gaming machines
The gaming machine improves marketability by incorporating movable body control and display enhancements to maintain engaging gameplay experiences during power transitions, ensuring clear indications of advantageous states and consistent player engagement.
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2022-03-24
- Publication Date
- 2026-03-04
AI Technical Summary
Existing gaming machines lack enhanced marketability through improved control and display features during power-on and power-outage scenarios, particularly in pachinko and slot machines.
A gaming machine with movable body control mechanisms that include variable displays, special states, and sound outputs to enhance player engagement, featuring confirmation operations, power-on effects, and power-outage handling to maintain and signal advantageous game states.
Enhances player experience and marketability by providing clear indications of advantageous game states and maintaining engaging displays and sounds during power transitions, ensuring consistent and heightened player expectation.
Smart Images

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Abstract
Description
[Technical Field]
[0001] The present invention relates to a gaming machine capable of playing games. [Background technology]
[0002] BACKGROUND ART Some gaming machines, such as pachinko gaming machines and slot machines, are equipped with movable bodies that can be operated, and can execute movable body effects by moving the movable bodies while variable symbol display is being performed.
[0003] Among these types of gaming machines, when the power is turned on or when the power is restored after a power outage, some are capable of executing an initial action (long initial action) that causes the movable body to move in the same way as the performance action, and an initial action (short initial action) that causes the movable body to move by omitting part of the performance action (see, for example, Patent Document 1). Also, as a step-up performance in which the image displayed on the liquid crystal display device changes in stages, some are capable of executing a performance in which the display screen of the liquid crystal device is likened to glass, and after displaying a crack (a glass plate as an image that portends cracking) on the display screen, multiple images of broken pieces are displayed as if the display screen had been broken (see, for example, Patent Document 2). [Prior art documents] [Patent documents]
[0004] [Patent Document 1] Japanese Patent Application Laid-Open No. 2015-113217 [Patent Document 2] Japanese Patent Publication No. 2020-127593 Summary of the Invention [Problem to be solved by the invention]
[0005] There was room for improving the marketability of gaming machines having the functions and configurations of Patent Documents 1 and 2.
[0006] The present invention has been made in view of the above circumstances, and has as its object to provide a gaming machine with improved marketability. [Means for solving the problem]
[0007] The gaming machine according to claim 1 comprises: Perform variable display, A predetermined number of rounds of games advantageous to the player are played. A gaming machine that can be controlled to an advantageous state, A movable body and a movable body control means, There is a normal state and a special state that is more advantageous than the normal state, A predetermined display relating to the advantageous state can be displayed in a predetermined display area, A special display whose appearance can be changed during the special state can be displayed in the special display area, The predetermined display regarding the advantageous state in the predetermined display area does not change in appearance during the special state, the movable body control means is capable of performing a confirmation operation control to operate the movable body by an operation to confirm that the movable body operates normally when power is turned on, the confirmation operation control is a control for operating the movable body so that the movable body does not overlap the special display area more than the predetermined display area, After the final round of play is completed, an ending performance can be executed. The movable body control means When informing that the control is to be controlled to the advantageous state, it is possible to perform a performance operation control that operates the movable body by an operation for informing that the control is to be controlled to the advantageous state, If no power outage occurs during the execution of the ending performance, the performance operation control for operating the movable body is not performed during the execution of the ending performance, If a power outage occurs during the execution of the ending performance and the power is then turned on, the movable body can be controlled so that the confirmation operation control ends before the execution period of the ending performance ends, The confirmation operation control can be performed using a first operation control pattern that operates the movable body for a first period and a second operation control pattern that operates the movable body for a second period that is shorter than the first period, Special When a power outage occurs immediately before the end of a variable display before the start of a variable display based on a certain variable display pattern, and the power is then turned on, the confirmation operation control can be performed using the second operation control pattern, The device further includes a sound output unit capable of outputting an initialization notification sound when an initialization process is performed when the device is powered on, the sound output means is capable of ending the output of the initialization notification sound after the confirmation operation control is ended, A predetermined effect can be executed that suggests that the game will be controlled to the advantageous state, The predetermined effect is an effect of displaying a crack precursor image and then displaying a fragment image corresponding to the crack precursor image, As a background image after the fragment image is displayed in the predetermined performance, any one of a plurality of background images including a first background image and a second background image suggesting a higher expectation of being controlled to the advantageous state than the first background image can be displayed; Before displaying the fragment image in the predetermined effect, the object image in any one of a plurality of object image modes can be displayed; Depending on the aspect of the object image, it is possible to suggest which background image will be displayed after the fragment image is displayed in the predetermined effect. It is characterized by the following.
[0008] Furthermore, the present invention may have only the invention-specific matters set forth in the claims of the present invention, or may have the invention-specific matters set forth in the claims of the present invention as well as configurations other than the invention-specific matters. [Brief explanation of the drawings]
[0009] [Figure 1] 1 is a front view of a pachinko gaming machine according to this embodiment. [Figure 2] FIG. 1 is a configuration diagram showing various control boards and the like installed in a pachinko gaming machine. [Figure 3] FIG. 10 is a diagram illustrating an example of a performance control command. [Figure 4] 10A is a diagram illustrating a variable display result designation command, and FIG. 10B is a diagram illustrating a game status background designation command. [Figure 5] FIG. 2 is an explanatory diagram showing each random number. [Figure 6] FIG. 10 is an explanatory diagram of a fluctuation pattern. [Figure 7](A) is an explanatory diagram showing display result determination table 1, (B) is an explanatory diagram showing display result determination table 2, (C) is an explanatory diagram showing the jackpot type determination table (for the first special pattern), (D) is an explanatory diagram showing the jackpot type determination table (for the second special pattern), and (E) is an explanatory diagram showing the small jackpot type determination table. [Figure 8] An explanatory diagram of the types of jackpots. [Figure 9] FIG. 2 is an explanatory diagram showing a game control data storage area. [Figure 10] (A) is an explanatory diagram showing the data holding area for performance control, and (B) is an explanatory diagram showing the command buffer received at the time of starting winning. [Figure 11] 10 is a flowchart showing an example of a game control main process. [Figure 12] 10 is a flowchart showing an example of a timer interrupt process for game control. [Figure 13] 10 is a flowchart illustrating an example of a special symbol process. [Figure 14] 10 is a flowchart showing an example of a start winning determination process. [Figure 15] 10 is a flowchart showing an example of a random number value determination process when a prize is won. [Figure 16] 10 is a flowchart showing an example of a normal special symbol processing. [Figure 17] 10 is a flowchart showing an example of a variation pattern setting process. [Figure 18] FIG. 10 is an explanatory diagram of a fluctuation pattern determination table. [Figure 19] FIG. 10 is an explanatory diagram of a fluctuation pattern determination table. [Figure 20] FIG. 10 is an explanatory diagram of a fluctuation pattern determination table. [Figure 21] FIG. 10 is an explanatory diagram of a fluctuation pattern determination table. [Figure 22] FIG. 10 is an explanatory diagram of a fluctuation pattern determination table. [Figure 23] FIG. 10 is an explanatory diagram of a fluctuation pattern determination table. [Figure 24]10 is a flowchart showing an example of a special symbol stopping process. [Figure 25] This is a flowchart showing an example of processing during small win release. [Figure 26] This is a flowchart showing an example of small win end processing. [Figure 27] A flowchart showing an example of a jackpot end process. [Figure 28] 10 is a flowchart showing an example of a performance control main process. [Figure 29] 10 is a flowchart illustrating an example of an initial operation control process. [Figure 30] 10 is a flowchart illustrating an example of an origin placement control process. [Figure 31] 10 is a flowchart illustrating an example of an operation check control process. [Figure 32] 10 is a flowchart illustrating an example of an operation check control process. [Figure 33] FIG. 10 is an explanatory diagram of a switching control table. [Figure 34] 10A and 10B are explanatory diagrams of control during an execution period of confirmation control and control during an execution period of post-confirmation operation control. [Figure 35] 10 is a flowchart showing an example of a performance control process. [Figure 36] 10 is a flowchart illustrating an example of a variable display start setting process. [Figure 37] 1A and 1B are diagrams illustrating a display mode of an image displayed on an image display device. [Figure 38] 1A and 1B are diagrams illustrating a display mode of an image displayed on an image display device. [Figure 39] 1A and 1B are diagrams illustrating a display mode of an image displayed on an image display device. [Figure 40] 1A and 1B are diagrams illustrating a display mode of an image displayed on an image display device. [Figure 41] 1A and 1B are diagrams illustrating a display mode of an image displayed on an image display device. [Figure 42] 1A shows a state in which the on-board movable body is located at the origin position, and FIG. 1B shows a state in which the on-board movable body is located at the performance position. [Figure 43] 1A shows the state in which the under-board movable body is located at the origin position, and FIG. 1B shows the state in which the under-board movable body is located at the performance position. [Figure 44] 10A shows the state in which the frame-mounted movable body and chance button are located at the origin position, and FIG. 10B shows the state in which they are located at the performance position. [Figure 45] A diagram showing a list of effects that can be executed by the effect control CPU. [Figure 46] 10A is a diagram showing the effects that can be executed during the variable display period of the SP reach, and FIG. 10B is a diagram showing a list of the effects that can be executed during the jackpot game state. [Figure 47] A diagram showing an example of the operation of the pre-reading movable object announcement. [Figure 48] FIG. 10 is a diagram showing an example of the start notice operation. [Figure 49] This is a diagram showing an example of the operation of the movable object announcement and pseudo consecutive announcement. [Figure 50] This is a diagram showing an example of reach notice and button notice operation. [Figure 51] A figure showing an example of the operation of SP reach notice. [Figure 52] A diagram showing an example of the operation of a jackpot presentation. [Figure 53] A figure showing an example of the operation of a jackpot effect (promotion effect). [Figure 54] FIG. 10 is a diagram illustrating an example of state transition operation control. [Figure 55] FIG. 10 is a diagram showing an example of the operation of a customer waiting demo performance. [Figure 56] FIG. 10A is a diagram for explaining the operation of the movable body, and FIG. 10B is a diagram showing the state of the lamp and sound according to the operation of the movable body. [Figure 57] 10A to 10J are diagrams illustrating an example of operation of the operation check control during cold start processing. [Figure 58] FIG. 10 is an explanatory diagram showing the flow when a power interruption occurs. [Figure 59] FIG. 10 is an explanatory diagram showing the flow when a power interruption occurs. [Figure 60] FIG. 10 is an explanatory diagram showing the flow when a power interruption occurs. [Figure 61] This is a timing chart for when a moving body preview is performed after initial operation by cold start. [Figure 62] This is a timing chart for limiting movable body advance notice during initial operation due to cold start. [Figure 63] This is an explanatory diagram showing the situation when a starting win occurs during initial operation due to a cold start. [Figure 64] This is an explanatory diagram showing the situation when a starting win occurs during initial operation due to a cold start. [Figure 65] This is a timing chart for when a movable body preview is performed after initial operation by hot start. [Figure 66] This is a timing chart for limiting movable body advance notice during initial operation due to cold start. [Figure 67] This is a timing chart for limiting movable body advance notice after initial operation due to cold start. [Figure 68] This is a timing chart for limiting the look-ahead movable body advance notice during the initial operation due to a cold start. [Figure 69] This is a timing chart when a start winning occurs during the initial operation and variable 2 display that executes the movable body preview is started from the initial operation period in response to the start winning. [Figure 70] This is a timing chart when a start winning occurs during the initial operation and a variable display that executes a movable body preview is started during the initial operation period in response to the start winning. [Figure 71] This is a timing chart when a start winning occurs after the initial operation and a variable display that executes a movable body preview is started during the initial operation period in response to the start winning. [Figure 72] This is a timing chart when a start winning occurs during the initial operation and a variable display that executes a movable body preview is started during the initial operation period in response to the start winning. [Figure 73]This is a timing chart showing a case where the movable body moves to the performance position as an initial operation, and a case where the movable body does not move to the performance position as an initial operation. [Figure 74] As a performance action of the moving object announcement, the moving object may move to the performance position, and as a performance action of the moving object announcement, the moving object may move to the performance position. [Figure 75] This is a timing chart of a movable body preview when the movable body stops on its way from the origin position to the performance position as an initial operation. [Figure 76] 10 is a timing chart showing an initial operation due to a cold start. [Figure 77] 10 is a timing chart showing an initial operation by hot start. [Figure 78] 10 is a timing chart showing an initial operation by hot start. [Figure 79] This is a timing chart of a demonstration effect when a movable body stops midway from the origin position to the effect position during initial operation. [Figure 80] This figure shows an example of the operation of the operation confirmation control when a power outage occurs just before the end of a jackpot fluctuation. [Figure 81] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately after the start of a fanfare performance. [Figure 82] A figure showing an example of the operation of the operation confirmation control when a power outage occurs just before the end of the fanfare performance. [Figure 83] 10A and 10B are diagrams illustrating an example of operation when operation confirmation control is executed for fanfare performance. [Figure 84] 1A is a diagram showing the relationship between the on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between the below-board movable body and various displays. [Figure 85] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately after the start of a round of play. [Figure 86] A figure showing an example of the operation of the operation confirmation control when a power outage occurs just before the end of one round of play. [Figure 87]10A and 10B are diagrams illustrating an example of the operation of the operation confirmation control when a power interruption occurs immediately after the start of a special interval. [Figure 88] A diagram showing an example of the operation of operation confirmation control as a modified example when a power interruption occurs immediately after the start of a special interval. [Figure 89] A figure showing an example of the operation of the operation confirmation control when a power outage occurs just before the start of a round of play in which a promotion effect is executed. [Figure 90] A figure showing an example of the operation of the operation confirmation control when a power outage occurs just before the end of the final round of play. [Figure 91] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately after the start of the ending performance. [Figure 92] A figure showing an example of the operation of a movable body when a power outage occurs during time reduction and operation confirmation control is started based on the power being turned on afterwards. [Figure 93] 1A is a diagram showing the relationship between the on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between the below-board movable body and various displays. [Figure 94] This figure shows an example of the operation of the operation confirmation control when a power outage occurs just before the end of a fluctuation before the fluctuation in which the button notice is executed. [Figure 95] This figure shows an example of the operation of the operation confirmation control when a power outage occurs just before the end of a fluctuation before the fluctuation for which a start-time notice is executed. [Figure 96] This figure shows an example of the operation of the operation confirmation control when a power outage occurs just before the end of a fluctuation before the fluctuation in which the pseudo-continuous notification is executed. [Figure 97] A figure showing an example of the operation of a movable body when a power outage occurs during normal fluctuation and operation confirmation control is started based on the power being turned on afterwards. [Figure 98] 1A is a diagram showing the relationship between the on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between the below-board movable body and various displays. [Figure 99] This figure shows an example of the operation of a movable body when a power outage occurs during a jackpot and operation confirmation control is initiated based on the power being turned on afterwards. [Figure 100] 1A is a diagram showing the relationship between the on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between the below-board movable body and various displays. [Figure 101] A figure showing an example of the operation of a movable body when a power outage occurs during time reduction and operation confirmation control is started based on the power being turned on afterwards. [Figure 102] FIG. 10 is an explanatory diagram showing an initial operation performed during a cold start. [Figure 103] 10A and 10B are timing charts showing an initial operation by a cold start and a timing chart showing an initial operation by a hot start. [Figure 104] 10 is a timing chart showing an initial operation by hot start. [Figure 105] 10 is a timing chart showing an initial operation by hot start. [Figure 106] 10 is a timing chart showing an initial operation by hot start. [Figure 107] 10 is a timing chart showing an initial operation by hot start. [Figure 108] 10 is a timing chart showing an initial operation by hot start. [Figure 109] 10A and 10B are diagrams illustrating an example of the relationship between an initialization notification image and operation confirmation control. [Figure 110] 10A and 10B are diagrams illustrating an example of the relationship between an initialization notification image and operation confirmation control. [Figure 111] 10A to 10D are diagrams illustrating an example of the operation of the operation check control during the cold start process as a modified example. [Figure 112] (A) to (D) are diagrams showing examples of the presentation operation of the win / lose button presentation as a modified example. [Figure 113] 10A and 10B are diagrams illustrating an example of operation when an error occurs in the operation check control. [Figure 114] 1 is a front view showing a gaming machine according to an embodiment. [Figure 115]FIG. 1 is a configuration diagram showing various control boards and the like installed in a pachinko gaming machine. [Figure 116] FIG. 2 is an explanatory diagram showing the contents of a VRAM. [Figure 117] FIG. 2 is an explanatory diagram showing the contents of a VRAM. [Figure 118] FIG. 2 is an explanatory diagram showing a layer configuration. [Figure 119] 10A and 10B are diagrams illustrating examples of performance control commands. [Figure 120] FIG. 2 is an explanatory diagram showing each random number. [Figure 121] FIG. 10 is an explanatory diagram showing a display result determination table. [Figure 122] (A) is an explanatory diagram showing the jackpot type determination table, and (B) is an explanatory diagram of the jackpot type. [Figure 123] (A) is an explanatory diagram of the fluctuation pattern in the normal state, and (B) is an explanatory diagram of the fluctuation pattern in the time-saving state or the probability change state. [Figure 124] (A) to (F) are explanatory diagrams of the fluctuation pattern determination table. [Figure 125] FIG. 2 is an explanatory diagram showing a game control data storage area. [Figure 126] (A) is an explanatory diagram showing the data holding area for performance control, and (B) is an explanatory diagram showing the command buffer received at the time of starting winning. [Figure 127] 10 is a flowchart showing an example of a game control main process. [Figure 128] 10 is a flowchart showing an example of a timer interrupt process for game control. [Figure 129] 10 is a flowchart illustrating an example of a special symbol process. [Figure 130] 10 is a flowchart showing an example of a start winning determination process. [Figure 131] 10A is a flowchart showing an example of a process for determining a random number value when a prize is won, and FIG. 10B is a diagram showing variable categories. [Figure 132] 10 is a flowchart showing an example of a normal special symbol processing. [Figure 133]10 is a flowchart showing an example of a variation pattern setting process. [Figure 134] 10 is a flowchart showing an example of a special symbol stopping process. [Figure 135] A flowchart showing an example of a jackpot end process. [Figure 136] 10 is a flowchart showing an example of a performance control main process. [Figure 137] 10 is a flowchart showing an example of a performance control process. [Figure 138] An explanatory diagram of whether or not a hold display effect is executed and the determination ratio of the effect pattern. [Figure 139] 10 is a flowchart illustrating an example of a variable display start setting process. [Figure 140] 10A is a flowchart showing an example of a variable display start setting process, and FIG. 10B is an explanatory diagram of a ratio for determining whether or not to execute a continuous breaking effect in a normal state. [Figure 141] (A) is a flowchart showing an example of a dialogue preview effect setting process, (B) is an explanatory diagram of whether or not a dialogue preview effect is executed in the normal state and the effect pattern determination ratio, and (C) is an explanatory diagram of the effect pattern. [Figure 142] (A) is an explanatory diagram of whether or not a background change is performed and the presentation pattern determination ratio of the background change presentation, (B) is an explanatory diagram of whether or not a reach suggestion presentation is performed and the presentation pattern determination ratio, and (C) is an explanatory diagram of whether or not a cut-in presentation is performed and the presentation pattern determination ratio. [Figure 143] This is an explanatory diagram of the content of the effects that can be executed in the normal state and the effect patterns of the cracking effects. [Figure 144] This is an explanatory diagram of the content of the effects that can be executed in the normal state and the effect patterns of the cracking effects. [Figure 145] This is an explanatory diagram of the content of the effects that can be performed in the time-saving state and the special state, and the effect patterns of the break effect. [Figure 146] This is an explanatory diagram of the approximate execution timing and execution period for each variation pattern of each effect. [Figure 147]This is an explanatory diagram of the approximate execution timing and execution period for each variation pattern of each effect. [Figure 148] This is an explanatory diagram of the approximate execution timing and execution period for each variation pattern of each effect. [Figure 149] This is an explanatory diagram of the approximate execution timing and execution period for each variation pattern of each effect. [Figure 150] A diagram showing the flow of the presentation in Super Reach α. [Figure 151] A diagram showing the flow of the presentation in Super Reach α. [Figure 152] A diagram showing the flow of the presentation in Super Reach α. [Figure 153] A diagram showing the flow of the presentation in Super Reach β. [Fig. 154] A diagram showing the flow of the presentation in Super Reach β. [Figure 155] A figure showing details of an example of the operation of the first continuous breaking effect. [Figure 156] A figure showing details of an example of the operation of the second consecutive breaking effect. [Figure 157] A figure showing details of an example of the operation of a dialogue preview performance. [Figure 158] A figure showing details of an example of the operation of background change presentation A. [Figure 159] A figure showing details of an example of the operation of background change presentation A. [Figure 160] A figure showing details of an example of the operation of background change presentation B. [Figure 161] A diagram showing details of some examples of the operation of pseudo consecutive performances. [Figure 162] A figure showing details of an example of the operation of a reach suggestion effect. [Figure 163] A figure showing details of an example of the operation of a reach suggestion effect. [Fig. 164] A figure showing details of an example of the operation of a weak development effect. [Figure 165] A figure showing details of some example operations of strong development performance A. [Figure 166] A figure showing details of an example of the operation of strong development performance B. [Figure 167] A figure showing details of an example of the operation of strong development performance B. [Figure 168] FIG. 10 is a diagram showing details of an example of the operation of a cut-in effect. [Figure 169] A figure showing details of an example of the operation of the result notification presentation when the variable display result is a jackpot. [Figure 170] A figure showing details of an example of the operation of the result notification presentation when the variable display result is a jackpot. [Figure 171] A figure showing details of an example of the operation of the result notification presentation when the variable display result is a miss. [Fig. 172] This is an explanatory diagram for comparing the details of each effect. [Figure 173] This is an explanatory diagram for comparing the details of each effect. [Fig. 174] This is a timing chart showing details of the first consecutive break effect and the second consecutive break effect. [Figure 175] 10 is a timing chart showing details of the dialogue preview performance. [Figure 176] 10 is a timing chart showing details of background change performance A. [Figure 177] 10 is a timing chart showing details of background change performance B. [Figure 178] This is a timing chart showing details of the pseudo consecutive effects. [Figure 179] This is a timing chart showing details of the reach suggestion effect. [Figure 180] This is a timing chart showing details of the weak development effect. [Figure 181] This is a timing chart showing details of strong development effect A. [Figure 182] This is a timing chart showing details of strong development effect B. [Figure 183] 10 is a timing chart showing details of a cut-in effect. [Figure 184] 10 is a timing chart showing details of the result notification presentation. [Figure 185] FIG. 10 is an explanatory diagram showing the speed change of the fragment images in each performance. [Figure 186] FIG. 10 is a diagram showing a crack pattern in a crack effect. [Figure 187] 10A to 10C are diagrams illustrating display examples of each crack pattern. [Figure 188] 10A and 10B are diagrams showing display examples with and without a whiteout image in crack pattern A. [Figure 189] 10A and 10B are diagrams showing display examples with and without a whiteout image in crack pattern B. [Figure 190] 10A and 10B are diagrams showing display examples with and without a whiteout image in crack pattern C. [Figure 191] 10A and 10B are diagrams showing display examples with and without a whiteout image in crack pattern D. [Figure 192] 10A and 10B are diagrams showing display examples with and without a whiteout image in crack pattern E. [Figure 193] 10A and 10B are diagrams showing display examples with and without a whiteout image in crack pattern F. [Figure 194] 10A and 10B are diagrams showing display examples with and without a whiteout image in crack pattern G. [Figure 195] (A) is a diagram showing a pseudo-continuous effect, and (B) is a diagram showing a fragment image displayed in a cut-in effect. [Figure 196] (A) shows the fragment image displayed in background change effect A, and (B) shows the fragment image displayed in strong development effect B. [Figure 197] FIG. 10 is a diagram showing a first modified example of the present invention. [Figure 198] FIG. 10 is a diagram showing a second modified example of the present invention. [Figure 199] FIG. 10 is a diagram showing a third modified example of the present invention. [Figure 200] FIG. 10 is a diagram showing a fourth modified example of the present invention. [Figure 201] FIG. 10 is a diagram showing a fifth modified example of the present invention. [Figure 202] FIG. 10 is a diagram showing a sixth modified example of the present invention. [Figure 203] FIG. 11 is a diagram showing a seventh modified example of the present invention. [Figure 204] FIG. 13 is a diagram showing an eighth modified example of the present invention. [Figure 205] FIG. 13 is a diagram showing a ninth modified example of the present invention. [Figure 206] FIG. 13 is a diagram showing a ninth modified example of the present invention. [Figure 207] FIG. 16 is a diagram showing a tenth modified example of the present invention. DETAILED DESCRIPTION OF THE INVENTION
[0010] DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS An embodiment of a gaming machine according to the present invention will be described below with reference to the accompanying drawings.
[0011] (Feature 132SG form) [Form 1] The gaming machine of type 1-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Display means (e.g., image display device 5); sound output means (e.g., speakers 8L and 8R); Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the on-frame movable body 132SG01, the chance button 631B), A movable body control means (for example, a performance control CPU 120), A performance control means (for example, a performance control CPU 120) is provided. The performance control means It is possible to execute a movable body effect using the movable body during variable display (for example, as shown in FIG. 45, a part where a movable body announcement can be executed in which the on-board movable body 32A vibrates up and down), The display means can display an effect display corresponding to the movable body performance (for example, as shown in FIG. 49, an effect display 132SG407 is displayed on the image display device 5 in accordance with the movement of the on-board movable body 32A), The sound output means can output a movable body effect sound corresponding to the movable body effect (for example, in the movable body preview shown in FIG. 49, the part where effect sound is output from speakers 8L and 8R), The movable body control means When the power is turned on, it is possible to perform confirmation movement control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the performance control CPU 120 executes the operation confirmation control process shown in Figures 31 and 32, which performs the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), When the movable body performance is executed, it is possible to perform performance movement control to move the movable body by a predetermined operation (for example, as shown in FIG. 47, the performance control CPU 120 moves the on-board movable body 32A up and down multiple times between the origin position and the intermediate position), When the movable body performance is executed with a variable display that is started during a predetermined period in which the confirmation movable control is being performed at the time of power-on with initialization, when the movable body performance is executed during the predetermined period, the output of the performance movable control and the movable body performance sound is limited, while the display of the effect display is performed, and when the movable body performance is executed after the predetermined period, at least the performance movable control and the display of the effect display are performed (for example, as shown in FIG. 62, when the pachinko game machine 1 is started by a cold start, a start winning occurs during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, and based on the start winning, these on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 are activated). When a variable display that executes a movable body prediction is started during the initial operation period of 01, the operation of the on-board movable body 32A as a movable body prediction and the output of the movable body prediction sound corresponding to the movable body prediction from the speakers 8L and 8R are not executed during the execution period of the movable body prediction, but the effect display 132SG407 is displayed on the image display device 5, and as shown in Figure 61, when the pachinko game machine 1 is started by a cold start, a starting winning occurs after the initial operation period of the on-board movable body 32A, the below-board movable body 32B, the chance button 631B, and the above-frame movable body 132SG101, and when a variable display that executes a movable body prediction is started based on the starting winning, the operation of the on-board movable body 32A as a movable body prediction and the effect display 132SG407 are displayed on the image display device 5 during the execution period of the movable body prediction. When the movable body performance is executed with a variable display that is started during the predetermined period in which the confirmation movable control is being performed when the power is turned on without initialization, the performance movable control is limited when the movable body performance is executed during the predetermined period, while the effect display and the movable body performance sound are output, and when the movable body performance is executed after the predetermined period, the performance movable control, the effect display, and the movable body performance sound are output (for example, as shown in FIG. 66, when the pachinko game machine 1 is started by a hot start, a start winning occurs during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, and based on the start winning, during the initial operation period of these on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, When a variable display that executes a movable object prediction is started, the operation of the on-board movable object 32A as a movable object prediction is not executed during the execution period of the movable object prediction, but the effect display 132SG407 is displayed on the image display device 5 and a movable object prediction sound corresponding to the movable object prediction is output from the speakers 8L and 8R. As shown in Figure 65, when the pachinko game machine 1 is started by a hot start, a starting winning occurs after the initial operation period of the on-board movable object 32A, the below-board movable object 32B, the chance button 631B, and the on-frame movable object 132SG101, and when a variable display that executes a movable object prediction is started based on the starting winning, the operation of the on-board movable object 32A as a movable object prediction, the display of the effect display 132SG407 on the image display device 5, and the output of a movable object prediction sound corresponding to the movable object prediction are executed during the execution period of the movable object prediction. It is characterized by the following. According to this feature, when a movable body presentation is executed using a variable display that is started during confirmation movable control, a gaming machine can be provided that can indicate to the player that a movable body presentation has been executed by outputting an effect display or movable body presentation sound, while preventing the presentation movable control from interfering with the confirmation movable control.
[0012] The gaming machine of type 1-2 is When the movable body performance is executed, the expectation of being controlled to the advantageous state is higher than when it is not executed (for example, as shown in FIG. 45, when the movable body notice is executed, the expectation of the jackpot is set higher than when the movable body notice is not executed), When the power is turned on with initialization, if the movable body effect is executed with a variable display that started during the predetermined period in which the confirmation movable control is being performed, when the movable body effect is executed during the predetermined period, the effect movable control and the output of the movable body effect sound are limited, and after the predetermined period ends, the effect movable control that is limited during the predetermined period is performed, while the movable body effect sound is not output (for example, as shown in Figure 62, when the pachinko game machine 1 is started by a cold start, a start winning occurs during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the frame-top movable body 132SG101, and based on the start winning, In this case, when a variable display that executes a movable body announcement is started during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, the operation of the on-board movable body 32A as a movable body announcement and the output of the movable body announcement sound from the speakers 8L and 8R in response to the movable body announcement are not executed during the execution period of the movable body announcement, while after the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 is completed, the operation of the on-board movable body 32A as a movable body announcement is executed again, but the output of the movable body announcement sound in response to the movable body announcement from the speakers 8L and 8R is not executed. When the power is turned on without initialization, if the movable body effect is executed with a variable display that started during the predetermined period in which the confirmation movable control is being performed, when the movable body effect is executed during the predetermined period, the effect movable control is limited, and after the predetermined period ends, the effect movable control limited during the predetermined period is performed (for example, as shown in FIG. 66, during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the frame-top movable body 132SG101 when the pachinko game machine 1 is started by a hot start, When a start winning occurs, and a variable display that executes a movable body prediction is started during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the frame-top movable body 132SG101 based on the start winning, the operation of the on-board movable body 32A as a movable body prediction is not executed during the execution period of the movable body prediction, but the operation of the on-board movable body 32A as a movable body prediction is executed again after the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the frame-top movable body 132SG101 is completed), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the effect of the presentation is not reduced by limiting the control of the movable body presentation, which has a high probability of being controlled to an advantageous state.
[0013] The gaming machines of types 1-3 are: The movable body includes a first movable body (e.g., an on-board movable body 32A) and a second movable body (e.g., a below-board movable body 32B), When power is turned on, the movable body control means is capable of performing the confirmation movement control to move the first movable body and the second movable body by performing an operation to confirm that the first movable body and the second movable body are operating normally (for example, a part of the performance control CPU 120 that executes the operation confirmation control process shown in FIG. 31 and FIG. 32), The confirmation movement control ends based on the completion of the movement of the second movable body (for example, as shown in FIG. 61, the initial movements of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 are the last to end upon completion of the initial movement of the under-board movable body 32B), The movable body effect is an effect using the first movable body (for example, as shown in FIG. 49, the movable body notice is an effect that moves the on-board movable body 32A), When the power is turned on, if the movable body effect is executed with a variable display that started during the predetermined period in which the confirmation movement control is being performed, when the movable body effect is executed during the predetermined period, the effect movement control is limited, and when the movement of the second movable body by the confirmation movement control is completed, the effect movement control that is limited during the predetermined period is performed (for example, as shown in FIG. 62, when the pachinko game machine 1 is started, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-up movable body 32B, the When a start winning occurs during the initial operation period of the movable body 132SG101, and a variable display that executes a movable body prediction is started during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the frame-top movable body 132SG101 based on the start winning, the performance operation of the on-board movable body 32A as a movable body prediction is not executed during the execution period of the movable body prediction, and the performance operation of the on-board movable body 32A is executed again after the initial operation of the under-board movable body 32B is completed. It is characterized by the following. According to this feature, a gaming machine can be provided in which, when the movement of the first movable body by the confirmation movement control is completed, the performance movement control using the first movable body is executed, so that it is not possible to distinguish between the confirmation movement control and the performance movement control.
[0014] The gaming machines of types 1-4 are: The presentation control means is capable of executing an initialization notification corresponding to the initialization when power is turned on with initialization (for example, as shown in Figs. 61 and 62, when the pachinko gaming machine 1 is started by a cold start, the frame LEDs 9a and 9b, the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the initialization notification, and an initialization notification sound is output from the speakers 8L and 8R); The execution period of the confirmation movable control and the execution period of the initialization notification overlap (for example, as shown in Figures 61 and 62, the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 overlaps with the light emission period in a manner corresponding to the initialization notification of the frame LEDs 9a, 9b, the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g, and the period during which the initialization notification sound is output from the speakers 8L and 8R), The execution period of the initialization notification is longer than the execution period of the confirmation movable control (for example, as shown in Figures 61 and 62, the light emission period in a manner corresponding to the initialization notification of the frame LEDs 9a, 9b, the upper panel movable body LED 9d, the lower panel movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g, and the period during which the initialization notification sound is output from the speakers 8L and 8R are longer than the initial operation period of the upper panel movable body 32A, the lower panel movable body 32B, the chance button 631B, and the upper frame movable body 132SG101), After the execution period of the confirmation movable control has ended, when the movable body performance is executed with the variable display that was started during the execution period of the initialization notification, when the movable body performance is executed during the execution period of the initialization notification, the performance movable control and the display of the effect display are performed, but the movable body performance sound is not output (for example, as shown in FIG. 67, even if the variable display that executes the movable body preview is started during the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the frame-top movable body 132SG101, if the execution period of the movable body preview is after the end of the operation of each movable body, the performance operation of the on-board movable body 32A and the display of the effect display 132SG407 on the image display device 5 are executed during the execution period of the movable body preview, but the frame LEDs 9a, 9b, on-board movable body LED 9d, under-board movable body LED 9e, on-frame movable body LED 9f, and chance button LED 9g are not illuminated in a manner corresponding to the initialization notification, and the initialization notification sound is not output from the speakers 8L and 8R). It is characterized by the following. According to this feature, even during the execution period of the initialization response notification, if the confirmation movement control has ended, the performance movement control is executed, thereby providing a gaming machine that does not reduce the performance effect of the movable body performance.
[0015] The gaming machines of types 1-5 are: The performance control means is capable of executing a predictive movable body performance that suggests that the movable body performance will be executed in a variable display prior to a variable display based on a specific variable display pattern in which the movable body performance is executed (for example, as shown in FIG. 45, a portion in which the performance control CPU 120 can execute a predictive movable body notice), When the pre-reading movable body performance is executed, the movable body control means is capable of performing specific performance movement control to move the movable body by a specific action (for example, as shown in FIG. 47, the performance control CPU 120 controls the on-board movable body 32A to be a part that can move up and down multiple times between the origin position and the intermediate position as a pre-reading movable body notice), The execution period of the variable display in which the pre-reading movable body performance is executed is shorter than the execution period of the confirmation movable control (for example, the special chart change time of the non-reach miss variable display is 12 seconds or less, and the period of the initial operation is 30 seconds), When the power is turned on, if the start condition is met multiple times during the predetermined period in which the confirmation movable control is being performed, and the predictive movable body performance is executed in a variable display that is started based on the establishment of the start condition, when the predictive movable body performance is executed during the predetermined period, the specific movable control is limited, When the variable display in which the pre-reading movable body performance is executed during the specified period ends, the specific movable body control limited to the specified period will not be performed after the end of the specified period (for example, as shown in Figure 68, when the pachinko game machine 1 is started by cold start, and the execution of the pre-reading movable body notice is decided because the variable display occurs multiple times during the confirmation operation of each movable body as initial operation control, if the execution period of the pre-reading movable body notice overlaps with the confirmation operation period of each movable body or the period of initial operation control, the display of the effect display 132SG407 is executed on the image display device 5 during the execution period of the pre-reading movable body notice, and the performance operation of the on-board movable body 32A as the pre-reading movable body notice is not executed again after the end of the variable display), It is characterized by the following. According to this feature, when the variable display is crossed, the restricted specific movable control is not executed during the confirmation movable control, so that it is possible to provide a gaming machine that does not confuse the player by moving the movable body excessively after the confirmation movable control ends.
[0016] The gaming machines of types 1-6 are: The performance control means is capable of executing, in one variable display, as the movable body performance, a first movable body performance (for example, the first movable body preview shown in FIG. 69) and a second movable body performance (for example, the second movable body preview shown in FIG. 69) that has a higher probability of being controlled to the advantageous state when executed than the first movable body performance, The movable body control means When the first movable body performance is executed, it is possible to perform a first performance movement control (for example, a part that moves the on-board movable body 32A between the origin position and the intermediate position multiple times) that moves the movable body by a first predetermined operation, When the second movable body performance is executed, a second performance movement control (for example, a part that moves the on-board movable body 32A between the origin position and the intermediate position multiple times) that moves the movable body by a second predetermined operation can be performed. When the power is turned on, if the first movable body performance and the second movable body performance are executed in one variable display that was started during the predetermined period in which the confirmation movable control is being performed, when the first movable body performance is executed during the predetermined period, the first performance movable control is limited, and after the predetermined period ends, the first performance movable control that is limited during the predetermined period is performed, If the second movable body performance is executed before the restricted first performance movable control is performed, the first performance movable control is not performed and the second performance movable control is performed (for example, as shown in FIG. 69, if the initial operation of the movable body has already been performed during the execution period of the first movable body preview, the operation of the on-board movable body 32A as the first movable body preview is executed after the initial operation of the movable body is completed, but if the operation of the on-board movable body 32A as the second movable body preview has already been executed before the operation of the on-board movable body 32A as the first movable body preview, the operation of the on-board movable body 32A as the first movable body preview is not executed and the operation of the on-board movable body 32A as the second movable body preview continues to be executed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the effect of the presentation is not reduced by the movement of the movable body in the first movable body presentation hindering the movement of the movable body in the second movable body presentation.
[0017] The gaming machines of types 1-7 are: Light-emitting means (for example, frame LEDs 9a and 9b, on-board movable body LED 9d, under-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g); Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, the part where the on-board movable body LED 9d is provided on the on-board movable body 32A, the below-board movable body LED 9e is provided on the below-board movable body 32B, the on-frame movable body LED 9f is provided on the above-frame movable body 132SG101, and the chance button LED 9g is provided on the chance button 631B), The movable body includes a first movable body (e.g., an on-board movable body 32A) and a second movable body (e.g., a below-board movable body 32B), The movable body control means is capable of performing special effect movement control to move the second movable body by a special action to notify that the movable body is controlled to the advantageous state (for example, as shown in FIG. 45, a part in which the effect control CPU 120 can execute a decisive effect of raising the under-board movable body 32B), The light emission control means It is possible to perform specific light emission control to make the light emitting means of the second movable body, which is moved by the confirmation movement control, emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 makes the under-board movable body 9e emit light in an initial highlighting mode (for example, red flashing as shown in FIG. 56(B)) when the under-board movable body 32B is initially operated), It is possible to perform special light emission control to make the light emitting means of the second movable body, which is moved by the special effect movement control, emit light in a special light emission pattern (for example, as shown in FIG. 51 (E5), the effect control CPU 120 controls the under-board movable body 9e to emit a predetermined light color (for example, a part that emits light in a rainbow flash as shown in FIG. 56 (B9)) when the under-board movable body 32B rises, When the special effect movable control is executed during the specific light emission control, the special light emission control is limited (for example, when the execution period of the deciding effect is reached during the initial operation of each movable body after a hot start, the part that limits the light emission (rainbow flash) of the under-board movable body LED9e in a manner corresponding to the deciding effect during the execution period of the deciding effect), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0018] The gaming machines of types 1-8 are: The operation mode of the second movable body by the confirmation movement control and the operation mode of the second movable body by the special performance movement control are common (for example, the initial operation and performance operation of the under-board movable body 32B are both operations between the origin position and the performance position), The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the second movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the second movable body is completed (for example, as shown in FIG. 56(B) and FIG. 61, the part in which the performance control CPU 120 emits light to the under-board movable body LED 9e in an initial highlight mode (flashing red)), It is possible to perform the special light emission control such that the light emitting means of the second movable body, which is movable by the special effect movement control, emits light in a first special light emission pattern during a first period, and emits light in a second special light emission pattern having a light emission mode different from the first special light emission pattern during a second period after the end of the first period (for example, as shown in Figure 56 (B), the effect control CPU 120 causes the under-board movable body LED9e to flash in rainbows when the under-board movable body 32B advances, and causes the under-board movable body LED9e to emit light in smooth rainbows when the under-board movable body 32B moves in contrast). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movable control or special movable control is being performed by using specific light-emitting control and special light-emitting control.
[0019] The gaming machines of type 1-9 are: the movable body includes a first movable body and a second movable body, Light-emitting means (for example, frame LEDs 9a and 9b, on-board movable body LED 9d, under-board movable body LED 9e, on-board movable body LED 9f, chance button LED 9g); Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the first movable body and the second movable body (for example, a portion where the on-board movable body LED 9d is provided on the on-board movable body 32A and the on-board movable body LED 9e is provided on the below-board movable body 32B), The movable body control means can move the second movable body after moving the first movable body as the confirmation movable control (for example, a part in which the performance control CPU 120 moves the above-board movable body 32A as an initial operation and then moves the below-board movable body 32B as shown in Figures 61 and 62), The light emission control means It is possible to perform specific light emission control to make the light emitting means of the movable body that is moving by the confirmation movement control emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 makes the under-board movable body 9e emit light in an initial highlighting mode (for example, red flashing as shown in FIG. 56(B)) when the under-board movable body 32B is initially operating), When the first movable body is moved by the confirmation movement control, the specific light emission control is not performed on the light emitting means of the second movable body, and the specific light emission control is performed on the light emitting means of the first movable body (for example, as shown in Figure 61, during the execution of the confirmation operation of the on-board movable body 32A, the on-board movable body LED9d is made to emit light in an initial highlighting mode, and the below-board movable body LED9e is made to emit light in an initialization notification mode). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that is moving through confirmation movement control.
[0020] The gaming machines of types 1-10 are: The movable body is movable between an initial position (e.g., an origin position) and an advanced position (e.g., a performance position), The movable body control means When the power is turned on, if the movable body is not positioned at the initial position, it is possible to perform return control to move the movable body to the initial position (for example, the part where the performance control CPU 120 executes the origin position control process shown in FIG. 30), When the variable display is started, the return control can be performed (for example, as shown in FIG. 30, from the timing when the variable display is started, the performance control CPU 120 can execute the processing of 132SGS410 to 132SGS427), When the power is turned on, if the variable display is started during the predetermined period in which the confirmation movable control is being performed, the return control is restricted (for example, if a start winning occurs during the initial operation of each movable body when the pachinko game machine 1 is started and the variable display based on the start winning occurs, the initial operation of each movable body is executed with priority over the operation of each movable body to its origin position). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the confirmation movable control is not interrupted by the return control.
[0021] The gaming machine of type 1-11 is The movable body is movable between an initial position (e.g., an origin position) and an advanced position (e.g., a performance position), The movable body control means When the power is turned on, if the movable body is not positioned at the initial position, it is possible to perform return control to move the movable body to the initial position (for example, the part where the performance control CPU 120 executes the origin position control process shown in FIG. 30), When the variable display ends and the game is put into a standby state, the return control can be performed (for example, as shown in FIG. 30, the CPU 120 for performance control can execute the processes of 132SGS410 to 132SGS427 from the start timing of the customer waiting demo performance). When the power is turned on, the variable display is started during the predetermined period during which the confirmation movable control is being performed, and if the variable display ends during the predetermined period and the game is put into the standby state, the return control is restricted (for example, if a customer waiting demo effect is started in response to the end of the variable display, a part that gives priority to the performance operation of the customer waiting demo effect of each movable body over the movement of each movable body to its origin position); It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the confirmation movable control is not interrupted by the return control.
[0022] The gaming machine of type 1-12 is The performance control means can execute the movable body performance multiple times during one variable display (for example, as shown in FIG. 70, the part where the first variable display notice and the second variable display notice are executed during one variable display), When the power is turned on, if the movable body performance is executed with a variable display that was started during the predetermined period in which the confirmation movable control is being performed, the performance movable control is limited when the movable body performance is executed during the predetermined period (for example, as shown in FIG. 70, if the variable display is executed during the initial operation of each movable body, if the first movable body notice is executed during the initial operation, the performance operation of the on-board movable body 32A as the first movable body notice is not executed), When one of the movable body performances executed multiple times in one variable display is executed, and the movement of the movable body by the performance movement control corresponding to that one movable body performance does not end normally, when the next movable body performance is executed, the performance movement control corresponding to the next movable body performance is performed (for example, as shown in Figure 71, even if the performance operation of the on-board movable body 32A as the first movable body preview does not end normally, when the execution period of the second movable body preview begins, the operation of the on-board movable body 32A as the second movable body preview is executed), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can attempt a retry using the performance movable control corresponding to the next movable body performance even if the performance movable control corresponding to one movable body performance does not end normally.
[0023] The gaming machine of type 1-13 is The performance control means is capable of executing, as the movable body performance, a first movable body performance (for example, a first movable body announcement) and a second movable body performance (for example, a second movable body announcement) that has a higher probability of being controlled to the advantageous state when executed than the first movable body performance, The movable body control means When the first movable body performance is executed, it is possible to perform first performance movement control to move the movable body by a first predetermined operation (for example, the performance control CPU 120 moves the on-board movable body 32A between the origin position and the intermediate position multiple times as a first movable body notice), When the second movable body performance is executed, it is possible to perform second performance movement control to move the movable body by a second predetermined operation (for example, the performance control CPU 120 moves the on-board movable body 32A between the origin position and the intermediate position multiple times as a second movable body notice), When the power is turned on, if the first movable body performance and the second movable body performance are executed in a variable display that is started during the predetermined period in which the confirmation movable control is being performed, when the first movable body performance is executed during the predetermined period, the first performance movable control is restricted, and after the predetermined period ends, the first performance movable control that is restricted during the predetermined period is executed (for example, if the execution period of the first movable body announcement occurs during the initial operation of each movable body, the operation of the on-board movable body 32A as the first movable body announcement is not executed during the execution period of the first movable body announcement, and the operation of the on-board movable body 32A as the first movable body announcement is executed again after the initial operation of each movable body), When the first movable body is moving due to the limited first performance movement control, when the second movable body performance is executed, the first performance movement control is interrupted and the second performance movement control is performed (for example, as shown in FIG. 72, when the execution period of the second movable body announcement occurs during the operation of the on-board movable body 32A as the first movable body announcement in the initial operation of each movable body, the operation of the on-board movable body 32A as the first movable body announcement is interrupted and the operation of the on-board movable body 32A as the second movable body announcement is started), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the effect of the presentation is not reduced by the movement of the movable body in the first movable body presentation hindering the movement of the movable body in the second movable body presentation.
[0024] The gaming machine of type 1-14 is The movable body is movable between an initial position (e.g., an origin position) and an advanced position (e.g., a performance position), a first detection means (for example, origin position sensors 132SG123, 132SG133, 132SG103, 635C) capable of detecting that the movable body is placed at an initial position; Further provided with a second detection means (for example, performance position sensor 132SG124, 132SG134, 132SG104, 635D) capable of detecting that the movable body is positioned at the advanced position, The confirmation movement control is a control for moving the movable body toward the advanced position over a first period based on the detection by the first detection means that the movable body is placed at the initial position, and for moving the movable body toward the initial position when the second detection means does not detect that the movable body has been placed at the advanced position during the first period (for example, as shown in FIG. 73, the performance control CPU 120 is a part that moves the movable body toward the origin position when the performance position sensor does not detect the movable body during the first period), The performance movement control is a control that moves the movable body toward the advance position over a second period, and stops the movable body when the second detection means does not detect that the movable body has been placed at the advance position during the second period (for example, as shown in FIG. 74, the performance control CPU 120 is a part that stops the operation of the movable body when the performance position sensor does not detect the movable body during the second period), It is characterized by the following. According to this feature, when a movable body presentation is executed during play, even if the movement of the movable body corresponding to the movable body presentation is not performed normally, the movement of the movable body based on the confirmation movement control is not performed, so it is possible to provide a gaming machine that can reduce the reduction in the presentation effect of a movable body presentation that was not performed normally.
[0025] The gaming machine of type 1-15 is The movable body control means If the movable body cannot operate normally for a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control can be performed (for example, as shown in FIG. 75, when the performance control CPU 120 determines that an operation error has occurred when the movable body does not reach the performance position as an initial operation, and repeatedly performs the initial operation), When a predetermined number of operation errors are determined, it is possible to perform error operation control to move the movable body for a longer operation period than the operation period of the movable body that is moved by the confirmation operation control (for example, as shown in FIG. 75, the performance control CPU 120 operates the movable body as a special initial operation by the fourth operation error determination (dead end determination)), When the error movement control is performed, when the movable body performance is executed, the performance movement control is restricted, while the effect display is displayed and the movable body performance sound is output (for example, as shown in FIG. 75, in the movable body performance after a dead end determination, the movement of the movable body is not executed, but the display of the effect display 132SG407 on the image display device 5, the light emission in a manner corresponding to the movable body announcement by the frame LEDs 9a, 9b, the movable body LED on the board 9d, the movable body LED below the board 9e, the movable body LED on the frame 9f, and the chance button LED 9g, and the sound output corresponding to the movable body announcement from the speakers 8L, 8R are executed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that prevents malfunctions caused by forcing the movable body to operate in a situation where the movable body cannot operate normally, while not reducing the presentation effect of the movable body presentation.
[0026] [Form 2] The gaming machine of type 2-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the on-frame movable body 132SG01, the chance button 631B), A movable body control means (for example, a performance control CPU 120), A performance control means (for example, a performance control CPU 120) is provided. When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the performance control CPU 120 executes the operation confirmation control process shown in Figures 31 and 32, thereby performing the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), The performance control means can perform demo display control to display a demonstration display on the display means when the power is turned on (for example, as shown in FIG. 76, a part in which the performance control CPU 120 displays a customer waiting demo performance on the image display device 5), When a power outage occurs and the power is turned on, the movable body control means controls the movable body so that the confirmation movable control ends before the demo display control is performed (for example, as shown in Figures 76 to 78, when the pachinko gaming machine 1 starts up after a power outage, the initial operation control of each movable body is executed and then the customer waiting demo performance is displayed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the demonstration display is not obstructed by the movable body that operates under the confirmation movable control.
[0027] The gaming machine of type 2-2 is The movable body control means is capable of performing the confirmation movable control for a predetermined period of time (for example, the performance control CPU 120 requires 30 seconds for the initial operation of each movable body), The performance control means is capable of performing the demo display control after a period at least as long as the predetermined period has elapsed since the confirmation movement control was completed (for example, the part where the customer waiting demo performance is executed 30 seconds after the initial movement of each movable body is completed), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the demonstration display is not displayed immediately after the confirmation movable control, thereby preventing the visibility of the demonstration display from being hindered.
[0028] The gaming machine of type 2-3 is The effect control means can perform the demo display control at different timings when the power is turned on with initialization and when the power is turned on without initialization (for example, the period from the completion of the initial operation of each movable body until the customer waiting demo effect is executed differs between when the pachinko gaming machine 1 is started up by a cold start and when it is started up by a hot start), The movable body control means The confirmation movement control can be performed in common when power is turned on with initialization and when power is supplied without initialization (for example, the period from the completion of the initial operation of each movable body until the customer waiting demo performance is executed differs between when the pachinko gaming machine 1 is started up by a cold start and when it is started up by a hot start), When power is turned on with initialization, the movable body is controlled so that the confirmation movable control is completed before the demonstration display control is performed by the performance control means; When power is turned on without initialization, the movable body is controlled so that the confirmation movable control is completed before the demonstration display control is performed by the performance control means (for example, even if the period from the completion of the initial operation of each movable body until the customer waiting demo performance is executed differs between when the pachinko gaming machine 1 is started by a cold start and when it is started by a hot start, the customer waiting demo performance is executed after the completion of the initial operation of each movable body). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the demonstration display is not obstructed by the movable body that operates by the confirmation movable control, whether the power is turned on with initialization or without initialization.
[0029] The gaming machines of type 2-4 are: Light-emitting means (for example, frame LEDs 9a and 9b, on-board movable body LED 9d, under-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g); Light emission control means (for example, a performance control CPU 120); Further provided with an operation means (e.g., a selection button 132SG35), The light emitting means is provided on the movable body (for example, the part where the on-board movable body LED 9d is provided on the on-board movable body 32A, the below-board movable body LED 9e is provided on the below-board movable body 32B, the on-frame movable body LED 9f is provided on the above-frame movable body 132SG101, and the chance button LED 9g is provided on the chance button 631B), The brightness of the light-emitting means can be changed by operating the operation means (for example, the performance control CPU 120 executes the volume and light intensity adjustment process shown in FIG. 28, and the light intensity (brightness) of the various lamps 9a to 9g can be adjusted by operating the selection button 132SG35), The light emission control means It is possible to perform specific light emission control to make the light emitting means of the movable body that is moving by the confirmation movement control emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 makes the under-board movable body 9e emit light in an initial highlighting mode (for example, red flashing as shown in FIG. 56(B)) when the under-board movable body 32B is initially operating), When the operation means is operated during the specific light emission control, at least the light emitting means emitting light by the specific light emission control is restricted so as not to have a brightness based on the operation (for example, as shown in FIG. 56(B), when the initial operation of each movable body is being performed, the light intensity (brightness) of the various lamps 9a to 9g cannot be adjusted by operating the selection button 132SG35), It is characterized by the following. According to this feature, the brightness of the light-emitting means provided on the movable body that moves due to the confirmation movement control is not changed, so it is possible to provide a gaming machine that does not cause any problems in confirming the operation of the movable body.
[0030] The gaming machine of type 2-5 is Light-emitting means (for example, frame LEDs 9a and 9b, on-board movable body LED 9d, under-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g); Light emission control means (for example, a performance control CPU 120); Further provided with an operation means (e.g., a selection button 132SG35), The light emitting means is provided on the movable body (for example, the part where the on-board movable body LED 9d is provided on the on-board movable body 32A, the below-board movable body LED 9e is provided on the below-board movable body 32B, the on-frame movable body LED 9f is provided on the above-frame movable body 132SG101, and the chance button LED 9g is provided on the chance button 631B), By operating the operation means, the brightness of the light-emitting means can be changed (for example, the performance control CPU 120 executes the volume and light intensity adjustment process shown in FIG. 28, and the light intensity (brightness) of the various lamps 9a to 9g can be adjusted by operating the selection button 132SG35). The performance control means is capable of displaying a changeable display indicating that the brightness of the light-emitting means can be changed by operating the operation means (for example, as shown in FIG. 55, a portion of the image display device 5 where a menu / volume / light intensity adjustment display suggestion display 132SG480 is displayed), The display of the changeable display is limited during the predetermined period, and the changeable display is displayed after the predetermined period has ended (for example, as shown in FIG. 55, the menu / volume and light intensity adjustment display suggestion display 132SG480 is not displayed on the image display device 5 during the initial operation of each movable body, and the menu / volume and light intensity adjustment display suggestion display 132SG480 is displayed on the image display device 5 during the initial operation of each movable body). It is characterized by the following. According to this feature, by displaying the changeable display during the confirmation movable control, it is possible to provide a gaming machine in which attention to the confirmation movable control is not lost.
[0031] The gaming machine of type 2-6 is The movable body includes a first movable body (e.g., an on-board movable body 32A) and a second movable body (e.g., a below-board movable body 32B), Light-emitting means (for example, frame LEDs 9a and 9b, on-board movable body LED 9d, under-board movable body LED 9e, on-frame movable body LED 9f, chance button LED 9g); Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the first movable body and the second movable body (for example, a portion where the on-board movable body LED 9d is provided on the on-board movable body 32A and the on-board movable body LED 9e is provided on the below-board movable body 32B), The movable body control means, as the confirmation movable control, moves the first movable body and then moves the second movable body (for example, as shown in Figures 61 and 62, the performance control CPU 120 moves the above-board movable body 32A as an initial operation and then moves the below-board movable body 32B), The light emission control means is capable of performing specific light emission control to cause the light emission means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the under-board movable body 9e to emit light in an initial highlighting mode (for example, red flashing as shown in FIG. 56(B)) when the under-board movable body 32B is initially operated), When the first movable body is moved by the confirmation movement control, the specific light emission control by the light emission control means is not performed on the light emitting means of the second movable body (for example, as shown in Figures 61 and 62, when the initial operation of the above-board movable body 32A is performed, the below-board movable body LED9e is not illuminated in an initial highlighting mode). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that is moving through confirmation movement control.
[0032] The gaming machine of type 2-7 is The performance control means A movable body effect using the movable body can be executed during the demonstration display (for example, as shown in FIG. 55, a part where an effect can be executed in which the on-board movable body 32A is moved between the origin position and the effect position during the execution of the customer waiting demo effect), The display means can display an effect display corresponding to the movable body performance (for example, as shown in FIG. 55, the part where the effect display 132SG407 is displayed on the image display device 5), The movable body control means When the movable body performance is executed, it is possible to perform a demo movement control that moves the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movement control (for example, a part that moves the on-board movable body 32A from the origin position toward the performance position, and then moves the on-board movable body 32A from the performance position to the origin position), If the movable body cannot operate normally for a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control can be performed (for example, as shown in FIG. 79, when the performance control CPU 120 determines that an operation error has occurred when the movable body does not reach the performance position as an initial operation, and repeatedly performs the initial operation), When a predetermined number of operation errors are determined, it is possible to perform error operation control to move the movable body for a longer operation period than the operation period of the movable body that is moved by the confirmation operation control (for example, as shown in FIG. 79, the performance control CPU 120 operates the movable body as a special initial operation by the fourth operation error determination (dead end determination)), When the error movement control is performed, when the demonstration display is displayed, the movement control during the demonstration is restricted, while the effect display is displayed (for example, as shown in FIG. 79, in the customer waiting demo performance after a dead end is determined, the movement of the movable body is not executed, but the display of the effect display 132SG407 on the image display device 5, and the light emission in a manner corresponding to the movable body notice by the frame LEDs 9a, 9b, the above-board movable body LED 9d, the below-board movable body LED 9e, the above-frame movable body LED 9f, and the chance button LED 9g are executed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that prevents malfunctions caused by forcing the movable body to operate in a situation where the movable body cannot operate normally, while not reducing the presentation effect of the demonstration display.
[0033] [Form 3] The gaming machine of type 3-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A game control means (e.g., CPU 103), A movable body control means (for example, a performance control CPU 120), A performance control means (for example, a performance control CPU 120) is provided. The game control means is capable of performing a round game in which, during the advantageous state, the variable means (for example, the special variable winning ball device 7) is set to an easy-entry state (for example, an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state in which the game medium cannot enter, the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The effect control means is capable of executing a fanfare effect during the advantageous state before control is exercised to play the round game, The fanfare performance is as follows: An introductory part (for example, an introductory part. See FIG. 52 (F2) to (F6)) that notifies the user of the advantageous state; A launch direction notification part (for example, a right-hit notification part. See Figure 52 (F7) to (F8)) that is executed after the introduction part and notifies the player of the launch direction of the game medium; It consists of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the execution of the fanfare effect and the power is turned on, the confirmation movable control ends before the launch direction notification part starts (for example, when a power interruption occurs immediately before the execution of the fanfare effect and the pachinko game machine 1 is started by hot start, the movable body control means controls the movable body so that the initial operation ends before the fanfare effect (right hit notification part) involving the operation of the on-board movable body 32A starts. See Figure 80). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the operation direction notification part in the fanfare performance is not obstructed by a movable body that operates by confirmation movable control.
[0034] The gaming machine of type 3-2 is There are several types of advantageous states (for example, jackpots A to E), In the introduction part, it is possible to notify which of the plurality of types of advantageous states is the advantageous state, and as the notification, it is possible to display an advantageous state name display (for example, a jackpot type display 132SG421) corresponding to the advantageous state being controlled, and to display an introduction display before the advantageous state name display (for example, an introduction display before the jackpot type display 132SG422) before the advantageous state name display is displayed, The confirmation movement control is a control for moving the movable body so as to complete an operation for confirming that the movable body operates normally before the advantageous state name display is displayed (for example, in the operation confirmation control, the initial operation is completed before the big win type display 132SG421 is displayed in FIG. 52 (F6)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that makes it possible to know which advantageous state the game will be controlled to, even if confirmation movable control is performed during the fanfare performance.
[0035] The gaming machine of type 3-3 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When the fanfare performance is executed, it is possible to perform fanfare light emission control in which the light emitting means of the movable body that is not moving is caused to emit light in a light emission pattern corresponding to the fanfare performance by the confirmation movement control, The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the fanfare performance (for example, the initial highlight mode (white lighting) is not used in the light emitting mode corresponding to the fanfare performance (introduction part)), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that a movable body is under confirmation movement control even during a fanfare performance by using specific light emission control and fanfare light emission control.
[0036] The gaming machine of type 3-4 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means When the confirmation movement control is executed, it is possible to perform specific light emission control in which the light emitting means of the movable body moved by the confirmation movement control emits light in a specific light emission pattern (for example, an initial highlighting mode), When the fanfare performance is executed, it is possible to perform fanfare light emission control to cause the light emitting means of the movable body to emit light in a light emission pattern corresponding to the fanfare performance, the movable body includes a first movable body and a second movable body, When a power outage occurs simultaneously with the execution of the fanfare performance and the power is subsequently turned on, the light emission control means, when the first movable body is moving according to the confirmation movement control, causes the light emission means of the first movable body to emit light according to the specific light emission control, while causing the light emission means of the second movable body to emit light according to the fanfare light emission control (for example, when the first movable body is moving, the movable body LED of the first movable body emits light in an initial highlight mode (white lighting), while the movable body LED of the second movable body emits light in a light emission mode corresponding to the fanfare performance (introduction part)); It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that a movable body is under confirmation movement control even during a fanfare performance.
[0037] The gaming machines of type 3-5 are: Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means When the fanfare effect is executed, light emission control can be performed to cause the light emitting means to emit light at a first brightness in a light emission pattern corresponding to the fanfare effect, If a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, it is possible to perform light emission control to make the light emitting means emit light at a second brightness in a light emission pattern corresponding to the fanfare performance during the predetermined period in which the confirmation movement control is being performed (for example, while the frame LEDs 9a and 9b emit light at a first brightness in a light emission mode corresponding to the fanfare performance, during the movement confirmation control, the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, and the upper frame movable body LED 9f emit light at a second brightness (low brightness) lower than the first brightness (high brightness). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing the power consumption when the power is turned on.
[0038] The gaming machines of types 3-6 are: the movable body includes a first movable body and a second movable body, Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The first movable body and the second movable body are provided with the light emitting means (for example, an above-board movable body LED 9d, a below-board movable body LED 9e, an above-frame movable body LED 9f, and a chance button LED 9g), the movable body control means moves the first movable body and then moves the second movable body as the confirmation movable control; The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When the first movable body is moved by the confirmation movement control, the specific light emission control is not performed on the light emitting means of the second movable body, and the specific light emission control is performed on the light emitting means of the first movable body (for example, when the first movable body is operating, the movable body LED of the second movable body does not emit light in the initial highlighting mode, and the movable body LED of the first movable body emits light in the initial highlighting mode); It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that is moving through confirmation movement control.
[0039] The gaming machine of type 3-7 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The first movable body and the second movable body are provided with the light emitting means (for example, an above-board movable body LED 9d, a below-board movable body LED 9e, an above-frame movable body LED 9f, and a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the operation direction notification part, The movable body control means is capable of performing special effect movement control to move the movable body by a special action when the movable body performance is executed, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern (for example, an initial highlighting mode) until the movement of the movable body is completed, It is possible to perform the special light emission control such that the light emitting means of the movable body, which is moved by the special effect movement control, emits light in a first special light emission pattern during a first period, and emits light in a second special light emission pattern having a light emission pattern different from the first special light emission pattern during a second period after the end of the first period (for example, the movable body LED of the movable body during the initial operation emits light in a common initial highlighting pattern (white lighting) when the movable body advances from the origin position to the effect position and when it retreats from the effect position to the origin position, while the movable body LED of the movable body operated by the effect operation control can emit light in different light emission patterns when the movable body advances from the origin position to the effect position and when it retreats from the effect position to the origin position. See Figure 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or special movement control is being performed by using specific light-emitting control and special light-emitting control.
[0040] The gaming machine of type 3-8 is Light emitting means; Light emission control means (for example, a performance control CPU 120); Further provided with sound output means (for example, speakers 8L and 8R), The first movable body and the second movable body are provided with the light emitting means (for example, an above-board movable body LED 9d, a below-board movable body LED 9e, an above-frame movable body LED 9f, and a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the launch direction notification part, When the movable body performance is executed, the movable body control means is capable of performing special performance movement control to move the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movement control, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern (for example, an initial highlighting mode) until the movement of the movable body is completed, It is possible to perform special light emission control such that the light emitting means of the movable body, which is movable by the special effect movable control, emits light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs a sound corresponding to the launch direction notification part when the movable body is moved by the special effect movement control (for example, in the movable body effect, light is emitted in a mode corresponding to the right hit notification part, which is different from the initial highlight mode (white lighting), and sound output is limited when the movable body moves by the initial operation, and in the movable body effect executed in the right hit notification part, a sound corresponding to the right hit notification part is output), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0041] The gaming machine of type 3-9 is Further provided with a display means (for example, an image display device 5), The performance control means In the launch direction notification part, a movable body performance (see FIG. 52 (F7)) using the movable body can be executed, The display means can display an effect display corresponding to the movable body performance, The movable body control means When the movable body performance is executed, it is possible to perform special performance movement control to move the movable body by a special action, If the confirmation movement control cannot be completed normally for a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control can be performed again. When the confirmation movement control is being performed over the specific period, when the movable body performance is executed, the special performance movement control is restricted, while the effect display is displayed (for example, when a movable body performance is executed in the right-hit notification part in a fanfare performance, the movable body is moved by a special action, and an effect display corresponding to the movable body performance can be displayed; if the operation confirmation control cannot be completed normally over the specific period, it can be determined that an operation error has occurred, and the movement confirmation control can be performed again; when the operation confirmation control is being performed over the specific period, when the movable body performance is executed, the special action is restricted, while the effect display is displayed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can show the player that a movable body effect has been executed by an effect display, while preventing the confirmation movable control from being interfered with by the special effect movable control.
[0042] [Form 4] The gaming machine of type 4-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the on-frame movable body 132SG01, the chance button 631B), Light emitting means; A game control means (e.g., CPU 103), A performance control means (for example, a performance control CPU 120), Light emission control means (for example, a performance control CPU 120); A movable body control means (for example, a performance control CPU 120) is provided. The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The movable body control means When power is turned on, it is possible to perform a confirmation operation control (for example, an operation confirmation control) that moves the movable body by an operation to confirm that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the movable body control means performs the confirmation movable control, the movable body control means controls the light emitting means so that the luminance of the light emitting means becomes a first luminance; When the movable body control means performs the performance movement control, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first brightness is lower than the second brightness (for example, the on-board movable body LED 9d, the under-board movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g, which are movable bodies that perform initial operation, light up in an initial highlight mode (white lighting), but light up at a lower brightness than when lighted up during performance operation control. See Figure 56(B)). The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then perform a round game by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The effect control means is capable of executing a fanfare effect during the advantageous state before control is exercised to play the round game, The movable body control means controls the movable body so that, if a power outage occurs immediately after the fanfare effect is started by the effect control means and the power is then turned on, the confirmation movement control ends before the end of the execution period of the fanfare effect (for example, if a power outage occurs immediately after the fanfare effect is started and the pachinko game machine 1 is started in a hot start, the operation confirmation control ends before the round effect corresponding to the round game starts. See FIG. 81). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to the first brightness, preventing the movement of the movable body from being difficult to see due to glare.Furthermore, if the power is cut off at the same time as the fanfare effect is executed and the power is turned on, the confirmation movement control is terminated within the execution period of the fanfare effect, thereby providing a gaming machine that allows the player to enjoy an advantageous state without worrying about the movable body operating due to the confirmation movement control.
[0043] The gaming machine of type 4-2 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the variable display and the power is then turned on, and when a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, The light emission control means is capable of performing light emission control during recovery, in which the light emission means emits light in a light emission pattern corresponding to the display during recovery in the following cases: when a power outage occurs during the variable display and then the power is turned on; and when a power outage occurs simultaneously with the execution of the fanfare performance and then the power is turned on; The movable body control means is capable of performing the confirmation movement control in the cases where a power outage occurs during variable display and then power is turned on, and where a power outage occurs simultaneously with the execution of the fanfare performance and then power is turned on (for example, a part capable of performing operation confirmation control in the cases where a power outage occurs during variable display and then power is turned on, and where a power outage occurs simultaneously with the execution of the fanfare performance and then power is turned on); It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is not complicated.
[0044] The gaming machine of type 4-3 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the fanfare performance and the power is then turned on, The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), If a power outage occurs simultaneously with the execution of the fanfare effect and the power is then turned on, it is possible to perform a light emission control during recovery that causes the light emitting means of the movable body that is not moving due to the confirmation movement control to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the fanfare effect, The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the restoration display (for example, the initial highlight mode (white lighting) is not used in the mode (off) corresponding to the restoration display), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to the moving body that moves through the performance movement control even during recovery.
[0045] The gaming machine of type 4-4 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the fanfare performance and the power is then turned on, The light emission control means It is possible to perform fanfare light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the fanfare effect during the execution period of the fanfare effect, If a power outage occurs simultaneously with the execution of the fanfare effect and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the display during recovery, throughout the execution period of the fanfare effect, The light emission control during the recovery is performed at a lower brightness than the fanfare light emission control (for example, during the power outage recovery, the part may be made to emit light at a lower brightness than the light emission brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing the power consumption when the power is turned on.
[0046] The gaming machine of type 4-5 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) when a power outage occurs during the fanfare performance and the power is then turned on, The light emission control means It is possible to perform fanfare light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the fanfare effect during the execution period of the fanfare effect, If a power outage occurs simultaneously with the execution of the fanfare effect and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the display during recovery, throughout the execution period of the fanfare effect, The light emitting mode used in the light emitting pattern corresponding to the restoration display is not used in the light emitting pattern corresponding to the fanfare effect (for example, the mode corresponding to the restoration display (light off) is not used in the light emitting mode corresponding to the mode corresponding to the fanfare effect (music during a jackpot)), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the user that power is being restored when the power is turned on, even if a fanfare performance was in progress before the power was cut off.
[0047] The gaming machines of types 4-6 are: The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, It is possible to perform the special light emission control in which the light emitting means of the movable body, which is movable by the effect movement control, emits light in a first special light emission pattern in a first period, and emits light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the operation mode of each movable body by the operation confirmation control and the operation mode of each movable body by the effect movement control (for example, the operation mode of moving from the origin position to the effect position) are common, and the above-board movable body LED9d, below-board movable body LED9e, above-frame movable body LED9f, and chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation is completed in the operation confirmation control, and in the effect movement control (for example, win / lose button effect), emit light in a rainbow flash mode in the first period (for example, advance movement period), and emit light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, retreat movement period). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0048] [Form 5] The gaming machine of type 5-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), Light emitting means; A game control means (e.g., CPU 103), Light emission control means (for example, a performance control CPU 120); A performance control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120) is provided. The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The movable body control means When power is turned on, it is possible to perform a confirmation operation control (for example, an operation confirmation control) that moves the movable body by an operation to confirm that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the movable body control means performs the confirmation movable control, the movable body control means controls the light emitting means so that the luminance of the light emitting means becomes a first luminance; When the movable body control means performs the performance movement control, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first brightness is lower than the second brightness (for example, the on-board movable body LED 9d, the under-board movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g, which are movable bodies that perform initial operation, light up in an initial highlight mode (white lighting), but light up at a lower brightness than when lighted up during performance operation control. See Figure 56(B)). The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then perform a round game by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The effect control means is capable of executing a fanfare effect during the advantageous state before control is exercised to play the round game, The movable body control means controls the movable body so that, when a power outage occurs immediately before the end of the fanfare effect and the power is then turned on, the confirmation movement control is completed before the easy-entry state ends (for example, a part that makes it possible to complete the operation confirmation control when a power outage occurs immediately before the end of the fanfare effect and the power is turned on before the opening control of the big prize opening in the first round of play ends. See FIG. 82). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to the first brightness, preventing the movement of the movable body from being difficult to see due to the glare.Furthermore, a gaming machine can be provided in which the power is cut off just before the fanfare performance ends, and the confirmation movement control when the power is turned on ends before the easy-to-enter state of the variable means ends (allowing the attacker to win even after the initial operation).
[0049] The gaming machine of type 5-2 is The effect control means is capable of displaying, in a round game in which the variable means is controlled to the easy-entry state for a specified period after the fanfare effect has ended, a launch direction indication display (e.g., right hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (e.g., right game area, second path), and a round game-related display (e.g., round number display 132SG451, winning ball number display 132SG452, ball number display 132SG453, number of consecutive wins / total ball number display 132SG454, etc.) relating to the round game in a special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which has a large impact on the game, is not obstructed by a movable body that moves through confirmation movement control.
[0050] The gaming machine of type 5-3 is The effect control means can display, in a round of play after the fanfare effect has ended, a launch direction indication display (e.g., right-hit promotion display 132SG430) indicating the launch direction of the game medium in the specific display area, and an awarded game value display (e.g., winning ball number display 132SG452, number of balls issued display 132SG453, etc.) regarding the awarded game value in the special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which has a large impact on the game, is not obstructed by a movable body that moves through confirmation movement control.
[0051] The gaming machine of type 5-4 is The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), If a power outage occurs immediately before the end of the fanfare performance and the power is then turned on, it is possible to perform a round-time light-emitting control in which the light-emitting means of the movable body that is not moving is illuminated with a lamp pattern corresponding to the round of play by the confirmation movement control. The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the round game (for example, the initial highlight mode (white lighting) is not used in the mode corresponding to the music (round performance) during the jackpot. See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that moves by confirmation movement control even during a round of play through specific light emission control.
[0052] The gaming machine of type 5-5 is the movable body includes a first movable body and a second movable body, The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), If a power outage occurs immediately before the end of the fanfare performance and the power is then turned on, it is possible to perform light emission control during a round, causing the light emitting means of the movable body to emit light in a light emission pattern corresponding to the round of play. When the first movable body is moved by the confirmation movement control, the light emitting means of the first movable body is made to emit light by the specific light emitting control, while the light emitting means of the second movable body is made to emit light by the round light emitting control (for example, when the first movable body is moved by the operation confirmation control, the movable body LED of the first movable body emits light in an initial highlight mode (white lighting), while the movable body LED of the second movable body emits light in a mode corresponding to the music (round performance) during a jackpot), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that the movable body is moving through confirmation movement control even during a round of play.
[0053] The gaming machine of type 5-6 is The light emission control means In a round game after the fanfare effect is executed, it is possible to perform a round light emission control in which the light emitting means emits light in a light emission pattern corresponding to the round game, If a power outage occurs immediately before the end of the fanfare performance and the power is then turned on, the light emitting means can be made to emit light by the light emission control during the round. The light emission control during a round that is performed when a power interruption occurs immediately before the end of the fanfare effect and the power is turned on thereafter has a lower brightness than the light emission control during a round that is performed when a power interruption does not occur immediately before the end of the fanfare effect (for example, the light emission brightness when the movable body LED of a movable body that has not performed the initial operation emits light in a manner corresponding to the music during a jackpot (round effect) in a round game in which the pachinko game machine 1 has not started up with a hot start after a power interruption occurs immediately before the end of the fanfare effect may be lower brightness than the light emission brightness when the movable body LED of a movable body that has not performed the initial operation emits light in a manner corresponding to the music during a jackpot (round effect). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing the power consumption when the power is turned on.
[0054] The gaming machines of types 5-7 are: The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, It is possible to perform the special light emission control in which the light emitting means of the movable body, which is movable by the effect movement control, emits light in a first special light emission pattern in a first period, and emits light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the operation mode of each movable body by the operation confirmation control and the operation mode of each movable body by the effect movement control (for example, the operation mode of moving from the origin position to the effect position) are common, and the above-board movable body LED9d, below-board movable body LED9e, above-frame movable body LED9f, and chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation is completed in the operation confirmation control, and in the effect movement control (for example, win / lose button effect), emit light in a rainbow flash mode in the first period (for example, advance movement period), and emit light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, retreat movement period). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0055] [Form 6] The gaming machine of type 6-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), Light emitting means; A game control means (e.g., CPU 103), Light emission control means (for example, a performance control CPU 120); A movable body control means (for example, a performance control CPU 120) is provided. The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The movable body control means When power is turned on, it is possible to perform a confirmation operation control (for example, an operation confirmation control) that moves the movable body by an operation to confirm that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the movable body control means performs the confirmation movable control, the movable body control means controls the light emitting means so that the luminance of the light emitting means becomes a first luminance; When the movable body control means performs the performance movement control, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first brightness is lower than the second brightness (for example, the on-board movable body LED 9d, the under-board movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g, which are movable bodies that perform initial operation, light up in an initial highlight mode (white lighting), but light up at a lower brightness than when lighted up during performance operation control. See Figure 56(B)). The game control means is capable of setting the variable means (for example, the special variable winning ball device 7) to an easy-entry state (for example, an open state) in which the game medium can enter during the advantageous state, The movable body control means controls the movable body so that, when a power cut occurs at the same time as the easy-entry state is entered and the power is then turned on, the confirmation movement control is completed before the easy-entry state ends (for example, a part that makes it possible to complete the operation confirmation control when a power cut occurs immediately after the opening control of the large prize opening in the first round of play and the power is turned on, before the opening control of the large prize opening in the first round of play ends. See Figure 85). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to the first brightness, preventing the movable body from being too bright and making it difficult to confirm its operation.Furthermore, a gaming machine can be provided in which the power is cut off as soon as the variable means enters an easy-to-enter state, and the confirmation movement control when the power is turned on is terminated before the easy-to-enter state of the variable means ends (allowing the attacker to win even after the initial operation).
[0056] The gaming machine of type 6-2 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means in the following cases: when a power outage occurs during variable display and then the power is turned on; and when a power outage occurs at the same time that the variable means is controlled to the easy-entry state and then the power is turned on; The light emission control means is capable of performing light emission control during recovery, in which the light emission means emits light in a light emission pattern corresponding to the display during recovery, in the case where a power outage occurs during the variable display and then the power is turned on, and in the case where a power outage occurs at the same time as the variable means is controlled to the easy-entry state and then the power is turned on, The movable body control means is capable of performing the confirmation movement control in the cases where a power interruption occurs during variable display and then the power is turned on, and where a power interruption occurs at the same time that the variable means is controlled to the easy-entry state and then the power is turned on (for example, a part that is capable of performing operation confirmation control in the cases where a power interruption occurs during variable display and then the power is turned on, and where a power interruption occurs at the same time that the big prize opening is controlled to the open state and then the power is turned on). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is not complicated.
[0057] The gaming machine of type 6-3 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the easy-entry state of the variable means and the power is then turned on, The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs at the same time as the variable means enters the easy-to-enter state and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the recovery display, over the period from when the variable means enters the easy-to-enter state until when the variable means is controlled to enter an inaccessible state in which the game medium cannot enter, The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the restoration display (for example, the initial highlight mode (white lighting) is not used in the mode corresponding to the restoration display (off). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to the movable body that moves through confirmation movement control even during recovery.
[0058] The gaming machine of type 6-4 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the easy-entry state of the variable means and the power is then turned on, The light emission control means In one round of play in which the variable means is controlled to the easy-entry state for a specified period, it is possible to perform a round of light emission control in which the light emitting means emits light in a light emission pattern corresponding to the round of play, When a power outage occurs at the same time as the start of the one round of play and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the display during recovery, for a period until the one round of play ends. The light-emitting control during the recovery is performed at a lower brightness than the light-emitting control during the round (for example, during power outage recovery, the part may be made to emit light at a lower brightness than the light-emitting brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance)), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce power consumption when the power is turned on, thereby reducing the load on the gaming machine, while notifying the user that recovery is in progress.
[0059] The gaming machine of type 6-5 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during control of the variable means to set the variable means to the easy-entry state and the power is then turned on, The light emission control means In one round of play in which the variable means is in the easy-entry state for a specified period of time, it is possible to perform a round of light emission control in which the light emitting means emits light in a light emission pattern corresponding to the round of play, When a power outage occurs at the same time as the start of the one round of play and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the display during recovery, for a period until the one round of play ends. The light emitting mode used in the light emitting pattern corresponding to the restoration display is not used in the light emitting pattern corresponding to the round game (for example, the mode (off) corresponding to the restoration display is not used in the light emitting mode corresponding to the mode corresponding to the round performance (music during the jackpot). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the player that power is being restored when the power is turned on, even if a round of play was in progress before the power outage.
[0060] [Form 7] The gaming machine of type 7-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), Light emitting means; A game control means (e.g., CPU 103), Light emission control means (for example, a performance control CPU 120); A movable body control means (for example, a performance control CPU 120) is provided. The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The movable body control means When power is turned on, it is possible to perform a confirmation operation control (for example, an operation confirmation control) that moves the movable body by an operation to confirm that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the movable body control means performs the confirmation movable control, the movable body control means controls the light emitting means so that the luminance of the light emitting means becomes a first luminance; When the movable body control means performs the performance movement control, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first brightness is lower than the second brightness (for example, the on-board movable body LED 9d, the under-board movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g, which are movable bodies that perform initial operation, light up in an initial highlight mode (white lighting), but light up at a lower brightness than when lighted up during performance operation control. See Figure 56(B)). The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then perform a round game by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The movable body control means controls the movable body so that, when a power interruption occurs immediately before the end of the easy-entry state in one round of play and the power is then turned on, the confirmation movable control ends before the end of the easy-entry state in the next round of play (for example, when a power interruption occurs immediately before the end of the first round of play and the pachinko game machine 1 is started by a hot start, the opening control period of the special prize opening and the initial operation period are set so that the initial operation of the movable body ends within the period until the opening control of the special prize opening in the second round of play ends (see Figure 52 (F10)). See Figure 86). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to the first brightness, preventing the movement of the movable body from being difficult to see due to the glare.Furthermore, when the power is cut off just before the end of one round of play and the power is turned on, the confirmation movement control is terminated before the end of the next round of play, thereby providing a gaming machine in which the player can continue playing the round of play even after the confirmation movement control has ended.
[0061] The gaming machine of type 7-2 is Further provided with a performance control means (for example, a performance control CPU 120), The effect control means is capable of displaying, in a round game in which the variable means is controlled to the easy-entry state for a specified period after the fanfare effect has ended, a launch direction indication display (e.g., right hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (e.g., right game area, second path), and a round game-related display (e.g., round number display 132SG451, winning ball number display 132SG452, ball number display 132SG453, number of consecutive wins / total ball number display 132SG454, etc.) relating to the round game in a special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which has a large impact on the game, is not obstructed by a movable body that moves through confirmation movement control.
[0062] The gaming machine of type 7-3 is Further provided with a performance control means (for example, a performance control CPU 120), The presentation control means is capable of displaying, in the next round of play that is started after the one round of play is completed, a launch direction indication display (e.g., right-hit promotion display 132SG430) that indicates the launch direction of the game medium in the specific display area, and an awarded game value display (e.g., winning ball number display 132SG452, number of balls issued display 132SG453, etc.) regarding the awarded game value in the special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which has a large impact on the game, is not obstructed by a movable body that moves through confirmation movement control.
[0063] The gaming machine of type 7-4 is When a power outage occurs immediately before the end of the easy-entry state of the variable means in one round of play and the power is then turned on, the movable body control means controls the variable means in one round of play to be in the impossible-entry state, and then moves the movable body by the confirmation movement control (see Figure 86). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner.
[0064] The gaming machine of type 7-5 is The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, It is possible to perform the special light emission control in which the light emitting means of the movable body, which is movable by the effect movement control, emits light in a first special light emission pattern in a first period, and emits light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the operation mode of each movable body by the operation confirmation control and the operation mode of each movable body by the effect movement control (for example, the operation mode of moving from the origin position to the effect position) are common, and the above-board movable body LED9d, below-board movable body LED9e, above-frame movable body LED9f, and chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation is completed in the operation confirmation control, and in the effect movement control (for example, win / lose button effect), emit light in a rainbow flash mode in the first period (for example, advance movement period), and emit light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, retreat movement period). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0065] [Form 8] The gaming machine of type 8-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), Light emitting means; A game control means (e.g., CPU 103), Light emission control means (for example, a performance control CPU 120); A movable body control means (for example, a performance control CPU 120) is provided. The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The movable body control means When power is turned on, a confirmation operation control (for example, an operation confirmation control) is performed to operate the movable body by an operation to confirm that the movable body operates normally; When informing that the game will be controlled to the advantageous state, a performance movement control (for example, a moving body performance in a winning / losing button performance or a promotion performance) is performed to move the moving body by an operation for informing that the game will be controlled to the advantageous state, The light emission control means When the movable body control means performs the confirmation movable control, the movable body control means controls the light emitting means so that the luminance of the light emitting means becomes a first luminance; When the movable body control means performs the performance movement control, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first brightness is lower than the second brightness (for example, the on-board movable body LED 9d, the under-board movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g, which are movable bodies that perform initial operation, light up in an initial highlight mode (white lighting), but light up at a lower brightness than when lighted up during performance operation control. See Figure 56(B)). The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then perform a round game by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The movable body control means controls the movable body so that, when a power interruption occurs at the same time as control is made to the no-entry state in one round of play and power is then turned on, the movable body control means controls the movable body so that the confirmation movable control ends before the no-entry state ends (for example, when a power interruption occurs immediately before the end of the opening control of the special prize opening in the third round of play and then the pachinko game machine 1 is started by a hot start, the opening control of the special prize opening, the round interval period, and the initial operation period are set so that the initial operation of the movable body ends within the period until the end of the third special round interval period (see Figure 53 (F21) to (F29)). See Figure 87). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to the first brightness, preventing the movement of the movable body from being difficult to see due to the glare.Furthermore, when the variable means becomes unable to enter during one round of play, the power is cut off at the same time and the confirmation movement control when the power is turned on is terminated before the next round of play ends, thereby providing a gaming machine that allows the player to continue playing a round of play even after the confirmation movement control has ended.
[0066] The gaming machine of type 8-2 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means in the following cases: when a power outage occurs during variable display and then the power is turned on; and when a power outage occurs at the same time that the variable means is controlled to an inaccessible state and then the power is turned on; The light-emitting control means is capable of performing light-emitting control during recovery, in which the light-emitting means emits light in a light-emitting pattern corresponding to the display during recovery, in the case where a power outage occurs during the variable display and then the power is turned on, and in the case where a power outage occurs at the same time as the variable means is controlled to an inaccessible state and then the power is turned on, The movable body control means is capable of performing the confirmation movement control in the cases where a power outage occurs during variable display and then the power is turned on, and where a power outage occurs at the same time that the variable means is controlled to an inaccessible state and then the power is turned on (for example, a part that is capable of performing operation confirmation control in the cases where a power outage occurs during variable display and then the power is turned on, and where a power outage occurs at the same time that the big prize opening is controlled to an open state and then the power is turned on). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is not complicated.
[0067] The gaming machine of type 8-3 is Equipped with a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a recovery display (for example, recovery display 132SG510) on the display means when a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play, and when the power is subsequently turned on, The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), In the case where a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play, and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the recovery display, for a period from the end of the one round of play until the start of the next round of play, The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the restoration display (for example, the initial highlight mode (white lighting) is not used in the mode corresponding to the restoration display (light off). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to the movable body that moves through confirmation movement control even during recovery.
[0068] The gaming machine of type 8-4 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means In the case where the variable means is controlled to an inaccessible state during one round of play and a power outage occurs at the same time, and then the power is turned on, it is possible to display a recovery display (for example, recovery display 132SG510) on the display means, When the variable means is controlled to be in an entry-disabled state during one round of play, an interval performance can be executed; The light emission control means During the execution period of the interval performance, it is possible to perform interval light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the interval performance, In the case where a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play, and the power is then turned on, it is possible to perform light emission control during recovery, in which the light emitting means emits light in a light emission pattern corresponding to the recovery display, for a period from the end of the one round of play until the start of the next round of play, The light-emitting control during recovery is performed at a lower brightness than the light-emitting control during the interval (for example, during power outage recovery, the part may be made to emit light at a lower brightness than the light-emitting brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance)), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce power consumption when the power is turned on, thereby reducing the load on the gaming machine, while notifying the user that recovery is in progress.
[0069] The gaming machine of type 8-5 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means In the one round of play, when the variable means is controlled to the inaccessible state and a power outage occurs at the same time, and when the power is turned on after the power outage, it is possible to display a recovery display (for example, recovery display 132SG510) on the display means, When the variable means is controlled to be in an entry-disabled state during one round of play, an interval performance can be executed; The light emission control means During the execution period of the interval performance, it is possible to perform interval light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the interval performance, In the case where a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play, and the power is then turned on, it is possible to perform light emission control during recovery, in which the light emitting means emits light in a light emission pattern corresponding to the recovery display, for a period from the end of the one round of play until the start of the next round of play, The light emitting mode used in the light emitting pattern corresponding to the recovery display is not used in the light emitting pattern corresponding to the interval performance (for example, the mode (off) corresponding to the recovery display is not used in the light emitting mode corresponding to the mode corresponding to the interval performance (music during a big win)), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the user that recovery is in progress when the power is turned on.
[0070] The gaming machine of type 8-6 is Further provided with a performance control means (for example, a performance control CPU 120), The effect control means is capable of executing an interval effect that notifies whether the variable means is controlled to a special state when the variable means is controlled to an entry-prohibited state in the one round game, The interval performance is as follows: The introduction part (see Figure 53 (F21) to (F23)) and A result notification part (see (F24) to (F29) of FIG. 53) that is executed after the introduction part and notifies the result of the introduction part; It consists of The confirmation movement control is a control for moving the movable body so as to complete an operation for confirming that the movable body operates normally before the result notification part is started. It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the interval presentation is not obstructed by a movable body that operates by confirmation movable control.
[0071] The gaming machine of type 8-7 is sound output means (e.g., speakers 8L and 8R); Further comprising a performance control means (for example, a performance control CPU 120), The effect control means is capable of executing an interval effect that notifies whether the variable means is controlled to a special state when the variable means is controlled to an entry-prohibited state in the one round game, The interval performance is as follows: The introduction part (see Figure 53 (F21) to (F23)) and A result notification part (see (F24) to (F29) of FIG. 53) that is executed after the introduction part and notifies the result of the introduction part; It consists of The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the result notification part, When the movable body performance is executed, the movable body control means is capable of performing special performance movement control to move the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movement control, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, It is possible to perform special light emission control such that the light emitting means of the movable body, which is movable by the special effect movable control, emits light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body moves due to the confirmation movement control, and outputs a sound corresponding to the movable body effect when the movable body moves due to the special effect movement control (for example, in the result notification part, it is possible to execute a movable body effect using the under-board movable body 32B as a promotion effect (see Figure 53 (F24)), and when the movable body effect is executed, it is possible to control the effect operation in a common operation mode with the operation mode of the under-board movable body 32B that operates due to the operation confirmation control, and the sound output is limited when the under-board movable body 32B operates due to the operation confirmation control, and a sound corresponding to the movable body effect is output when the under-board movable body 32B operates in the movable body effect). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0072] The gaming machine of type 8-8 is Further provided with a performance control means (for example, a performance control CPU 120), The effect control means is capable of executing an interval effect that notifies whether the variable means is controlled to a special state when the variable means is controlled to an entry-prohibited state in the one round game, The interval performance is as follows: The introduction part (see Figure 53 (F21) to (F23)) and A result notification part (see (F24) to (F29) of FIG. 53) that is executed after the introduction part and notifies the result of the introduction part; It consists of The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The performance control means In the result notification part, a movable body effect (see FIG. 53 (F24)) using the movable body can be executed, The display means can display an effect display (see FIG. 53 (F24)) corresponding to the movable body performance, The movable body control means When the movable body performance is executed, it is possible to perform special performance movable control that moves the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movable control, If the confirmation movement control cannot be completed normally for a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control can be performed again. In the one round game in which the interval performance is executed, a power outage occurs immediately before the control is made to the inaccessible state, and thereafter, when the confirmation movable control that is started when the power is turned on does not end normally, the timing at which it is determined that an operation error has occurred overlaps with the execution period of the movable body performance, If the movable body presentation is executed during the specific period in which the confirmation movement control is being performed, the special presentation movement control is restricted, while the effect display is displayed (for example, if the operation confirmation control cannot be completed normally over a specific period, it can be determined to be an operation error and the operation confirmation control can be performed again; if a power outage occurs just before the large prize opening is controlled to a closed state in one round of play in which an interval presentation is executed, and the operation confirmation control that is started when the power is turned on thereafter does not complete normally, the timing at which it is determined to be an operation error overlaps with the execution period of the promotion presentation, and if the promotion presentation is executed during the specific period in which the operation confirmation control is being performed, the movable body presentation can be restricted, while the effect display can be displayed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can show the player that a movable body effect has been executed by an effect display, while preventing the confirmation movable control from being interfered with by the special effect movable control.
[0073] The gaming machines of types 8-9 are: The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern (for example, an initial highlighting mode) until the movement of the movable body is completed, It is possible to perform the special light emission control in which the light emitting means of the movable body, which is movable by the effect movement control, emits light in a first special light emission pattern in a first period, and emits light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the above-board movable body LED9d, below-board movable body LED9e, above-frame movable body LED9f, and chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation is completed in the operation confirmation control, and in the effect operation control (for example, in the case of successful promotion in the promotion effect), emits light in a rainbow flash mode in the first period (for example, advancement operation period), and emits light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, retreat operation period). See Figure 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0074] [Form 9] The gaming machine of type 9-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A game control means (e.g., CPU 103), A performance control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120) is provided. the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then perform a round game by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The advantageous state includes a first advantageous state (for example, a jackpot A) and a second advantageous state (for example, a jackpot B) that is more advantageous than the first advantageous state, The effect control means is capable of executing a notification effect (for example, a promotion effect) that notifies which advantageous state is in a specific round game in the first advantageous state and the second advantageous state, The notification performance is An introduction part (see, for example, Figure 53 (F21) to (F23)) and A result notification part (see, for example, (F24) to (F29) of FIG. 53) that is executed after the introduction part and notifies the result of the introduction part; It consists of If the first advantageous state is reached, a performance corresponding to the first advantageous state is executed in the result notification part, If the second advantageous state is reached, a performance corresponding to the second advantageous state is executed in the result notification part, The movable body control means controls the movable body so that, when a power interruption occurs immediately before the start of the specific round game and the power is turned on thereafter, the confirmation movable control ends before the result notification part starts (for example, when a power interruption occurs immediately before the end of the opening control of the special prize opening in the second round game and the pachinko game machine 1 is started by hot start, the opening control of the special prize opening, the round interval period, and the initial operation period are set so that the initial operation of the movable body ends before the result notification part of the promotion effect executed in the third round game starts. See FIG. 89). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the notification performance is not obstructed by a movable body that operates by confirmation movable control.
[0075] The gaming machine of type 9-2 is Further provided with a performance control means (for example, a performance control CPU 120), The effect control means is capable of displaying, in a round game in which the variable means is controlled to the easy-entry state for a specified period after the fanfare effect has ended, a launch direction indication display (e.g., right hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (e.g., right game area, second path), and a round game-related display (e.g., round number display 132SG451, winning ball number display 132SG452, ball number display 132SG453, number of consecutive wins / total ball number display 132SG454, etc.) relating to the round game in a special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which has a large impact on the game, is not obstructed by a movable body that moves through confirmation movement control.
[0076] The gaming machine of type 9-3 is Further provided with a performance control means (for example, a performance control CPU 120), The presentation control means is capable of displaying, in the specific round of play, a launch direction indication display (e.g., right-hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (upper right side of the display screen), and an awarded game value display (e.g., winning ball number display 132SG452, number of balls issued display 132SG453, etc.) relating to the awarded game value in a special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which has a large impact on the game, is not obstructed by a movable body that moves through confirmation movement control.
[0077] The gaming machine of type 9-4 is Light emitting means; light emission control means; The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When the notification effect is executed, it is possible to perform notification light emission control in which the light emitting means of the movable body that is not moving due to the confirmation movement control emits light in a light emission pattern corresponding to the notification effect, The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the notification effect (for example, the initial highlighting mode (white lighting) is not used in the mode corresponding to the promotion effect (introduction part). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that a movable body is under confirmation movable control even during an announcement performance by using specific light-emitting control and notification light-emitting control.
[0078] The gaming machine of type 9-5 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), If a power outage occurs immediately before the start of the specific round game and the power is then turned on, it is possible to perform notification light emission control to cause the light emitting means of the movable body to emit light in a light emission pattern corresponding to the notification effect, The light emission control means causes the light emission means of the movable body to emit light by the specific light emission control when a power outage occurs immediately before the start of the specific round of play and the power is then turned on, and when the movable body is moving by the confirmation movement control (for example, when a power outage occurs immediately before the start of the third round of play and the power is then turned on, and when the movable body is moving by the movement confirmation control, the above-board movable body LED9d, the below-board movable body LED9e, the above-frame movable body LED9f, and the chance button LED9g of the movable body that performs initial movement emit light in an initial highlight mode (white light) rather than in a mode corresponding to the promotion performance (introduction part). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing the power consumption when the power is turned on.
[0079] The gaming machine of type 9-6 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means In the specific round game, it is possible to perform notification light emission control to cause the light emitting means to emit light in a light emission pattern (for example, a rainbow light emission mode) corresponding to the notification effect, When a power outage occurs immediately before the start of the specific round game and the power is turned on after that, the light emitting means can be made to emit light by the notification light emission control, The notification light emission control that is performed when a power outage occurs immediately before the start of the specific round game and the power is then turned on has lower brightness than the notification light emission control that is performed when no power outage occurs immediately before the start of the specific round game (for example, during the second round interval period or the third round game, the operation confirmation control is started, and the initially operating movable bodies, the on-board movable body LED9d, the under-board movable body LED9e, the frame-mounted movable body LED9f, and the chance button LED9g, light up in an initial highlight mode (white lighting), but the light is emitted at a lower brightness than when light is emitted in the performance operation control (promotion performance). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing the power consumption when the power is turned on.
[0080] The gaming machine of type 9-7 is The effect control means is capable of executing an action prompting effect that prompts the player to take an action during the execution period of the notification effect (see FIG. 53 (F23)), The action prompting performance is executed in the introduction part (see FIG. 53 (F21) to (F23)), When a power outage occurs immediately before the start of the specific round of play and the power is then turned on, the movable body control means controls the movable body so that the confirmation movable control ends before the introduction part starts (for example, the operation prompt part of the introduction part of the promotion effect executed in the third round of play, i.e., the part where the initial operation of the movable body ends before the operation prompt effect that prompts the player to operate the chance button 631B starts). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the action promotion effect in the introductory part is not obstructed by the movable body that operates by confirmation movement control.
[0081] The gaming machine of type 9-8 is Light emitting means; Light emission control means (for example, a performance control CPU 120); Further provided with sound output means (for example, speakers 8L and 8R), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the result notification part (see FIG. 53 (F24)), When the movable body performance is executed, the movable body control means is capable of performing special performance movement control to move the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movement control, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, It is possible to perform special light emission control such that the light emitting means of the movable body, which is movable by the special effect movable control, emits light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs sound corresponding to the movable body effect when the movable body is moved by the special effect movement control (for example, when performing an initial operation, the under-board movable body LED9e emits light in a manner corresponding to the recovery display 132SG510 (for example, initial highlighting mode; white light), but the output of background sound (BGM) is limited, and when performing an effect in a promotion effect, the under-board movable body LED9e emits light in a manner corresponding to the promotion effect (result notification part) (for example, rainbow mode, etc.), while a sound effect in a manner corresponding to the promotion effect (result notification part) is output). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can easily determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.
[0082] The gaming machine of type 9-9 is The performance control means In the result notification part, a movable body effect using the movable body can be executed, The display means can display an effect display corresponding to the movable body performance, The movable body control means When the movable body performance is executed, it is possible to perform special performance movable control that moves the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movable control, If the confirmation movement control cannot be completed normally for a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control can be performed again. When a power outage occurs immediately before the start of the specific round game, and the confirmation movable control that starts when the power is turned on does not end normally, the timing at which it is determined that an operation error has occurred overlaps with the execution period of the movable body performance, If the movable body performance is executed during the specific period when the confirmation movement control is being performed, the special performance movement control is restricted, while the effect display is displayed (for example, if the operation confirmation control cannot be completed normally over a specific period, it can be determined that an operation error has occurred and the operation confirmation control can be performed again; if a power outage occurs immediately after the start of the third round performance in which a promotion performance is executed, and the operation confirmation control that is started when the power is turned on thereafter does not complete normally, the timing at which it is determined that an operation error has occurred overlaps with the execution period of the promotion performance, and if the promotion performance is executed during the specific period when the operation confirmation control is being performed, the movable body performance can be restricted, while the effect display can be displayed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can show the player that a movable body effect has been executed by an effect display, while preventing the confirmation movable control from being interfered with by the special effect movable control.
[0083] [Form 10] The gaming machine of type 10-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A game control means (e.g., CPU 103), A performance control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120) is provided. the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-to-enter state (e.g., an open state) in which the game medium can enter, and then perform a round game multiple times by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The effect control means can execute an ending effect after the final round of play is completed (see FIG. 52 (F12) to (F14)), The ending performance is as follows: The introduction part (see Figure 52 (F12) and Figure 53 (F31)) and A special state notification part (for example, a time-saving state notification part. See Figure 52 (F13), Figure 53 (F32), (F34)) that is executed after the introduction part and notifies about the special state that is controlled after the advantageous state; It consists of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the end of the easy-entry state in the final round of play and the power is turned on thereafter, the confirmation movable control ends before the special state notification part starts (for example, when a power interruption occurs immediately before the end of the 10th final round of play and the pachinko gaming machine 1 is started with a hot start, the ending period and the initial operation period are set so that the initial operation of the movable body ends before the start of the time-shortened state notification part (see Figure 53 (F32) and (F34)) in which information on the time-shortened state is notified in the ending period. See Figure 90). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the special state notification part in the ending performance is not obstructed by a movable body that operates by confirmation movable control.
[0084] The gaming machine of type 10-2 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, it is possible to perform ending light emission control, which causes the light emitting means of the movable body that is not moving due to the confirmation movement control to emit light in a lamp pattern corresponding to the ending performance, The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the ending performance (for example, the initial highlighting mode (white lighting) is not used in the mode corresponding to the ending performance (introduction part). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that a movable body is under confirmation movable control even during an ending performance by using specific light emission control and ending light emission control.
[0085] The gaming machine of type 10-3 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, it is possible to perform ending light emission control, which causes the light emitting means of the movable body to emit light in a light emission pattern corresponding to the ending performance. the movable body includes a first movable body and a second movable body, When a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, when the first movable body is moving due to the confirmation movement control, the light-emitting control means causes the light-emitting means of the first movable body to emit light according to the specific light-emitting control, while causing the light-emitting means of the second movable body to emit light according to the ending light-emitting control (for example, the above-board movable body LED9d, the below-board movable body LED9e, the above-frame movable body LED9f, and the chance button LED9g of the movable bodies that are performing the initial movement emit light in an initial highlight mode (white lighting), while the movable body LEDs of the other movable bodies that are not operating emit light in a mode corresponding to the ending performance (introduction part). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that the movable body is moving through confirmation movement control even during the ending presentation.
[0086] The gaming machine of type 10-4 is Light emitting means; Further provided with a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The light emission control means When the ending performance is executed, it is possible to perform ending light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the ending performance, When a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, the light emitting means can be made to emit light by the ending light emitting control. The ending light emission control that is performed when a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on has lower brightness than the ending light emission control that is performed when a power outage does not occur immediately before the end of the ending performance (for example, when the movable body is moving due to the operation confirmation control, the movable body LED9d on the board, the movable body LED9e below the board, the movable body LED9f on the frame, and the chance button LED9g that perform the initial operation emit light at low brightness in an initial highlight mode (white light) rather than in a mode corresponding to the ending performance (introduction part). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing the power consumption when the power is turned on.
[0087] [Form 11] The gaming machine of type 11-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), Light emitting means; A game control means (e.g., CPU 103), Light emission control means (for example, a performance control CPU 120); A movable body control means (for example, a performance control CPU 120) is provided. The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, a frame-mounted movable body LED 9f, a chance button LED 9g), The movable body control means When power is turned on, it is possible to perform a confirmation operation control (for example, an operation confirmation control) that moves the movable body by an operation to confirm that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the movable body control means performs the confirmation movable control, the movable body control means controls the light emitting means so that the luminance of the light emitting means becomes a first luminance; When the movable body control means performs the performance movement control, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first brightness is lower than the second brightness (for example, the on-board movable body LED 9d, the under-board movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g, which are movable bodies that perform initial operation, light up in an initial highlight mode (white lighting), but light up at a lower brightness than when lighted up during performance operation control. See Figure 56(B)). The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-to-enter state (e.g., an open state) in which the game medium can enter, and then perform a round game multiple times by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, the effect control means is capable of executing an ending effect after the final round of play is completed; The movable body control means controls the movable body so that, when a power interruption occurs immediately after the start of the ending performance by the performance control means and the power is then turned on, the confirmation movable control ends before the end of the execution period of the ending performance (for example, when a power interruption occurs immediately after the start of the ending performance and the pachinko gaming machine 1 is started with a hot start, the ending period and the initial operation period are set so that the initial operation of the movable body ends before the start of the time-shortening state notification part (see Figure 53 (F32) and (F34)) in which information regarding the time-shortening state is notified; see Figure 91). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that reduces the load on the gaming machine by reducing the power consumption when the power is turned on, cuts off the power at the same time as the ending performance is executed, and ends the confirmation movement control when the power is turned on within the execution period of the ending performance (allowing the player to enjoy the high base state without worrying about the moving body operating due to the confirmation movement control).
[0088] The gaming machine of type 11-2 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the variable display and then the power is turned on, and when a power outage occurs simultaneously with the execution of the ending performance and then the power is turned on, The light emission control means is capable of performing light emission control during recovery, in which the light emission means emits light in a light emission pattern corresponding to the display during recovery in the case where a power outage occurs during the variable display and then the power is turned on, and in the case where a power outage occurs simultaneously with the execution of the ending performance and then the power is turned on, The movable body control means is capable of performing the confirmation movement control in the cases where a power outage occurs during variable display and then the power is turned on, and where a power outage occurs simultaneously with the execution of the ending performance and then the power is turned on (for example, a part capable of performing operation confirmation control in the cases where a power outage occurs during variable display and then the power is turned on, and where a power outage occurs simultaneously with the big prize opening being controlled to an open state and then the power is turned on). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is not complicated.
[0089] The gaming machine of type 11-3 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the ending performance and the power is then turned on, The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs simultaneously with the execution of the ending performance by the performance control means and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the recovery display throughout the execution period of the ending performance, The light emitting mode used in the specific light emitting pattern is not used in the light emitting pattern corresponding to the restoration display (for example, the initial highlight mode (white lighting) is not used in the mode corresponding to the restoration display (off). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to the movable body that moves through confirmation movement control even during recovery.
[0090] The gaming machine of type 11-4 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the ending performance and the power is then turned on, The light emission control means During the execution period of the ending performance, it is possible to perform ending light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the ending performance, If a power outage occurs simultaneously with the execution of the ending performance and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the ending performance, The light-emitting control during recovery is performed at a lower brightness than the ending light-emitting control (for example, during power outage recovery, the part may be made to emit light at a lower brightness than the light-emitting brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance). See Figure 56 (B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing the power consumption when the power is turned on.
[0091] The gaming machine of type 11-5 is The performance control means is capable of displaying a restoration display (for example, restoration display 132SG510) on the display means when a power outage occurs during the ending performance and the power is then turned on, The light emission control means During the execution period of the ending performance, it is possible to perform ending light emission control to cause the light emitting means to emit light in a light emission pattern corresponding to the ending performance, If a power outage occurs simultaneously with the execution of the ending performance and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light emitting means to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the ending performance, The light-emitting mode used in the light-emitting pattern corresponding to the restoration display is not used in the light-emitting pattern corresponding to the ending performance (for example, the mode corresponding to the restoration display (light-off) is not used in the light-emitting mode corresponding to the mode corresponding to the ending performance (ending introduction). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the user that recovery is in progress when the power is turned on, even if the ending presentation was in progress before the power outage.
[0092] [Form 12] The gaming machine of type 12-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A movable body control means (for example, a performance control CPU 120), A game control means (e.g., CPU 103), A performance control means (for example, a performance control CPU 120), and a display means (for example, an image display device 5), There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state, The specific identification information includes first identification information (e.g., a first special design) and second identification information (e.g., a second special design), the normal state is a state in which the variable display of the first identification information is easily executed, the special state is a state in which the variable display of the second identification information is likely to be executed, During the special state, information about the advantageous state (for example, the number of consecutive wins / total number of balls displayed 132SG454) can be displayed in the first display area of the display means, During the special state, the second display area of the display means can display hold information (for example, the second hold memory number or the second hold display 132SG002) related to the variable display of the second identification information, the movable body control means is capable of performing confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the first display area with respect to the second display area (for example, when an initial operation is performed when the power is turned on by hot start after a power outage occurs during time reduction and then restored, each movable body is set to perform an initial operation so that the time during which the above-board movable body 32A overlaps with the second reserved memory number (display area 5SL) or the second reserved display 132SG002 (second reserved display area 132SG012) and is difficult (or impossible) for the player to see is shorter than the time during which the below-board movable body 32B overlaps with the jackpot information display (for example, the number of consecutive wins / total number of balls dispensed display 132SG454) regarding the jackpot. See Figure 92). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the second display area, which is a movable body that operates by confirmation movable control and has a greater impact on the game, is less obstructed than that of the first display area.
[0093] The gaming machine of type 12-2 is The information relating to the advantageous state displayed in the first display area does not change during the special state, while the reserved information displayed in the second display area can change during the special state (for example, the consecutive number of wins / total number of balls displayed 132SG454 does not change during the time-saving state, while the second reserved memory number (display area 5SL) and the second reserved display 132SG002 can change their display mode depending on the number of winnings and the advance notice, even during the time-saving state). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of pending information, which may change due to a movable body operating through confirmation movable control, is not hindered as much as information regarding an advantageous state, which does not change.
[0094] The gaming machine of type 12-3 is The range in which the movable body, which is moved by the confirmation movement control, overlaps with the first display area is larger than the range in which the movable body, which is moved by the confirmation movement control, overlaps with the second display area (for example, the range in which the movable body 32A on the board, which is moved by the initial movement, overlaps with the display area of the number of consecutive wins / total number of balls issued display 132SG454 is larger than the range in which the movable body 32A on the board, which is moved by the initial movement, overlaps with the display area 5SL of the second hold memory number or the second hold display area 132SG012 of the second hold display 132SG002). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the second display area, which is a movable body that operates by confirmation movable control and has a greater impact on the game, is less obstructed than that of the first display area.
[0095] [Form 13] The gaming machine of type 13-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A performance control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120) is provided. the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, the effect control means is capable of performing an action promotion effect that prompts a player to take an action during variable display based on a specific variable display pattern; The specific variable display pattern is A first part (for example, the period of (D1) to (D5) in FIG. 50) until the action prompting performance is executed; A second part (for example, a result notification part of (D6) and (D7) of FIG. 50) that is executed after the first part and notifies the result of the action prompting performance; The invention comprises: The movable body control means controls the movable body so that, when a power interruption occurs immediately before the start of the specific variable display and the power is then turned on, the confirmation movable control ends before the second part starts (for example, when a power interruption occurs immediately before the end of a variation preceding the variation in which the button notice is executed and the pachinko game machine 1 is started with a hot start, the movable body is controlled so that the initial operation ends before the button notice (result notification part) starts. See Figure 94). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the second part in the action promotion performance is not obstructed by a movable body that operates by confirmation movement control.
[0096] The gaming machine of type 13-2 is Further comprising a game control means (e.g., CPU 103), The game control means is capable of transmitting specific information regarding the specific variation (for example, a winning effect designation command that designates button advance notice execution, etc.) to the effect control means, The effect control means is capable of performing the action prompting effect based on the specific information transmitted from the game control means, The movable body control means is capable of changing the control content of the confirmation movable control based on the specific information when a power outage occurs immediately before the specific variation is started and then power is turned on (for example, when a variation pattern designation command designating a specific variation pattern (with button advance notice) is received within a specified time (for example, 4000 ms) after receiving a power outage recovery designation command, the initial operation being executed (approximately 20 seconds) may be interrupted and switched to a shortened initial operation having an operation period shorter than the initial operation being executed (for example, 5 seconds, etc.)), It is characterized by the following. According to this feature, it is possible to perform suitable confirmation movement control that takes into consideration the start of a specific fluctuation.
[0097] [Form 14] The gaming machine of type 14-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A performance control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120) is provided. the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, the effect control means is capable of executing a start effect (for example, a start notice) when a variable display based on a specific variable display pattern is started, The start performance is as follows: The introduction part (see Figure 48 (B2) to (B6)) and A result notification part (see (B3a) to (B6a) of FIG. 48) that is executed after the introduction part and notifies the result of the introduction part; It consists of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the start of variable display based on the specific variable display pattern and the power is then turned on, the confirmation movable control ends before the result notification part starts (for example, when a power interruption occurs immediately before the end of a variation before a variation in which a start notice is executed, and the pachinko game machine 1 is started by a hot start, the movable body is controlled so that the initial operation ends before the start notice (result notification part) starts. See Figure 95). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the start-up performance is not obstructed by a movable body that operates by confirmation movable control.
[0098] The gaming machine of type 14-2 is Further comprising a game control means (e.g., CPU 103), The game control means is capable of transmitting specific information regarding the specific variation (for example, a winning effect designation command that designates the execution of a notice at the start of a game) to the effect control means, The effect control means is capable of performing the start effect based on the specific information transmitted from the game control means, The movable body control means is capable of changing the control content of the confirmation movable control based on the specific information when a power outage occurs immediately before the specific variation is started and the power is then turned on (for example, the performance control CPU 120 may be configured to be able to change the execution period of the initial operation based on a specific performance control command so that the initial operation is completed before the notification part is started as a result of the start-time notice), It is characterized by the following. According to this feature, it is possible to perform suitable confirmation movement control that takes into consideration the start of a specific fluctuation.
[0099] [Form 15] The gaming machine of type 15-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A performance control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120) is provided. the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The effect control means is capable of executing a variable display of identification information based on a specific variable display pattern, and after temporarily stopping the variable display of the identification information, is capable of executing a variable display notification effect (for example, a pseudo consecutive announcement) that notifies that the variable display of the identification information will be executed again; The reconfigurable display notification performance is An introductory part (see (C3) to (C5) of FIG. 49) informing whether or not the re-variable display of the identification information is to be executed; A result notification part (see (C6), (C10), and (C9) of FIG. 49) that is executed after the introduction part and notifies the result of the introduction part; It consists of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the start of variable display of the identification information based on the specific variable display pattern and the power is then turned on, the movable body control means controls the movable body so that the confirmation movable control ends before the result notification part starts (for example, when a power interruption occurs immediately before the end of a variation before a variation in which a pseudo consecutive announcement is executed and the pachinko game machine 1 is started by hot start, the movable body control means controls the movable body so that the initial operation ends before the pseudo consecutive announcement (result notification part) starts. See Figure 96). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the re-variable display notification performance is not obstructed by a movable body that operates by confirmation movable control.
[0100] The gaming machine of type 15-2 is Further comprising a game control means (e.g., CPU 103), The game control means can transmit specific information regarding the specific variation (for example, a winning effect designation command that designates the execution of a pseudo consecutive announcement) to the effect control means, The presentation control means is capable of performing the re-variable display notification presentation (for example, a pseudo consecutive announcement) based on the specific information transmitted from the game control means, The movable body control means is capable of changing the control content of the confirmation movable control based on the specific information when a power outage occurs immediately before the specific variation is started and then the power is turned on (for example, the performance control CPU 120 may be configured to be able to change the execution period of the initial operation based on a specific performance control command so that the initial operation is completed before the notification part of the result of the pseudo-consecutive announcement is started), It is characterized by the following. According to this feature, it is possible to perform suitable confirmation movement control that takes into consideration the start of a specific fluctuation.
[0101] [Form 16] The gaming machine of type 16-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A movable body control means (for example, a performance control CPU 120), and a display means (for example, an image display device 5), There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state, The normal state is a state designed to launch the game medium to the first game area (for example, the left game area), The special state is a state designed to launch the game medium to the second game area (for example, the right game area), The display means, in the normal state, is capable of displaying a first game area side launch promotion display (for example, a left-hit promotion display 132SG530) in a specific display area (upper right side of the display screen) to urge the player to launch the game medium toward the first game area, and is also capable of displaying a display corresponding to the normal state in a predetermined display area; the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The confirmation movable control is a control for moving the movable body so that it does not overlap the specific display area more than the predetermined display area (for example, when a power outage occurs during variable display in the normal state, and then the machine is started up by hot start and restored, and an initial operation is performed, the part is set so that the time during which the on-board movable body 32A overlaps with the left hit prompt display 132SG530 and is difficult (or impossible) for the player to see is shortened. See Figures 97 and 98). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the first game area side promotion notification is not obstructed by the movable body that operates by the confirmation movable control.
[0102] The gaming machine of type 16-2 is The display means is capable of displaying a restoration display (e.g., restoration display 132SG510) until the variable display ends when a power outage occurs during the variable display and the power is then turned on, When the recovery display is displayed, it is possible to perform the first game area promotion notification (for example, left hit promotion display 132SG530), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can appropriately notify the direction in which gaming media are released even during recovery.
[0103] The gaming machine of type 16-3 is As the first game area promotion notification, it is possible to display a first game area promotion notification display (for example, a left hit promotion display 132SG530) and output a first game area promotion notification sound, When the confirmation movable control is performed based on power-on with initialization, the first game area promotion notification display is displayed in the specific display area, while the output of the first game area promotion notification sound is limited, When the confirmation movement control is performed based on power-on without initialization, the first game area promotion notification display is displayed in the specific display area, and the first game area promotion notification sound is output (for example, the left hit promotion display 132SG530 is displayed in the upper right part of the display screen, while the left hit operation promotion notification sound is restricted, and when the operation confirmation control is performed based on starting up with a hot start after a power outage occurs, the left hit promotion display 132SG530 is displayed in the upper right part of the display screen, while the left hit operation promotion notification sound is output). It is characterized by the following. According to this feature, it is possible to perform a suitable first game area promotion notification that takes into consideration the situation when the power is turned on.
[0104] The gaming machine of type 16-4 is In the normal state, when a gaming medium enters a predetermined area (for example, a passing gate 41) provided on the second gaming area side, the first gaming area promotion notification (for example, a left-hit promotion display 132SG530) can be performed. In the normal state, a special first game area promotion notification having a higher priority than the first game area promotion notification can be made based on the entry of a specific number of game media into the predetermined area, The confirmation movement control makes it possible to issue the special first game area promotion notification for a period longer than the period during which the movable body is movable (for example, in the normal state, it is possible to issue a special left-hit operation promotion notification that has a higher priority than the left-hit operation promotion notification based on the fact that a specific number of game balls (for example, 5 balls) have entered the gate switch 21, and it is possible to issue a special left-hit operation promotion notification for a period longer than the period during which the movable body is operating (for example, 20 seconds) through the operation confirmation control), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the special first game area promotion notification is not hindered by a movable body that moves through confirmation movement control.
[0105] [Form 17] The gaming machine of type 17-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A movable body control means (for example, a performance control CPU 120), Display means (e.g., image display device 5); A game control means (e.g., CPU 103), The game control means, during the advantageous state, can set the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then perform a round game by setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The display means If a power outage occurs during the round game and then the power is turned on, a recovery display (for example, recovery display 132SG510) can be displayed in a predetermined display area. Thereafter, in the predetermined display area, it is possible to display a display corresponding to the round game (for example, the number of rounds display 132SG451, the number of winning balls display 132SG452, the number of balls dispensed display 132SG453, the number of consecutive games / total number of balls dispensed display 132SG454, etc.), When displaying either the display corresponding to the round game or the display during recovery, a launch direction indication display (for example, a right-hit prompting display 132SG430) indicating the launch direction of the game medium is displayed in the specific display area, the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The confirmation movable control is a control for moving the movable body so that it does not overlap the predetermined display area with respect to the specific display area (for example, when an initial operation is performed after a power outage occurs during a round game in a jackpot game state, and then the power is started by a hot start and restored, the on-board movable body 32A operates so that it does not overlap in front of the right-hit prompt display 132SG430 displayed in the operation confirmation control, rather than being superimposed in front of the predetermined area (see Figure 83(A)) in which information corresponding to the round game (for example, the number of rounds display 132SG451, the number of winning balls display 132SG452, the number of balls dispensed display 132SG453, the number of consecutive wins / total number of balls dispensed display 132SG454, etc.) is displayed. See Figures 99 and 100). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which has a large impact on the game, is not obstructed by a movable body that moves through confirmation movement control.
[0106] The gaming machine of type 17-2 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing predetermined movement control to move the movable body by a predetermined operation when the movable body performance is executed, the movable body that is movable by the predetermined movement control is superimposed on the specific display area, The confirmation movable control is capable of moving the movable body in a manner that does not include the predetermined operation in the predetermined movable control (for example, after a power outage occurs during variable display in a normal state, the initial operation when the power is turned on is performed in an operation manner that includes the performance operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement in which the support part 32b overlaps with the right-hit prompt display 132SG430, while after a power outage occurs during variable display in a jackpot or time-saving state, the initial operation when the power is turned on is performed in an operation manner that does not include the performance operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement that overlaps with the right-hit prompt display 132SG430), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not obstructed by a movable body that moves under confirmation movement control.
[0107] [Form 18] The gaming machine of type 18-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A movable body control means (for example, a performance control CPU 120), and a display means (for example, an image display device 5), The display means If a power outage occurs and then the power is turned on, it is possible to display a recovery display (for example, recovery display 132SG510). As the restoration in progress display, it is possible to display text information indicating that restoration is in progress in a predetermined display area, Along with the recovery display, it is possible to display a launch direction indication display (for example, right-hit prompt display 132SG430) indicating the launch direction of the game medium in a specific display area, the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the specific display area more than the predetermined display area (for example, when a power outage occurs during a round play in a jackpot game state, and then an initial operation is performed when the machine is started up by a hot start and restored, the on-board movable body 32A operates so that it does not overlap in front of the right-hit prompt display 132SG430 displayed in the operation confirmation control, rather than being superimposed in front of the recovery display 132SG510. See Figures 99 and 100). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication, which has a large impact on the game and is a movable body that operates by confirmation movable control, is not obstructed more than the text information indicating that recovery is in progress.
[0108] The gaming machine of type 18-2 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing predetermined performance movement control to move the movable body by a predetermined operation when the movable body performance is executed, The movable body that is movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control is capable of moving the movable body in a manner that does not include the predetermined operation in the predetermined effect movable control (for example, after a power outage occurs during variable display in a normal state, the initial operation when the power is turned on is performed in an operation manner that includes the effect operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement in which the support part 32b overlaps with the right-hit prompt display 132SG430, while after a power outage occurs during variable display in a jackpot or time-saving state, the initial operation when the power is turned on is performed in an operation manner that does not include the effect operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement that overlaps with the right-hit prompt display 132SG430), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not obstructed by a movable body that moves under confirmation movement control.
[0109] The gaming machine of type 18-3 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing special effect movement control to move the movable body by a special action when the movable body performance is executed, the movable body that is movable by the special movable control is superimposed on the predetermined display area, the confirmation movement control is capable of moving the movable body in a manner including the special action in the special movement control, The period during which the movable body that is moved by the special movement control stays in the predetermined display area is longer than the period during which the movable body that is moved by the confirmation movement control that is performed when power is turned on after a power outage occurs during the advantageous state (for example, the period during which the under-board movable body 32B stays in the performance position that overlaps with the recovery display 132SG510 may be set to be shorter than the performance operation of the movable body performance during the initial operation), It is characterized by the following. According to this feature, when a power outage occurs during an advantageous state and the power is then turned on, the movable body that moves due to the confirmation movable control is not superimposed on the specified display area for a long period of time, thereby providing a gaming machine that does not cause any problems in determining whether or not recovery is in progress.
[0110] [Form 19] The gaming machine of type 19-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A movable body control means (for example, a performance control CPU 120), and a display means (for example, an image display device 5), There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state, The display means If a power outage occurs during the special state and the power is then turned on, a restoration display (e.g., restoration display 132SG510) can be displayed in a predetermined display area; Thereafter, a display corresponding to the special state can be displayed in the predetermined display area, When displaying either the display corresponding to the special state or the restoration display, a launch direction indication display (for example, a right-hit prompt display 132SG430) indicating the launch direction of the game medium is displayed in the specific display area, the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The confirmation movable control is a control for moving the movable body so that it does not overlap the specific display area more than the predetermined display area (for example, when an initial operation is performed after a power outage occurs during variable display in a time-saving state and then the initial operation is performed when the power is started with a hot start and restored, the on-board movable body 32A is not superimposed on the front side of the predetermined area (see Figure 101(B)(C)) where information corresponding to the time-saving state (for example, the performance mode display 132SG221, the remaining time-saving display 132SG201, the number of consecutive wins / total number of balls output display 132SG454, etc.) is displayed, but is not overlapped on the front side of the specific area (see Figure 101(A)) where the right-hit prompt display 132SG430 displayed in the operation confirmation control is displayed. See Figure 101). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication display, which is a movable body that moves by confirmation movement control and has a large impact on the game, is not obstructed as much as the recovery in progress display.
[0111] The gaming machine of type 19-2 is Further provided with a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing predetermined performance movement control to move the movable body by a predetermined operation when the movable body performance is executed, The movable body that is movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control is capable of moving the movable body in a manner that does not include the predetermined operation in the predetermined effect movable control (for example, the initial operation is performed in an operation manner that includes the effect operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement in which the support part 32b overlaps with the right hit prompt display 132SG430, while the initial operation at the time of power-on after a power outage occurs during a jackpot or during variable display in the time-saving state is performed in an operation manner that does not include the effect operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement that overlaps with the right hit prompt display 132SG430), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not obstructed by a movable body that moves under confirmation movement control.
[0112] [Form 20] The gaming machine of type 20-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, A movable body and A movable body control means; a display means; There is a normal state and a special state that is more advantageous than the normal state, the display means is capable of displaying a launch direction indication display indicating a launch direction of the game medium in a specific display area in the special state, and is also capable of displaying information relating to the advantageous state in a predetermined display area; the movable body control means is capable of performing confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, the confirmation movement control is a control for moving the movable body so that the movable body does not overlap the specific display area more than the predetermined display area; It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the launch direction indication, which has a large impact on the game and is a movable body that operates by confirmation movable control, is not obstructed more than the information regarding the advantageous state.
[0113] The gaming machine of type 20-2 is Further comprising a performance control means, The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing predetermined performance movement control to move the movable body by a predetermined operation when the movable body performance is executed, The movable body that is movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control can move the movable body in a manner that does not include the predetermined action in the predetermined performance movable control. It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the specific display area is not obstructed by a movable body that moves under confirmation movement control.
[0114] [Form 21] The gaming machine of type 21-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the on-frame movable body 132SG01, the chance button 631B), A game control means (e.g., CPU 103), Display means (e.g., image display device 5); A movable body control means (for example, a performance control CPU 120) is provided. When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the performance control CPU 120 executes the operation confirmation control process shown in Figures 31 and 32, thereby performing the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), The game control means is capable of performing specific identification information light emission control to indicate the result of the variable display of the specific identification information by a plurality of light emitting means (for example, the CPU 103 is a part that can light up a plurality of lamps constituting a special pattern in a combination according to the variable display result when the variable display is stopped), The display means is capable of displaying a startup preparation display (for example, a startup preparation display 132SG500 shown in FIG. 102(D)) when the power is turned on, When the power is turned on, The startup preparation display is displayed (for example, as shown in FIG. 103(A), the startup preparation display 132SG500 is displayed), Then, the specific identification information light emission control is performed (for example, as shown in FIG. 103(A), the special pattern lamps constituting the special pattern display devices 4A and 4B are illuminated in a manner indicating a miss), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 103(A), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has started through the startup preparation display, and it is possible to provide a gaming machine that allows confirmation of specific identification light-emitting control, which has a large impact on gameplay, without being distracted by the movable body that operates through the confirmation movable control.
[0115] The gaming machine of type 21-2 is When the power is turned on, The startup preparation display is displayed (for example, as shown in FIG. 103(B), the startup preparation display 132SG500 is displayed), Then, the specific identification information light emission control is performed (for example, as shown in FIG. 103(B), the special symbol lamps constituting the special symbol display devices 4A and 4B are illuminated in a manner indicating a miss), Thereafter, when the variable display is started based on the establishment of the start condition while the start preparation display is being displayed and before the confirmation movable control is performed, the display means displays the restoration display (for example, as shown in FIG. 103(B), the restoration display 132SG510 is displayed), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 103(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body due to the confirmation movement control is not started when a display corresponding to the variable display is displayed on the display means (which would interfere with the confirmation work).
[0116] The gaming machine of type 21-3 is If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko gaming machine 1 is started by hot start), The startup preparation display is displayed (for example, as shown in FIG. 104(A), the startup preparation display 132SG500 is displayed), Then, the specific identification information light emission control is performed (for example, as shown in FIG. 104(A), the special symbol lamps constituting the special symbol display devices 4A and 4B are illuminated in a manner indicating a miss), Thereafter, when the variable display that was being executed before the power failure is not completed while the startup preparation display is being displayed and before the confirmation movable control is performed, the display means displays the restoration display (for example, as shown in FIG. 104(A), the portion where the restoration display 132SG510 is displayed), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 103(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner. The gaming machine of type 21-4 is Further provided with a reservation storage means (for example, a special drawing reservation storage unit 132SG151 shown in FIG. 9) capable of storing reservation information regarding variable display, If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko gaming machine 1 is started by hot start), The startup preparation display is displayed (for example, as shown in FIG. 104(B), the startup preparation display 132SG500 is displayed), Then, the specific identification information light emission control is performed (for example, as shown in FIG. 104(B), the special symbol lamps constituting the special symbol display devices 4A and 4B are illuminated in a manner indicating a miss), Thereafter, while the start-up preparation display is being displayed and before the confirmation movable control is performed, when the variable display that was being executed before the power outage is terminated and the variable display is started based on the hold information that was stored before the power outage, the display means displays the restoration in progress display (for example, as shown in FIG. 104(B), the portion where the restoration in progress display 132SG510 is displayed), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 104(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body due to the confirmation movement control is not started when a display corresponding to the variable display is displayed on the display means (which would interfere with the confirmation work).
[0117] [Form 22] The gaming machine of type 22-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the on-frame movable body 132SG01, the chance button 631B), Light emission control means (for example, a performance control CPU 120); Display means (e.g., image display device 5); A movable body control means (for example, a performance control CPU 120) is provided. When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the performance control CPU 120 executes the operation confirmation control process shown in Figures 31 and 32, thereby performing the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), The light emission control means is capable of performing initialization-responsive light emission control, which causes a plurality of light emission means to emit light in a manner corresponding to initialization (for example, as shown in Figures 61 and 62, a portion that causes the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g to emit light in an initialization notification manner); The display means is capable of displaying a startup preparation display (for example, a startup preparation display 132SG500 shown in FIG. 102(D)) when the power is turned on, When power is turned on with initialization (for example, when the pachinko gaming machine 1 is started by a cold start), The startup preparation display is displayed (for example, as shown in FIG. 61, the startup preparation display 132SG500 is displayed), Then, the initialization-compatible light emission control is performed (for example, as shown in FIG. 61, the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g are illuminated in an initialization notification mode). Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 61, the initial operations of the on-board movable body 32A, the under-board face-line 32B, the on-frame movable body 132SG101, and the chance button 631B are performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has started through the startup preparation display, and it is possible to provide a gaming machine that allows confirmation of the initialization-compatible light-emitting control without being distracted by the movable body operating through the confirmation movable control.
[0118] The gaming machine of type 22-2 is Further provided with light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g), If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko gaming machine 1 is started by hot start), The startup preparation display is displayed (for example, as shown in FIG. 105(A), the startup preparation display 132SG500 is displayed), Thereafter, a light-emitting control during recovery is performed to cause the light-emitting means to emit light in a pattern during recovery (for example, as shown in FIG. 105(A), the frame LEDs 9a and 9b, the upper-board movable body LED 9d, the lower-board movable body LED 9e, the upper-frame movable body LED 9f, and the chance button LED 9g are caused to emit light in a manner corresponding to the state of recovery), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 105(A), the part where the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body due to the confirmation movement control does not begin when the light-emitting means is emitting light in a light-emitting pattern corresponding to the variable display (which would interfere with the confirmation work).
[0119] The gaming machine of type 22-3 is Further provided with light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g), If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko gaming machine 1 is started by hot start), The startup preparation display is performed (for example, as shown in FIG. 105(B), the startup preparation display 132SG500 is displayed), Thereafter, a light-emitting control during recovery is performed to cause the light-emitting means to emit light in a pattern during recovery (for example, as shown in FIG. 105(B), the frame LEDs 9a and 9b, the upper-board movable body LED 9d, the lower-board movable body LED 9e, the upper-frame movable body LED 9f, and the chance button LED 9g are caused to emit light in a manner corresponding to the state of recovery), Thereafter, when the variable display that was being executed before the power outage is terminated while the startup preparation display is being displayed and before the confirmation movable control is performed, background display corresponding light emission control is performed, in which the light emission control means causes the light emission means to emit light in a light emission pattern corresponding to the background display (for example, as shown in Figure 105 (B), the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the background image), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 105(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body due to the confirmation movement control does not begin when the light-emitting means is emitting light in a light-emitting pattern corresponding to the variable display (which would interfere with the confirmation work).
[0120] The gaming machine of type 22-4 is Further provided with light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g), When a power outage occurs during one of multiple round games and the power is then turned on (for example, when the pachinko game machine 1 is started by a hot start after a power outage occurs during a round game), The startup preparation display is displayed (for example, as shown in FIG. 106(A), the startup preparation display 132SG500 is displayed), Thereafter, a light-emitting control during recovery is performed to cause the light-emitting means to emit light in a pattern during recovery (for example, as shown in FIG. 106(A), the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the state of recovery), Thereafter, when the one round of play that was being executed before the power outage has not ended while the start preparation display is being displayed and before the confirmation movement control is performed, the light emission control during recovery continues (for example, as shown in FIG. 106(A), when the round of play that was executed before the power outage has not ended while the start preparation display 132SG500 is being displayed, the frame LEDs 9a and 9b, the board-mounted movable body LED 9d, the board-mounted movable body LED 9e, the frame-mounted movable body LED 9f, and the chance button LED 9g continue to emit light in a manner that corresponds to the fact that they are being restored), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 105(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body due to the confirmation movement control is not started (when the light emitting means is emitting light in a light emitting pattern corresponding to round play (which would interfere with the confirmation work)).
[0121] The gaming machine of type 22-5 is Further provided with light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g), When a power outage occurs during one of multiple round games and the power is then turned on (for example, when the pachinko game machine 1 is started by a hot start after a power outage occurs during a round game), The startup preparation display is displayed (for example, as shown in FIG. 106(A), the startup preparation display 132SG500 is displayed), Thereafter, a light-emitting control during recovery is performed to cause the light-emitting means to emit light in a pattern during recovery (for example, as shown in FIG. 106(A), the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the state of recovery), Thereafter, when the one round of play that was being executed before the power outage ends and the next round of play after that one round of play starts while the start preparation display is being displayed and before the confirmation movement control is performed, the light emission control during recovery continues (for example, as shown in FIG. 106(B), when the round of play that was executed before the power outage ends while the start preparation display 132SG500 is being displayed, the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g continue to emit light in a manner corresponding to the fact that they are being restored), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 106(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body due to the confirmation movement control is not started when the light-emitting means is emitting light in a light-emitting pattern corresponding to round play (which would interfere with the confirmation work).
[0122] [Form 23] The gaming machine of type 23-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the on-frame movable body 132SG01, the chance button 631B), A game control means (e.g., CPU 103), Display means (e.g., image display device 5); A movable body control means (for example, a performance control CPU 120) is provided. The movable body control means is capable of performing confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally when the power is turned on (for example, the CPU 120 for performance control executes the operation confirmation control process shown in Figs. 31 and 32, thereby performing the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), The game control means When the result of the variable display of the normal identification information is a predetermined display result, it is possible to control the normal variable means to be in an easy-to-enter state (for example, when the variable display result of the normal pattern is a win (normal pattern win), an opening control is executed to keep the variable winning ball device 6B in an open state for a predetermined period), When a power outage occurs when the normal variable means is in the easy-to-enter state and the power is turned on, it is possible to perform special control to return the normal variable means to the easy-to-enter state (for example, in the case where a power outage occurs when the variable winning ball device 6B is in the open state based on the occurrence of a normal symbol win, a portion that controls the variable winning ball device 6B to the open state again based on the pachinko game machine 1 being started by a hot start), The display means is capable of displaying a startup preparation display (e.g., startup preparation display 132SG500) when the power is turned on, When the power is cut off while the normal variable means is in the easy-entry state and then the power is turned on (for example, when the power is cut off when the variable winning ball device 6B is in the open state, and then the pachinko game machine 1 is turned off and then started up by a hot start), The startup preparation display is displayed (for example, as shown in FIG. 107(A), the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 107(A), the variable winning ball device 6B is changed to the open state), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 107(A), the part where the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has started by the start-up preparation display, and when the power is cut off when the normal variable means is in an easy-to-enter state, and when the power is turned on (power outage is restored), it is possible to provide a gaming machine that allows the player to quickly confirm that the normal variable means is in the same easy-to-enter state as before the power was cut off, without being distracted by the movable body that operates by the confirmation movable control.
[0123] The gaming machine of type 23-2 is When the power is cut off while the normal variable means is in the easy-entry state and then the power is turned on (for example, when the power is cut off when the variable winning ball device 6B is in the open state, and then the pachinko game machine 1 is turned off and then started up by a hot start), The startup preparation display is displayed (for example, as shown in FIG. 107(A), the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 107(A), the variable winning ball device 6B is changed to the open state), Thereafter, when the game medium enters the normal variable means, which is in the easy-to-enter state due to the special control, while the start-up preparation display is being displayed and before the confirmation movable control is performed, the display means displays the recovery display (for example, as shown in FIG. 107(A), the part where the recovery display 132SG510 is displayed after a game ball enters the variable winning ball device 6B, which is in the open state), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 107(A), the part where the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner.
[0124] The gaming machine of type 23-3 is When a power outage occurs during the variable display of normal identification information, resulting in a predetermined display result, and the power is then turned on (for example, when the variable display of normal symbols has been executed before the power outage occurred and the pachinko gaming machine 1 has been started with a hot start), The startup preparation display is displayed (for example, as shown in FIG. 107(B), the startup preparation display 132SG500 is displayed), Thereafter, the normal variable means is controlled to be in the easy-entry state (for example, as shown in FIG. 107(B), the variable winning ball device 6B is changed to the open state), Thereafter, the confirmation movement control is performed (for example, as shown in FIG. 107(A), the part where the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner.
[0125] [Form 24] The gaming machine of type 24-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the on-frame movable body 132SG01, the chance button 631B), A game control means (e.g., CPU 103), Display means (e.g., image display device 5); A movable body control means (for example, a performance control CPU 120) is provided. The movable body control means is capable of performing confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally when the power is turned on (for example, the CPU 120 for performance control executes the operation confirmation control process shown in Figs. 31 and 32, thereby performing the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), The game control means During the advantageous state, the variable means can be controlled to an easy-entry state in which the game medium can easily enter (for example, a part that controls the special variable winning ball device 7 to an open state), When a power interruption occurs while the variable means is in the easy-entry state, and the power is then turned on, it is possible to perform special control to return the variable means to the easy-entry state (for example, if a power interruption occurs when the special variable winning ball device 7 is in the open state, the special variable winning ball device 7 is controlled to return to the open state again based on the fact that the pachinko game machine 1 has been started by a hot start), The display means When the power is turned on, it is possible to display a startup preparation display (for example, the startup preparation display 132SG500 shown in FIG. 102(D)). When a power outage occurs during the advantageous state and the power is then turned on, it is possible to display a recovery display (for example, as shown in FIG. 108, the part where the recovery display 132SG510 is displayed), When the power is cut off during the advantageous state while the variable means is in the easy-entry state and the power is then turned on (for example, when a power cut occurs during a jackpot game and the special variable winning ball device 7 is in the open state as a round game, and the pachinko game machine 1 is started by a hot start), The startup preparation display is displayed (for example, as shown in FIG. 108, the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 108, the part that changes the special variable winning ball device 7 to the open state), After that, the restoration display is displayed (for example, as shown in FIG. 108, the restoration display 132SG510 is displayed), Then, the confirmation movement control is performed (for example, as shown in FIG. 108, the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has started by the start-up preparation display, and when the power is cut off when the variable means is in an easy-to-enter state, and when the power is turned on (power outage is restored), it is possible to provide a gaming machine that allows the player to quickly confirm that the variable means is in the same easy-to-enter state as before the power was cut off, without being distracted by the movable body that operates by the confirmation movable control.
[0126] The gaming machine of type 24-2 is In the advantageous state, it is possible to play multiple rounds of games (for example, as shown in FIG. 8, a portion where 3 to 10 rounds of games can be played as a jackpot game), In a round game, it is possible to control the variable means to the easy-entry state and control the variable means to the non-entry state (for example, a part that controls the special winning ball device 7 to an open state and a part that controls it to a closed state in a round game), When the power is cut off while the variable means is in the easy-entry state and the power is then turned on (for example, when a power cut occurs during a jackpot game and the special variable winning ball device 7 is in the open state as a round game, and the pachinko game machine 1 is started by a hot start), The startup preparation display is displayed (for example, as shown in FIG. 108, the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 108, the part that changes the special variable winning ball device 7 to the open state), Thereafter, when the special control in one round of play ends and control is performed to make the variable means in the next round of play unable to enter during the display of the start preparation display, the display of the recovery in progress is performed (for example, as shown in FIG. 108, when the round of play ends during the display of the start preparation display 132SG500 and the special variable winning ball device 7 is controlled to the wall s state, the recovery in progress display 132SG510 is displayed), Then, the confirmation movement control is performed (for example, as shown in FIG. 108, the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner.
[0127] [Form 25] The gaming machine of type 25-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (for example, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-mounted movable body 132SG101), A movable body control means (for example, a performance control CPU 120), and a display means (for example, an image display device 5), the movable body control means is capable of performing confirmation movement control (e.g., operation confirmation control) to move the movable body by performing an operation to confirm that the movable body operates normally when power is turned on, The display means When power is turned on with initialization (for example, cold start processing), an initialization display (for example, initialization notification display 132SG600) indicating that initialization has been performed can be displayed. When power is turned on with initialization, The initialization display is displayed, Thereafter, the confirmation movable control is performed, After that, after the confirmation movable control is completed, the display of the initialization display is terminated (see Figures 109 and 110). It is characterized by the following. According to this feature, it is possible to quickly confirm that the gaming machine has been initialized without being distracted by the movable body that operates by the confirmation movable control, and it is possible to provide a gaming machine that does not prevent confirmation of whether the visual initialization notification has been completed by the movable body that operates by the confirmation movable control.
[0128] The gaming machine of type 25-2 is The period from power-on with initialization to the confirmation movement control being performed is longer than the period from power-on without initialization to the confirmation movement control being performed (for example, the period from power-on with initialization (startup with cold start processing) to the operation confirmation control being performed is longer than the period from power-on without initialization (startup with hot start processing) to the operation confirmation control being performed), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which, when the power is turned on to initialize the machine, confirmation movement control is immediately performed, so that the display of the initialization display does not become visibly observable.
[0129] The gaming machine of type 25-3 is The initialization display is displayed for a predetermined execution period and is hidden after the end of the predetermined execution period; Even if the start condition is met while the initialization display is being displayed, the initialization display is not hidden (for example, the initialization notification display 132SG600 is displayed for a predetermined execution period (for example, 30 seconds) and is hidden after the predetermined execution period ends, and even if a start winning occurs while the initialization notification display 132SG600 is being displayed, the initialization notification display 132SG600 is hidden and the variable display is not started). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner.
[0130] The gaming machine of type 25-4 is If the execution period of the variable display that is started based on the establishment of the start condition is longer than the execution period of the initialization display, the initialization display will continue to be displayed until the end of the execution period of the variable display (for example, if the execution period of the variable display that is started based on the occurrence of a start winning is longer than the display period of the initialization notification display 132SG600, the initialization display will continue to be displayed until the end of the execution period of the variable display). It is characterized by the following. According to this feature, it is possible to perform the operation check control in an appropriate manner.
[0131] The gaming machine of type 25-5 is If the execution period of the variable display that starts based on the establishment of the start condition is longer than the execution period of the initialization display, the initialization display continues to be displayed until the end of the execution period of the variable display (for example, after power-on without initialization (startup by hot start processing), the initialization notification display 132SG600 is not displayed, and the background display is performed based on the game status background designation command), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner.
[0132] [Form 26] The gaming machine of type 26-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a jackpot gaming state) that is advantageous to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, A first movable body (for example, chance button 631B), A second movable body (for example, the on-board movable body 32A), A movable body control means (for example, a performance control CPU 120) is provided. The distance between the first movable body and the second movable body is closer when the first movable body is located at the advanced position and the second movable body is located at the advanced position than when the first movable body is located at the initial position and the second movable body is located at the initial position (see Figure 111). The movable body control means When power is turned on, it is possible to perform a confirmation operation control (e.g., an operation confirmation control) that moves the first movable body and the second movable body by performing an operation to confirm that the first movable body and the second movable body are operating normally, The confirmation movement control is a control in which the first movable body is moved from the initial position to the advanced position and the second movable body is moved from the initial position to the advanced position so that the movement periods of the first movable body and the second movable body overlap, and then the first movable body is moved from the advanced position to the initial position and the second movable body is moved from the advanced position to the initial position so that the movement periods of the first movable body and the second movable body do not overlap (for example, in the movement confirmation control, the chance button 631B and the on-board movable body 32A simultaneously start moving from the origin position to the performance position so that their respective initial movement periods overlap (see Figure 111(B)), and then the chance button 631B moves downward from the performance position and stops at the origin position so that their respective initial movement periods do not overlap (see Figure 111(C)), and then the on-board movable body 32A moves upward from the performance position and stops at the origin position (see Figure 111(D))). It is characterized by the following. According to this feature, it is possible to simultaneously confirm that the first movable body can operate normally in the advanced position and that the second movable body can operate normally in the advanced position, thereby simplifying the confirmation work, and at the same time, it is possible to provide a gaming machine that allows the movement of the first movable body from the advanced position to the origin position and the movement of the second movable body from the advanced position to the origin position, which are difficult to confirm, to be confirmed individually.
[0133] The gaming machine of type 26-2 is Further provided with a performance control means (for example, a performance control CPU 120), The performance execution means is capable of executing a movable body performance using the first movable body and the second movable body, When the movable body performance is executed, the movement control means is capable of performing a performance movement control in which the first movable body is moved from an initial position to an advanced position and the second movable body is moved from the initial position to an advanced position so that the movement periods of the first movable body and the second movable body do not overlap, and thereafter the first movable body is moved from the advanced position to the initial position and the second movable body is moved from the advanced position to the initial position so that the movement periods of the first movable body and the second movable body overlap, The confirmation movement control is a control for moving the first movable body and the second movable body in a manner that does not include the movement of the first movable body and the second movable body in the performance movement control (for example, for the on-board movable body 32A and the under-board movable body 32B that perform a performance movement in which the first movable body and the second movable body come into contact (or overlap), in the movement confirmation control, an initial movement is performed in an operation manner that does not include the performance movement described in Figures 112(B) to (D) (for example, a manner in which the on-board movable body 32A and the under-board movable body 32B are moved forward separately)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that is capable of performing confirmation movable control in an appropriate manner.
[0134] The gaming ma...
Claims
[Claim 1] A gaming machine that can be controlled to an advantageous state in which a variable display is executed and a predetermined number of rounds advantageous to a player are played, A movable body and a movable body control means, There is a normal state and a special state that is more advantageous than the normal state, A predetermined display relating to the advantageous state can be displayed in a predetermined display area, A special display whose appearance can be changed during the special state can be displayed in the special display area, The predetermined display regarding the advantageous state in the predetermined display area does not change in appearance during the special state, the movable body control means is capable of performing a confirmation operation control to operate the movable body by an operation to confirm that the movable body operates normally when power is turned on, the confirmation operation control is a control for operating the movable body so that the movable body does not overlap the special display area more than the predetermined display area, After the final round of play is completed, an ending performance can be executed. The movable body control means When informing that the control is to be controlled to the advantageous state, it is possible to perform a performance operation control that operates the movable body by an operation for informing that the control is to be controlled to the advantageous state, If no power outage occurs during the execution of the ending performance, the performance operation control for operating the movable body is not performed during the execution of the ending performance, If a power outage occurs during the execution of the ending performance and the power is then turned on, the movable body can be controlled so that the confirmation operation control ends before the execution period of the ending performance ends, The confirmation operation control can be performed using a first operation control pattern that operates the movable body for a first period and a second operation control pattern that operates the movable body for a second period that is shorter than the first period, When a power outage occurs immediately before the end of a variable display based on a specific variable display pattern and the power is then turned on, the confirmation operation control can be performed using the second operation control pattern, The device further includes a sound output unit capable of outputting an initialization notification sound when an initialization process is performed when the device is powered on, the sound output means is capable of ending the output of the initialization notification sound after the confirmation operation control is ended, A predetermined effect can be executed that suggests that the game will be controlled to the advantageous state, The predetermined effect is an effect of displaying a crack precursor image and then displaying a fragment image corresponding to the crack precursor image, As a background image after the fragment image is displayed in the predetermined performance, any one of a plurality of background images including a first background image and a second background image suggesting a higher expectation of being controlled to the advantageous state than the first background image can be displayed; Before displaying the fragment image in the predetermined effect, the object image in any one of a plurality of object image modes can be displayed; Depending on the aspect of the object image, it is possible to suggest which background image will be displayed after the fragment image is displayed in the predetermined effect. A gaming machine characterized by:
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