A mixed reality system fuses electromagnetic field data with optical marker tracking to determine precise object locations in space.
LED cabinets project construction plans onto walkable areas, replacing expensive virtual 3-D modeling with a cost-effective physical display.
Nanovoided electroactive polymer layers integrate touch sensing and haptic feedback, reducing device complexity while improving mechanical flexibility.
A mixed reality platform merges virtual tactical scenarios with real first aid procedures for immersive training.
A real-time video special effects system modifies frame rates during capture to create fast or slow motion without post-production editing.
Embedded sensors in a VR headset detect physical obstacles and project directional glowing regions onto the display, resolving immersion versus collision risks.
A guiding interface displays identification thumbnails of out-of-view content on a terminal screen.
Audio system visualizes sound directions on a GUI to modify parameters, resolving the contradiction between user control capability and device complexity.
A computer system generates simulated eye movements to train medical practitioners in visual cranial nerve assessment.
Augmented reality display device corrects gesture position information using calculated deviation data.
A haptic feedback apparatus synthesizes a compensation pattern with an intended haptic waveform to correct tactile output.
A virtual character system extracts facial expression parameters to generate animated images synchronized with voice data.
Proximity sensors detect hand gestures to dynamically configure hovering keyboard layouts, resolving the trade-off between adaptability and device complexity.
Segmented keystrokes with resonating circuits eliminate battery needs by harvesting energy from reader signals.
A virtual reality system renders real-time driving environments for remote automobile control.
Acquiring current posture information enables the terminal to dynamically select target areas from preset images, resolving static display limitations.
Region segmentation maps swipe gestures to discrete display zones, resolving touch imprecision and preventing unintended device activation.
A mobile terminal detects device attitude changes to move an on-screen object into a target area for intuitive lock cancellation.
A biocybernetic virtual reality training system delivers real-time physiological feedback to trainees during simulated conflict scenarios.
Intra-frame pauses stabilize strobe cadence during dynamic foveation, reducing flickering and image retention artifacts.
Augmented reality head-up display projects directional graphics for environmental sounds onto the vehicle windscreen.
A computing system projects augmented reality content onto user body parts to enable direct tactile interaction.
Mirrored electrode layers enable independent multi-point haptics and accurate touch detection despite electrostatic interference.
Augmented reality video playback maps video frames to 3D models overlaid on real-world scenes.
An information processing device associates captured images with three-dimensional subject position data to enable spatial interaction within virtual spaces.
A virtual product display system generates three-dimensional environments for user interaction.
Multi-layered outer layers with varying translucency reduce light bleeding from the light guide, improving keyboard visibility without adding bulk.
Piezoelectric transducers drive touchscreen bending waves at distinct frequencies to create localized haptic excitations.
Using a 980 nm laser with a transparent substrate eliminates complex manufacturing steps and reduces production costs.
A handheld device disambiguates reduced keyboard inputs by displaying predicted variants at the text location.
An information processing apparatus analyzes input data to control virtual object display within extended work spaces.
Computing device obtains location data to simulate a three-dimensional virtual space for information exchange.
A character entry application displays a scrollable strip of characters on the device screen to facilitate text input via limited physical keys.
An eye tracking system captures pupil reflections on a transmissive lens inner surface using an imaging device and controller.
A camera touch panel switches between locked and unlocked states based on eye approach detection to the finder.
A virtual reality headset tracks user position and orientation to update the displayed image in real time.
Proximity sensors detect hand gestures to manage intercom calls, resolving the conflict between hands-free operation and device complexity.
Integrated wearable gloves measure package dimensions and weight to eliminate manual data correlation across separate logistics tools.
A correction control unit drives a shift lens group to stabilize captured images during high-speed panning shots.
Insert molding fixes a protective film to the keyboard frame, preventing detachment while preserving tactile feedback and keycap visibility.
Accelerometers detect device tilting and lateral motion to translate physical movement into proportional zooming, panning, and rotation commands.
Dynamic display prohibition regions on smart glasses prevent operation information from overlapping actual facility views.
Merging sensor elements onto one pin reduces scan time and power consumption while distinguishing button operations.
A processing system generates candidate responses from partial user inputs during reception.
Sensors detect user hand size changes and trigger a translating mechanism that shifts the flexible display between extended and retracted positions.
A display apparatus divides its screen into multiple areas based on detected bending to individually control transparency and rendering states.
A control device generates signals from user movements to operate target devices remotely without physical contact.
Segmented partial OLED displays prioritize high-value notifications while preventing display damage from prolonged illumination.
FingerPrint device uses origami base and dielectric elastomer actuators to generate multi-degree-of-freedom tactile feedback on skin.
Augmented reality systems use gaze tracking to display supplemental information indicators only near the user's point of regard.