Method for generating multimedia games and their launching schedule

The method uses genetic algorithms and LSTM networks to generate multimedia games, optimizing resource use and mastery progression, addressing inefficiencies in existing educational technologies.

WO2026146067A1PCT designated stage Publication Date: 2026-07-09YELLOW HOUSE EDUCATION SA

Patent Information

Authority / Receiving Office
WO ยท WO
Patent Type
Applications
Current Assignee / Owner
YELLOW HOUSE EDUCATION SA
Filing Date
2025-12-23
Publication Date
2026-07-09

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Abstract

The object of the application is a computer-implemented method for generating multimedia games and their launching schedule, in which multimedia game scenarios are made of attributes stored in advance in a database, using a genetic algorithm and deep neural networks, wherein said genetic algorithm is implemented using a bidirectional neural network of the Long Short-Term Memory type, LSTM. The object of the application is also a system for generating multimedia games, said system being configured and programmed to implement the method according to the application.
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