System

The system addresses the lack of personalized dream experiences by generating customized scenarios based on psychological analysis, using relaxation music and subliminal messages, enhancing dream fulfillment and stress relief.

JP2026022364APending Publication Date: 2026-02-12SOFTBANK GROUP CORP
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Patent Information

Application Number
JP2024123881
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-07-30
Publication Date
2026-02-12

AI Technical Summary

Technical Problem

Existing systems fail to provide personalized dream experiences tailored to individual psychological states, lacking adaptability and effectiveness in fulfilling users' desires and reducing stress through customized scenarios.

Method used

A system that allows users to input desired scenarios, analyzes their psychological state, generates a customized dream experience program with relaxation music and subliminal messages, and executes it during sleep, using devices like smartphones or smart glasses to enhance the dream experience.

Benefits of technology

The system provides a personalized and satisfying dream experience by aligning scenarios with users' psychological needs, promoting relaxation and mental satisfaction.

✦ Generated by Eureka AI based on patent content.

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Abstract

A system is provided.SOLUTION: A system comprising: means for inputting a scenario that a user wants to experience; means for analyzing a psychological state of the user; means for generating a customized dream experience program based on the psychological state of the user; means for transmitting the generated dream experience program to a terminal of the user; and means for executing the dream experience program while the user is sleeping.SELECTED DRAWING: Figure 1
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Description

[Technical Field]

[0001] The technology of the present disclosure relates to a system. [Background technology]

[0002] Patent document 1 discloses a persona chatbot control method performed by at least one processor, the method including the steps of receiving a user utterance, adding the user utterance to a prompt including an instruction sentence related to a description of the chatbot character, encoding the prompt, and inputting the encoded prompt into a language model to generate a chatbot utterance in response to the user utterance. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Japanese Patent Publication No. 2022-180282 Summary of the Invention [Problem to be solved by the invention]

[0004] We create the "problem that the invention aims to solve" and "means for solving the problem" in the patent specification.

[0005] Many people have dreams and aspirations that cannot be fulfilled in everyday life, but they have few opportunities to experience them in reality. Furthermore, there is a desire to make better use of sleep time to cope with the stress and anxiety of modern society. While existing relaxation techniques and subliminal messages exist, there is no method that can adapt to the psychological state of each individual user and realize a specific dream experience. Therefore, there is a need for a system that provides users with the opportunity to experience their desired dream scenario and obtain spiritual satisfaction. [Means for solving the problem]

[0006] The present invention provides a system that allows a user to input a scenario they wish to experience, analyzes the user's psychological state, generates a customized dream experience program, transmits the generated program to the user's device, and executes the program while the user is asleep. Specifically, the means for analyzing the user's psychological state uses the user's past data, questionnaire results, and psychological profile, allowing for a more accurate understanding of the user's state. Furthermore, the generated dream experience program includes relaxation music and subliminal messages to help the user experience a specific dream more realistically while sleeping.

[0007] Understood. Now, let's create definitions for the important words included in the claims.

[0008] A "user" is an individual who utilizes the system and desires a specific dream experience.

[0009] A "scenario" is a specific situation or story that the user wants to experience in their dream.

[0010] "Mental state" refers to the user's emotional state, such as their emotions, stress level, and happiness.

[0011] A "customized dream experience program" is a set of individually optimized audio and messages generated based on the user's psychological state and desired scenario.

[0012] "Relaxation music" refers to calming music or ambient sounds used to promote relaxation in a user.

[0013] A "subliminal message" is a message or instruction received at an unconscious level to influence the user's subconscious mind.

[0014] A "terminal" is an electronic device such as a smartphone, tablet, or dedicated device owned by the user, which is used to run the customized dream experience program.

[0015] "Transmission" is the process of moving data or programs from one device to another.

[0016] "Execution" refers to the process of launching a program on the device to support the user's intended dream experience during the night. [Brief explanation of the drawings]

[0017] [Figure 1] 1 is a conceptual diagram showing an example of the configuration of a data processing system according to a first embodiment. [Figure 2] 1 is a conceptual diagram showing an example of main functions of a data processing device and a smart device according to a first embodiment. [Figure 3] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a second embodiment. [Figure 4] FIG. 10 is a conceptual diagram showing an example of main functions of a data processing device and smart glasses according to a second embodiment. [Figure 5] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a third embodiment. [Figure 6] FIG. 11 is a conceptual diagram showing an example of main functions of a data processing device and a headset-type terminal according to a third embodiment. [Figure 7] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a fourth embodiment. [Figure 8] FIG. 10 is a conceptual diagram showing an example of main functions of a data processing device and a robot according to a fourth embodiment. [Figure 9] 1 shows an emotion map onto which multiple emotions are mapped. [Figure 10] 1 shows an emotion map onto which multiple emotions are mapped. [Figure 11] FIG. 3 is a sequence diagram showing a processing flow of the data processing system according to the first embodiment. [Figure 12] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system in Application Example 1. [Figure 13] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system according to the second embodiment when an emotion engine is combined. [Figure 14] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system in Application Example 2 when an emotion engine is combined. DETAILED DESCRIPTION OF THE INVENTION

[0018] An example of an embodiment of a system according to the technology of the present disclosure will be described below with reference to the accompanying drawings.

[0019] First, the terms used in the following description will be explained.

[0020] In the following embodiments, a coded processor (hereinafter simply referred to as a "processor") may be a single arithmetic device or a combination of multiple arithmetic devices. Furthermore, a processor may be a single type of arithmetic device or a combination of multiple types of arithmetic devices. Examples of arithmetic devices include a CPU (Central Processing Unit), a GPU (Graphics Processing Unit), a GPGPU (General-Purpose computing on Graphics Processing Units), and an APU (Accelerated Processing Unit).

[0021] In the following embodiments, a coded RAM (Random Access Memory) is a memory in which information is temporarily stored and is used as a working memory by a processor.

[0022] In the following embodiments, the coded storage is one or more non-volatile storage devices that store various programs, various parameters, etc. Examples of non-volatile storage devices include flash memory (SSD (Solid State Drive)), magnetic disks (e.g., hard disks), and magnetic tapes.

[0023] In the following embodiments, a communication I / F (Interface) with a symbol is an interface including a communication processor, an antenna, etc. The communication I / F controls communication between multiple computers. Examples of communication standards applied to the communication I / F include wireless communication standards including 5G (5th Generation Mobile Communication System), Wi-Fi (registered trademark), Bluetooth (registered trademark), etc.

[0024] In the following embodiments, "A and / or B" is synonymous with "at least one of A and B." In other words, "A and / or B" means that it may be only A, only B, or a combination of A and B. Furthermore, in this specification, the same concept as "A and / or B" is also applied when three or more things are expressed connected by "and / or."

[0025] [First embodiment]

[0026] FIG. 1 shows an example of the configuration of a data processing system 10 according to the first embodiment.

[0027] 1, a data processing system 10 includes a data processing device 12 and a smart device 14. An example of the data processing device 12 is a server.

[0028] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0029] The smart device 14 includes a computer 36, a reception device 38, an output device 40, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The reception device 38, the output device 40, and the camera 42 are also connected to the bus 52.

[0030] The reception device 38 includes a touch panel 38A, a microphone 38B, and the like, and receives user input. The touch panel 38A detects contact with an indicator (for example, a pen or a finger) to receive user input by the touch of the indicator. The microphone 38B detects the user's voice to receive user input by voice. The control unit 46A transmits data indicating the user input received by the touch panel 38A and the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the data indicating the user input.

[0031] The output device 40 includes a display 40A and a speaker 40B, and presents data to the user 20 by outputting the data in a form of expression that the user 20 can perceive (for example, audio and / or text). The display 40A displays visible information such as text and images in accordance with instructions from the processor 46. The speaker 40B outputs audio in accordance with instructions from the processor 46. The camera 42 is a compact digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor.

[0032] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 control the exchange of various information between the processor 46 and the processor 28 via the network 54.

[0033] FIG. 2 shows an example of the main functions of the data processing device 12 and the smart device 14.

[0034] 2, in the data processing device 12, a specific process is performed by the processor 28. A specific processing program 56 is stored in the storage 32. The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific process is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0035] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0036] In the smart device 14, the processor 46 performs the reception output process. The storage 50 stores a reception output program 60. The reception output program 60 is used in conjunction with the specific processing program 56 by the data processing system 10. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0037] Next, a description will be given of the specific processing performed by the specific processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0038] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[0039] User

[0040] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if a user inputs the scenario "I want to fly freely in the sky," that information is sent to the system.

[0041] server

[0042] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[0043] The server then generates a customized dream experience program based on the user's psychological state and desired scenario. This program includes relaxation music and subliminal messages optimized for the user's psychological state. For example, for a user feeling stressed, a program containing the subliminal message "You are free" along with the sounds of gentle breezes and birdsong is generated.

[0044] The generated customized dream program (CDP) is sent to the user's terminal.

[0045] Terminal

[0046] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[0047] Using sensor technology, the device detects when the user is asleep and starts playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[0048] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[0049] Specific examples

[0050] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0051] As described above, the present invention is a system that provides a customized dream experience program optimized for the user's psychological state in order to realize the dream scenario desired by the user, and aims to increase the user's mental satisfaction.

[0052] The processing flow will be explained below.

[0053] I understand. Now, I will explain the processing flow of the DreamArchitect AI system program in the following format.

[0054] Step 1:

[0055] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[0056] Step 2:

[0057] The server receives the scenario data sent from the user.

[0058] Step 3:

[0059] The server comprehensively analyzes the user's past data, survey results, and psychological profile to assess their current psychological state. For example, it may determine that the user is feeling stressed.

[0060] Step 4:

[0061] The server selects the most appropriate relaxation music and subliminal messages based on the user's psychological state and the input scenario.

[0062] Step 5:

[0063] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP), such as a program containing the sound of gentle wind and the message "You are free."

[0064] Step 6:

[0065] The server sends the generated CDP to the user's terminal.

[0066] Step 7:

[0067] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[0068] Step 8:

[0069] The terminal reads the CDP received from the server and prepares for execution.

[0070] Step 9:

[0071] The device detects the user's sleep phase, for example, using a smart band or motion sensor to determine when the user has entered deep sleep.

[0072] Step 10:

[0073] The device will begin playing relaxation music and subliminal messages in the background, guiding the user through the desired scenario in their dreams.

[0074] Step 11:

[0075] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[0076] Step 12:

[0077] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[0078] Step 13:

[0079] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[0080] Example 1

[0081] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0082] Conventional dream experience systems have difficulty in easily customizing the dream scenario that the user wants to experience, and have been unable to provide an optimal dream experience program that meets the user's psychological needs. Furthermore, they lack a mechanism for reflecting the content of the dream experience as feedback, and effective improvements have not been made. This has made it difficult for users to obtain a satisfying dream experience.

[0083] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0084] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for the user to evaluate the dream experience after waking up and transmit the evaluation as feedback. This makes it possible to provide an optimal dream experience program that meets the user's psychological needs and reflect the evaluation as feedback, thereby increasing user satisfaction.

[0085] "User" refers to an individual who utilizes the system to input dream experience scenarios and provide feedback.

[0086] "Server" refers to a computer system that processes data received from users, analyzes their psychological state, and generates customized dream experience programs.

[0087] "Mental state" refers to the user's current mental state, such as stress level, happiness, and relaxation.

[0088] A "customized dream experience program" refers to a special program that includes relaxation music and subliminal messages, which is generated based on the scenario and psychological state entered by the user.

[0089] "Terminal" refers to a device (e.g., a smartphone or dedicated device) owned by a user that receives and plays the dream experience program.

[0090] "Relaxation music" refers to calming music used to promote relaxation in a user.

[0091] "Subliminal messages" refer to short messages included within a program that are intended to influence the user's subconscious.

[0092] "Feedback" refers to information such as evaluations and impressions provided by users after experiencing a dream.

[0093] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[0094] User

[0095] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, they input a scenario like "I want to fly freely in the sky." This information is then sent to the system.

[0096] server

[0097] The server receives the scenario data sent by the user and analyzes it. The server proceeds as follows:

[0098] 1. Data Collection and Storage

[0099] The server receives the user's scenario data via HTTP requests and stores it in a dedicated database (e.g., MongoDB).

[0100] 2. Psychological analysis

[0101] The server collects the user's past data, survey results, and psychological profile, processes this data with analytical tools such as Python or R, and uses machine learning models (e.g., TensorFlow or PyTorch) to assess the user's current psychological state (stress level, happiness, relaxation level).

[0102] 3. Creating a Customized Dream Program (CDP)

[0103] The server combines the scenario provided by the user with the results of the psychological state assessment to generate a customized dream program (CDP). This program includes relaxation music and subliminal messages. For example, for a user feeling stressed, a program containing the subliminal message "You are free" is generated along with the sounds of gentle wind and birdsong.

[0104] The generated CDP is encrypted and sent to the user's terminal using the HTTP protocol.

[0105] Terminal

[0106] The terminal can be a user's smartphone or other dedicated device, and operates as follows:

[0107] 1. Data Receipt and Storage

[0108] The device receives the CDP sent from the server and stores it in local storage. Before the user falls asleep, a "Start Dream Experience" button is displayed in the app.

[0109] 2. Implementing the Dream Experience Program

[0110] The user taps the "Start Dream Experience" button. The device uses built-in sensor technology (e.g., actigraphy and heart rate monitor) to detect when the user has entered a sleep state. If the device determines that the user has entered deep sleep, it begins playing relaxation music and subliminal messages in the background.

[0111] 3. Program termination and wake-up process

[0112] Once the program is finished, the device will gradually reduce the volume and play a gentle alarm sound to wake the user up naturally.

[0113] User Feedback

[0114] After waking up, the user will rate their dream experience within the app and send the rating as feedback to the server. This will be reflected in the next program generation, creating a system that provides users with a more satisfying dream experience.

[0115] Specific examples

[0116] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0117] Prompt Sentence Examples

[0118] A user has entered, "My dream scenario is to swim in the ocean." Additionally, recent survey results indicate that users need a sense of security and relaxation. Use this information to generate a customized dream experience program. The program should include the sounds of calming waves, whales, and the subliminal message, "You are safe."

[0119] The above is an embodiment of the present invention.

[0120] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0121] Step 1: User enters their dream scenario

[0122] Subject: User

[0123] Users open a dedicated mobile app or web portal and enter the dream scenario they want to experience.

[0124] Input: Scenario text entered by the user (e.g., "I want to swim in the ocean")

[0125] Output: The scenario data is sent to the server.

[0126] Specific operation: When the user presses the "Submit" button, the scenario text is sent to the server via an HTTP request.

[0127] Step 2: The server receives the scenario data

[0128] Subject: Server

[0129] The server receives the scenario data sent from the user as an HTTP request.

[0130] Input: HTTP request containing scenario data from the user

[0131] Output: The received scenario data is stored in the database.

[0132] Specific operation: The server analyzes the request and saves the scenario data in MongoDB.

[0133] Step 3: The server analyzes the user's mental state

[0134] Subject: Server

[0135] The server collects the user's past data, survey results, and psychological profile, and uses machine learning models to evaluate their psychological state.

[0136] Input: User historical data, survey results, psychological profile data

[0137] Output: Analyzed psychological state (e.g. stress level, happiness, relaxation level)

[0138] Specific operations: Extract past data from the database, analyze it using Python or R, and perform inference using machine learning models using TensorFlow or PyTorch.

[0139] Step 4: The server generates the customized dream program

[0140] Subject: Server

[0141] The server generates a customized dream program (CDP) based on the scenario data and psychological state.

[0142] Input: Scenario data, analyzed psychological state

[0143] Output: Generated Customized Dream Program (CDP)

[0144] Specific operation: The server combines the scenario and psychological state to program a CDP containing optimal relaxation music and subliminal messages for the user.

[0145] Step 5: The server sends the CDP to the device.

[0146] Subject: Server

[0147] The server sends the generated CDP to the user's terminal using the HTTP protocol.

[0148] Input: Generated Customized Dream Program (CDP)

[0149] Output: CDP sent to the user's device

[0150] Specific operation: The CDP is encrypted and securely transmitted to the terminal via the HTTP protocol.

[0151] Step 6: Prepare the device to run CDP

[0152] Subject: Terminal

[0153] The terminal stores the received CDP in local storage and prepares for execution.

[0154] Input: Received CDP

[0155] Output: CDP saved to local storage, ready to run

[0156] Specific operation: The device waits until the user taps the "Start dream experience" button.

[0157] Step 7: The device detects the user's sleep state and plays the CDP.

[0158] Subject: Terminal

[0159] The device uses sensor technology to detect the user's sleep state and plays CDP.

[0160] Input: User's sleep state, CDP stored in local storage

[0161] Output: Relaxation music and subliminal messages played

[0162] Specific operation: The device's actigraph and heart rate monitor monitor the user's sleep state, and when it detects that the user has entered deep sleep, it begins playing CDP.

[0163] Step 8: The terminal wakes the user up after the program finishes

[0164] Subject: Terminal

[0165] The device will lower the volume when the program finishes and play a gentle alarm sound to wake the user up naturally.

[0166] Input: Finished CDP

[0167] Output: Natural wake-up sound

[0168] Specific behavior: When the program ends, the volume gradually decreases, creating an environment that makes it easier for the user to wake up.

[0169] Step 9: The user rates the dream experience and sends feedback to the server

[0170] Subject: User

[0171] The user rates their dream experience within the app and sends the rating to the server.

[0172] Input: User feedback

[0173] Output: Feedback sent to the server

[0174] Specific behavior: Feedback entered in the in-app rating form is sent back to the server via an HTTP request.

[0175] (Application example 1)

[0176] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0177] Conventional dream experience systems only provide customized dreams to users, but lack a mechanism for linking them to real-world experiences. Therefore, there is a need for a system that can customize real-world experiences according to the user's psychological state and improve user satisfaction.

[0178] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[0179] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is sleeping, and means for evaluating the user's psychological state in real time with a sensor and providing an experience including customized product recommendations and relaxation sounds. This enables the user to receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[0180] "User" refers to a person who uses the system to have a dream experience or a customized store experience.

[0181] A "scenario to be experienced" refers to a scenario that allows a user to input into the system a specific scene or situation that they would like to experience in a dream or in reality.

[0182] "Mental state" refers to a user's mental state, including their physical and mental stability, stress level, happiness, and relaxation.

[0183] A "customized dream experience program" refers to a program that provides an individually optimized dream experience, generated based on the scenario and psychological state input by the user.

[0184] "Terminal" refers to a device such as a user's smartphone or smart glasses that works in conjunction with the system to execute the dream experience program.

[0185] "Sensor" refers to a device that monitors the user's heart rate, facial expression, skin galvanic response, etc. to evaluate their psychological state in real time.

[0186] "Product recommendation" refers to a part of the system function that suggests appropriate products based on the user's psychological state.

[0187] "Relaxation sounds" refer to music and natural sounds that are expected to have a relaxing effect on the user.

[0188] The system of the present invention provides a program for users to customize specific dream or reality experiences. Specifically, the system includes four main components: a user, a server, a terminal, and a sensor.

[0189] User

[0190] Users access the system using a dedicated smartphone app or smart glasses interface. First, the user inputs the dream scenario or store experience they want to have. For example, if a user inputs a scenario such as "I want to fly freely in the sky" or "I want to find a product that helps me relax," that information is sent to the system.

[0191] server

[0192] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state. Based on the user's psychological state, the server generates a customized dream experience program (CDP) and product recommendations based on real-time evaluation. The server also transmits the generated program to the user's device.

[0193] Devices (smartphones and smart glasses)

[0194] The device is the user's smartphone or smart glasses. Upon receiving the transmitted CDP, the device prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase. Using sensor technology, the device detects that the user is asleep and begins playing relaxation music and subliminal messages in the background. The smart glasses also assess the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, relaxation music can be played for a user with high stress levels, and appropriate product information can be displayed on the smart glasses.

[0195] sensor

[0196] The sensor is a device that analyzes the user's heart rate, facial expression, skin galvanic response, etc. to assess their psychological state in real time. The data obtained from the sensor is immediately sent to a server, and appropriate programs and product recommendations are generated based on the analysis results.

[0197] Specific examples

[0198] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0199] When a user visits a store, they are wearing smart glasses, and sensors detect their stress level based on their heart rate and facial expression. Based on suggestions from the server, aroma candles and healing music that are expected to have a relaxing effect are displayed on the smart glasses. At the same time, an audio player plays the calming sounds of the ocean or a forest stream, providing a more relaxing shopping experience.

[0200] Prompt Sentence Examples

[0201] Here are some example prompts to input to a generative AI model:

[0202] The user has rated their stress level as 8. Please suggest products and relaxation music to help them relax.

[0203] As described above, the system of the present invention provides a user with a customized experience based on their psychological state in both the real world and the dream world, allowing the user to enjoy a richer experience.

[0204] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[0205] Step 1:

[0206] (Input): The user inputs the scenario they want to experience using a smartphone app or smart glasses.

[0207] (Processing): The user inputs the details of their dream experience or their experience in the store into a smartphone app or smart glasses. For example, they might input "I want to fly freely in the sky" or "I want to find a product that helps me relax."

[0208] (Output): The input scenario is sent to the server.

[0209] Step 2:

[0210] (Input): The server receives scenario data sent by the user, as well as the user's past data, questionnaire results, and psychological profile.

[0211] (Processing): The server comprehensively analyzes past data, survey results, and psychological profile to evaluate the user's current psychological state (stress level, happiness level, relaxation level, etc.).

[0212] (Output): Evaluation results on the user's psychological state.

[0213] Step 3:

[0214] (Input): The server's psychological state evaluation results and the user's scenario data.

[0215] (Processing): The server generates a customized dream experience program (CDP) or product recommendations based on real-time evaluations based on the user's psychological state. For example, it generates a program containing relaxation music or subliminal messages for a user who is feeling stressed.

[0216] (Output): Generated CDP and product recommendation information.

[0217] Step 4:

[0218] (Input): Generated CDP and product recommendation information.

[0219] (Processing): The server sends the generated CDP and product recommendation information to the user's terminal. For example, the information includes relaxation music and specific product information.

[0220] (Output): CDP and product recommendation information sent to the user's device.

[0221] Step 5:

[0222] (Input): CDP and product recommendation information sent to the terminal.

[0223] (Processing): The device prepares to run the program before the user goes to bed, and the smart glasses use sensors to evaluate the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, for a user with high stress levels, relaxation music is played and product information is displayed on the smart glasses.

[0224] (Output): A relaxing environment and product information display.

[0225] Step 6:

[0226] (Input): Real-time data obtained from sensors (heart rate, facial expressions, skin galvanic response, etc.).

[0227] (Processing): The sensor evaluates the user's psychological state in real time and sends the data to a server, which analyzes the data and generates and sends back appropriate programs and product recommendations in a timely manner.

[0228] (Output): Program and product recommendations optimized for the user's psychological state.

[0229] Step 7:

[0230] (Input): Recommending programs and products based on the user's psychological state.

[0231] (Processing): The device plays relaxation music and displays product information according to the user's psychological state. For example, it plays calming music for a user experiencing high stress, and displays information about products that are expected to have a relaxing effect on the smart glasses.

[0232] (Output): Environmental settings and product information that promote relaxation based on the user's psychological state.

[0233] Through the above steps, users can receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[0234] Furthermore, an emotion engine that estimates the user's emotion may be combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59 and perform identification processing using the user's emotion.

[0235] The system of the present invention provides a customized dream experience program for users to experience specific dreams, and specifically includes four main components: a user, a server, a terminal, and an emotion engine.

[0236] User

[0237] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if they input a scenario like "I want to swim in the ocean," that information is sent to the system.

[0238] server

[0239] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[0240] Emotion Engine

[0241] The emotion engine is for recognizing the user's emotions. Specifically, the emotion engine analyzes the user's facial expression data, voice data, or text data to recognize the user's emotions (e.g., joy, sadness, anger, etc.). This data is integrated with the scenario data and psychological profile entered by the user.

[0242] The emotion data recognized by the emotion engine is reflected in the customized dream experience program generated by the server. For example, if the emotion engine recognizes the user's emotion as "sadness," the server selects relaxation music and subliminal messages to alleviate that emotion.

[0243] Server (cont.)

[0244] The server selects optimal relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, if the server recognizes that the user is feeling sad, it combines the relaxing sound of ocean waves with the subliminal message "You are loved."

[0245] The generated customized dream program (CDP) is sent to the user's terminal.

[0246] Terminal

[0247] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[0248] Using sensor technology, the device detects when the user is asleep and begins playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[0249] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[0250] Specific examples

[0251] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and emotion recognition by the emotion engine, and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[0252] As described above, the present invention is a system that uses an emotion engine to recognize the user's emotions and provides a customized dream experience program optimized for that user's psychological state in order to realize the dream scenario that the user desires, with the aim of increasing the user's mental satisfaction.

[0253] The processing flow will be explained below.

[0254] Understood. Now, I will explain the program processing flow of the DreamArchitect AI system in the following format, including specific operations.

[0255] Step 1:

[0256] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[0257] Step 2:

[0258] The server receives the scenario data sent from the user.

[0259] Step 3:

[0260] The emotion engine collects facial expression, voice, and text data from users to recognize their emotions. For example, when a user speaks into the device's camera, the system analyzes their tone of voice and facial expressions.

[0261] Step 4:

[0262] The server receives the emotion data sent from the emotion engine. For example, data such as "This user is currently feeling stressed" is sent.

[0263] Step 5:

[0264] The server analyzes the user's past data, survey results, and psychological profile in an integrated manner to assess their current psychological state. For example, it may determine that the user has been feeling stressed over the past week.

[0265] Step 6:

[0266] The server selects appropriate relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, for a user feeling stressed, it selects a program that includes the message "You are free" accompanied by the sound of a gentle breeze.

[0267] Step 7:

[0268] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP).

[0269] Step 8:

[0270] The server sends the generated CDP to the user's terminal.

[0271] Step 9:

[0272] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[0273] Step 10:

[0274] The terminal reads the CDP received from the server and prepares for execution.

[0275] Step 11:

[0276] The device detects the user's sleep phases, for example, using a smart band or motion sensors to determine when the user transitions from light to deep sleep.

[0277] Step 12:

[0278] The device will begin playing relaxation music and subliminal messages in the background, allowing the user to experience a desired scenario in their dream (e.g., flying).

[0279] Step 13:

[0280] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[0281] Step 14:

[0282] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[0283] Step 15:

[0284] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[0285] Example 2

[0286] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0287] In modern society, users often seek relaxation and relief from the stress and anxiety of everyday life. However, conventional methods have difficulty in providing a customized dream experience program based on the user's individual psychological state and emotions, resulting in low satisfaction.

[0288] The specific processing by the specific processing unit 290 of the data processing device 12 in Example 2 is realized by the following means. In this invention, the server includes a means for inputting a scenario that the user wants to experience, a means for analyzing the user's psychological state using the user's past data, questionnaire results, and psychological profile, a means for generating a customized dream experience program based on the user's psychological state and emotional data, a means for transmitting the generated dream experience program to the user's terminal, a means for executing the customized dream experience program while the user is asleep, and a means for collecting user feedback and reflecting it in the generation of the next program. This makes it possible to provide a customized dream experience that is optimized for the psychological state and emotions of each user.

[0289] "User" refers to an individual who wishes to use the system to participate in the Dream Experience Program.

[0290] "Scenario data" refers to information that describes the content of the dream that the user wants to experience.

[0291] A "psychological profile" refers to integrated data on a user's past behavior, survey results, and psychological state.

[0292] "Emotion data" refers to the user's emotional state analyzed from facial expression data, voice data, and text data.

[0293] "Customized dream experience program" refers to a specific program that creates a dream scenario based on the user's psychological state and emotional data, including relaxation music and subliminal messages.

[0294] A "subliminal message" refers to a message that exists below the user's awareness but that works on the subconscious.

[0295] "Relaxation music" refers to music that promotes relaxation in the user.

[0296] "Terminal" refers to hardware used to run the dream experience program, such as a user's smartphone or dedicated device.

[0297] "Feedback" refers to the evaluations and opinions users give within the app after experiencing a dream.

[0298] "Sensor technology" refers to technology for detecting a user's sleep state.

[0299] "Generative AI model" refers to artificial intelligence technology that generates optimal dream experience programs based on the user's psychological data and scenarios.

[0300] The system of the present invention provides a customized dream experience program that allows users to realize the dream scenarios they wish to experience. The system is mainly composed of four main components: the user, the server, the terminal, and the emotion engine.

[0301] 1. User inputs scenario

[0302] Users access a dedicated mobile app or web portal and input the dream scenario they want to experience, for example, "I want to swim in the ocean." This information is sent to the system.

[0303] 2. Receipt and analysis of data by the server

[0304] The server receives the scenario data sent by the user. Then, it extracts the user's past data, questionnaire results, and psychological profile from the database, evaluates the user's current psychological state using a machine learning algorithm, and comprehensively analyzes the user's emotional data recognized by the emotion engine.

[0305] 3. Operation of the Emotion Engine

[0306] The emotion engine analyzes the user's facial expression data, voice data, and text data to recognize the user's emotions. For example, if the engine recognizes "sadness" through the analysis of the user's facial expression, the engine sends the data to the server.

[0307] 4. Creating a customized dream experience program

[0308] The server uses a generative AI model based on the data obtained from the emotion engine and the user's psychological state and scenario to select the optimal relaxation music and subliminal message. For example, if the user is feeling "sad," the server will combine "calming waves" with the message "You are loved." A customized dream program (CDP) that integrates these elements is sent to the user's device.

[0309] 5. Running Programs via Terminal

[0310] When the user taps the "Start Dream Experience" button, the device uses its built-in sensors to detect when the user is entering a sleep state. Once the user falls asleep, the device begins playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[0311] 6. Feedback after the program

[0312] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[0313] Specific examples

[0314] For example, if a user inputs a scenario such as "I want to swim in the ocean," the server analyzes the user's psychological state and emotion recognition by the emotion engine and determines that the user needs a sense of security and relaxation. The server then programs relaxation music, including "gentle waves" and "whales' cries," along with a subliminal message that says, "You are safe," and sends these to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[0315] Example of input prompt for generative AI model

[0316] "For a user who wishes to dream of swimming in the ocean, generate a customized dream experience program using relaxing music and reassuring subliminal messages. The user has been feeling stressed recently, and the emotion engine has identified 'sadness.' Please provide examples of appropriate relaxation music and messages."

[0317] The above is an embodiment of the present invention. The purpose of the present invention is to enhance the user's relaxation and mental satisfaction by providing a dream experience program optimized for the user's individual psychological state and emotions.

[0318] The flow of the identification process in the second embodiment will be described with reference to FIG.

[0319] Step 1:

[0320] Enter the scenario the user wants to experience

[0321] Users log in to a dedicated mobile app or web portal and input the dream scenario they want to experience. For example, they can enter a scenario like "I want to swim in the ocean" and click the send button. This generates the scenario data and sends it to the server.

[0322] Input: A scenario entered by the user (e.g., "I want to swim in the ocean")

[0323] Processing: Generate and send scenario data

[0324] Output: Scenario data sent to the server

[0325] Step 2:

[0326] The server receives the scenario data and analyzes the user's psychological state.

[0327] The server stores the received scenario data in a database, then extracts the user's past data, survey results, and psychological profile from the database and uses a machine learning algorithm to evaluate the user's current psychological state.

[0328] Input: Scenario data, user's past data, survey results, psychological profile

[0329] Processing: Database storage, data extraction, and psychological assessment using machine learning algorithms

[0330] Output: Evaluation of the user's psychological state (e.g., stress level)

[0331] Step 3:

[0332] Emotion engine recognizes user emotions

[0333] The emotion engine collects facial expression data from the camera, audio data recorded in the background by the app, and text data from messages and chat history. All of this data is analyzed in an integrated manner to recognize the user's emotions.

[0334] Input: User's facial expression data, voice data, text data

[0335] Processing: Data collection and analysis, emotion recognition

[0336] Output: User emotion data (e.g., "sadness")

[0337] Step 4:

[0338] The server generates a customized dream experience program.

[0339] The server integrates the user's psychological state assessment results with emotional data and uses a generative AI model to select optimal relaxation music and subliminal messages. For example, for the emotion of "sadness," it selects "calming waves" and the message "You are loved." The selected elements are integrated to generate a Customized Dream Program (CDP), which is then sent to the user's device.

[0340] Input: User's psychological state evaluation results, emotional data

[0341] Processing: Data integration, program generation using generative AI models, and transmission to the device

[0342] Output: Customized Dream Program (CDP)

[0343] Step 5:

[0344] The device runs a customized dream experience program.

[0345] When the user taps the "Start Dream Experience" button, the device uses sensor technology to detect when the user is entering a sleep state. Once the user enters the sleep phase, the device starts playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[0346] Input: Customized Dream Program (CDP)

[0347] Processing: Detecting user's sleep state, playing CDP

[0348] Output: Relaxation music and subliminal messages during playback

[0349] Step 6:

[0350] Ending the program and gathering user feedback

[0351] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[0352] Input: User ratings and feedback

[0353] Processing: Adjust volume, play alarm sounds, collect and send feedback

[0354] Output: Feedback sent to the server

[0355] (Application example 2)

[0356] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0357] Conventional dream experience systems have the problem that they do not adjust in real time to the user's emotions and psychological state, and therefore do not provide sufficient relaxation or satisfaction. Furthermore, they do not provide a dream experience using virtual reality, so a highly realistic dream experience cannot be realized. This has resulted in a limited user experience and low psychological satisfaction.

[0358] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[0359] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for monitoring the user's biological information in real time and adjusting the dream experience program based on that data. This enables real-time adjustments to be made in accordance with the user's emotions and psychological state, providing a highly realistic dream experience and increasing the user's psychological satisfaction.

[0360] A "user" is an individual who uses the system to seek a customized dream experience.

[0361] The "scenario to be experienced" is information indicating the specific content that the user wishes to experience in a dream.

[0362] "Mental state" is data that indicates the user's emotional and mental state.

[0363] A "customized dream experience program" is a program for dream experience that is individually generated based on the scenario and psychological state input by the user.

[0364] "Terminal" refers to a smartphone or dedicated device owned by the user, which is a device used to run the dream experience program.

[0365] "Biometric information" includes a user's heart rate, facial expression, and other physical data.

[0366] "Real-time monitoring" means observing and analyzing a user's biometric information instantly.

[0367] "Relaxation sounds" are sounds such as music and natural sounds that are intended to relax the user.

[0368] A "subliminal message" is a message that is presented in a way that is difficult to consciously recognize, and that influences the user's subconscious.

[0369] A "VR environment" is an environment that uses virtual reality technology to provide users with an immersive virtual experience.

[0370] "Adjusting the dream experience program" refers to dynamically changing the content of the dream experience program based on biometric information collected in real time.

[0371] The present invention is a system that provides a user with a desired dream experience, and in particular enables a user to experience a dream in a virtual reality (VR) environment. Hereinafter, an embodiment of the present invention will be described in detail.

[0372] Hardware and software used

[0373] Hardware:

[0374] VR head-mounted display (HMD) (e.g., general VR device)

[0375] Smartphone

[0376] server

[0377] software:

[0378] Unity (VR content creation)

[0379] Python (script for emotion recognition)

[0380] TensorFlow (emotion recognition model)

[0381] Mobile app (playing VR content and collecting user data)

[0382] System configuration and operation

[0383] 1. User scenario input

[0384] Using a mobile app or web portal, users input the dream scenario they wish to experience, which is then sent to a server.

[0385] 2. Server analysis function

[0386] The server receives the scenario data sent by the user and comprehensively analyzes the user's past data, questionnaire results, and psychological profile. This allows it to evaluate the user's current psychological state. It also uses an emotion engine to analyze the user's facial expression data, voice data, or text data to recognize the user's emotions.

[0387] 3. Creating a customized dream experience program

[0388] The server generates a customized dream experience program based on the user's psychological state and emotional data. This program includes relaxation sounds and subliminal messages to provide an experience in a VR environment. The generated program is then sent to the user's device.

[0389] 4. Preparing and running the program using the terminal

[0390] The device receives the transmitted customized dream program (CDP) and executes the program in conjunction with the VR HMD. When the user presses the "Start Dream Experience" button, the device monitors the user's biometric information (heart rate, facial expressions, and other data) in real time and adjusts the dream experience program based on that data.

[0391] 5. User Experience Evaluation

[0392] After the user has completed the experience, they can input their impressions and ratings into the mobile app. This feedback is sent to the server and used as a reference for the next program generation, thereby improving the quality of the user experience.

[0393] Specific examples

[0394] For example, if a user inputs a scenario of "flying in the sky" and a high stress level is recognized as their psychological profile at that time, the server will generate VR content including relaxing sounds such as the sound of wind and birds chirping, along with the subliminal message "You are free," and send it to the user's VR HMD. This allows the user to experience relaxation and a sense of security while getting the sensation of flying in the sky in a virtual reality environment.

[0395] Prompt Sentence Examples

[0396] Below is an example of a prompt sentence to input to the generative AI model.

[0397] User Scenario: Flying in the Sky

[0398] Psychological profile: High stress levels

[0399] Emotional data: nervous

[0400] Generated content: wind sounds, birds chirping, subliminal message "You are free"

[0401] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[0402] Step 1:

[0403] Enter the scenario the user wants to experience

[0404] Using a mobile app or web portal, users input the dream scenario they want to experience (e.g., "fly in the sky"), and this input information is sent to a server.

[0405] Input: User-entered scenario data

[0406] Output: Scenario data sent to the server

[0407] Step 2:

[0408] The server evaluates the user's psychological state

[0409] The server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state, including the analysis of the user's facial expression data, voice data, and text data by the emotion engine.

[0410] Input: Scenario data, past data, survey results, psychological profile, facial expression data, voice data, text data

[0411] Output: User's mental state data

[0412] Step 3:

[0413] The server generates a customized dream experience program.

[0414] The server generates a customized dream program (CDP) in the VR environment, including relaxation sounds and subliminal messages, based on the user's psychological state and emotional data.

[0415] Input: psychological state data, emotional data

[0416] Output: Customized Dream Program (CDP)

[0417] Step 4:

[0418] The server sends the generated program to the terminal.

[0419] The server transmits the generated customized dream program (CDP) to the user's terminal.

[0420] Input: Customized Dream Program (CDP)

[0421] Output: CDP sent to the device

[0422] Step 5:

[0423] The device prepares to run the program

[0424] The device receives the received customized dream program (CDP) and prepares it for execution in conjunction with the VR head-mounted display (HMD). When the user presses the "Start dream experience" button, the program begins execution.

[0425] Input: CDP sent to the terminal

[0426] Output: The program is ready on the VR HMD

[0427] Step 6:

[0428] The device monitors vital signs in real time

[0429] The device monitors the user's heart rate, facial expressions, and other biometric data in real time and transmits the data to a server.

[0430] Input: User's biometric data

[0431] Output: Biometric data sent to the server

[0432] Step 7:

[0433] The server dynamically adjusts the program

[0434] The server dynamically adjusts the content of the dream experience program based on the biometric data acquired in real time, changing audio and visual elements to allow the user to enjoy a more comfortable dream experience.

[0435] Input: Biometric data

[0436] Output: Adjusted dream experience program

[0437] Step 8:

[0438] Users rate their experience

[0439] When the user finishes the experience, they enter their impressions and ratings through the app. This data is sent to the server and used as a reference when generating the next program.

[0440] Input: User feedback

[0441] Output: Rating data sent to the server

[0442] Through these steps, it is expected that users will be provided with a customized dream experience, which will increase their psychological satisfaction.

[0443] The specific processing unit 290 transmits the result of the specific processing to the smart device 14. In the smart device 14, the control unit 46A causes the output device 40 to output the result of the specific processing. The microphone 38B acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[0444] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[0445] In the above embodiment, an example in which the specific process is performed by the data processing device 12 has been given, but the technology of the present disclosure is not limited to this, and the specific process may be performed by the smart device 14.

[0446] [Second embodiment]

[0447] FIG. 3 shows an example of the configuration of a data processing system 210 according to the second embodiment.

[0448] 3, the data processing system 210 includes the data processing device 12 and smart glasses 214. An example of the data processing device 12 is a server.

[0449] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0450] The smart glasses 214 include a computer 36, a microphone 238, a speaker 240, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, and the camera 42 are also connected to the bus 52.

[0451] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[0452] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[0453] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[0454] Fig. 4 shows an example of the main functions of the data processing device 12 and the smart glasses 214. As shown in Fig. 4, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[0455] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0456] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0457] In the smart glasses 214, the reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0458] Next, a description will be given of the identification process performed by the identification processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as the "server" and the smart glasses 214 will be referred to as the "terminal."

[0459] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[0460] User

[0461] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if a user inputs the scenario "I want to fly freely in the sky," that information is sent to the system.

[0462] server

[0463] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[0464] The server then generates a customized dream experience program based on the user's psychological state and desired scenario. This program includes relaxation music and subliminal messages optimized for the user's psychological state. For example, for a user feeling stressed, a program containing the subliminal message "You are free" along with the sounds of gentle breezes and birdsong is generated.

[0465] The generated customized dream program (CDP) is sent to the user's terminal.

[0466] Terminal

[0467] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[0468] Using sensor technology, the device detects when the user is asleep and starts playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[0469] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[0470] Specific examples

[0471] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0472] As described above, the present invention is a system that provides a customized dream experience program optimized for the user's psychological state in order to realize the dream scenario desired by the user, and aims to increase the user's mental satisfaction.

[0473] The processing flow will be explained below.

[0474] I understand. Now, I will explain the processing flow of the DreamArchitect AI system program in the following format.

[0475] Step 1:

[0476] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[0477] Step 2:

[0478] The server receives the scenario data sent from the user.

[0479] Step 3:

[0480] The server comprehensively analyzes the user's past data, survey results, and psychological profile to assess their current psychological state. For example, it may determine that the user is feeling stressed.

[0481] Step 4:

[0482] The server selects the most appropriate relaxation music and subliminal messages based on the user's psychological state and the input scenario.

[0483] Step 5:

[0484] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP), such as a program containing the sound of gentle wind and the message "You are free."

[0485] Step 6:

[0486] The server sends the generated CDP to the user's terminal.

[0487] Step 7:

[0488] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[0489] Step 8:

[0490] The terminal reads the CDP received from the server and prepares for execution.

[0491] Step 9:

[0492] The device detects the user's sleep phase, for example, using a smart band or motion sensor to determine when the user has entered deep sleep.

[0493] Step 10:

[0494] The device will begin playing relaxation music and subliminal messages in the background, guiding the user through the desired scenario in their dreams.

[0495] Step 11:

[0496] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[0497] Step 12:

[0498] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[0499] Step 13:

[0500] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[0501] Example 1

[0502] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0503] Conventional dream experience systems have difficulty in easily customizing the dream scenario that the user wants to experience, and have been unable to provide an optimal dream experience program that meets the user's psychological needs. Furthermore, they lack a mechanism for reflecting the content of the dream experience as feedback, and effective improvements have not been made. This has made it difficult for users to obtain a satisfying dream experience.

[0504] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0505] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for the user to evaluate the dream experience after waking up and transmit the evaluation as feedback. This makes it possible to provide an optimal dream experience program that meets the user's psychological needs and reflect the evaluation as feedback, thereby increasing user satisfaction.

[0506] "User" refers to an individual who utilizes the system to input dream experience scenarios and provide feedback.

[0507] "Server" refers to a computer system that processes data received from users, analyzes their psychological state, and generates customized dream experience programs.

[0508] "Mental state" refers to the user's current mental state, such as stress level, happiness, and relaxation.

[0509] A "customized dream experience program" refers to a special program that includes relaxation music and subliminal messages, which is generated based on the scenario and psychological state entered by the user.

[0510] "Terminal" refers to a device (e.g., a smartphone or dedicated device) owned by a user that receives and plays the dream experience program.

[0511] "Relaxation music" refers to calming music used to promote relaxation in a user.

[0512] "Subliminal messages" refer to short messages included within a program that are intended to influence the user's subconscious.

[0513] "Feedback" refers to information such as evaluations and impressions provided by users after experiencing a dream.

[0514] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[0515] User

[0516] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, they input a scenario like "I want to fly freely in the sky." This information is then sent to the system.

[0517] server

[0518] The server receives the scenario data sent by the user and analyzes it. The server proceeds as follows:

[0519] 1. Data Collection and Storage

[0520] The server receives the user's scenario data via HTTP requests and stores it in a dedicated database (e.g., MongoDB).

[0521] 2. Psychological analysis

[0522] The server collects the user's past data, survey results, and psychological profile, processes this data with analytical tools such as Python or R, and uses machine learning models (e.g., TensorFlow or PyTorch) to assess the user's current psychological state (stress level, happiness, relaxation level).

[0523] 3. Creating a Customized Dream Program (CDP)

[0524] The server combines the scenario provided by the user with the results of the psychological state assessment to generate a customized dream program (CDP). This program includes relaxation music and subliminal messages. For example, for a user feeling stressed, a program containing the subliminal message "You are free" is generated along with the sounds of gentle wind and birdsong.

[0525] The generated CDP is encrypted and sent to the user's terminal using the HTTP protocol.

[0526] Terminal

[0527] The terminal can be a user's smartphone or other dedicated device, and operates as follows:

[0528] 1. Data Receipt and Storage

[0529] The device receives the CDP sent from the server and stores it in local storage. Before the user falls asleep, a "Start Dream Experience" button is displayed in the app.

[0530] 2. Implementing the Dream Experience Program

[0531] The user taps the "Start Dream Experience" button. The device uses built-in sensor technology (e.g., actigraphy and heart rate monitor) to detect when the user has entered a sleep state. If the device determines that the user has entered deep sleep, it begins playing relaxation music and subliminal messages in the background.

[0532] 3. Program termination and wake-up process

[0533] Once the program is finished, the device will gradually reduce the volume and play a gentle alarm sound to wake the user up naturally.

[0534] User Feedback

[0535] After waking up, the user will rate their dream experience within the app and send the rating as feedback to the server. This will be reflected in the next program generation, creating a system that provides users with a more satisfying dream experience.

[0536] Specific examples

[0537] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0538] Prompt Sentence Examples

[0539] A user has entered, "My dream scenario is to swim in the ocean." Additionally, recent survey results indicate that users need a sense of security and relaxation. Use this information to generate a customized dream experience program. The program should include the sounds of calming waves, whales, and the subliminal message, "You are safe."

[0540] The above is an embodiment of the present invention.

[0541] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0542] Step 1: User enters their dream scenario

[0543] Subject: User

[0544] Users open a dedicated mobile app or web portal and enter the dream scenario they want to experience.

[0545] Input: Scenario text entered by the user (e.g., "I want to swim in the ocean")

[0546] Output: The scenario data is sent to the server.

[0547] Specific operation: When the user presses the "Submit" button, the scenario text is sent to the server via an HTTP request.

[0548] Step 2: The server receives the scenario data

[0549] Subject: Server

[0550] The server receives the scenario data sent from the user as an HTTP request.

[0551] Input: HTTP request containing scenario data from the user

[0552] Output: The received scenario data is stored in the database.

[0553] Specific operation: The server analyzes the request and saves the scenario data in MongoDB.

[0554] Step 3: The server analyzes the user's mental state

[0555] Subject: Server

[0556] The server collects the user's past data, survey results, and psychological profile, and uses machine learning models to evaluate their psychological state.

[0557] Input: User historical data, survey results, psychological profile data

[0558] Output: Analyzed psychological state (e.g. stress level, happiness, relaxation level)

[0559] Specific operations: Extract past data from the database, analyze it using Python or R, and perform inference using machine learning models using TensorFlow or PyTorch.

[0560] Step 4: The server generates the customized dream program

[0561] Subject: Server

[0562] The server generates a customized dream program (CDP) based on the scenario data and psychological state.

[0563] Input: Scenario data, analyzed psychological state

[0564] Output: Generated Customized Dream Program (CDP)

[0565] Specific operation: The server combines the scenario and psychological state to program a CDP containing optimal relaxation music and subliminal messages for the user.

[0566] Step 5: The server sends the CDP to the device.

[0567] Subject: Server

[0568] The server sends the generated CDP to the user's terminal using the HTTP protocol.

[0569] Input: Generated Customized Dream Program (CDP)

[0570] Output: CDP sent to the user's device

[0571] Specific operation: The CDP is encrypted and securely transmitted to the terminal via the HTTP protocol.

[0572] Step 6: Prepare the device to run CDP

[0573] Subject: Terminal

[0574] The terminal stores the received CDP in local storage and prepares for execution.

[0575] Input: Received CDP

[0576] Output: CDP saved to local storage, ready to run

[0577] Specific operation: The device waits until the user taps the "Start dream experience" button.

[0578] Step 7: The device detects the user's sleep state and plays the CDP.

[0579] Subject: Terminal

[0580] The device uses sensor technology to detect the user's sleep state and plays CDP.

[0581] Input: User's sleep state, CDP stored in local storage

[0582] Output: Relaxation music and subliminal messages played

[0583] Specific operation: The device's actigraph and heart rate monitor monitor the user's sleep state, and when it detects that the user has entered deep sleep, it begins playing CDP.

[0584] Step 8: The terminal wakes the user up after the program finishes

[0585] Subject: Terminal

[0586] The device will lower the volume when the program finishes and play a gentle alarm sound to wake the user up naturally.

[0587] Input: Finished CDP

[0588] Output: Natural wake-up sound

[0589] Specific behavior: When the program ends, the volume gradually decreases, creating an environment that makes it easier for the user to wake up.

[0590] Step 9: The user rates the dream experience and sends feedback to the server

[0591] Subject: User

[0592] The user rates their dream experience within the app and sends the rating to the server.

[0593] Input: User feedback

[0594] Output: Feedback sent to the server

[0595] Specific behavior: Feedback entered in the in-app rating form is sent back to the server via an HTTP request.

[0596] (Application example 1)

[0597] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0598] Conventional dream experience systems only provide customized dreams to users, but lack a mechanism for linking them to real-world experiences. Therefore, there is a need for a system that can customize real-world experiences according to the user's psychological state and improve user satisfaction.

[0599] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[0600] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is sleeping, and means for evaluating the user's psychological state in real time with a sensor and providing an experience including customized product recommendations and relaxation sounds. This enables the user to receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[0601] "User" refers to a person who uses the system to have a dream experience or a customized store experience.

[0602] A "scenario to be experienced" refers to a scenario that allows a user to input into the system a specific scene or situation that they would like to experience in a dream or in reality.

[0603] "Mental state" refers to a user's mental state, including their physical and mental stability, stress level, happiness, and relaxation.

[0604] A "customized dream experience program" refers to a program that provides an individually optimized dream experience, generated based on the scenario and psychological state input by the user.

[0605] "Terminal" refers to a device such as a user's smartphone or smart glasses that works in conjunction with the system to execute the dream experience program.

[0606] "Sensor" refers to a device that monitors the user's heart rate, facial expression, skin galvanic response, etc. to evaluate their psychological state in real time.

[0607] "Product recommendation" refers to a part of the system function that suggests appropriate products based on the user's psychological state.

[0608] "Relaxation sounds" refer to music and natural sounds that are expected to have a relaxing effect on the user.

[0609] The system of the present invention provides a program for users to customize specific dream or reality experiences. Specifically, the system includes four main components: a user, a server, a terminal, and a sensor.

[0610] User

[0611] Users access the system using a dedicated smartphone app or smart glasses interface. First, the user inputs the dream scenario or store experience they want to have. For example, if a user inputs a scenario such as "I want to fly freely in the sky" or "I want to find a product that helps me relax," that information is sent to the system.

[0612] server

[0613] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state. Based on the user's psychological state, the server generates a customized dream experience program (CDP) and product recommendations based on real-time evaluation. The server also transmits the generated program to the user's device.

[0614] Devices (smartphones and smart glasses)

[0615] The device is the user's smartphone or smart glasses. Upon receiving the transmitted CDP, the device prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase. Using sensor technology, the device detects that the user is asleep and begins playing relaxation music and subliminal messages in the background. The smart glasses also assess the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, relaxation music can be played for a user with high stress levels, and appropriate product information can be displayed on the smart glasses.

[0616] sensor

[0617] The sensor is a device that analyzes the user's heart rate, facial expression, skin galvanic response, etc. to assess their psychological state in real time. The data obtained from the sensor is immediately sent to a server, and appropriate programs and product recommendations are generated based on the analysis results.

[0618] Specific examples

[0619] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0620] When a user visits a store, they are wearing smart glasses, and sensors detect their stress level based on their heart rate and facial expression. Based on suggestions from the server, aroma candles and healing music that are expected to have a relaxing effect are displayed on the smart glasses. At the same time, an audio player plays the calming sounds of the ocean or a forest stream, providing a more relaxing shopping experience.

[0621] Prompt Sentence Examples

[0622] Here are some example prompts to input to a generative AI model:

[0623] The user has rated their stress level as 8. Please suggest products and relaxation music to help them relax.

[0624] As described above, the system of the present invention provides a user with a customized experience based on their psychological state in both the real world and the dream world, allowing the user to enjoy a richer experience.

[0625] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[0626] Step 1:

[0627] (Input): The user inputs the scenario they want to experience using a smartphone app or smart glasses.

[0628] (Processing): The user inputs the details of their dream experience or their experience in the store into a smartphone app or smart glasses. For example, they might input "I want to fly freely in the sky" or "I want to find a product that helps me relax."

[0629] (Output): The input scenario is sent to the server.

[0630] Step 2:

[0631] (Input): The server receives scenario data sent by the user, as well as the user's past data, questionnaire results, and psychological profile.

[0632] (Processing): The server comprehensively analyzes past data, survey results, and psychological profile to evaluate the user's current psychological state (stress level, happiness level, relaxation level, etc.).

[0633] (Output): Evaluation results on the user's psychological state.

[0634] Step 3:

[0635] (Input): The server's psychological state evaluation results and the user's scenario data.

[0636] (Processing): The server generates a customized dream experience program (CDP) or product recommendations based on real-time evaluations based on the user's psychological state. For example, it generates a program containing relaxation music or subliminal messages for a user who is feeling stressed.

[0637] (Output): Generated CDP and product recommendation information.

[0638] Step 4:

[0639] (Input): Generated CDP and product recommendation information.

[0640] (Processing): The server sends the generated CDP and product recommendation information to the user's terminal. For example, the information includes relaxation music and specific product information.

[0641] (Output): CDP and product recommendation information sent to the user's device.

[0642] Step 5:

[0643] (Input): CDP and product recommendation information sent to the terminal.

[0644] (Processing): The device prepares to run the program before the user goes to bed, and the smart glasses use sensors to evaluate the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, for a user with high stress levels, relaxation music is played and product information is displayed on the smart glasses.

[0645] (Output): A relaxing environment and product information display.

[0646] Step 6:

[0647] (Input): Real-time data obtained from sensors (heart rate, facial expressions, skin galvanic response, etc.).

[0648] (Processing): The sensor evaluates the user's psychological state in real time and sends the data to a server, which analyzes the data and generates and sends back appropriate programs and product recommendations in a timely manner.

[0649] (Output): Program and product recommendations optimized for the user's psychological state.

[0650] Step 7:

[0651] (Input): Recommending programs and products based on the user's psychological state.

[0652] (Processing): The device plays relaxation music and displays product information according to the user's psychological state. For example, it plays calming music for a user experiencing high stress, and displays information about products that are expected to have a relaxing effect on the smart glasses.

[0653] (Output): Environmental settings and product information that promote relaxation based on the user's psychological state.

[0654] Through the above steps, users can receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[0655] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[0656] The system of the present invention provides a customized dream experience program for users to experience specific dreams, and specifically includes four main components: a user, a server, a terminal, and an emotion engine.

[0657] User

[0658] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if they input a scenario like "I want to swim in the ocean," that information is sent to the system.

[0659] server

[0660] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[0661] Emotion Engine

[0662] The emotion engine is for recognizing the user's emotions. Specifically, the emotion engine analyzes the user's facial expression data, voice data, or text data to recognize the user's emotions (e.g., joy, sadness, anger, etc.). This data is integrated with the scenario data and psychological profile entered by the user.

[0663] The emotion data recognized by the emotion engine is reflected in the customized dream experience program generated by the server. For example, if the emotion engine recognizes the user's emotion as "sadness," the server selects relaxation music and subliminal messages to alleviate that emotion.

[0664] Server (cont.)

[0665] The server selects optimal relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, if the server recognizes that the user is feeling sad, it combines the relaxing sound of ocean waves with the subliminal message "You are loved."

[0666] The generated customized dream program (CDP) is sent to the user's terminal.

[0667] Terminal

[0668] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[0669] Using sensor technology, the device detects when the user is asleep and begins playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[0670] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[0671] Specific examples

[0672] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and emotion recognition by the emotion engine, and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[0673] As described above, the present invention is a system that uses an emotion engine to recognize the user's emotions and provides a customized dream experience program optimized for that user's psychological state in order to realize the dream scenario that the user desires, with the aim of increasing the user's mental satisfaction.

[0674] The processing flow will be explained below.

[0675] Understood. Now, I will explain the program processing flow of the DreamArchitect AI system in the following format, including specific operations.

[0676] Step 1:

[0677] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[0678] Step 2:

[0679] The server receives the scenario data sent from the user.

[0680] Step 3:

[0681] The emotion engine collects facial expression, voice, and text data from users to recognize their emotions. For example, when a user speaks into the device's camera, the system analyzes their tone of voice and facial expressions.

[0682] Step 4:

[0683] The server receives the emotion data sent from the emotion engine. For example, data such as "This user is currently feeling stressed" is sent.

[0684] Step 5:

[0685] The server analyzes the user's past data, survey results, and psychological profile in an integrated manner to assess their current psychological state. For example, it may determine that the user has been feeling stressed over the past week.

[0686] Step 6:

[0687] The server selects appropriate relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, for a user feeling stressed, it selects a program that includes the message "You are free" accompanied by the sound of a gentle breeze.

[0688] Step 7:

[0689] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP).

[0690] Step 8:

[0691] The server sends the generated CDP to the user's terminal.

[0692] Step 9:

[0693] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[0694] Step 10:

[0695] The terminal reads the CDP received from the server and prepares for execution.

[0696] Step 11:

[0697] The device detects the user's sleep phases, for example, using a smart band or motion sensors to determine when the user transitions from light to deep sleep.

[0698] Step 12:

[0699] The device will begin playing relaxation music and subliminal messages in the background, allowing the user to experience a desired scenario in their dream (e.g., flying).

[0700] Step 13:

[0701] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[0702] Step 14:

[0703] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[0704] Step 15:

[0705] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[0706] Example 2

[0707] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0708] In modern society, users often seek relaxation and relief from the stress and anxiety of everyday life. However, conventional methods have difficulty in providing a customized dream experience program based on the user's individual psychological state and emotions, resulting in low satisfaction.

[0709] The specific processing by the specific processing unit 290 of the data processing device 12 in Example 2 is realized by the following means. In this invention, the server includes a means for inputting a scenario that the user wants to experience, a means for analyzing the user's psychological state using the user's past data, questionnaire results, and psychological profile, a means for generating a customized dream experience program based on the user's psychological state and emotional data, a means for transmitting the generated dream experience program to the user's terminal, a means for executing the customized dream experience program while the user is asleep, and a means for collecting user feedback and reflecting it in the generation of the next program. This makes it possible to provide a customized dream experience that is optimized for the psychological state and emotions of each user.

[0710] "User" refers to an individual who wishes to use the system to participate in the Dream Experience Program.

[0711] "Scenario data" refers to information that describes the content of the dream that the user wants to experience.

[0712] A "psychological profile" refers to integrated data on a user's past behavior, survey results, and psychological state.

[0713] "Emotion data" refers to the user's emotional state analyzed from facial expression data, voice data, and text data.

[0714] "Customized dream experience program" refers to a specific program that creates a dream scenario based on the user's psychological state and emotional data, including relaxation music and subliminal messages.

[0715] A "subliminal message" refers to a message that exists below the user's awareness but that works on the subconscious.

[0716] "Relaxation music" refers to music that promotes relaxation in the user.

[0717] "Terminal" refers to hardware used to run the dream experience program, such as a user's smartphone or dedicated device.

[0718] "Feedback" refers to the evaluations and opinions users give within the app after experiencing a dream.

[0719] "Sensor technology" refers to technology for detecting a user's sleep state.

[0720] "Generative AI model" refers to artificial intelligence technology that generates optimal dream experience programs based on the user's psychological data and scenarios.

[0721] The system of the present invention provides a customized dream experience program that allows users to realize the dream scenarios they wish to experience. The system is mainly composed of four main components: the user, the server, the terminal, and the emotion engine.

[0722] 1. User inputs scenario

[0723] Users access a dedicated mobile app or web portal and input the dream scenario they want to experience, for example, "I want to swim in the ocean." This information is sent to the system.

[0724] 2. Receipt and analysis of data by the server

[0725] The server receives the scenario data sent by the user. Then, it extracts the user's past data, questionnaire results, and psychological profile from the database, evaluates the user's current psychological state using a machine learning algorithm, and comprehensively analyzes the user's emotional data recognized by the emotion engine.

[0726] 3. Operation of the Emotion Engine

[0727] The emotion engine analyzes the user's facial expression data, voice data, and text data to recognize the user's emotions. For example, if the engine recognizes "sadness" through the analysis of the user's facial expression, the engine sends the data to the server.

[0728] 4. Creating a customized dream experience program

[0729] The server uses a generative AI model based on the data obtained from the emotion engine and the user's psychological state and scenario to select the optimal relaxation music and subliminal message. For example, if the user is feeling "sad," the server will combine "calming waves" with the message "You are loved." A customized dream program (CDP) that integrates these elements is sent to the user's device.

[0730] 5. Running Programs via Terminal

[0731] When the user taps the "Start Dream Experience" button, the device uses its built-in sensors to detect when the user is entering a sleep state. Once the user falls asleep, the device begins playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[0732] 6. Feedback after the program

[0733] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[0734] Specific examples

[0735] For example, if a user inputs a scenario such as "I want to swim in the ocean," the server analyzes the user's psychological state and emotion recognition by the emotion engine and determines that the user needs a sense of security and relaxation. The server then programs relaxation music, including "gentle waves" and "whales' cries," along with a subliminal message that says, "You are safe," and sends these to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[0736] Example of input prompt for generative AI model

[0737] "For a user who wishes to dream of swimming in the ocean, generate a customized dream experience program using relaxing music and reassuring subliminal messages. The user has been feeling stressed recently, and the emotion engine has identified 'sadness.' Please provide examples of appropriate relaxation music and messages."

[0738] The above is an embodiment of the present invention. The purpose of the present invention is to enhance the user's relaxation and mental satisfaction by providing a dream experience program optimized for the user's individual psychological state and emotions.

[0739] The flow of the identification process in the second embodiment will be described with reference to FIG.

[0740] Step 1:

[0741] Enter the scenario the user wants to experience

[0742] Users log in to a dedicated mobile app or web portal and input the dream scenario they want to experience. For example, they can enter a scenario like "I want to swim in the ocean" and click the send button. This generates the scenario data and sends it to the server.

[0743] Input: A scenario entered by the user (e.g., "I want to swim in the ocean")

[0744] Processing: Generate and send scenario data

[0745] Output: Scenario data sent to the server

[0746] Step 2:

[0747] The server receives the scenario data and analyzes the user's psychological state.

[0748] The server stores the received scenario data in a database, then extracts the user's past data, survey results, and psychological profile from the database and uses a machine learning algorithm to evaluate the user's current psychological state.

[0749] Input: Scenario data, user's past data, survey results, psychological profile

[0750] Processing: Database storage, data extraction, and psychological assessment using machine learning algorithms

[0751] Output: Evaluation of the user's psychological state (e.g., stress level)

[0752] Step 3:

[0753] Emotion engine recognizes user emotions

[0754] The emotion engine collects facial expression data from the camera, audio data recorded in the background by the app, and text data from messages and chat history. All of this data is analyzed in an integrated manner to recognize the user's emotions.

[0755] Input: User's facial expression data, voice data, text data

[0756] Processing: Data collection and analysis, emotion recognition

[0757] Output: User emotion data (e.g., "sadness")

[0758] Step 4:

[0759] The server generates a customized dream experience program.

[0760] The server integrates the user's psychological state assessment results with emotional data and uses a generative AI model to select optimal relaxation music and subliminal messages. For example, for the emotion of "sadness," it selects "calming waves" and the message "You are loved." The selected elements are integrated to generate a Customized Dream Program (CDP), which is then sent to the user's device.

[0761] Input: User's psychological state evaluation results, emotional data

[0762] Processing: Data integration, program generation using generative AI models, and transmission to the device

[0763] Output: Customized Dream Program (CDP)

[0764] Step 5:

[0765] The device runs a customized dream experience program.

[0766] When the user taps the "Start Dream Experience" button, the device uses sensor technology to detect when the user is entering a sleep state. Once the user enters the sleep phase, the device starts playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[0767] Input: Customized Dream Program (CDP)

[0768] Processing: Detecting user's sleep state, playing CDP

[0769] Output: Relaxation music and subliminal messages during playback

[0770] Step 6:

[0771] Ending the program and gathering user feedback

[0772] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[0773] Input: User ratings and feedback

[0774] Processing: Adjust volume, play alarm sounds, collect and send feedback

[0775] Output: Feedback sent to the server

[0776] (Application example 2)

[0777] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0778] Conventional dream experience systems have the problem that they do not adjust in real time to the user's emotions and psychological state, and therefore do not provide sufficient relaxation or satisfaction. Furthermore, they do not provide a dream experience using virtual reality, so a highly realistic dream experience cannot be realized. This has resulted in a limited user experience and low psychological satisfaction.

[0779] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[0780] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for monitoring the user's biological information in real time and adjusting the dream experience program based on that data. This enables real-time adjustments to be made in accordance with the user's emotions and psychological state, providing a highly realistic dream experience and increasing the user's psychological satisfaction.

[0781] A "user" is an individual who uses the system to seek a customized dream experience.

[0782] The "scenario to be experienced" is information indicating the specific content that the user wishes to experience in a dream.

[0783] "Mental state" is data that indicates the user's emotional and mental state.

[0784] A "customized dream experience program" is a program for dream experience that is individually generated based on the scenario and psychological state input by the user.

[0785] "Terminal" refers to a smartphone or dedicated device owned by the user, which is a device used to run the dream experience program.

[0786] "Biometric information" includes a user's heart rate, facial expression, and other physical data.

[0787] "Real-time monitoring" means observing and analyzing a user's biometric information instantly.

[0788] "Relaxation sounds" are sounds such as music and natural sounds that are intended to relax the user.

[0789] A "subliminal message" is a message that is presented in a way that is difficult to consciously recognize, and that influences the user's subconscious.

[0790] A "VR environment" is an environment that uses virtual reality technology to provide users with an immersive virtual experience.

[0791] "Adjusting the dream experience program" refers to dynamically changing the content of the dream experience program based on biometric information collected in real time.

[0792] The present invention is a system that provides a user with a desired dream experience, and in particular enables a user to experience a dream in a virtual reality (VR) environment. Hereinafter, an embodiment of the present invention will be described in detail.

[0793] Hardware and software used

[0794] Hardware:

[0795] VR head-mounted display (HMD) (e.g., general VR device)

[0796] Smartphone

[0797] server

[0798] software:

[0799] Unity (VR content creation)

[0800] Python (script for emotion recognition)

[0801] TensorFlow (emotion recognition model)

[0802] Mobile app (playing VR content and collecting user data)

[0803] System configuration and operation

[0804] 1. User scenario input

[0805] Using a mobile app or web portal, users input the dream scenario they wish to experience, which is then sent to a server.

[0806] 2. Server analysis function

[0807] The server receives the scenario data sent by the user and comprehensively analyzes the user's past data, questionnaire results, and psychological profile. This allows it to evaluate the user's current psychological state. It also uses an emotion engine to analyze the user's facial expression data, voice data, or text data to recognize the user's emotions.

[0808] 3. Creating a customized dream experience program

[0809] The server generates a customized dream experience program based on the user's psychological state and emotional data. This program includes relaxation sounds and subliminal messages to provide an experience in a VR environment. The generated program is then sent to the user's device.

[0810] 4. Preparing and running the program using the terminal

[0811] The device receives the transmitted customized dream program (CDP) and executes the program in conjunction with the VR HMD. When the user presses the "Start Dream Experience" button, the device monitors the user's biometric information (heart rate, facial expressions, and other data) in real time and adjusts the dream experience program based on that data.

[0812] 5. User Experience Evaluation

[0813] After the user has completed the experience, they can input their impressions and ratings into the mobile app. This feedback is sent to the server and used as a reference for the next program generation, thereby improving the quality of the user experience.

[0814] Specific examples

[0815] For example, if a user inputs a scenario of "flying in the sky" and a high stress level is recognized as their psychological profile at that time, the server will generate VR content including relaxing sounds such as the sound of wind and birds chirping, along with the subliminal message "You are free," and send it to the user's VR HMD. This allows the user to experience relaxation and a sense of security while getting the sensation of flying in the sky in a virtual reality environment.

[0816] Prompt Sentence Examples

[0817] Below is an example of a prompt sentence to input to the generative AI model.

[0818] User Scenario: Flying in the Sky

[0819] Psychological profile: High stress levels

[0820] Emotional data: nervous

[0821] Generated content: wind sounds, birds chirping, subliminal message "You are free"

[0822] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[0823] Step 1:

[0824] Enter the scenario the user wants to experience

[0825] Using a mobile app or web portal, users input the dream scenario they want to experience (e.g., "fly in the sky"), and this input information is sent to a server.

[0826] Input: User-entered scenario data

[0827] Output: Scenario data sent to the server

[0828] Step 2:

[0829] The server evaluates the user's psychological state

[0830] The server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state, including the analysis of the user's facial expression data, voice data, and text data by the emotion engine.

[0831] Input: Scenario data, past data, survey results, psychological profile, facial expression data, voice data, text data

[0832] Output: User's mental state data

[0833] Step 3:

[0834] The server generates a customized dream experience program.

[0835] The server generates a customized dream program (CDP) in the VR environment, including relaxation sounds and subliminal messages, based on the user's psychological state and emotional data.

[0836] Input: psychological state data, emotional data

[0837] Output: Customized Dream Program (CDP)

[0838] Step 4:

[0839] The server sends the generated program to the terminal.

[0840] The server transmits the generated customized dream program (CDP) to the user's terminal.

[0841] Input: Customized Dream Program (CDP)

[0842] Output: CDP sent to the device

[0843] Step 5:

[0844] The device prepares to run the program

[0845] The device receives the received customized dream program (CDP) and prepares it for execution in conjunction with the VR head-mounted display (HMD). When the user presses the "Start dream experience" button, the program begins execution.

[0846] Input: CDP sent to the terminal

[0847] Output: The program is ready on the VR HMD

[0848] Step 6:

[0849] The device monitors vital signs in real time

[0850] The device monitors the user's heart rate, facial expressions, and other biometric data in real time and transmits the data to a server.

[0851] Input: User's biometric data

[0852] Output: Biometric data sent to the server

[0853] Step 7:

[0854] The server dynamically adjusts the program

[0855] The server dynamically adjusts the content of the dream experience program based on the biometric data acquired in real time, changing audio and visual elements to allow the user to enjoy a more comfortable dream experience.

[0856] Input: Biometric data

[0857] Output: Adjusted dream experience program

[0858] Step 8:

[0859] Users rate their experience

[0860] When the user finishes the experience, they enter their impressions and ratings through the app. This data is sent to the server and used as a reference when generating the next program.

[0861] Input: User feedback

[0862] Output: Rating data sent to the server

[0863] Through these steps, it is expected that users will be provided with a customized dream experience, which will increase their psychological satisfaction.

[0864] The specific processing unit 290 transmits the result of the specific processing to the smart glasses 214. In the smart glasses 214, the control unit 46A causes the speaker 240 to output the result of the specific processing. The microphone 238 acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[0865] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[0866] In the above embodiment, an example in which the specific processing is performed by the data processing device 12 has been given, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the smart glasses 214.

[0867] [Third embodiment]

[0868] FIG. 5 shows an example of the configuration of a data processing system 310 according to the third embodiment.

[0869] 5, the data processing system 310 includes the data processing device 12 and a headset type terminal 314. An example of the data processing device 12 is a server.

[0870] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0871] The headset type terminal 314 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a display 343. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, the camera 42, and the display 343 are also connected to the bus 52.

[0872] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[0873] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[0874] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[0875] Fig. 6 shows an example of the main functions of the data processing device 12 and the headset type terminal 314. As shown in Fig. 6, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[0876] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0877] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0878] In the headset type terminal 314, a reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0879] Next, a description will be given of the identification process performed by the identification processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as the "server" and the headset type terminal 314 will be referred to as the "terminal."

[0880] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[0881] User

[0882] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if a user inputs the scenario "I want to fly freely in the sky," that information is sent to the system.

[0883] server

[0884] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[0885] The server then generates a customized dream experience program based on the user's psychological state and desired scenario. This program includes relaxation music and subliminal messages optimized for the user's psychological state. For example, for a user feeling stressed, a program containing the subliminal message "You are free" along with the sounds of gentle breezes and birdsong is generated.

[0886] The generated customized dream program (CDP) is sent to the user's terminal.

[0887] Terminal

[0888] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[0889] Using sensor technology, the device detects when the user is asleep and starts playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[0890] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[0891] Specific examples

[0892] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0893] As described above, the present invention is a system that provides a customized dream experience program optimized for the user's psychological state in order to realize the dream scenario desired by the user, and aims to increase the user's mental satisfaction.

[0894] The processing flow will be explained below.

[0895] I understand. Now, I will explain the processing flow of the DreamArchitect AI system program in the following format.

[0896] Step 1:

[0897] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[0898] Step 2:

[0899] The server receives the scenario data sent from the user.

[0900] Step 3:

[0901] The server comprehensively analyzes the user's past data, survey results, and psychological profile to assess their current psychological state. For example, it may determine that the user is feeling stressed.

[0902] Step 4:

[0903] The server selects the most appropriate relaxation music and subliminal messages based on the user's psychological state and the input scenario.

[0904] Step 5:

[0905] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP), such as a program containing the sound of gentle wind and the message "You are free."

[0906] Step 6:

[0907] The server sends the generated CDP to the user's terminal.

[0908] Step 7:

[0909] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[0910] Step 8:

[0911] The terminal reads the CDP received from the server and prepares for execution.

[0912] Step 9:

[0913] The device detects the user's sleep phase, for example, using a smart band or motion sensor to determine when the user has entered deep sleep.

[0914] Step 10:

[0915] The device will begin playing relaxation music and subliminal messages in the background, guiding the user through the desired scenario in their dreams.

[0916] Step 11:

[0917] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[0918] Step 12:

[0919] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[0920] Step 13:

[0921] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[0922] Example 1

[0923] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[0924] Conventional dream experience systems have difficulty in easily customizing the dream scenario that the user wants to experience, and have been unable to provide an optimal dream experience program that meets the user's psychological needs. Furthermore, they lack a mechanism for reflecting the content of the dream experience as feedback, and effective improvements have not been made. This has made it difficult for users to obtain a satisfying dream experience.

[0925] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0926] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for the user to evaluate the dream experience after waking up and transmit the evaluation as feedback. This makes it possible to provide an optimal dream experience program that meets the user's psychological needs and reflect the evaluation as feedback, thereby increasing user satisfaction.

[0927] "User" refers to an individual who utilizes the system to input dream experience scenarios and provide feedback.

[0928] "Server" refers to a computer system that processes data received from users, analyzes their psychological state, and generates customized dream experience programs.

[0929] "Mental state" refers to the user's current mental state, such as stress level, happiness, and relaxation.

[0930] A "customized dream experience program" refers to a special program that includes relaxation music and subliminal messages, which is generated based on the scenario and psychological state entered by the user.

[0931] "Terminal" refers to a device (e.g., a smartphone or dedicated device) owned by a user that receives and plays the dream experience program.

[0932] "Relaxation music" refers to calming music used to promote relaxation in a user.

[0933] "Subliminal messages" refer to short messages included within a program that are intended to influence the user's subconscious.

[0934] "Feedback" refers to information such as evaluations and impressions provided by users after experiencing a dream.

[0935] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[0936] User

[0937] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, they input a scenario like "I want to fly freely in the sky." This information is then sent to the system.

[0938] server

[0939] The server receives the scenario data sent by the user and analyzes it. The server proceeds as follows:

[0940] 1. Data Collection and Storage

[0941] The server receives the user's scenario data via HTTP requests and stores it in a dedicated database (e.g., MongoDB).

[0942] 2. Psychological analysis

[0943] The server collects the user's past data, survey results, and psychological profile, processes this data with analytical tools such as Python or R, and uses machine learning models (e.g., TensorFlow or PyTorch) to assess the user's current psychological state (stress level, happiness, relaxation level).

[0944] 3. Creating a Customized Dream Program (CDP)

[0945] The server combines the scenario provided by the user with the results of the psychological state assessment to generate a customized dream program (CDP). This program includes relaxation music and subliminal messages. For example, for a user feeling stressed, a program containing the subliminal message "You are free" is generated along with the sounds of gentle wind and birdsong.

[0946] The generated CDP is encrypted and sent to the user's terminal using the HTTP protocol.

[0947] Terminal

[0948] The terminal can be a user's smartphone or other dedicated device, and operates as follows:

[0949] 1. Data Receipt and Storage

[0950] The device receives the CDP sent from the server and stores it in local storage. Before the user falls asleep, a "Start Dream Experience" button is displayed in the app.

[0951] 2. Implementing the Dream Experience Program

[0952] The user taps the "Start Dream Experience" button. The device uses built-in sensor technology (e.g., actigraphy and heart rate monitor) to detect when the user has entered a sleep state. If the device determines that the user has entered deep sleep, it begins playing relaxation music and subliminal messages in the background.

[0953] 3. Program termination and wake-up process

[0954] Once the program is finished, the device will gradually reduce the volume and play a gentle alarm sound to wake the user up naturally.

[0955] User Feedback

[0956] After waking up, the user will rate their dream experience within the app and send the rating as feedback to the server. This will be reflected in the next program generation, creating a system that provides users with a more satisfying dream experience.

[0957] Specific examples

[0958] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[0959] Prompt Sentence Examples

[0960] A user has entered, "My dream scenario is to swim in the ocean." Additionally, recent survey results indicate that users need a sense of security and relaxation. Use this information to generate a customized dream experience program. The program should include the sounds of calming waves, whales, and the subliminal message, "You are safe."

[0961] The above is an embodiment of the present invention.

[0962] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0963] Step 1: User enters their dream scenario

[0964] Subject: User

[0965] Users open a dedicated mobile app or web portal and enter the dream scenario they want to experience.

[0966] Input: Scenario text entered by the user (e.g., "I want to swim in the ocean")

[0967] Output: The scenario data is sent to the server.

[0968] Specific operation: When the user presses the "Submit" button, the scenario text is sent to the server via an HTTP request.

[0969] Step 2: The server receives the scenario data

[0970] Subject: Server

[0971] The server receives the scenario data sent from the user as an HTTP request.

[0972] Input: HTTP request containing scenario data from the user

[0973] Output: The received scenario data is stored in the database.

[0974] Specific operation: The server analyzes the request and saves the scenario data in MongoDB.

[0975] Step 3: The server analyzes the user's mental state

[0976] Subject: Server

[0977] The server collects the user's past data, survey results, and psychological profile, and uses machine learning models to evaluate their psychological state.

[0978] Input: User historical data, survey results, psychological profile data

[0979] Output: Analyzed psychological state (e.g. stress level, happiness, relaxation level)

[0980] Specific operations: Extract past data from the database, analyze it using Python or R, and perform inference using machine learning models using TensorFlow or PyTorch.

[0981] Step 4: The server generates the customized dream program

[0982] Subject: Server

[0983] The server generates a customized dream program (CDP) based on the scenario data and psychological state.

[0984] Input: Scenario data, analyzed psychological state

[0985] Output: Generated Customized Dream Program (CDP)

[0986] Specific operation: The server combines the scenario and psychological state to program a CDP containing optimal relaxation music and subliminal messages for the user.

[0987] Step 5: The server sends the CDP to the device.

[0988] Subject: Server

[0989] The server sends the generated CDP to the user's terminal using the HTTP protocol.

[0990] Input: Generated Customized Dream Program (CDP)

[0991] Output: CDP sent to the user's device

[0992] Specific operation: The CDP is encrypted and securely transmitted to the terminal via the HTTP protocol.

[0993] Step 6: Prepare the device to run CDP

[0994] Subject: Terminal

[0995] The terminal stores the received CDP in local storage and prepares for execution.

[0996] Input: Received CDP

[0997] Output: CDP saved to local storage, ready to run

[0998] Specific operation: The device waits until the user taps the "Start dream experience" button.

[0999] Step 7: The device detects the user's sleep state and plays the CDP.

[1000] Subject: Terminal

[1001] The device uses sensor technology to detect the user's sleep state and plays CDP.

[1002] Input: User's sleep state, CDP stored in local storage

[1003] Output: Relaxation music and subliminal messages played

[1004] Specific operation: The device's actigraph and heart rate monitor monitor the user's sleep state, and when it detects that the user has entered deep sleep, it begins playing CDP.

[1005] Step 8: The terminal wakes the user up after the program finishes

[1006] Subject: Terminal

[1007] The device will lower the volume when the program finishes and play a gentle alarm sound to wake the user up naturally.

[1008] Input: Finished CDP

[1009] Output: Natural wake-up sound

[1010] Specific behavior: When the program ends, the volume gradually decreases, creating an environment that makes it easier for the user to wake up.

[1011] Step 9: The user rates the dream experience and sends feedback to the server

[1012] Subject: User

[1013] The user rates their dream experience within the app and sends the rating to the server.

[1014] Input: User feedback

[1015] Output: Feedback sent to the server

[1016] Specific behavior: Feedback entered in the in-app rating form is sent back to the server via an HTTP request.

[1017] (Application example 1)

[1018] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1019] Conventional dream experience systems only provide customized dreams to users, but lack a mechanism for linking them to real-world experiences. Therefore, there is a need for a system that can customize real-world experiences according to the user's psychological state and improve user satisfaction.

[1020] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[1021] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is sleeping, and means for evaluating the user's psychological state in real time with a sensor and providing an experience including customized product recommendations and relaxation sounds. This enables the user to receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[1022] "User" refers to a person who uses the system to have a dream experience or a customized store experience.

[1023] A "scenario to be experienced" refers to a scenario that allows a user to input into the system a specific scene or situation that they would like to experience in a dream or in reality.

[1024] "Mental state" refers to a user's mental state, including their physical and mental stability, stress level, happiness, and relaxation.

[1025] A "customized dream experience program" refers to a program that provides an individually optimized dream experience, generated based on the scenario and psychological state input by the user.

[1026] "Terminal" refers to a device such as a user's smartphone or smart glasses that works in conjunction with the system to execute the dream experience program.

[1027] "Sensor" refers to a device that monitors the user's heart rate, facial expression, skin galvanic response, etc. to evaluate their psychological state in real time.

[1028] "Product recommendation" refers to a part of the system function that suggests appropriate products based on the user's psychological state.

[1029] "Relaxation sounds" refer to music and natural sounds that are expected to have a relaxing effect on the user.

[1030] The system of the present invention provides a program for users to customize specific dream or reality experiences. Specifically, the system includes four main components: a user, a server, a terminal, and a sensor.

[1031] User

[1032] Users access the system using a dedicated smartphone app or smart glasses interface. First, the user inputs the dream scenario or store experience they want to have. For example, if a user inputs a scenario such as "I want to fly freely in the sky" or "I want to find a product that helps me relax," that information is sent to the system.

[1033] server

[1034] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state. Based on the user's psychological state, the server generates a customized dream experience program (CDP) and product recommendations based on real-time evaluation. The server also transmits the generated program to the user's device.

[1035] Devices (smartphones and smart glasses)

[1036] The device is the user's smartphone or smart glasses. Upon receiving the transmitted CDP, the device prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase. Using sensor technology, the device detects that the user is asleep and begins playing relaxation music and subliminal messages in the background. The smart glasses also assess the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, relaxation music can be played for a user with high stress levels, and appropriate product information can be displayed on the smart glasses.

[1037] sensor

[1038] The sensor is a device that analyzes the user's heart rate, facial expression, skin galvanic response, etc. to assess their psychological state in real time. The data obtained from the sensor is immediately sent to a server, and appropriate programs and product recommendations are generated based on the analysis results.

[1039] Specific examples

[1040] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[1041] When a user visits a store, they are wearing smart glasses, and sensors detect their stress level based on their heart rate and facial expression. Based on suggestions from the server, aroma candles and healing music that are expected to have a relaxing effect are displayed on the smart glasses. At the same time, an audio player plays the calming sounds of the ocean or a forest stream, providing a more relaxing shopping experience.

[1042] Prompt Sentence Examples

[1043] Here are some example prompts to input to a generative AI model:

[1044] The user has rated their stress level as 8. Please suggest products and relaxation music to help them relax.

[1045] As described above, the system of the present invention provides a user with a customized experience based on their psychological state in both the real world and the dream world, allowing the user to enjoy a richer experience.

[1046] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[1047] Step 1:

[1048] (Input): The user inputs the scenario they want to experience using a smartphone app or smart glasses.

[1049] (Processing): The user inputs the details of their dream experience or their experience in the store into a smartphone app or smart glasses. For example, they might input "I want to fly freely in the sky" or "I want to find a product that helps me relax."

[1050] (Output): The input scenario is sent to the server.

[1051] Step 2:

[1052] (Input): The server receives scenario data sent by the user, as well as the user's past data, questionnaire results, and psychological profile.

[1053] (Processing): The server comprehensively analyzes past data, survey results, and psychological profile to evaluate the user's current psychological state (stress level, happiness level, relaxation level, etc.).

[1054] (Output): Evaluation results on the user's psychological state.

[1055] Step 3:

[1056] (Input): The server's psychological state evaluation results and the user's scenario data.

[1057] (Processing): The server generates a customized dream experience program (CDP) or product recommendations based on real-time evaluations based on the user's psychological state. For example, it generates a program containing relaxation music or subliminal messages for a user who is feeling stressed.

[1058] (Output): Generated CDP and product recommendation information.

[1059] Step 4:

[1060] (Input): Generated CDP and product recommendation information.

[1061] (Processing): The server sends the generated CDP and product recommendation information to the user's terminal. For example, the information includes relaxation music and specific product information.

[1062] (Output): CDP and product recommendation information sent to the user's device.

[1063] Step 5:

[1064] (Input): CDP and product recommendation information sent to the terminal.

[1065] (Processing): The device prepares to run the program before the user goes to bed, and the smart glasses use sensors to evaluate the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, for a user with high stress levels, relaxation music is played and product information is displayed on the smart glasses.

[1066] (Output): A relaxing environment and product information display.

[1067] Step 6:

[1068] (Input): Real-time data obtained from sensors (heart rate, facial expressions, skin galvanic response, etc.).

[1069] (Processing): The sensor evaluates the user's psychological state in real time and sends the data to a server, which analyzes the data and generates and sends back appropriate programs and product recommendations in a timely manner.

[1070] (Output): Program and product recommendations optimized for the user's psychological state.

[1071] Step 7:

[1072] (Input): Recommending programs and products based on the user's psychological state.

[1073] (Processing): The device plays relaxation music and displays product information according to the user's psychological state. For example, it plays calming music for a user experiencing high stress, and displays information about products that are expected to have a relaxing effect on the smart glasses.

[1074] (Output): Environmental settings and product information that promote relaxation based on the user's psychological state.

[1075] Through the above steps, users can receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[1076] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[1077] The system of the present invention provides a customized dream experience program for users to experience specific dreams, and specifically includes four main components: a user, a server, a terminal, and an emotion engine.

[1078] User

[1079] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if they input a scenario like "I want to swim in the ocean," that information is sent to the system.

[1080] server

[1081] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[1082] Emotion Engine

[1083] The emotion engine is for recognizing the user's emotions. Specifically, the emotion engine analyzes the user's facial expression data, voice data, or text data to recognize the user's emotions (e.g., joy, sadness, anger, etc.). This data is integrated with the scenario data and psychological profile entered by the user.

[1084] The emotion data recognized by the emotion engine is reflected in the customized dream experience program generated by the server. For example, if the emotion engine recognizes the user's emotion as "sadness," the server selects relaxation music and subliminal messages to alleviate that emotion.

[1085] Server (cont.)

[1086] The server selects optimal relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, if the server recognizes that the user is feeling sad, it combines the relaxing sound of ocean waves with the subliminal message "You are loved."

[1087] The generated customized dream program (CDP) is sent to the user's terminal.

[1088] Terminal

[1089] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[1090] Using sensor technology, the device detects when the user is asleep and begins playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[1091] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[1092] Specific examples

[1093] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and emotion recognition by the emotion engine, and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[1094] As described above, the present invention is a system that uses an emotion engine to recognize the user's emotions and provides a customized dream experience program optimized for that user's psychological state in order to realize the dream scenario that the user desires, with the aim of increasing the user's mental satisfaction.

[1095] The processing flow will be explained below.

[1096] Understood. Now, I will explain the program processing flow of the DreamArchitect AI system in the following format, including specific operations.

[1097] Step 1:

[1098] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[1099] Step 2:

[1100] The server receives the scenario data sent from the user.

[1101] Step 3:

[1102] The emotion engine collects facial expression, voice, and text data from users to recognize their emotions. For example, when a user speaks into the device's camera, the system analyzes their tone of voice and facial expressions.

[1103] Step 4:

[1104] The server receives the emotion data sent from the emotion engine. For example, data such as "This user is currently feeling stressed" is sent.

[1105] Step 5:

[1106] The server analyzes the user's past data, survey results, and psychological profile in an integrated manner to assess their current psychological state. For example, it may determine that the user has been feeling stressed over the past week.

[1107] Step 6:

[1108] The server selects appropriate relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, for a user feeling stressed, it selects a program that includes the message "You are free" accompanied by the sound of a gentle breeze.

[1109] Step 7:

[1110] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP).

[1111] Step 8:

[1112] The server sends the generated CDP to the user's terminal.

[1113] Step 9:

[1114] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[1115] Step 10:

[1116] The terminal reads the CDP received from the server and prepares for execution.

[1117] Step 11:

[1118] The device detects the user's sleep phases, for example, using a smart band or motion sensors to determine when the user transitions from light to deep sleep.

[1119] Step 12:

[1120] The device will begin playing relaxation music and subliminal messages in the background, allowing the user to experience a desired scenario in their dream (e.g., flying).

[1121] Step 13:

[1122] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[1123] Step 14:

[1124] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[1125] Step 15:

[1126] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[1127] Example 2

[1128] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1129] In modern society, users often seek relaxation and relief from the stress and anxiety of everyday life. However, conventional methods have difficulty in providing a customized dream experience program based on the user's individual psychological state and emotions, resulting in low satisfaction.

[1130] The specific processing by the specific processing unit 290 of the data processing device 12 in Example 2 is realized by the following means. In this invention, the server includes a means for inputting a scenario that the user wants to experience, a means for analyzing the user's psychological state using the user's past data, questionnaire results, and psychological profile, a means for generating a customized dream experience program based on the user's psychological state and emotional data, a means for transmitting the generated dream experience program to the user's terminal, a means for executing the customized dream experience program while the user is asleep, and a means for collecting user feedback and reflecting it in the generation of the next program. This makes it possible to provide a customized dream experience that is optimized for the psychological state and emotions of each user.

[1131] "User" refers to an individual who wishes to use the system to participate in the Dream Experience Program.

[1132] "Scenario data" refers to information that describes the content of the dream that the user wants to experience.

[1133] A "psychological profile" refers to integrated data on a user's past behavior, survey results, and psychological state.

[1134] "Emotion data" refers to the user's emotional state analyzed from facial expression data, voice data, and text data.

[1135] "Customized dream experience program" refers to a specific program that creates a dream scenario based on the user's psychological state and emotional data, including relaxation music and subliminal messages.

[1136] A "subliminal message" refers to a message that exists below the user's awareness but that works on the subconscious.

[1137] "Relaxation music" refers to music that promotes relaxation in the user.

[1138] "Terminal" refers to hardware used to run the dream experience program, such as a user's smartphone or dedicated device.

[1139] "Feedback" refers to the evaluations and opinions users give within the app after experiencing a dream.

[1140] "Sensor technology" refers to technology for detecting a user's sleep state.

[1141] "Generative AI model" refers to artificial intelligence technology that generates optimal dream experience programs based on the user's psychological data and scenarios.

[1142] The system of the present invention provides a customized dream experience program that allows users to realize the dream scenarios they wish to experience. The system is mainly composed of four main components: the user, the server, the terminal, and the emotion engine.

[1143] 1. User inputs scenario

[1144] Users access a dedicated mobile app or web portal and input the dream scenario they want to experience, for example, "I want to swim in the ocean." This information is sent to the system.

[1145] 2. Receipt and analysis of data by the server

[1146] The server receives the scenario data sent by the user. Then, it extracts the user's past data, questionnaire results, and psychological profile from the database, evaluates the user's current psychological state using a machine learning algorithm, and comprehensively analyzes the user's emotional data recognized by the emotion engine.

[1147] 3. Operation of the Emotion Engine

[1148] The emotion engine analyzes the user's facial expression data, voice data, and text data to recognize the user's emotions. For example, if the engine recognizes "sadness" through the analysis of the user's facial expression, the engine sends the data to the server.

[1149] 4. Creating a customized dream experience program

[1150] The server uses a generative AI model based on the data obtained from the emotion engine and the user's psychological state and scenario to select the optimal relaxation music and subliminal message. For example, if the user is feeling "sad," the server will combine "calming waves" with the message "You are loved." A customized dream program (CDP) that integrates these elements is sent to the user's device.

[1151] 5. Running Programs via Terminal

[1152] When the user taps the "Start Dream Experience" button, the device uses its built-in sensors to detect when the user is entering a sleep state. Once the user falls asleep, the device begins playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[1153] 6. Feedback after the program

[1154] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[1155] Specific examples

[1156] For example, if a user inputs a scenario such as "I want to swim in the ocean," the server analyzes the user's psychological state and emotion recognition by the emotion engine and determines that the user needs a sense of security and relaxation. The server then programs relaxation music, including "gentle waves" and "whales' cries," along with a subliminal message that says, "You are safe," and sends these to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[1157] Example of input prompt for generative AI model

[1158] "For a user who wishes to dream of swimming in the ocean, generate a customized dream experience program using relaxing music and reassuring subliminal messages. The user has been feeling stressed recently, and the emotion engine has identified 'sadness.' Please provide examples of appropriate relaxation music and messages."

[1159] The above is an embodiment of the present invention. The purpose of the present invention is to enhance the user's relaxation and mental satisfaction by providing a dream experience program optimized for the user's individual psychological state and emotions.

[1160] The flow of the identification process in the second embodiment will be described with reference to FIG.

[1161] Step 1:

[1162] Enter the scenario the user wants to experience

[1163] Users log in to a dedicated mobile app or web portal and input the dream scenario they want to experience. For example, they can enter a scenario like "I want to swim in the ocean" and click the send button. This generates the scenario data and sends it to the server.

[1164] Input: A scenario entered by the user (e.g., "I want to swim in the ocean")

[1165] Processing: Generate and send scenario data

[1166] Output: Scenario data sent to the server

[1167] Step 2:

[1168] The server receives the scenario data and analyzes the user's psychological state.

[1169] The server stores the received scenario data in a database, then extracts the user's past data, survey results, and psychological profile from the database and uses a machine learning algorithm to evaluate the user's current psychological state.

[1170] Input: Scenario data, user's past data, survey results, psychological profile

[1171] Processing: Database storage, data extraction, and psychological assessment using machine learning algorithms

[1172] Output: Evaluation of the user's psychological state (e.g., stress level)

[1173] Step 3:

[1174] Emotion engine recognizes user emotions

[1175] The emotion engine collects facial expression data from the camera, audio data recorded in the background by the app, and text data from messages and chat history. All of this data is analyzed in an integrated manner to recognize the user's emotions.

[1176] Input: User's facial expression data, voice data, text data

[1177] Processing: Data collection and analysis, emotion recognition

[1178] Output: User emotion data (e.g., "sadness")

[1179] Step 4:

[1180] The server generates a customized dream experience program.

[1181] The server integrates the user's psychological state assessment results with emotional data and uses a generative AI model to select optimal relaxation music and subliminal messages. For example, for the emotion of "sadness," it selects "calming waves" and the message "You are loved." The selected elements are integrated to generate a Customized Dream Program (CDP), which is then sent to the user's device.

[1182] Input: User's psychological state evaluation results, emotional data

[1183] Processing: Data integration, program generation using generative AI models, and transmission to the device

[1184] Output: Customized Dream Program (CDP)

[1185] Step 5:

[1186] The device runs a customized dream experience program.

[1187] When the user taps the "Start Dream Experience" button, the device uses sensor technology to detect when the user is entering a sleep state. Once the user enters the sleep phase, the device starts playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[1188] Input: Customized Dream Program (CDP)

[1189] Processing: Detecting user's sleep state, playing CDP

[1190] Output: Relaxation music and subliminal messages during playback

[1191] Step 6:

[1192] Ending the program and gathering user feedback

[1193] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[1194] Input: User ratings and feedback

[1195] Processing: Adjust volume, play alarm sounds, collect and send feedback

[1196] Output: Feedback sent to the server

[1197] (Application example 2)

[1198] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1199] Conventional dream experience systems have the problem that they do not adjust in real time to the user's emotions and psychological state, and therefore do not provide sufficient relaxation or satisfaction. Furthermore, they do not provide a dream experience using virtual reality, so a highly realistic dream experience cannot be realized. This has resulted in a limited user experience and low psychological satisfaction.

[1200] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[1201] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for monitoring the user's biological information in real time and adjusting the dream experience program based on that data. This enables real-time adjustments to be made in accordance with the user's emotions and psychological state, providing a highly realistic dream experience and increasing the user's psychological satisfaction.

[1202] A "user" is an individual who uses the system to seek a customized dream experience.

[1203] The "scenario to be experienced" is information indicating the specific content that the user wishes to experience in a dream.

[1204] "Mental state" is data that indicates the user's emotional and mental state.

[1205] A "customized dream experience program" is a program for dream experience that is individually generated based on the scenario and psychological state input by the user.

[1206] "Terminal" refers to a smartphone or dedicated device owned by the user, which is a device used to run the dream experience program.

[1207] "Biometric information" includes a user's heart rate, facial expression, and other physical data.

[1208] "Real-time monitoring" means observing and analyzing a user's biometric information instantly.

[1209] "Relaxation sounds" are sounds such as music and natural sounds that are intended to relax the user.

[1210] A "subliminal message" is a message that is presented in a way that is difficult to consciously recognize, and that influences the user's subconscious.

[1211] A "VR environment" is an environment that uses virtual reality technology to provide users with an immersive virtual experience.

[1212] "Adjusting the dream experience program" refers to dynamically changing the content of the dream experience program based on biometric information collected in real time.

[1213] The present invention is a system that provides a user with a desired dream experience, and in particular enables a user to experience a dream in a virtual reality (VR) environment. Hereinafter, an embodiment of the present invention will be described in detail.

[1214] Hardware and software used

[1215] Hardware:

[1216] VR head-mounted display (HMD) (e.g., general VR device)

[1217] Smartphone

[1218] server

[1219] software:

[1220] Unity (VR content creation)

[1221] Python (script for emotion recognition)

[1222] TensorFlow (emotion recognition model)

[1223] Mobile app (playing VR content and collecting user data)

[1224] System configuration and operation

[1225] 1. User scenario input

[1226] Using a mobile app or web portal, users input the dream scenario they wish to experience, which is then sent to a server.

[1227] 2. Server analysis function

[1228] The server receives the scenario data sent by the user and comprehensively analyzes the user's past data, questionnaire results, and psychological profile. This allows it to evaluate the user's current psychological state. It also uses an emotion engine to analyze the user's facial expression data, voice data, or text data to recognize the user's emotions.

[1229] 3. Creating a customized dream experience program

[1230] The server generates a customized dream experience program based on the user's psychological state and emotional data. This program includes relaxation sounds and subliminal messages to provide an experience in a VR environment. The generated program is then sent to the user's device.

[1231] 4. Preparing and running the program using the terminal

[1232] The device receives the transmitted customized dream program (CDP) and executes the program in conjunction with the VR HMD. When the user presses the "Start Dream Experience" button, the device monitors the user's biometric information (heart rate, facial expressions, and other data) in real time and adjusts the dream experience program based on that data.

[1233] 5. User Experience Evaluation

[1234] After the user has completed the experience, they can input their impressions and ratings into the mobile app. This feedback is sent to the server and used as a reference for the next program generation, thereby improving the quality of the user experience.

[1235] Specific examples

[1236] For example, if a user inputs a scenario of "flying in the sky" and a high stress level is recognized as their psychological profile at that time, the server will generate VR content including relaxing sounds such as the sound of wind and birds chirping, along with the subliminal message "You are free," and send it to the user's VR HMD. This allows the user to experience relaxation and a sense of security while getting the sensation of flying in the sky in a virtual reality environment.

[1237] Prompt Sentence Examples

[1238] Below is an example of a prompt sentence to input to the generative AI model.

[1239] User Scenario: Flying in the Sky

[1240] Psychological profile: High stress levels

[1241] Emotional data: nervous

[1242] Generated content: wind sounds, birds chirping, subliminal message "You are free"

[1243] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[1244] Step 1:

[1245] Enter the scenario the user wants to experience

[1246] Using a mobile app or web portal, users input the dream scenario they want to experience (e.g., "fly in the sky"), and this input information is sent to a server.

[1247] Input: User-entered scenario data

[1248] Output: Scenario data sent to the server

[1249] Step 2:

[1250] The server evaluates the user's psychological state

[1251] The server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state, including the analysis of the user's facial expression data, voice data, and text data by the emotion engine.

[1252] Input: Scenario data, past data, survey results, psychological profile, facial expression data, voice data, text data

[1253] Output: User's mental state data

[1254] Step 3:

[1255] The server generates a customized dream experience program.

[1256] The server generates a customized dream program (CDP) in the VR environment, including relaxation sounds and subliminal messages, based on the user's psychological state and emotional data.

[1257] Input: psychological state data, emotional data

[1258] Output: Customized Dream Program (CDP)

[1259] Step 4:

[1260] The server sends the generated program to the terminal.

[1261] The server transmits the generated customized dream program (CDP) to the user's terminal.

[1262] Input: Customized Dream Program (CDP)

[1263] Output: CDP sent to the device

[1264] Step 5:

[1265] The device prepares to run the program

[1266] The device receives the received customized dream program (CDP) and prepares it for execution in conjunction with the VR head-mounted display (HMD). When the user presses the "Start dream experience" button, the program begins execution.

[1267] Input: CDP sent to the terminal

[1268] Output: The program is ready on the VR HMD

[1269] Step 6:

[1270] The device monitors vital signs in real time

[1271] The device monitors the user's heart rate, facial expressions, and other biometric data in real time and transmits the data to a server.

[1272] Input: User's biometric data

[1273] Output: Biometric data sent to the server

[1274] Step 7:

[1275] The server dynamically adjusts the program

[1276] The server dynamically adjusts the content of the dream experience program based on the biometric data acquired in real time, changing audio and visual elements to allow the user to enjoy a more comfortable dream experience.

[1277] Input: Biometric data

[1278] Output: Adjusted dream experience program

[1279] Step 8:

[1280] Users rate their experience

[1281] When the user finishes the experience, they enter their impressions and ratings through the app. This data is sent to the server and used as a reference when generating the next program.

[1282] Input: User feedback

[1283] Output: Rating data sent to the server

[1284] Through these steps, it is expected that users will be provided with a customized dream experience, which will increase their psychological satisfaction.

[1285] The specific processing unit 290 transmits the result of the specific processing to the headset type terminal 314. In the headset type terminal 314, the control unit 46A causes the speaker 240 and the display 343 to output the result of the specific processing. The microphone 238 acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[1286] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1287] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the headset type terminal 314.

[1288] [Fourth embodiment]

[1289] FIG. 7 shows an example of the configuration of a data processing system 410 according to the fourth embodiment.

[1290] 7, a data processing system 410 includes a data processing device 12 and a robot 414. An example of the data processing device 12 is a server.

[1291] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[1292] The robot 414 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a control target 443. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, the camera 42, and the control target 443 are also connected to the bus 52.

[1293] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[1294] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[1295] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[1296] The control object 443 includes a display device, LEDs in the eyes, and motors for driving the arms, hands, and feet. The posture and gestures of the robot 414 are controlled by controlling the motors of the arms, hands, and feet. Some of the emotions of the robot 414 can be expressed by controlling these motors. In addition, the facial expressions of the robot 414 can also be expressed by controlling the light emission state of the LEDs in the eyes of the robot 414.

[1297] Fig. 8 shows an example of the main functions of the data processing device 12 and the robot 414. As shown in Fig. 8, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[1298] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[1299] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[1300] In the robot 414, the processor 46 performs the reception output process. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[1301] Next, a description will be given of the specific processing performed by the specific processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1302] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[1303] User

[1304] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if a user inputs the scenario "I want to fly freely in the sky," that information is sent to the system.

[1305] server

[1306] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[1307] The server then generates a customized dream experience program based on the user's psychological state and desired scenario. This program includes relaxation music and subliminal messages optimized for the user's psychological state. For example, for a user feeling stressed, a program containing the subliminal message "You are free" along with the sounds of gentle breezes and birdsong is generated.

[1308] The generated customized dream program (CDP) is sent to the user's terminal.

[1309] Terminal

[1310] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[1311] Using sensor technology, the device detects when the user is asleep and starts playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[1312] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[1313] Specific examples

[1314] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[1315] As described above, the present invention is a system that provides a customized dream experience program optimized for the user's psychological state in order to realize the dream scenario desired by the user, and aims to increase the user's mental satisfaction.

[1316] The processing flow will be explained below.

[1317] I understand. Now, I will explain the processing flow of the DreamArchitect AI system program in the following format.

[1318] Step 1:

[1319] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[1320] Step 2:

[1321] The server receives the scenario data sent from the user.

[1322] Step 3:

[1323] The server comprehensively analyzes the user's past data, survey results, and psychological profile to assess their current psychological state. For example, it may determine that the user is feeling stressed.

[1324] Step 4:

[1325] The server selects the most appropriate relaxation music and subliminal messages based on the user's psychological state and the input scenario.

[1326] Step 5:

[1327] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP), such as a program containing the sound of gentle wind and the message "You are free."

[1328] Step 6:

[1329] The server sends the generated CDP to the user's terminal.

[1330] Step 7:

[1331] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[1332] Step 8:

[1333] The terminal reads the CDP received from the server and prepares for execution.

[1334] Step 9:

[1335] The device detects the user's sleep phase, for example, using a smart band or motion sensor to determine when the user has entered deep sleep.

[1336] Step 10:

[1337] The device will begin playing relaxation music and subliminal messages in the background, guiding the user through the desired scenario in their dreams.

[1338] Step 11:

[1339] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[1340] Step 12:

[1341] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[1342] Step 13:

[1343] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[1344] Example 1

[1345] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1346] Conventional dream experience systems have difficulty in easily customizing the dream scenario that the user wants to experience, and have been unable to provide an optimal dream experience program that meets the user's psychological needs. Furthermore, they lack a mechanism for reflecting the content of the dream experience as feedback, and effective improvements have not been made. This has made it difficult for users to obtain a satisfying dream experience.

[1347] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[1348] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for the user to evaluate the dream experience after waking up and transmit the evaluation as feedback. This makes it possible to provide an optimal dream experience program that meets the user's psychological needs and reflect the evaluation as feedback, thereby increasing user satisfaction.

[1349] "User" refers to an individual who utilizes the system to input dream experience scenarios and provide feedback.

[1350] "Server" refers to a computer system that processes data received from users, analyzes their psychological state, and generates customized dream experience programs.

[1351] "Mental state" refers to the user's current mental state, such as stress level, happiness, and relaxation.

[1352] A "customized dream experience program" refers to a special program that includes relaxation music and subliminal messages, which is generated based on the scenario and psychological state entered by the user.

[1353] "Terminal" refers to a device (e.g., a smartphone or dedicated device) owned by a user that receives and plays the dream experience program.

[1354] "Relaxation music" refers to calming music used to promote relaxation in a user.

[1355] "Subliminal messages" refer to short messages included within a program that are intended to influence the user's subconscious.

[1356] "Feedback" refers to information such as evaluations and impressions provided by users after experiencing a dream.

[1357] The system of the present invention provides a customized dream experience program for users to experience specific dreams. Specifically, the system includes three main components: a user, a server, and a terminal.

[1358] User

[1359] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, they input a scenario like "I want to fly freely in the sky." This information is then sent to the system.

[1360] server

[1361] The server receives the scenario data sent by the user and analyzes it. The server proceeds as follows:

[1362] 1. Data Collection and Storage

[1363] The server receives the user's scenario data via HTTP requests and stores it in a dedicated database (e.g., MongoDB).

[1364] 2. Psychological analysis

[1365] The server collects the user's past data, survey results, and psychological profile, processes this data with analytical tools such as Python or R, and uses machine learning models (e.g., TensorFlow or PyTorch) to assess the user's current psychological state (stress level, happiness, relaxation level).

[1366] 3. Creating a Customized Dream Program (CDP)

[1367] The server combines the scenario provided by the user with the results of the psychological state assessment to generate a customized dream program (CDP). This program includes relaxation music and subliminal messages. For example, for a user feeling stressed, a program containing the subliminal message "You are free" is generated along with the sounds of gentle wind and birdsong.

[1368] The generated CDP is encrypted and sent to the user's terminal using the HTTP protocol.

[1369] Terminal

[1370] The terminal can be a user's smartphone or other dedicated device, and operates as follows:

[1371] 1. Data Receipt and Storage

[1372] The device receives the CDP sent from the server and stores it in local storage. Before the user falls asleep, a "Start Dream Experience" button is displayed in the app.

[1373] 2. Implementing the Dream Experience Program

[1374] The user taps the "Start Dream Experience" button. The device uses built-in sensor technology (e.g., actigraphy and heart rate monitor) to detect when the user has entered a sleep state. If the device determines that the user has entered deep sleep, it begins playing relaxation music and subliminal messages in the background.

[1375] 3. Program termination and wake-up process

[1376] Once the program is finished, the device will gradually reduce the volume and play a gentle alarm sound to wake the user up naturally.

[1377] User Feedback

[1378] After waking up, the user will rate their dream experience within the app and send the rating as feedback to the server. This will be reflected in the next program generation, creating a system that provides users with a more satisfying dream experience.

[1379] Specific examples

[1380] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[1381] Prompt Sentence Examples

[1382] A user has entered, "My dream scenario is to swim in the ocean." Additionally, recent survey results indicate that users need a sense of security and relaxation. Use this information to generate a customized dream experience program. The program should include the sounds of calming waves, whales, and the subliminal message, "You are safe."

[1383] The above is an embodiment of the present invention.

[1384] The flow of the identification process in the first embodiment will be described with reference to FIG.

[1385] Step 1: User enters their dream scenario

[1386] Subject: User

[1387] Users open a dedicated mobile app or web portal and enter the dream scenario they want to experience.

[1388] Input: Scenario text entered by the user (e.g., "I want to swim in the ocean")

[1389] Output: The scenario data is sent to the server.

[1390] Specific operation: When the user presses the "Submit" button, the scenario text is sent to the server via an HTTP request.

[1391] Step 2: The server receives the scenario data

[1392] Subject: Server

[1393] The server receives the scenario data sent from the user as an HTTP request.

[1394] Input: HTTP request containing scenario data from the user

[1395] Output: The received scenario data is stored in the database.

[1396] Specific operation: The server analyzes the request and saves the scenario data in MongoDB.

[1397] Step 3: The server analyzes the user's mental state

[1398] Subject: Server

[1399] The server collects the user's past data, survey results, and psychological profile, and uses machine learning models to evaluate their psychological state.

[1400] Input: User historical data, survey results, psychological profile data

[1401] Output: Analyzed psychological state (e.g. stress level, happiness, relaxation level)

[1402] Specific operations: Extract past data from the database, analyze it using Python or R, and perform inference using machine learning models using TensorFlow or PyTorch.

[1403] Step 4: The server generates the customized dream program

[1404] Subject: Server

[1405] The server generates a customized dream program (CDP) based on the scenario data and psychological state.

[1406] Input: Scenario data, analyzed psychological state

[1407] Output: Generated Customized Dream Program (CDP)

[1408] Specific operation: The server combines the scenario and psychological state to program a CDP containing optimal relaxation music and subliminal messages for the user.

[1409] Step 5: The server sends the CDP to the device.

[1410] Subject: Server

[1411] The server sends the generated CDP to the user's terminal using the HTTP protocol.

[1412] Input: Generated Customized Dream Program (CDP)

[1413] Output: CDP sent to the user's device

[1414] Specific operation: The CDP is encrypted and securely transmitted to the terminal via the HTTP protocol.

[1415] Step 6: Prepare the device to run CDP

[1416] Subject: Terminal

[1417] The terminal stores the received CDP in local storage and prepares for execution.

[1418] Input: Received CDP

[1419] Output: CDP saved to local storage, ready to run

[1420] Specific operation: The device waits until the user taps the "Start dream experience" button.

[1421] Step 7: The device detects the user's sleep state and plays the CDP.

[1422] Subject: Terminal

[1423] The device uses sensor technology to detect the user's sleep state and plays CDP.

[1424] Input: User's sleep state, CDP stored in local storage

[1425] Output: Relaxation music and subliminal messages played

[1426] Specific operation: The device's actigraph and heart rate monitor monitor the user's sleep state, and when it detects that the user has entered deep sleep, it begins playing CDP.

[1427] Step 8: The terminal wakes the user up after the program finishes

[1428] Subject: Terminal

[1429] The device will lower the volume when the program finishes and play a gentle alarm sound to wake the user up naturally.

[1430] Input: Finished CDP

[1431] Output: Natural wake-up sound

[1432] Specific behavior: When the program ends, the volume gradually decreases, creating an environment that makes it easier for the user to wake up.

[1433] Step 9: The user rates the dream experience and sends feedback to the server

[1434] Subject: User

[1435] The user rates their dream experience within the app and sends the rating to the server.

[1436] Input: User feedback

[1437] Output: Feedback sent to the server

[1438] Specific behavior: Feedback entered in the in-app rating form is sent back to the server via an HTTP request.

[1439] (Application example 1)

[1440] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1441] Conventional dream experience systems only provide customized dreams to users, but lack a mechanism for linking them to real-world experiences. Therefore, there is a need for a system that can customize real-world experiences according to the user's psychological state and improve user satisfaction.

[1442] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[1443] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is sleeping, and means for evaluating the user's psychological state in real time with a sensor and providing an experience including customized product recommendations and relaxation sounds. This enables the user to receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[1444] "User" refers to a person who uses the system to have a dream experience or a customized store experience.

[1445] A "scenario to be experienced" refers to a scenario that allows a user to input into the system a specific scene or situation that they would like to experience in a dream or in reality.

[1446] "Mental state" refers to a user's mental state, including their physical and mental stability, stress level, happiness, and relaxation.

[1447] A "customized dream experience program" refers to a program that provides an individually optimized dream experience, generated based on the scenario and psychological state input by the user.

[1448] "Terminal" refers to a device such as a user's smartphone or smart glasses that works in conjunction with the system to execute the dream experience program.

[1449] "Sensor" refers to a device that monitors the user's heart rate, facial expression, skin galvanic response, etc. to evaluate their psychological state in real time.

[1450] "Product recommendation" refers to a part of the system function that suggests appropriate products based on the user's psychological state.

[1451] "Relaxation sounds" refer to music and natural sounds that are expected to have a relaxing effect on the user.

[1452] The system of the present invention provides a program for users to customize specific dream or reality experiences. Specifically, the system includes four main components: a user, a server, a terminal, and a sensor.

[1453] User

[1454] Users access the system using a dedicated smartphone app or smart glasses interface. First, the user inputs the dream scenario or store experience they want to have. For example, if a user inputs a scenario such as "I want to fly freely in the sky" or "I want to find a product that helps me relax," that information is sent to the system.

[1455] server

[1456] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state. Based on the user's psychological state, the server generates a customized dream experience program (CDP) and product recommendations based on real-time evaluation. The server also transmits the generated program to the user's device.

[1457] Devices (smartphones and smart glasses)

[1458] The device is the user's smartphone or smart glasses. Upon receiving the transmitted CDP, the device prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase. Using sensor technology, the device detects that the user is asleep and begins playing relaxation music and subliminal messages in the background. The smart glasses also assess the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, relaxation music can be played for a user with high stress levels, and appropriate product information can be displayed on the smart glasses.

[1459] sensor

[1460] The sensor is a device that analyzes the user's heart rate, facial expression, skin galvanic response, etc. to assess their psychological state in real time. The data obtained from the sensor is immediately sent to a server, and appropriate programs and product recommendations are generated based on the analysis results.

[1461] Specific examples

[1462] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dream.

[1463] When a user visits a store, they are wearing smart glasses, and sensors detect their stress level based on their heart rate and facial expression. Based on suggestions from the server, aroma candles and healing music that are expected to have a relaxing effect are displayed on the smart glasses. At the same time, an audio player plays the calming sounds of the ocean or a forest stream, providing a more relaxing shopping experience.

[1464] Prompt Sentence Examples

[1465] Here are some example prompts to input to a generative AI model:

[1466] The user has rated their stress level as 8. Please suggest products and relaxation music to help them relax.

[1467] As described above, the system of the present invention provides a user with a customized experience based on their psychological state in both the real world and the dream world, allowing the user to enjoy a richer experience.

[1468] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[1469] Step 1:

[1470] (Input): The user inputs the scenario they want to experience using a smartphone app or smart glasses.

[1471] (Processing): The user inputs the details of their dream experience or their experience in the store into a smartphone app or smart glasses. For example, they might input "I want to fly freely in the sky" or "I want to find a product that helps me relax."

[1472] (Output): The input scenario is sent to the server.

[1473] Step 2:

[1474] (Input): The server receives scenario data sent by the user, as well as the user's past data, questionnaire results, and psychological profile.

[1475] (Processing): The server comprehensively analyzes past data, survey results, and psychological profile to evaluate the user's current psychological state (stress level, happiness level, relaxation level, etc.).

[1476] (Output): Evaluation results on the user's psychological state.

[1477] Step 3:

[1478] (Input): The server's psychological state evaluation results and the user's scenario data.

[1479] (Processing): The server generates a customized dream experience program (CDP) or product recommendations based on real-time evaluations based on the user's psychological state. For example, it generates a program containing relaxation music or subliminal messages for a user who is feeling stressed.

[1480] (Output): Generated CDP and product recommendation information.

[1481] Step 4:

[1482] (Input): Generated CDP and product recommendation information.

[1483] (Processing): The server sends the generated CDP and product recommendation information to the user's terminal. For example, the information includes relaxation music and specific product information.

[1484] (Output): CDP and product recommendation information sent to the user's device.

[1485] Step 5:

[1486] (Input): CDP and product recommendation information sent to the terminal.

[1487] (Processing): The device prepares to run the program before the user goes to bed, and the smart glasses use sensors to evaluate the user's psychological state in real time and provide customized product recommendations and relaxation music. For example, for a user with high stress levels, relaxation music is played and product information is displayed on the smart glasses.

[1488] (Output): A relaxing environment and product information display.

[1489] Step 6:

[1490] (Input): Real-time data obtained from sensors (heart rate, facial expressions, skin galvanic response, etc.).

[1491] (Processing): The sensor evaluates the user's psychological state in real time and sends the data to a server, which analyzes the data and generates and sends back appropriate programs and product recommendations in a timely manner.

[1492] (Output): Program and product recommendations optimized for the user's psychological state.

[1493] Step 7:

[1494] (Input): Recommending programs and products based on the user's psychological state.

[1495] (Processing): The device plays relaxation music and displays product information according to the user's psychological state. For example, it plays calming music for a user experiencing high stress, and displays information about products that are expected to have a relaxing effect on the smart glasses.

[1496] (Output): Environmental settings and product information that promote relaxation based on the user's psychological state.

[1497] Through the above steps, users can receive customized services according to their psychological state not only in their dreams but also in their real-life shopping experiences.

[1498] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[1499] The system of the present invention provides a customized dream experience program for users to experience specific dreams, and specifically includes four main components: a user, a server, a terminal, and an emotion engine.

[1500] User

[1501] Users access the system using a dedicated mobile app or web portal. First, they input the dream scenario they want to experience. For example, if they input a scenario like "I want to swim in the ocean," that information is sent to the system.

[1502] server

[1503] The server receives the scenario data sent by the user. Then, the server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state (e.g., stress level, happiness, and relaxation level). The analysis results may also indicate that the user has recently experienced stress.

[1504] Emotion Engine

[1505] The emotion engine is for recognizing the user's emotions. Specifically, the emotion engine analyzes the user's facial expression data, voice data, or text data to recognize the user's emotions (e.g., joy, sadness, anger, etc.). This data is integrated with the scenario data and psychological profile entered by the user.

[1506] The emotion data recognized by the emotion engine is reflected in the customized dream experience program generated by the server. For example, if the emotion engine recognizes the user's emotion as "sadness," the server selects relaxation music and subliminal messages to alleviate that emotion.

[1507] Server (cont.)

[1508] The server selects optimal relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, if the server recognizes that the user is feeling sad, it combines the relaxing sound of ocean waves with the subliminal message "You are loved."

[1509] The generated customized dream program (CDP) is sent to the user's terminal.

[1510] Terminal

[1511] The device is a smartphone or dedicated device that the user owns. The device that receives the transmitted CDP prepares to run the program before the user goes to sleep. When the user taps the "Start Dream Experience" button, the device waits for the user to enter the sleep phase.

[1512] Using sensor technology, the device detects when the user is asleep and begins playing relaxation music and subliminal messages in the background, allowing the user to realistically experience the scenario they desire in their dreams.

[1513] At the end of the program, the device gradually reduces the ambient volume and plays a gentle alarm sound to help users wake up naturally. After waking up, users can rate their dream experience within the app. User feedback is sent to the server and reflected in the next program generation.

[1514] Specific examples

[1515] For example, consider a scenario where a user inputs "I want to swim in the ocean." The server analyzes the user's psychological state and emotion recognition by the emotion engine, and determines that the user needs a sense of security and relaxation. The server generates a program containing relaxation music, including the sounds of gentle waves and whales, and a subliminal message that says, "You are safe," and sends it to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[1516] As described above, the present invention is a system that uses an emotion engine to recognize the user's emotions and provides a customized dream experience program optimized for that user's psychological state in order to realize the dream scenario that the user desires, with the aim of increasing the user's mental satisfaction.

[1517] The processing flow will be explained below.

[1518] Understood. Now, I will explain the program processing flow of the DreamArchitect AI system in the following format, including specific operations.

[1519] Step 1:

[1520] A user accesses a mobile app or web portal and enters a dream scenario, for example, "I want to fly freely in the sky."

[1521] Step 2:

[1522] The server receives the scenario data sent from the user.

[1523] Step 3:

[1524] The emotion engine collects facial expression, voice, and text data from users to recognize their emotions. For example, when a user speaks into the device's camera, the system analyzes their tone of voice and facial expressions.

[1525] Step 4:

[1526] The server receives the emotion data sent from the emotion engine. For example, data such as "This user is currently feeling stressed" is sent.

[1527] Step 5:

[1528] The server analyzes the user's past data, survey results, and psychological profile in an integrated manner to assess their current psychological state. For example, it may determine that the user has been feeling stressed over the past week.

[1529] Step 6:

[1530] The server selects appropriate relaxation music and subliminal messages based on the user's emotional data, psychological state, and input scenario. For example, for a user feeling stressed, it selects a program that includes the message "You are free" accompanied by the sound of a gentle breeze.

[1531] Step 7:

[1532] The server combines relaxation music with subliminal messages to generate a customized dream experience program (CDP).

[1533] Step 8:

[1534] The server sends the generated CDP to the user's terminal.

[1535] Step 9:

[1536] Before going to bed, the user turns on the device and taps "Start dream experience" in the DreamArchitect app.

[1537] Step 10:

[1538] The terminal reads the CDP received from the server and prepares for execution.

[1539] Step 11:

[1540] The device detects the user's sleep phases, for example, using a smart band or motion sensors to determine when the user transitions from light to deep sleep.

[1541] Step 12:

[1542] The device will begin playing relaxation music and subliminal messages in the background, allowing the user to experience a desired scenario in their dream (e.g., flying).

[1543] Step 13:

[1544] After the program ends, the device will gradually reduce the ambient volume and play a gentle alarm sound to wake the user up naturally.

[1545] Step 14:

[1546] After waking up, users can rate their dream experience within the app, providing feedback on, for example, the reality and satisfaction of the dream.

[1547] Step 15:

[1548] The server collects evaluation data from users and stores it in a database as feedback for future program generation.

[1549] Example 2

[1550] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1551] In modern society, users often seek relaxation and relief from the stress and anxiety of everyday life. However, conventional methods have difficulty in providing a customized dream experience program based on the user's individual psychological state and emotions, resulting in low satisfaction.

[1552] The specific processing by the specific processing unit 290 of the data processing device 12 in Example 2 is realized by the following means. In this invention, the server includes a means for inputting a scenario that the user wants to experience, a means for analyzing the user's psychological state using the user's past data, questionnaire results, and psychological profile, a means for generating a customized dream experience program based on the user's psychological state and emotional data, a means for transmitting the generated dream experience program to the user's terminal, a means for executing the customized dream experience program while the user is asleep, and a means for collecting user feedback and reflecting it in the generation of the next program. This makes it possible to provide a customized dream experience that is optimized for the psychological state and emotions of each user.

[1553] "User" refers to an individual who wishes to use the system to participate in the Dream Experience Program.

[1554] "Scenario data" refers to information that describes the content of the dream that the user wants to experience.

[1555] A "psychological profile" refers to integrated data on a user's past behavior, survey results, and psychological state.

[1556] "Emotion data" refers to the user's emotional state analyzed from facial expression data, voice data, and text data.

[1557] "Customized dream experience program" refers to a specific program that creates a dream scenario based on the user's psychological state and emotional data, including relaxation music and subliminal messages.

[1558] A "subliminal message" refers to a message that exists below the user's awareness but that works on the subconscious.

[1559] "Relaxation music" refers to music that promotes relaxation in the user.

[1560] "Terminal" refers to hardware used to run the dream experience program, such as a user's smartphone or dedicated device.

[1561] "Feedback" refers to the evaluations and opinions users give within the app after experiencing a dream.

[1562] "Sensor technology" refers to technology for detecting a user's sleep state.

[1563] "Generative AI model" refers to artificial intelligence technology that generates optimal dream experience programs based on the user's psychological data and scenarios.

[1564] The system of the present invention provides a customized dream experience program that allows users to realize the dream scenarios they wish to experience. The system is mainly composed of four main components: the user, the server, the terminal, and the emotion engine.

[1565] 1. User inputs scenario

[1566] Users access a dedicated mobile app or web portal and input the dream scenario they want to experience, for example, "I want to swim in the ocean." This information is sent to the system.

[1567] 2. Receipt and analysis of data by the server

[1568] The server receives the scenario data sent by the user. Then, it extracts the user's past data, questionnaire results, and psychological profile from the database, evaluates the user's current psychological state using a machine learning algorithm, and comprehensively analyzes the user's emotional data recognized by the emotion engine.

[1569] 3. Operation of the Emotion Engine

[1570] The emotion engine analyzes the user's facial expression data, voice data, and text data to recognize the user's emotions. For example, if the engine recognizes "sadness" through the analysis of the user's facial expression, the engine sends the data to the server.

[1571] 4. Creating a customized dream experience program

[1572] The server uses a generative AI model based on the data obtained from the emotion engine and the user's psychological state and scenario to select the optimal relaxation music and subliminal message. For example, if the user is feeling "sad," the server will combine "calming waves" with the message "You are loved." A customized dream program (CDP) that integrates these elements is sent to the user's device.

[1573] 5. Running Programs via Terminal

[1574] When the user taps the "Start Dream Experience" button, the device uses its built-in sensors to detect when the user is entering a sleep state. Once the user falls asleep, the device begins playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[1575] 6. Feedback after the program

[1576] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[1577] Specific examples

[1578] For example, if a user inputs a scenario such as "I want to swim in the ocean," the server analyzes the user's psychological state and emotion recognition by the emotion engine and determines that the user needs a sense of security and relaxation. The server then programs relaxation music, including "gentle waves" and "whales' cries," along with a subliminal message that says, "You are safe," and sends these to the user's device. This program is executed when the user falls asleep, allowing the user to experience a sense of relaxation and security while swimming in the ocean in their dreams.

[1579] Example of input prompt for generative AI model

[1580] "For a user who wishes to dream of swimming in the ocean, generate a customized dream experience program using relaxing music and reassuring subliminal messages. The user has been feeling stressed recently, and the emotion engine has identified 'sadness.' Please provide examples of appropriate relaxation music and messages."

[1581] The above is an embodiment of the present invention. The purpose of the present invention is to enhance the user's relaxation and mental satisfaction by providing a dream experience program optimized for the user's individual psychological state and emotions.

[1582] The flow of the identification process in the second embodiment will be described with reference to FIG.

[1583] Step 1:

[1584] Enter the scenario the user wants to experience

[1585] Users log in to a dedicated mobile app or web portal and input the dream scenario they want to experience. For example, they can enter a scenario like "I want to swim in the ocean" and click the send button. This generates the scenario data and sends it to the server.

[1586] Input: A scenario entered by the user (e.g., "I want to swim in the ocean")

[1587] Processing: Generate and send scenario data

[1588] Output: Scenario data sent to the server

[1589] Step 2:

[1590] The server receives the scenario data and analyzes the user's psychological state.

[1591] The server stores the received scenario data in a database, then extracts the user's past data, survey results, and psychological profile from the database and uses a machine learning algorithm to evaluate the user's current psychological state.

[1592] Input: Scenario data, user's past data, survey results, psychological profile

[1593] Processing: Database storage, data extraction, and psychological assessment using machine learning algorithms

[1594] Output: Evaluation of the user's psychological state (e.g., stress level)

[1595] Step 3:

[1596] Emotion engine recognizes user emotions

[1597] The emotion engine collects facial expression data from the camera, audio data recorded in the background by the app, and text data from messages and chat history. All of this data is analyzed in an integrated manner to recognize the user's emotions.

[1598] Input: User's facial expression data, voice data, text data

[1599] Processing: Data collection and analysis, emotion recognition

[1600] Output: User emotion data (e.g., "sadness")

[1601] Step 4:

[1602] The server generates a customized dream experience program.

[1603] The server integrates the user's psychological state assessment results with emotional data and uses a generative AI model to select optimal relaxation music and subliminal messages. For example, for the emotion of "sadness," it selects "calming waves" and the message "You are loved." The selected elements are integrated to generate a Customized Dream Program (CDP), which is then sent to the user's device.

[1604] Input: User's psychological state evaluation results, emotional data

[1605] Processing: Data integration, program generation using generative AI models, and transmission to the device

[1606] Output: Customized Dream Program (CDP)

[1607] Step 5:

[1608] The device runs a customized dream experience program.

[1609] When the user taps the "Start Dream Experience" button, the device uses sensor technology to detect when the user is entering a sleep state. Once the user enters the sleep phase, the device starts playing the CDP in the background, playing relaxation music and subliminal messages in succession.

[1610] Input: Customized Dream Program (CDP)

[1611] Processing: Detecting user's sleep state, playing CDP

[1612] Output: Relaxation music and subliminal messages during playback

[1613] Step 6:

[1614] Ending the program and gathering user feedback

[1615] At the end of the program, the device gradually reduces the ambient volume and wakes the user naturally with a gentle alarm sound. After waking up, the user can rate their dream experience in the app and provide feedback. This feedback is sent to the server and reflected in the next program generation.

[1616] Input: User ratings and feedback

[1617] Processing: Adjust volume, play alarm sounds, collect and send feedback

[1618] Output: Feedback sent to the server

[1619] (Application example 2)

[1620] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1621] Conventional dream experience systems have the problem that they do not adjust in real time to the user's emotions and psychological state, and therefore do not provide sufficient relaxation or satisfaction. Furthermore, they do not provide a dream experience using virtual reality, so a highly realistic dream experience cannot be realized. This has resulted in a limited user experience and low psychological satisfaction.

[1622] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 2 is realized by the following means.

[1623] In this invention, the server includes means for inputting a scenario that the user wants to experience, means for analyzing the user's psychological state, means for generating a customized dream experience program based on the user's psychological state, means for transmitting the generated dream experience program to the user's terminal, means for executing the dream experience program while the user is asleep, and means for monitoring the user's biological information in real time and adjusting the dream experience program based on that data. This enables real-time adjustments to be made in accordance with the user's emotions and psychological state, providing a highly realistic dream experience and increasing the user's psychological satisfaction.

[1624] A "user" is an individual who uses the system to seek a customized dream experience.

[1625] The "scenario to be experienced" is information indicating the specific content that the user wishes to experience in a dream.

[1626] "Mental state" is data that indicates the user's emotional and mental state.

[1627] A "customized dream experience program" is a program for dream experience that is individually generated based on the scenario and psychological state input by the user.

[1628] "Terminal" refers to a smartphone or dedicated device owned by the user, which is a device used to run the dream experience program.

[1629] "Biometric information" includes a user's heart rate, facial expression, and other physical data.

[1630] "Real-time monitoring" means observing and analyzing a user's biometric information instantly.

[1631] "Relaxation sounds" are sounds such as music and natural sounds that are intended to relax the user.

[1632] A "subliminal message" is a message that is presented in a way that is difficult to consciously recognize, and that influences the user's subconscious.

[1633] A "VR environment" is an environment that uses virtual reality technology to provide users with an immersive virtual experience.

[1634] "Adjusting the dream experience program" refers to dynamically changing the content of the dream experience program based on biometric information collected in real time.

[1635] The present invention is a system that provides a user with a desired dream experience, and in particular enables a user to experience a dream in a virtual reality (VR) environment. Hereinafter, an embodiment of the present invention will be described in detail.

[1636] Hardware and software used

[1637] Hardware:

[1638] VR head-mounted display (HMD) (e.g., general VR device)

[1639] Smartphone

[1640] server

[1641] software:

[1642] Unity (VR content creation)

[1643] Python (script for emotion recognition)

[1644] TensorFlow (emotion recognition model)

[1645] Mobile app (playing VR content and collecting user data)

[1646] System configuration and operation

[1647] 1. User scenario input

[1648] Using a mobile app or web portal, users input the dream scenario they wish to experience, which is then sent to a server.

[1649] 2. Server analysis function

[1650] The server receives the scenario data sent by the user and comprehensively analyzes the user's past data, questionnaire results, and psychological profile. This allows it to evaluate the user's current psychological state. It also uses an emotion engine to analyze the user's facial expression data, voice data, or text data to recognize the user's emotions.

[1651] 3. Creating a customized dream experience program

[1652] The server generates a customized dream experience program based on the user's psychological state and emotional data. This program includes relaxation sounds and subliminal messages to provide an experience in a VR environment. The generated program is then sent to the user's device.

[1653] 4. Preparing and running the program using the terminal

[1654] The device receives the transmitted customized dream program (CDP) and executes the program in conjunction with the VR HMD. When the user presses the "Start Dream Experience" button, the device monitors the user's biometric information (heart rate, facial expressions, and other data) in real time and adjusts the dream experience program based on that data.

[1655] 5. User Experience Evaluation

[1656] After the user has completed the experience, they can input their impressions and ratings into the mobile app. This feedback is sent to the server and used as a reference for the next program generation, thereby improving the quality of the user experience.

[1657] Specific examples

[1658] For example, if a user inputs a scenario of "flying in the sky" and a high stress level is recognized as their psychological profile at that time, the server will generate VR content including relaxing sounds such as the sound of wind and birds chirping, along with the subliminal message "You are free," and send it to the user's VR HMD. This allows the user to experience relaxation and a sense of security while getting the sensation of flying in the sky in a virtual reality environment.

[1659] Prompt Sentence Examples

[1660] Below is an example of a prompt sentence to input to the generative AI model.

[1661] User Scenario: Flying in the Sky

[1662] Psychological profile: High stress levels

[1663] Emotional data: nervous

[1664] Generated content: wind sounds, birds chirping, subliminal message "You are free"

[1665] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[1666] Step 1:

[1667] Enter the scenario the user wants to experience

[1668] Using a mobile app or web portal, users input the dream scenario they want to experience (e.g., "fly in the sky"), and this input information is sent to a server.

[1669] Input: User-entered scenario data

[1670] Output: Scenario data sent to the server

[1671] Step 2:

[1672] The server evaluates the user's psychological state

[1673] The server comprehensively analyzes the user's past data, questionnaire results, and psychological profile to evaluate the user's current psychological state, including the analysis of the user's facial expression data, voice data, and text data by the emotion engine.

[1674] Input: Scenario data, past data, survey results, psychological profile, facial expression data, voice data, text data

[1675] Output: User's mental state data

[1676] Step 3:

[1677] The server generates a customized dream experience program.

[1678] The server generates a customized dream program (CDP) in the VR environment, including relaxation sounds and subliminal messages, based on the user's psychological state and emotional data.

[1679] Input: psychological state data, emotional data

[1680] Output: Customized Dream Program (CDP)

[1681] Step 4:

[1682] The server sends the generated program to the terminal.

[1683] The server transmits the generated customized dream program (CDP) to the user's terminal.

[1684] Input: Customized Dream Program (CDP)

[1685] Output: CDP sent to the device

[1686] Step 5:

[1687] The device prepares to run the program

[1688] The device receives the received customized dream program (CDP) and prepares it for execution in conjunction with the VR head-mounted display (HMD). When the user presses the "Start dream experience" button, the program begins execution.

[1689] Input: CDP sent to the terminal

[1690] Output: The program is ready on the VR HMD

[1691] Step 6:

[1692] The device monitors vital signs in real time

[1693] The device monitors the user's heart rate, facial expressions, and other biometric data in real time and transmits the data to a server.

[1694] Input: User's biometric data

[1695] Output: Biometric data sent to the server

[1696] Step 7:

[1697] The server dynamically adjusts the program

[1698] The server dynamically adjusts the content of the dream experience program based on the biometric data acquired in real time, changing audio and visual elements to allow the user to enjoy a more comfortable dream experience.

[1699] Input: Biometric data

[1700] Output: Adjusted dream experience program

[1701] Step 8:

[1702] Users rate their experience

[1703] When the user finishes the experience, they enter their impressions and ratings through the app. This data is sent to the server and used as a reference when generating the next program.

[1704] Input: User feedback

[1705] Output: Rating data sent to the server

[1706] Through these steps, it is expected that users will be provided with a customized dream experience, which will increase their psychological satisfaction.

[1707] The specific processing unit 290 transmits the result of the specific processing to the robot 414. In the robot 414, the control unit 46A causes the speaker 240 and the control target 443 to output the result of the specific processing. The microphone 238 acquires voice indicating a user input regarding the result of the specific processing. The control unit 46A transmits voice data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the voice data.

[1708] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1709] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the robot 414.

[1710] The emotion identification model 59 as an emotion engine may determine the user's emotion according to a specific mapping. Specifically, the emotion identification model 59 may determine the user's emotion according to an emotion map (see FIG. 9), which is a specific mapping. Similarly, the emotion identification model 59 may determine the robot's emotion, and the identification processing unit 290 may perform identification processing using the robot's emotion.

[1711] FIG. 9 is a diagram illustrating an emotion map 400 on which multiple emotions are mapped. In the emotion map 400, emotions are arranged in concentric circles radiating from the center. Emotions closer to the center of the concentric circles are more primitive. Emotions representing states and actions arising from a state of mind are arranged on the outer edges of the concentric circles. The concept of emotion includes both affect and mental states. Emotions generally generated from reactions occurring in the brain are arranged on the left side of the concentric circles. Emotions generally induced by situational judgment are arranged on the right side of the concentric circles. Emotions generally generated from reactions occurring in the brain and induced by situational judgment are arranged on the upper and lower sides of the concentric circles. Furthermore, the emotion of "pleasure" is arranged on the upper side of the concentric circles, and the emotion of "discomfort" is arranged on the lower side. In this way, in the emotion map 400, multiple emotions are mapped based on the structure by which emotions are generated, and emotions that tend to occur simultaneously are mapped close to each other.

[1712] These emotions are distributed in the 3 o'clock direction on emotion map 400, and typically fluctuate between relief and anxiety. In the right half of emotion map 400, situational awareness dominates over internal sensations, resulting in a sense of calm.

[1713] The inside of emotion map 400 represents what is going on in the mind, and the outside of emotion map 400 represents behavior, so the further you go outside emotion map 400, the more visible the emotions become (the more they are expressed in behavior).

[1714] Human emotions are based on various balances, such as posture and blood sugar levels. When these balances deviate from the ideal, a state of discomfort is indicated, and when they approach the ideal, a state of pleasure is indicated. Emotions can also be created for robots, automobiles, and motorcycles, based on various balances, such as posture and remaining battery life. When these balances deviate from the ideal, a state of discomfort is indicated, and when they approach the ideal, a state of pleasure is indicated. An emotion map can be generated, for example, based on Dr. Mitsuyoshi's emotion map (Research on Voice Emotion Recognition and Emotional Brain Physiological Signal Analysis Systems, Tokushima University, Doctoral Dissertation: https: / / ci.nii.ac.jp / naid / 500000375379). The left half of the emotion map lists emotions belonging to the "reaction" domain, where sensation is dominant. The right half of the emotion map lists emotions belonging to the "situation" domain, where situational awareness is dominant.

[1715] The emotion map defines two emotions that promote learning. One is a negative emotion on the situation side, around the middle of "repentance" or "reflection." In other words, this occurs when the robot experiences negative emotions such as "I never want to feel this way again" or "I don't want to be scolded again." The other is a positive emotion on the response side, around "desire." In other words, this occurs when the robot experiences positive feelings such as "I want more" or "I want to know more."

[1716] The emotion identification model 59 inputs user input into a pre-trained neural network, obtains emotion values ​​indicating each emotion shown in the emotion map 400, and determines the user's emotion. This neural network is pre-trained based on multiple pieces of training data that are combinations of user input and emotion values ​​indicating each emotion shown in the emotion map 400. Furthermore, this neural network is trained so that emotions that are located close to each other have similar values, as in the emotion map 900 shown in FIG. 10. FIG. 10 shows an example in which multiple emotions, "relieved," "calm," and "reassuring," have similar emotion values.

[1717] The system according to the present disclosure has been described above mainly with respect to the functions of the data processing device 12, but the system according to the present disclosure is not necessarily implemented on a server. The system according to the present disclosure may be implemented as a general information processing system. The present disclosure may be implemented, for example, as a software program running on a personal computer or an application running on a smartphone, etc. The method according to the present disclosure may be provided to users in the form of SaaS (Software as a Service).

[1718] In the above embodiment, an example was given in which the specific processing is performed by one computer 22, but the technology of the present disclosure is not limited to this, and the specific processing may be distributed and performed by a plurality of computers including the computer 22. For example, the data generation model 58 may be provided in an external device of the data processing device 12, and data may be generated in the external device in accordance with input data.

[1719] In the above embodiment, an example in which the specific processing program 56 is stored in the storage 32 has been described, but the technology of the present disclosure is not limited to this. For example, the specific processing program 56 may be stored in a portable, computer-readable, non-transitory storage medium such as a USB (Universal Serial Bus) memory. The specific processing program 56 stored in the non-transitory storage medium is installed in the computer 22 of the data processing device 12. The processor 28 executes the specific processing in accordance with the specific processing program 56.

[1720] Alternatively, the specific processing program 56 may be stored in a storage device such as a server connected to the data processing device 12 via the network 54, and the specific processing program 56 may be downloaded and installed on the computer 22 in response to a request from the data processing device 12.

[1721] It is not necessary to store all of the specific processing program 56 in a storage device such as a server connected to the data processing device 12 via the network 54, or to store all of the specific processing program 56 in the storage 32; only a portion of the specific processing program 56 may be stored.

[1722] The hardware resource for executing a specific process can be any of the following processors: An example of a processor is a CPU, which is a general-purpose processor that functions as a hardware resource for executing a specific process by executing software, i.e., a program. Another example of a processor is a dedicated electrical circuit, such as an FPGA (Field-Programmable Gate Array), a PLD (Programmable Logic Device), or an ASIC (Application Specific Integrated Circuit), which is a processor with a circuit configuration designed specifically for executing a specific process. Each processor has built-in or connected memory, and each processor uses the memory to execute the specific process.

[1723] The hardware resource that executes the specific processing may be configured with one of these various processors, or may be configured with a combination of two or more processors of the same or different types (for example, a combination of multiple FPGAs, or a combination of a CPU and an FPGA). Also, the hardware resource that executes the specific processing may be a single processor.

[1724] As an example of a system configured with a single processor, first, one processor is configured by combining one or more CPUs and software, and this processor functions as a hardware resource that executes a specific process. Second, there is a system that uses a processor that realizes the functions of an entire system including multiple hardware resources that execute a specific process on a single IC chip, as typified by SoC (System-on-a-chip). In this way, a specific process is realized using one or more of the above-mentioned various processors as hardware resources.

[1725] Furthermore, the hardware structure of these various processors can be, more specifically, an electric circuit that combines circuit elements such as semiconductor devices. The specific processing described above is merely an example. Therefore, it goes without saying that unnecessary steps may be deleted, new steps may be added, or the processing order may be rearranged, without departing from the spirit of the invention.

[1726] The above-described description and illustrations are a detailed explanation of the parts related to the technology of the present disclosure and are merely an example of the technology of the present disclosure. For example, the above description of the configuration, functions, actions, and effects is an explanation of an example of the configuration, functions, actions, and effects of the parts related to the technology of the present disclosure. Therefore, it goes without saying that unnecessary parts may be deleted, new elements may be added, or replacements may be made to the above-described description and illustrations within the scope of the gist of the technology of the present disclosure. Furthermore, to avoid confusion and facilitate understanding of the parts related to the technology of the present disclosure, the above-described description and illustrations omit explanations of common technical knowledge that do not require particular explanation to enable the implementation of the technology of the present disclosure.

[1727] All publications, patent applications, and technical standards mentioned in this specification are herein incorporated by reference to the same extent as if each individual publication, patent application, or technical standard was specifically and individually indicated to be incorporated by reference.

[1728] The following is further disclosed regarding the above embodiment.

[1729] (Claim 1)

[1730] A means for inputting a scenario that the user wants to experience;

[1731] means for analyzing a user's psychological state;

[1732] A means for generating a customized dream experience program based on the user's psychological state;

[1733] means for transmitting the generated dream experience program to a user's terminal;

[1734] means for executing a dream experience program while the user is asleep;

[1735] A system including:

[1736] (Claim 2)

[1737] 2. The system of claim 1, wherein the means for analyzing the user's psychological state uses the user's past data, questionnaire results, and psychological profile.

[1738] (Claim 3)

[1739] 10. The system of claim 1, wherein the customized dream experience program includes relaxation music and subliminal messages.

[1740] "Example 1"

[1741] (Claim 1)

[1742] A means for inputting a scenario that the user wants to experience;

[1743] means for analyzing a user's psychological state;

[1744] A means for generating a customized dream experience program based on the user's psychological state;

[1745] means for transmitting the generated dream experience program to a user's terminal;

[1746] means for executing a dream experience program while the user is asleep;

[1747] a means for the user to rate their dream experience after waking up and to send the rating as feedback;

[1748] A system including:

[1749] (Claim 2)

[1750] 2. The system of claim 1, wherein the means for analyzing the user's psychological state uses the user's past data, questionnaire results, and psychological profile.

[1751] (Claim 3)

[1752] 10. The system of claim 1, wherein the customized dream experience program includes relaxation music and subliminal messages.

[1753] "Application Example 1"

[1754] (Claim 1)

[1755] A means for inputting a scenario that the user wants to experience;

[1756] means for analyzing a user's psychological state;

[1757] A means for generating a customized dream experience program based on the user's psychological state;

[1758] means for transmitting the generated dream experience program to a user's terminal;

[1759] A means for executing a dream experience program while the user is asleep; and

[1760] A means for evaluating the user's psychological state in real time using sensors and providing experiences including customized product recommendations and relaxation sounds;

[1761] A system including:

[1762] (Claim 2)

[1763] 2. The system of claim 1, wherein the means for analyzing the user's psychological state uses the user's past data, questionnaire results, and psychological profile.

[1764] (Claim 3)

[1765] 10. The system of claim 1, wherein the customized dream experience program includes relaxation music and subliminal messages.

[1766] (Claim 4)

[1767] 10. The system of claim 1, wherein the system plays relaxation music and provides product recommendations if the user's stress level is high based on the real-time assessed psychological state.

[1768] "Example 2: Combining Emotion Engines"

[1769] (Claim 1)

[1770] A means for inputting a scenario that the user wants to experience;

[1771] means for analyzing the user's psychological state using the user's past data, survey results, and psychological profile;

[1772] means for generating a customized dream experience program based on the user's psychological state and emotional data;

[1773] means for transmitting the generated dream experience program to a user's terminal;

[1774] means for executing a customized dream experience program while the user is asleep;

[1775] A means of collecting user feedback and incorporating it into the next program generation;

[1776] A system including:

[1777] (Claim 2)

[1778] 2. The system according to claim 1, wherein the means for analyzing the user's psychological state and emotion data uses the user's facial expression data, voice data, and text data.

[1779] (Claim 3)

[1780] 10. The system of claim 1, wherein the customized dream experience program includes relaxation music and subliminal messages.

[1781] "Application example 2 when combining emotion engines"

[1782] (Claim 1)

[1783] A means for inputting a scenario that the user wants to experience;

[1784] means for analyzing a user's psychological state;

[1785] A means for generating a customized dream experience program based on the user's psychological state;

[1786] means for transmitting the generated dream experience program to a user's terminal;

[1787] means for executing a dream experience program while the user is asleep;

[1788] means for monitoring the user's biometric information in real time and adjusting the dream experience program based on that data;

[1789] A system including:

[1790] (Claim 2)

[1791] 2. The system of claim 1, wherein the means for analyzing the user's psychological state uses the user's past data, questionnaire results, and psychological profile.

[1792] (Claim 3)

[1793] 10. The system of claim 1, wherein the customized dream experience program includes relaxation sounds and subliminal messages, and an experience in a VR environment. [Explanation of symbols]

[1794] 10, 210, 310, 410 Data Processing Systems 12 Data Processing Device 14 Smart Devices 214 Smart Glasses 314 Headset-type terminal 414 Robot< / url:> < / url:> < / url:> < / url:>

Claims

1. A means for inputting a scenario that the user wants to experience; means for analyzing a user's psychological state; A means for generating a customized dream experience program based on the user's psychological state; means for transmitting the generated dream experience program to a user's terminal; means for executing a dream experience program while the user is asleep; A system including:

2. 2. The system of claim 1, wherein the means for analyzing the user's psychological state uses the user's past data, questionnaire results, and psychological profile.

3. 10. The system of claim 1, wherein the customized dream experience program includes relaxation music and subliminal messages.

Citation Information

Patent Citations

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    JP2022180282A