Game machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-03-15
- Publication Date
- 2026-04-09
AI Technical Summary
【0008】 上記構成の遊技機によれば、例えば、計数ボタン押下時に、遊技メダル数が計数されていることを遊技者が認識し易くなる。
Smart Images

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Abstract
Claims
[Claim 1] A game control means for controlling the progress of the game, A game value control means connected to the aforementioned game control means, which performs control related to the management of game value, The system comprises a performance control means which is communicably connected to the aforementioned game control means and performs performance control based on first information transmitted from the aforementioned game control means, The aforementioned game control means is The aforementioned game value control means can communicate with a plurality of second pieces of information, When the gaming machine is started, a predetermined number of the aforementioned second pieces of information are transmitted to the gaming value control means, and then the system waits until the startup of the gaming value control means is complete. The game value control means is capable of outputting a plurality of third pieces of information in parallel to the game control means, The aforementioned plurality of third information includes initial setting information that is controlled to a first state when the initial setting operation performed when the gaming machine is started is in progress, and controlled to a second state when the initial setting operation is completed. The game value control means controls the initial setting information to the first state when the game machine is started, outputs the initial setting information in the first state to the game control means, then receives a plurality of second pieces of information transmitted from the game control means, controls the initial setting information to the second state, and outputs the initial setting information in the second state to the game control means. Each of the aforementioned plurality of second pieces of information consists of a first piece of data in which a type code pre-set for each type of second piece of information is set, and a second piece of data in which content information of the second piece of information corresponding to the type code is set. In the transmission process of each second piece of information from the game control means to the game value control means, which is performed when the game machine is started, first the first data is transmitted, and then the second data is transmitted. The plurality of third pieces of information include reception error information which is controlled to the second state when the second piece of information received by the game value control means is correct, and controlled to the first state when the received second piece of information is incorrect. If the type code set in the first data of the second information received when the gaming machine is started is not a preset type code, the game value control means outputs the reception abnormality information controlled to the first state to the game control means. A gaming machine characterized by the following features.