Gaming Machines

JP7636803B2Active Publication Date: 2025-02-27DAIICHI SHOKAI KK
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Patent Information

Application Number
JP2022007489
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2022-01-20
Publication Date
2025-02-27
Estimated Expiration
2042-01-20

AI Technical Summary

Benefits of technology

【0008】 本発明の一形態によれば、上記課題を解決し、遊技の興趣低下を抑制することが可能となる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine capable of suppressing deterioration in game amusement.SOLUTION: A game machine capable of executing a lottery when a start condition is established, and generating a special game state on the basis of a result of the lottery includes: reference value calculation means for calculating a reference value for determining whether or not a game is to be stopped; game stop flag setting means capable of setting a game stop flag for determining whether or not the progress of the game is to be stopped on the basis of the reference value; and game stop means capable of stopping the progress of the game on the basis of the game stop flag and a game state. The reference value calculation means can set a predetermined initial value to the reference value when power is supplied to the game machine, and subtracts a subtraction number corresponding to a prize medium from the reference value upon acquiring a prize medium on the basis of the result of the game. The game stop flag setting means sets the game stop flag when the reference value reaches a predetermined stop value. The game stop means stops the progress of the game on the basis of the game stop flag.SELECTED DRAWING: Figure 554
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Claims

1. A gaming machine that executes a lottery when a start condition is established and generates a special gaming state based on the result of the lottery, A reference value calculation means for calculating a reference value for determining whether or not to stop a game; a game stop flag setting means for setting a game stop flag for determining whether or not to stop the progress of a game based on the reference value; a game stop means capable of stopping the progress of a game based on the game stop flag and a game state; A plurality of detection means capable of detecting game media; Equipped with The reference value calculation means Based on the detection of the game media by the detection means, the number of game media consumed in the game and the number of prize media to be won based on the result of the game are identified; updating the reference value by performing a calculation for each of the detection means based on the number of game media consumed in the specified game and the number of prize media acquired based on the result of the game; The game stop flag setting means sets the game stop flag when the reference value reaches a predetermined stop value, When the game stop flag is set during the occurrence of the special game state, the game is continued and the reference value is continued to be updated, whereas when the game stop flag is set in a state in which the special game state is not occurring, the game is transitioned to an update suppression state in which the reference value cannot be updated; When the power supply of the gaming machine is cut off while a game is in progress and then turned on, the reference value is initialized even if the game stop flag is set. A gaming machine characterized by:

2. A gaming machine that executes a lottery when a start condition is established and generates a special gaming state based on the result of the lottery, A reference value calculation means for calculating a reference value for determining whether or not to stop a game; gaming media increase / decrease information defining the number of gaming media consumed and the number of prize media acquired; a game stop flag setting means for setting a game stop flag for determining whether or not to stop the progress of a game based on the reference value; a game stop means capable of stopping the progress of a game based on the game stop flag and a game state; A plurality of detection means capable of detecting game media; Equipped with The reference value calculation means Based on the detection of the game media by the detection means, the number of game media consumed in the game and the number of prize media to be won based on the result of the game are identified from the game media increase / decrease information; updating the reference value by adding or subtracting for each of the detection means based on the number of game media consumed in the specified game and the number of prize media acquired based on the result of the game; The game stop flag setting means sets the game stop flag when the reference value reaches a predetermined stop value, When the power supply of the gaming machine is cut off while a game is in progress and then turned on, the reference value is initialized even if the game stop flag is set. A gaming machine characterized by:

Citation Information

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