Method for generating multimedia games and their launching schedule
The method uses genetic algorithms and LSTM networks to generate multimedia games, optimizing resource use and mastery progression, addressing inefficiencies in existing educational technologies.
WO2026146067A1PCT designated stage Publication Date: 2026-07-09YELLOW HOUSE EDUCATION SA
Patent Information
- Authority / Receiving Office
- WO ยท WO
- Patent Type
- Applications
- Current Assignee / Owner
- YELLOW HOUSE EDUCATION SA
- Filing Date
- 2025-12-23
- Publication Date
- 2026-07-09
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Figure EP2025088866_09072026_PF_FP_ABST
Abstract
The object of the application is a computer-implemented method for generating multimedia games and their launching schedule, in which multimedia game scenarios are made of attributes stored in advance in a database, using a genetic algorithm and deep neural networks, wherein said genetic algorithm is implemented using a bidirectional neural network of the Long Short-Term Memory type, LSTM. The object of the application is also a system for generating multimedia games, said system being configured and programmed to implement the method according to the application.
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