Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2026-05-14
- Publication Date
- 2026-07-24
AI Technical Summary
【0008】 本発明によれば、遊技者に対する報知を好適に行うことが可能となる。
Smart Images

Figure 2026121483000001_ABST
Abstract
Claims
[Claim 1] A variable ball entry means that can switch between a first mode in which game balls can be entered or are easy to enter, and a second mode in which game balls cannot be entered or are more difficult to enter than in the first mode, A transition means capable of transitioning to a specific state in a predetermined case, Equipped with, In the aforementioned specific state, the variable ball entry means is configured to be switched from the second mode to the first mode, and then back to the second mode. It is possible to configure the system so that a specific notification is issued by a predetermined notification means when a specific event occurs. A gaming machine characterized in that, when the trigger for executing the specific notification is established in the specified state, the variable ball entry means is provided with a specific means that enables the specific notification to be executed in a predetermined state which is the second embodiment.