N + 1" game, ··· (where "N" is an integer of 2 or more) are in progress, when the current game is the "N" game, the game of the "N" game is referred to as the "current game". Also, the game of the "N - 1" game is referred to as the "previous game". Furthermore, the game of the "N + 1" game is referred to as the "next game".

[0015] In this specification, a numerical value with "(B)" appended to the end (especially, 8 - bit) of a number means a binary number. Similarly, a numerical value with "(H)", "H", or "h" appended to the end of a number means a hexadecimal number. Specifically, for example, the numerical value representing "16" in decimal is represented as "00010000(B)" in binary and "10(H)", "10H", or "10h" in hexadecimal. Also, for a numerical value meaning a decimal number, it is represented as "16(D)" if necessary. However, when it is clear whether it is a binary, decimal, or hexadecimal number, the trailing symbols "(B)", "(D)", "(H)", "H", or "h" may be omitted.

[0016] Also, the probability that a desired symbol to be stopped and displayed on the active line can be stopped on the active line during the period from the moment the stop switch 42 is operated until the reel 31 stops (the maximum number of moving frames) is referred to as the "drawing rate (PB)". And, if the stop switch 42 is not operated at an appropriate position of the reel 31 (at the operation timing at which the target symbol can be stopped on the active line within the range of the maximum number of moving frames), it is called "PB≠1" that the target symbol cannot be stopped (drawn in) on the active line. On the contrary, it is called "PB = 1" that the target symbol can always be stopped (drawn in) on the active line regardless of the position of the reel 31 at the moment the stop switch 42 is operated (regardless of the operation timing of the stop switch 42).

[0017] Also, the "operation mode" of the stop switch 42 means the pressing order of the stop switch 42 and / or the operation timing (the pressing timing of the stop switch for the target symbol to stop on the active line). Furthermore, the "advantageous operation mode" of the stop switch 42 means, in a game in which the operation mode of the stop switch 42 causes an advantage / disadvantage in the game result (the symbol combination that stops on the active line), the operation mode in which a symbol combination having a payout or a large number of payouts stops, the operation mode in which a symbol combination that shifts (promotes) to an advantageous RT stops, or the operation mode in which a symbol combination that does not shift (falls) to a disadvantageous RT stops. The "advantageous operation mode" is also referred to as the correct operation mode and the correct pressing order.

[0018] A "game in which the operation mode of the stop switch 42 causes an advantage / disadvantage in the game result" corresponds to, for example, a game in which a plurality of types of minor winning combinations (bells) with different payout numbers are won repeatedly (a game in which a so-called "pressing order bell" is won), and the type of the minor winning combination (bell) that wins depends on the operation mode of the stop switch 42 (the payout number is different). Also, for example, in a game in which a plurality of types of replays are won (when a repeated replay is won. A game in which a so-called "pressing order replay" is won), a case where the RT shifts depending on the type of the won replay also corresponds.

[0019] The "instruction function" means a function of instructing the player on the operation mode of the stop switch 42. In principle, the instruction function is a function of instructing the player on the advantageous operation mode of the stop switch 42. In other words, the "instruction function" refers to a device that facilitates winning. Note that "display" is to show the "instruction" content visibly, and "notification" is to inform the player of the instruction content. Therefore, the "instruction function" is also a "display function" and a "notification function".

[0020] Also, the notification of the operation mode of the stop switch 42 may not be limited to the notification of the most advantageous operation mode. And although the notification of the most advantageous operation mode of the stop switch 42 may be regarded as the "activation of the instruction function", the notification of any operation mode including the most advantageous operation mode of the stop switch 42 may also be regarded as the "activation of the instruction function". For example, when the push order bell is a 6-choice push order, assume that the payout when the push order bell wins is either 1, 3, 4, 10, or a miss (non-winning) depending on the push order. Here, notifying the push order for winning the 10-coin combination is a notification of the advantageous operation mode of the stop switch 42 and of course corresponds to the "activation of the instruction function". On the other hand, notifying the push order for winning the 1-coin combination, 3-coin combination, or 4-coin combination may or may not be regarded as the "notification of the advantageous operation mode (activation of the instruction function)".

[0021] The push order for winning the 4-coin combination is the push order that does not win the 10-coin combination, so it is not the most advantageous operation mode. However, since the payout number is "4" for the bet number "3" and the difference number of this game is "+1", it is an operation mode that increases the difference number and is not necessarily a disadvantageous operation mode. Similarly, the push order for winning the 3-coin combination is the push order that does not win the 10-coin combination, so it is not the most advantageous operation mode. However, since the payout number is "3" for the bet number "3" and it is an operation mode that maintains the current difference number (does not decrease the difference number), it is not necessarily a disadvantageous operation mode.

[0022] Furthermore, in the same way, since the order of pushing to win a single - winning combination is the order of pushing that does not win a ten - winning combination, it is not the most advantageous operation mode. Furthermore, for the bet number "3", the payout number is "1", which is an operation mode that reduces the difference in the number of cards. However, since it can be said that it is an operation mode that does not miss winning combinations, there is a possibility that it cannot be said to be a disadvantageous operation mode.

[0023] In the present embodiment, in the operation of the instruction function when winning the push - order bell, an operation mode (correct push - order) in which the winning combination with the largest payout number wins is notified. However, for example, when the difference - in - number counter value (described later) in the advantageous section approaches the upper limit value ("2400 (D)") but there is a margin in the remaining number of game rounds in the advantageous section (the advantageous - section clear counter value described later), when winning the push - order bell, it is conceivable to notify, for example, the push - order for winning a three - winning combination or a four - winning combination as described above, and control so that the difference - in - number counter value remains the same as the current state.

[0024] Also, in the present embodiment, the operation of the instruction function is limited to a single specified number. For example, assume that the specified number for operating the instruction function is set to "3". In this case, in the games with the specified numbers "2" or "3" during AT, when starting the game with a bet number of "3" and winning the push - order bell, the instruction function can be operated. On the other hand, when starting the game with a bet number of "2", even when winning the push - order bell, the instruction function cannot be operated.

[0025] The "game section" includes a "normal section (non - advantageous section)" and an "advantageous section". Note that in the 5.9 - type machine, a "waiting section" (a game section that has won the advantageous - section lottery but has not yet shifted to the advantageous section) was provided, but in the current rules of the 6 - type machine, there is no "waiting section" or the like. However, this is not the only case, and a game section other than the normal section and the advantageous section may be provided. The "normal section" is a game section that prohibits transmitting signals related to the instruction function, specifically, the push - order instruction number and the winning and replay condition device number (information that can distinguish the correct push order) described later, to the peripheral board (for example, the sub - control board 80), and also refers to a game section that has no effect on the performance related to the instruction function (does not execute the processing related to the instruction function). In other words, the normal section is a game section where the operation mode cannot be notified. However, in addition to the lottery of roles, a determination (such as a lottery) on whether to shift to the advantageous section can be made.

[0026] In the normal section, since the instruction function must not be activated, it is not possible to display the push - order instruction information on a predetermined display device (such as an LED) electrically connected to the main control board 60, and since signals related to the instruction function are not transmitted to the peripheral board, it is also not possible to display (notify) an advantageous operation mode by the image display device 23 electrically connected to the sub - control board 80.

[0027] On the other hand, the "advantageous section" is a game section that has the performance related to the instruction function (the instruction function can be activated). Specifically, when the instruction function is activated, it refers to a game section where signals related to the instruction function can be transmitted to the sub - control board 80 only when the push - order instruction information is displayed so that the instruction content (the operation mode of the stop switch 42) can be identified on the main control board 60. In other words, the advantageous section is a game section where the instruction function can be activated (the instruction function may be activated), that is, a game section where the operation mode of the stop switch 42 can be displayed (may be displayed). However, the sub - control board 80 cannot output an effect that is contrary to the instruction content performed by the main control board 60 or the received signals related to the instruction function.

[0028] Also, the advantageous section may not require the activation of the indication function even in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result. On the other hand, during the advantageous section, in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result, the indication function may always be activated to display the operation mode of the stop switch 42. AT (notification game state) is a game state that notifies the operation mode of the stop switch 42 in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result. Therefore, AT is always in the advantageous section, and AT is not executed during the non-advantageous section.

[0029] Also, in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result, AT may always (100%) notify the operation mode of the stop switch 42. However, in order to keep the ball payout rate within a range defined by a rule during a predetermined period, etc., it is also conceivable not to notify the operation mode of the stop switch 42 even in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result. For example, when approaching the upper limit value of the difference counter during AT but there are still AT game counts remaining, from the perspective of extending the life of AT, it is also conceivable to temporarily not notify the operation mode of the stop switch 42 (not activate the indication function).

[0030] Also, various settings can be made regarding the relationship between the advantageous section and AT. For example, first, it can be set to "advantageous section = AT". In this case, winning the advantageous section and winning AT are equivalent. And AT starts from the first game of the advantageous section. Also, AT ends along with the end of the advantageous section.

[0031] Second, it is possible to set "AT ≠ advantageous section". In this case, just shifting to the advantageous section does not satisfy the start (execution) condition of AT. Based on the condition of being in the advantageous section, it is determined whether to execute AT or not by lottery or the like. When it is determined to execute AT, it is possible to execute AT until a predetermined end condition of the AT is satisfied. When it is non-AT when shifting to the advantageous section, for example, as the main game state, it is possible to set it to the normal section, the precursor, CZ (chance zone (a period in which it is easy to win AT)), etc.

[0032] When shifting to the precursor after shifting to the advantageous section, it is ensured that it always shifts to this precursor, and after the end of the predetermined number of game times of this precursor, it may shift to AT. Alternatively, when shifting to or after shifting to the advantageous section, it is determined by lottery or the like whether to make it this precursor or a fake precursor. When it is determined to be this precursor, it may shift to AT after the end of this precursor. Also, when it is determined to be a fake precursor, after the end of the fake precursor, the advantageous section may be maintained, or it may shift to the normal section. Furthermore, when the end condition of AT is satisfied, both AT and the advantageous section may be ended. Alternatively, although AT ends, when the end condition of the advantageous section is not satisfied, the advantageous section may be continued (non-AT and advantageous section). The same applies when starting AT at the same time as the advantageous section.

[0033] Also, when starting the advantageous section, it is possible to determine the number of game times of the advantageous section, and during that advantageous section, it is possible not to execute a lottery or the like related to the advantageous section. Furthermore, when starting the advantageous section it is possible to determine the initial number of game times of the advantageous section, and during the advantageous section, it is possible to make a determination (by lottery or the like) on whether to add (increment) the (remaining) number of game times of the advantageous section. Furthermore, a predetermined end condition is set for the advantageous section, and when the predetermined end condition of the advantageous section is satisfied, even if there is a remaining number of game times of the advantageous section (or the remaining number of game times of AT), it is possible to end the advantageous section at that point.

[0034] Here, the "predetermined end condition" of the advantageous section refers to the fact that the difference counter value described later exceeds "2400 (D)", or the advantageous section clear counter (remaining number of games in the advantageous section) described later reaches "0". When any of these conditions is satisfied, it is determined that the end condition of the advantageous section is satisfied, and a transition is made to the normal section (non-advantageous section) from the next game. In this case, even if the final game is an AT, the AT also ends simultaneously with the end of the advantageous section.

[0035] In the advantageous section, the advantageous section display LED (also referred to as the "section display") 77 described later is lit. The advantageous section display LED 77 may be lit constantly during the advantageous section, or may be lit when a predetermined lighting condition is satisfied after transitioning to the advantageous section. Here, the "predetermined lighting condition" includes, for example, the case where it is an advantageous section and the section Sim payout rate exceeds "1" and the instruction function is activated. Note that once the advantageous section display LED 77 is lit, the lighting is maintained during the advantageous section.

[0036] Also, the "Interval Sim (Simulation) Pay-Out Rate" is the pay-out rate assuming that the symbol combination corresponding to the winning combination always stops displaying (even when winning a combination with "PB≠1", the symbol combination corresponding to that combination stops displaying), and when there are multiple types of symbol combinations corresponding to the winning combination, assuming that the symbol combination most advantageous to the player (the high bell with the maximum pay-out when winning the push-order bell) stops displaying. In the calculation of the interval Sim pay-out rate, the pay-outs (number of payouts) due to the operation of the device (such as 1BB operation) are not included. Also, in a game where a replay is won, when the bet number is "3", the number of payouts is counted as "0", and in a re-game based on winning the replay (the next game after winning the game with a replay), it is calculated with a bet number of "0" and a payout number of "x" (where "x" is the number of payouts in that game). Alternatively, the number of payouts in the game where a replay is won and the bet number in the next game may not be counted. Furthermore, the "game state where the interval Sim pay-out rate exceeds '1'" includes RTs or main game states set so that the interval Sim pay-out rate exceeds '1'. Here, examples of RTs where the interval Sim pay-out rate exceeds '1' include RTs with a high replay winning probability set. Also, assuming that the main game state usually has CZ (Chance Zone), AT, a pull-back interval, etc., an example of a main game state where the interval Sim pay-out rate exceeds '1' is AT.

[0037] When ending the advantageous interval, more specifically, in the final game of the advantageous interval, for example, at the time of the game end check process described later, or at the time of the game start set process in the next game after the final game of the advantageous interval, the advantageous interval display LED 77 is turned off. When the end condition of the advantageous interval is satisfied, by executing the initialization process of the advantageous interval display LED flag described later, the advantageous interval display LED 77 is turned off in the subsequent interrupt process.

[0038] The "processing related to the advantageous section" includes, for example, the following processes: 1) (transition) lottery of the advantageous section; 2) update (subtraction, clearing) of the advantageous section clear counter; 3) update (calculation, clearing) of the difference counter; 4) update of the advantageous section type flag; 5) control of the advantageous section display LED 77 (update of the advantageous section display LED flag).

[0039] Also, the "processing related to the instruction function" includes, for example, the following processes: 1) display of the pressing order instruction information (activation of the instruction function); 2) lottery of the AT; 3) in the case of a game number management type AT (specification to end the AT when the remaining number of games becomes "0"), update (subtraction, additional addition, clearing) of the AT game number counter; 4) in the case of a difference number management type AT (specification to end the AT when the remaining difference number becomes "0"), update (subtraction, additional addition, clearing) of the AT difference number counter.

[0040] According to the current rules, both the processing related to the advantageous section and the processing related to the instruction function are defined as executable in one game state (RT) with one specified number, except for the following. Therefore, in this embodiment, the processing related to the advantageous section and the processing related to the instruction function are made executable with the specified number "3", and made non-executable with the specified number "2". However, during the advantageous section, it is necessary to execute the update of the advantageous section clear counter and the update of the difference counter regardless of the specified number.

[0041] Also, in this embodiment, when the winning lottery result is a non-win (for example, when the winning number is "0" in FIG. 26 described later), in other words, in a game when the conditional device is not operating, it is determined not to execute the processing related to the advantageous section (advantageous section transition lottery). However, it is not limited to this, and the processing related to the advantageous section may be executed even if the winning lottery result is a non-win. On the other hand, in this embodiment, even if the winning lottery result is a non-win, if the non-winning probability is equal to or higher than a predetermined value (not an extremely low probability. For example, "1 / 17500" or higher), the processing related to the instruction function (AT lottery processing) is made executable.

[0042] Furthermore, as a result of executing the advantageous section transition lottery (processing related to the advantageous section), when winning the advantageous section transition lottery, it becomes the advantageous section from the next game. Therefore, in a game where the advantageous section transition lottery (processing related to the advantageous section) is executed and the player wins the advantageous section, it is not possible to execute the notification of the correct pressing order (processing related to the instruction function). However, there is no problem in performing the advantageous section transition lottery (processing related to the advantageous section) and the AT lottery (processing related to the instruction function) in one game. Furthermore, for example, when a specific winning combination lottery result is obtained, it may be determined as the advantageous section and AT (without executing the lottery).

[0043] The management information display LED (also referred to as the "winning combination monitor" or "ratio display") 74 is composed of, for example, four LEDs, and includes a two-digit identification segment (an LED that displays which of the following five items by a predetermined symbol, etc.) and a two-digit ratio segment (an LED for displaying the calculated ratio).

[0044] The management information display LED 74 repeatedly displays the ratios of the following five items 1) to 5) at predetermined time intervals. 1) Either the advantageous section ratio (cumulative) (7U.) or the designated winning combination ratio (cumulative) (7P.) 2) Consecutive winning combination ratio (6000 games) (6y.) 3) Winning combination ratio (6000 games) (7y.) 4) Consecutive winning combination ratio (cumulative) (6A.) 5) Winning combination ratio (cumulative) (7A.)

[0045] For example, when displaying the accessory ratio (cumulative), when the ratio is "50"% , the symbol "7A." indicating the accessory ratio (cumulative) is displayed on the identification segment, and "50" is displayed on the ratio segment. Here, "cumulative" refers to the sum of the continuously counted numerical values until then. In this embodiment, counting is performed until at least the number of game times reaches "175,000" or more. When the cumulative value is less than "175,000" game times, for example, the ratio is displayed by blinking, and when it is "175,000" game times or more, the ratio is displayed by lighting, for example. After the cumulative value reaches "175,000" game times or more, addition continues until the value (upper limit value) that can be stored at the predetermined address of RWM53 is reached. Also, "6,000 games" is the number of game times obtained by summing 15 sets with 1 set being "400" game times.

[0046] The "advantage interval ratio" refers to the ratio (percentage) of staying in the advantage interval with respect to the entire game interval (non-advantage interval + advantage interval). Specifically, for example, when the number of game times in the entire game interval is "1,000" and the number of game times in the advantage interval during that period is "700", the advantage interval ratio is "70%". The "indicated accessory ratio" is a value obtained by dividing the sum of the number of payouts at the time of accessory operation and the number of payouts in the game in which the indication function is activated by the total number of payouts. In a slot machine not equipped with an accessory, the "indicated accessory ratio" is a value obtained by dividing the number of payouts in the game in which the indication function is activated by the total number of payouts. The sum of the number of payouts at the time of accessory operation and the number of payouts in the game in which the indication function is activated is counted by the indicated accessory counter.

[0047] Furthermore, the "number of payouts in a game where the instruction function is activated" is based on the operation of the stop switch 42 in accordance with the pressing order displayed by the activation of the instruction function. For example, when 10 bells win, "10" is added to the instructed accessory counter. On the other hand, in a game where the instruction function is activated, if the stop switch 42 is operated in a pressing order different from the displayed pressing order, for example, when 1 bell wins, "1" is added to the instructed accessory counter. Similarly, in a game where the instruction function is activated, if the stop switch 42 is operated in a pressing order different from the displayed pressing order and the winning combination is missed (when the combination does not win), nothing is added to the instructed accessory counter. In other words, the count value from the previous game remains unchanged.

[0048] In addition, when winning on the common bell during AT, there are cases where the instruction function is activated in the same way as when winning on the pressing order bell and dummy pressing order instruction information is displayed on the payout number display LED 78, and cases where the instruction function is not activated. When the instruction function is activated when winning on the common bell, the number of payouts in that game is added to the instructed accessory counter.

[0049] On the other hand, when winning on the common bell and the instruction function is not activated, the number of payouts in that game is not added to the instructed accessory counter. However, it is added to the total payout number counter. In this case, it also includes cases where the sub-control board 80 notifies the correct pressing order by image or sound.

[0050] Also, as special combinations (accessories), BB (First Type Accessory Continuous Activation Device; First Type Big Bonus), RB (First Type Special Accessory; Regular Bonus), and MB (Second Type Accessory Continuous Activation Device; Second Type Big Bonus) can be mentioned. Here, BB is a device that can continuously activate RB. That is, during BB games, RB games are continuously executed. Also, during RB games, the winning probability of small combinations increases. Furthermore, when the number of medal payouts during an RB game exceeds a predetermined number, the RB game ends. Additionally, when the number of medal payouts during a BB game exceeds a predetermined number, the BB game ends.

[0051] MB is a device that can continuously operate CB (second special accessory). That is, during the MB game, the CB game is continuously executed. Furthermore, during the CB game, regardless of the lottery result by the lottery means 61, all minor roles are in a state of overlapping winning, and for a specific reel 31 (for example, the left reel 31), the time from the moment the stop switch 42 is operated until the reel 31 stops is within 75 ms (the maximum number of moving frames is 1 frame). Further, the CB game ends in one game, and when the number of medals paid out during the MB game exceeds a predetermined number, the MB game ends.

[0052] Also, when winning a special role, the winning information of the special role is carried over to the next game until the symbol combination corresponding to the winning special role stops on the valid line. A game in which a special role has not been won is called "not in the internal state", and when a special role has been won but the symbol combination corresponding to the winning special role has not stopped on the valid line, that is, a game in which the winning information of the special role is carried over is called "in the internal state".

[0053] Also, when winning BB and the symbol combination corresponding to BB stops on the valid line (BB wins), there is no medal payout in the current game, but starting from the next game, the BB game is started. During the BB game, the RB game is continuously executed, so that the winning probability of minor roles increases. And when the number of medals paid out during the BB game exceeds a predetermined number, the BB game ends, and starting from the next game, it returns to the game state before transitioning to the BB game.

[0054] Furthermore, although BB is selected, if the symbol combination corresponding to BB does not stop on the valid line, the winning information of BB is carried over to the next game until the symbol combination corresponding to BB stops on the valid line. The game state in which the winning information of BB is carried over is called "inside BB". Note that the timing of transition to inside BB can be set as appropriate. For example, in the game in which BB is selected, after all the reels 31 stop, it may be shifted to inside BB, or in the game in which BB is selected, it may not be shifted to inside BB, and may be shifted to inside BB in the next game.

[0055] Also, when RB is selected and the symbol combination corresponding to RB stops on the valid line (RB wins), there is no medal payout in the current game, but from the next game, the RB game is started. During the RB game, the winning probability of small winning combinations increases. And when the number of medal payouts during the RB game exceeds a predetermined number, the RB game ends and returns to the game state before the transition to the RB game from the next game.

[0056] Furthermore, although RB is selected, if the symbol combination corresponding to RB does not stop on the valid line, the winning information of RB is carried over to the next game until the symbol combination corresponding to RB stops on the valid line. The game state in which the winning information of RB is carried over is called "inside RB". Note that the timing of transition to inside RB can be set as appropriate in the same way as the timing of transition to inside BB. For example, in the game in which RB is selected, after all the reels 31 stop, it may be shifted to inside RB, or in the game in which RB is selected, it may not be shifted to inside RB, and may be shifted to inside RB in the next game.

[0057] Also, when winning on the MB and the symbol combination corresponding to the MB stops on the winning line (MB wins), there is no medal payout in this game, but starting from the next game, the MB game is started. During the MB game, the CB game is continuously executed. And when the number of medals paid out during the MB game exceeds a predetermined number, the MB game ends and returns to the game state before transitioning to the MB game starting from the next game. Furthermore, if winning on the MB but the symbol combination corresponding to the MB does not stop on the winning line, the winning information of the MB is carried over to the next game until the symbol combination corresponding to the MB stops on the winning line. The game state with the winning information of the MB carried over is called "inside the MB".

[0058] "RT" means that the type (number) of the winning combination and its winning probability are in a specific lottery state, and "RT transition" means that by transitioning from one RT to another RT, the winning probability of at least one replay subject to lottery changes. Therefore, the type of replay and its winning probability in one RT are specific values for that RT, and the types of replay and their winning probabilities are not all the same between one RT and another RT. However, it is acceptable for the total value of the winning probabilities of the replays to be the same between one RT and another RT. Note that "non-RT" does not mean not included in the concept of RT, but is equivalent to "RT0". Therefore, when referring to "RT" in this specification, it includes non-RT.

[0059] "Continuous special combination ratio" refers to the ratio of the number of payouts when the first type of special combination (RB) is activated to the total number of payouts. Therefore, in this embodiment, it refers to "the number of payouts during the activation of 1BB with respect to the total number of payouts". For example, when the total number of payouts in 6000 game times is 2000 medals, and among them, the number of payouts when the first type of special combination (RB) is activated is 500 medals, the "continuous special combination ratio (6000 games)" is 25 (%).

[0060] Also, the "device ratio" refers to the ratio of the number of payouts during the operation of the device to the total number of payouts. Here, the "device" includes, in addition to the above-mentioned first type of special device, the second type of special device (CB), MB (also referred to as 2BB. Second type of device continuous operation device. CB operates continuously.), and SB (single bonus). In the above five items, for a gaming machine that does not have the functions corresponding to that item, the ratio segment is lit and displayed as "--". For example, when the "RB (first type of special device)" is not provided, there is no continuous device ratio. Therefore, when the ratio display numbers "2" and "4" are displayed, the ratio segment is lit and displayed as "--". As described above, the management information display LED74 displays five types of ratios, but a test pattern is displayed at a predetermined timing when predetermined conditions are met.

[0061] Also, the advantageous section ratio and the designated device ratio are stipulated by the rules to be 70% or less. Also, it is stated that the device ratio should be 70% or less, and the continuous device ratio is stipulated to be 60% or less. Therefore, by looking at the information displayed on the management information display LED74, it is possible to confirm whether it is within the range stipulated by the rules.

[0062] A gaming machine with a specification that the advantageous section ratio is 70% or less is referred to as the "7U" type, and a gaming machine with a specification that the designated device ratio is 70% or less is referred to as the "7P" type. Among gaming machines with an advantageous section, it will be either the "7U" type or the "7P" type. In the case of the "7U" type, the advantageous section ratio (cumulative) is displayed on the management information display LED74, and in the case of the "7P" type, the designated device ratio (cumulative) is displayed. In the "7U" type, the ratio of the advantageous section to all gaming sections needs to be 70% or less, but in the "7P" type, it is sufficient if the number of payouts paid out by the operation of the indication function and the device operation is 70% or less of the total number of payouts. For example, it may be all periods or almost all of the gaming sections that are advantageous sections.

[0063] For example, when shifting to the non-favorable section, it can be set to win the favorable section lottery with a 100% probability, set to win the favorable section lottery with an almost 100% (e.g., about 98%) probability, or set to win the favorable section lottery with a high probability (e.g., 70%). The "7U" type cannot perform processing related to the instruction function (e.g., AT lottery) by referring to the set value itself, while the "7P" type can perform processing related to the instruction function by referring to the set value itself.

[0064] In addition, the management information display LED 74 can also be applied to pachinko machines as a performance display monitor. In this case, the management information display LED 74 (performance display monitor) is composed of two-digit identification segments and two-digit ratio segments, similar to the case of a slot machine (rotary gaming machine). Then, the real-time (during measurement) base value (the "base value" indicates how many safety balls there are for every 100 out balls) for every 60,000 out balls, and the base values one time before, two times before, and three times before every 60,000 out balls are sequentially displayed. For example, the identification segment of the real-time base value is displayed as "bL.", the identification segment of the base value one time before is displayed as "b1.", the identification segment of the base value two times before is displayed as "b2.", and the identification segment of the base value three times before is displayed as "b3.". In this way, the management information display LED 74 is applied not only to slot machines but also to pachinko machines among gaming machines.

[0065] <First Embodiment> The first embodiment is a slot machine in which, in a game in which multiple types of small winning combinations (bells) with different payout numbers are won repeatedly (a game in which the so-called "push-order bell" is won), the type of winning small winning combination (the symbol combination that stops and is displayed on the effective line) varies depending on the operation mode (push order) of the stop switch 42, resulting in an advantage / disadvantage in the game result (payout number). Hereinafter, the first embodiment will be described with reference to the drawings and the like. FIG. 1 is a block diagram showing an outline of the control of a slot machine 10 which is an example of a gaming machine in the first embodiment. The slot machine 10 is provided with a main control board 50 and a sub-control board 80 as typical control boards. The main control board 50 has an input port 51 and an output port 52, and includes an RWM 53, a ROM 54, a main CPU 55, etc. (not meaning to include only what is illustrated in FIG. 1).

[0066] In FIG. 1, the main control board 50 and the peripheral devices for game progress including operation switches such as the bet switch 40 are electrically connected via the input port 51 or the output port 52. The input port 51 is a connection part to which signals such as operation switches are input, and the output port 52 is a connection part that transmits signals to peripheral devices such as the motor 32. In FIG. 1, the input peripheral devices are indicated by arrows from those peripheral devices toward the main control board 50, and the output peripheral devices are indicated by arrows from the main control board 50 toward those peripheral devices (the same applies to the sub-control board 80).

[0067] The RWM 53 is a storage medium capable of storing (updating) various data (variables) based on the progress of the game and the like. The ROM 54 is a storage medium that stores programs and various data (for example, data tables) necessary for the progress of the game. The main CPU 55 refers to a CPU (IC having an arithmetic function) provided on the main control board 50, executes programs, performs calculations, etc. necessary for the progress of the game, and specifically executes winning combination lottery, drive control of the reel 31, and payout at the time of winning, etc.

[0068] Further, an MPU including an RWM53, a ROM54, a main CPU55, and registers is mounted on the main control board 50. Note that the RWM53 and the ROM54 may be provided externally in addition to those mounted inside the MPU. Also, an MPU including an RWM83, a ROM84, and a sub CPU85 is mounted on the sub control board 80 described later. Note that the RWM83 and the ROM84 may be provided externally in addition to those mounted inside the MPU.

[0069] In FIG. 1, medals inserted through the medal insertion slot 47 are sent into the medal selector. As shown in FIG. 1, a passage sensor 46, a blocker 45, and insertion sensors 44 (a pair of insertion sensors 44a and 44b) are provided in the medal selector (however, it is not limited thereto), and these are electrically connected to the main control board 50. Medals inserted through the medal insertion slot 47 are configured to be first detected by the passage sensor 46.

[0070] Furthermore, a blocker 45 is provided on the downstream side of the passage sensor 46. The blocker 45 is for permitting / forbidding the insertion of medals. When the insertion of medals is forbidden, it forms a medal passage for returning the medals inserted through the medal insertion slot 47 from the payout opening. On the other hand, when the insertion of medals is permitted, it forms a medal passage for guiding the medals inserted through the medal insertion slot 47 to the hopper 35. The blocker 45 is composed of, for example, a switching member for closing an opening (an opening leading to the medal return opening) formed in a part of the medal passage in the medal selector to form a medal passage for guiding the medals to the hopper 35 side, and an actuator for driving the switching member.

[0071] Here, the blocker 45 forbids the insertion of medals during the game (from the start of the rotation of the reels 31 until all the reels 31 stop and until the end of the payout corresponding to the winning combination at the time of winning). That is, the blocker 45 permits the insertion of medals at least when no game is being played.

[0072] Inside the medal selector, further downstream of the blocker 45, an input sensor (optical sensor) 44 is provided. In this embodiment, the input sensor 44 consists of a pair of input sensors 44a and 44b arranged at a predetermined distance from each other, and is configured such that after a predetermined time has elapsed since a medal is detected by one input sensor 44a, it is detected by the other input sensor 44b. Then, based on the timing at which each of the pair of input sensors 44 turns on / off, it is determined whether a correct medal has been inserted.

[0073] Also, as shown in FIG. 1, on the main control board 50, as operation switches operated by the player, a bet switch 40 (40a or 40b), a start switch 41, (left, middle, right) stop switches 42, and a settlement switch 43 are electrically connected. Here, an "operation switch (or simply, a'switch')" refers to a device (including an electric circuit and / or electric components) that switches the on / off of an electric signal based on the operation of an operating body by a player (operator) (receiving an external force), and does not limit the shape of the operating body operated by the player.

[0074] When the operation switch is in the off state, for example, light from the light-emitting element continues to be incident on the light-receiving element (when the light-receiving element continues to detect light, the operation switch is in the off state). Then, when the operation switch (operating body) is operated by the player or the like, the state becomes such that light from the light-emitting element is not incident on the light-receiving element. When this state is detected, an electric signal indicating that the operation switch has turned on is transmitted to the main control board 50. Note that, conversely, it may be configured such that when the operation switch is in the off state, light from the light-emitting element is not incident on the light-receiving element, and it turns on when light from the light-emitting element is incident on the light-receiving element.

[0075] In this embodiment, the operating body of the start switch 41 is in the shape of a lever (rod) (for this reason, it is also referred to as the "start lever (switch) 41"), and the operating bodies of the bet switch 40, the stop switch 42, and the settlement switch 43 are in the shape of push buttons (for this reason, they are also referred to as the "bet button (switch) 40", the "stop button (switch) 42", and the "settlement button (switch) 43").

[0076] Also, although not shown in FIG. 1, an LED (light emitting means) is provided on the operating body of the operation switch and / or around or in the vicinity thereof. When the operation acceptance of the operation switch is in an enabled state, for example, the LED corresponding to the operation switch emits blue light, and when the operation acceptance of the operation switch is in a disabled state, for example, the LED of the operation switch emits red light to indicate the enabled / disabled state of the operation switch to the player.

[0077] Specifically, for example, when all the reels 31 are rotating and the operation of the stop switch 42 can be accepted, the LEDs of all the stop switches 42 emit blue light to indicate to the player that it is operable. When one stop switch 42 is operated, the reel 31 corresponding to the operated stop switch 42 is controlled to stop. After that, the remaining stop switches 42 can be operated after the excitation state of the motor 32 corresponding to the reel 31 that has been stopped is terminated and the detection sensor 42e of the operated stop switch 42 is turned off. Therefore, during that time, the LEDs of all the stop switches 42 emit red light. When the excitation state of the motor 32 corresponding to the operated stop switch 42 is terminated and the detection sensor 42e corresponding to that stop switch 42 is turned off, the LED of the stop switch 42 that has already been operated remains emitting red light, but the LEDs of the stop switches 42 that have not yet been operated emit blue light.

[0078] The bet switch 40 is an operation switch that is operated by a player when betting the stored medals for the current game. In this embodiment, it includes a 1-bet switch 40a for inserting one medal and a 3-bet switch 40b for inserting three medals (the maximum number, the specified number). Note that the present invention is not limited to this, and a bet switch for 2-bet may be provided.

[0079] The specified number is, for example, predetermined according to whether the accessory is inoperative / operative. Specifically, it is set such that when the accessory is inoperative, when the SB is operative, and when the 1BB is operative, it is three medals, and when the 2BB is operative, it is two medals, and so on. When the 1-bet switch 40a is operated twice, two medals can be inserted, and when it is operated three times, three medals can be inserted. Also, when the specified number is three medals, three medals can be inserted at once by operating the 3-bet switch 40b, and when the specified number is two medals, two medals can be inserted at once by operating the 3-bet switch 40b. If the 3-bet switch 40b is operated when the number of bets is already less than the specified number, a betting process is performed so that the number of bets becomes three.

[0080] Also, the start switch 41 is an operation switch that is operated by a player when starting all (left, middle, and right) reels 31. Furthermore, three stop switches 42 are provided corresponding to the three (left, middle, and right) reels 31, and are operation switches that are operated by a player when stopping the corresponding reel 31. Further, the pay-out switch 43 is an operation switch that is operated by a player when paying out (payout) the medals bet and / or stored (credited) inside the slot machine 10.

[0081] Also, as shown in FIG. 1, a display board 75 is electrically connected to the main control board 50. Actually, a relay board is provided between the main control board 50 and the display board 75, and the main control board 50 is connected to the relay board, and the relay board is connected to the display board 75. However, the illustration of the relay board is omitted in FIG. 1. In this way, the main control board 50 and the display board 75 may be directly connected by a harness or the like, or another board may be interposed between them. Further, the control boards are not limited to being directly connected by a harness or the like, and may be connected via another separate board (such as a relay board). For example, one or more other separate boards (such as a relay board) may be interposed between the main control board 50 and the sub-control board 80.

[0082] The display board 75 is equipped with a credit number display LED 76 and a winning number display LED 78. The credit number display LED 76 is an LED that displays the number of medals stored (credited) inside the slot machine 10, and is composed of two digits, the upper digit and the lower digit.

[0083] Also, the winning number display LED 78 is an LED that displays the payout number (the winning number of the player) at the time of winning a prize, and like the credit number display LED 76, is composed of two digits, the upper digit and the lower digit. Note that the winning number display LED 78 may be controlled to turn off when there are no medals to be paid out. Alternatively, the upper digit may be turned off and only the lower digit may be displayed as "0".

[0084] In addition, the acquired number display LED 78 normally displays the acquired number, but functions as an LED that displays the content (type) of an error when an error occurs. Furthermore, in a game that notifies the pressing order during AT, the acquired number display LED 78 functions as an LED that displays pressing order instruction information (notifies an advantageous pressing order). Therefore, the acquired number display LED 78 in the present embodiment is an LED that also serves to display the acquired number, error content, and pressing order instruction information. However, it is not limited to this, and of course, a dedicated LED or the like for displaying the pressing order instruction information may be provided. Note that during AT, the notification of the advantageous pressing order is also executed by the image display device 23 connected to the sub-control board 80.

[0085] In FIG. 1, a motor (a stepping motor in the present embodiment) 32 of the symbol display device and the like are electrically connected to the main control board 50. The symbol display device includes reels 31 (three in the present embodiment) that display symbols, motors 32 that drive the respective reels 31, and reel sensors 33 for detecting the positions of the reels 31.

[0086] The motor 32 serves as driving means for rotating the reel 31, is connected to the rotation center portion of each reel 31, and is controlled by a reel control means 65 described later. Here, the reel 31 includes a left reel 31, a middle reel 31, and a right reel 31. The stop switch 42 operated when stopping the left reel 31 is the left stop switch 42, the stop switch 42 operated when stopping the middle reel 31 is the middle stop switch 42, and the stop switch 42 operated when stopping the right reel 31 is the right stop switch 42. Note that the left reel 31 may be referred to as the first reel 31, the middle reel 31 may be referred to as the second reel 31, and the right reel 31 may be referred to as the third reel 31.

[0087] The reel 31 is ring-shaped, and a reel tape printed with a plurality of types of symbols (symbols constituting a symbol combination corresponding to a role) is attached to its outer peripheral surface. In addition, each reel 31 is provided with one (or two or more) index. The index is provided convexly on, for example, the circumferential side surface of the reel 31 and is used when detecting whether the reel 31 has passed a predetermined position, whether it has rotated once, etc. And each index is detected by the reel sensor 33. The signal of the reel sensor 33 is electrically connected to the main control board 50. When the index detects (cuts) the reel sensor 33, the input signal is input to the main control board 50, and it is detected that the reel 31 has passed a predetermined position.

[0088] Also, the symbol at the reference position at the moment when the reel sensor 33 detects the index of the reel 31 is stored in advance in the ROM 54. Thereby, the symbol at the reference position at the moment when the index is detected can be detected. Further, from the moment when the reel sensor 33 detects the index of the reel 31, it becomes possible to identify how many pulses the (stepping) motor 32 should be driven to stop the symbol several symbols ahead from the symbol at the reference position on the valid line.

[0089] In addition, a medal payout device is electrically connected to the main control board 50. The medal payout device includes a hopper 35 for storing medals, a hopper motor 36 that is driven when paying out the medals in the hopper 35 from the payout port, and a payout sensor 37 for detecting the medals paid out from the hopper motor 36.

[0090] Medals that are serviced and accepted (judged to be normal) through the medal insertion slot 47 are configured to be stored in the hopper 35. In this embodiment, the payout sensor (optical sensor) 37 consists of a pair of payout sensors 37a and 37b that are arranged at a predetermined distance apart. When a medal is paid out, a predetermined moving member is moved by the medal. The movement of the predetermined moving member turns the payout sensors 37a and 37b on / off. Based on whether the payout sensors 37a and 37b are turned on / off within a predetermined time range, it is determined whether the medal has been correctly paid out.

[0091] For example, when the hopper motor 36 is driving but the activation of the pair of payout sensors 37 is not detected, it is determined that no medal has been paid out, and a hopper error (no medal) is detected. On the other hand, when at least one of the payout sensors 37 continues to output an on signal, it is detected that a medal jam has occurred.

[0092] When starting the game, the player can insert pre-credited medals by operating the bet switch 40 (stored bet) or manually insert medals through the medal insertion slot 47 (manual bet). When the start switch 41 is operated with the specified number of medals bet for the game, the signal generated at that time is input to the main control board 50. When the main control board 50 (specifically, the reel control means 65 described later) receives this signal, it conducts a lottery by the lottery means 61 and controls the driving of all the motors 32 to rotate all the reels 31. By rotating the reels 31 with the motors 32 in this way, the symbols on the reels 31 are moved and displayed vertically in the display window at a predetermined speed.

[0093] Then, the player presses the stop switch 42 to stop the rotation of the reel 31 corresponding to the stop switch 42 (for example, the left reel 31 corresponding to the left stop switch 42). When the stop switch 42 is operated, the signal generated at that time is input to the main control board 50. When the main control board 50 (specifically, the reel control means 65 described later) receives this signal, it drives and controls the motor 32 corresponding to the stop switch 42 to perform stop control of the reel 31 related to the motor 32 so as to correspond to the lottery result (the result determined by the internal lottery means) of the lottery means 61 Then, the stop control of the reel 31 related to the motor 32 is performed so as to correspond to the lottery result (the result determined by the internal lottery means) of the lottery means 61

[0094] And, the game result of this game is displayed by the symbol combination at the stop of all the reels 31. Further, when the symbol combination corresponding to any one of the roles stops on the winning line (when winning the role), medals corresponding to the winning role are paid out and the like are performed.

[0095] Next, the specific configuration of the main control board 50 will be described. As shown in FIG. 1, the main CPU 55 of the main control board 50 includes the following lottery means 61 and the like. Each of the following means in this embodiment is an example and is not limited to the means shown in this embodiment.

[0096] The winning number lottery means 61 conducts a lottery (determination, selection) of the winning number. Here, the "lottery of the winning number by the winning number lottery means 61" is the same as the "internal lottery" in the wind business regulations (regulations regarding the certification of gaming machines and the inspection of models, etc. Hereinafter, simply referred to as "regulations"). The lottery result by the winning number lottery means 61 is the same as the "result determined by the internal lottery" in the regulations. Therefore, the winning number lottery means 61 is also referred to as the "internal lottery means 61" in an expression that conforms to the regulations. When the winning number is determined by the winning number lottery means 61, based on the winning number, the winning and replay condition device numbers, as well as the accessory condition device numbers, are determined, and the winning and replay condition devices, as well as the accessory condition devices, that can operate in the game are determined. For this reason, the winning number lottery means 61 is also referred to as the condition device number determination (lottery or selection) means, the winning combination determination (lottery or selection) means, etc.

[0097] The winning number lottery means 61 includes, for example, a random number generation means for lottery (such as hardware random numbers), a random number extraction means for extracting the random numbers generated by this random number generation means, and a winning number determination means for determining the winning number based on the random number values extracted by the random number extraction means.

[0098] The random number generation means generates random numbers in a predetermined range (for example, "0" to "65535" in decimal). The random numbers are, for example, random numbers in which a counter that counts 1 count every 200n (nano) seconds continues to count the range of "0" to "65535" as 1 cycle, and continues to count the random numbers while the power of the slot machine 10 is turned on.

[0099] The random number extraction means extracts the random numbers generated by the random number generation means at a predetermined time, in this embodiment, when the start switch 41 is operated (turned on) by the player. The determination means determines the winning number corresponding to the area to which the random number value belongs by comparing the random number value extracted by the random number extraction means with a lottery table described later.

[0100] The winning flag control means 62 controls the on / off of the winning flags corresponding to each role based on the lottery result by the role lottery means 61. In the present embodiment, for all roles, a winning flag is provided for each role. And when any role wins in the lottery by the role lottery means 61, the winning flag of that role is turned on (the winning flag is set). Note that the winning of a role includes the case where there is one winning role (single winning) and the case where there are multiple winning roles (multiple winning).

[0101] The push order instruction number selection means 63 selects (determines) the push order instruction number (the number corresponding to the correct push order) based on the lottery result of the winning number by the role lottery means 61 (when the push order bell or the push order replay wins). Here, the "push order" of the push order instruction number selected means the push order (correct push order) that is advantageous to the player. For example, when the push order bell wins, it refers to the push order (correct push order) that wins the high bell. Also, in the case of multiple winning of replays, it refers to the push order that promotes to an advantageous RT or does not fall to a disadvantageous RT.

[0102] In the present embodiment, each winning number is provided with a unique push order instruction number. And during the AT, when the push order bell or the push order replay wins, the main control board 50 displays the push order instruction information corresponding to the push order instruction number, specifically information such as "=*" ("*" = 1, 2,...) on the above-mentioned winning number display LED 78. In this way, the function of displaying the push order instruction information when the conditional device with an advantageous push order operates is also called the instruction function. Also, during the AT, when the push order bell or the push order replay wins, the main control board 50 transmits a command corresponding to the push order instruction number to the sub-control board 80 when the game starts (after the start switch 41 is operated and the winning number is determined). When the sub-control board 80 receives the command, it displays the correct push order as an image on the image display device 23.

[0103] Note that the main control board 50 can transmit the selected push order instruction number to the sub-control board 80 only during the advantageous section (AT). Therefore, even if the push order instruction number is selected by the push order instruction number selection means 63 in the normal section, the push order instruction number will not be transmitted to the sub-control board 80. Note that in the normal section, it is not necessary to select the push order instruction number.

[0104] The effect group number selection means 64 selects an effect group number corresponding to the winning number, which is a number for transmission to the sub-control board 80. Here, the effect group number corresponding to the winning number is predetermined. Then, when the winning number is determined by operating the start switch 41, the effect group number selection means 64 selects the effect group number corresponding to the winning number of the game, and the main control board 50 transmits the selected effect group number to the sub-control board 80. The sub-control board 80 outputs an effect related to the winning combination based on the received effect group number. Different from the above-mentioned push order instruction number, the effect group number is selected for each game and transmitted from the main control board 50 to the sub-control board 80.

[0105] Also, the main control board 50 does not transmit the winning number of the game to the sub-control board 80. For this reason, the sub-control board 80 cannot know the winning number of the game. However, since the sub-control board 80 receives the effect blue number for each game, it can output an effect based on the received effect group number. However, even when the push order bell or push order replay wins, the sub-control board 80 cannot determine the correct push order from the effect group number, so the sub-control board 80 does not notify the correct push order based on the effect group number. On the other hand, during AT, when the push order bell or push order replay wins, the main control board 50 transmits the push order instruction number to the sub-control board 80. Thereby, the sub-control board 80 can notify the correct push order based on the received push order instruction number.

[0106] When the reel control means 65 receives a rotation start command for the reel 31, particularly when detecting the operation of the start switch 41 in this embodiment, it controls to start the rotation of all (three) reels 31. Further, after the winning number is determined by the winning lottery means 61, the reel control means 65 refers to the on / off state of the winning flag in the current game, selects a stop position determination table corresponding to the on / off state of the winning flag, and when the stop switch 42 is operated, based on the timing when the operation of the stop switch 42 is detected, determines the stop position of the reel 31 corresponding to the stop switch 42, and controls the driving of the motor 32 to stop the reel 31 at the determined position.

[0107] For example, in a game where at least one winning flag is on, the reel control means 65 controls the stop of the reel 31 so that the symbol combination corresponding to the winning combination (the combination with the winning flag on) can be stopped on the effective line within the range of the stop control of the reel 31, and controls the stop of the reel 31 so that the symbol combination corresponding to the combination other than the winning combination (the combination with the winning flag off) is not stopped on the effective line.

[0108] Here, "within the range of the stop control of the reel 31" means within the range of the time from the moment the stop switch 42 is operated until the reel 31 actually stops or the rotation amount (the number of moving symbols (frames)) of the reel 31. In this embodiment, the reel 31 rotates at a speed of about 80 rotations per minute at a constant speed. And when the stop switch 42 is operated, except for a predetermined reel 31 (for example, the middle reel 31) during the operation of the MB, the time from the moment the stop switch 42 is operated until the reel 31 stops is set within 190 ms. Thus, in this embodiment, except for a predetermined reel 31 during the operation of the MB, the maximum number of moving symbols from the symbol at the moment the stop switch 42 is operated until the reel 31 stops is set to 4 symbols.

[0109] On the other hand, for a predetermined reel 31 during MB operation, the time from the moment the stop switch 42 is operated until the reel 31 stops is set within 75 ms. As a result, for a predetermined reel 31 during MB operation, the maximum number of moving symbols from the symbol at the moment the stop switch 42 is operated until the reel 31 stops is set to 1 symbol.

[0110] And when any of the symbols within the stop control range of the reel 31 is a symbol to be stopped on a predetermined valid line at the moment the operation of the stop switch 42 is detected, when the stop switch 42 is operated, it is controlled so that the symbol stops on the predetermined valid line. That is, if the reel 31 is stopped immediately at the moment the stop switch 42 is operated and the symbol corresponding to the winning number does not stop on the predetermined valid line, during the period until the reel 31 stops, by rotationally moving and controlling the reel 31 within the stop control range of the reel 31, it is controlled to stop the symbol corresponding to the winning number on the predetermined valid line as much as possible (pull-in stop control).

[0111] Conversely, if the reel 31 is stopped immediately at the moment the stop switch 42 is operated and a combination of symbols corresponding to a non-winning role stops on the valid line, when the reel 31 stops, by rotationally moving and controlling the reel 31 within the stop control range of the reel 31, it is controlled so that the combination of symbols corresponding to a non-winning role does not stop on the valid line (kick-off stop control). Further, in a game in which multiple roles are won (for example, when a push-order bell is won), the priority order of the winning roles is predetermined according to the push order of the stop switch 42 and the operation timing of the stop switch 42, and pull-in stop control of the symbol related to the most prioritized role is performed according to the predetermined priority order.

[0112] The winning determination means 66 determines whether or not the symbol combination of the reel 31 stopped on the active line is a symbol combination corresponding to any of the winning combinations when the reel 31 stops. Here, the winning determination means 66 does not actually detect whether or not the symbol combination corresponding to the winning combination has stopped on the active line. Specifically, based on the condition device activated in the game, the order of pressing the stop switch 42 and / or the operation timing of the stop switch 42, it is determined in advance whether the symbol combination that stops on the active line before the reel 31 actually stops, or the symbol combination that stops on the active line after the reel 31 stops is determined in advance.

[0113] The control command transmitting means 71 transmits information (control command) necessary for the effect output by the sub-control board 80 to the sub-control board 80. Examples of the control command include information when the bet switch 40 is operated, information when the start switch 41 is operated, the order of pressing instruction number (only when winning a winning number having the correct pressing order during AT), the effect group number, RT (game state) information, information when the stop switch 42 is operated, information on the winning combination, etc.

[0114] In FIG. 1, the sub-control board 80 controls the selection and output of effects (information) during the game and during the game standby. Here, the main control board 50 and the sub-control board 80 are electrically connected, and the main control board 50 (control command transmitting means 71) transmits information (control command) necessary for the output of the effect in one direction to the sub-control board 80 by parallel communication. Note that the main control board 50 and the sub-control board 80 are not limited to being electrically connected, and a connection using optical communication means may be used. Further, both the electrical connection and the optical communication connection are not limited to parallel communication, but may be serial communication, or serial communication and parallel communication may be used in combination.

[0115] Similar to the main control board 50, the sub-control board 80 is equipped with an input port 81, an output port 82, an RWM 83, a ROM 84, a sub-CPU 85, etc. Peripheral devices for effects such as the following effect lamps 21 shown in Fig. 1 are electrically connected to the sub-control board 80 via the input port 81 or the output port 82. However, the peripheral devices for effects are not limited to these. The RWM 83 is a storage medium capable of temporarily storing data and the like captured when the sub-CPU 85 controls the effects. The ROM 84 is a storage medium that stores programs and various data, etc. as effect data, such as when conducting a lottery related to the effects.

[0116] The effect lamp 21 is composed of, for example, LEDs, etc., and lights up in a predetermined pattern when a predetermined condition is satisfied. The effect lamp 21 includes a back lamp arranged on the inner peripheral side of each reel 31 for illuminating the symbols (three consecutive symbols visible from the display window) displayed on the reel 31 from behind, a fluorescent lamp for illuminating the symbols on the reel 31 from above the reel 31, a frame lamp arranged on the front surface of the front door of the slot machine 10 that blinks when a winning combination is achieved, etc.

[0117] Also, the speaker 22 outputs a predetermined sound when a predetermined condition is satisfied in order to perform various effects during the game. Furthermore, the image display device 23 is composed of a liquid crystal display, an organic EL display, a dot display, etc., and displays various effect images (correct pressing order, effects corresponding to the condition devices operating in the game, etc.) and game information (number of game times and number of acquired medals during the operation of the winning combination device or during the advantageous period (AT), etc.) during the game.

[0118] In this embodiment, the "special winning combination (winning combination device)" includes "1BB (first type of winning combination device continuous operation device; first type of big bonus)" and "RB (first type of special winning combination device; regular bonus)". Therefore, the "special game" includes "1BB game" and "RB game". Also, in this embodiment, "1BB" includes two types: "1BB-A" and "1BB-B". Hereinafter, "1BB-A" and "1BB-B" are collectively referred to as "1BB".

[0119] During the 1BB game, the RB game is continuously executed. In this embodiment, the symbol combination corresponding to RB is not set. Therefore, during the 1BB game, the symbol combination corresponding to RB does not stop displaying, and the RB game is continuously executed.

[0120] Also, during the RB game, in each game, the lottery by the lottery means 61 wins "ALL 1-Card Hand" or "ALL Small Hands". As a result, during the RB game, that is, during the 1BB game, the winning probability of small hands is higher than that in the non-internal and 1BB internal states. Furthermore, during the RB game, when the specified number (the number of medals that can start the game) becomes "3" medals, and wins "ALL 1-Card Hand" with a probability of "60535 / 65536", "1" medal is paid out. Therefore, during the RB game, that is, during the 1BB game, the player's medals are in a decreasing state. Furthermore, the RB game ends when "2" games are executed, there are "2" winnings, or the end condition of the 1BB game is satisfied. That is, the end condition of the RB game is set to that "2" games have been executed, there have been "2" winnings, or the end condition of the 1BB game has been satisfied.

[0121] Also, the 1BB game continues until the cumulative number of medals obtained (the number of medals paid out, the number of awards) exceeds "210" medals, and ends when the cumulative number of medals obtained exceeds "210" medals. That is, the end condition of the 1BB game is set to that the cumulative number of medals obtained has exceeded "210" medals. And when the RB game ends, when the end condition of the 1BB game is not satisfied, the RB game is executed again. In this way, during the 1BB game, the RB game is continuously executed. Also, when the RB game ends and the end condition of the 1BB game is satisfied, the 1BB game ends and transitions to the non-internal state. Furthermore, when the end condition of the 1BB game is satisfied during the RB game, the RB game ends and the 1BB game ends, and transitions to the non-internal state.

[0122] Also, the winning number selection means 61 determines the "winning number" by lottery. For this reason, the winning number selection means 61 is also referred to as the "winning number lottery (determination, selection) means". Further, when the winning number is determined, the "condition device number" corresponding to the winning number is generated. And when the condition device number is generated, the condition device corresponding to the condition device number operates, and the symbol combination of the role corresponding to the operated condition device can be stopped and displayed on the effective line (the role wins).

[0123] Also, the "condition device number" includes the "prop condition device number" and the "minor role and replay condition device number". Furthermore, the "prop condition device number" is the condition device number corresponding to the special role (prop). In this embodiment, as shown in FIG. 9 to be described later, it includes "1" to "2". Further, the "minor role and replay condition device number" is the condition device number corresponding to the minor role or replay. In this embodiment, as shown in FIGS. 6 to 8 to be described later, it includes "1" to "18".

[0124] Also, when winning the special role, the prop condition device corresponding to the winning of the special role becomes operable. For example, when winning 1BB, the 1BB condition device becomes operable. Furthermore, when winning the minor role, the minor role condition device corresponding to the winning of the minor role becomes operable, and when winning the replay, the replay condition device corresponding to the winning of the replay becomes operable. For example, when winning the minor role A1, the minor role A1 condition device becomes operable.

[0125] Also, when winning a special role whose winning information can be carried over to the next game or later, the winning information of the special role is carried over to the next game until the symbol combination corresponding to the special role stops and is displayed on the effective line (the special role wins). Furthermore, when winning the special role but the symbol combination corresponding to the special role is not stopped and displayed on the effective line, it is called "inside". That is, the game in which the winning information of the special role is carried over is called "inside".

[0126] On the other hand, a game in which the winning information has not been won by a special role that can be carried over to the next game and subsequent games is referred to as "not in the internal state". That is, a game without the winning information of the special role carried over is referred to as "not in the internal state". In this embodiment, the game in which the special role has been won is included in "not in the internal state", but the game in which the special role has been won may also be included in "in the internal state". "1BB" is a special role whose winning information can be carried over to the next game and subsequent games. When the player has won "1BB", but the symbol combination corresponding to "1BB" has not stopped and been displayed on the effective line, it is referred to as "in the 1BB internal state".

[0127] Also, "special game" is also referred to as "device operation". For example, "1BB game" is also referred to as "1BB operation", and "RB game" is also referred to as "RB operation". Furthermore, when the device condition device has operated but the symbol combination corresponding to the operated device condition device has not stopped and been displayed on the effective line, it is included in the "when the device has not operated" state. For example, when the "1BB condition device" has not operated, or when the "1BB condition device" has operated but the symbol combination corresponding to "1BB" has not stopped and been displayed on the effective line, it is referred to as "when 1BB has not operated". That is, when the player has not won "1BB", or when the player has won "1BB" but the symbol combination corresponding to "1BB" has not stopped and been displayed on the effective line (in the 1BB internal state), it is "when 1BB has not operated".

[0128] Also, as described above, in this embodiment, "1BB" has two types: "1BB-A" and "1BB-B", and the "device condition device" has two types: "1BB-A condition device" and "1BB-B condition device". Furthermore, the winning role of the "1BB-A condition device" is set to "1BB-A", and the winning role of the "1BB-B condition device" is set to "1BB-B".

[0129] Furthermore, in the non-internal state, the "1BB-A condition device" conducts a lottery only when two medals are inserted (when the number of medal bets is "2"), and no lottery is conducted when three medals are inserted (when the number of medal bets is "3"). That is, in the non-internal state, the "1BB-A condition device" is a lottery target when two medals are inserted, but not when three medals are inserted. In contrast, the "1BB-B condition device" conducts a lottery only when three medals are inserted (when the number of medal bets is "3") in the non-internal state, and no lottery is conducted when two medals are inserted (when the number of medal bets is "2"). That is, in the non-internal state, the "1BB-B condition device" is a lottery target when three medals are inserted, but not when two medals are inserted.

[0130] Also, when the "1BB-A condition device" operates, the symbol combination corresponding to the winning combination "1BB-A" can be stopped and displayed on the effective line (winning is possible). Furthermore, when the symbol combination corresponding to "1BB-A" stops and is displayed on the effective line during the operation of the "1BB-A condition device", it becomes a "1BB-A win", and although there is no medal payout in this game, starting from the next game, it transitions to a "1BB-A game" (when 1BB-A operates). In contrast, when the symbol combination corresponding to "1BB-A" does not stop and is displayed on the effective line during the operation of the "1BB-A condition device", it transitions to the "inside 1BB-A" state starting from the next game. And in the "inside 1BB-A" state, when two medals are inserted, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the effective line (winning is possible), but when three medals are inserted in the "inside 1BB-A", the symbol combination corresponding to "1BB-A" does not stop and is displayed on the effective line.

[0131] Also, when the "1BB-B condition device" operates, the symbol combination corresponding to the winning combination "1BB-B" can be stopped and displayed on the effective line (winning is possible). Further, when the symbol combination corresponding to "1BB-B" stops and is displayed on the effective line during the operation of the "1BB-B condition device", it becomes a "1BB-B win", and although there is no medal payout in this game, the game shifts to a "1BB-B game" (when 1BB-B operates) starting from the next game. On the other hand, if the symbol combination corresponding to "1BB-B" does not stop and is displayed on the effective line during the operation of the "1BB-B condition device", the game shifts to "1BB-B inside" starting from the next game. And in "1BB-B inside", when 3 medals are inserted, the symbol combination corresponding to "1BB-B" can be stopped and displayed on the effective line (winning is possible), but when 2 medals are inserted in "1BB-B inside", the symbol combination corresponding to "1BB-B" does not stop and is displayed on the effective line.

[0132] Also, the "set value" relates to the advantage degree of the player. In this embodiment, although not shown, six levels from setting 1 to setting 6 are provided. And the higher the set value, the higher the advantage degree of the player. Further, when the power is off, the setting key switch 152 is turned on, and when the power is turned on in this state, it shifts to a setting change state (setting change mode) where the set value can be changed. At this time, an initialization process (RWM clear process) for initializing a predetermined storage area of the RWM53 is executed. Further, when the power is on and the setting key switch 152 is turned on, the set value cannot be changed, but it shifts to a setting confirmation state (setting confirmation mode) where the set value can be confirmed.

[0133] Also, in this embodiment, the start condition of the "advantage section" is set to winning (being determined) in the lottery by the winning combination lottery means 61 in the non-advantage section for any of the winning numbers "1" (small winning combination A1 condition device) to "18" (replay condition device). That is, in the non-advantage section, when winning in the lottery by the winning combination lottery means 61 for any of the winning numbers "1" (small winning combination A1 condition device) to "18" (replay condition device), it shifts to the advantage section.

[0134] Also, In this embodiment, the end conditions of the "advantageous section" are set to the case where the difference counter value exceeds "2400 (D)", the advantageous section clear counter (remaining number of games in the advantageous section) reaches "0", or the notification game (AT) ends. That is, when the difference number of cards in the advantageous section exceeds "2400" cards, the number of games in the advantageous section reaches "1500" games, or the notification game (AT) ends, the advantageous section ends and shifts to the non-advantageous section.

[0135] Also, in this embodiment, during non-internal play, the probability of winning any one of the winning numbers "1" (minor winning combination A1 condition device) to "18" (replay condition device) in the lottery by the winning combination lottery means 61 is "50536 / 65536". Therefore, even if the advantageous section ends and shifts to the non-advantageous section, then, in "1" to "2" games, winning any one of the winning numbers "1" (minor winning combination A1 condition device) to "18" (replay condition device) will result in a shift to the advantageous section.

[0136] Also, in this embodiment, when winning (determining) any one of the winning numbers "13" (minor winning combination G condition device) to "15" (minor winning combination I condition device) in the lottery by the winning combination lottery means 61, the AT lottery is executed. The "minor winning combination G condition device" to "minor winning combination I condition device" are set to have a relatively low probability of activation (winning), and are referred to as "rare winning combinations" or "rare minor winning combinations". The winning probability of the AT lottery when the "minor winning combination G condition device" to "minor winning combination I condition device" are activated is set to "10"%. Furthermore, when winning the AT lottery, the right to execute the notification game is granted. And when having the right to execute the notification game, when the start conditions of the notification game are satisfied, the notification game is started.

[0137] In addition, in this embodiment, the initial value of the number of games of the notification game is set to "50" games. When the right to execute the notification game is granted and the start condition of the notification game is satisfied, the notification game is executed over "50" games. Furthermore, when winning the AT lottery when already having the right to execute the notification game, the number of rights to execute the notification game is added. For example, when having "2" rights to execute the notification game, the notification game can be executed over "(50 games + 50 games =) 100 games".

[0138] Furthermore, when winning the AT lottery during the execution of the notification game, the remaining number of games of the notification game is added. For example, when winning the AT lottery when the remaining number of games of the notification game is "20" games, the remaining number of games of the notification game becomes "(20 games + 50 games =) 70 games". Also, the operation of the instruction function and the suggestive effect of the pressing order can be executed only during the advantageous section, and the operation of the instruction function and the suggestive effect of the pressing order cannot be executed during the non-advantageous section. Therefore, in this embodiment, when executing the operation of the instruction function and the suggestive effect of the pressing order, it is assumed to be the advantageous section.

[0139] FIG. 2 is a diagram showing the symbol arrangement of the reel 31 in this embodiment. As shown in FIG. 2, in this embodiment, each reel 31 consists of "20" frames. That is, the number of symbols of each reel 31 is "20". Also, in FIG. 2, the symbol numbers are shown together. For example, in the left reel 31, the symbol of symbol number "0" is "blue 7".

[0140] In addition, in the present embodiment, the time from the moment when the operation of the stop switch 42 is detected until the reel 31 stops is set within "190" ms. As a result, the maximum number of moving symbols from the moment when the operation of the stop switch 42 is detected until the reel 31 stops becomes "4" symbols. For example, when the left stop switch 42 is operated immediately before the "replay" of the "1"st position of the left reel 31 passes through the valid line, at most, it can move "4" symbols from the said symbol and stop at the "red 7" of the "5"th position on the valid line. Therefore, if "4" specific symbols are arranged at intervals of "5" symbols on one reel 31, the specific symbol can always be stopped on the valid line regardless of the timing when the stop switch 42 is operated.

[0141] Specifically, on the left reel 31, "replay" is arranged at the "1"st, "6"th, "11"th, and "16"th positions. That is, "replay" on the left reel 31 is arranged with "4" symbols at intervals of "5" symbols. Therefore, regarding the left reel 31, the "replay" can always be stopped on the valid line regardless of the timing when the left stop switch 42 is operated. In this way, the symbol arrangement in which the target symbol can always be stopped on the valid line regardless of the timing when the stop switch 42 is operated is called "PB = 1" arrangement. On the contrary, the symbol arrangement in which the target symbol cannot be stopped on the valid line unless the stop switch 42 is operated at an appropriate timing (within the range of the maximum number of moving symbols from the valid line) is called "PB ≠ 1" arrangement.

[0142] And on the left reel 31, in addition to "replay", "bell" and "watermelon" are also in the "PB = 1" arrangement respectively. Also, on the left reel 31, "replay", "bell" and "watermelon" are arranged continuously (in order) at "4" positions. Specifically, on the left reel 31, "replay", "bell" and "watermelon" are continuously arranged from the "1"st to the "3"rd positions, continuously arranged from the "6"th to the "8"th positions, continuously arranged from the "11"th to the "13"th positions, and continuously arranged from the "16"th to the "18"th positions.

[0143] Also, on the left reel 31, the "Blue 7" at position "0", the "Red 7" at position "5", the "Black BAR" at position "10", and the "White BAR" at position "15" are arranged with "PB = 1" in the sum of these "4" symbols. Therefore, no matter at what timing the left stop switch 42 is operated, any one of the "Blue 7", "Red 7", "Black BAR", or "White BAR" on the left reel 31 can be stopped on the active line.

[0144] Similarly, on the left reel 31, the "Cherry" at positions "4", "9", and "14", and the "Blank" at position "19" are arranged with "PB = 1" in the sum of these "4" symbols. Therefore, no matter at what timing the left stop switch 42 is operated, the "Cherry" or "Blank" on the left reel 31 can be stopped on the active line.

[0145] Also, on the left reel 31, "Cherry / Blank" is arranged above "Watermelon", "Blue 7 / Red 7 / Black BAR / White BAR" is arranged above "Cherry / Blank", and "Replay" is arranged above "Blue 7 / Red 7 / Black BAR / White BAR". That is, on the left reel 31, "Cherry / Blank" and "Blue 7 / Red 7 / Black BAR / White BAR" are arranged between "Watermelon" and "Replay". Thus, on the left reel 31, "Blue 7 / Red 7 / Black BAR / White BAR", "Replay", "Bell", "Watermelon", and "Cherry / Blank" are arranged continuously (in order) at "4" positions. Specifically, on the left reel 31, "Blue 7 / Red 7 / Black BAR / White BAR", "Replay", "Bell", "Watermelon", and "Cherry / Blank" are arranged continuously (in order) from position "0" to position "4", also continuously arranged from position "5" to position "9", continuously arranged from position "10" to position "14", and continuously arranged from position "15" to position "19".

[0146] Also, on the middle reel 31, "Cherry", "Bell", "Replay", and "Watermelon" are each arranged in the "PB = 1" configuration. Furthermore, on the middle reel 31, "Cherry", "Bell", "Replay", and "Watermelon" are arranged continuously at "4" positions. Specifically, on the middle reel 31, "Cherry", "Bell", "Replay", and "Watermelon" are arranged continuously from "0" to "3", also continuously from "5" to "8", also continuously from "10" to "13", and also continuously from "15" to "18".

[0147] Furthermore, on the middle reel 31, the "Blue 7" at "4", the "Red 7" at "9", the "Black BAR" at "14", and the "White BAR" at "19" are arranged in the "PB = 1" configuration when these "4" symbols are totaled. Therefore, no matter at what timing the middle stop switch 42 is operated, any one of the "Blue 7", "Red 7", "Black BAR", or "White BAR" on the middle reel 31 can be stopped on the active line.

[0148] Also, on the middle reel 31, "Blue 7 / Red 7 / Black BAR / White BAR" is arranged between "Watermelon" and "Cherry" (above "Watermelon" and below "Cherry"). As a result, on the middle reel 31, "Cherry", "Bell", "Replay", "Watermelon", and "Blue 7 / Red 7 / Black BAR / White BAR" are arranged continuously (in order) at "4" positions. Specifically, on the middle reel 31, "Cherry", "Bell", "Replay", "Watermelon", and "Blue 7 / Red 7 / Black BAR / White BAR" are arranged continuously (in order) from "0" to "4", also continuously from "5" to "9", also continuously from "10" to "14", and also continuously from "15" to "19".

[0149] Also, on the right reel 31, "REPLAY", "BELL", "WATERMELON", and "CHERRY" are each arranged in the "PB = 1" position. Furthermore, on the right reel 31, "REPLAY", "BELL", "WATERMELON", and "CHERRY" are arranged continuously (in order) at "4" locations. Specifically, on the right reel 31, "REPLAY", "BELL", "WATERMELON", and "CHERRY" are arranged continuously (in order) at positions "19", "0" to "2", and are also continuously arranged at positions "4" to "7", "9" to "12", and "14" to "17".

[0150] Furthermore, on the right reel 31, the "BLUE 7" at position "3", the "RED 7" at position "8", the "BLACK BAR" at position "13", and the "WHITE BAR" at position "18" are arranged such that the sum of these "4" symbols is in the "PB = 1" position. Therefore, no matter at which timing the middle stop switch 42 is operated, any one of the "BLUE 7", "RED 7", "BLACK BAR", or "WHITE BAR" on the right reel 31 can be stopped on the active line.

[0151] Also, on the right reel 31, "BLUE 7 / RED 7 / BLACK BAR / WHITE BAR" is arranged between "CHERRY" and "REPLAY" (above "CHERRY" and below "REPLAY"). As a result, on the right reel 31, "REPLAY", "BELL", "WATERMELON", "CHERRY", and "BLUE 7 / RED 7 / BLACK BAR / WHITE BAR" are arranged continuously (in order) at "4" locations. Specifically, on the right reel 31, "REPLAY", "BELL", "WATERMELON", "CHERRY", and "BLUE 7 / RED 7 / BLACK BAR / WHITE BAR" are arranged continuously (in order) at positions "19", "0" to "3", and are also continuously arranged at positions "4" to "8", "9" to "13", and "14" to "18".

[0152] FIG. 3(A) is a diagram showing the display window 18, the positional relationship of each reel 31, and the effective line (the display line for displaying the symbol combination). The reel 31 disposed inside can be seen through the display window 18. In the present embodiment, three (left reel 31, middle reel 31, and right reel 31) reels 31 are provided in parallel in the horizontal direction. Further, each reel 31 is arranged so that three symbols that are continuous vertically can be seen from the display window 18. Thus, when each reel 31 stops, the three continuous symbols of each reel 31 stop and are displayed in the upper, middle, and lower stages in the display window 18, respectively, and can be seen. Therefore, when all the reels 31 stop, a total of nine symbols (frames) can be seen from the display window 18. In FIG. 3(A), the numbers in the lower right of each symbol indicate the symbol numbers.

[0153] Also, FIG. 3(B) illustrates the naming of the symbol positions in the present embodiment. The positions of the three symbols that stop and are displayed in the display window 18 when each reel 31 stops are referred to as "upper stage", "middle stage", and "lower stage" in order from the top. Furthermore, the positions of the three symbols that stop and are displayed in the display window 18 when the left reel 31 stops are referred to as "upper left stage", "left middle stage", and "lower left stage" in order from the top. Similarly, the positions of the three symbols that stop and are displayed in the display window 18 when the middle reel 31 stops are referred to as "upper middle stage", "middle middle stage", and "lower middle stage" in order from the top, and the positions of the three symbols that stop and are displayed in the display window 18 when the right reel 31 stops are referred to as "upper right stage", "right middle stage", and "lower right stage" in order from the top. The positions of the three symbols that stop and are displayed in the display window 18 when the middle reel 31 stops are referred to as "upper middle stage", "middle middle stage", and "lower middle stage" in order from the top, and the positions of the three symbols that stop and are displayed in the display window 18 when the right reel 31 stops are referred to as "upper right stage", "right middle stage", and "lower right stage" in order from the top.

[0154] Also, as shown in FIG. 3(A), valid lines are set for the "9" symbols visible from the display window 18. Here, the "valid line" is the arrangement line of the symbols when the reel 31 stops, which is the symbol combination line (display line) that forms a symbol combination, and when a symbol combination corresponding to any winning combination stops on that line, it is the line for winning that winning combination. Furthermore, the "invalid line" is a symbol combination line that is not set as a valid line and is a line for which a symbol combination is not formed. The valid line in this embodiment is, as shown in FIG. 3(A), only the straight "middle line" passing through "left middle" - "middle middle" - "right middle" regardless of any gaming state and any bet amount, and the rest are invalid lines.

[0155] For example, the straight "upper line" passing through "upper left" - "upper middle" - "upper right", the straight "lower line" passing through "lower left" - "lower middle" - "lower right", the straight "downward right line" passing through "upper left" - "middle middle" - "lower right", the straight "upward right line" passing through "lower left" - "middle middle" - "upper right", the small mountain-shaped "small mountain line" passing through "lower left" - "middle middle" - "lower right", the small V-shaped "small V line" passing through "upper left" - "middle middle" - "upper right", and the curved line-shaped "curved line" passing through "upper left" - "middle middle" - "right middle" are all invalid lines in this embodiment.

[0156] The valid lines and invalid lines are collectively referred to as the "symbol combination lines". Note that the position and number of valid lines may be varied for each gaming state or each bet amount. For example, in a specific gaming state, the downward right line may be set as a valid line. Also, for a specific bet amount, multiple valid lines (5 lines including the upper line, middle line, lower line, upward right line, and downward right line) may be set.

[0157] Figures 4 and 5 are diagrams showing the types of roles (such as roles corresponding to the winning numbers drawn by the role drawing means 61), symbol combinations, the number of payouts, etc. in this embodiment. The roles are roughly classified into special roles, replay (re-game roles), and minor roles. And, the symbol combinations corresponding to each role and the number of payouts at the time of winning are determined. When, at the stop of all the reels 31, the symbol combination corresponding to any one of the roles stops on the valid line (the role wins), medals corresponding to the number of that role are paid out (a dividend (profit) is given). However, the number of payouts at the time of winning of the special role is set to "0" medals. Also, in the case of a replay, medals are automatically inserted and re-play can be executed.

[0158] As shown in FIGS. 4 and 5, the game states of this embodiment include non-internal, 1BB internal (1BB-A internal, 1BB-B internal), and 1BB game (1BB-A game, 1BB-B game). Also, in the non-internal state, the lottery target is different when 2 medals are inserted (when the bet number of medals is "2") and when 3 medals are inserted (when the bet number of medals is "3"). In FIGS. 4 and 5, "2 medals" indicates "when 2 medals are inserted", and "3 medals" indicates "when 3 medals are inserted". Also, "internal" indicates "1BB internal (1BB-A internal and 1BB-B internal)", and "1BB middle" indicates "1BB game (1BB-A game and 1BB-B game)".

[0159] The role numbers "1" to "82" shown in FIGS. 4 and 5 correspond to minor roles. In this embodiment, the minor roles include "82" types from "minor role 01" to "minor role 82". As shown in FIGS. 4 and 5, "minor role 01" to "minor role 82" are lottery targets in any of the cases of inserting 2 medals in the non-internal state, inserting 3 medals in the non-internal state, 1BB internal, and 1BB game, and the corresponding symbol combination can stop and be displayed (win) on the valid line.

[0160] Also, as shown in FIG. 4, for "Minor Role 01" to "Minor Role 06", regardless of whether two medals are inserted when not inside, three medals are inserted when not inside, inside 1BB, or during 1BB game, the number of medals paid out (awarded) upon winning is set to "10" pieces. Furthermore, as shown in FIGS. 4 and 5, for "Minor Role 07" to "Minor Role 78", regardless of whether two medals are inserted when not inside, three medals are inserted when not inside, inside 1BB, or during 1BB game, the number of medals paid out (awarded) upon winning is set to "1" piece. Additionally, as shown in FIG. 5, for "Minor Role 79" to "Minor Role 82", regardless of whether two medals are inserted when not inside, three medals are inserted when not inside, inside 1BB, or during 1BB game, the number of medals paid out (awarded) upon winning is set to "3" pieces.

[0161] The symbol combination corresponding to "Minor Role 01" is only one type with role number "1", and the symbols on each reel 31 are in the "PB = 1" arrangement. That is, the symbol combination corresponding to "Minor Role 01" consists of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement (capable of stopping and displaying on the active line at all times regardless of the operation timing of the stop switch 42). Also, as shown in FIG. 19(1) described later, when the symbol combination corresponding to "Minor Role 01" stops and displays on the "middle line" (active line) (when winning "Minor Role 01"), "Bell" - "Bell" - "Bell" stops and displays on the "diagonal downward line" (inactive line) passing through "upper left section" - "middle middle section" - "lower right section".

[0162] The symbol combinations corresponding to "Minor Prize 02" are only one type with the prize number "2", and the symbol combinations corresponding to "Minor Prize 03" are only one type with the prize number "3". Also, the symbol combinations corresponding to "Minor Prize 04" are only one type with the prize number "4", and the symbol combinations corresponding to "Minor Prize 05" are only one type with the prize number "5". Furthermore, the symbol combinations corresponding to "Minor Prize 06" are only one type with the prize number "6". Moreover, the symbol combinations corresponding to "Minor Prize 02" to "Minor Prize 06" are all, similar to "Minor Prize 01", with the symbols on each reel 31 being in the "PB = 1" arrangement. That is, the symbol combinations corresponding to "Minor Prize 02" to "Minor Prize 06" are all symbol combinations consisting of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement, similar to "Minor Prize 01".

[0163] Also, as shown in FIG. 19(2) described later, when the symbol combination corresponding to "Minor Prize 02" stops and is displayed on the "middle line" (valid line) (when winning the "Minor Prize 02"), "bell" - "bell" - "bell" stops and is displayed on the "upper line" (invalid line) passing through "upper left section" - "upper middle section" - "upper right section". Furthermore, as shown in FIG. 19(3) described later, the symbol combination corresponding to "Minor Prize 03" is "bell" - "bell" - "bell", and when winning the "Minor Prize 03", "bell" - "bell" - "bell" stops and is displayed on the "middle line" (valid line). Additionally, as shown in FIG. 20(1) described later, when the symbol combination corresponding to "Minor Prize 04" stops and is displayed on the "middle line" (valid line) (when winning the "Minor Prize 04"), "bell" - "bell" - "bell" stops and is displayed on the "diagonal upper right line" (invalid line) passing through "lower left section" - "middle middle section" - "upper right section".

[0164] Also, as shown in FIG. 20(2) described later, when the symbol combination corresponding to "Minor Role 05" stops displaying on the "Middle Line" (valid line) (when "Minor Role 05" wins), "Bell" - "Bell" - "Bell" stops displaying on the "Small Mountain Line" (invalid line) passing through "Lower Left Segment" - "Middle Middle Segment" - "Lower Right Segment". Furthermore, as shown in FIG. 20(3) described later, when the symbol combination corresponding to "Minor Role 06" stops displaying on the "Middle Line" (valid line) (when "Minor Role 06" wins), "Bell" - "Bell" - "Bell" stops displaying on the "Lower Line" (invalid line) passing through "Lower Left Segment" - "Lower Middle Segment" - "Lower Right Segment".

[0165] The symbol combination corresponding to "Minor Role 07" is only one type with the role number "7", and the symbols on the left reel 31 and the right reel 31 are in the "PB = 1" arrangement, while the symbol on the middle reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Role 07" consists of symbols where the symbols on "2" reels 31 (left reel 31 and right reel 31) are in the "PB = 1" arrangement (always capable of stopping and displaying on the valid line regardless of the operation timing of the stop switch 42), and the symbol on the other "1" reel 31 (middle reel 31) is in the "PB ≠ 1" arrangement (having the cases of stopping and displaying on the valid line and not stopping and displaying depending on the operation timing of the stop switch 42).

[0166] The symbol combinations corresponding to "Minor Hand 08" are only one type with the hand number "8", the symbol combinations corresponding to "Minor Hand 09" are only one type with the hand number "9", and the symbol combinations corresponding to "Minor Hand 10" are only one type with the hand number "10". Also, the symbol combinations corresponding to "Minor Hand 08" to "Minor Hand 10" are all such that, similar to "Minor Hand 07", the symbols on the left reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the middle reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 08" to "Minor Hand 10" are all composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the right reel 31) are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 (the middle reel 31) are in the "PB ≠ 1" arrangement, similar to "Minor Hand 07".

[0167] The symbol combination corresponding to "Minor Hand 11" is only one type with the hand number "11". The symbols on the left reel 31 and the middle reel 31 are each in the "PB = 1" arrangement, but the symbol on the right reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Hand 11" is composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the middle reel 31) are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 (the right reel 31) are in the "PB ≠ 1" arrangement.

[0168] The symbol combinations corresponding to "Minor Hand 12" are only one type with the hand number "12", the symbol combinations corresponding to "Minor Hand 13" are only one type with the hand number "13", and the symbol combinations corresponding to "Minor Hand 14" are only one type with the hand number "14". Also, the symbol combinations corresponding to "Minor Hand 12" to "Minor Hand 14" are all, similar to "Minor Hand 11", such that the symbols on the left reel 31 and the middle reel 31 are each in the "PB = 1" arrangement, but the symbol on the right reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 12" to "Minor Hand 14" are all, similar to "Minor Hand 11", composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the middle reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the right reel 31) are in the "PB ≠ 1" arrangement.

[0169] The symbol combination corresponding to "Minor Hand 15" is only one type with the hand number "15", where the symbols on the middle reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the left reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Hand 15" is composed of symbols where the symbols on "2" reels 31 (the middle reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the left reel 31) are in the "PB ≠ 1" arrangement.

[0170] The symbol combinations corresponding to "Minor Hand 16" are only one type with the hand number "16", the symbol combinations corresponding to "Minor Hand 17" are only one type with the hand number "17", and the symbol combinations corresponding to "Minor Hand 18" are the hand number " There is only one type of "

[0171] The symbol combination corresponding to "Minor Combination 19" is only one type with the combination number "11", and the symbol combination corresponding to "Minor Combination 20" is only one type with the combination number "20". Also, the symbol combination corresponding to "Minor Combination 21" is only one type with the combination number "21", and the symbol combination corresponding to "Minor Combination 22" is only one type with the combination number "22". The symbol combinations corresponding to "Minor Combinations 19" to "Minor Combinations 22" are all such that, similar to "Minor Combinations 11" to "Minor Combinations 14", the symbols on the left reel 31 and the middle reel 31 are each in the "

[0172] The symbol combinations corresponding to "Minor Hand 23" are only one type with the hand number "23", and the symbol combinations corresponding to "Minor Hand 24" are only one type with the hand number "24". Also, the symbol combinations corresponding to "Minor Hand 25" are only one type with the hand number "25", and the symbol combinations corresponding to "Minor Hand 26" are only one type with the hand number "26". The symbol combinations corresponding to "Minor Hand 23" to "Minor Hand 26" are all, similar to "Minor Hand 15" to "Minor Hand 18", such that the symbols on the middle reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the left reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 23" to "Minor Hand 26" are all, similar to "Minor Hand 15" to "Minor Hand 18", composed of symbols where the symbols on "2" reels 31 (the middle reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the left reel 31) are in the "PB ≠ 1" arrangement.

[0173] The symbol combinations corresponding to "Minor Hand 27" are only one type with the hand number "27", and the symbol combinations corresponding to "Minor Hand 28" are only one type with the hand number "28". Also, the symbol combinations corresponding to "Minor Hand 29" are only one type with the hand number "29", and the symbol combinations corresponding to "Minor Hand 30" are only one type with the hand number "30". The symbol combinations corresponding to "Minor Hand 27" to "Minor Hand 30" are all, similar to "Minor Hand 07" to "Minor Hand 10", such that the symbols on the left reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the middle reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 27" to "Minor Hand 30" are all, similar to "Minor Hand 07" to "Minor Hand 10", composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the middle reel 31) are in the "PB ≠ 1" arrangement.

[0174] The symbol combination corresponding to "Minor Winning 31" is only one type with the winning number "31". The symbol on the middle reel 31 is arranged as "PB = 1", while the symbols on the left reel 31 and the right reel 31 are arranged as "PB ≠ 1" respectively. That is, the symbol combination corresponding to "Minor Winning 31" consists of symbols where the symbol on "1" reel 31 (the middle reel 31) is arranged as "PB = 1", and the symbols on the other "2" reels 31 (the left reel 31 and the right reel 31) are arranged as "PB ≠ 1".

[0175] The symbol combinations corresponding to "Minor Winning 32" to "Minor Winning 46" are each only one type with the winning numbers "32" to "46" respectively. Also, similar to "Minor Winning 31", the symbol on the middle reel 31 for the symbol combinations corresponding to "Minor Winning 32" to "Minor Winning 46" is arranged as "PB = 1", while the symbols on the left reel 31 and the right reel 31 are arranged as "PB ≠ 1" respectively. That is, similar to "Minor Winning 31", the symbol combinations corresponding to "Minor Winning 32" to "Minor Winning 46" all consist of symbols where the symbol on "1" reel 31 (the middle reel 31) is arranged as "PB = 1", and the symbols on the other "2" reels 31 (the left reel 31 and the right reel 31) are arranged as "PB ≠ 1".

[0176] The symbol combination corresponding to "Minor Winning 47" is only one type with the winning number "47". The symbol on the right reel 31 is arranged as "PB = 1", while the symbols on the left reel 31 and the middle reel 31 are arranged as "PB ≠ 1" respectively. That is, the symbol combination corresponding to "Minor Winning 47" consists of symbols where the symbol on "1" reel 31 (the right reel 31) is arranged as "PB = 1", and the symbols on the other "2" reels 31 (the left reel 31 and the middle reel 31) are arranged as "PB ≠ 1".

[0177] The symbol combinations corresponding to "Minor Hand 48" to "Minor Hand 62" are only one type each for the hand numbers "48" to "62". Also, for the symbol combinations corresponding to "Minor Hand 48" to "Minor Hand 62", similar to "Minor Hand 47", the symbol on the right reel 31 is in the "PB = 1" arrangement, while the symbols on the left reel 31 and the middle reel 31 are in the "PB ≠ 1" arrangement respectively. That is, the symbol combinations corresponding to "Minor Hand 48" to "Minor Hand 62" are all composed of symbols where the symbol on "1" reel 31 (right reel 31) is in the "PB = 1" arrangement and the symbols on the other "2" reels 31 (left reel 31 and middle reel 31) are in the "PB ≠ 1" arrangement, similar to "Minor Hand 47".

[0178] The symbol combination corresponding to "Minor Hand 63" is only one type for the hand number "63". The symbol on the left reel 31 is in the "PB = 1" arrangement, while the symbols on the middle reel 31 and the right reel 31 are in the "PB ≠ 1" arrangement respectively. That is, the symbol combination corresponding to "Minor Hand 63" is composed of symbols where the symbol on "1" reel 31 (left reel 31) is in the "PB = 1" arrangement and the symbols on the other "2" reels 31 (middle reel 31 and right reel 31) are in the "PB ≠ 1" arrangement.

[0179] The symbol combinations corresponding to "Minor Hand 64" to "Minor Hand 78" are only one type each for the hand numbers "64" to "78". Also, for the symbol combinations corresponding to "Minor Hand 64" to "Minor Hand 78", similar to "Minor Hand 63", the symbol on the left reel 31 is in the "PB = 1" arrangement, while the symbols on the middle reel 31 and the right reel 31 are in the "PB ≠ 1" arrangement respectively. That is, the symbol combinations corresponding to "Minor Hand 64" to "Minor Hand 78" are all composed of symbols where the symbol on "1" reel 31 (left reel 31) is in the "PB = 1" arrangement and the symbols on the other "2" reels 31 (middle reel 31 and right reel 31) are in the "PB ≠ 1" arrangement, similar to "Minor Hand 63".

[0180] The symbol combination corresponding to "Minor Prize 79" is only one type with the prize number "79". For the middle reel 31 and the right reel 31, the symbols are in the "PB = 1" arrangement respectively, but for the left reel 31, the symbol is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Prize 79" consists of symbols where the symbols of "2" reels 31 (the middle reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbol of the other "1" reel 31 (the left reel 31) is in the "PB ≠ 1" arrangement. Also, when the symbol combination corresponding to "Minor Prize 79" stops and is displayed on the valid line (the middle line) (when winning the "Minor Prize 79"), "Cherry" - "Cherry" - "Cherry" stops and is displayed on the "rising right line" (invalid line) passing through "lower left" - "middle middle" - "upper right".

[0181] The symbol combination corresponding to "Minor Prize 80" is only one type with the prize number "80". Similar to "Minor Prize 79", for the middle reel 31 and the right reel 31, the symbols are in the "PB = 1" arrangement respectively, but for the left reel 31, the symbol is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Prize 80", similar to "Minor Prize 79", consists of symbols where the symbols of "2" reels 31 (the middle reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbol of the other "1" reel 31 (the left reel 31) is in the "PB ≠ 1" arrangement. Also, when the symbol combination corresponding to "Minor Prize 80" stops and is displayed on the valid line (the middle line) (when winning the "Minor Prize 80"), similar to "Minor Prize 79", "Cherry" - "Cherry" - "Cherry" stops and is displayed on the "rising right line" (invalid line) passing through "lower left" - "middle middle" - "upper right".

[0182] The symbol combination corresponding to "Minor Prize 81" is only one type with the service number "81". The symbols on the middle reel 31 and the right reel 31 are in the "PB = 1" arrangement respectively, while the symbol on the left reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Prize 81" consists of symbols where the symbols on "2" reels 31 (the middle reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbol on the other "1" reel 31 (the left reel 31) is in the "PB ≠ 1" arrangement. Also, the symbol combination corresponding to "Minor Prize 81" is "Cherry" - "Cherry" - "Cherry". When winning the "Minor Prize 81", "Cherry" - "Cherry" - "Cherry" stops and is displayed on the "middle line" (valid line).

[0183] The symbol combination corresponding to "Minor Prize 82" is only one type with the service number "82". The symbols on each reel 31 are in the "PB = 1" arrangement respectively. That is, the symbol combination corresponding to "Minor Prize 82" consists of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement. Also, the symbol combination corresponding to "Minor Prize 82" is "Watermelon" - "Watermelon" - "Watermelon". When winning the "Minor Prize 82", "Watermelon" - "Watermelon" - "Watermelon" stops and is displayed on the "middle line" (valid line).

[0184] The symbol combination corresponding to "Replay" is only one type with the service number "83". The symbols on each reel 31 are in the "PB = 1" arrangement respectively. That is, the symbol combination corresponding to "Replay" consists of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement. Also, the symbol combination corresponding to "Replay" is "Replay" - "Replay" - "Replay". When winning the "Replay", "Replay" - "Replay" - "Replay" stops and is displayed on the "middle line" (valid line).

[0185] As shown in FIG. 5, "Replay" becomes a lottery target when two medals are inserted while not in the internal state, when three medals are inserted while not in the internal state, and when in the 1BB internal state, and the corresponding symbol combination can be stopped and displayed (win) on the effective line. However, during the 1BB game, it is not a lottery target. Therefore, the corresponding symbol combination does not stop and display (win) on the effective line either. Also, when the symbol combination corresponding to "Replay" stops and displays (wins), medals are automatically inserted and a replay game can be executed.

[0186] The role numbers "84" and "85" shown in FIG. 5 correspond to special roles (role objects). In this embodiment, there are two types of special roles, namely "1BB - A" and "1BB - B". As shown in FIG. 5, "1BB - A" becomes a lottery target only when two medals are inserted while not in the internal state, and does not become a lottery target when three medals are inserted. On the other hand, "1BB - B" becomes a lottery target only when three medals are inserted while not in the internal state, and does not become a lottery target when two medals are inserted. Also, the symbol combination corresponding to "1BB - A" is only one type with the role number "84", and the symbol on the right reel 31 is arranged as "PB = 1", while the symbols on the left reel 31 and the middle reel 31 are arranged as "PB ≠ 1" respectively. As described above, in this embodiment, the winning role of the "1BB - A condition device" is set to "1BB - A". When the "1BB - A condition device" operates, the symbol combination corresponding to the winning role "1BB - A" can be stopped and displayed (winning is possible) on the effective line.

[0187] And when the symbol combination corresponding to "1BB - A" stops and displays on the effective line when the "1BB - A condition device" operates, it becomes a "1BB - A win". Although there is no medal payout in this game, the game shifts to a "1BB - A game" starting from the next game. On the contrary, when the symbol combination corresponding to "1BB - A" does not stop and display on the effective line when the "1BB - A condition device" operates, the game shifts to "inside 1BB - A" starting from the next game.

[0188]

[0189] ​In addition, in the present embodiment, when two medals are inserted during the non-internal state, the "1BB-A condition device" can operate independently (single winning), and in the game where the "1BB-A condition device" operates independently, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the effective line. However, if the symbol combination corresponding to "1BB-A" does not stop and display on the effective line in the game where the "1BB-A condition device" operates independently, the game will shift to the "inside 1BB-A" state from the next game. Also, when the lottery means 61 results in a non-winning outcome when two medals are inserted during the "inside 1BB-A" state, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the effective line. However, in the present embodiment, the lottery means 61 does not result in a non-winning outcome during the "inside 1BB-A" state. Therefore, once the game shifts to the "inside 1BB-A" state, the symbol combination corresponding to "1BB-A" will not stop and display on the effective line thereafter.

[0190] Also, the symbol combination corresponding to "1BB-B" is only one type with the service number "85". Similar to "1BB-A", the symbol on the right reel 31 is arranged with "PB = 1", while the symbols on the left reel 31 and the middle reel 31 are arranged with "PB ≠ 1" respectively. As described above, in the present embodiment, the winning combination of the "1BB-B condition device" is set to "1BB-B". When the "1BB-B condition device" operates, the symbol combination corresponding to the winning combination "1BB-B" can be stopped and displayed on the effective line (winning is possible).

[0191] When the symbol combination corresponding to "1BB-B" stops and displays on the effective line during the operation of the "1BB-B condition device", it is a "1BB-B win". Although there is no medal payout in the current game, the game will shift to the "1BB-B game" from the next game. On the contrary, if the symbol combination corresponding to "1BB-B" does not stop and display on the effective line during the operation of the "1BB-B condition device", the game will shift to the "inside 1BB-B" state from the next game.

[0192] In addition, in this embodiment, when three medals are inserted during the non-internal state, the "1BB-B condition device" can operate independently (single winning), and in the game in which the "1BB-B condition device" operates independently, the symbol combination corresponding to "1BB-B" can be stopped and displayed on the effective line. However, if the symbol combination corresponding to "1BB-B" does not stop and display on the effective line in the game in which the "1BB-B condition device" operates independently, the game will shift to the "inside 1BB-B" state from the next game. Also, when the lottery means 61 results in a non-winning outcome when three medals are inserted during the "inside 1BB-B" state, the symbol combination corresponding to "1BB-B" can be stopped and displayed on the effective line. However, in this embodiment, since the lottery means 61 does not result in a non-winning outcome during the "inside 1BB-B" state, once the game shifts to the "inside 1BB-B" state, thereafter, the symbol combination corresponding to "1BB-B" will not stop and display on the effective line.

[0193] In each of the above-described winning combinations, when the symbol combination corresponding to the winning combination does not stop and display on the effective line in the game in which the player wins the combination, it is determined which combinations will be carried over to the next game and which will not. The combinations that are carried over are 1BB ("1BB-A" and "1BB-B") in this embodiment. In this embodiment, since all the symbol combinations corresponding to 1BB are set to "PB≠1", there is a case where even if the player wins 1BB, the symbol combination corresponding to 1BB does not stop and display on the effective line (1BB does not win). And when the player wins 1BB, the winning information of 1BB is controlled to be carried over to the next game and subsequent games until 1BB wins.

[0194] On the other hand, when the player wins a minor combination or a replay, the winning combination is only valid in the current game, and the winning information is not carried over to the next game and subsequent games. That is, in the game in which the player wins one of these combinations, the reel 31 is stopped and controlled so that the symbol combination corresponding to the winning combination can be stopped and displayed on the effective line. However, regardless of whether the symbol combination corresponding to the winning combination stops and displays on the effective line, at the end of the game, the rights related to the winning combination are extinguished.

[0195] Figures 6 to 9 are diagrams showing the condition device in this embodiment. Figures 6 to 8 show the minor role and replay condition device in this embodiment. In the remarks columns of Figures 6 and 7, "pressing order 123" indicates the pressing order of "left, middle, right", and "pressing order 132" indicates the pressing order of "left, right, middle". Also, "pressing order 213" indicates the pressing order of "middle, left, right", and "pressing order 231" indicates the pressing order of "middle, right, left". Furthermore, "pressing order 312" indicates the pressing order of "right, left, middle", and "pressing order 321" indicates the pressing order of "right, middle, left".

[0196] As shown in Figures 6 to 8, the minor role condition device includes 17 types from the "minor role A1 condition device" corresponding to the minor role and replay condition device number "1" to the "minor role ALL condition device" corresponding to the minor role and replay condition device number "17". Also, the "minor role A1 condition device" to the "minor role I condition device" are subject to lottery (lottery is conducted) when 2 medals are inserted outside the inner area, when 3 medals are inserted outside the inner area, and in the 1BB inner area, but are not subject to lottery (lottery is not conducted) during the 1BB game.

[0197] Furthermore, the "1 medal role ALL condition device" is subject to lottery (lottery is conducted) regardless of whether 2 medals are inserted outside the inner area, 3 medals are inserted outside the inner area, in the 1BB inner area, or during the 1BB game. Additionally, the "minor role ALL condition device" is not subject to lottery (lottery is not conducted) when 2 medals are inserted outside the inner area, when 3 medals are inserted outside the inner area, and in the 1BB inner area, and is only subject to lottery (lottery is conducted) during the 1BB game.

[0198] Here, as the stop control of the reel 31 when there is a multiple-win on multiple types of minor winning combinations with different numbers of medals paid out, the following methods can be mentioned. As a first priority, when all of the symbols (of the reel 31) that make up the winning symbol combination can be stopped and displayed on the valid lines, the reel 31 is stopped at that position. Next, when all of the symbols that make up the winning symbol combination cannot be stopped and displayed on the valid lines (when the first priority cannot be adopted), as a second priority, the reel 31 is stopped and controlled either by "number priority" or "quantity priority".

[0199] Also, "number priority" means that, among the symbol combinations of the winning combinations with multiple-wins, the symbols of the reel 31 that make up the symbol combination with the largest number of medals paid out are preferentially stopped and displayed (drawn in) on the valid lines. On the other hand, "quantity priority" means that the symbols of the reel 31 are preferentially stopped and displayed on the valid lines so that the number of symbol combinations that can be stopped and displayed on the valid lines becomes the largest.

[0200] In this embodiment, when the "minor winning combination A1 condition device" to the "minor winning combination F2 condition device" operate, a state of multiple-win on multiple types of minor winning combinations (bells) with different numbers of medals paid out (a state of winning on what is called a "push order bell") occurs. And when winning on a push order bell, when the push order is correct, the reel 31 is stopped and controlled with number priority, and when the push order is incorrect, the reel 31 is stopped and controlled with quantity priority. As a result, when winning on a push order bell, depending on the push order of the stop switch 42, the type of winning minor winning combination (the symbol combination stopped and displayed on the valid lines) will be different, and thus, advantages / disadvantages will occur in the game result (the number of medals paid out).

[0201] The "Minor Role A1 Condition Device" includes the seven types of winning roles described in the winning role column of FIG. 6. When winning the winning number "1" in the lottery by the lottery means 61, the minor role and the replay condition device number "1" are generated from this winning number "1". Then, the "Minor Role A1 Condition Device" corresponding to the minor role and the replay condition device number "1" operates. Also, when the "Minor Role A1 Condition Device" operates, it will be in a state of overlapping winning among the seven types of minor roles described in the winning role column of FIG. 6.

[0202] Furthermore, when the "Minor Role A1 Condition Device" operates, the pressing order of "left - middle - right (123)" becomes the correct pressing order, and other pressing orders become incorrect pressing orders. And when the stop switch 42 is operated in the pressing order of "left - middle - right (123)" during the operation of the "Minor Role A1 Condition Device", the reel 31 is stop - controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 01" (10 medals paid out) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number - first principle.

[0203] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Minor Role A1 Condition Device", at the first left stop, according to the number - first principle, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed in the middle - left position; at the second middle stop, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle - middle position; at the third right stop, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle - right position. Thereby, the symbol combination corresponding to "Minor Role 01" with "PB = 1" can be stopped and displayed on the valid line.

[0204] In this way, when the left reel 31 is stopped first and the middle reel 31 is stopped second during the operation of the "Minor Role A1 Condition Device", according to the number - first principle, the symbol combination corresponding to "Minor Role 01" that pays out "10" medals, which is the maximum value among the payout numbers of medals corresponding to the "Minor Role A1 Condition Device", is stopped and displayed on the valid line. As shown in FIG. 19(1) to be described later, when the symbol combination corresponding to "Minor Role 01" is stopped and displayed on the valid line, "Bell" - "Bell" - "Bell" is stopped and displayed on the lower - right - sloping line (invalid line).

[0205] Also, when the "Minor Role A1 Condition Device" operates and the left reel 31 is stopped first, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed in the left middle stage (valid line). As a result, when the left reel 31 makes the first stop during the operation of the "Minor Role A1 Condition Device", the "Blue 7", "Red 7", "Black BAR", or "White BAR" of the left reel 31 is stopped and displayed in the lower left stage, the "REPLAY" of the left reel 31 is stopped and displayed in the left middle stage, and the "BELL" of the left reel 31 is stopped and displayed in the upper left stage. That is, when the left reel 31 makes the first stop during the operation of the "Minor Role A1 Condition Device", the "Blue 7 / Red 7 / Black BAR / White BAR", "REPLAY", and "BELL" of the left reel 31 are stopped and displayed within the display window 18.

[0206] Also, the symbol of the left reel 31 that constitutes the "Minor Role 01" is one type of "REPLAY", the symbol of the middle reel 31 that constitutes the "Minor Role 01" is one type of "BELL", and the symbol of the right reel 31 that constitutes the "Minor Role 01" is one type of "WATERMELON". In this way, by making the types of symbols of each reel 31 that constitute the symbol combination to be stopped and displayed at the correct pressing order during the operation of the "Minor Role A1 Condition Device" be one type each, the number of symbol combinations that can be stopped and displayed on the valid line during the operation of the "Minor Role A1 Condition Device" can be reduced.

[0207] When the stop switch 42 is operated in the pressing order of "left, right, middle (132)" during the operation of the "Minor Role A1 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to the "Minor Role 07" or "Minor Role 08" (both are 1 - coin payouts) is stopped and displayed on the valid line with a probability of "1 / 2" according to the number priority.

[0208] Specifically, as shown in FIG. 14 described later, during the operation of the "Minor Role A1 Condition Device", when making the first stop on the left, after stopping and displaying the "REPLAY" (PB = 1) of the left reel 31 in the left middle stage, when making the second stop on the right, in order to make either the "Minor Role 07" or "Minor Role 08" a winning possibility with the number priority, the "BELL" (PB = 1) of the right reel 31 is stopped and displayed in the right middle stage. Then, when making the third stop in the middle, the "Red 7" or "Blue 7" (both with "PB≠1") of the middle reel 31 is stopped and displayed in the middle middle stage.

[0209] As shown in FIG. 2, since "Blue 7" on the middle reel 31 is arranged only at the "4"th position, if the middle stop switch 42 is not operated when any of the symbols from the "0"th to the "4"th on the middle reel 31 is located on the effective line, "Blue 7" on the middle reel 31 cannot be stopped and displayed on the effective line (middle middle stage). Therefore, the probability of stopping and displaying "Blue 7" on the middle reel 31 in the middle middle stage is "1 / 4".

[0210] Similarly, since "Red 7" on the middle reel 31 is arranged only at the "9"th position, if the middle stop switch 42 is not operated when any of the symbols from the "5"th to the "9"th on the middle reel 31 is located on the effective line, "Red 7" on the middle reel 31 cannot be stopped and displayed on the effective line (middle middle stage). Therefore, the probability of stopping and displaying "Red 7" on the middle reel 31 in the middle middle stage is "1 / 4". From the above, since the probability of stopping and displaying "Blue 7" or "Red 7" on the middle reel 31 in the middle middle stage is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Small Bonus 07" or "Small Bonus 08" on the effective line is "1 / 2".

[0211] In this way, when the "Small Bonus A1 condition device" operates, when the left reel 31 is stopped first and the right reel 31 is stopped second, according to the number priority, the symbol combination corresponding to "Small Bonus 07" or "Small Bonus 08" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "Small Bonus 01" (pays out 10 medals) is stopped and displayed on the effective line, can be stopped and displayed on the effective line.

[0212] Also, when the first stop is on the left and the correct order of pressing is achieved, but when the second stop is on the right and the order of pressing is incorrect, a symbol different from the symbol (watermelon) of the right reel 31 that constitutes "minor combination 01" and the symbol "bell" which is the symbol of "PB = 1" of the right reel 31 is stopped and displayed on the active line. This can prevent the "bell" of the right reel 31 from being missed, and can prevent the "watermelon" of the right reel 31 from being stopped and displayed on the active line, so that "minor combination 01" cannot win a prize.

[0213] Furthermore, as shown in FIG. 4, the symbols of the left reel 31 that constitute "minor combination 07" and "minor combination 08" are of one type, which is "replay", and the symbols of the right reel 31 that constitute "minor combination 07" and "minor combination 08" are of one type, which is "bell". In this way, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the order of pressing is incorrect during the operation of the "minor combination A1 condition device" be one type each, the number of symbol combinations that can be stopped and displayed on the active line during the operation of the "minor combination A1 condition device" can be reduced.

[0214] When the stop switch 42 is operated in the order of pressing "center - left - right (213)" during the operation of the "minor combination A1 condition device", the reel 31 is stopped and controlled so that, according to the priority of the number, a symbol combination corresponding to "minor combination 31" or "minor combination 32" (both with a payout of 1) is stopped and displayed on the active line with a probability of "1 / 8". Specifically, as shown in FIG. 14 to be described later, during the operation of the "minor combination A1 condition device", at the first stop in the center, according to the priority of the number, the "watermelon" (PB = 1) of the center reel 31 is stopped and displayed in the middle - middle position, at the second stop on the left, the "red 7" (PB≠1) of the left reel 31 is stopped and displayed in the left - middle position, and at the third stop on the right, the "red 7" or "blue 7" (both with "PB≠1") of the right reel 31 is stopped and displayed in the right - middle position.

[0215] As shown in FIG. 2, since the "Red 7" on the left reel 31 is arranged only at the "5" position, if the left stop switch 42 is not operated when any of the symbols at positions "1" to "5" on the left reel 31 is located on the active line, the "Red 7" on the left reel 31 cannot be stopped and displayed on the active line (left middle section). Therefore, the probability of stopping and displaying the "Red 7" on the left reel 31 in the left middle section is "1 / 4".

[0216] Also, since the "Red 7" on the right reel 31 is arranged only at the "8" position, if the right stop switch 42 is not operated when any of the symbols at positions "4" to "8" on the right reel 31 is located on the active line, the "Red 7" on the right reel 31 cannot be stopped and displayed on the active line (right middle section). Therefore, the probability of stopping and displaying the "Red 7" on the right reel 31 in the right middle section is "1 / 4".

[0217] Furthermore, since the "Blue 7" on the right reel 31 is arranged only at the "3" position, if the right stop switch 42 is not operated when any of the symbols at positions "19", "0" to "3" on the right reel 31 is located on the active line, the "Blue 7" on the right reel 31 cannot be stopped and displayed on the active line (right middle section). Therefore, the probability of stopping and displaying the "Blue 7" on the right reel 31 in the right middle section is "1 / 4".

[0218] From the above, since the probability of stopping and displaying the "Red 7" on the left reel 31 in the left middle section is "1 / 4", and the probability of stopping and displaying the "Red 7" or "Blue 7" on the right reel 31 in the right middle section is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Small Combination 31" or "Small Combination 32" on the active line is "1 / 8".

[0219] In this way, when the "Minor Role A1 Condition Device" operates and the middle reel 31 is first stopped, in terms of quantity priority, when the symbol combination corresponding to "Minor Role 01" (paying out 10 medals) is stopped and displayed on the active line, the number of medals paid out is less than that when the symbol combination corresponding to "Minor Role 31" or "Minor Role 32" (both paying out 1 medal) is stopped and displayed on the active line.

[0220] Also, when it becomes an incorrect answer in the pressing order at the first stop in the middle, the symbol "Watermelon", which is different from the symbol (bell) of the middle reel 31 that constitutes "Minor Role 01" and is the symbol of "PB = 1" of the middle reel 31, is stopped and displayed on the active line. Thereby, it is possible to prevent the "Watermelon" of the middle reel 31 from being missed, and it is possible to prevent the "bell" of the middle reel 31 from being stopped and displayed on the active line, so that "Minor Role 01" cannot win.

[0221] Furthermore, as shown in FIG. 4, the symbol of the left reel 31 that constitutes "Minor Role 31" and "Minor Role 32" is one type of "Red 7", and the symbol of the middle reel 31 that constitutes "Minor Role 31" and "Minor Role 32" is one type of "Watermelon". In this way, by making the types of symbols of the left reel 31 and the middle reel 31 that constitute the symbol combination that can be stopped and displayed at the incorrect pressing order during the operation of the "Minor Role A1 Condition Device" be one type each, the number of symbol combinations that can be stopped and displayed on the active line during the operation of the "Minor Role A1 Condition Device" can be reduced.

[0222] When the stop switch 42 is operated in the pressing order of "middle, right, left (231)" during the operation of the "Minor Role A1 Condition Device", similar to when the stop switch 42 is operated in the pressing order of "middle, left, right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 31" or "Minor Role 32" (both paying out 1 medal) is stopped and displayed on the active line with a probability of "1 / 8" in terms of quantity priority.

[0223] When the "Minor Role A1 Condition Device" is activated and the stop switch 42 is operated in the order of pressing "Right, Left, Center (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 53" or "Minor Role 54" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.

[0224] Specifically, as shown in FIG. 14 to be described later, when the "Minor Role A1 Condition Device" is activated, at the first right stop, the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed in the middle right according to the number priority, and at the second left stop, the "White BAR" (PB ≠ 1) of the left reel 31 is stopped and displayed in the middle left. At the third center stop, the "Black BAR" or "White BAR" (both "PB ≠ 1") of the center reel 31 is stopped and displayed in the middle center.

[0225] As shown in FIG. 2, since the "White BAR" of the left reel 31 is arranged only at the 15th position, if the left stop switch 42 is not operated when any of the symbols from the 11th to the 15th of the left reel 31 is located on the effective line, the "White BAR" of the left reel 31 cannot be stopped and displayed on the effective line (middle left). Therefore, the probability of stopping and displaying the "White BAR" of the left reel 31 in the middle left is "1 / 4". Also, since the "Black BAR" of the center reel 31 is arranged only at the 14th position, if the center stop switch 42 is not operated when any of the symbols from the 10th to the 14th of the center reel 31 is located on the effective line, the "Black BAR" of the center reel 31 cannot be stopped and displayed on the effective line (middle center). Therefore, the probability of stopping and displaying the "Black BAR" of the center reel 31 in the middle center is "1 / 4".

[0226] Similarly, since the "White BAR" on the middle reel 31 is only arranged at the "19"th position, if the middle stop switch 42 is not operated when any of the symbols from the "15"th to the "19"th position on the middle reel 31 is located on the valid line, the "White BAR" on the middle reel 31 cannot be stopped and displayed on the valid line (middle middle section). Therefore, the probability of stopping and displaying the "White BAR" on the middle reel 31 in the middle middle section is "1 / 4".

[0227] From the above, the probability of stopping and displaying the "White BAR" on the left reel 31 in the left middle section is "1 / 4", and the probability of stopping and displaying the "Black BAR" or "White BAR" on the middle reel 31 in the middle middle section is "1 / 2". Therefore, the probability of stopping and displaying the symbol combination corresponding to the "Small winning combination 53" or "Small winning combination 54" on the valid line is "1 / 8".

[0228] In this way, when the "Small winning combination A1 condition device" is activated and the right reel 31 is stopped first, due to the number priority, the symbol combination corresponding to the "Small winning combination 53" or "Small winning combination 54" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to the "Small winning combination 01" (pays out 10 medals) is stopped and displayed on the valid line, can be stopped and displayed on the valid line.

[0229] Also, when it becomes an incorrect answer in the pressing order at the first stop on the right, the "Cherry", which is a symbol different from the symbol (Watermelon) of the right reel 31 that constitutes the "Small winning combination 01" and is the symbol of "PB = 1" on the right reel 31, is stopped and displayed on the valid line. Thereby, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "Watermelon" on the right reel 31 from being stopped and displayed on the valid line, so that the "Small winning combination 01" can be prevented from winning.

[0230] Furthermore, as shown in FIG. 5, the symbol on the left reel 31 that constitutes the "minor combination 53" and the "minor combination 54" is of one type, which is "white BAR", and the symbol on the right reel 31 that constitutes the "minor combination 53" and the "minor combination 54" is of one type, which is "cherry". In this way, by making the types of symbols on the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the "minor combination A1 condition device" is operating incorrect in the pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "minor combination A1 condition device" is operating can be reduced.

[0231] When the "minor combination A1 condition device" is operating, when the stop switch 42 is operated in the pressing order of "right middle left (321)", similar to when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is controlled to stop so that the symbol combination corresponding to the "minor combination 53" or the "minor combination 54" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0232] As shown in FIG. 14 to be described later, the symbol combinations that can be stopped and displayed on the active line when the "minor combination A 1 condition device" is operating are the symbol combinations corresponding to the "minor combination 01", the "minor combination 07", the "minor combination 08", the "minor combination 31", the "minor combination 32", the "minor combination 53" or the "minor combination 54". Also, the symbol combination corresponding to the "minor combination 01" is a symbol combination consisting of symbols where the symbols on all "3" reels 31 are arranged in the "PB = 1" configuration.

[0233] Furthermore, the symbol combinations corresponding to the "minor combination 07" and the "minor combination 08" consist of symbols where the symbols on "2" reels 31 are arranged in the "PB = 1" configuration and the symbols on the other "1" reel 31 are arranged in the "PB ≠ 1" configuration. Furthermore, the symbol combinations corresponding to the "minor combination 31", the "minor combination 32", the "minor combination 53" and the "minor combination 54" consist of symbols where the symbol on "1" reel 31 is arranged in the "PB = 1" configuration and the symbols on the other "2" reels 31 are arranged in the "PB ≠ 1" configuration.

[0234] Thus, among the symbol combinations that can be stopped and displayed on the valid line when the "Minor Role A1 Condition Device" operates, the number of symbol combinations consisting of symbols where the symbols on "1" reel 31 are arranged as "PB = 1" and the symbols on the other "2" reels 31 are arranged as "PB ≠ 1" is "4". Therefore, it is more than the number of symbol combinations (1) consisting of symbols where all the symbols on "3" reels 31 are arranged as "PB = 1", and the number of symbol combinations (2) consisting of symbols where the symbols on "2" reels 31 are arranged as "PB = 1" and the symbols on the other "1" reel 31 are arranged as "PB ≠ 1".

[0235] Also, when the "Minor Role A1 Condition Device" operates and the pressing order is the correct answer, when all "3" reels 31 stop, the symbols arranged as "PB = 1" are stopped and displayed on the valid line. Furthermore, when the "Minor Role A1 Condition Device" operates and the first stop is the correct answer but the second stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop and the second stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the third stop. Additionally, when the "Minor Role A1 Condition Device" operates and the first stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the second stop and the third stop.

[0236] When the "Minor Role A1 Condition Device" operates and stops for the first time on the left, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed on the active line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role A1 Condition Device", the "WATERMELON" (PB = 1) of the middle reel 31 is stopped and displayed on the active line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role A1 Condition Device", the "CHERRY" (PB = 1) of the right reel 31 is stopped and displayed on the active line (right middle section). Therefore, when the "Minor Role A1 Condition Device" in "1BB - A" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the active line, and when the "Minor Role A1 Condition Device" in "1BB - B" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the active line either.

[0237] Also, as shown in FIG. 5, the symbol combination corresponding to "1BB - A" is "BLANK" - "RED 7" - "REPLAY", and it is a symbol combination that does not affect the stop control of reel 31 in terms of number priority when the "Minor Role A1 Condition Device" in "1BB - A" operates. For example, since the symbol of the middle reel 31 of "1BB - A" is "RED 7", among the symbol combinations that can be stopped and displayed when the "Minor Role A1 Condition Device" in "1BB - A" operates, the number of symbol combinations where the symbol of the middle reel 31 is "RED 7" is "2". Therefore, since it is the same number as the number of symbol combinations where the symbol of the middle reel 31 is "WATERMELON", during the game when the "Minor Role A1 Condition Device" in "1BB - A" operates and stops for the first time in the middle (when the pressing order is incorrect), the "WATERMELON" of the middle reel 31 can be stopped and displayed on the active line according to number priority.

[0238] Also, the symbol on the left reel 31 of "1BB-A" is a "blank" and is not used in the symbol combination that can be displayed when the "small role A1 condition device" is activated. Therefore, the symbol on the left reel 31 of "1BB-A" does not affect the stop control of the reel 31 with number priority when the "small role A1 condition device" is activated "inside 1BB-A". Similarly, the symbol on the right reel 31 of "1BB-A" is a "replay", and is not used in the symbol combination that can be displayed when the "small role A1 condition device" is activated. Therefore, the symbol on the right reel 31 of "1BB-A" does not affect the stop control of the reel 31 with number priority when the "small role A1 condition device" is activated "inside 1BB-A".

[0239] The symbol combination corresponding to "1BB-B", like the symbol combination corresponding to "1BB-A", is a symbol combination that does not affect the stop control of the reel 31 with number priority when the "small role A1 condition device" is activated "inside 1BB-B". Furthermore, the symbol combination corresponding to "1BB-A" is a symbol combination that does not affect the stop control of the reel 31 with number priority when the "small role A2 condition device" to "small role F2 condition device" are activated "inside 1BB-A". Similarly, the symbol combination corresponding to "1BB-B" is a symbol combination that does not affect the stop control of the reel 31 with number priority when the "small role A2 condition device" to "small role F2 condition device" are activated "inside 1BB-B".

[0240] In this embodiment, there are two types of "1BB", "1BB-A" and "1BB-B". When two medals are inserted, a lottery for "1BB-A" is performed, and a symbol combination corresponding to "1BB-A" can be stopped and displayed. When three medals are inserted, a lottery for "1BB-B" is performed, and a symbol combination corresponding to "1BB-B" can be stopped and displayed. However, this is not limited to this, and "1BB" may be one type, and the number of inserted medals may always be "3". In this case, it is preferable that the symbol combination corresponding to "1BB" is a symbol combination that does not affect the stop control of the reel 31 in the number priority when the "small role A1 condition device" to the "small role F2 condition device" in "1BB inside" are activated.

[0241] The "Minor Winning Combination A2 Condition Device" includes the seven types of winning combinations described in the winning combination column of FIG. 6. When the "Minor Winning Combination A2 Condition Device" operates, it will be in a state of overlapping winning for the seven types of minor winning combinations described in the winning combination column of FIG. 6. When the "Minor Winning Combination A2 Condition Device" operates, similar to when the "Minor Winning Combination A1 Condition Device" operates, the pressing order of "left, middle, right (123)" is the correct pressing order, and any other pressing order is an incorrect pressing order.

[0242] When the "Minor Winning Combination A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Winning Combination 01" (payout of 10 coins) is stopped and displayed on the active line with a probability of "1 / 1" (always) according to the number priority. When the "Minor Winning Combination A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "right, left, middle (132)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Winning Combination 09" or "Minor Winning Combination 10" (both with a payout of 1 coin) is stopped and displayed on the active line with a probability of "1 / 2" according to the number priority.

[0243] When the "Minor Winning Combination A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "middle, left, right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Winning Combination 33" or "Minor Winning Combination 34" (both with a payout of 1 coin) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority. When the "Minor Winning Combination A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "middle, right, left (231)", the reel 31 is also stopped and controlled in the same way as when the stop switch 42 is operated in the pressing order of "middle, left, right (213)", so that the symbol combination corresponding to "Minor Winning Combination 33" or "Minor Winning Combination 34" (both with a payout of 1 coin) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0244] When the "Minor Winning Combination A2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Winning Combination 49" or "Minor Winning Combination 50" (both are paid out 1 card each) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Winning Combination A2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is also stop-controlled in the same manner as when the stop switch 42 is operated in the pressing order of "right, left, middle (312)", so that the symbol combination corresponding to "Minor Winning Combination 49" or "Minor Winning Combination 50" (both are paid out 1 card each) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.

[0245] The "Minor Winning Combination A2 Condition Device" replaces "Minor Winning Combination 07" and "Minor Winning Combination 08" of the "Minor Winning Combination A1 Condition Device" with "Minor Winning Combination 09" and "Minor Winning Combination 10", replaces "Minor Winning Combination 31" and "Minor Winning Combination 32" of the "Minor Winning Combination A1 Condition Device" with "Minor Winning Combination 33" and "Minor Winning Combination 34", and replaces "Minor Winning Combination 53" and "Minor Winning Combination 54" of the "Minor Winning Combination A1 Condition Device" with "Minor Winning Combination 49" and "Minor Winning Combination 50". And the stop control of the reel 31 when the "Minor Winning Combination A2 Condition Device" is activated is the same as the stop control of the reel 31 when the "Minor Winning Combination A1 Condition Device" is activated.

[0246] The "Minor Winning Combination B1 Condition Device" includes the 7 types of winning combinations described in the winning combination column of FIG. 6. When the "Minor Winning Combination B1 Condition Device" is activated, it will be in a state of overlapping wins for the 7 types of minor winning combinations described in the winning combination column of FIG. 6. When the "Minor Winning Combination B1 Condition Device" is activated, the pressing order of "left, right, middle (132)" is the correct pressing order, and the other pressing orders are incorrect pressing orders.

[0247] When the "Minor Winning Combination B1 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, right, middle (132)", the reel 31 is stop-controlled so that the symbol combination (PB = 1) corresponding to "Minor Winning Combination 02" (paid out 10 cards) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number of cards priority.

[0248] Specifically, as shown in Fig. 14 described later, when the "small win B1 condition device" is activated, at the first left stop, "Replay" (PB=1) on the left reel 31 is displayed in the left middle row according to the number of coins priority, at the second right stop, "Replay" (PB=1) on the right reel 31 is displayed in the right middle row, and at the third middle stop, "Cherry" (PB=1) on the middle reel 31 is displayed in the middle middle row. This allows the symbol combination corresponding to "small win 02" to be displayed on the activated line at "PB=1".

[0249] In this way, when the "small win B1 condition device" is activated, the left reel 31 is stopped first and the right reel 31 is stopped second, and the symbol combination corresponding to "small win 02" that pays out "10", the maximum number of medals that can be paid out corresponding to the "small win B1 condition device", is displayed on the active line by prioritizing the number of medals. Note that, as shown in FIG. 19(2) described later, when the symbol combination corresponding to "small win 02" is displayed on the active line, "Bell"-"Bell"-"Bell" is displayed on the upper line (invalid line).

[0250] Also, when the left reel 31 is stopped for the first time when the "small win B1 condition device" is activated, the "replay" (PB=1) of the left reel 31 is displayed as stopped in the middle left row (effective line). As a result, when the left reel 31 is stopped for the first time when the "small win B1 condition device" is activated, the "blue 7", "red 7", "black BAR" or "white BAR" of the left reel 31 is displayed as stopped in the lower left row, the "replay" of the left reel 31 is displayed as stopped in the middle left row, and the "bell" of the left reel 31 is displayed as stopped in the upper left row. In other words, when the left reel 31 is stopped for the first time when the "small win B1 condition device" is activated, the "blue 7 / red 7 / black BAR / white BAR", "replay" and "bell" of the left reel 31 are displayed as stopped in the display window 18.

[0251] As shown in FIG. 14, the left reel 31 constituting the "small win 02" has one type of symbol, "replay", the center reel 31 constituting the "small win 02" has one type of symbol, "cherry", and the right reel 31 constituting the "small win 02" has one type of symbol, "cherry". The symbol of Reel 31 is one type of "Replay". In this way, by making the symbol types of each Reel 31 that constitutes the symbol combination to be stopped and displayed when the correct pressing order is achieved during the operation of the "Minor Role B1 Condition Device" be one type each, the number of symbol combinations that can be stopped and displayed on the valid line during the operation of the "Minor Role B1 Condition Device" can be reduced.

[0252] When the stop switch 42 is operated in the pressing order of "left middle right (123)" during the operation of the "Minor Role B1 Condition Device", the Reel 31 is stopped and controlled so that, based on the number priority, a symbol combination corresponding to "Minor Role 11" or "Minor Role 12" (both are paid out as 1 card) is stopped and displayed on the valid line with a probability of "1 / 2".

[0253] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Minor Role B1 Condition Device", at the first left stop, after stopping and displaying the "Replay" (PB = 1) of the left Reel 31 in the left middle position, at the second middle stop, in order to make either "Minor Role 11" or "Minor Role 12" winning possible based on the number priority, the "Bell" (PB = 1) of the middle Reel 31 is stopped and displayed in the middle middle position. Then, at the third right stop, the "Black BAR" or "White BAR" (both with "PB ≠ 1") of the right Reel 31 is stopped and displayed in the right middle position.

[0254] As shown in FIG. 2, since the "Black BAR" of the right Reel 31 is arranged only at the "13" position, if the right stop switch 42 is not operated when any of the symbols from the "9" position to the "13" position of the right Reel 31 is located on the valid line, the "Black BAR" of the right Reel 31 cannot be stopped and displayed on the valid line (right middle position). Therefore, the probability of being able to stop and display the "Black BAR" of the right Reel 31 in the right middle position is "1 / 4".

[0255] Similarly, since the "White BAR" on the right reel 31 is only arranged at the 18th position, if the right stop switch 42 is not operated when any of the symbols from the 14th to the 18th position on the right reel 31 is located on the effective line, the "White BAR" on the right reel 31 cannot be stopped and displayed on the effective line (right middle section). Therefore, the probability of stopping and displaying the "White BAR" on the right reel 31 in the right middle section is "1 / 4". From the above, since the probability of stopping and displaying the "Black BAR" or "White BAR" on the right reel 31 in the right middle section is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Small Prize 11" or "Small Prize 12" on the effective line is "1 / 2".

[0256] In this way, when the "Small Prize B1 Conditional Device" is activated, when the left reel 31 is stopped first and the middle reel 31 is stopped second, the symbol combination corresponding to "Small Prize 11" or "Small Prize 12" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "Small Prize 02" (pays out 10 medals) is stopped and displayed on the effective line, can be stopped and displayed on the effective line according to the number priority.

[0257] Also, when the first stop is on the left and the correct order is pressed, but when the incorrect order is pressed at the second stop in the middle, the symbol "Bell", which is different from the symbol (cherry) of the middle reel 31 that constitutes "Small Prize 02" and is the symbol with "PB = 1" on the middle reel 31, is stopped and displayed on the effective line. Thereby, it is possible to prevent the "Bell" on the middle reel 31 from being missed, and it is possible to prevent the "Cherry" on the middle reel 31 from being stopped and displayed on the effective line, so that "Small Prize 02" cannot win.

[0258] Furthermore, as shown in FIG. 4, the symbols on the left reel 31 that make up "Small Prize 11" and "Small Prize 12" are of one type of "REPLAY", and the symbols on the middle reel 31 that make up "Small Prize 11" and "Small Prize 12" are of one type of "BELL". In this way, by making the types of symbols on the left reel 31 and the middle reel 31 that constitute the symbol combination that can be stopped and displayed when the "Small Prize B1 Condition Device" malfunctions during the incorrect pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the effective line when the "Small Prize B1 Condition Device" operates can be reduced.

[0259] When the stop switch 42 is operated in the pressing order of "center - left - right (213)" during the operation of the "Small Prize B1 Condition Device", the reel 31 is controlled to stop so that the symbol combination corresponding to "Small Prize 35" or "Small Prize 36" (both pay out 1 token) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.

[0260] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Small Prize B1 Condition Device", at the first stop in the middle, the "WATERMELON" (PB = 1) on the middle reel 31 is stopped and displayed in the middle middle section according to the number priority, at the second stop on the left, the "BLACK BAR" (PB ≠ 1) on the left reel 31 is stopped and displayed in the left middle section, and at the third stop on the right, the "BLACK BAR" or "WHITE BAR" (both "PB ≠ 1") on the right reel 31 is stopped and displayed in the right middle section.

[0261] As shown in FIG. 2, since the "BLACK BAR" on the left reel 31 is arranged only at the "10"th position, if the left stop switch 42 is not operated when any of the symbols from the "6"th to the "10"th on the left reel 31 is located on the effective line, the "BLACK BAR" on the left reel 31 cannot be stopped and displayed on the effective line (left middle section). Therefore, the probability of being able to stop and display the "BLACK BAR" on the left reel 31 in the left middle section is "1 / 4".

[0262] Also, since the "black BAR" on the right reel 31 is arranged only at the "13" position, if the right stop switch 42 is not operated when any of the symbols from the "9" position to the "13" position on the right reel 31 is located on the effective line, the "black BAR" on the right reel 31 cannot be stopped and displayed on the effective line (right middle section). Therefore, the probability of stopping and displaying the "black BAR" on the right reel 31 in the right middle section is "1 / 4".

[0263] Furthermore, since the "white BAR" on the right reel 31 is arranged only at the "18" position, if the right stop switch 42 is not operated when any of the symbols from the "14" position to the "18" position on the right reel 31 is located on the effective line, the "white BAR" on the right reel 31 cannot be stopped and displayed on the effective line (right middle section). Therefore, the probability of stopping and displaying the "white BAR" on the right reel 31 in the right middle section is "1 / 4".

[0264] From the above, the probability of stopping and displaying the "black BAR" on the left reel 31 in the left middle section is "1 / 4", and the probability of stopping and displaying the "black BAR" or "white BAR" on the right reel 31 in the right middle section is "1 / 2". Therefore, the probability of stopping and displaying the symbol combination corresponding to "minor combination 35" or "minor combination 36" on the effective line is "1 / 8".

[0265] In this way, when the "minor combination B1 condition device" is activated and the middle reel 31 is stopped first, in terms of quantity priority, it is possible to stop and display on the effective line the symbol combination corresponding to "minor combination 35" or "minor combination 36" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "minor combination 02" (pays out 10 medals) is stopped and displayed on the effective line.

[0266] Also, when it becomes an incorrect answer in the order of pressing during the first stop in the middle, a symbol different from the symbol (cherry) of the middle reel 31 that constitutes "Minor Bonus 02" and that is the symbol of "PB = 1" of the middle reel 31, namely "watermelon", is stopped and displayed on the active line. Thereby, it is possible to prevent the "watermelon" on the middle reel 31 from being missed, and it is possible to prevent the "cherry" on the middle reel 31 from being stopped and displayed on the active line, so that "Minor Bonus 02" can be prevented from winning a prize.

[0267] Furthermore, as shown in FIG. 4, the symbols of the left reel 31 that constitute "Minor Bonus 35" and "Minor Bonus 36" are of one type, namely "black BAR", and the symbols of the middle reel 31 that constitute "Minor Bonus 35" and "Minor Bonus 36" are of one type, namely "watermelon". In this way, by making the types of symbols of the left reel 31 and the middle reel 31 that constitute the symbol combinations that can be stopped and displayed when the "Minor Bonus B1 condition device" operates be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Bonus B1 condition device" operates can be reduced.

[0268] When the stop switch 42 is operated in the order of pressing "middle, right, left (231)" during the operation of the "Minor Bonus B1 condition device", similar to when the stop switch 42 is operated in the order of pressing "middle, left, right (213)", the reel 31 is stopped and controlled so that the symbol combinations corresponding to "Minor Bonus 35" or "Minor Bonus 36" (both are paid out one by one) are stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0269] When the stop switch 42 is operated in the order of pressing "right, left, middle (312)" during the operation of the "Minor Bonus B1 condition device", the reel 31 is stopped and controlled so that the symbol combinations corresponding to "Minor Bonus 47" or "Minor Bonus 48" (both are paid out one by one) are stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0270] Specifically, as shown in FIG. 14 described later, when the "Minor Role B1 Condition Device" operates, at the first right stop, the "Cherry" (PB = 1) on the right reel 31 is stopped and displayed in the middle right position with priority given to the number, and at the second left stop, the "Red 7" (PB ≠ 1) on the left reel 31 is stopped and displayed in the middle left position. At the third middle stop, the "Red 7" or "Blue 7" (both "PB ≠ 1") on the middle reel 31 is stopped and displayed in the middle middle position.

[0271] As described above, the probability that the "Red 7" on the left reel 31 can be stopped and displayed in the middle left position is "1 / 4". Also, the probability that the "Red 7" on the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 4", and the probability that the "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle position is also "1 / 4". Therefore, the probability that the "Red 7" or "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 2". Thus, the probability that the symbol combination corresponding to the "Minor Role 47" or "Minor Role 48" can be stopped and displayed on the effective line is "1 / 8".

[0272] In this way, when the right reel 31 is stopped first during the operation of the "Minor Role B1 Condition Device", the symbol combination corresponding to the "Minor Role 47" or "Minor Role 48" (both 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to the "Minor Role 02" (10 medal payout) is stopped and displayed on the effective line with priority given to the number, can be stopped and displayed on the effective line.

[0273] Also, when it becomes an incorrect answer in the pressing order at the first right stop, the "Cherry", which is a symbol different from the symbol (replay) of the right reel 31 that constitutes the "Minor Role 02" and is the symbol of "PB = 1" on the right reel 31, is stopped and displayed on the effective line. Thereby, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "replay" of the right reel 31 from being stopped and displayed on the effective line, so that the "Minor Role 02" can be prevented from winning.

[0274] Furthermore, as shown in FIG. 5, the symbol on the left reel 31 that constitutes the "minor combination 47" and the "minor combination 48" is of one type, which is "Red 7", and the symbol on the right reel 31 that constitutes the "minor combination 47" and the "minor combination 48" is of one type, which is "Cherry". In this way, by making the types of symbols on the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed when the "minor combination B1 condition device" malfunctions during the incorrect pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "minor combination B1 condition device" operates can be reduced.

[0275] When the "minor combination B1 condition device" operates, when the stop switch 42 is operated in the pressing order of "right middle left (321)", similar to when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to the "minor combination 47" or the "minor combination 48" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0276] As shown in FIG. 14 to be described later, the symbol combinations that can be stopped and displayed on the active line when the "minor combination B1 condition device" operates are the symbol combinations corresponding to the "minor combination 02", the "minor combination 11", the "minor combination 12", the "minor combination 35", the "minor combination 36", the "minor combination 47", or the "minor combination 48". Also, the symbol combination corresponding to the "minor combination 02" is a symbol combination consisting of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement. pattern combination.

[0277] Furthermore, the symbol combinations corresponding to the "minor combination 11" and the "minor combination 12" consist of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement. Further, the symbol combinations corresponding to the "minor combination 35", the "minor combination 36", the "minor combination 47", and the "minor combination 48" consist of symbols where the symbol on "1" reel 31 is in the "PB = 1" arrangement and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement.

[0278] Thus, among the symbol combinations that can be stopped and displayed on the valid line when the "Minor Role B1 Conditional Device" operates, the number of symbol combinations consisting of symbols where the symbols on "1" reel 31 are arranged as "PB = 1" and the symbols on the other "2" reels 31 are arranged as "PB ≠ 1" is "4". Therefore, it is more than the number of symbol combinations (1) consisting of symbols where the symbols on all "3" reels 31 are arranged as "PB = 1", and the number of symbol combinations (2) consisting of symbols where the symbols on "2" reels 31 are arranged as "PB = 1" and the symbols on the other "1" reel 31 are arranged as "PB ≠ 1".

[0279] Also, when the "Minor Role B1 Conditional Device" operates and it is a correct pressing order, when all "3" reels 31 stop, the symbols arranged as "PB = 1" are stopped and displayed on the valid line. Furthermore, when the "Minor Role B1 Conditional Device" operates and the first stop is correct but the second stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop and the second stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the third stop. Additionally, when the "Minor Role B1 Conditional Device" operates and the first stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the second stop and the third stop.

[0280] When the "Minor Role B1 Condition Device" operates and stops for the first time on the left, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed on the effective line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role B1 Condition Device", the "Watermelon" (PB = 1) of the middle reel 31 is stopped and displayed on the effective line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role B1 Condition Device", the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed on the effective line (right middle section). Therefore, when the "Minor Role B1 Condition Device" in "1BB - A inside" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the effective line, and when the "Minor Role B1 Condition Device" in "1BB - B inside" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the effective line either.

[0281] The "Minor Role B2 Condition Device" includes the 7 winning roles described in the winning role column of FIG. 6. When the "Minor Role B2 Condition Device" operates, it will be in a state of overlapping winning for the 7 minor roles described in the winning role column of FIG. 6. When the "Minor Role B2 Condition Device" operates, similar to when the "Minor Role B1 Condition Device" operates, the pressing order of "left, middle, right (132)" is the correct pressing order, and other pressing orders are incorrect pressing orders.

[0282] When the stop switch 42 is operated in the pressing order of "left, middle, right (132)" during the operation of the "Minor Role B2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 02" (10 - coin payout) is stopped and displayed on the effective line with a probability of "1 / 1" (always) according to the number - first priority. When the stop switch 42 is operated in the pressing order of "left, middle, right (123)" during the operation of the "Minor Role B2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 13" or "Minor Role 14" (both 1 - coin payout) is stopped and displayed on the effective line with a probability of "1 / 2" according to the number - first priority.

[0283] When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Center, Left, Right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 37" or "Minor Role 38" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Center, Right, Left (231)", the reel 31 is also stopped and controlled in the same way as when the stop switch 42 is operated in the pressing order of "Center, Left, Right (213)", so that the symbol combination corresponding to "Minor Role 37" or "Minor Role 38" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.

[0284] When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Right, Left, Center (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 57" or "Minor Role 58" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Right, Center, Left (321)", the reel 31 is also stopped and controlled in the same way as when the stop switch 42 is operated in the pressing order of "Right, Left, Center (312)", so that the symbol combination corresponding to "Minor Role 57" or "Minor Role 58" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.

[0285] The "Minor Role B2 Conditional Device" replaces "Minor Role 11" and "Minor Role 12" of the "Minor Role B1 Conditional Device" with "Minor Role 13" and "Minor Role 14", replaces "Minor Role 35" and "Minor Role 36" of the "Minor Role B1 Conditional Device" with "Minor Role 37" and "Minor Role 38", and replaces "Minor Role 47" and "Minor Role 48" of the "Minor Role B1 Conditional Device" with "Minor Role 57" and "Minor Role 58". And the stop control of the reel 31 when the "Minor Role B2 Conditional Device" is activated is the same as the stop control of the reel 31 when the "Minor Role B1 Conditional Device" is activated.

[0286] The "Minor Role C1 Conditional Device" includes the 7 types of winning roles described in the winning role column of Fig. 6. When the "Minor Role C1 Conditional Device" operates, it will be in a state of overlapping winning for the 7 types of minor roles described in the winning role column of Fig. 6. When the "Minor Role C1 Conditional Device" operates, the pressing order of "center - left - right (213)" is the correct pressing order, and any other pressing order is an incorrect pressing order.

[0287] When the "Minor Role C1 Conditional Device" operates and the stop switch 42 is operated in the pressing order of "center - left - right (213)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 03" (paying out 10 coins) is stopped and displayed on the active line with a probability of "1 / 1" (always) according to the number - of - coins priority.

[0288] Specifically, as shown in Fig. 14 to be described later, when the "Minor Role C1 Conditional Device" operates, at the first stop in the center, the "bell" (PB = 1) of the center reel 31 is stopped and displayed in the middle - middle section according to the number - of - coins priority. At the second stop on the left, the "bell" (PB = 1) of the left reel 31 is stopped and displayed in the left - middle section. At the third stop on the right, the "bell" (PB = 1) of the right reel 31 is stopped and displayed in the right - middle section. In this way, the symbol combination corresponding to "Minor Role 03" with "PB = 1" can be stopped and displayed on the active line.

[0289] In this way, when the center reel 31 is stopped first and the left reel 31 is stopped second when the "Minor Role C1 Conditional Device" operates, the symbol combination corresponding to "Minor Role 03" that pays out the maximum value of "10" coins among the medal payout numbers corresponding to the "Minor Role C1 Conditional Device" is stopped and displayed on the active line according to the number - of - coins priority. As shown in Fig. 19(3) to be described later, when "Minor Role 03" wins, "bell" - "bell" - "bell" is stopped and displayed on the middle line (active line).

[0290] Also, when the "Minor Role C1 Condition Device" is activated and the middle reel 31 is stopped first, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section (active line). After that, when the left reel 31 is stopped second, the "Bell" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section (active line). As a result, when the "Minor Role C1 Condition Device" is activated and the middle reel 31 is stopped first and the left reel 31 is stopped second, the "Replay" of the left reel 31 is stopped and displayed in the lower left section, the "Bell" of the left reel 31 is stopped and displayed in the left middle section, and the "Watermelon" of the left reel 31 is stopped and displayed in the upper left section. That is, when the "Minor Role C1 Condition Device" is activated and the middle reel 31 is stopped first and the left reel 31 is stopped second, the "Replay", "Bell", and "Watermelon" of the left reel 31 are stopped and displayed in the display window 18.

[0291] Also, as shown in FIG. 4, the symbol of the left reel 31 constituting the "Minor Role 03" is one type of "Bell", the symbol of the middle reel 31 constituting the "Minor Role 03" is also one type of "Bell", and the symbol of the right reel 31 constituting the "Minor Role 03" is also one type of "Bell". In this way, by making the types of symbols of each reel 31 that make up the symbol combination to be stopped and displayed at the correct pressing order when the "Minor Role C1 Condition Device" is activated be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role C1 Condition Device" is activated can be reduced.

[0292] When the stop switch 42 is operated in the pressing order of "middle - right - left (231)" when the "Minor Role C1 Condition Device" is activated, the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 15" or "Minor Role 16" (both are paid out 1 piece) is stopped and displayed on the active line with a probability of "1 / 2" according to the number priority.

[0293] Specifically, as shown in FIG. 14 described later, when the "minor role C1 condition device" is operating, at the first middle stop, after stopping and displaying the "bell" (PB = 1) of the middle reel 31 in the middle middle position, at the second right stop, in order to make either "minor role 15" or "minor role 16" a winning possibility based on the number priority, the "watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle right position. Then, at the third left stop, the "red 7" or "blue 7" (both with "PB ≠ 1") of the left reel 31 is stopped and displayed in the middle left position.

[0294] As shown in FIG. 2, since the "red 7" of the left reel 31 is arranged only at the "5"th position, if the left stop switch 42 is not operated when any of the symbols from the "1"st to the "5"th of the left reel 31 is located on the effective line, the "red 7" of the left reel 31 cannot be stopped and displayed on the effective line (middle left). Therefore, the probability of stopping and displaying the "red 7" of the left reel 31 in the middle left is "1 / 4".

[0295] Similarly, since the "blue 7" of the left reel 31 is arranged only at the "0"th position, if the left stop switch 42 is not operated when any of the symbols from the "16"th to the "19"th or the "0"th of the left reel 31 is located on the effective line, the "blue 7" of the left reel 31 cannot be stopped and displayed on the effective line (middle left). Therefore, the probability of stopping and displaying the "blue 7" of the left reel 31 in the middle left is "1 / 4". From the above, since the probability of stopping and displaying either the "red 7" or the "blue 7" of the left reel 31 in the middle left is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "minor role 15" or "minor role 16" on the effective line is "1 / 2".

[0296] In this way, when the "minor role C1 condition device" is operating and the middle reel 31 is stopped first and the right reel 31 is stopped second, based on the number priority, the symbol combination corresponding to "minor role 15" or "minor role 16" (both with 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to "minor role 03" (10 medal payout) is stopped and displayed on the effective line, can be stopped and displayed on the effective line.

[0297] Also, when the correct order is pressed during the first stop in the middle, but the order is incorrect during the second stop on the right, a symbol different from the symbol (bell) of the right reel 31 that constitutes "Minor Combination 03" and the symbol "watermelon" which is the symbol of "PB = 1" of the right reel 31 are stopped and displayed on the active line. Thereby, it is possible to prevent the "watermelon" of the right reel 31 from being missed, and it is possible to prevent the "bell" of the right reel 31 from being stopped and displayed on the active line, so that "Minor Combination 03" does not win. This can be achieved.

[0298] Furthermore, as shown in FIG. 4, the symbol of the middle reel 31 that constitutes "Minor Combination 15" and "Minor Combination 16" is one type of "bell", and the symbol of the right reel 31 that constitutes "Minor Combination 15" and "Minor Combination 16" is one type of "watermelon". In this way, when the "Minor Combination C1 Condition Device" is operating, when the correct order is pressed during the first stop in the middle, but the order is incorrect during the second stop on the right, by making the types of symbols of the middle reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Combination C1 Condition Device" is operating can be reduced.

[0299] When the stop switch 42 is operated in the order of "left middle right (123)" during the operation of the "Minor Combination C1 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Combination 63" or "Minor Combination 64" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0300] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Minor Combination C1 Condition Device", at the first stop on the left, the "replay" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section according to the number priority, and at the second stop in the middle, the "red 7" or "blue 7" (both "PB ≠ 1") of the middle reel 31 is stopped and displayed in the middle middle section, and at the third stop on the right, the "red 7" (PB ≠ 1) of the right reel 31 is stopped and displayed in the right middle section.

[0301] As shown in FIG. 2, since the "Red 7" on the middle reel 31 is arranged only at the "9"th position, if the middle stop switch 42 is not operated when any of the symbols at the "5"th to "9"th positions on the middle reel 31 is located on the active line, the "Red 7" on the middle reel 31 cannot be stopped and displayed on the active line (middle middle stage). Therefore, the probability of stopping and displaying the "Red 7" on the middle reel 31 at the middle middle stage is "1 / 4".

[0302] Also, since the "Blue 7" on the middle reel 31 is arranged only at the "4"th position, if the middle stop switch 42 is not operated when any of the symbols at the "0"th to "4"th positions on the middle reel 31 is located on the active line, the "Blue 7" on the middle reel 31 cannot be stopped and displayed on the active line (middle middle stage). Therefore, the probability of stopping and displaying the "Blue 7" on the middle reel 31 at the middle middle stage is "1 / 4".

[0303] Furthermore, since the "Red 7" on the right reel 31 is arranged only at the "8"th position, if the right stop switch 42 is not operated when any of the symbols at the "4"th to "8"th positions on the right reel 31 is located on the active line, the "Red 7" on the right reel 31 cannot be stopped and displayed on the active line (right middle stage). Therefore, the probability of stopping and displaying the "Red 7" on the right reel 31 at the right middle stage is "1 / 4".

[0304] From the above, the probability of being able to stop and display the "Red 7" or "Blue 7" on the middle reel 31 at the middle middle stage is "1 / 2", and the probability of being able to stop and display the "Red 7" on the right reel 31 at the right middle stage is "1 / 4". Therefore, the probability of being able to stop and display the symbol combination corresponding to "Small Prize 63" or "Small Prize 64" on the active line is "1 / 8".

[0305] In this way, when the "Small Prize C1 Condition Device" operates, when the left reel 31 is stopped first, in terms of number priority, the symbol combination corresponding to "Small Prize 63" or "Small Prize 64" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "Small Prize 03" (pays out 10 medals) is stopped and displayed on the active line, can be stopped and displayed on the active line.

[0306] Also, when it becomes an incorrect answer in the pressing order at the first left stop, a symbol (bell) different from the symbol of the left reel 31 constituting "minor combination 03" and being the symbol of "PB = 1" of the left reel 31, namely "replay", is stopped and displayed on the winning line. Thereby, it is possible to prevent missing the "replay" of the left reel 31, and it is possible to prevent the "bell" of the left reel 31 from being stopped and displayed on the winning line, so that "minor combination 03" cannot win.

[0307] Furthermore, as shown in FIG. 5, the symbols of the left reel 31 constituting "minor combination 63" and "minor combination 64" are of one type of "replay", and the symbols of the right reel 31 constituting "minor combination 63" and "minor combination 64" are of one type of "red 7". In this way, when the "minor combination C1 condition device" operates, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when it becomes an incorrect answer in the pressing order at the first left stop be one type each, the number of symbol combinations that can be stopped and displayed on the winning line when the "minor combination C1 condition device" operates can be reduced.

[0308] When the stop switch 42 is operated in the pressing order of "left middle right (132)" during the operation of the "minor combination C1 condition device", similar to when the stop switch 42 is operated in the pressing order of "left middle right (123)", the reel 31 is stopped and controlled so that the symbol combinations corresponding to "minor combination 63" or "minor combination 64" (both are 1-coin payouts) are stopped and displayed on the winning line with a probability of "1 / 8" according to the number priority.

[0309] When the stop switch 42 is operated in the pressing order of "right left middle (312)" during the operation of the "minor combination C1 condition device", the reel 31 is stopped and controlled so that the symbol combinations corresponding to "minor combination 51" or "minor combination 52" (both are 1-coin payouts) are stopped and displayed on the winning line with a probability of "1 / 8" according to the number priority.

[0310] Specifically, as shown in FIG. 14 described later, when the "minor role C1 condition device" operates, at the first right stop, the "cherry" (PB = 1) of the right reel 31 is stopped and displayed in the middle right position according to the number priority, and at the second left stop, the "black BAR" (PB ≠ 1) of the left reel 31 is stopped and displayed in the middle left position. At the third middle stop, the "black BAR" or "white BAR" (both "PB ≠ 1") of the middle reel 31 is stopped and displayed in the middle middle position.

[0311] As shown in FIG. 2, since the "black BAR" of the left reel 31 is arranged only at the "10"th position, if the left stop switch 42 is not operated when any of the symbols from the "6"th to the "10"th of the left reel 31 is located on the effective line, the "black BAR" of the left reel 31 cannot be stopped and displayed on the effective line (middle left). Therefore, the probability of stopping and displaying the "black BAR" of the left reel 31 in the middle left is "1 / 4".

[0312] Also, as described above, the probability of stopping and displaying the "black BAR" of the middle reel 31 in the middle middle is "1 / 4", and the probability of stopping and displaying the "white BAR" of the middle reel 31 in the middle middle is also "1 / 4". From the above, the probability of stopping and displaying the "black BAR" of the left reel 31 in the middle left is "1 / 4", and the probability of stopping and displaying the "black BAR" or "white BAR" of the middle reel 31 in the middle middle is "1 / 2". Therefore, the probability of stopping and displaying the symbol combination corresponding to the "minor role 51" or "minor role 52" on the effective line is "1 / 8".

[0313] In this way, when the right reel 31 is stopped first when the "minor role C1 condition device" operates, according to the number priority, the symbol combination corresponding to the "minor role 51" or "minor role 52" (both 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to the "minor role 03" (10 medal payout) is stopped and displayed on the effective line, can be stopped and displayed on the effective line.

[0314] Also, when it becomes an incorrect answer in the pressing order at the first stop on the right, a symbol (bell) different from that of the right reel 31 constituting "Minor Role 03" and a symbol "cherry" which is the symbol of "PB = 1" of the right reel 31 are stopped and displayed on the active line. Thereby, it is possible to prevent missing the "cherry" of the right reel 31, and it is possible to prevent the "bell" of the right reel 31 from being stopped and displayed on the active line, so that "Minor Role 03" cannot win a prize.

[0315] Furthermore, as shown in FIG. 5, the symbol of the left reel 31 constituting "Minor Role 51" and "Minor Role 52" is one type of "black BAR", and the symbol of the right reel 31 constituting "Minor Role 51" and "Minor Role 52" is one type of "cherry". In this way, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed at the time of incorrect pressing order during the operation of the "Minor Role C1 Condition Device" be one type each, the number of symbol combinations that can be stopped and displayed on the active line during the operation of the "Minor Role C1 Condition Device" can be reduced.

[0316] When the stop switch 42 is operated in the pressing order of "right middle left (321)" during the operation of the "Minor Role C1 Condition Device", similar to when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 51" or "Minor Role 52" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0317] As shown in FIG. 14 to be described later, the symbol combinations that can be stopped and displayed on the active line during the operation of the "Minor Role C1 Condition Device" are symbol combinations corresponding to "Minor Role 03", "Minor Role 15", "Minor Role 16", "Minor Role 51", "Minor Role 52", "Minor Role 63", or "Minor Role 64". Also, the symbol combination corresponding to "Minor Role 03" is a symbol combination consisting of symbols in which the symbols of all "3" reels 31 are arranged in "PB = 1".

[0318] Furthermore, the symbol combinations corresponding to "Minor Role 15" and "Minor Role 16" consist of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement. Additionally, the symbol combinations corresponding to "Minor Role 51", "Minor Role 52", "Minor Role 63", and "Minor Role 64" consist of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement, and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement.

[0319] In this way, among the symbol combinations that can be stopped and displayed on the active line when the "Minor Role C1 Condition Device" operates, the number of symbol combinations consisting of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement is "4". Therefore, it is more than the number of symbol combinations consisting of symbols where all "3" reels 31 have symbols in the "PB = 1" arrangement (1), and the number of symbol combinations consisting of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement (2).

[0320] Also, when the "Minor Role C1 Condition Device" operates and the pressing order is correct, when all "3" reels 31 stop, the symbols in the "PB = 1" arrangement are stopped and displayed on the active line. Furthermore, when the "Minor Role C1 Condition Device" operates and the first stop is correct but the second stop is incorrect, the symbols in the "PB = 1" arrangement at the first stop and the second stop are stopped and displayed on the active line, and the symbols in the "PB ≠ 1" arrangement at the third stop are stopped and displayed on the active line. Additionally, when the "Minor Role C1 Condition Device" operates and the first stop is incorrect, the symbols in the "PB = 1" arrangement at the first stop are stopped and displayed on the active line, and the symbols in the "PB ≠ 1" arrangement at the second stop and the third stop are stopped and displayed on the active line.

[0321] Note that when the "Minor Role C1 Condition Device" operates and stops for the first time on the left, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed on the valid line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role C1 Condition Device", the "BELL" (PB = 1) of the middle reel 31 is stopped and displayed on the valid line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role C1 Condition Device", the "CHERRY" (PB = 1) of the right reel 31 is stopped and displayed on the valid line (right middle section). Therefore, when the "Minor Role C1 Condition Device" in "1BB - A inside" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the valid line. When the "Minor Role C1 Condition Device" in "1BB - B inside" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the valid line either. Nor is it stopped and displayed on the valid line.

[0322] The "Minor Role C2 Condition Device" includes the 7 winning roles described in the winning role column of Fig. 6. When the "Minor Role C2 Condition Device" operates, it will be in a state of overlapping wins for the 7 minor roles described in the winning role column of Fig. 6. When the "Minor Role C2 Condition Device" operates, similar to when the "Minor Role C1 Condition Device" operates, the pressing order of "center - left - right (213)" is the correct pressing order, and other pressing orders are incorrect pressing orders.

[0323] When the stop switch 42 is operated in the pressing order of "center - left - right (213)" during the operation of the "Minor Role C2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 03" (10 - coin payout) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number - first priority. When the stop switch 42 is operated in the pressing order of "center - right - left (231)" during the operation of the "Minor Role C2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 17" or "Minor Role 18" (both 1 - coin payout) is stopped and displayed on the valid line with a probability of "1 / 2" according to the number - first priority.

[0324] When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 65" or "Minor Role 66" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled in the same manner as when the stop switch 42 is operated in the pressing order of "left, middle, right (123)", so that the symbol combination corresponding to "Minor Role 65" or "Minor Role 66" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled in the same manner as when the stop switch 42 is operated in the pressing order of "right, left, middle (312)", so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.

[0325] When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled in the same manner as when the stop switch 42 is operated in the pressing order of "right, left, middle (312)", so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.

[0326] The "Minor Role C2 Condition Device" replaces "Minor Role 15" and "Minor Role 16" of the "Minor Role C1 Condition Device" with "Minor Role 17" and "Minor Role 18", replaces "Minor Role 51" and "Minor Role 52" of the "Minor Role C1 Condition Device" with "Minor Role 55" and "Minor Role 56", and replaces "Minor Role 63" and "Minor Role 64" of the "Minor Role C1 Condition Device" with "Minor Role 65" and "Minor Role 66". And the stop control of the reel 31 when the "Minor Role C2 Condition Device" is activated is the same as the stop control of the reel 31 when the "Minor Role C1 Condition Device" is activated.

[0327] The "Minor Role D1 Conditional Device" includes the seven types of winning roles described in the winning role column of Figure 7. When the "Minor Role D1 Conditional Device" operates, it will be in a state of overlapping winning for the seven types of minor roles described in the winning role column of Figure 7. When the "Minor Role D1 Conditional Device" operates, the pressing order of "center - right - left (231)" is the correct pressing order, and other pressing orders are incorrect pressing orders.

[0328] When the "Minor Role D1 Conditional Device" operates and the stop switch 42 is operated in the pressing order of "center - right - left (231)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 04" (paying out 10 coins) is stopped and displayed on the effective line with a probability of "1 / 1" (always) according to the number of coins priority.

[0329] Specifically, as shown in Figure 15 to be described later, when the "Minor Role D1 Conditional Device" operates, at the first stop in the center, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section according to the number of coins priority. At the second stop on the right, the "Replay" (PB = 1) of the right reel 31 is stopped and displayed in the middle right section. At the third stop on the left, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left section. Thereby, the symbol combination corresponding to "Minor Role 04" with "PB = 1" can be stopped and displayed on the effective line.

[0330] In this way, when the middle reel 31 is stopped first and the right reel 31 is stopped second when the "Minor Role D1 Conditional Device" operates, the symbol combination corresponding to "Minor Role 04" that pays out the maximum value of "10" coins among the number of medals paid out corresponding to the "Minor Role D1 Conditional Device" is stopped and displayed on the effective line according to the number of coins priority. As shown in Figure 20(1) to be described later, when the symbol combination corresponding to "Minor Role 04" is stopped and displayed on the effective line, "Bell" - "Bell" - "Bell" is stopped and displayed on the upper - right - rising line (invalid line).

[0331] Also, when the "Minor Role D1 Condition Device" operates, when the middle reel 31 is stopped first, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle stage (valid line). Then, when the right reel 31 is stopped second, the "Replay" (PB = 1) of the right reel 31 is stopped and displayed in the right middle stage (valid line). Then, when the left reel 31 is stopped third, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the left middle stage (valid line).

[0332] Accordingly, when the "Minor Role D1 Condition Device" operates, when the middle reel 31 is stopped first, the right reel 31 is stopped second, and the left reel 31 is stopped third, the "Bell" of the left reel 31 is stopped and displayed in the lower left stage, the "Watermelon" of the left reel 31 is stopped and displayed in the left middle stage, and the "Cherry" or "Blank" of the left reel 31 is stopped and displayed in the upper left stage. That is, when the "Minor Role D1 Condition Device" operates, when the middle reel 31 is stopped first, the right reel 31 is stopped second, and the left reel 31 is stopped third, the "Bell", "Watermelon", and "Cherry / Blank" of the left reel 31 are stopped and displayed in the display window 18.

[0333] Also, the symbol of the left reel 31 that constitutes the "Minor Role 04" is one type of "Watermelon", the symbol of the middle reel 31 that constitutes the "Minor Role 04" is one type of "Bell", and the symbol of the right reel 31 that constitutes the "Minor Role 04" is one type of "Replay". In this way, by making the types of symbols of each reel 31 that constitute the symbol combination to be stopped and displayed at the correct pressing order when the "Minor Role D1 Condition Device" operates be one type each, the number of symbol combinations that can be stopped and displayed on the valid line when the "Minor Role D1 Condition Device" operates can be reduced.

[0334] When the "Minor Role D1 Condition Device" is activated and the stop switch 42 is operated in the order of pressing "Center Left Right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 19" or "Minor Role 20" (both paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 2" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role D1 Condition Device" is activated, at the first stop in the center, after stopping and displaying the "Bell" (PB = 1) of the center reel 31 in the middle middle stage, at the second stop on the left, in order to make either "Minor Role 19" or "Minor Role 20" winning, the "Bell" (PB = 1) of the left reel 31 is stopped and displayed in the left middle stage. Then, at the third stop on the right, the "Black BAR" or "White BAR" (both "PB ≠ 1") of the right reel 31 is stopped and displayed in the right middle stage.

[0335] As shown in FIG. 2, since the "Black BAR" of the right reel 31 is arranged only at the "13"th position, if the right stop switch 42 is not operated when any symbol from the "9"th to the "13"th of the right reel 31 is located on the valid line, the "Black BAR" of the right reel 31 cannot be stopped and displayed on the valid line (right middle stage). Therefore, the probability of stopping and displaying the "Black BAR" of the right reel 31 in the right middle stage is "1 / 4".

[0336] Similarly, since the "White BAR" of the right reel 31 is arranged only at the "18"th position, if the right stop switch 42 is not operated when any symbol from the "14"th to the "18"th of the right reel 31 is located on the valid line, the "White BAR" of the right reel 31 cannot be stopped and displayed on the valid line (right middle stage). Therefore, the probability of stopping and displaying the "White BAR" of the right reel 31 in the right middle stage is "1 / 4". From the above, since the probability of stopping and displaying the "Black BAR" or "White BAR" of the right reel 31 in the right middle stage is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Minor Role 19" or "Minor Role 20" on the valid line is "1 / 2".

[0337] In this way, when the "Minor Role D1 Condition Device" operates, when the middle reel 31 is stopped first and the left reel 31 is stopped second, in terms of number priority, the symbol combination corresponding to "Minor Role 04" (10 medals paid out) can be stopped and displayed on the effective line with fewer medals paid out than when the symbol combination corresponding to "Minor Role 19" or "Minor Role 20" (both 1 medal paid out) is stopped and displayed on the effective line.

[0338] Also, when the correct order is pressed at the first stop of the middle reel but the incorrect order is pressed at the second stop of the left reel, the symbol "bell", which is different from the symbol (watermelon) of the left reel 31 that constitutes "Minor Role 04" and is the symbol of "PB = 1" of the left reel 31, is stopped and displayed on the effective line. Thereby, it is possible to prevent the "bell" of the left reel 31 from being missed, and it is possible to prevent the "watermelon" of the left reel 31 from being stopped and displayed on the effective line, so that "Minor Role 04" cannot win.

[0339] Furthermore, the symbol of the middle reel 31 that constitutes "Minor Role 19" and "Minor Role 20" is only one type of "bell", and the symbol of the left reel 31 that constitutes "Minor Role 19" and "Minor Role 20" is also only one type of "bell". In this way, when the "Minor Role D1 Condition Device" operates, by making the types of symbols of the left reel 31 and the middle reel 31 that constitute the symbol combination that can be stopped and displayed when the correct order is pressed at the first stop of the middle reel but the incorrect order is pressed at the second stop of the left reel each one type, the number of symbol combinations that can be stopped and displayed on the effective line when the "Minor Role D1 Condition Device" operates can be reduced.

[0340] When the "Minor Role D1 Condition Device" is activated and the stop switch 42 is operated in the order of pressing "Left Middle Right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 67" or "Minor Role 68" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role D1 Condition Device" is activated, at the first stop on the left, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed in the middle left section according to the number priority, and at the second stop in the middle, the "BLACK BAR" or "WHITE BAR" (both with "PB≠1") of the middle reel 31 is stopped and displayed in the middle middle section, and at the third stop on the right, the "BLACK BAR" (PB≠1) of the right reel 31 is stopped and displayed in the middle right section.

[0341] As described above, the probability that the "BLACK BAR" of the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 4", the probability that the "WHITE BAR" of the middle reel 31 can be stopped and displayed in the middle middle section is also "1 / 4", and the probability that the "BLACK BAR" of the right reel 31 can be stopped and displayed in the middle right section is also "1 / 4". From the above, the probability that the "BLACK BAR" or "WHITE BAR" of the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 2", and the probability that the "BLACK BAR" of the right reel 31 can be stopped and displayed in the middle right section is "1 / 4". Therefore, the probability that the symbol combination corresponding to "Minor Role 67" or "Minor Role 68" can be stopped and displayed on the valid line is "1 / 8".

[0342] In this way, when the left reel 31 is stopped first when the "Minor Role D1 Condition Device" is activated, according to the number priority, the medals paid out for "Minor Role 67" or "Minor Role 68" (both are paid out 1 piece), which pay out fewer medals than when the symbol combination corresponding to "Minor Role 04" (10 pieces paid out) is stopped and displayed on the valid line The handle combination can be stopped and displayed on the effective line. Also, when it becomes an incorrect answer in the pressing order at the first left stop, a symbol different from the symbol (watermelon) of the left reel 31 constituting "Minor Role 04" and being the symbol of "PB = 1" of the left reel 31, namely "REPLAY", is stopped and displayed on the effective line. Thereby, it is possible to prevent missing the "REPLAY" of the left reel 31, and it is possible to prevent the "watermelon" of the left reel 31 from being stopped and displayed on the effective line, so that "Minor Role 04" cannot win a prize.

[0343] Furthermore, the symbols of the left reel 31 constituting "Minor Role 67" and "Minor Role 68" are one type of "REPLAY", and the symbols of the right reel 31 constituting "Minor Role 67" and "Minor Role 68" are one type of "BLACK BAR". In this way, when the "Minor Role D1 Condition Device" operates, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed at the first left stop when it becomes an incorrect answer in the pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the effective line when the "Minor Role D1 Condition Device" operates can be reduced.

[0344] When the "Minor Role D1 Condition Device" operates and the stop switch 42 is operated in the pressing order of "left, middle, right (132)", similar to when the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 67" or "Minor Role 68" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.

[0345] When the "Minor Role D1 Condition Device" operates and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.

[0346] Specifically, as shown in FIG. 15 described later, when the "Minor Role D1 Condition Device" operates, at the first right stop, the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed in the middle right position according to the priority of the number, and at the second left stop, the "Black BAR" (PB ≠ 1) of the left reel 31 is stopped and displayed in the middle left position, and at the third middle stop, the "Red 7" or "Blue 7" (both "PB ≠ 1") of the middle reel 31 is stopped and displayed in the middle middle position.

[0347] As described above, the probability that the "Black BAR" of the left reel 31 can be stopped and displayed in the middle left position is "1 / 4", the probability that the "Red 7" of the middle reel 31 can be stopped and displayed in the middle middle position is also "1 / 4", and the probability that the "Blue 7" of the middle reel 31 can be stopped and displayed in the middle middle position is also "1 / 4". From the above, the probability that the "Black BAR" of the left reel 31 can be stopped and displayed in the middle left position is "1 / 4", and the probability that the "Red 7" or "Blue 7" of the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 2". Therefore, the probability that the symbol combination corresponding to the "Minor Role 59" or "Minor Role 60" can be stopped and displayed on the effective line is "1 / 8".

[0348] In this way, when the right reel 31 is stopped first during the operation of the "Minor Role D1 Condition Device", according to the priority of the number, the symbol combination corresponding to the "Minor Role 59" or "Minor Role 60" (both 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to the "Minor Role 04" (10 medals payout) is stopped and displayed on the effective line, can be stopped and displayed on the effective line. Also, when it becomes an incorrect answer in the push order at the first right stop, the symbol that is different from the symbol (replay) of the right reel 31 that constitutes the "Minor Role 04" and is the symbol of "Cherry" with "PB = 1" of the right reel 31 is stopped and displayed on the effective line. Thereby, it is possible to prevent the "Cherry" of the right reel 31 from being missed, and it is possible to prevent the "replay" of the right reel 31 from being stopped and displayed on the effective line, so that the "Minor Role 04" can be prevented from winning.

[0349] Furthermore, the symbols on the left reel 31 that make up "Minor Role 59" and "Minor Role 60" are of one type, which is "Black BAR", and the symbols on the right reel 31 that make up "Minor Role 59" and "Minor Role 60" are of one type, which is "Cherry". In this way, by making the types of symbols on the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the "Minor Role D1 Condition Device" is operating incorrect in the pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role D1 Condition Device" is operating can be reduced.

[0350] When the "Minor Role D1 Condition Device" is operating, when the stop switch 42 is operated in the pressing order of "right middle left (321)", similar to when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.

[0351] As shown in FIG. 15 to be described later, the symbol combinations that can be stopped and displayed on the active line when the "Minor Role D1 Condition Device" is operating are the symbol combinations corresponding to "Minor Role 04", "Minor Role 19", "Minor Role 20", "Minor Role 59", "Minor Role 60", "Minor Role 67", or "Minor Role 68". Also, the symbol combination corresponding to "Minor Role 04" is a symbol combination consisting of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement.

[0352] Furthermore, the symbol combinations corresponding to "Minor Role 19" and "Minor Role 20" consist of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement. Further, the symbol combinations corresponding to "Minor Role 59", "Minor Role 60", "Minor Role 67", and "Minor Role 68" consist of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement.

[0353] As described above, among the symbol combinations that can be stopped and displayed on the active line when the "Minor Role D1 Condition Device" operates, the symbol combination consists of symbols where the symbols on "1" reel 31 are arranged as "PB = 1", and the symbols on the other "2" reels 31 are arranged as "PB ≠ 1", and the number of such symbol combinations is "4". Therefore, it is more than the number of symbol combinations (1) consisting of symbols where all the symbols on "3" reels 31 are arranged as "PB = 1", and the number of symbol combinations (2) consisting of symbols where the symbols on "2" reels 31 are arranged as "PB = 1", and the symbols on the other 1 reel 31 are arranged as "PB ≠ 1".

[0354] Also, when the "Minor Role D1 Condition Device" operates and the pressing order is correct, when all "3" reels 31 stop, the symbols arranged as "PB = 1" are stopped and displayed on the active line. Furthermore, when the "Minor Role D1 Condition Device" operates and the first stop is correct but the second stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the active line at the first stop and the second stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the active line at the third stop. Moreover, when the "Minor Role D1 Condition Device" operates and the first stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the active line at the first stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the active line at the second stop and the third stop.

[0355] When the "Minor Role D1 Condition Device" operates and stops for the first time on the left, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed on the active line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role D1 Condition Device", the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed on the active line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role D1 Condition Device", the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed on the active line (right middle section). Therefore, when the "Minor Role D1 Condition Device" in "1BB - A" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the active line, and when the "Minor Role D1 Condition Device" in "1BB - B" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the active line either.

[0356] The "Minor Role D2 Condition Device" includes the 7 winning roles described in the winning role column of Fig. 7. When the "Minor Role D2 Condition Device" operates, it will have a duplicate winning status for the 7 minor roles described in the winning role column of Fig. 7. When the "Minor Role D2 Condition Device" operates, similar to when the "Minor Role D1 Condition Device" operates, the pressing order of "middle - right - left (231)" is the correct pressing order, and other pressing orders are incorrect pressing orders.

[0357] When the stop switch 42 is operated in the pressing order of "middle - right - left (231)" during the operation of the "Minor Role D2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 04" (10 - coin payout) is stopped and displayed on the active line with a probability of "1 / 1" (always) according to the number - first principle. When the stop switch 42 is operated in the pressing order of "middle - left - middle (213)" during the operation of the "Minor Role D2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 21" or "Minor Role 22" (both 1 - coin payout) is stopped and displayed on the active line with a probability of "1 / 2" according to the number - first principle.

[0358] When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 69" or "Minor Role 70" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority, similar to when the stop switch 42 is operated in the pressing order of "right, left, middle (312)".

[0359] When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority, similar to when the stop switch 42 is operated in the pressing order of "right, left, middle (312)".

[0360] The "Minor Role D2 Conditional Device" replaces "Minor Role 19" and "Minor Role 20" of the "Minor Role D1 Conditional Device" with "Minor Role 21" and "Minor Role 22", replaces "Minor Role 59" and "Minor Role 60" of the "Minor Role D1 Conditional Device" with "Minor Role 61" and "Minor Role 62", and replaces "Minor Role 67" and "Minor Role 68" of the "Minor Role D1 Conditional Device" with "Minor Role 69" and "Minor Role 70". And the stop control of the reel 31 when the "Minor Role D2 Conditional Device" is activated is the same as the stop control of the reel 31 when the "Minor Role D1 Conditional Device" is activated.

[0361] The "Minor Role E1 Conditional Device" includes the seven types of winning roles described in the winning role column of Fig. 7. When the "Minor Role E1 Conditional Device" operates, it will be in a state of overlapping winning for the seven types of minor roles described in the winning role column of Fig. 7. When the "Minor Role E1 Conditional Device" operates, the pressing order of "right, left, middle (312)" is the correct pressing order, and other pressing orders are incorrect pressing orders.

[0362] When the "Minor Role E1 Conditional Device" operates and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 05" (paying out 10 coins) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number priority. Specifically, as shown in Fig. 15 described later, when the "Minor Role E1 Conditional Device" operates, at the first stop on the right, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle right position, at the second stop on the left, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left position, and at the third stop in the middle, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle position. In this way, the symbol combination corresponding to "Minor Role 05" with "PB = 1" can be stopped and displayed on the valid line. In this way, when the "Minor Role E1 Conditional Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the symbol combination corresponding to "Minor Role 05" that pays out the maximum value of "10" coins among the number of medals paid out corresponding to the "Minor Role E1 Conditional Device" is stopped and displayed on the valid line according to the number priority. As shown in Fig. 20(2) described later, when the symbol combination corresponding to "Minor Role 05" is stopped and displayed on the valid line, "Bell" - "Bell" - "Bell" is stopped and displayed on the Koyama line (invalid line).

[0363] In this way, when the "Minor Role E1 Conditional Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the symbol combination corresponding to "Minor Role 05" that pays out the maximum value of "10" coins among the number of medals paid out corresponding to the "Minor Role E1 Conditional Device" is stopped and displayed on the valid line according to the number priority. As shown in Fig. 20(2) described later, when the symbol combination corresponding to "Minor Role 05" is stopped and displayed on the valid line, "Bell" - "Bell" - "Bell" is stopped and displayed on the Koyama line (invalid line).

[0364] Also, when the "Minor Role E1 Condition Device" operates, when the right reel 31 is stopped first, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle right (active line), and then when the left reel 31 is stopped second, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left (active line). As a result, when the "Minor Role E1 Condition Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the "Bell" of the left reel 31 is stopped and displayed in the lower left, the "Watermelon" of the left reel 31 is stopped and displayed in the middle left, and the "Cherry" or "Blank" of the left reel 31 is stopped and displayed in the upper left. That is, when the "Minor Role E1 Condition Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the "Bell", "Watermelon", and "Cherry / Blank" of the left reel 31 are stopped and displayed within the display window 18.

[0365] Also, the symbol of the left reel 31 that constitutes the "Minor Role 05" is one type, which is "Watermelon", the symbol of the middle reel 31 that constitutes the "Minor Role 05" is one type, which is "Bell", and the symbol of the right reel 31 that constitutes the "Minor Role 05" is one type, which is "Watermelon". In this way, by making the number of types of symbols of each reel 31 that constitutes the symbol combination to be stopped and displayed at the correct pressing order when the "Minor Role E1 Condition Device" operates be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role E1 Condition Device" operates can be reduced.

[0366] When the "Minor Role E1 Condition Device" is activated and the stop switch 42 is operated in the order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 23" or "Minor Role 24" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 2" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role E1 Condition Device" is activated, at the first right stop, after stopping and displaying "Watermelon" (PB = 1) of the right reel 31 in the middle right position, at the second middle stop, in order to make either "Minor Role 23" or "Minor Role 24" winning, "Replay" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle position. Then, at the third left stop, "Red 7" or "Blue 7" (both with "PB ≠ 1") of the left reel 31 is stopped and displayed in the middle left position.

[0367] As described above, the probability that "Red 7" of the left reel 31 can be stopped and displayed in the middle left position is "1 / 4", and the probability that "Blue 7" of the left reel 31 can be stopped and displayed in the middle left position is also "1 / 4". From the above, since the probability that "Red 7" or "Blue 7" of the left reel 31 can be stopped and displayed in the middle left position is "1 / 2", the probability that the symbol combination corresponding to "Minor Role 23" or "Minor Role 24" can be stopped and displayed on the effective line is "1 / 2".

[0368] In this way, when the "Minor Role E1 Condition Device" operates, if the right reel 31 is stopped first and the middle reel 31 is stopped second, in terms of quantity priority, the combination of symbols corresponding to "Minor Role 05" (payout of 10 medals) is made to be able to be stopped and displayed on the valid line with a smaller number of medals paid out than when the combination of symbols corresponding to "Minor Role 23" or "Minor Role 24" (both payout of 1 medal) is stopped and displayed on the valid line. Also, when the first stop on the right is correct in terms of the pressing order but the second stop in the middle is incorrect in terms of the pressing order, a "Replay" which is a symbol different from the symbol (bell) of the middle reel 31 that constitutes "Minor Role 05" and is the symbol of "PB = 1" of the middle reel 31 is stopped and displayed on the valid line. Thereby, it is possible to prevent missing the "Replay" of the middle reel 31 and to prevent the "bell" of the middle reel 31 from being stopped and displayed on the valid line, so that "Minor Role 05" can be prevented from winning a prize.

[0369] Furthermore, the symbol of the right reel 31 that constitutes "Minor Role 23" and "Minor Role 24" is one type of "watermelon", and the symbol of the middle reel 31 that constitutes "Minor Role 23" and "Minor Role 24" is one type of "Replay". In this way, when the "Minor Role E1 Condition Device" operates, by making the number of types of symbols of the right reel 31 and the middle reel 31 that constitute the combination of symbols that can be stopped and displayed when the first stop on the right is correct in terms of the pressing order but the second stop in the middle is incorrect in terms of the pressing order to be one type each, the number of combinations of symbols that can be stopped and displayed on the valid line when the "Minor Role E1 Condition Device" operates can be reduced.

[0370] When the "Minor Role E1 Condition Device" is activated and the stop switch 42 is operated in the order of pressing "Left Middle Right (123)", the reel 31 is controlled to stop so that the symbol combination corresponding to "Minor Role 71" or "Minor Role 72" (both paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role E1 Condition Device" is activated, at the first left stop, according to the number priority, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed in the middle left position, and at the second middle stop, the "Red 7" or "Blue 7" (both with "PB≠1") of the middle reel 31 is stopped and displayed in the middle middle position, and at the third right stop, the "Black BAR" (PB≠1) of the right reel 31 is stopped and displayed in the middle right position.

[0371] As described above, the probability that the "Red 7" of the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 4", the probability that the "Blue 7" of the middle reel 31 can be stopped and displayed in the middle middle position is also "1 / 4", and the probability that the "Black BAR" of the right reel 31 can be stopped and displayed in the middle right position is also "1 / 4". From the above, the probability that the "Red 7" or "Blue 7" of the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 2", and the probability that the "Black BAR" of the right reel 31 can be stopped and displayed in the middle right position is "1 / 4". Therefore, the probability that the symbol combination corresponding to "Minor Role 71" or "Minor Role 72" can be stopped and displayed on the effective line is "1 / 8".

[0372] Thus, when the "Minor Role E1 Condition Device" operates and the left reel 31 is stopped first, in terms of number priority, the combination of symbols corresponding to "Minor Role 05" (dispensing 10 medals) is made to be able to stop and be displayed on the active line with a smaller number of medals paid out than when the combination of symbols corresponding to "Minor Role 71" or "Minor Role 72" (both dispensing 1 medal) is stopped and displayed on the active line. Also, when it becomes an incorrect answer in the pressing order at the first stop on the left, a "Replay" which is a symbol different from the symbol (watermelon) of the left reel 31 constituting "Minor Role 05" and is the symbol of "PB = 1" of the left reel 31 is stopped and displayed on the active line. Thereby, it is possible to prevent missing the "Replay" of the left reel 31, and it is possible to prevent the "watermelon" of the left reel 31 from being stopped and displayed on the active line, so that "Minor Role 05" can be prevented from winning a prize.

[0373] Furthermore, the symbol of the left reel 31 constituting "Minor Role 71" and "Minor Role 72" is one type of "Replay", and the symbol of the right reel 31 constituting "Minor Role 71" and "Minor Role 72" is one type of "black BAR". In this way, when the "Minor Role E1 Condition Device" operates, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the combination of symbols that can be stopped and displayed when it becomes an incorrect answer in the pressing order at the first stop on the left be one type each, the number of combinations of symbols that can be stopped and displayed on the active line when the "Minor Role E1 Condition Device" operates can be reduced.

[0374] When the stop switch 42 is operated in the pressing order of "left, middle, right (132)" during the operation of the "Minor Role E1 Condition Device", similar to when the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that, in terms of number priority, the combination of symbols corresponding to "Minor Role 71" or "Minor Role 72" (both dispensing 1 medal) is stopped and displayed on the active line with a probability of "1 / 8".

[0375] When the "Minor Role E1 Condition Device" is in operation and the stop switch 42 is operated in the pressing order of "Center Left Right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 43" or "Minor Role 46" (both paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role E1 Condition Device" is in operation, at the first stop in the center, the "Watermelon" (PB = 1) on the center reel 31 is stopped and displayed in the middle middle section according to the number priority, and at the second stop on the left, the "Black BAR" or "White BAR" (both "PB ≠ 1") on the left reel 31 is stopped and displayed in the middle left section, and at the third stop on the right, the "Red 7" or "Blue 7" (both "PB ≠ 1") on the right reel 31 is stopped and displayed in the middle right section.

[0376] As described above, the probability that the "Black BAR" on the left reel 31 can be stopped and displayed in the middle left section is "1 / 4", and the probability that the "White BAR" on the left reel 31 can be stopped and displayed in the middle left section is also "1 / 4". Also, the probability that the "Red 7" on the right reel 31 can be stopped and displayed in the middle right section is "1 / 4", and the probability that the "Blue 7" on the right reel 31 can be stopped and displayed in the middle right section is also "1 / 4". From the above, the probability that the "Black BAR" or "White BAR" on the left reel 31 can be stopped and displayed in the middle left section is "1 / 2". And since the probability that the "Red 7" on the right reel 31 can be stopped and displayed in the middle right section is "1 / 4", and the probability that the "Blue 7" on the right reel 31 can be stopped and displayed in the middle right section is also "1 / 4", the probability that the symbol combination corresponding to "Minor Role 43" or "Minor Role 46" can be stopped and displayed on the effective line is "1 / 8".

[0377] In this way, when the "minor role E1 condition device" operates and the middle reel 31 is stopped for the first time, in terms of priority by the number, the number of medals paid out is less than when the symbol combination corresponding to "minor role 05" (10 medals paid out) is stopped and displayed on the active line. The symbol combination corresponding to "minor role 43" or "minor role 46" (both 1 medal paid out) can be stopped and displayed on the active line. Also, when it becomes an incorrect answer in the pressing order at the first stop in the middle, a "watermelon" which is a symbol different from the symbol (bell) of the middle reel 31 constituting "minor role 05" and is the symbol of "PB = 1" of the middle reel 31 is stopped and displayed on the active line. Thereby, it is possible to prevent the "watermelon" of the middle reel 31 from being overlooked, and it is possible to prevent the "bell" of the middle reel 31 from being stopped and displayed on the active line, so that "minor role 05" can be prevented from winning a prize.

[0378] Furthermore, the symbols of the left reel 31 constituting "minor role 43" and "minor role 46" are two types, "black BAR" or "white BAR", and the symbols of the right reel 31 constituting "minor role 43" and "minor role 46" are two types, "red 7" or "blue 7", but the symbol of the middle reel 31 constituting "minor role 43" and "minor role 46" is one type, "watermelon". In this way, by making the number of types of symbols of the middle reel 31 constituting the symbol combination that can be stopped and displayed at the time of incorrect pressing order when the "minor role E1 condition device" operates be one type, the number of symbol combinations that can be stopped and displayed on the active line when the "minor role E1 condition device" operates can be reduced.

[0379] When the stop switch 42 is operated in the pressing order of "middle - right - left (231)" when the "minor role E1 condition device" operates, similar to when the stop switch 42 is operated in the pressing order of "middle - left - right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "minor role 43" or "minor role 46" (both 1 medal paid out) is stopped and displayed on the active line with a probability of "1 / 8" in terms of priority by the number.

[0380] As shown in FIG. 15 described later, the symbol combinations that can be stopped and displayed on the effective line when the "minor role E1 condition device" operates are symbol combinations corresponding to "minor role 05", "minor role 23", "minor role 24", "minor role 43", "minor role 46", "minor role 71", or "minor role 72". Further, the symbol combination corresponding to "minor role 05" is a symbol combination consisting of symbols where the symbols of all "3" reels 31 are arranged with "PB = 1".

[0381] Furthermore, the symbol combinations corresponding to "minor role 23" and "minor role 24" consist of symbols where the symbols of "2" reels 31 are arranged with "PB = 1", and the symbols of the other "1" reel 31 are arranged with "PB ≠ 1". Further, the symbol combinations corresponding to "minor role 43", "minor role 46", "minor role 71", and "minor role 72" consist of symbols where the symbols of "1" reel 31 are arranged with "PB = 1", and the symbols of the other "2" reels 31 are arranged with "PB ≠ 1".

[0382] Thus, among the symbol combinations that can be stopped and displayed on the effective line when the "minor role E1 condition device" operates, the number of symbol combinations consisting of symbols where the symbols of "1" reel 31 are arranged with "PB = 1", and the symbols of the other "2" reels 31 are arranged with "PB ≠ 1" is "4". Therefore, it is more than the number of symbol combinations consisting of symbols where the symbols of all "3" reels 31 are arranged with "PB = 1" (1), and the number of symbol combinations consisting of symbols where the symbols of "2" reels 31 are arranged with "PB = 1", and the symbols of the other "1" reel 31 are arranged with "PB ≠ 1" (2).

[0383] Also, when the "Minor Role E1 Condition Device" operates, when the pressing order is the correct answer, when all three reels 31 stop, the symbols arranged in the "PB = 1" position are stopped and displayed on the valid line. Furthermore, when the "Minor Role E1 Condition Device" operates, if the first stop is correct but the second stop is incorrect, the symbols arranged in the "PB = 1" position at the first stop and the second stop are stopped and displayed on the valid line, and the symbols arranged in the "PB ≠ 1" position at the third stop are stopped and displayed on the valid line. Additionally, when the "Minor Role E1 Condition Device" operates and the first stop is incorrect, the symbols arranged in the "PB = 1" position at the first stop are stopped and displayed on the valid line, and the symbols arranged in the "PB ≠ 1" position at the second stop and the third stop are stopped and displayed on the valid line.

[0384] Note that when the left first stop occurs during the operation of the "Minor Role E1 Condition Device", the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed on the valid line (left middle section). When the middle first stop occurs during the operation of the "Minor Role E1 Condition Device", the "WATERMELON" (PB = 1) of the middle reel 31 is stopped and displayed on the valid line (middle middle section). When the right first stop occurs during the operation of the "Minor Role E1 Condition Device", the "WATERMELON" (PB = 1) of the right reel 31 is stopped and displayed on the valid line (right middle section). Therefore, when the "Minor Role E1 Condition Device" in "1BB - A inside" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the valid line, and when the "Minor Role E1 Condition Device" in "1BB - B inside" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the valid line either.

[0385] The "Minor Role E2 Condition Device" includes the seven winning roles described in the winning role column of FIG. 7. When the "Minor Role E2 Condition Device" operates, it will be in a state of overlapping winning for the seven minor roles described in the winning role column of FIG. 7. When the "Minor Role E2 Condition Device" operates, similar to when the "Minor Role E1 Condition Device" operates, the pressing order of "right, left, middle (312)" is the correct pressing order, and other pressing orders are incorrect pressing orders.

[0386] When the "Minor Role E2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 05" (paying out 10 coins) is stopped and displayed on the effective line with a probability of "1 / 1" (always) according to the number priority. When the "Minor Role E2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 25" or "Minor Role 26" (both paying out 1 coin) is stopped and displayed on the effective line with a probability of "1 / 2" according to the number priority.

[0387] When the "Minor Role E2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 77" or "Minor Role 78" (both paying out 1 coin) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. When the "Minor Role E2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, right, middle (132)", the reel 31 is also stopped and controlled in the same way as when the stop switch 42 is operated in the pressing order of "left, middle, right (123)", so that the symbol combination corresponding to "Minor Role 77" or "Minor Role 78" (both paying out 1 coin) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.

[0388] When the "Minor Role E2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "middle, left, right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 44" or "Minor Role 45" (both paying out 1 coin) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. When the "Minor Role E2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "middle, right, left (231)", the reel 31 is also stopped and controlled in the same way as when the stop switch 42 is operated in the pressing order of "middle, left, right (213)", so that the symbol combination corresponding to "Minor Role 44" or "Minor Role 45" (both paying out 1 coin) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.

[0389] The "Minor Role E2 Conditional Device" replaces "Minor Role 23" and "Minor Role 24" of the "Minor Role E1 Conditional Device" with "Minor Role 25" and "Minor Role 26", replaces "Minor Role 43" and "Minor Role 46" of the "Minor Role E1 Conditional Device" with "Minor Role 44" and "Minor Role 45", and replaces "Minor Role 71" and "Minor Role 72" of the "Minor Role E1 Conditional Device" with "Minor Role 77" and "Minor Role 78". And the stop control of Reel 31 when the "Minor Role E2 Conditional Device" operates is the same as the stop control of Reel 31 when the "Minor Role E1 Conditional Device" operates.

[0390] The "Minor Role F1 Conditional Device" includes seven types of winning roles described in the winning role column of FIG. 7. When the "Minor Role F1 Conditional Device" operates, it will be in a state of overlapping winning for the seven types of minor roles described in the winning role column of FIG. 7. When the "Minor Role F1 Conditional Device" operates, the pressing order of "right middle left (321)" is the correct pressing order, and other pressing orders are incorrect pressing orders.

[0391] When the stop switch 42 is operated in the pressing order of "right middle left (321)" when the "Minor Role F1 Conditional Device" operates, the reel 31 is stop-controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 06" (paying out 10 coins) is stopped and displayed on the effective line with a probability of "1 / 1" (always) according to the number priority. Specifically, as shown in FIG. 15 to be described later, when the "Minor Role F1 Conditional Device" operates, at the first right stop, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle right section according to the number priority; at the second middle stop, the "Replay" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section; at the third left stop, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left section. Thereby, the symbol combination corresponding to "Minor Role 06" with "PB = 1" can be stopped and displayed on the effective line.

[0392] Thus, when the "Minor Role F1 Condition Device" operates, if the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third, then, according to the number priority, the symbol combination corresponding to "Minor Role 06", which pays out the maximum value of "10" medals among the number of medals paid out corresponding to the "Minor Role F1 Condition Device", is stopped and displayed on the valid line. As shown in FIG. 20(3) to be described later, when the symbol combination corresponding to "Minor Role 06" is stopped and displayed on the valid line, "BELL" - "BELL" - "BELL" is stopped and displayed on the lower line (invalid line).

[0393] Also, when the "Minor Role F1 Condition Device" operates, if the right reel 31 is stopped first, then the "WATERMELON" (PB = 1) of the right reel 31 is stopped and displayed in the right middle section (valid line). After that, when the middle reel 31 is stopped second, the "REPLAY" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section (valid line). After that, when the left reel 31 is stopped third, the "WATERMELON" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section (valid line).

[0394] Thereby, when the "Minor Role F1 Condition Device" operates, if the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third, then the "BELL" of the left reel 31 is stopped and displayed in the lower left section, the "WATERMELON" of the left reel 31 is stopped and displayed in the left middle section, and the "CHERRY" or "BLANK" of the left reel 31 is stopped and displayed in the upper left section. That is, when the "Minor Role F1 Condition Device" operates, if the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third, then the "BELL", "WATERMELON", and "CHERRY / BLANK" of the left reel 31 are stopped and displayed within the display window 18.

[0395] Also, the symbol on the left reel 31 that constitutes "Minor Role 06" is one type of "Watermelon", the symbol on the middle reel 31 that constitutes "Minor Role 06" is one type of "Replay", and the symbol on the right reel 31 that constitutes "Minor Role 06" is one type of "Watermelon". In this way, by making the types of symbols on each reel 31 that constitute the symbol combination to be stopped and displayed at the correct pressing order when the "Minor Role F1 Condition Device" operates be one type each, the number of symbol combinations that can be stopped and displayed on the effective line when the "Minor Role F1 Condition Device" operates can be reduced.

[0396] When the stop switch 42 is operated in the pressing order of "right, left, middle (312)" when the "Minor Role F1 Condition Device" operates, the reel 31 is controlled to stop so that the symbol combination corresponding to "Minor Role 27" or "Minor Role 28" (both pay out 1 card) is stopped and displayed on the effective line with a probability of "1 / 2" according to the number priority. Specifically, as shown in FIG. 15 to be described later, when the "Minor Role F1 Condition Device" operates, at the first right stop, after stopping and displaying the "Watermelon" (PB = 1) on the right reel 31 in the right middle section, at the second left stop, in order to make either "Minor Role 27" or "Minor Role 28" winning possible according to the number priority, the "Bell" (PB = 1) on the left reel 31 is stopped and displayed in the left middle section. Then, at the third middle stop, the "Red 7" or "Blue 7" (both with "PB ≠ 1") on the middle reel 31 is stopped and displayed in the middle middle section.

[0397] As described above, the probability that the "Red 7" on the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 4", and the probability that the "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle section is also "1 / 4". From the above, since the probability that the "Red 7" or "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 2", the probability that the symbol combination corresponding to "Minor Role 27" or "Minor Role 28" can be stopped and displayed on the effective line is "1 / 2".

[0398] In this way, when the "minor role F1 condition device" operates, if the right reel 31 is stopped first and the left reel 31 is stopped second, in terms of number priority, the combination of symbols corresponding to "minor role 27" or "minor role 28" (both pay out 1 medal), which pays out fewer medals than when the combination of symbols corresponding to "minor role 06" (pays out 10 medals) is stopped and displayed on the active line, can be stopped and displayed on the active line. Also, when the correct order is pressed at the first stop on the right but the order is incorrect at the second stop on the left, it is a symbol different from the symbol (watermelon) of the left reel 31 that constitutes "minor role 06" and is the symbol of "PB = 1" on the left reel 31. A certain "bell" is stopped and displayed on the active line. Thereby, it is possible to prevent the "bell" on the left reel 31 from being missed, and it is possible to prevent the "watermelon" on the left reel 31 from being stopped and displayed on the active line, so that "minor role 06" cannot win.

[0399] Furthermore, the symbol of the right reel 31 that constitutes "minor role 27" and "minor role 28" is one type of "watermelon", and the symbol of the left reel 31 that constitutes "minor role 27" and "minor role 28" is one type of "bell". In this way, when the "minor role F...

Claims

[Claim 1] A predetermined control chip is included, The surface of the predetermined control chip has a recessed portion, a sticker is attached to the surface of the predetermined control chip; the sticker is attached to a flat portion on the surface of the predetermined control chip; the predetermined control chip has a predetermined counter; Main processing can be executed, When a predetermined counter times out, a timer interrupt process can be executed; The main process has a predetermined interrupt disabled section from an interrupt disable instruction to an interrupt enable instruction (hereinafter, the predetermined interrupt disabled section from an interrupt disable instruction to an interrupt enable instruction will be referred to as a "predetermined interrupt disabled section"); When a predetermined counter times out at timing t1, which is a certain timing during a predetermined interrupt disabled section, timer interrupt processing is not executed at timing t1, but the value of the predetermined counter is updated, and timer interrupt processing is executed at timing t2, which is a timing after the predetermined interrupt disabled section ends, and after the timer interrupt processing is executed at timing t2, when the predetermined counter times out at timing t3, timer interrupt processing can be executed at timing t3, When the period at which a predetermined counter times out is T, timing t1 is "n×T (n is a natural number)," and timing t2 is a specific timing earlier than "(n+1)×T," timing t3 is "(n+1)×T." A gaming machine characterized by: