Gaming Machines
Patent Information
- Application Number
- JP2021041505
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2021-03-15
- Publication Date
- 2025-02-05
- Estimated Expiration
- 2041-03-15
AI Technical Summary
音信号)の出力によりスピーカ8L,8Rから音声や効果音を出力させること、LEDドライバに対する指令(ランプ制御データ)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、たとえば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が“3”に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 0007627142000001 
Figure 0007627142000002 
Figure 0007627142000003
Abstract
Claims
[Claim 1] A gaming machine that can be controlled to an advantageous state that is advantageous to a player, A movable body, A light emitter; An operation means operable by a player; A sound output means; A performance execution means capable of executing a specific performance capable of informing the player that the game is controlled to the advantageous state, an operation performance that prompts the player to operate the operation means in the specific performance, a movable body performance that operates the movable body, and a result notification performance and a post-event performance that are executed after the movable body performance; Equipped with The advantageous state includes a first advantageous state and a second advantageous state that is more advantageous to the player than the first advantageous state, The performance execution means includes: As the specific performance, a first specific performance displaying a specific character, a second specific performance displaying a special character, and a third specific performance displaying neither the specific character nor the special character can be executed; As the post-effect performance, a first post-effect performance can be executed in which the specific character is displayed after the result notification performance is executed in the first specific performance, As the post-effect performance, a second post-effect performance can be executed in which the special character is displayed after the result notification performance is executed in the second specific performance, As the post-event performance, after executing the result notification performance in the third specific performance, a third post-event performance can be executed, which is a performance mode related to the third specific performance and does not display either the specific character or the special character; As the movable body performance, a first movable body performance that executes the movable body performance in the first specific performance can be executed, As the movable body performance, a second movable body performance that executes the movable body performance in the second specific performance can be executed, As the result notification performance, a first result notification performance that executes the result notification performance in the first specific performance can be executed, As the result notification performance, a second result notification performance that executes the result notification performance in the second specific performance can be executed, It is possible to make the light-emitting body emit light in the post-event performance, the operation performance, the movable body performance, and the result notification performance, The sound output means can output a performance sound in the post-event performance, the operation performance, the movable body performance, and the result notification performance, The post-event performance can be executed in a case where it is suggested that the game will be controlled to the first advantageous state and a case where it is suggested that the game will be controlled to the second advantageous state, When the first post-event performance is executed in a case where it is suggested that the second post-event performance will be controlled to the second advantageous state, it is possible to cause the light-emitting body to emit light in a specific light-emitting pattern common to when the second post-event performance is executed in a case where it is suggested that the second post-event performance will be controlled to the second advantageous state; When the third post-event performance is executed in a case where it is suggested that the third post-event performance is controlled to the second advantageous state, it is possible to cause the light-emitting body to emit light in a light-emitting pattern different from the specific light-emitting pattern, In the first movable body performance, it is possible to output the performance sound from the sound output means using a sound output pattern common to the second movable body performance, In the first result notification performance, it is possible to cause the light-emitting body to emit light in a light-emitting pattern common to the second result notification performance, The proportion of the second advantageous state is different depending on which of the first specific performance, the second specific performance, and the third specific performance is executed. A gaming machine characterized by:
Citation Information
Patent Citations
Game machine
JP2008272265A
Game machine
JP2018175430A
Game machine
JP2019034239A
Game machine
JP2020000631A
Game machine
JP2021003364A