Vegetable game set

By designing a Russian roulette game set that uses vegetables as game materials, the problem of the lack of novelty and fun of existing game equipment is solved, the fun and participation of the game is significantly improved, and the controllability of the game is enhanced through prompt information.

JP7654301B1Active Publication Date: 2025-04-01池田昌史
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Patent Information

Application Number
JP2024180416
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2024-10-15
Publication Date
2025-04-01
Estimated Expiration
2044-10-15

AI Technical Summary

Technical Problem

The existing Russian roulette gaming equipment lacks novelty and fun, and it is difficult to enhance user experience and game interest.

Method used

A collection of Russian roulette games using vegetables as game materials is designed, including egg fruit with green or red crusts, the first vegetable that gives a strong sense of anesthesia to the losers, raw tofu or pepper fruit with green or red crusts as game winners, and tips on the shape, size and color of vegetables.

Benefits of technology

By using vegetables as game materials, the fun and participation of the game is significantly increased, making the game scene more lively. At the same time, through the use of prompt information, the reasoning ability and controllability of game participants are enhanced.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a vegetable game set that can enhance the interest of participants and enliven the game scene by using fantastical items as game materials. [Solution] A vegetable game set 1 used in a Russian roulette-style game in which only one of the game participants is the loser, the set having one loser vegetable 2 for the loser, which is made of a chili pepper with a green or red external color and which imparts a strong spiciness when chewed in the mouth of the game participant, and multiple winner vegetables 3 for the winner, which are made of shishito peppers or bell peppers with a green or red external color, respectively, which do not impart a spiciness when chewed in the mouth of the game participant, and which are visually distinguishable from the loser vegetable 2 by their external shape, hint information objects 4 that give hints about each vegetable when the game participants make their deductions, and a container 5 for containing these.
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Description

[Technical field]

[0001] The present invention relates to a vegetable game set that can increase the interest of players by using vegetables. [Background technology]

[0002] A known game device that offers a thrilling experience similar to Russian roulette is the one shown in Patent Document 1. This game device has a structure in which users take turns operating the operation unit, causing mist water to be discharged from the discharge port in any order and onto the face of the person operating it. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] JP 2020-168225 A Summary of the Invention [Problem to be solved by the invention]

[0004] The above-mentioned conventional gaming devices enable users to enjoy the same kind of fun as so-called Russian roulette using a handgun. However, the devices themselves are mechanical and inorganic gaming devices, and lack novelty or entertainment value for users, making them an insufficient technology for livening up the gaming experience.

[0005] An object of the present invention is to provide a vegetable game set that can heighten the interest of participants and liven up the game atmosphere by using fantastical items as game materials. [Means for solving the problem]

[0006] The present invention is a vegetable game set used in a Russian roulette-type game played by a plurality of participants, in which only one of the plurality of participants is a game loser and the remaining participants are game winners, the set comprising: one first vegetable for the game loser, which is made of a red pepper having a green or red external color and which imparts a strong spiciness when chewed in the mouth of the participant; a plurality of second vegetables for the game winner, which are made of shishito peppers or bell peppers having a green or red external color, respectively, which impart no spiciness or impart a spiciness weaker than that of the one first vegetable when chewed in the mouth of the participant, and which are visually distinguishable from the one first vegetable by their external shapes; a hint information object that gives a hint regarding the shape, size, and color of each of the plurality of second vegetables and the one first vegetable when the participant makes a deduction to become the game winner; and a container that contains the one first vegetable, the plurality of second vegetables, and the hint information object. Effect of the Invention

[0007] According to the present invention, a Russian roulette-style game can be played using unusual items such as vegetables, which are not normally used as game ingredients, thereby greatly increasing the interest of participants and livening up the game atmosphere. [Brief description of the drawings]

[0008] [Figure 1] FIG. 2 is a diagram showing an example of vegetables used in a vegetable game set according to one embodiment of the present invention. [Diagram 2] FIG. 1 is a diagram showing the set contents of a vegetable game set according to one embodiment of the present invention. [Diagram 3] 2 is a diagram showing the state in which the various vegetables in FIG. 1 are sealed in vacuum packs. FIG. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0009] An embodiment of the present invention will be described below with reference to the drawings. Note that the embodiment described below is for illustrative purposes only and does not limit the technical scope of the present invention. Therefore, a person skilled in the art can adopt an embodiment in which each of the components below is replaced with an equivalent, and such an embodiment is also included in the technical scope of the present invention. In addition, in the following description, in order to facilitate understanding of the present invention, the description of unimportant known technical matters will be appropriately omitted or simplified.

[0010] Fig. 1 is a diagram showing an example of vegetables used in the vegetable game set according to this embodiment. Fig. 1(A) shows a red chilli pepper, Fig. 1(B) shows a green chilli pepper, Fig. 1(C) shows a red shishito pepper, Fig. 1(D) shows a green shishito pepper, Fig. 1(E) shows a red bell pepper, and Fig. 1(F) shows a green bell pepper.

[0011] Generally, chili peppers are strongly associated with a red exterior color as shown in Figure 1(A), but in reality, they ripen from a green state to red, and green chili peppers do exist as shown in Figure 1(B). Also, shishito peppers in Figure 1(D) and bell peppers in Figure 1(F) are strongly associated with a green exterior color, but in reality, like the chili peppers mentioned above, they ripen from a green state to red, and red shishito peppers in Figure 1(C) and red bell peppers in Figure 1(E) also exist.

[0012] In FIG. 1, the right-slanting hatching represents the color red, and the dotted hatching represents the color green.

[0013] These vegetables vary to some extent depending on the variety and individual, and the shapes of red peppers, shishito peppers, and green peppers are similar, as shown in Figure 1. In other words, it is difficult for general consumers to clearly distinguish red peppers, shishito peppers, and green peppers at a glance when they are mixed together. The game vegetable set according to this embodiment realizes a Russian roulette-style game by taking advantage of the similarities and individual taste characteristics of these red peppers, shishito peppers, and green peppers.

[0014] The contents of the vegetable game set according to this embodiment will be described below. Fig. 2 is a diagram showing the set contents of the vegetable game set according to this embodiment. In FIG. 2, the vegetable game set 1 includes one loser vegetable 2 (first vegetable) for a loser, which is made of a chili pepper having a green or red external color and gives a strong spiciness (i.e., a strong unpleasant sensation generally felt by people with respect to their taste) when chewed in the mouth of a game participant; multiple winner vegetables (second vegetables) 3 (five in FIG. 2) for a winner, which are made of shishito peppers or bell peppers having a green or red external color, respectively, and which give no spiciness or a weaker spiciness than the loser vegetable 2 when chewed in the mouth of a game participant, or give a delicious taste as necessary, and which are visually distinguishable from the loser vegetable 2 based on their external shape; a hint information object 4 that gives a hint regarding the shape, size and / or color of each of the multiple winner vegetables and the one loser vegetable when the game participant makes a deduction to become the game winner; and a container 5 that contains the one loser vegetable 2, the multiple winner vegetables 3, and the hint information object 4.

[0015] The game participants select one of the loser vegetables 2 (specifically, a red pepper fruit, which corresponds to FIG. 1(A) or FIG. 1(B)) and five winner vegetables 3 (specifically, a green pepper fruit or a bell pepper fruit, which corresponds to any of FIG. 1(C) to FIG. 1(F)) included in the vegetable game set 1 as shown in FIG. 2. The game participant who eats the red pepper fruit, i.e., the loser vegetable 2, which has a strong spiciness, becomes the loser, and the other game participants who eat the green pepper fruit or the winner vegetable 3, which has no spiciness or a weak spiciness, or has a delicious taste, becomes the winner. At this time, each game participant can increase the possibility of selecting the winner vegetable 3 by his / her own reasoning by referring to the hint written in the hint information object.

[0016] In a normal Russian roulette game, the game elements that multiple game participants take turns to execute (for example, some operation that is performed in turn, specifically, various operations such as pulling a trigger, pushing / pulling a lever, pressing a button, etc., or some object that is selected one by one in turn, specifically, various objects such as a drink in a cup or glass, or food on a plate) are equivalent to each other, and the game participants cannot distinguish between them. In other words, it is extremely difficult for the intentions and thoughts of the game participants to be reflected in the game outcome, and it becomes almost entirely left to luck.

[0017] In contrast, when playing the Russian roulette game with the vegetable game set shown in FIG. 2, multiple vegetables are used, and each vegetable can be distinguished from the others by appearance. Therefore, the game participants can use their own reasoning (specifically, thinking to distinguish between a red pepper for the loser and a shishito or bell pepper for the winner) by looking at the appearance of each vegetable. Also, by referring to the hints written in the hint information object 4, each game participant can obtain hints regarding the shape, size, and color of each of the loser's vegetables 2 and the winner's vegetables 3, and can interpret the hints in their own way to use their wits to avoid becoming a loser.

[0018] Here, an example of a hint described in the hint information object 4 will be described. For example, if one loser vegetable 2 included in a vegetable game set is (1) a small green chili pepper, and other winner vegetables 3 are (2) a large green shishito pepper, (3) a large red shishito pepper, (4) a small red shishito pepper, (5) a thick green shishito pepper like a bell pepper, and (6) a medium-sized green shishito pepper, hint contents such as hint 1 "The fat ones are good ones", hint 2 "Don't judge them by their color", and hint 3 "You can't trust them just because they're kids" are described in the hint information object 4.

[0019] From the contents of hint 1, the game participants can deduce that a thick-looking vegetable like (5) is winner vegetable 3. Furthermore, by referring to the contents of hint 2 and the fact that chili peppers are generally recognized as red, they can deduce that (3) and (4) are winner vegetable 3. Furthermore, from the contents of hint 3, they can deduce that the large-looking (2) is winner vegetable 3, and that either the small (1) or the medium-sized (6) is likely to be loser vegetable 2 (especially the small-looking (1) is more likely to be loser vegetable 2). In other words, by the game participants making inferences from the contents of hint information object 4, it is possible to significantly reduce the probability of selecting loser vegetable 2.

[0020] In this way, in the vegetable game set 1 according to the present embodiment, a Russian roulette-style game can be played using fantastic items such as vegetables as game materials, which can greatly increase the interest of the participants and liven up the game scene. In addition, the vegetable game set 1 includes hint information objects 4, which allows the game participants to use their reasoning skills to determine the outcome of the game, making it possible to liven up the game scene even more.

[0021] The various vegetables included in the vegetable game set 1 may be provided in a vacuum-packed state. FIG. 3 is a diagram showing the various vegetables in FIG. 1(A) to FIG. 1(F) in a vacuum-packed state. As shown in FIG. 3, it is preferable that the various vegetables are vacuum-packed, and at this time, they may be optionally seasoned before being sealed. For example, one loser vegetable 2 included in the vegetable game set 1 is seasoned with miso or soy sauce (first seasoning) and sealed in a vacuum pack, and each of the multiple winner vegetables 3 is individually seasoned with miso or soy sauce (second seasoning, which may be the same as or different from the first seasoning) and sealed in a vacuum pack.

[0022] In this way, because each vegetable is seasoned, even after the game results are announced, the winner's vegetable 3 can be enjoyed purely as an ingredient, and the loser's vegetable 2 can be eaten completely while enduring the spiciness and still being able to enjoy it to some extent as an ingredient. Also, by sealing them in vacuum packs, they can be used as game ingredients for a long period of time.

[0023] The following describes specific examples of modified versions of the vegetable game set 1. In the first modified version, in the vegetable game set 1, one loser vegetable 2 is a red pepper with a red appearance, and each of the multiple winner vegetables 3 is a green pepper or a bell pepper with a red appearance.

[0024] More specifically, for example, if one loser vegetable 2 is (1) a small red chili pepper, and other winner vegetables 3 are (2) a medium-sized red shishito pepper, (3) a large red shishito pepper, (4) a thick red shishito pepper, (5) a curved small red shishito pepper, and (6) a curved large red shishito pepper, hints such as Hint 1 "Just because it's curved doesn't mean it's bad," Hint 2 "Fat ones are kind," and Hint 3 "You can't trust someone just because they're a child" are written in the hint information object 4. Note that the shishito peppers in (2) to (6) may be substituted with green peppers.

[0025] From hint 1, the game participants can deduce that (5) and (6) are winner vegetable 3. From hint 2, the game participants can deduce that (4) is winner vegetable 3. From hint 3, the game participants can deduce that (3) is winner vegetable 3 and that either (1) or (2) is likely to be loser vegetable 2.

[0026] In this way, the loser vegetable 2 is a chili pepper that has a red external color, and each of the winner vegetables 3 is a shishito pepper or bell pepper that also has a red external color. Therefore, the fact that the loser vegetable 2 is a red chili pepper gives a strong external impact, and since the other winner vegetables 3, i.e., shishito peppers and bell peppers, are shaped like chili peppers, it may be difficult to distinguish them in appearance if they are the same red color (even though they are different in size), which can create a considerable sense of tension and excitement among the game participants.

[0027] In the second variant, in a vegetable game set 1, one loser vegetable 2 is a chili pepper having a red external color, and multiple winner vegetables 3 are composed of shishito peppers or bell peppers having a red external color and shishito peppers or bell peppers having a green external color.

[0028] More specifically, for example, if one loser vegetable 2 is (1) a small red chili pepper, and other winner vegetables 3 are (2) a medium red shishito pepper, (3) a large red shishito pepper, (4) a thick green shishito pepper, (5) a curved small green shishito pepper, and (6) a large green shishito pepper, hints such as Hint 1 "Fat ones are kind," Hint 2 "Don't trust them just because they're kids," and Hint 3 "Just because they're curved doesn't mean they're bad" are written in the hint information object 4. Note that the shishito peppers in (2) to (6) may be substituted with green peppers.

[0029] From hint 1, the game participants can deduce that (4) is winner vegetable 3. From hint 2, they can deduce that (3) and (6) are winner vegetable 3. From hint 3, they can deduce that (5) is winner vegetable 3, and that either (1) or (2) is likely to be loser vegetable 2.

[0030] In this way, loser vegetable 2 is a chili pepper with a red external color, and winner vegetable 3 is composed of shishito peppers or bell peppers with a red external color and shishito peppers or bell peppers with a green external color. Therefore, the inclusion of green shishito peppers and bell peppers, which appear safe in appearance, in winner vegetable 3 adds complexity to the reasoning and makes the game more interesting for participants.

[0031] In a third variant, in a vegetable game set 1, one loser vegetable 2 is a chili pepper having a red appearance color, and each of the multiple winner vegetables 3 is a shishito pepper or bell pepper having a green appearance color.

[0032] More specifically, for example, if one loser vegetable 2 is (1) a small red pepper, and other winner vegetables 3 are (2) a medium-sized green shishito pepper, (3) a large green shishito pepper, (4) a thick green shishito pepper, (5) a curved small green shishito pepper, and (6) a curved large green shishito pepper, hints such as Hint 1 "Just because it's curved doesn't mean it's a bad guy," Hint 2 "Fat guys are kind guys," and Hint 3 "You can't trust someone just because they're a kid" are written in the hint information item 4. Note that the shishito peppers in (2) to (6) may be substituted with bell peppers.

[0033] From hint 1, the game participants can deduce that (5) and (6) are winner vegetable 3. From hint 2, the game participants can deduce that (4) is winner vegetable 3. From hint 3, the game participants can deduce that (3) is winner vegetable 3 and that either (1) or (2) is likely to be loser vegetable 2.

[0034] In this way, the loser's vegetable 2 is a chili pepper with a red external color, and each of the winner's vegetables 3 is a shishito pepper or bell pepper with a green external color, so the fact that the loser's vegetable 2 is a red chili pepper makes a strong impact in appearance, and the other winner's vegetables 3, i.e., shishito peppers and bell peppers, are green in color although their shape resembles chili peppers, and therefore can be easily distinguished from red chili peppers in appearance. However, this ease of distinction has the opposite effect of creating psychological confusion among the participants (i.e., the loser's vegetable 2 is too easy to recognize), creating a sense of tension among the game participants.

[0035] A fourth variant is a vegetable game set 1 in which one loser vegetable 2 is a chili pepper having a green appearance color, and each of the multiple winner vegetables 3 is a shishito pepper or bell pepper having a green appearance color.

[0036] More specifically, for example, if one loser vegetable 2 is (1) a small green chili pepper, and other winner vegetables 3 are (2) a medium-sized green shishito pepper, (3) a large green shishito pepper, (4) a thick green shishito pepper, (5) a curved small green shishito pepper, and (6) a curved large green shishito pepper, hint contents such as hint 1 "Just because it's curved doesn't mean it's a bad guy," hint 2 "Fat guys are kind guys," and hint 3 "You can't trust them just because they're kids," are written in the hint information object 4. Note that the shishito peppers in (2) to (6) may be substituted with bell peppers.

[0037] From hint 1, the game participants can deduce that (5) and (6) are winner vegetable 3. From hint 2, the game participants can deduce that (4) is winner vegetable 3. From hint 3, the game participants can deduce that (3) is winner vegetable 3 and that either (1) or (2) is likely to be loser vegetable 2.

[0038] In this way, loser vegetable 2 is a chili pepper with a green external color, and each of the winner vegetables 3 is a shishito pepper or bell pepper with a green external color. Therefore, even though there is not a single red vegetable, loser vegetable 2 is among them, that is, loser vegetable 2 is a green chili pepper, which gives it an eerie appearance. In addition, the other winner vegetables 3, shishito peppers and bell peppers, are shaped similarly to chili peppers, so it is difficult to distinguish them in appearance as they are the same green color, which can cause considerable tension and excitement among the participants.

[0039] A fifth variant is a vegetable game set 1 in which one loser vegetable 2 is a chili pepper having a green external color, and multiple winner vegetables 3 are composed of shishito peppers or bell peppers having a green external color and shishito peppers or bell peppers having a red external color.

[0040] More specifically, for example, if one loser vegetable 2 is (1) a small green chili pepper, and other winner vegetables 3 are (2) a medium-sized red shishito pepper, (3) a large green shishito pepper, (4) a thick green shishito pepper, (5) a curved small red shishito pepper, and (6) a curved large green shishito pepper, hints such as Hint 1 "Just because it's curved doesn't mean it's bad," Hint 2 "Fat ones are kind," and Hint 3 "Don't judge by the color" are written in the hint information object 4. Note that the shishito peppers in (2) to (6) may be substituted with bell peppers.

[0041] From hint 1, the game participants can deduce that (5) and (6) are winner vegetable 3. From hint 2, the game participants can deduce that (4) is winner vegetable 3. From hint 3, the game participants can deduce that (2) is winner vegetable 3, and that either (1) or (3) is likely to be loser vegetable 2.

[0042] In this way, the loser vegetable 2 is a red pepper having a green appearance color, and the winner vegetable 3 is composed of a green pepper or green pepper having a green appearance color and a red pepper or green pepper having a red appearance color. By adding red peppers and green peppers, which look obviously dangerous, as the winner vegetable 3, it is possible to make the reasoning difficult and confusing, and increase the fun for the game participants. It also has the effect of creating suspicion, such as "Is it okay to choose green so easily?" and "Is this a trick?", and it can also create an eerie sense of tension.

[0043] A sixth variant is a vegetable game set 1 in which one loser vegetable 2 is a chili pepper having a green appearance color, and each of the multiple winner vegetables 3 is a shishito pepper or bell pepper having a red appearance color.

[0044] More specifically, for example, if one loser vegetable 2 is (1) a small green chili pepper, and other winner vegetables 3 are (2) a medium-sized red shishito pepper, (3) a large red shishito pepper, (4) a thick red shishito pepper, (5) a curved small red shishito pepper, and (6) a curved large red shishito pepper, hints such as Hint 1 "Just because it's curved doesn't mean it's a bad guy," Hint 2 "Fat guys are kind guys," and Hint 3 "You can't trust someone just because they're a kid" are written in the hint information object 4. Note that the shishito peppers in (2) to (6) may be substituted with green peppers.

[0045] From hint 1, the game participants can deduce that (5) and (6) are winner vegetable 3. From hint 2, the game participants can deduce that (4) is winner vegetable 3. From hint 3, the game participants can deduce that (3) is winner vegetable 3 and that either (1) or (2) is likely to be loser vegetable 2.

[0046] In this way, loser vegetable 2 is a chili pepper with a green appearance, and each of the winner vegetables 3 is a shishito pepper or bell pepper with a red appearance. Therefore, while there are multiple red fruits visible as loser vegetable 2, there is only one green fruit visible as winner vegetable 3. This has the effect of creating psychological confusion among the game participants, making them wonder questions such as "Is one of the red fruits loser vegetable 2?" and "Is winner vegetable 3 really green?", creating an unusual sense of tension.

[0047] In each of the above embodiments and variants, a vegetable game set 1 has been described that includes one loser vegetable 2 and five winner vegetables 3, but the number of winner vegetables 3 may be more than five or less than five.

[0048] Furthermore, the game participants may or may not refer to the hint information object 4. In the case where they refer to the hint information object 4, it may be possible to allow only some of the hints to be referred to, or only some of the game participants to be referred to. In order to allow only some of the hints to be referred to, a sticker with the written contents masked may be affixed to the hint information object 4 for each hint.

[0049] Furthermore, the container 5 that contains the loser vegetables 2, the winner vegetables 3, and the hint information object 4 may be box-shaped or bag-shaped. The hint information object 4 may be a paper medium with the hint printed on it, which is packed in the container 5, or the hint may be printed directly on the inside of the bag or box of the container 5. Furthermore, a two-dimensional barcode or URL printed on the paper medium of the hint information object 4 or on the outer surface of the container 5 may be read by a mobile terminal device or the like, and the hint information stored in the accessed destination may be referred to on the mobile terminal device.

[0050] In the above description, when the external dimensions or sizes are described as "same", "equal", "different", etc., the description is not in the strict sense. In other words, "same", "equal", and "different" mean "substantially the same", "substantially equal", and "substantially different", allowing for design and manufacturing tolerances and errors.

[0051] In addition to the above, the methods according to the above embodiments and their modifications may be used in appropriate combination.

[0052] Although not specifically illustrated, the present invention can be implemented with various modifications without departing from the spirit and scope of the present invention. [Explanation of symbols]

[0053] 1 Vegetable Game Set 2. Loser Vegetables 3. Winner Vegetables 4 Hint information 5. Containment

Claims

1. 1. A vegetable game set for use in a Russian roulette-style game played by a plurality of participants, with only one of the plurality of participants being a game loser and the remaining being game winners, One first vegetable for the loser of the game, the first vegetable being composed of a pepper having a green or red appearance color and imparting a strong hotness when bitten in the mouth of the participant; A plurality of second vegetables for the game winner, each of which is composed of a green pepper or a bell pepper having an external color of green or red, each of which imparts no spiciness or a spiciness weaker than that of the one first vegetable when chewed in the mouth of the participant, and each of which is visually distinguishable from the one first vegetable by its external shape; A hint information object that gives a hint regarding the shape, size, and color of each of the plurality of second vegetables and the one first vegetable when the participant makes a deduction to become the winner of the game; a container including the one first vegetable, the plurality of second vegetables, and the hint information object; A vegetable game set comprising:

2. 2. The vegetable game set of claim 1, The one first vegetable is seasoned with a predetermined first seasoning and sealed in a vacuum pack; Each of the plurality of second vegetables is individually seasoned with a second predetermined seasoning and sealed in a vacuum pack. A vegetable game set that features

3. 3. The vegetable game set according to claim 2, The one first vegetable is a red pepper fruit having a red appearance color; Each of the plurality of second vegetables is a shishito pepper or a bell pepper having a red appearance color. A vegetable game set that features

4. 3. The vegetable game set according to claim 2, The one first vegetable is a red pepper fruit having a red appearance color; The plurality of second vegetables include The composition is made up of a red-colored shishito pepper or green pepper fruit and a green-colored shishito pepper or green pepper fruit. A vegetable game set that features

5. 3. The vegetable game set according to claim 2, The one first vegetable is a red pepper fruit having a red appearance color; Each of the plurality of second vegetables is a green pepper or a bell pepper having an external color of green. A vegetable game set that features

6. 3. The vegetable game set according to claim 2, The one first vegetable is a pepper having a green appearance color; Each of the plurality of second vegetables is a green pepper or a bell pepper having an external color of green. A vegetable game set that features

7. 3. The vegetable game set according to claim 2, The one first vegetable is a pepper having a green appearance color; The plurality of second vegetables include The composition is made up of a green pepper or green bell pepper with a green appearance color and a red pepper or green bell pepper with a red appearance color. A vegetable game set that features

8. 3. The vegetable game set according to claim 2, The one first vegetable is a pepper having a green appearance color; Each of the plurality of second vegetables is a shishito pepper or a bell pepper having a red appearance color. A vegetable game set that features

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