Pachinko machine
Patent Information
- Application Number
- JP2023074031
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-04-28
- Publication Date
- 2025-06-10
- Estimated Expiration
- 2043-04-28
AI Technical Summary
【0009】 上記構成の遊技機によれば、異なる種類のデータ群であっても、データの最大サイズが同じ(例えば、2ビット単位)であれば、共通のデータ取得処理(データ展開処理)を使用できるので、データの種類ごとにデータ取得処理を設ける必要がなく、メインROMのプログラム記憶領域を効率的に使用して、メインROMの容量の圧迫を軽減することができる。
Smart Images

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Abstract
Claims
1. Game control means for controlling the progress of the game, A first storage means in which a program and table data are stored, A second storage means for storing data as the program is executed, and comprising: The table data includes a plurality of table data, Among the plurality of table data, a predetermined table data is a data group in which a plurality of bytes of 1-byte data are gathered, The 1-byte data of the data group is a 2-bit data table composed of data in 2-bit units, The game control means has 2-bit data acquisition means for acquiring 2-bit data from the 1-byte data of the 2-bit data table and storing the 2-bit data in a predetermined area of the second storage means, The 2-bit data acquisition means, After acquiring 1 byte of data from the 2-bit data table, the 2-bit data is acquired by performing a 2-bit unit shift on the acquired data according to a predetermined condition, The second storage means is composed of a third storage means for storing data directly related to the progress of the game and a fourth storage means for storing data not directly related to the progress of the game, The game control means, Determines the start position of the third storage means according to the state of the setting switch at power-on, Based on the determined start position of the third storage means, determines the start position of the fourth storage means A gaming machine characterized by the above.
2. Game control means for controlling the progress of the game, A first storage means in which a program and table data are stored, A second storage means for storing data as the program is executed, and comprising: The table data includes a plurality of table data, Among the plurality of table data, a predetermined table data is a data group in which a plurality of bytes of 1-byte data are gathered, The 1-byte data of the data group is a 2-bit data table composed of data in 2-bit units, The game control means has 2-bit data acquisition means for acquiring 2-bit data from the 1-byte data of the 2-bit data table and storing the 2-bit data in a predetermined area of the second storage means, The 2-bit data acquisition means, After acquiring 1 byte of data from the 2-bit data table, the 2-bit data is acquired by performing a 2-bit unit shift on the acquired data according to a predetermined condition, A first display means capable of displaying the game value number and capable of displaying that the game value number is zero in a first mode when the game value number is zero; A second display means capable of displaying the game value number and capable of displaying that the game value number is zero in a second mode different from the first mode when the game value number is zero, and comprising: A gaming machine characterized by the above.
Citation Information
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