Gaming Machines
Patent Information
- Application Number
- JP2022007489
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2022-01-20
- Publication Date
- 2025-02-27
- Estimated Expiration
- 2042-01-20
AI Technical Summary
【0008】 本発明の一形態によれば、上記課題を解決し、遊技の興趣低下を抑制することが可能となる。
Smart Images

Figure 0007636803000001 
Figure 0007636803000002 
Figure 0007636803000003
Abstract
Claims
1. A gaming machine that executes a lottery when a start condition is established and generates a special gaming state based on the result of the lottery, A reference value calculation means for calculating a reference value for determining whether or not to stop a game; a game stop flag setting means for setting a game stop flag for determining whether or not to stop the progress of a game based on the reference value; a game stop means capable of stopping the progress of a game based on the game stop flag and a game state; A plurality of detection means capable of detecting game media; Equipped with The reference value calculation means Based on the detection of the game media by the detection means, the number of game media consumed in the game and the number of prize media to be won based on the result of the game are identified; updating the reference value by performing a calculation for each of the detection means based on the number of game media consumed in the specified game and the number of prize media acquired based on the result of the game; The game stop flag setting means sets the game stop flag when the reference value reaches a predetermined stop value, When the game stop flag is set during the occurrence of the special game state, the game is continued and the reference value is continued to be updated, whereas when the game stop flag is set in a state in which the special game state is not occurring, the game is transitioned to an update suppression state in which the reference value cannot be updated; When the power supply of the gaming machine is cut off while a game is in progress and then turned on, the reference value is initialized even if the game stop flag is set. A gaming machine characterized by:
2. A gaming machine that executes a lottery when a start condition is established and generates a special gaming state based on the result of the lottery, A reference value calculation means for calculating a reference value for determining whether or not to stop a game; gaming media increase / decrease information defining the number of gaming media consumed and the number of prize media acquired; a game stop flag setting means for setting a game stop flag for determining whether or not to stop the progress of a game based on the reference value; a game stop means capable of stopping the progress of a game based on the game stop flag and a game state; A plurality of detection means capable of detecting game media; Equipped with The reference value calculation means Based on the detection of the game media by the detection means, the number of game media consumed in the game and the number of prize media to be won based on the result of the game are identified from the game media increase / decrease information; updating the reference value by adding or subtracting for each of the detection means based on the number of game media consumed in the specified game and the number of prize media acquired based on the result of the game; The game stop flag setting means sets the game stop flag when the reference value reaches a predetermined stop value, When the power supply of the gaming machine is cut off while a game is in progress and then turned on, the reference value is initialized even if the game stop flag is set. A gaming machine characterized by:
Citation Information
Patent Citations
Game machine
JP2017080047A
Game machine
JP2023030769A
Game machine
JP2023070726A
Game machine
JP2023077342A