Game machine
Patent Information
- Application Number
- JP2025057586
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2025-03-31
- Publication Date
- 2025-09-01
- Estimated Expiration
- 2041-09-24
AI Technical Summary
The issue with conventional gaming machines is that medals inserted between the medal selector and the shoot member can get stuck and not be paid out, leading to performance degradation.
A gaming machine design that includes a medal selector, a chute member, and a return member with a predetermined gap and a return receiving port, where the gap is set to approximately twice the thickness of the medal, ensuring that medals not permitted by the selector are guided to a tray instead of getting stuck.
This design enhances the performance of gaming machines by preventing medal jams and ensuring proper payout mechanisms, thereby improving user experience and operational efficiency.
Smart Images

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Abstract
Description
Technical Field
[0001] The present invention relates to a gaming machine.
Background Art
[0002] Conventionally, as one type of gaming machine, a slot machine is known (for example, see Patent Document 1).
Prior Art Documents
Patent Documents
[0003]
Patent Document 1
Summary of the Invention
Problems to be Solved by the Invention
[0004] The problem to be solved by the present invention is to improve the performance as a gaming machine.
Means for Solving the Problems
[0005] The present invention solves the above-described problems by the following solution means (the parentheses indicate the configuration of the corresponding embodiment). The present invention corresponds to Initial Invention 3 among Initial Inventions 1 to 15 described later. The present invention (Ninth Embodiment) includes a medal selector (110) that selects medals inserted from a medal insertion port (47), a chute member (120) that guides the medals permitted to be inserted by the medal selector to a hopper (35), and a return member (130) that guides the medals not permitted to be inserted by the medal selector to a medal tray (19). A clearance (112) with a predetermined interval is provided between the medal selector and the chute member. A return receiving port (131) for receiving the medals not permitted to be inserted by the medal selector is provided at the upper part of the return member. The return receiving port is not disposed vertically below the clearance. When the interval of the clearance is “W” (“W” in FIG. 109) and the thickness of the medal is “T” (“T” in FIG. 109), it is configured such that “W≈2×T” (FIG. 109).
Effects of the Invention
[0006] According to the present invention, the performance as a gaming machine can be improved.
Brief Description of the Drawings
[0007]
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Embodiments for Carrying Out the Invention
[0008] In this specification, the meanings of the terms are as follows. "Bet" means wagering medals (game media) for playing a game. To bet medals, one can manually insert actual medals through the medal insertion slot 47 or operate the bet switch 40 to bet the medals stored as credit. On the other hand, "credit" (also referred to as "storage") means storing medals inside the slot machine 10, which is different from the above "bet". In this specification, when referring to "credit", it is used in a meaning that does not include "bet". Furthermore, "insert" means betting or crediting medals. Also, "prescribed number" means the number of bets with which the game can be started (executed) in the relevant game. For example, in a game with a prescribed number of "2" or "3", the game can be started with either a bet number of "2" or "3", and it is not possible to play the game with a bet number of "1". For the sake of convenience in explanation, the "prescribed number" may also be referred to as the "bet number". On the other hand, when referring to the "bet number", it may sometimes refer to something other than the "prescribed number". For example, in a game with a prescribed number of "2" or "3", at the point when one medal is inserted (before the game starts), the bet number is "1" (the number bet at that time).
[0009] "Manual insertion" means that the player inserts medals through the medal insertion slot 47 (described later). "Manual bet" means that the player bets medals by manually inserting medals through the medal insertion slot 47. "Manual credit" means that the player credits medals (adds credit) by manually inserting medals through the medal insertion slot 47.
[0010] "Bet medal" refers to the medal being bet. "Stored medal" refers to the medal that is credited (stored). "Stored bet" means that when a player operates the bet switch 40 (described later), within the range where betting is possible in the game, a part or all of the credited medals are bet for playing the game. "Automatic bet" means that when a replay wins, the control process of the slot machine 10 automatically bets the number of medals that were bet in the previous game. Here, when the symbol combination corresponding to a minor winning combination stops displaying (which means it has stopped on the valid line. The same applies hereinafter), it is called "winning of a minor winning combination". On the other hand, in the "Rules Regarding Certification of Gaming Machines and Type Inspection, etc. (hereinafter simply referred to as 'Rules')", when the symbol combination corresponding to a replay stops displaying, it is interpreted as the operation of the conditional device related to the replay game and not a "win". However, in this application (this specification, etc.), a replay is also treated as one of the winning combinations (replay winning combination), and when the symbol combination corresponding to a replay stops displaying, it may be called "winning of a replay". "Payout" means paying out bet medals and / or stored medals to the player. In this embodiment, a payout process is executed when the payout switch 43 (described later) is operated.
[0011] "Payout" means paying out medals to the player based on winning of a winning combination or paying out medals by the above-mentioned payout. When paying out medals to the player based on winning of a winning combination, it includes both storing as credit (adding stored medals, in other words, updating the electronic data stored in the RWM 53 (described later)) and actually paying out medals from the payout opening (not shown). The payout of medals is controlled, for example, by setting the limit number of medals to be credited as "50", and when the credit number exceeds "50", the excess medals are actually paid out to the player. Note that "payout" may also be referred to as "grant". Therefore, "payout number" may also be referred to as "grant number".
[0012] In this embodiment, the "game medium" is a medal, but in the case of an enclosed (ECO) game machine, for example, electronic information (electronic medals, electronic data) is used as the game medium. Note that, for example, when money (banknotes) is inserted into a lending machine, the "electronic information" is converted into electronic information corresponding to the amount of money, and part or all of the electronic information can be credited to the game machine as game medium for playing games on the game machine. Note that the "game medium" may also be referred to as "game value."
[0013] In addition, when the gaming medium is electronic information, "paying out medals" means crediting (adding) the medals to a gaming medium credit device provided in the gaming machine. Therefore, "paying out medals" does not only mean actually paying out medals from a hopper 35 (described later), but also includes the process of crediting (adding) electronic information of a payout amount corresponding to a winning combination to the gaming medium credit device.
[0014] "N-1" game, "N" game, "N+1" game, ... ("N" is 2 or more In the case where a game progresses with the number of times the number of times the game is played (the integers above), when the current game is the "N"th game, the "N"th game is called the "current game". Also, the "N-1"th game is called the "previous game". Furthermore, the "N+1"th game is called the "next game".
[0015] In this specification, a number with "(B)" at the end (especially 8-bit) means a binary number. Similarly, a number with "(H)", "H", or "h" at the end means a hexadecimal number. Specifically, for example, a number that indicates "16" in decimal is written as "00010000(B)" in binary and "10(H)", "10H", or "10h" in hexadecimal. Furthermore, a number that indicates a decimal number is written as "16(D)" as necessary. However, when it is clear whether it is a binary number, a decimal number, or a hexadecimal number, the final symbol "(B)", "(D)", "(H)", "H", or "h" may be omitted.
[0016] Also, from the moment the stop switch 42 is operated until the reel 31 stops (the maximum number of moving frames), the probability of being able to stop a desired symbol to be stopped and displayed on the active line on the active line is referred to as the "drawing rate (PB)". And if the stop switch 42 is not operated at an appropriate position of the reel 31 (at the operation timing at which the target symbol can be stopped on the active line within the range of the maximum number of moving frames), it is called "PB≠1" that the target symbol cannot be stopped (drawn in) on the active line. On the other hand, no matter what position the reel 31 is at the moment the stop switch 42 is operated (regardless of the operation timing of the stop switch 42), being able to always stop (draw in) the target symbol on the active line is called "PB = 1".
[0017] Also, the "operation mode" of the stop switch 42 means the pressing order of the stop switch 42 and / or the operation timing (the pressing timing of the stop switch for the target symbol to stop on the active line). Furthermore, the "advantageous operation mode" of the stop switch 42 means, in a game where the operation mode of the stop switch 42 causes advantages / disadvantages in the game result (the symbol combination that stops on the active line), the operation mode in which a symbol combination with a payout or a large number of payouts stops, the operation mode in which a symbol combination that shifts (promotes) to an advantageous RT stops, or the operation mode in which a symbol combination that does not shift (falls) to a disadvantageous RT stops. The "advantageous operation mode" is also referred to as the correct operation mode and the correct pressing order.
[0018] A "game in which the operation mode of the stop switch 42 causes advantages / disadvantages in the game result" corresponds to, for example, a game in which multiple types of minor winning combinations (bells) with different payout numbers are won repeatedly (a game won in a so-called "pressing order bell"), where the types of minor winning combinations (bells) that win are different (the payout numbers are different) depending on the operation mode of the stop switch 42. Also, for example, in a game in which multiple types of replays are won (when winning multiple replays. A game won in a so-called "pressing order replay"), a case where the RT shifts depending on the type of replay that wins also corresponds.
[0019] The "instruction function" means a function of instructing the player on the operation mode of the stop switch 42. In principle, the instruction function is a function of instructing the player on the advantageous operation mode of the stop switch 42. In other words, the "instruction function" refers to a device that facilitates winning. Note that "display" is to show the "instruction" content visibly, and "notification" is to inform the player of the instruction content. Therefore, the "instruction function" is also a "display function" and a "notification function".
[0020] Also, the notification of the operation mode of the stop switch 42 may not be limited to the notification of the most advantageous operation mode. And although the notification of the most advantageous operation mode of the stop switch 42 may be regarded as the "activation of the instruction function", the notification of any operation mode including the most advantageous operation mode of the stop switch 42 may also be regarded as the "activation of the instruction function". For example, when the push order bell is a 6-choice push order, assume that the payout when the push order bell wins is either 1, 3, 4, 10, or a miss (non-winning) according to the push order. Here, notifying the push order for winning the 10-piece combination is a notification of the advantageous operation mode of the stop switch 42, and of course, it corresponds to the "activation of the instruction function". On the other hand, notifying the push order for winning the 1-piece, 3-piece, or 4-piece combination may or may not be regarded as the "notification of the advantageous operation mode (activation of the instruction function)".
[0021] The push order for winning the 4-piece combination is a push order that does not win the 10-piece combination, so it is not the most advantageous operation mode. However, since the payout number is "4" for the bet number "3" and the difference number of this game is "+1", it is an operation mode that increases the difference number and is not necessarily a disadvantageous operation mode. Similarly, the push order for winning the 3-piece combination is a push order that does not win the 10-piece combination, so it is not the most advantageous operation mode. However, since the payout number is "3" for the bet number "3" and it is an operation mode that maintains the current difference number (does not decrease the difference number), it is not necessarily a disadvantageous operation mode.
[0022] Furthermore, in the same way, since the order of pushing to win a single - combination prize is the order of pushing that does not win a ten - combination prize, it is not the most advantageous operation mode. Further, for the bet number "3", the payout number is "1", which is an operation mode that reduces the difference number. However, since it can also be said to be an operation mode that does not miss a combination, there is a possibility that it cannot be said to be a disadvantageous operation mode.
[0023] In the present embodiment, in the operation of the instruction function when winning the push - order bell, an operation mode (correct push order) in which the combination with the largest payout number wins is notified. However, for example, when the difference - combination counter value (described later) in the advantageous section approaches the upper limit value ("2400 (D)") but there is a margin in the remaining number of game rounds in the advantageous section (the advantageous - section clear counter value described later), when winning the push - order bell, it is conceivable to notify, as described above, a push order that wins a three - combination or four - combination prize, for example, and control so that the difference - number counter value remains the current state.
[0024] Also, in the present embodiment, the operation of the instruction function is limited to a single specified number. For example, assume that the specified number for operating the instruction function is set to "3". In this case, in the games with the specified numbers "2" or "3" during AT, when starting the game with a bet number of "3" and winning the push - order bell, the instruction function can be operated. On the other hand, when starting the game with a bet number of "2", even when winning the push - order bell, the instruction function cannot be operated.
[0025] The "game section" includes a "normal section (non - advantageous section)" and an "advantageous section". Note that in the 5.9 - type machine, a "waiting section" (a game section that won the advantageous section lottery but has not yet shifted to the advantageous section) was provided. However, in the current rules of the 6 - type machine, there is no "waiting section" or the like. However, this is not the only case, and a game section other than the normal section and the advantageous section may be provided. The "normal section" is a game section that prohibits transmitting signals related to the instruction function, specifically, the push - order instruction number and the winning and replay condition device number (information capable of discriminating the correct push order) described later, to the peripheral board (for example, the sub - control board 80), and also refers to a game section that has no effect on the performance related to the instruction function (does not execute the process related to the instruction function). In other words, the normal section is a game section where the operation mode cannot be notified. However, in addition to the lottery of roles, a determination (such as a lottery) on whether to shift to the advantageous section can be made.
[0026] In the normal section, since the instruction function must not be activated, it is not possible to display the push - order instruction information on a predetermined display device (such as an LED) electrically connected to the main control board 60, and since signals related to the instruction function are not transmitted to the peripheral board, it is also not possible to display (notify) an advantageous operation mode by the image display device 23 electrically connected to the sub - control board 80.
[0027] On the other hand, the "advantageous section" is a game section that has the performance related to the instruction function (the instruction function may be activated). Specifically, when the instruction function is activated, it refers to a game section where signals related to the instruction function can be transmitted to the sub - control board 80 only when the push - order instruction information is displayed so that the instruction content (the operation mode of the stop switch 42) can be identified on the main control board 60. In other words, the advantageous section is a game section where the instruction function can be activated (the instruction function may be activated), that is, a game section where the operation mode of the stop switch 42 can be displayed (may be displayed). However, the sub - control board 80 cannot output an effect that is contrary to the instruction content performed by the main control board 60 or the received signals related to the instruction function.
[0028] Also, even in a game where the advantageous section is a game in which the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result, it is not necessary to activate the instruction function. On the other hand, during the advantageous section, in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result, the instruction function may always be activated to display the operation mode of the stop switch 42. AT (notification game state) is a game state that notifies the operation mode of the stop switch 42 in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result. Therefore, AT is always during the advantageous section, and AT is not executed during the non-advantageous section.
[0029] Also, in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result, AT may always (100%) notify the operation mode of the stop switch 42. However, in order to keep the ball payout rate within a range defined by a rule during a predetermined period, etc., it is also conceivable not to notify the operation mode of the stop switch 42 even in a game where the operation mode of the stop switch 42 causes an advantage or disadvantage in the game result. For example, when approaching the upper limit value of the difference counter during AT but there are still AT game counts remaining, from the perspective of extending the life of AT, it is also conceivable to temporarily not notify the operation mode of the stop switch 42 (not activate the instruction function).
[0030] Also, various settings can be made regarding the relationship between the advantageous section and AT. For example, first, it can be set to "advantageous section = AT". In this case, winning the advantageous section and winning AT are equivalent. And AT starts from the first game of the advantageous section. Also, AT ends along with the end of the advantageous section.
[0031] Second, it is possible to set "AT ≠ advantageous section". In this case, just moving to the advantageous section does not satisfy the start (execution) condition of AT. Based on the condition that it is within the advantageous section, it is determined whether to execute AT or not by lottery or the like. When it is determined to execute AT, AT is executed until a predetermined end condition of the AT is satisfied. When it is non-AT when moving to the advantageous section, for example, as the main game state, it can be set to a normal section, a precursor, a CZ (Chance Zone (a period when it is easy to win at AT)), etc.
[0032] When moving to the precursor after moving to the advantageous section, it is ensured that it always moves to this precursor, and after the end of a predetermined number of games in this precursor, it may move to AT. Alternatively, at the time of moving to the advantageous section or after moving to the advantageous section, it is determined whether to set this precursor or a false precursor by lottery or the like. When it is determined to be this precursor, it may be set to move to AT after the end of this precursor. Also, when it is determined to be a false precursor, after the end of the false precursor, the advantageous section may be maintained, or it may move to the normal section. Furthermore, when the end condition of AT is satisfied, both AT and the advantageous section may be ended. Alternatively, although AT ends, when the end condition of the advantageous section is not satisfied, the advantageous section may be continued (non-AT and advantageous section). The same applies when starting AT at the same time as the advantageous section.
[0033] Also, when starting the advantageous section, the number of games in the advantageous section is determined, and during that advantageous section, it is possible not to execute a lottery or the like related to the advantageous section. Furthermore, when starting the advantageous section, the initial number of games in the advantageous section is determined, and during the advantageous section, it is possible to make a determination (by lottery or the like) on whether to add (increment) the (remaining) number of games in the advantageous section. Furthermore, a predetermined end condition is set for the advantageous section, and when the predetermined end condition of the advantageous section is satisfied, even if there is a remaining number of games in the advantageous section (or the remaining number of games of AT), the advantageous section ends at that point.
[0034] Here, the "predetermined end condition" of the advantageous section means that the difference counter value described later exceeds "2400 (D)", or the advantageous section clear counter (remaining number of games in the advantageous section) described later reaches "0". When any of these conditions is satisfied, it is determined that the end condition of the advantageous section is satisfied, and the game shifts to the normal section (non-advantageous section) from the next game. In this case, even if the final game is an AT, the AT also ends simultaneously with the end of the advantageous section.
[0035] In the advantageous section, the advantageous section display LED (also referred to as the "section display") 77 described later is lit. The advantageous section display LED 77 may be lit constantly during the advantageous section, or may be lit when a predetermined lighting condition is satisfied after shifting to the advantageous section. Here, the "predetermined lighting condition" includes, for example, when it is the advantageous section and in a game state where the section Sim payout rate exceeds "1", when the instruction function is activated. Note that once the advantageous section display LED 77 is lit, the lighting is maintained during the advantageous section.
[0036] In addition, the "Interval Sim (Simulation) Outcome Rate" is the outcome rate assuming that the symbol combination corresponding to the winning combination will always stop displaying (even when winning a combination with "PB≠1", the symbol combination corresponding to that combination will stop displaying), and when there are multiple types of symbol combinations corresponding to the winning combination, it is the outcome rate assuming that the symbol combination most advantageous to the player (the high bell with the maximum payout when winning the bell by pressing order) will stop displaying. In the calculation of the interval Sim outcome rate, the outcomes (payout numbers) due to the operation of the accessory (such as 1BB operation) are not included. Also, in a game where the player wins a replay, when the bet number is "3", the payout number is counted as "0", and in a replay game (the next game after winning a replay) based on winning the replay, it is calculated with a bet number of "0" and a payout number of "x" (where "x" is the payout number in that game). Alternatively, the payout number of the game where the player wins a replay and the bet number of the next game may not be counted. Furthermore, the "game state where the interval Sim outcome rate exceeds '1'" includes RTs and main game states set such that the interval Sim outcome rate exceeds '1'. Here, examples of RTs where the interval Sim outcome rate exceeds '1' include RTs with a high set replay winning probability. Also, assuming that normally CZ (Chance Zone), AT, a pull-back interval, etc. are provided as the main game state, an example of the main game state where the interval Sim outcome rate exceeds '1' is AT.
[0037] When ending the advantageous interval, more specifically, in the final game of the advantageous interval, for example, during the game end check process described later, or during the game start set process in the next game after the final game of the advantageous interval, the advantageous interval display LED 77 is turned off. When the end condition of the advantageous interval is satisfied, the initialization process of the advantageous interval display LED flag described later is executed, and the advantageous interval display LED 77 is turned off in the subsequent interrupt process.
[0038] The "processing related to the advantageous section" includes, for example, the following processing. 1) (Transition) lottery of the advantageous section 2) Update (subtraction, clearing) of the advantageous section clear counter 3) Update (calculation, clearing) of the difference counter 4) Update of the advantageous section type flag 5) Control of the advantageous section display LED 77 (update of the advantageous section display LED flag)
[0039] Also, the "processing related to the instruction function" includes, for example, the following processing. 1) Display of the pressing order instruction information (activation of the instruction function) 2) Lottery of the AT 3) In the case of a game number management type AT (specification to end the AT when the remaining number of games becomes "0"), update (subtraction, additional addition, clearing) of the AT game number counter 4) In the case of a difference number management type AT (specification to end the AT when the remaining difference number becomes "0"), update (subtraction, additional addition, clearing) of the AT difference number counter
[0040] And according to the current rules, the processing related to the advantageous section and the processing related to the instruction function are both defined to be executable in one game state (RT) with one specified number, except for the following. Therefore, in this embodiment, the processing related to the advantageous section and the processing related to the instruction function are made executable with the specified number "3", and made non-executable with the specified number "2". However, during the advantageous section, it is necessary to execute the update of the advantageous section clear counter and the update of the difference counter regardless of the specified number.
[0041] Also, in this embodiment, when the winning lottery result is a non-winning result (for example, when the winning number is "0" in FIG. 26 described later), in other words, in a game when the condition device is not operating, it is determined not to execute the processing related to the advantageous section (advantageous section transition lottery). However, it is not limited to this, and the processing related to the advantageous section may be executed even if the winning lottery result is a non-winning result. On the other hand, in this embodiment, even if the winning lottery result is a non-winning result, if the non-winning probability is equal to or higher than a predetermined value (when it is not an extremely low probability. For example, "1 / 17500" or higher), the processing related to the instruction function (AT lottery processing) is made executable.
[0042] Furthermore, as a result of executing the advantageous section transition lottery (processing related to the advantageous section), when winning the advantageous section transition lottery, it becomes the advantageous section from the next game. Therefore, in a game where the advantageous section transition lottery (processing related to the advantageous section) is executed and the player wins the advantageous section, it is not possible to execute the notification of the correct pressing order (processing related to the instruction function). However, there is no problem in performing the advantageous section transition lottery (processing related to the advantageous section) and the AT lottery (processing related to the instruction function) in one game. Furthermore, for example, when a specific winning combination lottery result is obtained, it may be determined as the advantageous section and AT (without executing the lottery).
[0043] The management information display LED (also referred to as the "winning combination monitor" or "ratio display") 74 is composed of, for example, four LEDs, and includes a two-digit identification segment (an LED that displays which of the following five items by a predetermined symbol or the like) and a two-digit ratio segment (an LED for displaying the calculated ratio).
[0044] The management information display LED 74 repeatedly displays the ratios of the following five items 1) to 5) at predetermined time intervals. 1) Either the advantageous section ratio (cumulative) (7U.) or the specified winning combination ratio (cumulative) (7P.) 2) The consecutive winning combination ratio (6000 games) (6y.) 3) The winning combination ratio (6000 games) (7y.) 4) The consecutive winning combination ratio (cumulative) (6A.) 5) The winning combination ratio (cumulative) (7A.)
[0045] For example, when displaying the accessory ratio (cumulative), when the ratio is "50"%, the symbol "7A." indicating the accessory ratio (cumulative) is displayed on the identification segment, and "50" is displayed on the ratio segment. Here, "cumulative" refers to the sum of the continuously counted numerical values. In this embodiment, it is counted until at least the number of game times reaches "175,000" or more. When the cumulative value is less than "175,000" game times, for example, the ratio is displayed by blinking, and when it is "175,000" game times or more, the ratio is displayed by lighting. The cumulative value continues to be added even after reaching "175,000" game times until it reaches the value (upper limit value) that can be stored at the predetermined address of the RWM53. Also, "6,000 games" is the total number of game times obtained by setting one set to "400" game times and summing up 15 sets of them.
[0046] The "advantageous section ratio" refers to the ratio (percentage) of staying in the advantageous section with respect to the entire game section (non-advantageous section + advantageous section). Specifically, for example, when the number of game times in the entire game section is "1,000" and the number of game times in the advantageous section during that period is "700", the advantageous section ratio is "70%". Also, the "indicated accessory ratio" is the value obtained by dividing the sum of the number of payouts at the time of accessory operation and the number of payouts in the game where the indication function is activated by the total number of payouts. In a slot machine not equipped with an accessory, the "indicated accessory ratio" is the value obtained by dividing the number of payouts in the game where the indication function is activated by the total number of payouts. The sum of the number of payouts at the time of accessory operation and the number of payouts in the game where the indication function is activated is counted by the indicated accessory counter.
[0047] Furthermore, the "number of payouts in a game where the instruction function is activated" is based on operating the stop switch 42 according to the pressing order displayed by activating the instruction function. For example, when 10 bells win, "10" is added to the instruction-involved accessory counter. On the other hand, in a game where the instruction function is activated, if the stop switch 42 is operated in a pressing order different from the displayed pressing order, for example, when 1 bell wins, "1" is added to the instruction-involved accessory counter. Similarly, in a game where the instruction function is activated, if the stop switch 42 is operated in a pressing order different from the displayed pressing order and the winning combination is missed (when the combination does not win), nothing is added to the instruction-involved accessory counter. In other words, the count value from the previous game remains as it is.
[0048] Note that when winning on the common bell during AT, there are two cases: one is to activate the instruction function in the same way as when winning on the pressing-order bell and display the pressing-order instruction information (dummy) on the payout number display LED 78, and the other is not to activate the instruction function. When the instruction function is activated when winning on the common bell, the number of payouts in that game is added to the instruction-involved accessory counter.
[0049] On the other hand, when winning on the common bell and not activating the instruction function, the number of payouts in that game is not added to the instruction-involved accessory counter. However, it is added to the total payout number counter. In this case, it also includes the case where the sub-control board 80 notifies the correct pressing order by image or sound.
[0050] Also, as special combinations (accessories), BB (the first type of accessory continuous operating device; the first type of big bonus), RB (the first type of special accessory; regular bonus), and MB (the second type of accessory continuous operating device; the second type of big bonus) can be mentioned. Here, BB is a device that can continuously activate RB. That is, during BB games, RB games are continuously executed. Also, during RB games, the winning probability of small combinations increases. Furthermore, when the number of medal payouts during RB games exceeds a predetermined number, the RB game ends. Additionally, when the number of medal payouts during BB games exceeds a predetermined number, the BB game ends.
[0051] MB is a device capable of continuously operating CB (second special accessory). That is, during the MB game, the CB game is continuously executed. Furthermore, during the CB game, regardless of the lottery result by the lottery means 61, all minor roles are in a state of overlapping wins, and for a specific reel 31 (for example, the left reel 31), the time from the moment the stop switch 42 is operated until the reel 31 stops is within 75 ms (the maximum number of moving frames is 1 frame). Further, the CB game ends in one game, and when the number of medals paid out during the MB game exceeds a predetermined number, the MB game ends.
[0052] Also, when winning a special role, the winning information of the special role is carried over to the next game until the symbol combination corresponding to the winning special role stops on the valid line. A game in which the player has not won a special role is called "not in the internal state", and a game in which the player has won a special role but the symbol combination corresponding to the winning special role has not stopped on the valid line, that is, a game in which the winning information of the special role is carried over, is called "in the internal state".
[0053] Also, when winning BB and the symbol combination corresponding to BB stops on the valid line (BB wins), there is no medal payout in the current game, but starting from the next game, the BB game is started. During the BB game, the RB game is continuously executed, increasing the winning probability of minor roles. When the number of medals paid out during the BB game exceeds a predetermined number, the BB game ends, and starting from the next game, the game state returns to the state before transitioning to the BB game.
[0054] Furthermore, even if BB is won, if the symbol combination corresponding to BB does not stop on the winning line, the winning information of BB is carried over to the next game until the symbol combination corresponding to BB stops on the winning line. The game state in which the winning information of BB is carried over is called "inside BB". Note that the timing of transition to inside BB can be set as appropriate. For example, in the game in which BB is won, after all the reels 31 stop, it may be shifted to inside BB, or in the game in which BB is won, it may not be shifted to inside BB and may be shifted to inside BB in the next game.
[0055] Also, if RB is won and the symbol combination corresponding to RB stops on the winning line (RB wins), there is no medal payout in the current game, but from the next game, the RB game starts. During the RB game, the winning probability of small roles increases. And when the number of medal payouts during the RB game exceeds a predetermined number, the RB game ends and returns to the game state before the transition to the RB game from the next game.
[0056] Furthermore, even if RB is won, if the symbol combination corresponding to RB does not stop on the winning line, the winning information of RB is carried over to the next game until the symbol combination corresponding to RB stops on the winning line. The game state in which the winning information of RB is carried over is called "inside RB". Note that the timing of transition to inside RB can be set as appropriate in the same way as the timing of transition to inside BB. For example, in the game in which RB is won, after all the reels 31 stop, it may be shifted to inside RB, or in the game in which RB is won, it may not be shifted to inside RB and may be shifted to inside RB in the next game.
[0057] Also, when the MB is won and the symbol combination corresponding to the MB stops on the winning line (the MB wins), no medals will be paid out in this game, but starting from the next game, the MB game will be started. During the MB game, the CB game will be continuously executed. And when the number of medals paid out during the MB game exceeds a predetermined number, the MB game ends, and starting from the next game, the game state before transitioning to the MB game will be restored. Furthermore, if the MB is won but the symbol combination corresponding to the MB does not stop on the winning line, the winning information of the MB will be carried over to the next game until the symbol combination corresponding to the MB stops on the winning line. The game state with the winning information of the MB carried over is called "inside the MB".
[0058] "RT" means that the type (number) of the winning combination and its winning probability are in a specific lottery state, and "RT transition" means that by transitioning from one RT to another RT, the winning probability of at least one replay that is the lottery target fluctuates. Therefore, the type of replay and its winning probability in one RT are unique values for that RT, and the type of replay and its winning probability will not be exactly the same between one RT and another RT. However, it is acceptable for the total value of the winning probabilities of the replays to be the same between one RT and another RT. Note that "non-RT" does not mean not included in the concept of RT, but is equivalent to "RT0". Therefore, when referring to "RT" in this specification, it includes non-RT.
[0059] "Continuous special combination ratio" refers to the ratio of the number of payouts when the first type of special combination (RB) is activated to the total number of payouts. Therefore, in this embodiment, it refers to "the number of payouts during the activation of 1BB with respect to the total number of payouts". For example, when the total number of payouts in "6000" game times is "2000 coins", and among them, the number of payouts when the "first type of special combination (RB)" is activated is "500 coins", the "continuous special combination ratio (6000 games)" is "25 (%)".
[0060] Also, the "device ratio" refers to the ratio of the number of payouts during the operation of the device to the total number of payouts. Here, the "device" includes, in addition to the above-mentioned first type of special device, the second type of special device (CB), MB (also referred to as 2BB. Second type of device continuous operation device. CB operates continuously.), and SB (single bonus). In the above five items, for a gaming machine that does not have the functions corresponding to those items, the ratio segment is lit and displayed as "--". For example, when the "RB (first type of special device)" is not provided, there is no continuous device ratio. Therefore, when the ratio display numbers "2" and "4" are displayed, the ratio segment is lit and displayed as "--". As described above, the management information display LED74 displays five types of ratios, but a test pattern is displayed at a predetermined timing when predetermined conditions are met.
[0061] Also, the advantageous section ratio and the indicated-in device ratio are stipulated by the rules to be 70% or less. Also, it is described that the device ratio should be 70% or less, and the continuous device ratio is stipulated to be 60% or less. Therefore, by looking at the information displayed on the management information display LED74, it is possible to confirm whether it is within the range stipulated by the rules.
[0062] Note that a gaming machine with a specification that the advantageous section ratio is 70% or less is referred to as the "7U" type, and a gaming machine with a specification that the indicated-in device ratio is 70% or less is referred to as the "7P" type. For a gaming machine with an advantageous section, it will be either the "7U" type or the "7P" type. In the case of the "7U" type, the advantageous section ratio (cumulative) is displayed on the management information display LED74, and in the case of the "7P" type, the indicated-in device ratio (cumulative) is displayed. In the "7U" type, the ratio of the advantageous section to the total gaming section needs to be 70% or less, but in the "7P" type, it is sufficient that the number of payouts paid out by the operation of the indication function and the device operation is 70% or less of the total number of payouts. For example, it may be the entire period or almost the entire period of the gaming section that is the advantageous section.
[0063] For example, when shifting to a non-favorable section, it can be set to win the favorable section lottery with a 100% probability, set to win the favorable section lottery with an almost 100% (e.g., about 98%) probability, or set to win the favorable section lottery with a high probability (e.g., 70%). The "7U" type cannot perform processing related to the instruction function (e.g., AT lottery) by referring to the set value itself, while the "7P" type can perform processing related to the instruction function by referring to the set value itself.
[0064] In addition, the management information display LED 74 can also be applied to pachinko machines as a performance display monitor. In this case, the management information display LED 74 (performance display monitor) is composed of two-digit identification segments and two-digit ratio segments, similar to the case of a slot machine (rotary gaming machine). Then, the real-time (during measurement) base value (the "base value" indicates how many safety balls there are for every 100 out balls) for every 60,000 out balls, and the base values one time before, two times before, and three times before every 60,000 out balls are sequentially displayed. For example, the identification segment of the real-time base value is displayed as "bL.", the identification segment of the base value one time before is displayed as "b1.", the identification segment of the base value two times before is displayed as "b2.", and the identification segment of the base value three times before is displayed as "b3.". In this way, the management information display LED 74 is applied not only to slot machines but also to pachinko machines among gaming machines.
[0065] <First Embodiment> The first embodiment is a slot machine in which, in a game in which multiple types of small winning combinations (bells) with different payout numbers are won repeatedly (a game in which the so-called "bell in order of pressing" is won), the type of winning small winning combination (the symbol combination that stops and is displayed on the effective line) varies depending on the operation mode (order of pressing) of the stop switch 42, resulting in an advantage / disadvantage in the game result (payout number). Hereinafter, the first embodiment will be described with reference to the drawings and the like. FIG. 1 is a block diagram showing an outline of the control of a slot machine 10, which is an example of a gaming machine in the first embodiment. As typical control boards provided in the slot machine 10, a main control board 50 and a sub-control board 80 are provided. The main control board 50 has an input port 51 and an output port 52, and includes an RWM 53, a ROM 54, a main CPU 55, etc. (not meaning that only what is shown in FIG. 1 is included).
[0066] In FIG. 1, the main control board 50 and the peripheral devices for game progress including operation switches such as the bet switch 40 are electrically connected via the input port 51 or the output port 52. The input port 51 is a connection part where signals from operation switches and the like are input, and the output port 52 is a connection part that transmits signals to peripheral devices such as the motor 32. In FIG. 1, the input peripheral devices are indicated by arrows from those peripheral devices toward the main control board 50, and the output peripheral devices are indicated by arrows from the main control board 50 toward those peripheral devices (the same applies to the sub-control board 80).
[0067] The RWM 53 is a storage medium capable of storing (updating) various data (variables) based on the progress of the game and the like. The ROM 54 is a storage medium that stores programs and various data (for example, data tables) necessary for the progress of the game. The main CPU 55 refers to a CPU (IC having an arithmetic function) provided on the main control board 50, executes programs, performs arithmetic operations, etc. necessary for the progress of the game, and specifically executes winning combination lottery, drive control of the reel 31, and payout at the time of winning, etc.
[0068] In addition, an MPU including an RWM53, a ROM54, a main CPU55, and registers is mounted on the main control board 50. Note that the RWM53 and the ROM54 may be provided externally in addition to those mounted inside the MPU. Also, an MPU including an RWM83, a ROM84, and a sub CPU85 is mounted on the sub control board 80 described later. Note that the RWM83 and the ROM84 may be provided externally in addition to those mounted inside the MPU.
[0069] In FIG. 1, the medals inserted from the medal insertion port 47 are sent into the medal selector. Inside the medal selector, as shown in FIG. 1, a passage sensor 46, a blocker 45, and insertion sensors 44 (a pair of insertion sensors 44a and 44b) are provided (however, it is not limited thereto), and these are electrically connected to the main control board 50. The medals inserted from the medal insertion port 47 are configured to be first detected by the passage sensor 46.
[0070] Furthermore, a blocker 45 is provided on the downstream side of the passage sensor 46. The blocker 45 is for permitting / forbidding the insertion of medals. When the insertion of medals is forbidden, it forms a medal passage for returning the medals inserted from the medal insertion port 47 from the payout port. On the other hand, when the insertion of medals is permitted, it forms a medal passage for guiding the medals inserted from the medal insertion port 47 to the hopper 35. The blocker 45 is composed of, for example, a switching member that closes an opening (an opening leading to the medal return port) formed in a part of the medal passage in the medal selector to form a medal passage for guiding the medals to the hopper 35 side, and an actuator for driving the switching member.
[0071] Here, the blocker 45 forbids the insertion of medals during the game (from the start of the rotation of the reels 31 until all the reels 31 stop and until the end of the payout corresponding to the winning combination at the time of winning). That is, the blocker 45 permits the insertion of medals at least when no game is being played.
[0072] Inside the medal selector, further downstream of the blocker 45, a feed sensor (optical sensor) 44 is provided. In this embodiment, the feed sensor 44 consists of a pair of feed sensors 44a and 44b arranged at a predetermined distance from each other, and is configured such that after a predetermined time has elapsed since a medal is detected by one feed sensor 44a, it is detected by the other feed sensor 44b. Then, based on the timing at which each of the pair of feed sensors 44 turns on / off, it is determined whether a correct medal has been inserted.
[0073] Also, as shown in FIG. 1, on the main control board 50, as operation switches operated by the player, a bet switch 40 (40a or 40b), a start switch 41, (left, middle, right) stop switches 42, and a settlement switch 43 are electrically connected. Here, an "operation switch (or simply, a'switch')" refers to a device (including an electric circuit and / or electric components) that switches the on / off of an electric signal based on the operation of an operating body by a player (operator) (receiving an external force), and does not limit the shape of the operating body operated by the player.
[0074] When the operation switch is in the off state, for example, light from a light-emitting element continues to be incident on a light-receiving element (when the light-receiving element continues to detect light, the operation switch is in the off state). Then, when the operation switch (operating body) is operated by the player or the like, the state becomes such that light from the light-emitting element is not incident on the light-receiving element. When this state is detected, an electric signal indicating that the operation switch has turned on is transmitted to the main control board 50. Note that, conversely, it may be configured such that light from the light-emitting element is not incident on the light-receiving element when the operation switch is in the off state, and it turns on when light from the light-emitting element is incident on the light-receiving element.
[0075] In this embodiment, the operating body of the start switch 41 is in the shape of a lever (rod) (for this reason, it is also referred to as the "start lever (switch) 41"), and the operating bodies of the bet switch 40, the stop switch 42, and the settlement switch 43 are in the shape of push buttons (for this reason, they are also referred to as the "bet button (switch) 40", the "stop button (switch) 42", and the "settlement button (switch) 43").
[0076] Also, although not shown in FIG. 1, an LED (light emitting means) is provided on the operating body of the operation switch and / or around or in the vicinity thereof. When the operation acceptance of the operation switch is in an enabled state, for example, the LED corresponding to the operation switch emits blue light, and when the operation acceptance of the operation switch is in a disabled state, for example, the LED of the operation switch emits red light, so as to indicate the enabled / disabled state of the operation switch to the player.
[0077] Specifically, for example, when all the reels 31 are rotating and the operation of the stop switch 42 can be accepted, the LEDs of all the stop switches 42 emit blue light to indicate to the player that the operation is possible. When one stop switch 42 is operated, the reel 31 corresponding to the operated stop switch 42 is controlled to stop. After that, the remaining stop switches 42 can be operated after the excitation state of the motor 32 corresponding to the reel 31 that has been controlled to stop ends and the detection sensor 42e of the operated stop switch 42 turns off. Therefore, during that time, the LEDs of all the stop switches 42 emit red light. When the excitation state of the motor 32 corresponding to the operated stop switch 42 ends and the detection sensor 42e corresponding to that stop switch 42 turns off, the LED of the stop switch 42 that has already been operated remains emitting red light, but the LEDs of the stop switches 42 that have not yet been operated emit blue light.
[0078] The bet switch 40 is an operation switch that is operated by the player when betting the stored medals for the current game. In the present embodiment, it includes a 1-bet switch 40a for inserting one medal and a 3-bet switch 40b for inserting three (the maximum number, the specified number) medals. Note that the present invention is not limited to this, and a bet switch for 2 bets may be provided.
[0079] The specified number is, for example, predetermined according to whether the accessory is inoperative / operative. Specifically, it is set to 3 when the accessory is inoperative, when the SB is operative, and when 1BB is operative, 2 when 2BB is operative, and so on. When the 1-bet switch 40a is operated twice, two medals can be inserted, and when it is operated three times, three medals can be inserted. Also, when the specified number is three, three medals can be inserted at once by operating the 3-bet switch 40b, and when the specified number is two, two medals can be inserted at once by operating the 3-bet switch 40b. If the 3-bet switch 40b is operated when the number of bets is already less than the specified number, the betting process is performed so that the number of bets becomes three.
[0080] The start switch 41 is an operation switch that is operated by the player when starting all (left, middle, and right) reels 31. Furthermore, three stop switches 42 are provided corresponding to the three (left, middle, and right) reels 31, and are operation switches that are operated by the player when stopping the corresponding reel 31. Further, the pay-out switch 43 is an operation switch that is operated by the player when paying out (payout) the medals bet and / or stored (credited) inside the slot machine 10.
[0081] Also, as shown in FIG. 1, a display board 75 is electrically connected to the main control board 50. Actually, a relay board is provided between the main control board 50 and the display board 75, and the main control board 50 is connected to the relay board, and the relay board is connected to the display board 75. However, the illustration of the relay board is omitted in FIG. 1. Thus, the main control board 50 and the display board 75 may be directly connected by a harness or the like, or another board may be interposed therebetween. Further, the control boards are not limited to being directly connected by a harness or the like, and may be connected via another separate board (such as a relay board). For example, one or more other separate boards (such as a relay board) may be interposed between the main control board 50 and the sub-control board 80.
[0082] The display board 75 is equipped with a credit number display LED 76 and a winning number display LED 78. The credit number display LED 76 is an LED that displays the number of medals stored (credited) inside the slot machine 10, and is composed of two digits, the upper digit and the lower digit.
[0083] Also, the winning number display LED 78 is an LED that displays the payout number (the winning number of the player) at the time of winning a prize, and like the credit number display LED 76, is composed of two digits, the upper digit and the lower digit. Note that the winning number display LED 78 may be controlled to turn off when there are no medals to be paid out. Alternatively, the upper digit may be turned off and only the lower digit may be displayed as "0".
[0084] In addition, the acquired number display LED 78 normally displays the acquired number, but functions as an LED that displays the content (type) of an error when an error occurs. Furthermore, in a game that notifies the pressing order during AT, the acquired number display LED 78 functions as an LED that displays pressing order instruction information (notifies an advantageous pressing order). Therefore, the acquired number display LED 78 in the present embodiment is an LED that also serves to display the acquired number, error content, and pressing order instruction information. However, it is not limited to this, and of course, a dedicated LED or the like for displaying the pressing order instruction information may be provided. Note that during AT, the notification of the advantageous pressing order is also executed by the image display device 23 connected to the sub-control board 80.
[0085] In FIG. 1, a motor (a stepping motor in the present embodiment) 32 of the symbol display device and the like are electrically connected to the main control board 50. The symbol display device includes reels 31 (three in the present embodiment) that display symbols, motors 32 that drive the respective reels 31, and reel sensors 33 for detecting the positions of the reels 31.
[0086] The motor 32 serves as a driving means for rotating the reel 31, is connected to the rotation center portion of each reel 31, and is controlled by the reel control means 65 described later. Here, the reel 31 includes a left reel 31, a middle reel 31, and a right reel 31. The stop switch 42 operated when stopping the left reel 31 is the left stop switch 42, the stop switch 42 operated when stopping the middle reel 31 is the middle stop switch 42, and the stop switch 42 operated when stopping the right reel 31 is the right stop switch 42. Note that the left reel 31 may be referred to as the first reel 31, the middle reel 31 may be referred to as the second reel 31, and the right reel 31 may be referred to as the third reel 31.
[0087] The reel 31 is ring-shaped, and a reel tape printed with a plurality of types of symbols (symbols that constitute a symbol combination corresponding to a role) is attached to its outer peripheral surface. Also, each reel 31 is provided with one (or two or more) index. The index is provided convexly, for example, on the circumferential side surface of the reel 31, and is used when detecting whether the reel 31 has passed a predetermined position, whether it has rotated once, etc. And each index is detected by the reel sensor 33. The signal of the reel sensor 33 is electrically connected to the main control board 50. And when the index detects (cuts) the reel sensor 33, the input signal is input to the main control board 50, and it is detected that the reel 31 has passed a predetermined position.
[0088] Also, the symbol at the reference position at the moment when the reel sensor 33 detects the index of the reel 31 is stored in advance in the ROM 54. Thereby, the symbol at the reference position at the moment when the index is detected can be detected. Further, from the moment when the reel sensor 33 detects the index of the reel 31, it becomes possible to identify how many pulses the (stepping) motor 32 should be driven to stop the symbol several symbols ahead of the symbol at the reference position on the valid line.
[0089] Also, a medal payout device is electrically connected to the main control board 50. The medal payout device includes a hopper 35 for storing medals, a hopper motor 36 that is driven when paying out the medals in the hopper 35 from the payout port, and a payout sensor 37 for detecting the medals paid out from the hopper motor 36.
[0090] Medals that are serviced and accepted (judged to be normal) through the medal insertion slot 47 are configured to be stored in the hopper 35. In this embodiment, the payout sensor (optical sensor) 37 consists of a pair of payout sensors 37a and 37b that are arranged at a predetermined distance apart. When a medal is paid out, a predetermined moving member is moved by the medal. When the predetermined moving member moves, the payout sensors 37a and 37b are turned on / off. Based on whether the payout sensors 37a and 37b are turned on / off within a predetermined time range, it is determined whether the medal has been correctly paid out.
[0091] For example, when the hopper motor 36 is driving but the activation of the pair of payout sensors 37 is not detected, it is determined that no medal has been paid out, and a hopper error (no medal) is detected. On the other hand, when at least one of the payout sensors 37 continues to output an on signal, it is detected that a medal jam has occurred.
[0092] When starting the game, the player can either insert pre-credited medals by operating the bet switch 40 (stored bet) or manually insert medals through the medal insertion slot 47 (manual bet). When the start switch 41 is operated with the specified number of medals bet for the game, the signal generated at that time is input to the main control board 50. When the main control board 50 (specifically, the reel control means 65 described later) receives this signal, it conducts a lottery by the lottery means 61 and controls the driving of all the motors 32 to rotate all the reels 31. By rotating the reels 31 with the motors 32 in this way, the symbols on the reels 31 are moved and displayed vertically in the display window at a predetermined speed.
[0093] Then, the player presses the stop switch 42 to stop the rotation of the reel 31 corresponding to the stop switch 42 (for example, the left reel 31 corresponding to the left stop switch 42). When the stop switch 42 is operated, the signal generated at that time is input to the main control board 50. When the main control board 50 (specifically, the reel control means 65 described later) receives this signal, it drives and controls the motor 32 corresponding to the stop switch 42 to perform stop control of the reel 31 related to the motor 32 so as to correspond to the lottery result (the result determined by the internal lottery means) of the lottery means 61 .
[0094] Then, the game result of this game is displayed according to the symbol combination at the stop of all the reels 31. Further, when the symbol combination corresponding to any of the roles stops on the winning line (when winning the role), medals corresponding to the winning role are paid out and the like are performed.
[0095] Next, the specific configuration of the main control board 50 will be described. As shown in FIG. 1, the main CPU 55 of the main control board 50 includes the following lottery means 61 and the like. Each of the following means in this embodiment is an example and is not limited to the means shown in this embodiment.
[0096] The winning number lottery means 61 conducts a lottery (determination, selection) of the winning numbers. Here, the "lottery of the winning numbers by the winning number lottery means 61" is the same as the "internal lottery" in the Wind Management Regulations (Regulations regarding the certification of gaming machines and the inspection of models, etc. Hereinafter, simply referred to as the "Regulations"), and the lottery result by the winning number lottery means 61 is the same as the "result determined by the internal lottery" in the Regulations. Therefore, the winning number lottery means 61 is also referred to as the "internal lottery means 61" in an expression conforming to the Regulations. When the winning numbers are determined by the winning number lottery means 61, based on the winning numbers, the winning and replay condition device numbers, as well as the accessory condition device numbers, are determined, and the winning and replay condition devices, as well as the accessory condition devices, that can operate in the game are determined. For this reason, the winning number lottery means 61 is also referred to as the means for determining (lottery or selection) the condition device numbers, the means for determining (lottery or selection) the winning combination, etc.
[0097] The winning number lottery means 61 includes, for example, a random number generation means for lottery (such as hardware random numbers), a random number extraction means for extracting the random numbers generated by this random number generation means, and a winning number determination means for determining the winning numbers based on the random number values extracted by the random number extraction means.
[0098] The random number generation means generates random numbers in a predetermined range (for example, "0" to "65535" in decimal). The random numbers are, for example, random numbers in which a counter that counts 1 count every 200 n (nano) sec continuously counts the range from "0" to "65535" as one cycle, and continues to count the random numbers while the power of the slot machine 10 is on.
[0099] The random number extraction means extracts the random numbers generated by the random number generation means at a predetermined time, in this embodiment, when the start switch 41 is operated (turned on) by the player. The determination means determines the winning numbers corresponding to the area to which the random number value belongs by comparing the random number value extracted by the random number extraction means with a lottery table described later.
[0100] The winning flag control means 62 controls the on / off of the winning flags corresponding to each role based on the lottery result by the role lottery means 61. In this embodiment, for all roles, a winning flag is provided for each role. And when any role wins in the lottery by the role lottery means 61, the winning flag of that role is turned on (the winning flag is set). Note that the winning of a role includes the case where there is one winning role (single winning) and the case where there are multiple winning roles (multiple winning).
[0101] The push order instruction number selection means 63 selects (determines) the push order instruction number (the number corresponding to the correct push order) based on the lottery result of the winning number by the role lottery means 61 (when the push order bell or the push order replay wins). Here, the "push order" of the push order instruction number selected here means the push order (correct push order) that is advantageous to the player. For example, when the push order bell wins, it refers to the push order (correct push order) that causes the high bell to win. Also, in the case of multiple replay wins, it refers to the push order that raises to an advantageous RT or does not fall to a disadvantageous RT.
[0102] In this embodiment, each winning number is provided with a unique push order instruction number. And during the AT, when the push order bell or the push order replay wins, the main control board 50 displays the push order instruction information corresponding to the push order instruction number, specifically information such as "=*" ("*" = 1, 2,...) on the above-mentioned obtained number display LED 78. In this way, the function of displaying the push order instruction information when the conditional device with an advantageous push order operates is also called the instruction function. Also, during the AT, when the push order bell or the push order replay wins, the main control board 50 sends a command corresponding to the push order instruction number to the sub-control board 80 when the game starts (after the start switch 41 is operated and the winning number is determined). When the sub-control board 80 receives the command, it displays the correct push order as an image on the image display device 23.
[0103] Note that the main control board 50 can transmit the push order instruction number it has selected to the sub-control board 80 only during the advantageous section (AT). Therefore, even if the push order instruction number is selected by the push order instruction number selection means 63 in the normal section, the push order instruction number will not be transmitted to the sub-control board 80. Note that in the normal section, it is not necessary to select the push order instruction number.
[0104] The production group number selection means 64 selects the production group number corresponding to the winning number, which is a number for transmission to the sub-control board 80. Here, the production group number corresponding to the winning number is predetermined. Then, when the winning number is determined by operating the start switch 41, the production group number selection means 64 selects the production group number corresponding to the winning number of the game, and the main control board 50 transmits the selected production group number to the sub-control board 80. The sub-control board 80 outputs the production related to the winning combination based on the received production group number. Different from the above-mentioned push order instruction number, the production group number is selected for each game and transmitted from the main control board 50 to the sub-control board 80.
[0105] Also, the main control board 50 does not transmit the winning number of the game to the sub-control board 80. For this reason, the sub-control board 80 cannot know the winning number of the game. However, since the sub-control board 80 receives the production blue number for each game, it can output the production based on the received production group number. However, even when the push order bell or push order replay wins, the sub-control board 80 cannot determine the correct push order from the production group number, so the sub-control board 80 does not notify the correct push order based on the production group number. On the other hand, during AT, when the push order bell or push order replay wins, the main control board 50 transmits the push order instruction number to the sub-control board 80. Thereby, the sub-control board 80 can notify the correct push order based on the received push order instruction number.
[0106] When the reel control means 65 receives a rotation start command for the reel 31, particularly when detecting the operation of the start switch 41 in this embodiment, it controls to start the rotation of all (three) reels 31. Further, after the winning number is determined by the winning lottery means 61, the reel control means 65 refers to the on / off state of the winning flag in the current game, selects a stop position determination table corresponding to the on / off state of the winning flag, and when the stop switch 42 is operated, based on the timing when the operation of the stop switch 42 is detected, determines the stop position of the reel 31 corresponding to the stop switch 42, and controls the drive of the motor 32 to stop the reel 31 at the determined position.
[0107] For example, in a game where at least one winning flag is on, the reel control means 65 controls the stop of the reel 31 so that the symbol combination corresponding to the winning combination (the combination with the winning flag on) can be stopped on the valid line within the range of the stop control of the reel 31, and controls the stop of the reel 31 so that the symbol combination corresponding to the combination other than the winning combination (the combination with the winning flag off) is not stopped on the valid line.
[0108] Here, "within the range of the stop control of the reel 31" means within the range of the time from the moment the stop switch 42 is operated until the reel 31 actually stops or the rotation amount (the number of moving symbols) of the reel 31. In this embodiment, the reel 31 rotates at a speed of about 80 rotations per minute at a constant speed. And when the stop switch 42 is operated, except for a predetermined reel 31 (for example, the middle reel 31) during the operation of the MB, the time from the moment the stop switch 42 is operated until the reel 31 stops is set within 190 ms. Thus, in this embodiment, except for a predetermined reel 31 during the operation of the MB, the maximum number of moving symbols from the symbol at the moment the stop switch 42 is operated until the reel 31 stops is set to 4 symbols.
[0109] On the other hand, for a predetermined reel 31 during MB operation, the time from the moment the stop switch 42 is operated until the reel 31 stops is set within 75 ms. As a result, for a predetermined reel 31 during MB operation, the maximum number of moving symbols from the symbol at the moment the stop switch 42 is operated until the reel 31 stops is set to 1 symbol.
[0110] And when any one of the symbols within the stop control range of the reel 31 is a symbol to be stopped on a predetermined valid line at the moment the operation of the stop switch 42 is detected, when the stop switch 42 is operated, it is controlled so that the symbol stops on the predetermined valid line. That is, if the reel 31 is stopped immediately at the moment the stop switch 42 is operated and the symbol corresponding to the winning number does not stop on the predetermined valid line, during the time until the reel 31 stops, by rotationally moving and controlling the reel 31 within the stop control range of the reel 31, it is controlled so that the symbol corresponding to the winning number stops on the predetermined valid line as much as possible (pull-in stop control).
[0111] Conversely, if the reel 31 is stopped immediately at the moment the stop switch 42 is operated and a combination of symbols corresponding to a non-winning number stops on the valid line, at the time of stopping the reel 31, by rotationally moving and controlling the reel 31 within the stop control range of the reel 31, it is controlled so that the combination of symbols corresponding to a non-winning number does not stop on the valid line (kick-off stop control). Further, in a game in which multiple roles are won (for example, when winning a push-order bell), the priority order of the winning roles is predetermined according to the push order of the stop switch 42 and the operation timing of the stop switch 42, and pull-in stop control is performed on the symbol related to the most prioritized role according to the predetermined priority order.
[0112] The winning determination means 66 determines whether the symbol combination of the reel 31 stopped on the active line is a symbol combination corresponding to any winning combination when the reel 31 stops. Here, the winning determination means 66 does not actually detect whether the symbol combination corresponding to the winning combination has stopped on the active line. Specifically, based on the condition device activated in the game, the pressing order of the stop switch 42 and / or the operation timing of the stop switch 42, it is determined in advance whether the symbol combination that stops on the active line before the reel 31 actually stops, or the symbol combination that stops on the active line after the reel 31 stops is determined in advance.
[0113] The control command transmission means 71 transmits information (control command) necessary for the effects output by the sub-control board 80 to the sub-control board 80. Examples of the control command include information when the bet switch 40 is operated, information when the start switch 41 is operated, the pressing order instruction number (only when winning a winning number having the correct pressing order during AT), the effect group number, RT (game state) information, information when the stop switch 42 is operated, information on the winning combination, and the like.
[0114] In FIG. 1, the sub-control board 80 controls the selection and output of effects (information) during the game and during the game standby. Here, the main control board 50 and the sub-control board 80 are electrically connected, and the main control board 50 (control command transmission means 71) transmits information (control command) necessary for the output of the effect to the sub-control board 80 unidirectionally by parallel communication. Note that the main control board 50 and the sub-control board 80 are not limited to being electrically connected, and a connection using optical communication means may also be used. Furthermore, both the electrical connection and the optical communication connection are not limited to parallel communication, but may be serial communication, or serial communication and parallel communication may be used in combination.
[0115] Similar to the main control board 50, the sub-control board 80 includes an input port 81, an output port 82, an RWM 83, a ROM 84, a sub-CPU 85, etc. Peripheral devices for effects such as the following effect lamps 21 shown in FIG. 1 are electrically connected to the sub-control board 80 via the input port 81 or the output port 82. However, the peripheral devices for effects are not limited to these. The RWM 83 is a storage medium capable of temporarily storing data and the like captured when the sub-CPU 85 controls the effects. The ROM 84 is a storage medium that stores programs, various data, etc. as effect data when performing a lottery related to the effect, etc.
[0116] The effect lamp 21 is composed of, for example, an LED or the like, and lights up in a predetermined pattern when a predetermined condition is satisfied. The effect lamp 21 includes a back lamp arranged on the inner peripheral side of each reel 31 for illuminating the symbols (three symbols continuous vertically visible from the display window) displayed on the reel 31 from behind, a fluorescent lamp for illuminating the symbols on the reel 31 from above the reel 31, a frame lamp arranged on the front surface of the front door of the slot machine 10 and flashing when a winning combination is obtained, etc.
[0117] Also, the speaker 22 outputs a predetermined sound when a predetermined condition is satisfied in order to perform various effects during the game. Furthermore, the image display device 23 is composed of a liquid crystal display, an organic EL display, a dot display, etc., and displays various effect images (correct pressing order, effects corresponding to the condition devices operating in the game, etc.) and game information (number of game times and number of acquired medals during the operation of the accessory or during the advantageous period (AT), etc.) during the game.
[0118] In this embodiment, the "special winning combination (accessory)" includes "1BB (first type of accessory continuous operation device; first type of big bonus)" and "RB (first type of special accessory; regular bonus)". Therefore, the "special game" includes the "1BB game" and the "RB game". Also, in this embodiment, "1BB" includes two types, "1BB-A" and "1BB-B". Hereinafter, "1BB-A" and "1BB-B" are collectively referred to as "1BB".
[0119] During the 1BB game, the RB game is continuously executed. In this embodiment, no symbol combination corresponding to RB is set. Therefore, during the 1BB game, the symbol combination corresponding to RB does not stop displaying, and the RB game is continuously executed.
[0120] Also, during the RB game, in each game, the lottery by the lottery means 61 wins "ALL 1-Card Hands" or "ALL Small Hands". As a result, during the RB game, that is, during the 1BB game, the winning probability of small hands is higher than that in the non-internal and 1BB internal states. Furthermore, during the RB game, when the specified number (the number of medals that can start the game) becomes "3" medals, the game wins "ALL 1-Card Hands" with a probability of "60535 / 65536", and "1" medal is paid out. Therefore, during the RB game, that is, during the 1BB game, the player's medals decrease. Furthermore, the RB game ends when "2" games are executed, when there are "2" winnings, or when the end condition of the 1BB game is satisfied. That is, the end condition of the RB game is set to the execution of "2" games, the occurrence of "2" winnings, or the satisfaction of the end condition of the 1BB game.
[0121] Also, the 1BB game continues until the cumulative number of medals obtained (payout number, grant number) exceeds "210" medals, and ends when the cumulative number of medals obtained exceeds "210" medals. That is, the end condition of the 1BB game is set to the fact that the cumulative number of medals obtained exceeds "210" medals. And when the RB game ends, if the end condition of the 1BB game is not satisfied, the RB game is executed again. In this way, during the 1BB game, the RB game is continuously executed. Also, when the RB game ends and the end condition of the 1BB game is satisfied, the 1BB game ends and the game shifts to the non-internal state. Furthermore, when the end condition of the 1BB game is satisfied during the RB game, the RB game ends and the 1BB game ends, and the game shifts to the non-internal state.
[0122] Also, the role lottery means 61 determines the "winning number" by lottery. Therefore, the role lottery means 61 is also referred to as the "winning number lottery (determination, selection) means". Further, when the winning number is determined, the "condition device number" corresponding to the winning number is generated. And when the condition device number is generated, the condition device corresponding to the condition device number operates, and the symbol combination of the role corresponding to the operated condition device can be stopped and displayed on the valid line (the role wins).
[0123] Also, the "condition device number" includes the "prop condition device number" and the "minor role and replay condition device number". Furthermore, the "prop condition device number" is the condition device number corresponding to the special role (prop). In this embodiment, as shown in FIG. 9 to be described later, it includes "1" to "2". Further, the "minor role and replay condition device number" is the condition device number corresponding to the minor role or replay. In this embodiment, as shown in FIGS. 6 to 8 to be described later, it includes "1" to "18".
[0124] Also, when winning the special role, the prop condition device corresponding to the winning of the special role can be activated. For example, when winning 1BB, the 1BB condition device can be activated. Furthermore, when winning the minor role, the minor role condition device corresponding to the winning of the minor role can be activated, and when winning the replay, the replay condition device corresponding to the winning of the replay can be activated. For example, when winning the minor role A1, the minor role A1 condition device can be activated.
[0125] Also, when winning a special role whose winning information can be carried over to the next game or later, until the symbol combination corresponding to the special role stops and is displayed on the valid line (the special role wins), the winning information of the special role is carried over to the next game. Furthermore, when winning the special role but the symbol combination corresponding to the special role is not stopped and displayed on the valid line, it is called "inside". That is, the game in which the winning information of the special role is carried over is called "inside".
[0126] On the other hand, a game in which the winning information has not been won by a special role that can be carried over to the next game and subsequent games is referred to as "not in the internal state". That is, a game without the winning information of the special role carried over is referred to as "not in the internal state". In this embodiment, the game in which the special role has been won is included in "not in the internal state", but the game in which the special role has been won may also be included in "in the internal state". "1BB" is a special role for which the winning information can be carried over to the next game and subsequent games. When the winning combination corresponding to "1BB" has not stopped displaying on the valid line although the player has won "1BB", it is referred to as "in the 1BB internal state".
[0127] Also, "special game" is also referred to as "device operation". For example, "1BB game" is also referred to as "1BB operation", and "RB game" is also referred to as "RB operation". Furthermore, "when the device has not operated" includes the state where the device condition device has operated but the symbol combination corresponding to the operated device condition device has not stopped displaying on the valid line. For example, when the "1BB condition device" has not operated, or when the "1BB condition device" has operated but the symbol combination corresponding to "1BB" has not stopped displaying on the valid line, it is referred to as "when 1BB has not operated". That is, when not winning "1BB", or when winning "1BB" but the symbol combination corresponding to "1BB" has not stopped displaying on the valid line (in the 1BB internal state), it is "when 1BB has not operated".
[0128] Also, as described above, in this embodiment, "1BB" includes two types, "1BB-A" and "1BB-B", and the "device condition device" includes two types, the "1BB-A condition device" and the "1BB-B condition device". Furthermore, the winning role of the "1BB-A condition device" is set to "1BB-A", and the winning role of the "1BB-B condition device" is set to "1BB-B".
[0129] Furthermore, the "1BB-A condition device" conducts a lottery only when two medals are inserted (when the number of medal bets is "2") during the non-internal state, and no lottery is conducted when three medals are inserted (when the number of medal bets is "3"). That is, during the non-internal state, the "1BB-A condition device" is the object of the lottery when two medals are inserted, but not when three medals are inserted. In contrast, the "1BB-B condition device" conducts a lottery only when three medals are inserted (when the number of medal bets is "3") during the non-internal state, and no lottery is conducted when two medals are inserted (when the number of medal bets is "2"). That is, during the non-internal state, the "1BB-B condition device" is the object of the lottery when three medals are inserted, but not when two medals are inserted.
[0130] Also, when the "1BB-A condition device" operates, the symbol combination corresponding to the winning combination "1BB-A" can be stopped and displayed on the effective line (winning is possible). Furthermore, when the symbol combination corresponding to "1BB-A" stops and is displayed on the effective line during the operation of the "1BB-A condition device", it becomes a "1BB-A win", and although there is no medal payout in this game, starting from the next game, it transitions to the "1BB-A game" (when 1BB-A operates). In contrast, when the symbol combination corresponding to "1BB-A" does not stop and is displayed on the effective line during the operation of the "1BB-A condition device", starting from the next game, it transitions to the "inside 1BB-A". And in the "inside 1BB-A", when two medals are inserted, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the effective line (winning is possible), but when three medals are inserted in the "inside 1BB-A", the symbol combination corresponding to "1BB-A" does not stop and is displayed on the effective line.
[0131] Also, when the "1BB-B condition device" operates, the symbol combination corresponding to the winning combination "1BB-B" can be stopped and displayed (winning possible) on the effective line. Furthermore, when the symbol combination corresponding to "1BB-B" stops and is displayed on the effective line during the operation of the "1BB-B condition device", it becomes a "1BB-B win", and although there is no medal payout in this game, starting from the next game, it shifts to the "1BB-B game" (when the 1BB-B operates). On the other hand, when the symbol combination corresponding to "1BB-B" does not stop and is displayed on the effective line during the operation of the "1BB-B condition device", starting from the next game, it shifts to "inside 1BB-B". And in "inside 1BB-B", when 3 medals are inserted, the symbol combination corresponding to "1BB-B" can be stopped and displayed (winning possible) on the effective line, but when 2 medals are inserted in "inside 1BB-B", the symbol combination corresponding to "1BB-B" does not stop and is displayed on the effective line.
[0132] Also, the "set value" relates to the advantage degree of the player. In this embodiment, although not shown, six levels from setting 1 to setting 6 are provided. And the higher the set value, the higher the advantage degree of the player. Furthermore, when the power is off and the setting key switch 152 is turned on, and then the power is turned on in this state, it shifts to the setting change state (setting change mode) where the set value can be changed. At this time, an initialization process (RWM clear process) for initializing a predetermined storage area of the RWM53 is executed. Furthermore, when the power is on and the setting key switch 152 is turned on, the set value cannot be changed, but it shifts to the setting confirmation state (setting confirmation mode) where the set value can be confirmed.
[0133] Also, in this embodiment, the start condition of the "advantage section" is set to that in the non-advantage section, when winning (determined) in the lottery by the winning combination lottery means 61 to any one of the winning numbers from "1" (small winning combination A1 condition device) to "18" (replay condition device). That is, in the non-advantage section, when winning in the lottery by the winning combination lottery means 61 to any one of the winning numbers from "1" (small winning combination A1 condition device) to "18" (replay condition device), it shifts to the advantage section.
[0134] Also, In this embodiment, the end condition of the "advantageous section" is set to that the difference counter value exceeds "2400 (D)", the advantageous section clear counter (remaining number of games in the advantageous section) reaches "0", or the notification game (AT) ends. That is, when the number of difference cards in the advantageous section exceeds "2400" cards, the number of games in the advantageous section reaches "1500" games, or the notification game (AT) ends, the advantageous section ends and shifts to the non-advantageous section.
[0135] Also, in this embodiment, during non-internal operation, the probability of winning any one of the winning numbers "1" (minor winning combination A1 condition device) to "18" (replay condition device) in the lottery by the winning combination lottery means 61 is "50536 / 65536". Therefore, even if the advantageous section ends and shifts to the non-advantageous section, thereafter, in "1" to "2" games, if any one of the winning numbers "1" (minor winning combination A1 condition device) to "18" (replay condition device) is won, it will shift to the advantageous section.
[0136] Also, in this embodiment, when any one of the winning numbers "13" (minor winning combination G condition device) to "15" (minor winning combination I condition device) is won (determined) in the lottery by the winning combination lottery means 61, the AT lottery is executed. The "minor winning combination G condition device" to "minor winning combination I condition device" are set to have a relatively low probability of activation (winning), and are called "rare winning combinations" or "rare minor winning combinations", etc. The winning probability of the AT lottery when the "minor winning combination G condition device" to "minor winning combination I condition device" are activated is set to "10"%. Furthermore, when winning the AT lottery, the right to execute the notification game is granted. And when having the right to execute the notification game, when the start condition of the notification game is satisfied, the notification game is started.
[0137] In addition, in this embodiment, the initial value of the number of games of the notification game is set to "50" games. When the right to execute the notification game is granted and the start condition of the notification game is satisfied, the notification game is executed over "50" games. Furthermore, when winning the AT lottery when already having the right to execute the notification game, the number of rights to execute the notification game is added. For example, when having "2" rights to execute the notification game, the notification game can be executed over "(50 games + 50 games =) 100 games".
[0138] Furthermore, when winning the AT lottery during the execution of the notification game, the remaining number of games of the notification game is added. For example, when winning the AT lottery when the remaining number of games of the notification game is "20" games, the remaining number of games of the notification game becomes "(20 games + 50 games =) 70 games". Also, the operation of the instruction function and the suggestive effect of the pressing order can be executed only during the advantageous section, and the operation of the instruction function and the suggestive effect of the pressing order cannot be executed during the non-advantageous section. Therefore, in this embodiment, when executing the operation of the instruction function and the suggestive effect of the pressing order, it is assumed to be the advantageous section.
[0139] FIG. 2 is a diagram showing the symbol arrangement of the reel 31 in this embodiment. As shown in FIG. 2, in this embodiment, each reel 31 consists of "20" frames. That is, the number of symbols of each reel 31 is "20". Also, in FIG. 2, the symbol numbers are shown together. For example, in the left reel 31, the symbol of symbol number "0" is "blue 7".
[0140] In addition, in the present embodiment, the time from the moment when the operation of the stop switch 42 is detected until the reel 31 stops is set within "190" ms. As a result, the maximum number of moving symbols from the moment when the operation of the stop switch 42 is detected until the reel 31 stops is "4" symbols. For example, when the left stop switch 42 is operated immediately before the "replay" of the "1"st position on the left reel 31 passes through the valid line, at most, it can move "4" symbols from the said symbol and stop at the "red 7" of the "5"th position on the valid line. Therefore, if "4" specific symbols are arranged at intervals of "5" symbols on one reel 31, the specific symbol can always be stopped on the valid line regardless of the timing at which the stop switch 42 is operated.
[0141] Specifically, on the left reel 31, "replay" is arranged at the "1"st, "6"th, "11"th, and "16"th positions. That is, "replay" on the left reel 31 is arranged at intervals of "5" symbols and there are "4" of them. Therefore, regarding the left reel 31, the "replay" can always be stopped on the valid line regardless of the timing at which the left stop switch 42 is operated. Thus, the symbol arrangement in which the target symbol can always be stopped on the valid line regardless of the timing at which the stop switch 42 is operated is called "PB = 1" arrangement. On the other hand, the symbol arrangement in which the target symbol cannot be stopped on the valid line unless the stop switch 42 is operated at an appropriate timing (within the range of the maximum number of moving symbols from the valid line) is called "PB ≠ 1" arrangement.
[0142] And on the left reel 31, in addition to "replay", "bell" and "watermelon" are also in the "PB = 1" arrangement respectively. Also, on the left reel 31, "replay", "bell" and "watermelon" are arranged continuously (in order) at "4" locations. Specifically, on the left reel 31, "replay", "bell" and "watermelon" are continuously arranged from the "1"st to the "3"rd position, continuously arranged from the "6"th to the "8"th position, continuously arranged from the "11"th to the "13"th position, and continuously arranged from the "16"th to the "18"th position.
[0143] Also, on the left reel 31, the "Blue 7" at position "0", the "Red 7" at position "5", the "Black BAR" at position "10", and the "White BAR" at position "15" are arranged in a "PB = 1" configuration when these "4" symbols are totaled. Therefore, no matter at what timing the left stop switch 42 is operated, any one of the "Blue 7", "Red 7", "Black BAR", or "White BAR" on the left reel 31 can be stopped on the active line.
[0144] Similarly, on the left reel 31, the "Cherry" at positions "4", "9", and "14", and the "Blank" at position "19" are arranged in a "PB = 1" configuration when these "4" symbols are totaled. Therefore, no matter at what timing the left stop switch 42 is operated, the "Cherry" or "Blank" on the left reel 31 can be stopped on the active line.
[0145] Also, on the left reel 31, "Cherry / Blank" is arranged above the "Watermelon", "Blue 7 / Red 7 / Black BAR / White BAR" is arranged above the "Cherry / Blank", and "Replay" is arranged above the "Blue 7 / Red 7 / Black BAR / White BAR". That is, on the left reel 31, "Cherry / Blank" and "Blue 7 / Red 7 / Black BAR / White BAR" are arranged between the "Watermelon" and the "Replay". As a result, on the left reel 31, "Blue 7 / Red 7 / Black BAR / White BAR", "Replay", "Bell", "Watermelon", and "Cherry / Blank" are arranged continuously (in order) at "4" positions. Specifically, on the left reel 31, "Blue 7 / Red 7 / Black BAR / White BAR", "Replay", "Bell", "Watermelon", and "Cherry / Blank" are arranged continuously (in order) from position "0" to position "4", also continuously arranged from position "5" to position "9", continuously arranged from position "10" to position "14", and continuously arranged from position "15" to position "19".
[0146] Also, on the middle reel 31, "Cherry", "Bell", "Replay", and "Watermelon" are each arranged in the "PB = 1" position. Furthermore, on the middle reel 31, "Cherry", "Bell", "Replay", and "Watermelon" are arranged continuously at "4" positions. Specifically, on the middle reel 31, "Cherry", "Bell", "Replay", and "Watermelon" are arranged continuously from "0" to "3", also continuously from "5" to "8", also continuously from "10" to "13", and also continuously from "15" to "18".
[0147] Furthermore, on the middle reel 31, the "Blue 7" at the "4"th position, the "Red 7" at the "9"th position, the "Black BAR" at the "14"th position, and the "White BAR" at the "19"th position are arranged in the "PB = 1" position when these "4" symbols are totaled. Therefore, no matter at what timing the middle stop switch 42 is operated, any one of the "Blue 7", "Red 7", "Black BAR", or "White BAR" on the middle reel 31 can be stopped on the active line.
[0148] Also, on the middle reel 31, "Blue 7 / Red 7 / Black BAR / White BAR" is arranged between "Watermelon" and "Cherry" (above "Watermelon" and below "Cherry"). As a result, on the middle reel 31, "Cherry", "Bell", "Replay", "Watermelon", and "Blue 7 / Red 7 / Black BAR / White BAR" are arranged continuously (in order) at "4" positions. Specifically, on the middle reel 31, "Cherry", "Bell", "Replay", "Watermelon", and "Blue 7 / Red 7 / Black BAR / White BAR" are arranged continuously (in order) from "0" to "4", also continuously from "5" to "9", also continuously from "10" to "14", and also continuously from "15" to "19".
[0149] Also, on the right reel 31, "REPLAY", "BELL", "WATERMELON", and "CHERRY" are each arranged in the "PB = 1" position. Furthermore, on the right reel 31, "REPLAY", "BELL", "WATERMELON", and "CHERRY" are arranged continuously (in order) at "4" locations. Specifically, on the right reel 31, "REPLAY", "BELL", "WATERMELON", and "CHERRY" are arranged continuously (in order) at the 19th, 0th to 2nd positions, and also continuously arranged at the 4th to 7th positions, the 9th to 12th positions, and the 14th to 17th positions.
[0150] Furthermore, on the right reel 31, the "BLUE 7" at the 3rd position, the "RED 7" at the 8th position, the "BLACK BAR" at the 13th position, and the "WHITE BAR" at the 18th position are arranged in the "PB = 1" position when these "4" symbols are totaled. Therefore, no matter at which timing the middle stop switch 42 is operated, any one of the "BLUE 7", "RED 7", "BLACK BAR", or "WHITE BAR" on the right reel 31 can be stopped on the active line.
[0151] Also, on the right reel 31, "BLUE 7 / RED 7 / BLACK BAR / WHITE BAR" is arranged between "CHERRY" and "REPLAY" (above "CHERRY" and below "REPLAY"). As a result, on the right reel 31, "REPLAY", "BELL", "WATERMELON", "CHERRY", and "BLUE 7 / RED 7 / BLACK BAR / WHITE BAR" are arranged continuously (in order) at "4" locations. Specifically, on the right reel 31, "REPLAY", "BELL", "WATERMELON", "CHERRY", and "BLUE 7 / RED 7 / BLACK BAR / WHITE BAR" are arranged continuously (in order) at the 19th, 0th to 3rd positions, and also continuously arranged at the 4th to 8th positions, the 9th to 13th positions, and the 14th to 18th positions.
[0152] FIG. 3(A) is a diagram showing the display window 18, the positional relationship of each reel 31, and the effective lines (display lines for displaying symbol combinations). The reel 31 disposed inside can be seen through the display window 18. In the present embodiment, three (left reel 31, middle reel 31, and right reel 31) reels 31 are provided in parallel in the horizontal direction. Further, each reel 31 is arranged so that three symbols continuous vertically can be seen from the display window 18. Thereby, when each reel 31 stops, the three continuous symbols of each reel 31 stop and are displayed in the upper, middle, and lower stages in the display window 18, respectively, and can be seen. Therefore, when all the reels 31 stop, a total of nine symbols (frames) can be seen from the display window 18. In FIG. 3(A), the numbers in the lower right of each symbol indicate the symbol numbers.
[0153] Further, FIG. 3(B) illustrates the naming of the symbol positions in the present embodiment. The positions of the three symbols that stop and are displayed in the display window 18 when each reel 31 stops are referred to as "upper stage", "middle stage", and "lower stage" in order from the top. Furthermore, when the left reel 31 stops, the positions of the three symbols that stop and are displayed in the display window 18 are referred to as "upper left stage", "left middle stage", and "lower left stage" in order from the top. Similarly, when the middle reel 31 stops, the positions of the three symbols that stop and are displayed in the display window 18 are referred to as "upper middle stage", "middle middle stage", and "lower middle stage" in order from the top, and when the right reel 31 stops, the positions of the three symbols that stop and are displayed in the display window 18 are referred to as "upper right stage", "right middle stage", and "lower right stage" in order from the top. The positions of the three symbols that stop and are displayed in the display window 18 when the middle reel 31 stops are referred to as "upper middle stage", "middle middle stage", and "lower middle stage" in order from the top, and the positions of the three symbols that stop and are displayed in the display window 18 when the right reel 31 stops are referred to as "upper right stage", "right middle stage", and "lower right stage" in order from the top.
[0154] Also, as shown in FIG. 3(A), valid lines are set for the "9" symbols visible through the display window 18. Here, the "valid line" is the arrangement line of the symbols when the reel 31 stops, which is the symbol combination line (display line) that forms a symbol combination, and when a symbol combination corresponding to any winning combination stops on that line, it is the line for winning that winning combination. Furthermore, the "invalid line" is a symbol combination line that is not set as a valid line and is a line for which a symbol combination is not formed. In the present embodiment, the valid line is, as shown in FIG. 3(A), only the straight "middle line" passing through "left middle stage" - "middle middle stage" - "right middle stage" in any gaming state and for any bet amount, and the rest are invalid lines.
[0155] For example, the straight "upper line" passing through "upper left stage" - "upper middle stage" - "upper right stage", the straight "lower line" passing through "lower left stage" - "lower middle stage" - "lower right stage", the straight "diagonal right-down line" passing through "upper left stage" - "middle middle stage" - "lower right stage", the straight "diagonal right-up line" passing through "lower left stage" - "middle middle stage" - "upper right stage", the small mountain-shaped "small mountain line" passing through "lower left stage" - "middle middle stage" - "lower right stage", the small V-shaped "small V line" passing through "upper left stage" - "middle middle stage" - "upper right stage", and the curved "curved line" passing through "upper left stage" - "middle middle stage" - "right middle stage" are all invalid lines in the present embodiment.
[0156] The valid lines and invalid lines are collectively referred to as "symbol combination lines". Note that the position and number of valid lines may be varied for each gaming state or for each bet amount. For example, in a specific gaming state, the diagonal right-down line may be set as a valid line. Also, for a specific bet amount, multiple valid lines (5 lines including the upper line, middle line, lower line, diagonal right-up line, and diagonal right-down line) may be set.
[0157] Figures 4 and 5 are diagrams showing the types of roles (such as roles corresponding to winning numbers drawn by the role drawing means 61), symbol combinations, payout numbers, etc. in this embodiment. The roles are roughly classified into special roles, replay (re-game roles), and minor roles. And, the symbol combinations corresponding to each role and the payout numbers at the time of winning are determined. When, at the stop of all the reels 31, the symbol combination corresponding to any role stops on the valid line (the role wins), medals corresponding to the number of that role are paid out (a dividend (profit) is given). However, the payout number at the time of winning a special role is set to "0" medals. Also, in the case of a replay, medals are automatically inserted and re-game execution becomes possible.
[0158] As shown in FIGS. 4 and 5, the game states of this embodiment include non-internal, 1BB internal (1BB-A internal, 1BB-B internal), and 1BB game (1BB-A game, 1BB-B game). Also, in the non-internal state, the lottery targets are different when 2 medals are inserted (when the bet number of medals is "2") and when 3 medals are inserted (when the bet number of medals is "3"). In FIGS. 4 and 5, "2 medals" indicates "when 2 medals are inserted", and "3 medals" indicates "when 3 medals are inserted". Also, "internal" indicates "1BB internal (1BB-A internal and 1BB-B internal)", and "1BB middle" indicates "1BB game (1BB-A game and 1BB-B game)".
[0159] The role numbers "1" to "82" shown in FIGS. 4 and 5 correspond to minor roles. In this embodiment, the minor roles include "82" types from "minor role 01" to "minor role 82". As shown in FIGS. 4 and 5, "minor role 01" to "minor role 82" become lottery targets in any of the cases of inserting 2 medals in the non-internal state, inserting 3 medals in the non-internal state, 1BB internal, and 1BB game, and the corresponding symbol combination can stop and be displayed (win) on the valid line.
[0160] Also, as shown in FIG. 4, for "Minor Role 01" to "Minor Role 06", regardless of whether two medals are inserted when not inside, three medals are inserted when not inside, inside 1BB, or during 1BB game, the number of medals paid out (awarded) upon winning is set to "10" pieces. Furthermore, as shown in FIGS. 4 and 5, for "Minor Role 07" to "Minor Role 78", regardless of whether two medals are inserted when not inside, three medals are inserted when not inside, inside 1BB, or during 1BB game, the number of medals paid out (awarded) upon winning is set to "1" piece. Additionally, as shown in FIG. 5, for "Minor Role 79" to "Minor Role 82", regardless of whether two medals are inserted when not inside, three medals are inserted when not inside, inside 1BB, or during 1BB game, the number of medals paid out (awarded) upon winning is set to "3" pieces.
[0161] The symbol combination corresponding to "Minor Role 01" is only one type with the role number "1", and the symbols on each reel 31 are in the "PB = 1" arrangement respectively. That is, the symbol combination corresponding to "Minor Role 01" is a symbol combination consisting of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement (capable of stopping and displaying on the active line at all times regardless of the operation timing of the stop switch 42). Also, as shown in FIG. 19(1) described later, when the symbol combination corresponding to "Minor Role 01" stops and displays on the "middle line" (active line) (when "Minor Role 01" wins), "Bell" - "Bell" - "Bell" stops and displays on the "downward right line" (inactive line) passing through "upper left section" - "middle middle section" - "lower right section".
[0162] The symbol combinations corresponding to "Minor Hand 02" are only one type with the hand number "2", and the symbol combinations corresponding to "Minor Hand 03" are only one type with the hand number "3". Also, the symbol combinations corresponding to "Minor Hand 04" are only one type with the hand number "4", and the symbol combinations corresponding to "Minor Hand 05" are only one type with the hand number "5". Furthermore, the symbol combinations corresponding to "Minor Hand 06" are only one type with the hand number "6". Moreover, the symbol combinations corresponding to "Minor Hand 02" to "Minor Hand 06" are all, similar to "Minor Hand 01", in the arrangement where the symbols on each reel 31 are respectively in the "PB = 1" position. That is, the symbol combinations corresponding to "Minor Hand 02" to "Minor Hand 06" are all symbol combinations consisting of the symbols where the symbols on all "3" reels 31 are in the "PB = 1" position, similar to "Minor Hand 01".
[0163] Also, as shown in FIG. 19(2) described later, when the symbol combination corresponding to "Minor Hand 02" stops and is displayed on the "Middle Line" (valid line) (when winning the "Minor Hand 02"), "Bell" - "Bell" - "Bell" stops and is displayed on the "Upper Line" (invalid line) passing through "Upper Left" - "Upper Middle" - "Upper Right". Furthermore, as shown in FIG. 19(3) described later, the symbol combination corresponding to "Minor Hand 03" is "Bell" - "Bell" - "Bell", and when winning the "Minor Hand 03", "Bell" - "Bell" - "Bell" stops and is displayed on the "Middle Line" (valid line). Additionally, as shown in FIG. 20(1) described later, when the symbol combination corresponding to "Minor Hand 04" stops and is displayed on the "Middle Line" (valid line) (when winning the "Minor Hand 04"), "Bell" - "Bell" - "Bell" stops and is displayed on the "Diagonal Right - Up Line" (invalid line) passing through "Lower Left" - "Middle Middle" - "Upper Right".
[0164] Also, as shown in FIG. 20(2) described later, when the symbol combination corresponding to "Minor Role 05" stops and is displayed on the "Middle Line" (valid line) (when "Minor Role 05" wins), "Bell" - "Bell" - "Bell" stops and is displayed on the "Small Mountain Line" (invalid line) passing through "Lower Left Segment" - "Middle Middle Segment" - "Lower Right Segment". Furthermore, as shown in FIG. 20(3) described later, when the symbol combination corresponding to "Minor Role 06" stops and is displayed on the "Middle Line" (valid line) (when "Minor Role 06" wins), "Bell" - "Bell" - "Bell" stops and is displayed on the "Lower Line" (invalid line) passing through "Lower Left Segment" - "Lower Middle Segment" - "Lower Right Segment".
[0165] The symbol combination corresponding to "Minor Role 07" is only one type with the role number "7". The symbols on the left reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the middle reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Role 07" consists of symbols where the symbols on "2" reels 31 (left reel 31 and right reel 31) are in the "PB = 1" arrangement (always capable of stopping and being displayed on the valid line regardless of the operation timing of the stop switch 42), and the symbol on the other "1" reel 31 (middle reel 31) is in the "PB ≠ 1" arrangement (having the states of stopping and being displayed on the valid line and not stopping and being displayed on the valid line according to the operation timing of the stop switch 42).
[0166] The symbol combinations corresponding to "Minor Hand 08" are only one type with the hand number "8", the symbol combinations corresponding to "Minor Hand 09" are only one type with the hand number "9", and the symbol combinations corresponding to "Minor Hand 10" are only one type with the hand number "10". Also, the symbol combinations corresponding to "Minor Hand 08" to "Minor Hand 10" are all, similar to "Minor Hand 07", with the symbols on the left reel 31 and the right reel 31 being in the "PB = 1" arrangement respectively, but the symbol on the middle reel 31 being in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 08" to "Minor Hand 10" are all, similar to "Minor Hand 07", composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the middle reel 31) are in the "PB ≠ 1" arrangement.
[0167] The symbol combination corresponding to "Minor Hand 11" is only one type with the hand number "11", with the symbols on the left reel 31 and the middle reel 31 being in the "PB = 1" arrangement respectively, but the symbol on the right reel 31 being in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Hand 11" is composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the middle reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the right reel 31) are in the "PB ≠ 1" arrangement.
[0168] The symbol combinations corresponding to "Minor Hand 12" are only one type with the hand number "12", the symbol combinations corresponding to "Minor Hand 13" are only one type with the hand number "13", and the symbol combinations corresponding to "Minor Hand 14" are only one type with the hand number "14". Also, the symbol combinations corresponding to "Minor Hand 12" to "Minor Hand 14" are all, similar to "Minor Hand 11", such that the symbols on the left reel 31 and the middle reel 31 are each in the "PB = 1" arrangement, but the symbol on the right reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 12" to "Minor Hand 14" are all, similar to "Minor Hand 11", composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the middle reel 31) are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 (the right reel 31) are in the "PB ≠ 1" arrangement.
[0169] The symbol combination corresponding to "Minor Hand 15" is only one type with the hand number "15", where the symbols on the middle reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the left reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combination corresponding to "Minor Hand 15" is composed of symbols where the symbols on "2" reels 31 (the middle reel 31 and the right reel 31) are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 (the left reel 31) are in the "PB ≠ 1" arrangement.
[0170] The symbol combinations corresponding to "Minor Hand 16" are only one type with the hand number "16", the symbol combinations corresponding to "Minor Hand 17" are only one type with the hand number "17", and the symbol combinations corresponding to "Minor Hand 18" are the hand number " There is only one type of "
[0171] The symbol combination corresponding to "
[0172] The symbol combinations corresponding to "Minor Hand 23" are only one type with the hand number "23", and the symbol combinations corresponding to "Minor Hand 24" are only one type with the hand number "24". Also, the symbol combinations corresponding to "Minor Hand 25" are only one type with the hand number "25", and the symbol combinations corresponding to "Minor Hand 26" are only one type with the hand number "26". The symbol combinations corresponding to "Minor Hand 23" to "Minor Hand 26" are all, similar to "Minor Hand 15" to "Minor Hand 18", such that the symbols on the middle reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the left reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 23" to "Minor Hand 26" are all, similar to "Minor Hand 15" to "Minor Hand 18", composed of symbols where the symbols on "2" reels 31 (the middle reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the left reel 31) are in the "PB ≠ 1" arrangement.
[0173] The symbol combinations corresponding to "Minor Hand 27" are only one type with the hand number "27", and the symbol combinations corresponding to "Minor Hand 28" are only one type with the hand number "28". Also, the symbol combinations corresponding to "Minor Hand 29" are only one type with the hand number "29", and the symbol combinations corresponding to "Minor Hand 30" are only one type with the hand number "30". The symbol combinations corresponding to "Minor Hand 27" to "Minor Hand 30" are all, similar to "Minor Hand 07" to "Minor Hand 10", such that the symbols on the left reel 31 and the right reel 31 are each in the "PB = 1" arrangement, but the symbol on the middle reel 31 is in the "PB ≠ 1" arrangement. That is, the symbol combinations corresponding to "Minor Hand 27" to "Minor Hand 30" are all, similar to "Minor Hand 07" to "Minor Hand 10", composed of symbols where the symbols on "2" reels 31 (the left reel 31 and the right reel 31) are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 (the middle reel 31) are in the "PB ≠ 1" arrangement.
[0174] The symbol combination corresponding to "Minor Hand 31" is only one type with the service number "31". The symbols on the middle reel 31 are arranged as "PB = 1", while the symbols on the left reel 31 and the right reel 31 are arranged as "PB ≠ 1" respectively. That is, the symbol combination corresponding to "Minor Hand 31" consists of symbols where the symbols on "1" reel 31 (the middle reel 31) are arranged as "PB = 1", and the symbols on the other "2" reels 31 (the left reel 31 and the right reel 31) are arranged as "PB ≠ 1".
[0175] The symbol combinations corresponding to "Minor Hand 32" to "Minor Hand 46" are each only one type with the service numbers "32" to "46". Also, similar to "Minor Hand 31", the symbols on the middle reel 31 for the symbol combinations corresponding to "Minor Hand 32" to "Minor Hand 46" are arranged as "PB = 1", while the symbols on the left reel 31 and the right reel 31 are arranged as "PB ≠ 1" respectively. That is, similar to "Minor Hand 31", the symbol combinations corresponding to "Minor Hand 32" to "Minor Hand 46" all consist of symbols where the symbols on "1" reel 31 (the middle reel 31) are arranged as "PB = 1", and the symbols on the other "2" reels 31 (the left reel 31 and the right reel 31) are arranged as "PB ≠ 1".
[0176] The symbol combination corresponding to "Minor Hand 47" is only one type with the service number "47". The symbols on the right reel 31 are arranged as "PB = 1", while the symbols on the left reel 31 and the middle reel 31 are arranged as "PB ≠ 1" respectively. That is, the symbol combination corresponding to "Minor Hand 47" consists of symbols where the symbols on "1" reel 31 (the right reel 31) are arranged as "PB = 1", and the symbols on the other "2" reels 31 (the left reel 31 and the middle reel 31) are arranged as "PB ≠ 1".
[0177] The symbol combinations corresponding to "Minor Hand 48" to "Minor Hand 62" are only one type for each of the hand numbers "48" to "62". Also, for the symbol combinations corresponding to "Minor Hand 48" to "Minor Hand 62", similar to "Minor Hand 47", the symbol on the right reel 31 is arranged as "PB = 1", while the symbols on the left reel 31 and the middle reel 31 are each arranged as "PB ≠ 1". That is, the symbol combinations corresponding to "Minor Hand 48" to "Minor Hand 62" are all composed of symbols where the symbol on "1" reel 31 (the right reel 31) is arranged as "PB = 1" and the symbols on the other "2" reels 31 (the left reel 31 and the middle reel 31) are arranged as "PB ≠ 1", similar to "Minor Hand 47".
[0178] The symbol combination corresponding to "Minor Hand 63" is only one type with the hand number "63". The symbol on the left reel 31 is arranged as "PB = 1", while the symbols on the middle reel 31 and the right reel 31 are each arranged as "PB ≠ 1". That is, the symbol combination corresponding to "Minor Hand 63" is composed of symbols where the symbol on "1" reel 31 (the left reel 31) is arranged as "PB = 1" and the symbols on the other "2" reels 31 (the middle reel 31 and the right reel 31) are arranged as "PB ≠ 1".
[0179] The symbol combinations corresponding to "Minor Hand 64" to "Minor Hand 78" are only one type for each of the hand numbers "64" to "78". Also, for the symbol combinations corresponding to "Minor Hand 64" to "Minor Hand 78", similar to "Minor Hand 63", the symbol on the left reel 31 is arranged as "PB = 1", while the symbols on the middle reel 31 and the right reel 31 are each arranged as "PB ≠ 1". That is, the symbol combinations corresponding to "Minor Hand 64" to "Minor Hand 78" are all composed of symbols where the symbol on "1" reel 31 (the left reel 31) is arranged as "PB = 1" and the symbols on the other "2" reels 31 (the middle reel 31 and the right reel 31) are arranged as "PB ≠ 1", similar to "Minor Hand 63".
[0180] The symbol combination corresponding to "Minor Bonus 79" is only one type with the bonus number "79". For the middle reel 31 and the right reel 31, the symbols are arranged as "PB = 1" respectively, while for the left reel 31, the symbol is arranged as "PB ≠ 1". That is, the symbol combination corresponding to "Minor Bonus 79" consists of symbols where the symbols of "2" reels 31 (the middle reel 31 and the right reel 31) are arranged as "PB = 1", and the symbol of the other "1" reel 31 (the left reel 31) is arranged as "PB ≠ 1". Also, when the symbol combination corresponding to "Minor Bonus 79" stops and is displayed on the valid line (the middle line) (when winning the "Minor Bonus 79"), "Cherry" - "Cherry" - "Cherry" stops and is displayed on the "rising right line" (invalid line) passing through "lower left" - "middle middle" - "upper right".
[0181] The symbol combination corresponding to "Minor Bonus 80" is only one type with the bonus number "80". Similar to "Minor Bonus 79", for the middle reel 31 and the right reel 31, the symbols are arranged as "PB = 1" respectively, while for the left reel 31, the symbol is arranged as "PB ≠ 1". That is, the symbol combination corresponding to "Minor Bonus 80", similar to "Minor Bonus 79", consists of symbols where the symbols of "2" reels 31 (the middle reel 31 and the right reel 31) are arranged as "PB = 1", and the symbol of the other "1" reel 31 (the left reel 31) is arranged as "PB ≠ 1". Also, when the symbol combination corresponding to "Minor Bonus 80" stops and is displayed on the valid line (the middle line) (when winning the "Minor Bonus 80"), similar to "Minor Bonus 79", "Cherry" - "Cherry" - "Cherry" stops and is displayed on the "rising right line" (invalid line) passing through "lower left" - "middle middle" - "upper right".
[0182] The symbol combination corresponding to "Small Prize 81" is only one type with the prize number "81". The symbols on the middle reel 31 and the right reel 31 are each arranged as "PB = 1", while the symbol on the left reel 31 is arranged as "PB ≠ 1". That is, the symbol combination corresponding to "Small Prize 81" consists of symbols where the symbols on "2" reels 31 (the middle reel 31 and the right reel 31) are arranged as "PB = 1", and the symbol on the other "1" reel 31 (the left reel 31) is arranged as "PB ≠ 1". Also, the symbol combination corresponding to "Small Prize 81" is "Cherry" - "Cherry" - "Cherry". When winning the "Small Prize 81", "Cherry" - "Cherry" - "Cherry" stops and is displayed on the "middle line" (valid line).
[0183] The symbol combination corresponding to "Small Prize 82" is only one type with the prize number "82". The symbols on each reel 31 are each arranged as "PB = 1". That is, the symbol combination corresponding to "Small Prize 82" consists of symbols where the symbols on all "3" reels 31 are arranged as "PB = 1". Also, the symbol combination corresponding to "Small Prize 82" is "Watermelon" - "Watermelon" - "Watermelon". When winning the "Small Prize 82", "Watermelon" - "Watermelon" - "Watermelon" stops and is displayed on the "middle line" (valid line).
[0184] The symbol combination corresponding to "Replay" is only one type with the prize number "83". The symbols on each reel 31 are each arranged as "PB = 1". That is, the symbol combination corresponding to "Replay" consists of symbols where the symbols on all "3" reels 31 are arranged as "PB = 1". Also, the symbol combination corresponding to "Replay" is "Replay" - "Replay" - "Replay". When winning the "Replay", "Replay" - "Replay" - "Replay" stops and is displayed on the "middle line" (valid line).
[0185] As shown in Fig. 5, "Replay" becomes a lottery target when two medals are inserted while not in the internal state, when three medals are inserted while not in the internal state, and within 1BB. The corresponding symbol combination can stop and be displayed (win) on the effective line. However, during the 1BB game, it is not a lottery target, and therefore, the corresponding symbol combination does not stop and is displayed (win) on the effective line. Also, when the symbol combination corresponding to "Replay" stops and is displayed (wins), medals are automatically inserted, and a replay game can be executed.
[0186] The role numbers "84" and "85" shown in Fig. 5 correspond to special roles (role objects). In this embodiment, there are two types of special roles: "1BB - A" and "1BB - B". As shown in Fig. 5, "1BB - A" becomes a lottery target only when two medals are inserted while not in the internal state, and does not become a lottery target when three medals are inserted. On the other hand, "1BB - B" becomes a lottery target only when three medals are inserted while not in the internal state, and does not become a lottery target when two medals are inserted.
[0187] Also, the symbol combination corresponding to "1BB - A" is only one type with the role number "84". The symbol on the right reel 31 is arranged as "PB = 1", while the symbols on the left reel 31 and the middle reel 31 are arranged as "PB ≠ 1" respectively. As described above, in this embodiment, the winning role of the "1BB - A condition device" is set to "1BB - A". When the "1BB - A condition device" operates, the symbol combination corresponding to the winning role "1BB - A" can stop and be displayed (win) on the effective line.
[0188] When the symbol combination corresponding to "1BB - A" stops and is displayed on the effective line during the operation of the "1BB - A condition device", it becomes a "1BB - A win". Although there is no medal payout in this game, the game will shift to a "1BB - A game" starting from the next game. On the contrary, when the symbol combination corresponding to "1BB - A" does not stop and is displayed on the effective line during the operation of the "1BB - A condition device", the game will shift to "inside 1BB - A" starting from the next game.
[0189] In this embodiment, when two medals are inserted during the non-internal state, the "1BB-A condition device" can operate independently (single winning), and in the game where the "1BB-A condition device" operates independently, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the effective line. However, if the symbol combination corresponding to "1BB-A" does not stop and display on the effective line in the game where the "1BB-A condition device" operates independently, the game will shift to the "inside 1BB-A" state from the next game. Also, when the lottery means 61 results in a non-winning outcome when two medals are inserted during the "inside 1BB-A" state, the symbol combination corresponding to "1BB-A" can be stopped and displayed on the effective line. However, in this embodiment, it is impossible for the lottery means 61 to result in a non-winning outcome during the "inside 1BB-A" state. Therefore, once the game shifts to the "inside 1BB-A" state, the symbol combination corresponding to "1BB-A" will not stop and display on the effective line thereafter.
[0190] Also, the symbol combination corresponding to "1BB-B" is only one type with the service number "85". Similar to "1BB-A", the symbol on the right reel 31 is arranged as "PB = 1", while the symbols on the left reel 31 and the middle reel 31 are arranged as "PB ≠ 1" respectively. As described above, in this embodiment, the winning combination of the "1BB-B condition device" is set to "1BB-B". When the "1BB-B condition device" operates, the symbol combination corresponding to the winning combination "1BB-B" can be stopped and displayed on the effective line (winning is possible).
[0191] When the symbol combination corresponding to "1BB-B" stops and displays on the effective line during the operation of the "1BB-B condition device", it is a "1BB-B win". Although there is no medal payout in the current game, the game will shift to the "1BB-B game" from the next game. On the contrary, if the symbol combination corresponding to "1BB-B" does not stop and display on the effective line during the operation of the "1BB-B condition device", the game will shift to the "inside 1BB-B" state from the next game.
[0192] In this embodiment, when three medals are inserted during the non-internal state, the "1BB-B condition device" can operate independently (single winning), and in the game where the "1BB-B condition device" operates independently, the symbol combination corresponding to "1BB-B" can be stopped and displayed on the effective line. However, if the symbol combination corresponding to "1BB-B" does not stop and display on the effective line in the game where the "1BB-B condition device" operates independently, the game will shift to the "inside 1BB-B" state starting from the next game. Also, when the lottery means 61 results in a non-winning outcome when three medals are inserted during the "inside 1BB-B" state, the symbol combination corresponding to "1BB-B" can be stopped and displayed on the effective line. However, in this embodiment, since the lottery means 61 never results in a non-winning outcome during the "inside 1BB-B" state, once the game shifts to the "inside 1BB-B" state, the symbol combination corresponding to "1BB-B" will never stop and display on the effective line thereafter.
[0193] In each of the above-described winning combinations, when the symbol combination corresponding to the winning combination does not stop and display on the effective line in the game where the combination is won, it is determined which winning combinations will be carried over to the next game and which will not. The winning combinations that are carried over are 1BB ("1BB-A" and "1BB-B") in this embodiment. In this embodiment, since all the symbol combinations corresponding to 1BB are set to "PB≠1", there is a case where even if 1BB is won, the symbol combination corresponding to 1BB does not stop and display on the effective line (1BB does not win). And when 1BB is won, control is performed so that the winning information of 1BB is carried over to the next game and subsequent games until 1BB wins.
[0194] On the other hand, when winning a minor winning combination or a replay, the winning combination is only valid in the current game, and the winning information is not carried over to the next game and subsequent games. That is, in the game where one of these winning combinations is won, the reel 31 is stopped and controlled so that the symbol combination corresponding to the winning combination can be stopped and displayed on the effective line. However, regardless of whether the symbol combination corresponding to the winning combination stops and displays on the effective line or not, the right related to the winning combination disappears at the end of the game.
[0195] Figures 6 to 9 are diagrams showing the condition device in this embodiment. Figures 6 to 8 show the minor role and replay condition device in this embodiment. In the remarks columns of Figures 6 and 7, "pressing order 123" indicates the pressing order of "left, middle, right", and "pressing order 132" indicates the pressing order of "left, right, middle". Also, "pressing order 213" indicates the pressing order of "middle, left, right", and "pressing order 231" indicates the pressing order of "middle, right, left". Furthermore, "pressing order 312" indicates the pressing order of "right, left, middle", and "pressing order 321" indicates the pressing order of "right, middle, left".
[0196] As shown in Figures 6 to 8, the minor role condition device includes 17 types from the "minor role A1 condition device" corresponding to the minor role and replay condition device number "1" to the "minor role ALL condition device" corresponding to the minor role and replay condition device number "17". Also, the "minor role A1 condition device" to the "minor role I condition device" are subject to lottery (lottery is conducted) when 2 medals are inserted outside the inner area, when 3 medals are inserted outside the inner area, and in the 1BB inner area, but are not subject to lottery (lottery is not conducted) during the 1BB game.
[0197] Furthermore, the "1 medal role ALL condition device" is subject to lottery (lottery is conducted) when 2 medals are inserted outside the inner area, when 3 medals are inserted outside the inner area, in the 1BB inner area, and during the 1BB game. Additionally, the "minor role ALL condition device" is not subject to lottery (lottery is not conducted) when 2 medals are inserted outside the inner area, when 3 medals are inserted outside the inner area, and in the 1BB inner area, and is only subject to lottery (lottery is conducted) during the 1BB game.
[0198] Here, as the stop control of the reel 31 when there is a multiple-win on a plurality of types of minor winning combinations with different numbers of medals paid out, the following methods can be mentioned. As a first priority, when all of the symbols (of the reel 31) constituting the winning symbol combination can be stopped and displayed on the active lines, the reel 31 is stopped at that position. Next, when it is not possible to stop and display all of the symbols constituting the winning symbol combination on the active lines (when the first priority cannot be adopted), as a second priority, the reel 31 is stopped and controlled either by "number priority" or "quantity priority".
[0199] Also, "number priority" means that, among the symbol combinations of the winning combinations with multiple-wins, the symbols of the reel 31 constituting the symbol combination with the largest number of medals paid out are preferentially stopped and displayed (drawn in) on the active lines. On the other hand, "quantity priority" means that the symbols of the reel 31 are preferentially stopped and displayed on the active lines so that the number of symbol combinations that can be stopped and displayed on the active lines is the largest.
[0200] In this embodiment, when the "minor winning combination A1 condition device" to the "minor winning combination F2 condition device" operate, a state of multiple-win on a plurality of types of minor winning combinations (bells) with different numbers of medals paid out (a state of winning on the so-called "pushing order bell") occurs. And when winning on the pushing order bell, when the pushing order is correct, the reel 31 is stopped and controlled with number priority, and when the pushing order is incorrect, the reel 31 is stopped and controlled with quantity priority. As a result, when winning on the pushing order bell, depending on the pushing order of the stop switch 42, the type of winning minor winning combination (the symbol combination stopped and displayed on the active lines) will be different, and thus, advantages / disadvantages will occur in the game result (the number of medals paid out).
[0201] The "Minor Role A1 Condition Device" includes the seven types of winning roles described in the winning role column of FIG. 6. When winning the winning number "1" in the lottery by the lottery means 61, the minor role and the replay condition device number "1" are generated from this winning number "1". Then, the "Minor Role A1 Condition Device" corresponding to the minor role and the replay condition device number "1" operates. Also, when the "Minor Role A1 Condition Device" operates, it will be in a state of overlapping winning among the seven types of minor roles described in the winning role column of FIG. 6.
[0202] Furthermore, when the "Minor Role A1 Condition Device" operates, the pressing order of "left - middle - right (123)" becomes the correct pressing order, and other pressing orders become incorrect pressing orders. And when the stop switch 42 is operated in the pressing order of "left - middle - right (123)" during the operation of the "Minor Role A1 Condition Device", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 01" (10 medals paid out) is stopped and displayed on the effective line with a probability of "1 / 1" (always) according to the number of medals priority.
[0203] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Minor Role A1 Condition Device", at the first left stop, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section according to the number of medals priority, at the second middle stop, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section, and at the third right stop, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the right middle section. Thereby, the symbol combination corresponding to "Minor Role 01" with "PB = 1" can be stopped and displayed on the effective line.
[0204] In this way, when the left reel 31 is stopped first and the middle reel 31 is stopped second during the operation of the "Minor Role A1 Condition Device", the symbol combination corresponding to "Minor Role 01" that pays out "10" medals, which is the maximum value among the number of medals paid out corresponding to the "Minor Role A1 Condition Device" according to the number of medals priority, is stopped and displayed on the effective line. As shown in FIG. 19(1) to be described later, when the symbol combination corresponding to "Minor Role 01" is stopped and displayed on the effective line, "Bell" - "Bell" - "Bell" is stopped and displayed on the lower - right - sloping line (invalid line).
[0205] Also, when the "Minor Role A1 Condition Device" operates and the left reel 31 is stopped first, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed in the left middle stage (active line). As a result, when the left first stop occurs during the operation of the "Minor Role A1 Condition Device", the "Blue 7", "Red 7", "Black BAR", or "White BAR" of the left reel 31 is stopped and displayed in the lower left stage, the "REPLAY" of the left reel 31 is stopped and displayed in the left middle stage, and the "BELL" of the left reel 31 is stopped and displayed in the upper left stage. That is, when the left first stop occurs during the operation of the "Minor Role A1 Condition Device", the "Blue 7 / Red 7 / Black BAR / White BAR", "REPLAY", and "BELL" of the left reel 31 are stopped and displayed within the display window 18.
[0206] Also, the symbol of the left reel 31 that constitutes the "Minor Role 01" is one type of "REPLAY", the symbol of the middle reel 31 that constitutes the "Minor Role 01" is one type of "BELL", and the symbol of the right reel 31 that constitutes the "Minor Role 01" is one type of "WATERMELON". In this way, by making the types of symbols of each reel 31 that constitute the symbol combination to be stopped and displayed at the correct pressing order during the operation of the "Minor Role A1 Condition Device" be one type each, the number of symbol combinations that can be stopped and displayed on the active line during the operation of the "Minor Role A1 Condition Device" can be reduced.
[0207] When the stop switch 42 is operated in the pressing order of "left, right, middle (132)" during the operation of the "Minor Role A1 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to the "Minor Role 07" or "Minor Role 08" (both are 1 - coin payouts) is stopped and displayed on the active line with a probability of "1 / 2" according to the number priority.
[0208] Specifically, as shown in FIG. 14 described later, during the operation of the "Minor Role A1 Condition Device", when the left first stop occurs, after the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed in the left middle stage, when the right second stop occurs, in order to make either the "Minor Role 07" or the "Minor Role 08" a winning possibility according to the number priority, the "BELL" (PB = 1) of the right reel 31 is stopped and displayed in the right middle stage. Then, when the middle third stop occurs, the "Red 7" or "Blue 7" (both with "PB≠1") of the middle reel 31 is stopped and displayed in the middle middle stage.
[0209] As shown in FIG. 2, since the "Blue 7" on the middle reel 31 is arranged only at the "4"th position, if the middle stop switch 42 is not operated when any of the symbols from the "0"th to the "4"th on the middle reel 31 is located on the effective line, the "Blue 7" on the middle reel 31 cannot be stopped and displayed on the effective line (middle middle stage). Therefore, the probability of stopping and displaying the "Blue 7" on the middle reel 31 at the middle middle stage is "1 / 4".
[0210] Similarly, since the "Red 7" on the middle reel 31 is arranged only at the "9"th position, if the middle stop switch 42 is not operated when any of the symbols from the "5"th to the "9"th on the middle reel 31 is located on the effective line, the "Red 7" on the middle reel 31 cannot be stopped and displayed on the effective line (middle middle stage). Therefore, the probability of stopping and displaying the "Red 7" on the middle reel 31 at the middle middle stage is "1 / 4". From the above, since the probability of stopping and displaying the "Blue 7" or "Red 7" on the middle reel 31 at the middle middle stage is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Small Combination 07" or "Small Combination 08" on the effective line is "1 / 2".
[0211] In this way, when the "Small Combination A1 Condition Device" operates, when the left reel 31 is stopped first and the right reel 31 is stopped second, in terms of number priority, the symbol combination corresponding to "Small Combination 07" or "Small Combination 08" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "Small Combination 01" (pays out 10 medals) is stopped and displayed on the effective line, can be stopped and displayed on the effective line.
[0212] Also, when the first stop on the left is made and the pressing order is correct, but when the second stop on the right is made and the pressing order is incorrect, a symbol different from the symbol (watermelon) of the right reel 31 that constitutes "minor combination 01" and the symbol "bell" which is the symbol of "PB = 1" of the right reel 31 is stopped and displayed on the active line. Thereby, it is possible to prevent the "bell" of the right reel 31 from being missed, and it is possible to prevent the "watermelon" of the right reel 31 from being stopped and displayed on the active line, so that "minor combination 01" can be prevented from winning a prize.
[0213] Furthermore, as shown in FIG. 4, the symbols of the left reel 31 that constitute "minor combination 07" and "minor combination 08" are of one type, "replay", and the symbols of the right reel 31 that constitute "minor combination 07" and "minor combination 08" are of one type, "bell". In this way, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the pressing order is incorrect during the operation of the "minor combination A1 condition device" be one type each, the number of symbol combinations that can be stopped and displayed on the active line during the operation of the "minor combination A1 condition device" can be reduced.
[0214] When the stop switch 42 is operated in the pressing order of "center left right (213)" during the operation of the "minor combination A1 condition device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "minor combination 31" or "minor combination 32" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority. Specifically, as shown in FIG. 14 to be described later, during the operation of the "minor combination A1 condition device", at the first stop in the center, the "watermelon" (PB = 1) of the center reel 31 is stopped and displayed in the middle middle section according to the number priority, and at the second stop on the left, the "red 7" (PB ≠ 1) of the left reel 31 is stopped and displayed in the left middle section, and at the third stop on the right, the "red 7" or "blue 7" (both are "PB ≠ 1") of the right reel 31 is stopped and displayed in the right middle section.
[0215] As shown in Fig. 2, since the "Red 7" on the left reel 31 is arranged only at the "5"th position, if the left stop switch 42 is not operated when any of the symbols at the "1"st to "5"th positions on the left reel 31 is located on the active line, the "Red 7" on the left reel 31 cannot be stopped and displayed on the active line (left middle section). Therefore, the probability of stopping and displaying the "Red 7" on the left reel 31 in the left middle section is "1 / 4".
[0216] Also, since the "Red 7" on the right reel 31 is arranged only at the "8"th position, if the right stop switch 42 is not operated when any of the symbols at the "4"th to "8"th positions on the right reel 31 is located on the active line, the "Red 7" on the right reel 31 cannot be stopped and displayed on the active line (right middle section). Therefore, the probability of stopping and displaying the "Red 7" on the right reel 31 in the right middle section is "1 / 4".
[0217] Furthermore, since the "Blue 7" on the right reel 31 is arranged only at the "3"rd position, if the right stop switch 42 is not operated when any of the symbols at the "19"th, "0"th to "3"rd positions on the right reel 31 is located on the active line, the "Blue 7" on the right reel 31 cannot be stopped and displayed on the active line (right middle section). Therefore, the probability of stopping and displaying the "Blue 7" on the right reel 31 in the right middle section is "1 / 4".
[0218] From the above, since the probability of stopping and displaying the "Red 7" on the left reel 31 in the left middle section is "1 / 4", and the probability of stopping and displaying the "Red 7" or "Blue 7" on the right reel 31 in the right middle section is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Small Combination 31" or "Small Combination 32" on the active line is "1 / 8".
[0219] In this way, when the "minor role A1 condition device" operates and the middle reel 31 is stopped for the first time, in terms of number priority, the number of medals paid out is less than when the symbol combination corresponding to "minor role 01" (paying out 10 medals) is stopped and displayed on the effective line. The symbol combination corresponding to "minor role 31" or "minor role 32" (both paying out 1 medal) can be stopped and displayed on the effective line.
[0220] Also, when it becomes an incorrect answer in the pressing order at the first stop in the middle, the "watermelon" which is a symbol different from the symbol (bell) of the middle reel 31 constituting "minor role 01" and is the symbol of "PB = 1" of the middle reel 31 is stopped and displayed on the effective line. Thereby, it is possible to prevent the "watermelon" of the middle reel 31 from being missed, and it is possible to prevent the "bell" of the middle reel 31 from being stopped and displayed on the effective line, so that "minor role 01" cannot win.
[0221] Furthermore, as shown in FIG. 4, the symbol of the left reel 31 constituting "minor role 31" and "minor role 32" is one type of "red 7", and the symbol of the middle reel 31 constituting "minor role 31" and "minor role 32" is one type of "watermelon". In this way, by making the types of symbols of the left reel 31 and the middle reel 31 that constitute the symbol combination that can be stopped and displayed at the time of incorrect pressing order during the operation of the "minor role A1 condition device" be one type each, the number of symbol combinations that can be stopped and displayed on the effective line during the operation of the "minor role A1 condition device" can be reduced.
[0222] When the stop switch 42 is operated in the pressing order of "middle - right - left (231)" during the operation of the "minor role A1 condition device", similar to when the stop switch 42 is operated in the pressing order of "middle - left - right (213)", the reel 31 is controlled to stop so that the symbol combination corresponding to "minor role 31" or "minor role 32" (both paying out 1 medal) is stopped and displayed on the effective line with a probability of "1 / 8" in terms of number priority.
[0223] When the "Minor Role A1 Condition Device" is activated and the stop switch 42 is operated in the order of pressing "Right, Left, Center (312)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 53" or "Minor Role 54" (both paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.
[0224] Specifically, as shown in FIG. 14 described later, when the "Minor Role A1 Condition Device" is activated, at the first right stop, the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed in the right middle section according to the number priority, and at the second left stop, the "White BAR" (PB ≠ 1) of the left reel 31 is stopped and displayed in the left middle section. At the third center stop, the "Black BAR" or "White BAR" (both with "PB ≠ 1") of the center reel 31 is stopped and displayed in the center middle section.
[0225] As shown in FIG. 2, since the "White BAR" of the left reel 31 is arranged only at the 15th position, if the left stop switch 42 is not operated when any of the symbols from the 11th to the 15th of the left reel 31 is located on the effective line, the "White BAR" of the left reel 31 cannot be stopped and displayed on the effective line (left middle section). Therefore, the probability of stopping and displaying the "White BAR" of the left reel 31 in the left middle section is "1 / 4". Also, since the "Black BAR" of the center reel 31 is arranged only at the 14th position, if the center stop switch 42 is not operated when any of the symbols from the 10th to the 14th of the center reel 31 is located on the effective line, the "Black BAR" of the center reel 31 cannot be stopped and displayed on the effective line (center middle section). Therefore, the probability of stopping and displaying the "Black BAR" of the center reel 31 in the center middle section is "1 / 4".
[0226] Similarly, since the "White BAR" on the middle reel 31 is only arranged at the "19"th position, if the middle stop switch 42 is not operated when any of the symbols from the "15"th to the "19"th position on the middle reel 31 is located on the active line, the "White BAR" on the middle reel 31 cannot be stopped and displayed on the active line (middle middle section). Therefore, the probability of stopping and displaying the "White BAR" on the middle reel 31 in the middle middle section is "1 / 4".
[0227] From the above, the probability of stopping and displaying the "White BAR" on the left reel 31 in the left middle section is "1 / 4", and the probability of stopping and displaying the "Black BAR" or "White BAR" on the middle reel 31 in the middle middle section is "1 / 2". Therefore, the probability of stopping and displaying the symbol combination corresponding to the "Small winning combination 53" or "Small winning combination 54" on the active line is "1 / 8".
[0228] In this way, when the "Small winning combination A1 condition device" is activated and the right reel 31 is stopped first, according to the number priority, the symbol combination corresponding to the "Small winning combination 53" or "Small winning combination 54" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to the "Small winning combination 01" (pays out 10 medals) is stopped and displayed on the active line, can be stopped and displayed on the active line.
[0229] Also, when it becomes an incorrect answer in the order of pressing at the first stop on the right, the "Cherry", which is a symbol different from the symbol (Watermelon) on the right reel 31 that constitutes the "Small winning combination 01" and is the symbol with "PB = 1" on the right reel 31, is stopped and displayed on the active line. Thereby, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "Watermelon" on the right reel 31 from being stopped and displayed on the active line, so that the "Small winning combination 01" can be prevented from winning.
[0230] Furthermore, as shown in FIG. 5, the symbols on the left reel 31 that make up the "minor combination 53" and the "minor combination 54" are of one type, namely "white BAR", and the symbols on the right reel 31 that make up the "minor combination 53" and the "minor combination 54" are of one type, namely "cherry". In this way, by making the types of symbols on the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the "minor combination A1 condition device" malfunctions during the pressing order incorrect into one type each, the number of symbol combinations that can be stopped and displayed on the effective line when the "minor combination A1 condition device" operates can be reduced.
[0231] When the "minor combination A1 condition device" is operating, when the stop switch 42 is operated in the pressing order of "right middle left (321)", similar to when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is controlled to stop so that the symbol combinations corresponding to the "minor combination 53" or the "minor combination 54" (both are paid out one by one) are stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.
[0232] As shown in FIG. 14 to be described later, the symbol combinations that can be stopped and displayed on the effective line when the "minor combination A 1 condition device" is operating are the symbol combinations corresponding to the "minor combination 01", "minor combination 07", "minor combination 08", "minor combination 31", "minor combination 32", "minor combination 53" or "minor combination 54". Also, the symbol combination corresponding to the "minor combination 01" is a symbol combination consisting of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement.
[0233] Furthermore, the symbol combinations corresponding to the "minor combination 07" and the "minor combination 08" consist of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement. Furthermore, the symbol combinations corresponding to the "minor combination 31", "minor combination 32", "minor combination 53" and "minor combination 54" consist of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement.
[0234] As described above, among the symbol combinations that can be stopped and displayed on the active line when the "Minor Role A1 Conditional Device" operates, the number of symbol combinations consisting of symbols where the symbols on "1" reel 31 are arranged as "PB = 1" and the symbols on the other "2" reels 31 are arranged as "PB ≠ 1" is "4". Therefore, it is more than the number of symbol combinations (1) consisting of symbols where the symbols on all "3" reels 31 are arranged as "PB = 1", and the number of symbol combinations (2) consisting of symbols where the symbols on "2" reels 31 are arranged as "PB = 1" and the symbols on the other "1" reel 31 are arranged as "PB ≠ 1".
[0235] Also, when the "Minor Role A1 Conditional Device" operates and the pressing order is correct, when all "3" reels 31 stop, the symbols arranged as "PB = 1" are stopped and displayed on the active line. Furthermore, when the "Minor Role A1 Conditional Device" operates and the first stop is correct but the second stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the active line at the first stop and the second stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the active line at the third stop. Additionally, when the "Minor Role A1 Conditional Device" operates and the first stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the active line at the first stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the active line at the second stop and the third stop.
[0236] When the "Minor Role A1 Condition Device" operates and stops for the first time on the left, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed on the valid line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role A1 Condition Device", the "Watermelon" (PB = 1) of the middle reel 31 is stopped and displayed on the valid line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role A1 Condition Device", the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed on the valid line (right middle section). Therefore, when the "Minor Role A1 Condition Device" in "1BB - A" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the valid line, and when the "Minor Role A1 Condition Device" in "1BB - B" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the valid line either.
[0237] Also, as shown in FIG. 5, the symbol combination corresponding to "1BB - A" is "Blank" - "Red 7" - "Replay", and it is a symbol combination that does not affect the stop control of reel 31 in terms of number priority when the "Minor Role A1 Condition Device" in "1BB - A" operates. For example, since the symbol of the middle reel 31 of "1BB - A" is "Red 7", among the symbol combinations that can be stopped and displayed when the "Minor Role A1 Condition Device" in "1BB - A" operates, the number of symbol combinations where the symbol of the middle reel 31 is "Red 7" is "2". Therefore, since it is the same number as the number of symbol combinations where the symbol of the middle reel 31 is "Watermelon", during the game when the "Minor Role A1 Condition Device" in "1BB - A" operates and stops for the first time in the middle (when the pressing order is incorrect), the "Watermelon" of the middle reel 31 can be stopped and displayed on the valid line according to number priority.
[0238] Also, the symbol on the left reel 31 of "1BB-A" is "Blank", which is not used in the symbol combinations that can be stopped and displayed when the "Minor Role A1 Condition Device" operates. Therefore, the symbol on the left reel 31 of "1BB-A" does not affect the stop control of reel 31 based on the number priority when the "Minor Role A1 Condition Device" in "Inside 1BB-A" operates. Similarly, the symbol on the right reel 31 of "1BB-A" is "Replay", which is not used in the symbol combinations that can be stopped and displayed when the "Minor Role A1 Condition Device" operates. Therefore, the symbol on the right reel 31 of "1BB-A" does not affect the stop control of reel 31 based on the number priority when the "Minor Role A1 Condition Device" in "Inside 1BB-A" operates.
[0239] Regarding the symbol combinations corresponding to "1BB-B", similar to the symbol combinations corresponding to "1BB-A", they are symbol combinations that do not affect the stop control of reel 31 based on the number priority when the "Minor Role A1 Condition Device" in "Inside 1BB-B" operates. Furthermore, the symbol combinations corresponding to "1BB-A" are symbol combinations that do not affect the stop control of reel 31 based on the number priority when the "Minor Role A2 Condition Device" to "Minor Role F2 Condition Device" in "Inside 1BB-A" operate. Similarly, the symbol combinations corresponding to "1BB-B" are symbol combinations that do not affect the stop control of reel 31 based on the number priority when the "Minor Role A2 Condition Device" to "Minor Role F2 Condition Device" in "Inside 1BB-B" operate.
[0240] Note that in this embodiment, there are two types of "1BB", namely "1BB-A" and "1BB-B". When two medals are inserted, the lottery for "1BB-A" is conducted, and the symbol combinations corresponding to "1BB-A" can be stopped and displayed. Also, when three medals are inserted, the lottery for "1BB-B" is conducted, and the symbol combinations corresponding to "1BB-B" can be stopped and displayed. However, it is not limited to this, and there may be only one type of "1BB", and the number of medals inserted may always be "3". In this case, it is preferable that the symbol combinations corresponding to "1BB" are symbol combinations that do not affect the stop control of reel 31 based on the number priority when the "Minor Role A1 Condition Device" to "Minor Role F2 Condition Device" in "Inside 1BB" operate.
[0241] The "Minor Role A2 Condition Device" includes the seven types of winning roles described in the winning role column of Fig. 6. When the "Minor Role A2 Condition Device" operates, it will be in a state of overlapping winning for the seven types of minor roles described in the winning role column of Fig. 6. When the "Minor Role A2 Condition Device" operates, similar to when the "Minor Role A1 Condition Device" operates, the pressing order of "left, middle, right (123)" is the correct pressing order, and any other pressing order is an incorrect pressing order.
[0242] When the "Minor Role A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 01" (paying out 10 coins) is stopped and displayed on the active line with a probability of "1 / 1" (always) according to the number priority. When the "Minor Role A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "right, left, middle (132)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 09" or "Minor Role 10" (both paying out 1 coin) is stopped and displayed on the active line with a probability of "1 / 2" according to the number priority.
[0243] When the "Minor Role A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "middle, left, right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 33" or "Minor Role 34" (both paying out 1 coin) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority. When the "Minor Role A2 Condition Device" operates and the stop switch 42 is operated in the pressing order of "middle, right, left (231)", similar to when the stop switch 42 is operated in the pressing order of "middle, left, right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 33" or "Minor Role 34" (both paying out 1 coin) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.
[0244] When the "Minor Role A2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, center (312)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 49" or "Minor Role 50" (both paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role A2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, center, left (321)", the reel 31 is also stop-controlled in the same manner as when the stop switch 42 is operated in the pressing order of "right, left, center (312)", so that the symbol combination corresponding to "Minor Role 49" or "Minor Role 50" (both paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.
[0245] The "Minor Role A2 Condition Device" replaces "Minor Role 07" and "Minor Role 08" of the "Minor Role A1 Condition Device" with "Minor Role 09" and "Minor Role 10", replaces "Minor Role 31" and "Minor Role 32" of the "Minor Role A1 Condition Device" with "Minor Role 33" and "Minor Role 34", and replaces "Minor Role 53" and "Minor Role 54" of the "Minor Role A1 Condition Device" with "Minor Role 49" and "Minor Role 50". And the stop control of the reel 31 when the "Minor Role A2 Condition Device" is activated is the same as the stop control of the reel 31 when the "Minor Role A1 Condition Device" is activated.
[0246] The "Minor Role B1 Condition Device" includes the 7 winning roles described in the winning role column of FIG. 6. When the "Minor Role B1 Condition Device" is activated, it will be in a state of overlapping wins for the 7 minor roles described in the winning role column of FIG. 6. When the "Minor Role B1 Condition Device" is activated, the pressing order of "left, right, center (132)" is the correct pressing order, and the other pressing orders are incorrect pressing orders.
[0247] When the "Minor Role B1 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, right, center (132)", the reel 31 is stop-controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 02" (paid out 10 pieces) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number of pieces priority.
[0248] Specifically, as shown in FIG. 14 described later, when the "Minor Role B1 Condition Device" operates, at the first left stop, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed in the middle left position according to the priority of the number of medals. At the second right stop, the "Replay" (PB = 1) of the right reel 31 is stopped and displayed in the middle right position. At the third middle stop, the "Cherry" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle position. As a result, the symbol combination corresponding to the "Minor Role 02" with "PB = 1" can be stopped and displayed on the effective line.
[0249] In this way, when the left reel 31 is stopped first and the right reel 31 is stopped second when the "Minor Role B1 Condition Device" operates, according to the priority of the number of medals, the symbol combination corresponding to the "Minor Role 02" that pays out the maximum value of "10" medals among the payout numbers of medals corresponding to the "Minor Role B1 Condition Device" is stopped and displayed on the effective line. As shown in FIG. 19(2) described later, when the symbol combination corresponding to the "Minor Role 02" is stopped and displayed on the effective line, "Bell" - "Bell" - "Bell" is stopped and displayed on the upper line (invalid line).
[0250] Also, when the left reel 31 is stopped first when the "Minor Role B1 Condition Device" operates, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed in the middle left (effective line) position. As a result, at the first left stop when the "Minor Role B1 Condition Device" operates, the "Blue 7", "Red 7", "Black BAR", or "White BAR" of the left reel 31 is stopped and displayed in the lower left position, the "Replay" of the left reel 31 is stopped and displayed in the middle left position, and the "Bell" of the left reel 31 is stopped and displayed in the upper left position. That is, at the first left stop when the "Minor Role B1 Condition Device" operates, the "Blue 7 / Red 7 / Black BAR / White BAR", "Replay", and "Bell" of the left reel 31 are stopped and displayed in the display window 18.
[0251] Also, as shown in FIG. 14 described later, the symbol of the left reel 31 that constitutes the "Minor Role 02" is one type of "Replay", the symbol of the middle reel 31 that constitutes the "Minor Role 02" is one type of "Cherry", and the right reel that constitutes the "Minor Role 02" The symbol of Reel 31 is one type of "Replay". In this way, by making the symbol types of each Reel 31 that constitutes the symbol combination to be stopped and displayed when the pressing order is correct during the operation of the "Minor Role B1 Condition Device" be one type each, the number of symbol combinations that can be stopped and displayed on the effective line during the operation of the "Minor Role B1 Condition Device" can be reduced.
[0252] When the stop switch 42 is operated in the pressing order of "left middle right (123)" during the operation of the "Minor Role B1 Condition Device", the Reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 11" or "Minor Role 12" (both are paid out 1 piece) is stopped and displayed on the effective line with a probability of "1 / 2" according to the number priority.
[0253] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Minor Role B1 Condition Device", at the first left stop, after stopping and displaying the "Replay" (PB = 1) of the left Reel 31 in the left middle section, at the second middle stop, in order to make either "Minor Role 11" or "Minor Role 12" winning possible according to the number priority, the "Bell" (PB = 1) of the middle Reel 31 is stopped and displayed in the middle middle section. Then, at the third right stop, the "Black BAR" or "White BAR" (both "PB≠1") of the right Reel 31 is stopped and displayed in the right middle section.
[0254] As shown in FIG. 2, since the "Black BAR" of the right Reel 31 is arranged only at the "13"th position, if the right stop switch 42 is not operated when any of the symbols from the "9"th to the "13"th of the right Reel 31 is located on the effective line, the "Black BAR" of the right Reel 31 cannot be stopped and displayed on the effective line (right middle section). Therefore, the probability of being able to stop and display the "Black BAR" of the right Reel 31 in the right middle section is "1 / 4".
[0255] Similarly, since the "White BAR" on the right reel 31 is only arranged at the "18"th position, if the right stop switch 42 is not operated when any of the symbols from the "14"th to the "18"th on the right reel 31 is located on the valid line, the "White BAR" on the right reel 31 cannot be stopped and displayed on the valid line (right middle section). Therefore, the probability of stopping and displaying the "White BAR" on the right reel 31 in the right middle section is "1 / 4". From the above, since the probability of stopping and displaying the "Black BAR" or the "White BAR" on the right reel 31 in the right middle section is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Minor Prize 11" or "Minor Prize 12" on the valid line is "1 / 2".
[0256] In this way, when the "Minor Prize B1 Conditional Device" is activated and the left reel 31 is stopped first and the middle reel 31 is stopped second, according to the number priority, the symbol combination corresponding to "Minor Prize 11" or "Minor Prize 12" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "Minor Prize 02" (pays out 10 medals) is stopped and displayed on the valid line, can be stopped and displayed on the valid line.
[0257] Also, when the answer is correct in the pressing order at the first stop on the left but incorrect in the pressing order at the second stop in the middle, the "Bell", which is a symbol different from the symbol (cherry) on the middle reel 31 that constitutes "Minor Prize 02" and is the symbol with "PB = 1" on the middle reel 31, is stopped and displayed on the valid line. Thereby, it is possible to prevent the "Bell" on the middle reel 31 from being missed, and it is possible to prevent the "Cherry" on the middle reel 31 from being stopped and displayed on the valid line, so that "Minor Prize 02" cannot win.
[0258] Furthermore, as shown in FIG. 4, the symbols on the left reel 31 that constitute "Minor Role 11" and "Minor Role 12" are of one type of "REPLAY", and the symbols on the middle reel 31 that constitute "Minor Role 11" and "Minor Role 12" are of one type of "BELL". In this way, by making the types of symbols on the left reel 31 and the middle reel 31 that constitute the symbol combination that can be stopped and displayed when the "Minor Role B1 Condition Device" malfunctions during the incorrect pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role B1 Condition Device" operates can be reduced.
[0259] When the stop switch 42 is operated in the pressing order of "center, left, right (213)" during the operation of the "Minor Role B1 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 35" or "Minor Role 36" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.
[0260] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Minor Role B1 Condition Device", at the first stop in the middle, the "WATERMELON" (PB = 1) on the middle reel 31 is stopped and displayed in the middle middle section with the number priority, and at the second stop on the left, the "BLACK BAR" (PB ≠ 1) on the left reel 31 is stopped and displayed in the left middle section, and at the third stop on the right, the "BLACK BAR" or "WHITE BAR" (both are "PB ≠ 1") on the right reel 31 is stopped and displayed in the right middle section.
[0261] As shown in FIG. 2, since the "BLACK BAR" on the left reel 31 is arranged only at the "10"th position, if the left stop switch 42 is not operated when any of the symbols from the "6"th to the "10"th on the left reel 31 is located on the active line, the "BLACK BAR" on the left reel 31 cannot be stopped and displayed on the active line (left middle section). Therefore, the probability of being able to stop and display the "BLACK BAR" on the left reel 31 in the left middle section is "1 / 4".
[0262] Also, since the "black BAR" on the right reel 31 is arranged only at the "13" position, if the right stop switch 42 is not operated when any of the symbols from "9" to "13" on the right reel 31 is located on the active line, the "black BAR" on the right reel 31 cannot be stopped and displayed on the active line (right middle section). Therefore, the probability of stopping and displaying the "black BAR" on the right reel 31 in the right middle section is "1 / 4".
[0263] Furthermore, since the "white BAR" on the right reel 31 is arranged only at the "18" position, if the right stop switch 42 is not operated when any of the symbols from "14" to "18" on the right reel 31 is located on the active line, the "white BAR" on the right reel 31 cannot be stopped and displayed on the active line (right middle section). Therefore, the probability of stopping and displaying the "white BAR" on the right reel 31 in the right middle section is "1 / 4".
[0264] From the above, the probability of stopping and displaying the "black BAR" on the left reel 31 in the left middle section is "1 / 4", and the probability of stopping and displaying the "black BAR" or "white BAR" on the right reel 31 in the right middle section is "1 / 2". Therefore, the probability of stopping and displaying the symbol combination corresponding to "minor combination 35" or "minor combination 36" on the active line is "1 / 8".
[0265] In this way, when the "minor combination B1 condition device" is activated and the middle reel 31 is stopped first, in terms of quantity priority, the symbol combination corresponding to "minor combination 35" or "minor combination 36" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "minor combination 02" (pays out 10 medals) is stopped and displayed on the active line, can be stopped and displayed on the active line.
[0266] Also, when it becomes an incorrect answer in the order of pressing during the first stop in the middle, a symbol (cherry) different from that of the middle reel 31 constituting "Minor Combination 02" and a symbol "watermelon" which is the symbol of "PB = 1" of the middle reel 31 are stopped and displayed on the active line. Thereby, it is possible to prevent the "watermelon" of the middle reel 31 from being overlooked, and it is possible to prevent the "cherry" of the middle reel 31 from being stopped and displayed on the active line, so that "Minor Combination 02" can be prevented from winning a prize.
[0267] Furthermore, as shown in FIG. 4, the symbols of the left reel 31 constituting "Minor Combination 35" and "Minor Combination 36" are of one type, "black BAR", and the symbols of the middle reel 31 constituting "Minor Combination 35" and "Minor Combination 36" are of one type, "watermelon". In this way, by making the types of symbols of the left reel 31 and the middle reel 31 that constitute the symbol combinations that can be stopped and displayed at the time of incorrect pressing order during the operation of the "Minor Combination B1 condition device" be one type each, the number of symbol combinations that can be stopped and displayed on the active line during the operation of the "Minor Combination B1 condition device" can be reduced.
[0268] When the stop switch 42 is operated in the order of pressing "middle, right, left (231)" during the operation of the "Minor Combination B1 condition device", similar to when the stop switch 42 is operated in the order of pressing "middle, left, right (213)", the reel 31 is stopped and controlled so that the symbol combinations corresponding to "Minor Combination 35" or "Minor Combination 36" (both are paid out one by one) are stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.
[0269] When the stop switch 42 is operated in the order of pressing "right, left, middle (312)" during the operation of the "Minor Combination B1 condition device", the reel 31 is stopped and controlled so that the symbol combinations corresponding to "Minor Combination 47" or "Minor Combination 48" (both are paid out one by one) are stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.
[0270] Specifically, as shown in FIG. 14 described later, when the "Minor Role B1 Condition Device" operates, at the first right stop, the "Cherry" (PB = 1) on the right reel 31 is stopped and displayed in the middle right position with priority given to the number. At the second left stop, the "Red 7" (PB ≠ 1) on the left reel 31 is stopped and displayed in the middle left position. At the third middle stop, the "Red 7" or "Blue 7" (both "PB ≠ 1") on the middle reel 31 is stopped and displayed in the middle middle position.
[0271] As described above, the probability that the "Red 7" on the left reel 31 can be stopped and displayed in the middle left position is "1 / 4". Also, the probability that the "Red 7" on the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 4", and the probability that the "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle position is also "1 / 4". Therefore, the probability that the "Red 7" or "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 2". Thus, the probability that the symbol combination corresponding to the "Minor Role 47" or "Minor Role 48" can be stopped and displayed on the effective line is "1 / 8".
[0272] In this way, when the right reel 31 is stopped first when the "Minor Role B1 Condition Device" operates, the symbol combination corresponding to the "Minor Role 47" or "Minor Role 48" (both 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to the "Minor Role 02" (10 medal payout) is stopped and displayed on the effective line with priority given to the number, can be stopped and displayed on the effective line.
[0273] Also, when it becomes an incorrect answer in the pressing order at the first right stop, the "Cherry", which is a symbol different from the symbol (replay) of the right reel 31 that constitutes the "Minor Role 02" and is the symbol with "PB = 1" on the right reel 31, is stopped and displayed on the effective line. Thereby, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "replay" of the right reel 31 from being stopped and displayed on the effective line, so that the "Minor Role 02" can be prevented from winning.
[0274] Furthermore, as shown in FIG. 5, the symbol on the left reel 31 that constitutes "minor combination 47" and "minor combination 48" is of one type, which is "Red 7", and the symbol on the right reel 31 that constitutes "minor combination 47" and "minor combination 48" is of one type, which is "Cherry". In this way, by making the types of symbols on the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the "minor combination B1 condition device" is operating incorrect in the pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "minor combination B1 condition device" is operating can be reduced.
[0275] When the "minor combination B1 condition device" is operating, when the stop switch 42 is operated in the pressing order of "right middle left (321)", similar to when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is controlled to stop so that the symbol combination corresponding to "minor combination 47" or "minor combination 48" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.
[0276] As shown in FIG. 14 to be described later, the symbol combinations that can be stopped and displayed on the active line when the "minor combination B1 condition device" is operating are symbol combinations corresponding to "minor combination 02", "minor combination 11", "minor combination 12", "minor combination 35", "minor combination 36", "minor combination 47" or "minor combination 48". Also, the symbol combination corresponding to "minor combination 02" is a symbol combination consisting of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement. It is a symbol combination consisting of symbols.
[0277] Furthermore, the symbol combinations corresponding to "minor combination 11" and "minor combination 12" consist of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement. Furthermore, the symbol combinations corresponding to "minor combination 35", "minor combination 36", "minor combination 47" and "minor combination 48" consist of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement.
[0278] Thus, among the symbol combinations that can be stopped and displayed on the valid line when the "Minor Role B1 Condition Device" operates, the number of symbol combinations consisting of symbols where the symbols on "1" reel 31 are arranged as "PB = 1" and the symbols on the other "2" reels 31 are arranged as "PB ≠ 1" is "4". Therefore, it is more than the number of symbol combinations consisting of symbols where all the symbols on "3" reels 31 are arranged as "PB = 1" (1 combination) and the number of symbol combinations consisting of symbols where the symbols on "2" reels 31 are arranged as "PB = 1" and the symbols on the other "1" reel 31 are arranged as "PB ≠ 1" (2 combinations).
[0279] Also, when the "Minor Role B1 Condition Device" operates and the pressing order is correct, when all "3" reels 31 stop, the symbols arranged as "PB = 1" are stopped and displayed on the valid line. Furthermore, when the "Minor Role B1 Condition Device" operates and the first stop is correct but the second stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop and the second stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the third stop. Additionally, when the "Minor Role B1 Condition Device" operates and the first stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the second stop and the third stop.
[0280] Note that when the "Minor Role B1 Condition Device" is in operation and stops for the first time on the left, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed on the valid line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role B1 Condition Device", the "Watermelon" (PB = 1) of the middle reel 31 is stopped and displayed on the valid line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role B1 Condition Device", the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed on the valid line (right middle section). Therefore, when the "Minor Role B1 Condition Device" in "1BB - A inside" is in operation, the symbol combination corresponding to "1BB - A" will not be stopped and displayed on the valid line, and when the "Minor Role B1 Condition Device" in "1BB - B inside" is in operation, the symbol combination corresponding to "1BB - B" will not be stopped and displayed on the valid line either.
[0281] The "Minor Role B2 Condition Device" includes the 7 winning roles described in the winning role column of Fig. 6. When the "Minor Role B2 Condition Device" is in operation, it will be in a state of overlapping winning for the 7 minor roles described in the winning role column of Fig. 6. When the "Minor Role B2 Condition Device" is in operation, similar to when the "Minor Role B1 Condition Device" is in operation, the pressing order of "left, middle, right (132)" will be the correct pressing order, and other pressing orders will be incorrect pressing orders.
[0282] When the stop switch 42 is operated in the pressing order of "left, middle, right (132)" during the operation of the "Minor Role B2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 02" (10 payouts) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number priority. When the stop switch 42 is operated in the pressing order of "left, middle, right (123)" during the operation of the "Minor Role B2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 13" or "Minor Role 14" (both 1 payout) is stopped and displayed on the valid line with a probability of "1 / 2" according to the count priority.
[0283] When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Center Left Right (213)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 37" or "Minor Role 38" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Center Right Left (231)", the reel 31 is also stop-controlled in the same manner as when the stop switch 42 is operated in the pressing order of "Center Left Right (213)", so that the symbol combination corresponding to "Minor Role 37" or "Minor Role 38" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.
[0284] When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Right Left Center (312)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 57" or "Minor Role 58" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. When the "Minor Role B2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "Right Center Left (321)", the reel 31 is also stop-controlled in the same manner as when the stop switch 42 is operated in the pressing order of "Right Left Center (312)", so that the symbol combination corresponding to "Minor Role 57" or "Minor Role 58" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.
[0285] The "Minor Role B2 Conditional Device" replaces "Minor Role 11" and "Minor Role 12" of the "Minor Role B1 Conditional Device" with "Minor Role 13" and "Minor Role 14", replaces "Minor Role 35" and "Minor Role 36" of the "Minor Role B1 Conditional Device" with "Minor Role 37" and "Minor Role 38", and replaces "Minor Role 47" and "Minor Role 48" of the "Minor Role B1 Conditional Device" with "Minor Role 57" and "Minor Role 58". And the stop control of the reel 31 when the "Minor Role B2 Conditional Device" is activated is the same as the stop control of the reel 31 when the "Minor Role B1 Conditional Device" is activated.
[0286] The "Minor Role C1 Condition Device" includes the 7 types of winning roles described in the winning role column of Figure 6. When the "Minor Role C1 Condition Device" operates, it will be in a state of overlapping winning for the 7 types of minor roles described in the winning role column of Figure 6. When the "Minor Role C1 Condition Device" operates, the pressing order of "center - left - right (213)" becomes the correct pressing order, and other pressing orders are incorrect pressing orders.
[0287] When the "Minor Role C1 Condition Device" operates and the stop switch 42 is operated in the pressing order of "center - left - right (213)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 03" (paying out 10 coins) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number of coins priority.
[0288] Specifically, as shown in Figure 14 described later, when the "Minor Role C1 Condition Device" operates, at the first stop in the center, the "Bell" (PB = 1) on the center reel 31 is stopped and displayed in the middle middle section according to the number of coins priority. At the second stop on the left, the "Bell" (PB = 1) on the left reel 31 is stopped and displayed in the left middle section. At the third stop on the right, the "Bell" (PB = 1) on the right reel 31 is stopped and displayed in the right middle section. In this way, the symbol combination corresponding to "Minor Role 03" with "PB = 1" can be stopped and displayed on the valid line.
[0289] In this way, when the center reel 31 is stopped first and the left reel 31 is stopped second when the "Minor Role C1 Condition Device" operates, the symbol combination corresponding to "Minor Role 03" that pays out the maximum value of "10" coins among the payout number of medals corresponding to the "Minor Role C1 Condition Device" is stopped and displayed on the valid line according to the number of coins priority. As shown in Figure 19(3) described later, when "Minor Role 03" wins, "Bell" - "Bell" - "Bell" is stopped and displayed on the middle line (valid line).
[0290] Also, when the "Minor Role C1 Condition Device" is activated and the middle reel 31 is stopped first, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section (active line). Then, when the left reel 31 is stopped second, the "Bell" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section (active line). As a result, when the "Minor Role C1 Condition Device" is activated and the middle reel 31 is stopped first and the left reel 31 is stopped second, the "Replay" of the left reel 31 is stopped and displayed in the lower left section, the "Bell" of the left reel 31 is stopped and displayed in the left middle section, and the "Watermelon" of the left reel 31 is stopped and displayed in the upper left section. That is, when the "Minor Role C1 Condition Device" is activated and the middle reel 31 is stopped first and the left reel 31 is stopped second, the "Replay", "Bell", and "Watermelon" of the left reel 31 are stopped and displayed in the display window 18.
[0291] Also, as shown in FIG. 4, the symbol of the left reel 31 constituting the "Minor Role 03" is one type of "Bell", the symbol of the middle reel 31 constituting the "Minor Role 03" is also one type of "Bell", and the symbol of the right reel 31 constituting the "Minor Role 03" is also one type of "Bell". In this way, by making the types of symbols of each reel 31 that constitute the symbol combination to be stopped and displayed at the correct pressing order when the "Minor Role C1 Condition Device" is activated be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role C1 Condition Device" is activated can be reduced.
[0292] When the stop switch 42 is operated in the pressing order of "middle right left (231)" when the "Minor Role C1 Condition Device" is activated, the reel 31 is stopped and controlled so that the symbol combination corresponding to the "Minor Role 15" or "Minor Role 16" (both are paid out one by one) is stopped and displayed on the active line with a probability of "1 / 2" according to the number priority.
[0293] Specifically, as shown in FIG. 14 described later, when the "Minor Role C1 Condition Device" operates, at the first middle stop, after the "Bell" (PB = 1) on the middle reel 31 is stopped and displayed in the middle middle position, at the second right stop, in order to make either "Minor Role 15" or "Minor Role 16" a winning possibility according to the number priority, the "Watermelon" (PB = 1) on the right reel 31 is stopped and displayed in the right middle position. Then, at the third left stop, the "Red 7" or "Blue 7" (both "PB≠1") on the left reel 31 is stopped and displayed in the left middle position.
[0294] As shown in FIG. 2, since the "Red 7" on the left reel 31 is arranged only at the "5"th position, if the left stop switch 42 is not operated when any of the symbols from the "1"st to the "5"th on the left reel 31 is located on the valid line, the "Red 7" on the left reel 31 cannot be stopped and displayed on the valid line (left middle position). Therefore, the probability of stopping and displaying the "Red 7" on the left reel 31 in the left middle position is "1 / 4".
[0295] Similarly, since the "Blue 7" on the left reel 31 is arranged only at the "0"th position, if the left stop switch 42 is not operated when any of the symbols from the "16"th to the "19"th or the "0"th on the left reel 31 is located on the valid line, the "Blue 7" on the left reel 31 cannot be stopped and displayed on the valid line (left middle position). Therefore, the probability of stopping and displaying the "Blue 7" on the left reel 31 in the left middle position is "1 / 4". From the above, since the probability of stopping and displaying either the "Red 7" or the "Blue 7" on the left reel 31 in the left middle position is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Minor Role 15" or "Minor Role 16" on the valid line is "1 / 2".
[0296] In this way, when the "Minor Role C1 Condition Device" operates and the middle reel 31 is stopped first and the right reel 31 is stopped second, according to the number priority, the symbol combination corresponding to "Minor Role 15" or "Minor Role 16" (both 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to "Minor Role 03" (10 medals payout) is stopped and displayed on the valid line, can be stopped and displayed on the valid line.
[0297] Also, when the correct order is pressed during the first middle stop, but when the order of pressing becomes incorrect during the second right stop, a symbol different from the symbol (bell) of the right reel 31 that constitutes "Minor Prize 03" and which is the symbol of "PB = 1" of the right reel 31, namely "watermelon", is stopped and displayed on the active line. Thereby, it is possible to prevent the "watermelon" of the right reel 31 from being overlooked, and it is possible to prevent the "bell" of the right reel 31 from being stopped and displayed on the active line, so that "Minor Prize 03" does not win a prize. This can be achieved.
[0298] Furthermore, as shown in FIG. 4, the symbol of the middle reel 31 that constitutes "Minor Prize 15" and "Minor Prize 16" is one type of "bell", and the symbol of the right reel 31 that constitutes "Minor Prize 15" and "Minor Prize 16" is one type of "watermelon". In this way, when the "Minor Prize C1 Condition Device" is operating, by making the types of symbols of the middle reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the correct order is pressed during the first middle stop but the order of pressing becomes incorrect during the second right stop each one type, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Prize C1 Condition Device" is operating can be reduced.
[0299] When the stop switch 42 is operated in the order of pressing "left middle right (123)" during the operation of the "Minor Prize C1 Condition Device", the reel 31 is stopped and controlled so that, based on the number priority, a symbol combination corresponding to "Minor Prize 63" or "Minor Prize 64" (both with 1 payout) is stopped and displayed on the active line with a probability of "1 / 8".
[0300] Specifically, as shown in FIG. 14 to be described later, during the operation of the "Minor Prize C1 Condition Device", at the first left stop, based on the number priority, the "replay" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section, at the second middle stop, the "red 7" or "blue 7" (both with "PB ≠ 1") of the middle reel 31 is stopped and displayed in the middle middle section, and at the third right stop, the "red 7" (PB ≠ 1) of the right reel 31 is stopped and displayed in the right middle section.
[0301] As shown in FIG. 2, since the "Red 7" on the middle reel 31 is arranged only at the "9"th position, if the middle stop switch 42 is not operated when any of the symbols from the "5"th to the "9"th position on the middle reel 31 is located on the active line, the "Red 7" on the middle reel 31 cannot be stopped and displayed on the active line (middle middle stage). Therefore, the probability of stopping and displaying the "Red 7" on the middle reel 31 at the middle middle stage is "1 / 4".
[0302] Also, since the "Blue 7" on the middle reel 31 is arranged only at the "4"th position, if the middle stop switch 42 is not operated when any of the symbols from the "0"th to the "4"th position on the middle reel 31 is located on the active line, the "Blue 7" on the middle reel 31 cannot be stopped and displayed on the active line (middle middle stage). Therefore, the probability of stopping and displaying the "Blue 7" on the middle reel 31 at the middle middle stage is "1 / 4".
[0303] Furthermore, since the "Red 7" on the right reel 31 is arranged only at the "8"th position, if the right stop switch 42 is not operated when any of the symbols from the "4"th to the "8"th position on the right reel 31 is located on the active line, the "Red 7" on the right reel 31 cannot be stopped and displayed on the active line (right middle stage). Therefore, the probability of stopping and displaying the "Red 7" on the right reel 31 at the right middle stage is "1 / 4".
[0304] From the above, the probability of stopping and displaying the "Red 7" or "Blue 7" on the middle reel 31 at the middle middle stage is "1 / 2", and the probability of stopping and displaying the "Red 7" on the right reel 31 at the right middle stage is "1 / 4". Therefore, the probability of stopping and displaying the symbol combination corresponding to "Small Combination 63" or "Small Combination 64" on the active line is "1 / 8".
[0305] In this way, when the "Small Combination C1 Condition Device" is activated, when the left reel 31 is stopped first, due to the number priority, the symbol combination corresponding to "Small Combination 63" or "Small Combination 64" (both pay out 1 medal), which pays out fewer medals than when the symbol combination corresponding to "Small Combination 03" (pays out 10 medals) is stopped and displayed on the active line, can be stopped and displayed on the active line.
[0306] Also, when it becomes an incorrect answer in the pressing order at the first left stop, a symbol (bell) different from that of the left reel 31 constituting "minor combination 03" and being the symbol of "PB = 1" of the left reel 31, namely "replay", is stopped and displayed on the winning line. Thereby, it is possible to prevent the "replay" of the left reel 31 from being missed, and it is possible to prevent the "bell" of the left reel 31 from being stopped and displayed on the winning line, so that "minor combination 03" cannot win.
[0307] Furthermore, as shown in FIG. 5, the symbols of the left reel 31 constituting "minor combination 63" and "minor combination 64" are one type of "replay", and the symbols of the right reel 31 constituting "minor combination 63" and "minor combination 64" are one type of "red 7". In this way, when the "minor combination C1 condition device" operates, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when it becomes an incorrect answer in the pressing order at the first left stop be one type each, the number of symbol combinations that can be stopped and displayed on the winning line when the "minor combination C1 condition device" operates can be reduced.
[0308] When the stop switch 42 is operated in the pressing order of "left middle right (132)" during the operation of the "minor combination C1 condition device", similar to when the stop switch 42 is operated in the pressing order of "left middle right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "minor combination 63" or "minor combination 64" (both are paid out one by one) is stopped and displayed on the winning line with a probability of "1 / 8" according to the number priority.
[0309] When the stop switch 42 is operated in the pressing order of "right left middle (312)" during the operation of the "minor combination C1 condition device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "minor combination 51" or "minor combination 52" (both are paid out one by one) is stopped and displayed on the winning line with a probability of "1 / 8" according to the number priority.
[0310] Specifically, as shown in FIG. 14 described later, when the "minor role C1 condition device" operates, at the first right stop, the "cherry" (PB = 1) on the right reel 31 is stopped and displayed in the middle right position according to the number priority, and at the second left stop, the "black BAR" (PB ≠ 1) on the left reel 31 is stopped and displayed in the middle left position, and at the third middle stop, the "black BAR" or "white BAR" (both "PB ≠ 1") on the middle reel 31 is stopped and displayed in the middle middle position.
[0311] As shown in FIG. 2, since the "black BAR" on the left reel 31 is arranged only at the "10"th position, if the left stop switch 42 is not operated when any of the symbols from the "6"th to the "10"th on the left reel 31 is located on the effective line, the "black BAR" on the left reel 31 cannot be stopped and displayed on the effective line (middle left). Therefore, the probability of stopping and displaying the "black BAR" on the left reel 31 in the middle left is "1 / 4".
[0312] Also, as described above, the probability of stopping and displaying the "black BAR" on the middle reel 31 in the middle middle is "1 / 4", and the probability of stopping and displaying the "white BAR" on the middle reel 31 in the middle middle is also "1 / 4". From the above, the probability of stopping and displaying the "black BAR" on the left reel 31 in the middle left is "1 / 4", and the probability of stopping and displaying the "black BAR" or "white BAR" on the middle reel 31 in the middle middle is "1 / 2". Therefore, the probability of stopping and displaying the symbol combination corresponding to the "minor role 51" or "minor role 52" on the effective line is "1 / 8".
[0313] In this way, when the "minor role C1 condition device" operates and the right reel 31 is stopped first, according to the number priority, the symbol combination corresponding to the "minor role 51" or "minor role 52" (both 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to the "minor role 03" (10 medal payout) is stopped and displayed on the effective line, can be stopped and displayed on the effective line.
[0314] Also, when it becomes an incorrect answer in the pressing order at the first right stop, a symbol (bell) different from that of the right reel 31 constituting "Minor Role 03" and a symbol "cherry" which is the symbol of "PB = 1" of the right reel 31 are stopped and displayed on the valid line. Thereby, it is possible to prevent the "cherry" of the right reel 31 from being missed, and it is possible to prevent the "bell" of the right reel 31 from being stopped and displayed on the valid line, so that "Minor Role 03" can be prevented from winning a prize.
[0315] Furthermore, as shown in FIG. 5, the symbol of the left reel 31 constituting "Minor Role 51" and "Minor Role 52" is one type of "black BAR", and the symbol of the right reel 31 constituting "Minor Role 51" and "Minor Role 52" is one type of "cherry". In this way, by making the types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed at the time of incorrect pressing order during the operation of the "Minor Role C1 Conditional Device" be one type each, the number of symbol combinations that can be stopped and displayed on the valid line during the operation of the "Minor Role C1 Conditional Device" can be reduced.
[0316] When the stop switch 42 is operated in the pressing order of "right middle left (321)" during the operation of the "Minor Role C1 Conditional Device", as in the case when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 51" or "Minor Role 52" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.
[0317] As shown in FIG. 14 to be described later, the symbol combinations that can be stopped and displayed on the valid line during the operation of the "Minor Role C1 Conditional Device" are symbol combinations corresponding to "Minor Role 03", "Minor Role 15", "Minor Role 16", "Minor Role 51", "Minor Role 52", "Minor Role 63" or "Minor Role 64". The symbol combination corresponding to "Minor Role 03" is a symbol combination consisting of symbols in which the symbols of all "3" reels 31 are in the "PB = 1" arrangement.
[0318] Furthermore, the symbol combinations corresponding to "Minor Role 15" and "Minor Role 16" consist of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement, and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement. Additionally, the symbol combinations corresponding to "Minor Role 51", "Minor Role 52", "Minor Role 63", and "Minor Role 64" consist of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement, and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement.
[0319] In this way, among the symbol combinations that can be stopped and displayed on the valid line when the "Minor Role C1 Condition Device" operates, the number of symbol combinations consisting of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement is "4". Therefore, it is more than the number of symbol combinations (1) consisting of symbols where all the symbols on "3" reels 31 are in the "PB = 1" arrangement, and the number of symbol combinations (2) consisting of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement.
[0320] Also, when the "Minor Role C1 Condition Device" operates and the pressing order is correct, when all "3" reels 31 stop, the symbols in the "PB = 1" arrangement are stopped and displayed on the valid line. Furthermore, when the "Minor Role C1 Condition Device" operates and the first stop is correct but the second stop is incorrect, the symbols in the "PB = 1" arrangement at the first stop and the second stop are stopped and displayed on the valid line, and the symbols in the "PB ≠ 1" arrangement at the third stop are stopped and displayed on the valid line. Additionally, when the "Minor Role C1 Condition Device" operates and the first stop is incorrect, the symbols in the "PB = 1" arrangement at the first stop are stopped and displayed on the valid line, and the symbols in the "PB ≠ 1" arrangement at the second stop and the third stop are stopped and displayed on the valid line.
[0321] When the "Minor Role C1 Condition Device" operates and stops for the first time on the left, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed on the valid line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role C1 Condition Device", the "BELL" (PB = 1) of the middle reel 31 is stopped and displayed on the valid line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role C1 Condition Device", the "CHERRY" (PB = 1) of the right reel 31 is stopped and displayed on the valid line (right middle section). Therefore, when the "Minor Role C1 Condition Device" in "1BB - A inside" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the valid line, and when the "Minor Role C1 Condition Device" in "1BB - B inside" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the valid line either. Nor is it stopped and displayed on the valid line.
[0322] The "Minor Role C2 Condition Device" includes the 7 winning roles described in the winning role column of FIG. 6. When the "Minor Role C2 Condition Device" operates, it will be in a state of overlapping winning for the 7 minor roles described in the winning role column of FIG. 6. When the "Minor Role C2 Condition Device" operates, similar to when the "Minor Role C1 Condition Device" operates, the pressing order of "middle, left, right (213)" is the correct pressing order, and other pressing orders are incorrect pressing orders.
[0323] When the stop switch 42 is operated in the pressing order of "middle, left, right (213)" during the operation of the "Minor Role C2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 03" (10 - coin payout) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number priority. When the stop switch 42 is operated in the pressing order of "middle, right, left (231)" during the operation of the "Minor Role C2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 17" or "Minor Role 18" (both 1 - coin payout) is stopped and displayed on the valid line with a probability of "1 / 2" according to the number priority.
[0324] When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 65" or "Minor Role 66" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 65" or "Minor Role 66" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.
[0325] When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role C2 Condition Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 55" or "Minor Role 56" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority.
[0326] The "Minor Role C2 Condition Device" replaces "Minor Role 15" and "Minor Role 16" of the "Minor Role C1 Condition Device" with "Minor Role 17" and "Minor Role 18", replaces "Minor Role 51" and "Minor Role 52" of the "Minor Role C1 Condition Device" with "Minor Role 55" and "Minor Role 56", and replaces "Minor Role 63" and "Minor Role 64" of the "Minor Role C1 Condition Device" with "Minor Role 65" and "Minor Role 66". And the stop control of the reel 31 when the "Minor Role C2 Condition Device" is activated is the same as the stop control of the reel 31 when the "Minor Role C1 Condition Device" is activated.
[0327] The "Minor Role D1 Condition Device" includes the seven types of winning roles described in the winning role column of Fig. 7. When the "Minor Role D1 Condition Device" operates, it will be in a state of overlapping winning for the seven types of minor roles described in the winning role column of Fig. 7. When the "Minor Role D1 Condition Device" operates, the pressing order of "Center - Right - Left (231)" is the correct pressing order, and any other pressing order is an incorrect pressing order.
[0328] When the "Minor Role D1 Condition Device" operates and the stop switch 42 is operated in the pressing order of "Center - Right - Left (231)", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 04" (paying out 10 coins) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the coin number priority.
[0329] Specifically, as shown in Fig. 15 to be described later, when the "Minor Role D1 Condition Device" operates, at the first stop in the center, the "Bell" (PB = 1) of the center reel 31 is stopped and displayed in the middle middle section according to the coin number priority. At the second stop on the right, the "Replay" (PB = 1) of the right reel 31 is stopped and displayed in the middle right section. At the third stop on the left, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left section. In this way, the symbol combination corresponding to "Minor Role 04" with "PB = 1" can be stopped and displayed on the valid line.
[0330] In this way, when the center reel 31 is stopped first and the right reel 31 is stopped second when the "Minor Role D1 Condition Device" operates, the symbol combination corresponding to "Minor Role 04" that pays out the maximum value of "10" coins among the number of medals paid out corresponding to the "Minor Role D1 Condition Device" is stopped and displayed on the valid line according to the coin number priority. As shown in Fig. 20(1) to be described later, when the symbol combination corresponding to "Minor Role 04" is stopped and displayed on the valid line, "Bell" - "Bell" - "Bell" is stopped and displayed on the upper right rising line (invalid line).
[0331] Also, when the "Minor Role D1 Condition Device" is activated, when the middle reel 31 is stopped first, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section (active line). Then, when the right reel 31 is stopped second, the "Replay" (PB = 1) of the right reel 31 is stopped and displayed in the right middle section (active line). Then, when the left reel 31 is stopped third, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section (active line).
[0332] Accordingly, when the "Minor Role D1 Condition Device" is activated, when the middle reel 31 is stopped first, the right reel 31 is stopped second, and the left reel 31 is stopped third, the "Bell" of the left reel 31 is stopped and displayed in the lower left section, the "Watermelon" of the left reel 31 is stopped and displayed in the left middle section, and the "Cherry" or "Blank" of the left reel 31 is stopped and displayed in the upper left section. That is, when the "Minor Role D1 Condition Device" is activated, when the middle reel 31 is stopped first, the right reel 31 is stopped second, and the left reel 31 is stopped third, the "Bell", "Watermelon", and "Cherry / Blank" of the left reel 31 are stopped and displayed within the display window 18.
[0333] Also, the symbol of the left reel 31 that constitutes the "Minor Role 04" is one type of "Watermelon", the symbol of the middle reel 31 that constitutes the "Minor Role 04" is one type of "Bell", and the symbol of the right reel 31 that constitutes the "Minor Role 04" is one type of "Replay". In this way, by making the types of symbols of each reel 31 that constitute the symbol combination to be stopped and displayed at the correct pressing order when the "Minor Role D1 Condition Device" is activated be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role D1 Condition Device" is activated can be reduced.
[0334] When the "Minor Role D1 Condition Device" is activated and the stop switch 42 is operated in the order of pressing "Center Left Right (213)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 19" or "Minor Role 20" (both paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 2" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role D1 Condition Device" is activated, at the first stop in the center, after stopping and displaying the "Bell" (PB = 1) of the center reel 31 in the middle middle position, at the second stop on the left, in order to make either "Minor Role 19" or "Minor Role 20" winning, the "Bell" (PB = 1) of the left reel 31 is stopped and displayed in the middle left position. Then, at the third stop on the right, the "Black BAR" or "White BAR" (both "PB ≠ 1") of the right reel 31 is stopped and displayed in the middle right position.
[0335] As shown in FIG. 2, since the "Black BAR" of the right reel 31 is arranged only at the "13"th position, if the right stop switch 42 is not operated when any symbol from the "9"th to the "13"th of the right reel 31 is located on the effective line, the "Black BAR" of the right reel 31 cannot be stopped and displayed on the effective line (middle right). Therefore, the probability of stopping and displaying the "Black BAR" of the right reel 31 in the middle right is "1 / 4".
[0336] Similarly, since the "White BAR" of the right reel 31 is arranged only at the "18"th position, if the right stop switch 42 is not operated when any symbol from the "14"th to the "18"th of the right reel 31 is located on the effective line, the "White BAR" of the right reel 31 cannot be stopped and displayed on the effective line (middle right). Therefore, the probability of stopping and displaying the "White BAR" of the right reel 31 in the middle right is "1 / 4". From the above, since the probability of stopping and displaying the "Black BAR" or "White BAR" of the right reel 31 in the middle right is "1 / 2", the probability of stopping and displaying the symbol combination corresponding to "Minor Role 19" or "Minor Role 20" on the effective line is "1 / 2".
[0337] In this way, when the "minor role D1 condition device" operates, if the middle reel 31 is stopped first and the left reel 31 is stopped second, the symbol combinations corresponding to "minor role 19" or "minor role 20" (both pay out 1 medal), which pay out fewer medals than when the symbol combination corresponding to "minor role 04" (pays out 10 medals) is stopped and displayed on the active line according to the priority of the number, can be stopped and displayed on the active line.
[0338] Also, when the correct push order is achieved at the first stop of the middle reel but the push order becomes incorrect at the second stop of the left reel, the symbol "bell", which is different from the symbol (watermelon) of the left reel 31 that constitutes "minor role 04" and is the symbol with "PB = 1" on the left reel 31, is stopped and displayed on the active line. This can prevent the "bell" on the left reel 31 from being missed and can prevent the "watermelon" on the left reel 31 from being stopped and displayed on the active line, so that "minor role 04" cannot win.
[0339] Furthermore, the symbol of the middle reel 31 that constitutes "minor role 19" and "minor role 20" is only one type, which is "bell", and the symbol of the left reel 31 that constitutes "minor role 19" and "minor role 20" is also only one type, which is "bell". In this way, when the "minor role D1 condition device" operates, by making the types of symbols of the left reel 31 and the middle reel 31 that constitute the symbol combinations that can be stopped and displayed when the correct push order is achieved at the first stop of the middle reel but the push order becomes incorrect at the second stop of the left reel each be one type, the number of symbol combinations that can be stopped and displayed on the active line when the "minor role D1 condition device" operates can be reduced.
[0340] When the "Minor Role D1 Condition Device" is activated and the stop switch 42 is operated in the order of pressing "Left Middle Right (123)", the reel 31 is controlled to stop so that the symbol combination corresponding to "Minor Role 67" or "Minor Role 68" (both are paid out 1 piece) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role D1 Condition Device" is activated, at the first stop on the left, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed in the middle left section according to the number priority, and at the second stop in the middle, the "BLACK BAR" or "WHITE BAR" (both with "PB≠1") of the middle reel 31 is stopped and displayed in the middle middle section, and at the third stop on the right, the "BLACK BAR" (PB≠1) of the right reel 31 is stopped and displayed in the middle right section.
[0341] As described above, the probability that the "BLACK BAR" of the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 4", the probability that the "WHITE BAR" of the middle reel 31 can be stopped and displayed in the middle middle section is also "1 / 4", and the probability that the "BLACK BAR" of the right reel 31 can be stopped and displayed in the middle right section is also "1 / 4". From the above, the probability that the "BLACK BAR" or "WHITE BAR" of the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 2", and the probability that the "BLACK BAR" of the right reel 31 can be stopped and displayed in the middle right section is "1 / 4". Therefore, the probability that the symbol combination corresponding to "Minor Role 67" or "Minor Role 68" can be stopped and displayed on the effective line is "1 / 8".
[0342] In this way, when the left reel 31 is stopped first when the "Minor Role D1 Condition Device" is activated, according to the number priority, the medals paid out for "Minor Role 67" or "Minor Role 68" (both are paid out 1 piece), which pay out fewer medals than when the symbol combination corresponding to "Minor Role 04" (paid out 10 pieces) is stopped and displayed on the effective line Make the handle combination stoppable on the effective line. Also, when it becomes an incorrect answer in the pressing order at the first left stop, a symbol different from the symbol (watermelon) of the left reel 31 that constitutes "Minor Role 04" and that is the symbol of "PB = 1" of the left reel 31, namely "Replay", is made to stop and be displayed on the effective line. Thereby, it is possible to prevent omission of "Replay" of the left reel 31, and it is possible to prevent the "watermelon" of the left reel 31 from stopping and being displayed on the effective line, so that "Minor Role 04" cannot win a prize.
[0343] Furthermore, the symbols of the left reel 31 that constitute "Minor Role 67" and "Minor Role 68" are of one type, namely "Replay", and the symbols of the right reel 31 that constitute "Minor Role 67" and "Minor Role 68" are of one type, namely "Black BAR". In this way, when the "Minor Role D1 Condition Device" is operating, by making the types of the symbols of the left reel 31 and the right reel 31 that constitute the symbol combination stoppable when it becomes an incorrect answer in the pressing order at the first left stop be one type each, the number of symbol combinations stoppable on the effective line when the "Minor Role D1 Condition Device" is operating can be reduced.
[0344] When the "Minor Role D1 Condition Device" is operating and the stop switch 42 is operated in the pressing order of "left middle right (132)", similar to when the stop switch 42 is operated in the pressing order of "left middle right (123)", the reel 31 is controlled to stop so that the symbol combination corresponding to "Minor Role 67" or "Minor Role 68" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.
[0345] When the "Minor Role D1 Condition Device" is operating and the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is controlled to stop so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.
[0346] Specifically, as shown in FIG. 15 described later, when the "Minor Role D1 Condition Device" operates, at the first right stop, the "Cherry" (PB = 1) on the right reel 31 is stopped and displayed in the middle right position preferentially by the number, and at the second left stop, the "Black BAR" (PB ≠ 1) on the left reel 31 is stopped and displayed in the middle left position, and at the third middle stop, the "Red 7" or "Blue 7" (both "PB ≠ 1") on the middle reel 31 is stopped and displayed in the middle middle position.
[0347] As described above, the probability that the "Black BAR" on the left reel 31 can be stopped and displayed in the middle left position is "1 / 4", the probability that the "Red 7" on the middle reel 31 can be stopped and displayed in the middle middle position is also "1 / 4", and the probability that the "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle position is also "1 / 4". From the above, the probability that the "Black BAR" on the left reel 31 can be stopped and displayed in the middle left position is "1 / 4", and the probability that the "Red 7" or "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle position is "1 / 2". Therefore, the probability that the symbol combination corresponding to the "Minor Role 59" or "Minor Role 60" can be stopped and displayed on the effective line is "1 / 8".
[0348] In this way, when the right reel 31 is stopped first when the "Minor Role D1 Condition Device" operates, the symbol combination corresponding to the "Minor Role 59" or "Minor Role 60" (both 1 medal payout), which pays out fewer medals than when the symbol combination corresponding to the "Minor Role 04" (10 medal payout) is stopped and displayed on the effective line preferentially by the number, can be stopped and displayed on the effective line. Also, when it becomes an incorrect answer in the pressing order at the first right stop, the "Cherry", which is a symbol different from the symbol (replay) of the right reel 31 constituting the "Minor Role 04" and is the symbol of "PB = 1" on the right reel 31, is stopped and displayed on the effective line. Thereby, it is possible to prevent the "Cherry" on the right reel 31 from being missed, and it is possible to prevent the "replay" on the right reel 31 from being stopped and displayed on the effective line, so that the "Minor Role 04" can be prevented from winning.
[0349] Furthermore, the symbols on the left reel 31 that make up "Minor Role 59" and "Minor Role 60" are of one type, which is "Black BAR", and the symbols on the right reel 31 that make up "Minor Role 59" and "Minor Role 60" are of one type, which is "Cherry". In this way, by making the types of symbols on the left reel 31 and the right reel 31 that constitute the symbol combinations that can be stopped and displayed when the "Minor Role D1 Condition Device" is operating incorrect in the pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the effective line when the "Minor Role D1 Condition Device" is operating can be reduced.
[0350] When the "Minor Role D1 Condition Device" is operating, when the stop switch 42 is operated in the pressing order of "right middle left (321)", similar to when the stop switch 42 is operated in the pressing order of "right left middle (312)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority.
[0351] As shown in FIG. 15 to be described later, the symbol combinations that can be stopped and displayed on the effective line when the "Minor Role D1 Condition Device" is operating are the symbol combinations corresponding to "Minor Role 04", "Minor Role 19", "Minor Role 20", "Minor Role 59", "Minor Role 60", "Minor Role 67", or "Minor Role 68". Further, the symbol combination corresponding to "Minor Role 04" is a symbol combination consisting of symbols where the symbols on all "3" reels 31 are in the "PB = 1" arrangement.
[0352] Furthermore, the symbol combinations corresponding to "Minor Role 19" and "Minor Role 20" consist of symbols where the symbols on "2" reels 31 are in the "PB = 1" arrangement and the symbols on the other "1" reel 31 are in the "PB ≠ 1" arrangement. Further, the symbol combinations corresponding to "Minor Role 59", "Minor Role 60", "Minor Role 67", and "Minor Role 68" consist of symbols where the symbols on "1" reel 31 are in the "PB = 1" arrangement and the symbols on the other "2" reels 31 are in the "PB ≠ 1" arrangement.
[0353] Thus, among the symbol combinations that can be stopped and displayed on the valid line when the "Minor Role D1 Condition Device" operates, the number of symbol combinations consisting of symbols where the symbols on "1" reel 31 are arranged as "PB = 1" and the symbols on the other "2" reels 31 are arranged as "PB ≠ 1" is "4". Therefore, it is more than the number of symbol combinations (1) consisting of symbols where the symbols on all "3" reels 31 are arranged as "PB = 1", and the number of symbol combinations (2) consisting of symbols where the symbols on "2" reels 31 are arranged as "PB = 1" and the symbols on the other 1 reel 31 are arranged as "PB ≠ 1".
[0354] Also, when the "Minor Role D1 Condition Device" operates and the pressing order is correct, when all "3" reels 31 stop, the symbols arranged as "PB = 1" are stopped and displayed on the valid line. Furthermore, when the "Minor Role D1 Condition Device" operates and the first stop is correct but the second stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop and the second stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the third stop. Additionally, when the "Minor Role D1 Condition Device" operates and the first stop is incorrect, the symbols arranged as "PB = 1" are stopped and displayed on the valid line at the first stop, and the symbols arranged as "PB ≠ 1" are stopped and displayed on the valid line at the second stop and the third stop.
[0355] Note that when the "Minor Role D1 Condition Device" operates and stops for the first time on the left, the "Replay" (PB = 1) of the left reel 31 is stopped and displayed on the valid line (left middle section). When it stops for the first time in the middle during the operation of the "Minor Role D1 Condition Device", the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed on the valid line (middle middle section). When it stops for the first time on the right during the operation of the "Minor Role D1 Condition Device", the "Cherry" (PB = 1) of the right reel 31 is stopped and displayed on the valid line (right middle section). Therefore, when the "Minor Role D1 Condition Device" in "1BB - A" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the valid line, and when the "Minor Role D1 Condition Device" in "1BB - B" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the valid line either.
[0356] The "Minor Role D2 Condition Device" includes the 7 types of winning roles described in the winning role column of Fig. 7. When the "Minor Role D2 Condition Device" operates, it will be in a state of overlapping winning for the 7 types of minor roles described in the winning role column of Fig. 7. When the "Minor Role D2 Condition Device" operates, similar to when the "Minor Role D1 Condition Device" operates, the pressing order of "middle - right - left (231)" is the correct pressing order, and other pressing orders are incorrect pressing orders.
[0357] When the stop switch 42 is operated in the pressing order of "middle - right - left (231)" during the operation of the "Minor Role D2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 04" (10 - coin payout) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number - first priority. When the stop switch 42 is operated in the pressing order of "middle - left - middle (213)" during the operation of the "Minor Role D2 Condition Device", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 21" or "Minor Role 22" (both 1 - coin payout) is stopped and displayed on the valid line with a probability of "1 / 2" according to the number - first priority.
[0358] When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 69" or "Minor Role 70" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority, in the same way as when the stop switch 42 is operated in the pressing order of "right, left, middle (312)". When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 69" or "Minor Role 70" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority, in the same way as when the stop switch 42 is operated in the pressing order of "right, left, middle (312)".
[0359] When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, left, middle (312)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority. When the "Minor Role D2 Conditional Device" is activated and the stop switch 42 is operated in the pressing order of "right, middle, left (321)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 59" or "Minor Role 60" (both are paid out 1 piece) is stopped and displayed on the valid line with a probability of "1 / 8" according to the number priority, in the same way as when the stop switch 42 is operated in the pressing order of "right, left, middle (312)".
[0360] The "Minor Role D2 Conditional Device" replaces "Minor Role 19" and "Minor Role 20" of the "Minor Role D1 Conditional Device" with "Minor Role 21" and "Minor Role 22", replaces "Minor Role 59" and "Minor Role 60" of the "Minor Role D1 Conditional Device" with "Minor Role 61" and "Minor Role 62", and replaces "Minor Role 67" and "Minor Role 68" of the "Minor Role D1 Conditional Device" with "Minor Role 69" and "Minor Role 70". And the stop control of the reel 31 when the "Minor Role D2 Conditional Device" is activated is the same as the stop control of the reel 31 when the "Minor Role D1 Conditional Device" is activated.
[0361] The "Minor Role E1 Conditional Device" includes the seven types of winning roles described in the winning role column of Figure 7. When the "Minor Role E1 Conditional Device" operates, it will be in a state of overlapping winning for the seven types of minor roles described in the winning role column of Figure 7. When the "Minor Role E1 Conditional Device" operates, the pressing order of "right, left, middle (312)" becomes the correct pressing order, and other pressing orders are incorrect pressing orders.
[0362] When the stop switch 42 is operated in the pressing order of "right, left, middle (312)" when the "Minor Role E1 Conditional Device" operates, the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 05" (paying out 10 coins) is stopped and displayed on the valid line with a probability of "1 / 1" (always) according to the number of coins priority. Specifically, as shown in Figure 15 described later, when the "Minor Role E1 Conditional Device" operates, at the first stop on the right, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle right position according to the number of coins priority. At the second stop on the left, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left position. At the third stop in the middle, the "Bell" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle position. In this way, the symbol combination corresponding to "Minor Role 05" with "PB = 1" can be stopped and displayed on the valid line. In this way, when the "Minor Role E1 Conditional Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the symbol combination corresponding to "Minor Role 05", which pays out the maximum value of "10" coins among the number of medals paid out corresponding to the "Minor Role E1 Conditional Device", is stopped and displayed on the valid line according to the number of coins priority. As shown in Figure 20(2) described later, when the symbol combination corresponding to "Minor Role 05" is stopped and displayed on the valid line, "Bell" - "Bell" - "Bell" is stopped and displayed on the Koyama line (invalid line).
[0363] In this way, when the "Minor Role E1 Conditional Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the symbol combination corresponding to "Minor Role 05", which pays out the maximum value of "10" coins among the number of medals paid out corresponding to the "Minor Role E1 Conditional Device", is stopped and displayed on the valid line according to the number of coins priority. As shown in Figure 20(2) described later, when the symbol combination corresponding to "Minor Role 05" is stopped and displayed on the valid line, "Bell" - "Bell" - "Bell" is stopped and displayed on the Koyama line (invalid line).
[0364] Also, when the "Minor Role E1 Condition Device" operates, when the right reel 31 is stopped first, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle right (active line). Then, when the left reel 31 is stopped second, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left (active line). As a result, when the "Minor Role E1 Condition Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the "Bell" of the left reel 31 is stopped and displayed in the lower left, the "Watermelon" of the left reel 31 is stopped and displayed in the middle left, and the "Cherry" or "Blank" of the left reel 31 is stopped and displayed in the upper left. That is, when the "Minor Role E1 Condition Device" operates and the right reel 31 is stopped first and the left reel 31 is stopped second, the "Bell", "Watermelon", and "Cherry / Blank" of the left reel 31 are stopped and displayed within the display window 18.
[0365] Also, the symbol of the left reel 31 that constitutes the "Minor Role 05" is one type, which is "Watermelon", the symbol of the middle reel 31 that constitutes the "Minor Role 05" is one type, which is "Bell", and the symbol of the right reel 31 that constitutes the "Minor Role 05" is one type, which is "Watermelon". In this way, by making the types of symbols of each reel 31 that constitute the symbol combination to be stopped and displayed at the correct pressing order when the "Minor Role E1 Condition Device" operates be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role E1 Condition Device" operates can be reduced.
[0366] When the "Minor Role E1 Condition Device" is activated and the stop switch 42 is operated in the order of "right, middle, left (321)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 23" or "Minor Role 24" (both are paid out one by one) is stopped and displayed on the valid line with a probability of "1 / 2" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role E1 Condition Device" is activated, at the first right stop, after stopping and displaying the "Watermelon" (PB = 1) of the right reel 31 in the middle right position, at the second middle stop, in order to make either "Minor Role 23" or "Minor Role 24" winning, the "Replay" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle position. Then, at the third left stop, the "Red 7" or "Blue 7" (both with "PB≠1") of the left reel 31 is stopped and displayed in the middle left position.
[0367] As described above, the probability that the "Red 7" of the left reel 31 can be stopped and displayed in the middle left position is "1 / 4", and the probability that the "Blue 7" of the left reel 31 can be stopped and displayed in the middle left position is also "1 / 4". From the above, since the probability that the "Red 7" or "Blue 7" of the left reel 31 can be stopped and displayed in the middle left position is "1 / 2", the probability that the symbol combination corresponding to "Minor Role 23" or "Minor Role 24" can be stopped and displayed on the valid line is "1 / 2".
[0368] In this way, when the "minor role E1 condition device" operates, if the right reel 31 is stopped first and the middle reel 31 is stopped second, the number of medals paid out is less than when the symbol combination corresponding to "minor role 05" (paying out 10 medals) is stopped and displayed on the effective line. The symbol combination corresponding to "minor role 23" or "minor role 24" (both paying out 1 medal) can be stopped and displayed on the effective line. Also, when the first stop on the right is correct in terms of the pressing order but the second stop in the middle is incorrect in terms of the pressing order, a "replay" which is a symbol different from the symbol (bell) of the middle reel 31 that constitutes "minor role 05" and is the symbol of "PB = 1" of the middle reel 31 is stopped and displayed on the effective line. Thereby, it is possible to prevent missing the "replay" of the middle reel 31 and prevent the "bell" of the middle reel 31 from being stopped and displayed on the effective line, so that "minor role 05" cannot win a prize.
[0369] Furthermore, the symbol of the right reel 31 that constitutes "minor role 23" and "minor role 24" is one type of "watermelon", and the symbol of the middle reel 31 that constitutes "minor role 23" and "minor role 24" is one type of "replay". In this way, when the "minor role E1 condition device" operates, by making the number of types of symbols of the right reel 31 and the middle reel 31 that constitute the symbol combination that can be stopped and displayed when the first stop on the right is correct in terms of the pressing order but the second stop in the middle is incorrect in terms of the pressing order be one type each, the number of symbol combinations that can be stopped and displayed on the effective line when the "minor role E1 condition device" operates can be reduced.
[0370] When the "Minor Role E1 Condition Device" is activated and the stop switch 42 is operated in the order of "left, middle, right (123)", the reel 31 is stop-controlled so that the symbol combination corresponding to "Minor Role 71" or "Minor Role 72" (both are paid out one by one) is stopped and displayed on the effective line with a probability of "1 / 8" according to the number priority. Specifically, as shown in FIG. 15 described later, when the "Minor Role E1 Condition Device" is activated, at the first left stop, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed in the middle left section according to the number priority. At the second middle stop, the "Red 7" or "Blue 7" (both with "PB ≠ 1") of the middle reel 31 is stopped and displayed in the middle middle section. At the third right stop, the "Black BAR" (PB ≠ 1) of the right reel 31 is stopped and displayed in the middle right section.
[0371] As described above, the probability that the "Red 7" of the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 4", the probability that the "Blue 7" of the middle reel 31 can be stopped and displayed in the middle middle section is also "1 / 4", and the probability that the "Black BAR" of the right reel 31 can be stopped and displayed in the middle right section is also "1 / 4". From the above, the probability that the "Red 7" or "Blue 7" of the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 2", and the probability that the "Black BAR" of the right reel 31 can be stopped and displayed in the middle right section is "1 / 4". Therefore, the probability that the symbol combination corresponding to "Minor Role 71" or "Minor Role 72" can be stopped and displayed on the effective line is "1 / 8".
[0372] Thus, when the "Minor Role E1 Condition Device" operates and the left reel 31 is stopped first, in terms of number priority, the number of medals paid out is less than when the symbol combination corresponding to "Minor Role 05" (paying out 10 medals) is stopped and displayed on the active line. The symbol combination corresponding to "Minor Role 71" or "Minor Role 72" (both paying out 1 medal) can be stopped and displayed on the active line. Also, when it becomes an incorrect answer in the pressing order at the first left stop, a "Replay" which is a symbol different from the symbol (watermelon) of the left reel 31 constituting "Minor Role 05" and is the symbol of "PB = 1" of the left reel 31 is stopped and displayed on the active line. Thereby, it is possible to prevent missing the "Replay" of the left reel 31 and prevent the "watermelon" of the left reel 31 from being stopped and displayed on the active line, so that "Minor Role 05" cannot win a prize.
[0373] Furthermore, the symbol of the left reel 31 constituting "Minor Role 71" and "Minor Role 72" is one type of "Replay", and the symbol of the right reel 31 constituting "Minor Role 71" and "Minor Role 72" is one type of "black BAR". In this way, when the "Minor Role E1 Condition Device" operates, by making the number of types of symbols of the left reel 31 and the right reel 31 that constitute the symbol combination that can be stopped and displayed when it becomes an incorrect answer in the pressing order at the first left stop be one type each, the number of symbol combinations that can be stopped and displayed on the active line when the "Minor Role E1 Condition Device" operates can be reduced.
[0374] When the stop switch 42 is operated in the pressing order of "left, middle, right (132)" during the operation of the "Minor Role E1 Condition Device", similar to when the stop switch 42 is operated in the pressing order of "left, middle, right (123)", the reel 31 is stopped and controlled so that the symbol combination corresponding to "Minor Role 71" or "Minor Role 72" (both paying out 1 medal) is stopped and displayed on the active line with a probability of "1 / 8" in terms of number priority.
[0375] When the "small win E1 condition device" is activated, if the stop switch 42 is operated in the "middle left right (213)" push order, the reel 31 is stopped and controlled so that a symbol combination corresponding to "small win 43" or "small win 46" (both pay out one coin) is stopped and displayed on the active line with a probability of "1 / 8" based on the number of pieces. Specifically, as shown in FIG. 15 described later, when the "small win E1 condition device" is activated, at the first stop of the middle reel, "watermelon" (PB=1) of the middle reel 31 is stopped and displayed in the middle middle row based on the number of pieces, at the second stop of the left reel, "black BAR" or "white BAR" (both "PB≠1") of the left reel 31 is stopped and displayed in the middle left row, and at the third stop of the right reel, "red 7" or "blue 7" (both "PB≠1") of the right reel 31 is stopped and displayed in the middle right row.
[0376] As described above, the probability that the "black BAR" of the left reel 31 can be stopped and displayed in the left middle row is "1 / 4", and the probability that the "white BAR" of the left reel 31 can be stopped and displayed in the left middle row is also "1 / 4". In addition, the probability that the "red 7" of the right reel 31 can be stopped and displayed in the right middle row is also "1 / 4", and the probability that the "blue 7" of the right reel 31 can be stopped and displayed in the right middle row is also "1 / 4". From the above, the probability that the "black BAR" or "white BAR" of the left reel 31 can be stopped and displayed in the left middle row is "1 / 2". And, the probability that the "red 7" of the right reel 31 can be stopped and displayed in the right middle row is "1 / 4", and the probability that the "blue 7" of the right reel 31 can be stopped and displayed in the right middle row is also "1 / 4", so the probability that the symbol combination corresponding to the "small combination 43" or the "small combination 46" can be stopped and displayed on the pay line is "1 / 8".
[0377] In this way, when the "minor role E1 condition device" operates and the middle reel 31 is stopped for the first time, if the number is given priority, the number of medals paid out is less than when the symbol combination corresponding to "minor role 05" (paying out 10 medals) is stopped and displayed on the active line. The symbol combination corresponding to "minor role 43" or "minor role 46" (both paying out 1 medal) can be stopped and displayed on the active line. Also, when it becomes incorrect in the pressing order at the first stop in the middle, a "watermelon" which is a symbol different from the symbol (bell) of the middle reel 31 constituting "minor role 05" and is the symbol of "PB = 1" of the middle reel 31 is stopped and displayed on the active line. Thereby, it is possible to prevent the "watermelon" of the middle reel 31 from being missed, and it is possible to prevent the "bell" of the middle reel 31 from being stopped and displayed on the active line, so that "minor role 05" can be prevented from winning a prize.
[0378] Furthermore, the symbols of the left reel 31 constituting "minor role 43" and "minor role 46" are two types, "black BAR" or "white BAR", and the symbols of the right reel 31 constituting "minor role 43" and "minor role 46" are two types, "red 7" or "blue 7". However, the symbol of the middle reel 31 constituting "minor role 43" and "minor role 46" is one type, "watermelon". In this way, by making the number of types of symbols of the middle reel 31 constituting the symbol combination that can be stopped and displayed when the pressing order is incorrect during the operation of the "minor role E1 condition device" be one type, the number of symbol combinations that can be stopped and displayed on the active line during the operation of the "minor role E1 condition device" can be reduced.
[0379] When the stop switch 42 is operated in the pressing order of "middle, right, left (231)" during the operation of the "minor role E1 condition device", it is also the same as when the stop switch 42 is operated in the pressing order of "middle, left, right (213)". The reel 31 is controlled to stop so that the symbol combination corresponding to "minor role 43" or "minor role 46" (both paying out 1 medal) is stopped and displayed on the active line with a probability of "1 / 8" according to the number priority.
[0380] As shown in FIG. 15 described later, the symbol combinations that can be stopped and displayed on the effective line when the "minor role E1 condition device" operates are symbol combinations corresponding to "minor role 05", "minor role 23", "minor role 24", "minor role 43", "minor role 46", "minor role 71" or "minor role 72". Further, the symbol combination corresponding to "minor role 05" is a symbol combination consisting of symbols where the symbols of all "3" reels 31 are in the "PB = 1" arrangement.
[0381] Furthermore, the symbol combinations corresponding to "minor role 23" and "minor role 24" consist of symbols where the symbols of "2" reels 31 are in the "PB = 1" arrangement, and the symbols of the other "1" reel 31 are in the "PB ≠ 1" arrangement. Further, the symbol combinations corresponding to "minor role 43", "minor role 46", "minor role 71" and "minor role 72" consist of symbols where the symbols of "1" reel 31 are in the "PB = 1" arrangement, and the symbols of the other "2" reels 31 are in the "PB ≠ 1" arrangement.
[0382] Thus, among the symbol combinations that can be stopped and displayed on the effective line when the "minor role E1 condition device" operates, the number of symbol combinations consisting of symbols where the symbols of "1" reel 31 are in the "PB = 1" arrangement, and the symbols of the other "2" reels 31 are in the "PB ≠ 1" arrangement is "4". Therefore, it is more than the number of symbol combinations consisting of symbols where the symbols of all "3" reels 31 are in the "PB = 1" arrangement (1), and the number of symbol combinations consisting of symbols where the symbols of "2" reels 31 are in the "PB = 1" arrangement, and the symbols of the other "1" reel 31 are in the "PB ≠ 1" arrangement (2).
[0383] Also, when the "Minor Role E1 Condition Device" operates, when the pressing order is correct, when all three reels 31 stop, the symbols arranged in the "PB = 1" position are stopped and displayed on the valid line. Furthermore, when the "Minor Role E1 Condition Device" operates, if the first stop is correct but the second stop is incorrect, the symbols arranged in the "PB = 1" position at the first stop and the second stop are stopped and displayed on the valid line, and the symbols arranged in the "PB ≠ 1" position at the third stop are stopped and displayed on the valid line. Additionally, when the "Minor Role E1 Condition Device" operates and the first stop is incorrect, the symbols arranged in the "PB = 1" position at the first stop are stopped and displayed on the valid line, and the symbols arranged in the "PB ≠ 1" position at the second stop and the third stop are stopped and displayed on the valid line.
[0384] Note that when the "Minor Role E1 Condition Device" operates and stops at the first left position, the "REPLAY" (PB = 1) of the left reel 31 is stopped and displayed on the valid line (left middle section). When it stops at the first middle position during the operation of the "Minor Role E1 Condition Device", the "WATERMELON" (PB = 1) of the middle reel 31 is stopped and displayed on the valid line (middle middle section). When it stops at the first right position during the operation of the "Minor Role E1 Condition Device", the "WATERMELON" (PB = 1) of the right reel 31 is stopped and displayed on the valid line (right middle section). Therefore, when the "Minor Role E1 Condition Device" in "1BB - A" operates, the symbol combination corresponding to "1BB - A" is not stopped and displayed on the valid line, and when the "Minor Role E1 Condition Device" in "1BB - B" operates, the symbol combination corresponding to "1BB - B" is not stopped and displayed on the valid line either.
[0385] The "Minor Role E2 Condition Device" includes the seven winning roles described in the winning role column of FIG. 7. When the "Minor Role E2 Condition Device" operates, it will be in a state of overlapping winning for the seven minor roles described in the winning role column of FIG. 7. When the "Minor Role E2 Condition Device" operates, similar to when the "Minor Role E1 Condition Device" operates, the pressing order of "right, left, middle (312)" is the correct pressing order, and other pressing orders are incorrect pressing orders.
[0386] When the "small win E2 condition device" is activated, if the stop switch 42 is operated in the push order of "right, left, center (312)", the reels 31 are stopped and controlled so that the symbol combination (PB=1) corresponding to "small win 05" (10 coins paid out) is (always) stopped and displayed on the active line with a probability of "1 / 1" based on the number of coins. When the "small win E2 condition device" is activated, if the stop switch 42 is operated in the push order of "right, center, left (321)", the reels 31 are stopped and controlled so that the symbol combination corresponding to "small win 25" or "small win 26" (both pay out 1 coin) is stopped and displayed on the active line with a probability of "1 / 2" based on the number of coins.
[0387] When the "small prize E2 condition device" is activated, if the stop switch 42 is operated in the push order "left, center, right (123)", the reels 31 are stopped and controlled so that a symbol combination corresponding to "small prize 77" or "small prize 78" (both of which pay out one coin) is stopped and displayed on an active line with a probability of "1 / 8" based on the number of pieces. When the stop switch 42 is operated in the push order "left, center, right (132)" based on the number of pieces, the reels 31 are stopped and controlled so that a symbol combination corresponding to "small prize 77" or "small prize 78" (both of which pay out one coin) is stopped and displayed on an active line with a probability of "1 / 8" based on the number of pieces, just as when the stop switch 42 is operated in the push order "left, center, right (123)".
[0388] When the "small win E2 condition device" is activated, if the stop switch 42 is operated in the push order of "middle, left, right (213)", the reel 31 is stopped and controlled so that a symbol combination corresponding to "small win 44" or "small win 45" (both of which pay out one coin) is stopped and displayed on an active line with a probability of "1 / 8" based on the number of pieces. When the stop switch 42 is operated in the push order of "middle, right, left (231)" when the "small win E2 condition device" is activated, the reel 31 is stopped and controlled so that a symbol combination corresponding to "small win 44" or "small win 45" (both of which pay out one coin) is stopped and displayed on an active line with a probability of "1 / 8" based on the number of pieces, just as when the stop switch 42 is operated in the push order of "middle, left, right (213)".
[0389] The "Minor Role E2 Condition Device" replaces "Minor Role 23" and "Minor Role 24" of the "Minor Role E1 Condition Device" with "Minor Role 25" and "Minor Role 26", replaces "Minor Role 43" and "Minor Role 46" of the "Minor Role E1 Condition Device" with "Minor Role 44" and "Minor Role 45", and replaces "Minor Role 71" and "Minor Role 72" of the "Minor Role E1 Condition Device" with "Minor Role 77" and "Minor Role 78". And the stop control of Reel 31 when the "Minor Role E2 Condition Device" operates is the same as the stop control of Reel 31 when the "Minor Role E1 Condition Device" operates.
[0390] The "Minor Role F1 Condition Device" includes the 7 types of winning roles described in the winning role column of FIG. 7. When the "Minor Role F1 Condition Device" operates, it will be in a state of overlapping winning for the 7 types of minor roles described in the winning role column of FIG. 7. When the "Minor Role F1 Condition Device" operates, the pressing order of "right middle left (321)" is the correct pressing order, and other pressing orders are incorrect pressing orders.
[0391] When the stop switch 42 is operated in the pressing order of "right middle left (321)" when the "Minor Role F1 Condition Device" operates, the reel 31 is stopped and controlled so that the symbol combination (PB = 1) corresponding to "Minor Role 06" (paying out 10 coins) is stopped and displayed on the effective line with a probability of "1 / 1" (always) according to the number priority. Specifically, as shown in FIG. 15 to be described later, when the "Minor Role F1 Condition Device" operates, at the first right stop, the "Watermelon" (PB = 1) of the right reel 31 is stopped and displayed in the middle right section according to the number priority, at the second middle stop, the "Replay" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section, and at the third left stop, the "Watermelon" (PB = 1) of the left reel 31 is stopped and displayed in the middle left section. Thereby, the symbol combination corresponding to "Minor Role 06" with "PB = 1" can be stopped and displayed on the effective line.
[0392] Thus, when the "Minor Role F1 Condition Device" operates, when the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third, due to the number priority, the symbol combination corresponding to "Minor Role 06" that pays out the maximum value of "10" medals among the number of medals paid out corresponding to the "Minor Role F1 Condition Device" is stopped and displayed on the effective line. As shown in FIG. 20(3) to be described later, when the symbol combination corresponding to "Minor Role 06" is stopped and displayed on the effective line, "BELL" - "BELL" - "BELL" is stopped and displayed on the lower line (invalid line).
[0393] Also, when the "Minor Role F1 Condition Device" operates, when the right reel 31 is stopped first, the "WATERMELON" (PB = 1) of the right reel 31 is stopped and displayed in the right middle section (effective line). Then, when the middle reel 31 is stopped second, the "REPLAY" (PB = 1) of the middle reel 31 is stopped and displayed in the middle middle section (effective line). Then, when the left reel 31 is stopped third, the "WATERMELON" (PB = 1) of the left reel 31 is stopped and displayed in the left middle section (effective line).
[0394] Thereby, when the "Minor Role F1 Condition Device" operates, when the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third, the "BELL" of the left reel 31 is stopped and displayed in the lower left section, the "WATERMELON" of the left reel 31 is stopped and displayed in the left middle section, and the "CHERRY" or "BLANK" of the left reel 31 is stopped and displayed in the upper left section. That is, when the "Minor Role F1 Condition Device" operates, when the right reel 31 is stopped first, the middle reel 31 is stopped second, and the left reel 31 is stopped third, the "BELL", "WATERMELON", and "CHERRY / BLANK" of the left reel 31 are stopped and displayed within the display window 18.
[0395] Also, the symbol on the left reel 31 that constitutes "Minor Role 06" is one type of "Watermelon", the symbol on the middle reel 31 that constitutes "Minor Role 06" is one type of "Replay", and the symbol on the right reel 31 that constitutes "Minor Role 06" is one type of "Watermelon". In this way, by making the types of symbols on each reel 31 that constitute the symbol combination to be stopped and displayed when the "Minor Role F1 Condition Device" operates and the push order is correct be one type each, the number of symbol combinations that can be stopped and displayed on the effective line when the "Minor Role F1 Condition Device" operates can be reduced.
[0396] When the "Minor Role F1 Condition Device" operates and the stop switch 42 is operated in the push order of "right, left, middle (312)", the reel 31 is stopped and controlled so that, based on the number priority, the symbol combination corresponding to "Minor Role 27" or "Minor Role 28" (both pay out 1 sheet) is stopped and displayed on the effective line with a probability of "1 / 2". Specifically, as shown in FIG. 15 to be described later, when the "Minor Role F1 Condition Device" operates, at the first right stop, after stopping and displaying the "Watermelon" (PB = 1) on the right reel 31 in the right middle section, at the second left stop, in order to make either "Minor Role 27" or "Minor Role 28" winning possible based on the number priority, the "Bell" (PB = 1) on the left reel 31 is stopped and displayed in the left middle section. Then, at the third middle stop, the "Red 7" or "Blue 7" (both with "PB ≠ 1") on the middle reel 31 is stopped and displayed in the middle middle section.
[0397] As described above, the probability that the "Red 7" on the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 4", and the probability that the "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle section is also "1 / 4". From the above, since the probability that either the "Red 7" or "Blue 7" on the middle reel 31 can be stopped and displayed in the middle middle section is "1 / 2", the probability that the symbol combination corresponding to "Minor Role 27" or "Minor Role 28" can be stopped and displayed on the effective line is "1 / 2".
[0398] In this way, when the "Minor Role F1 Condition Device" operates, if the right reel 31 is stopped first and the left reel 31 is stopped second, in terms of number priority, the combination of symbols corresponding to "Minor Role 27" or "Minor Role 28" (both pay out 1 medal), which pays out fewer medals than when the combination of symbols corresponding to "Minor Role 06" (pays out 10 medals) is stopped and displayed on the active line, can be stopped and displayed on the active line. Also, when the correct order is pressed at the first stop on the right but the incorrect order is pressed at the second stop on the left, it is a symbol different from the symbol (watermelon) of the left reel 31 that constitutes "Minor Role 06" and is the symbol of "PB = 1" on the left reel 31. A certain "bell" is stopped and displayed on the active line. Thereby, it is possible to prevent the "bell" on the left reel 31 from being missed, and it is possible to prevent the "watermelon" on the left reel 31 from being stopped and displayed on the active line, so that "Minor Role 06" cannot win.
[0399] Furthermore, the symbol of the right reel 31 that constitutes "Minor Role 27" and "Minor Role 28" is one type of "watermelon", and the symbol of the left reel 31 that constitutes "Minor Role 27" and "Minor Role 28" is one type of "bell". In this way, when the "Minor Role F1 Condition Device" operates, by making the number of types of symbols of the right reel 31 and the left reel 31 that constitute the combination of symbols that can be stopped and displayed on the active line when the correct order is pressed at the first stop on the right but the incorrect order is pressed at the second stop on the left be one type each, the number of combinations of symbols that can be stopped and displayed on the active line when the "Minor Role F1 Condition Device" operates can be reduced.
[0400] When the stop switch 42 is operated in the pressing order of "left middle right (123...
Claims
[Claim 1] A predetermined control chip is included, having a predetermined socket, the predetermined control chip has a plurality of pins; a predetermined board on which the predetermined socket is arranged has numbers written thereon corresponding to some of the pins of the predetermined control chip; the predetermined control chip has a predetermined counter; Main processing can be executed, When a predetermined counter times out, a timer interrupt process can be executed; The main process has a predetermined interrupt disabled section from an interrupt disable instruction to an interrupt enable instruction (hereinafter, the predetermined interrupt disabled section from an interrupt disable instruction to an interrupt enable instruction will be referred to as a "predetermined interrupt disabled section"); When a predetermined counter times out at timing t1, which is a certain timing during a predetermined interrupt disabled section, timer interrupt processing is not executed at timing t1, but the value of the predetermined counter is updated, and timer interrupt processing is executed at timing t2, which is a timing after the predetermined interrupt disabled section ends, and after the timer interrupt processing is executed at timing t2, when the predetermined counter times out at timing t3, timer interrupt processing can be executed at timing t3, When the period at which a predetermined counter times out is T, timing t1 is "n×T (n is a natural number)," and timing t2 is a specific timing earlier than "(n+1)×T," timing t3 is "(n+1)×T." A gaming machine characterized by: