Gateway-based rendering splits static and dynamic virtual content to scale real-time multi-user VR across diverse devices.
Scenario analysis identifies colliding 3DCG parts and registers them in advance, improving training realism without deforming objects.
A movable active anchor updates its position relative to an object, keeping AR overlays accurate without many fixed anchors or long setup.
Adaptive glove calibration updates sensor data ranges and angle mapping from guided hand motions to improve finger joint tracking accuracy.
A spatial SR interface groups and rearranges data items for faster navigation while enabling smoother audio transitions across files.
Predicted out-of-focus AR objects are dimmed or simplified to cut OST HMD power use while keeping visible cues perceptible.
Brightness correction for distance-based IR decay and lens shading helps a projector detect touch input more accurately.
Timed LED turn-on patterns let a wearable distinguish the intended controller from nearby controllers and avoid incorrect AR or VR input.
Multiple capture devices are normalized into ray-traced sound and light paths to improve positional surround sound and visual realism in AR/VR.
Adjacent floating-window interfaces keep original and new content visible at once, improving Android activity switching without overlap.
Sensor-based earbud alignment lets the display raise brightness when viewing posture matches and dim it to avoid wasted power.
Sensor-based cannulation simulation quantifies force, position, and timing to score trainee skill and improve hemodialysis access training.
Threshold-based spacing between light-emitting markers prevents image merging and improves VR input pose estimation.
Adaptive control of nearby audio and visual outputs reduces pedestrian discomfort and distraction while preserving safety information.
Gaze-based foveal rendering keeps high image quality at the center while lowering peripheral load to reduce motion sickness and processing demand.
A microcontroller deforms the eyewear frame and lens contour from interpupillary distance data, enabling automatic near-far vision correction.
A fingerprint sensor captures blood flow while the display alternates images at the measured pulse rate for real-time heart rate feedback.
A transparent IR waveguide routes eye reflections to one image sensor while preserving visible light paths and minimizing smart-glasses view blockage.
By combining 3D home imaging with smart meter and IoT data, this case finds room-level energy inefficiencies faster and more comprehensively.
Optical eye tracking replaces button input to trigger reel animation, lighting, and video responses that make gaming interaction more intuitive.
Context-aware fictitious events help users avoid unwanted encounters naturally while preserving credibility and reducing dissatisfaction.
Piezoelectric film actuators turn the display panel into a speaker, preserving thinness while improving sound output, impact resistance, and heat control.
Virtual objects on a map replace manual sign matching, improving binding accuracy and arrangement efficiency for electronic signs.
Magnetic field-driven tactile output improves accessibility, durability, and low-power information feedback without complex display circuitry.
Head or eye guided planning defines a virtual trajectory in 3D anatomy, reducing spatial complexity and helping avoid critical structures.
Interactive GUI-guided gestures on a peripheral verify Bluetooth pairing, blocking man-in-the-middle attacks without extra input devices.
Ear-canal EEG, EOG, ECG, and pulse oximetry improve sleep staging and apnea detection without cumbersome polysomnography.
Eye tracking guides autofocus in MR headsets to match scene depth and keep passthrough images sharp at the user's point of gaze.
Gesture-based border dragging resizes split-screen apps into fixed areas, making multitasking on small touch displays easier to use.
Visual feature matching to keyframes lets a mobile camera raise or lower frame rate, resolution, and sensor use to cut power without missing events.
Tapping the stylus body triggers accelerometer-based signals for predefined non-contact gestures on touch-sensitive devices.
A shared virtual space maps remote users and physical objects to preserve real-time interaction and a stronger sense of presence.
Ultrasonic tracking and IMU sensing let one handheld input switch naturally between 2D and 3D object manipulation with less control complexity.
Tactile ribs between ring operating portions help users identify buttons by touch, reducing input errors while keeping the ring compact and wearable.
A wearable AR control panel overlays visual proxies on camera images so users can modify virtual objects more intuitively in mixed reality.
Camera-based head pose and eye tracking adjust cursor speed to user intent, improving movement accuracy and efficiency across applications.
Controls when and where specific images appear in a virtual viewpoint display, without depending on the original captured images.
Dual optical units in eyeglass frames combine wide-view and higher-detail imaging to record what users look at without bulky handheld cameras.
Gaze-driven image layering highlights target objects and shows affordances, improving real-time AR and VR object identification.
Physical proximity and gesture inputs let linked VR headsets adjust immersion and shared viewing without isolating users from others.
AR captures room boundaries and network device coordinates to build floorplans and signal maps with more accurate indoor location metadata.
Tailored visual, audio, and haptic signatures help players detect control inputs and game-state changes without leaving the main screen.
Peer-to-peer anchor sharing keeps multiple AR headsets aligned without internet dependence or drift from image-based tracking.
Local AI in HIDs analyzes sensor data to detect user mood and adapt operation in real time without losing context through external controllers.
Generates haptic feedback from media data by detecting device capability and tailoring signals for compatible tactile output across platforms.
Gesture recognition on a wrist-mounted camera removes shutter buttons and setup steps, enabling faster photo and video capture.
Dynamic reserved-time adjustment uses pilot response history and time-pressure curves to cut fatigue-related errors in long-endurance cockpit tasks.
Portable haptic handheld control and camera tracking replace physical urology models, improving AR/VR endoscopy training consistency and cost.
Facial feature matching links captured faces to stored recipient devices, enabling automatic image transfer without manual sharing steps.
Visual positioning and aiming identify indoor controllable devices without GPS, cutting processing load while improving context-aware control.