System and apparatus for a submersible play structure
By designing an immersive play structure with multi-level platforms and challenging facilities, combined with modular layout and visual guidance, the problem of insufficient challenge and safety in water parks has been solved, resulting in a more exciting play experience and efficient operation.
Patent Information
- Application Number
- CN202480072320.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Priority Date
- 2023-11-14
- Filing Date
- 2024-11-14
- Publication Date
- 2026-06-12
AI Technical Summary
Existing water park rides lack challenging and exciting designs, failing to meet visitors' demands for more thrilling experiences, and traditional designs are inadequate in terms of safety and operational efficiency.
Design a playground structure that includes multi-level platforms, challenging facilities, and submerged buoyancy surfaces. Utilize components such as support poles, water exits, zip lines, and climbing walls, combined with a modular and configurable layout, to provide a variety of challenging activities. At the same time, the submerged and buoyancy surfaces will reduce the impact of falls, and visual aids will guide the safe return.
It enhances the excitement and safety of the amusement experience, reduces operational needs, increases visitor throughput and safety, caters to the needs of visitors of different ages, and promotes physical activity and social interaction.
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Figure CN122206487A_ABST
Abstract
Description
Cross-references to related applications
[0001] This application claims priority to U.S. Provisional Patent Application US63598544, filed November 14, 2024, entitled “System and Apparatus for Immersive Amusement Structures”. Technical Field
[0002] The embodiments described herein relate to systems, apparatus, and methods for recreational water park structures, including multi-level interactive amusement structures for modular rides designed for water parks. Background Technology
[0003] Water parks are popular attractions for theme parks, family entertainment centers, and resorts. Over the years, the popularity of interactive water park rides has skyrocketed, with park visitors continuously seeking more exciting and thrilling experiences. Therefore, there has been a ongoing design need for water parks to provide challenging park experiences for participants; these diverse and more exciting designs will allow park owners to attract even larger crowds to their parks. Summary of the Invention
[0004] Embodiments herein include systems, methods, and apparatus for realizing immersive amusement structures. The system includes one or more platforms and multiple challenge facilities. An immersion surface may also be provided around the amusement structure to reduce the impact force experienced by riders when falling into water at a certain depth.
[0005] This article describes a recreational structure comprising: a water tank; and a platform disposed within the water tank and projecting above the water surface, the platform comprising: a liner surface including a central region and a plurality of protruding peripheral regions radially distributed relative to the central region; and a support rod extending from the bottom of the water tank and passing through the central region of the liner surface.
[0006] In some embodiments, the amusement structure further includes a water outlet facility disposed between a first protruding peripheral area and a second protruding peripheral area of the plurality of protruding peripheral areas.
[0007] In some embodiments, the water outlet is a conical water outlet that is in direct contact with the lateral surface of the platform.
[0008] The amusement structure also includes an immersive buoyancy surface adjacent to the platform that allows users to walk or bounce back to the platform; In some embodiments, the submerged surface is configured to reduce the forces applied to the submerged surface in water.
[0009] In some embodiments, the platform is a first platform, and the amusement structure also includes a second platform; and a challenge facility extending between the first platform and the second platform.
[0010] In some embodiments, the challenge facility extends along a linear path between the first platform and the second platform.
[0011] In some embodiments, the challenge facility includes: a top beam extending from a support rod of a first platform to a second support rod of a second platform; and a plurality of challenge elements suspended from the top beam by two or more cables that allow the plurality of challenge elements to swing relative to the top beam.
[0012] In some embodiments, the challenge facility is a first challenge facility, and the amusement structure further includes: a third platform disposed outside the pool; and a second challenge facility extending between the first platform and the third platform.
[0013] In some embodiments, the challenge facility extends along a non-linear path between the first platform and the second platform.
[0014] In some embodiments, the pool is a swimming pool, and the play structure also includes a support structure disposed on one side of the swimming pool and configured to support the challenge facility.
[0015] In some embodiments, the amusement structure also includes a pressurized water pipe extending through a first interior space defined by a support rod and a second interior space defined by a top beam, the pressurized water pipe supplying water to a plurality of sprayers distributed along the top beam.
[0016] In some embodiments, these sprayers are configured to spray water mist from the top beam at a preselected time.
[0017] In some embodiments, the amusement structure also includes a zipline facility projecting from a support pole of the first platform.
[0018] In some embodiments, the amusement structure further includes: a third platform; and a climbing wall that abuts against a first sidewall of the first platform and abuts against a second sidewall of the second platform.
[0019] In some embodiments, the first sidewall is disposed below a protruding peripheral area of the padding surface of the first platform.
[0020] This document discloses a recreational structure comprising: a water-filled pool; a first platform disposed within the pool and projecting above the water surface, the platform comprising: a first lining surface including a central region and a plurality of radially distributed protruding peripheral regions relative to the central region; and a first support rod extending from the bottom of the pool and passing through the central region of the lining surface; a second platform disposed within the pool, the second platform comprising: a second lining surface including a central region and a plurality of radially distributed protruding peripheral regions relative to the central region; and a second support rod extending from the bottom of the pool and passing through the central region of the lining surface; and a challenge facility including a top beam extending from the distal end of the first support rod to the distal end of the second support rod.
[0021] In some embodiments, the amusement structure further includes: a third platform; and a climbing wall, the climbing wall including: a first end that contacts the first platform; and a second end that contacts the second platform.
[0022] In some embodiments, the second platform is arranged inside the pool and protrudes above the water surface.
[0023] In some embodiments, the challenge facility includes a plurality of challenge elements suspended from a top beam by cables.
[0024] In some embodiments, the amusement structure further includes an immersion buoyancy surface adjacent to the first and second platforms, the immersion buoyancy surface allowing a user to walk or bounce back to the first and second platforms. The immersion buoyancy surface is configured to reduce the force applied to the user when the user falls into the water and impacts the immersion buoyancy surface.
[0025] In some embodiments, the submersible buoyancy surface includes a plurality of holes that allow water to pass through and further reduce the impact of a fall when a visitor lands on the submersible buoyancy surface.
[0026] In some embodiments, the amusement structure also includes a plurality of zone marking lines that define both multiple safety zones where visitors are allowed to jump or fall into the water and a return path to the first platform that is outside of any of the multiple safety zones. Attached Figure Description
[0027] To gain a more detailed understanding of the features of this disclosure, a more specific description of the disclosure briefly outlined above can be obtained by referring to the embodiments, some of which are illustrated in the accompanying drawings. However, it should be noted that the drawings illustrate only some aspects of this disclosure, and other equally effective embodiments are permissible.
[0028] Figure 1A-Figure 1BA schematic diagram of a water park system according to one or more embodiments is depicted; Figures 2A-2G A schematic diagram depicts a portion of a water park system according to one or more embodiments; Figures 3A-3B A schematic diagram depicts a portion of a water park system according to one or more embodiments; Figures 4A-4B A schematic diagram depicts a portion of a water park system according to one or more embodiments; Figure 5 A schematic diagram depicts a portion of a water park system according to one or more embodiments; Figures 6A-6C A schematic diagram depicts a portion of a water park system according to one or more embodiments; Figures 7A-7H A schematic diagram depicting a portion of a water park system according to one or more embodiments; and Figures 8A-8D A schematic diagram of a portion of a water park system according to one or more embodiments is depicted.
[0029] For ease of understanding, the same reference numerals are used where possible to refer to common elements in the various figures. It is contemplated that elements and features of one embodiment can be advantageously incorporated into other embodiments without further description. Detailed Implementation
[0030] This disclosure will now be described in detail with reference to the accompanying drawings, which are provided as illustrative examples to enable those skilled in the art to practice this disclosure. It should be noted that the following drawings and examples are not intended to limit the scope of this disclosure to a single embodiment, but rather other embodiments may be implemented by exchanging some or all of the described or illustrated elements. Furthermore, where certain elements of this disclosure may be implemented partially or entirely using known components, only those portions of these known components necessary for understanding this disclosure will be described, while detailed descriptions of other portions of these known components will be omitted to avoid obscuring this disclosure.
[0031] As used herein, unless the context clearly indicates otherwise, the singular forms “a,” “an,” and “the” include plural references. As used herein, the statement that two or more parts or components are “connected” means that these parts are directly or indirectly (i.e., through one or more intermediate parts or components, provided a link exists) engaged or operate together. As used herein, “directly connected” means that two elements are in direct contact with each other. As used herein, “fixedly connected” or “fixed” means that two parts are connected so as to move as a whole while maintaining a constant orientation relative to each other. As used herein, “operably connected” means that two elements are connected in a manner that causes the two elements to function together. It should be understood that “operably connected” two elements does not require that there is a direct or permanent connection between them. As used herein, “substantially” means that any difference is negligible, such that any difference is within the operating tolerances known to those skilled in the art, and provides the desired performance and results as described in the embodiments described herein. Descriptions of numerical ranges include endpoints.
[0032] As used herein, the term "integral" means a component created as a single piece or unit. That is, a component made of multiple separate parts and then joined together as a single unit is not considered an "integral" component or body. As used herein, the statement that two or more components or assemblies are "joined" with each other means that these components exert force on each other directly or through one or more intermediate components or assemblies. As used herein, the term "quantity" means an integer of one or more (i.e., a plurality). Directional phrases used herein (e.g., but not limited to, top, bottom, left, right, upper, lower, front, rear, and their derivatives) indicate the orientation of elements shown in the accompanying drawings and are not intended to limit the claims unless expressly stated in the claims.
[0033] In the exemplary embodiments described herein, the depiction of a single component should not be considered limiting. Rather, unless expressly stated otherwise herein, this disclosure is intended to cover other embodiments that include multiple identical components, and vice versa. Furthermore, the applicant does not intend to assign any terminology in the specification or claims an uncommon or special meaning unless expressly stated so. Additionally, this disclosure covers current and future known equivalents of known components mentioned herein by way of illustration.
[0034] The embodiments described herein provide systems, apparatus, and methods for enhancing interactive water park adventures. One or more embodiments described herein aim to revolutionize the traditional multi-level amusement structure concept by introducing enhanced interactive water features that significantly improve the user experience. The innovative amusement structures of the embodiments herein advantageously cater to a wide range of age groups, including the so-called teen market, which has historically been underserved in the water park industry.
[0035] The embodiments described below provide challenging yet safe environments for adventure and exploration, which are lacking in existing products. These embodiments promote physical activity and interactive play, which are crucial for the early cognitive and physical development of children and adolescents. For example, the adventure water park described herein includes elements that facilitate individual and group play, caters to the social dynamics of the target age group, and potentially attracts team activities and corporate gatherings. The embodiments described herein further feature audience engagement, allowing the immersive experience to extend beyond the participants, engaging onlookers and creating a shared recreational environment.
[0036] Now for reference Figure 1A-Figure 1B , Figure 1A-Figure 1B A perspective view of a water park attraction ride structure 100 is depicted. In some embodiments, the ride structure 100 includes a platform 102, a track frame 104, a challenge facility 106, a wall structure 108, a zipline facility 110, and directional pillars 112. Figure 1A As shown, the amusement structure 100 is an immersive water park attraction with an immersive play surface 114. In some embodiments, the amusement structure 100 operates by combining adventure game elements with water game facilities such as slides.
[0037] In some embodiments, the playground structure 100 may include an immersive play surface 114, which in some embodiments is located in deeper water to accommodate at least three or more activities, such as climbing, zip-lining, and / or traversing challenges in a loop-type experience. This experience advantageously allows for self-selection of activities, which will be discussed further below. The playground structure 100 includes an arrangement of platforms 102 and challenge facilities 106, 108, 110, which are fully modular and configurable to allow designers to customize the layout to uniquely suit the physical parameters of the project or facility. The distances between the platforms are optimized for each activity, and the system will be developed in a grid-like arrangement, which will be discussed in further detail below.
[0038] In some embodiments, the immersion surface 114 may include a water depth of 4-6 feet, which acts as a safe fall surface, making it different from all existing challenge courses where participants do not need to wear a harness system, as the pool will provide a safe and enjoyable fall surface throughout the activity. Some activities will involve partial immersion in water, and participants will often be partially in and partially out of the water when using the challenge elements.
[0039] One or more embodiments include exit methods for climbing onto platform 102 from the water of submerged surface 114. These methods are unconventional, highly convenient, and fun, advantageously incorporating the action of "climbing out of the water of submerged surface 114" into the gameplay of system 1100, improving operability, thereby encouraging such desired participant behavior, which in turn improves the operation of amusement structure 100 and reduces staffing requirements. In addition to enhancing safety, these exit methods are considered an additional component of the challenging experience, thereby enhancing the playability of the game.
[0040] For example, some embodiments discussed below include methods for creating zones within a pool on the immersion surface 114 using pillars 112 without using physical barriers. These zones will be achieved through conventional and unconventional physical forms (such as pillars 112) that will encourage visitors to quickly leave the fall zone and follow optimal routes back up to platform 102 to participate in activities. This zone management feature of the amusement structure 100 helps operators manage participant activities and advantageously reduces staffing requirements.
[0041] As described above, the play structure 100 includes a submersible surface 114 that facilitates the submersible fall cushioning function of the play structure 100, which will be discussed in detail below. This fall cushioning function provides participants with a comfortable surface at a certain water depth on which most users can walk, thereby reducing swimming requirements and encouraging quick movement back to platform 102 from the water. Therefore, the play structure 100 will eliminate the need for water depths exceeding 4 feet, thereby improving user safety and reducing operational requirements and risks. The play structure 100 also includes a padded “soft” surface system used at all edges and transition areas to reduce the impact of accidental falls; this arrangement aims to make falls only non-hazardous events for users and operators. The soft surface will also provide anti-slip properties.
[0042] The core and activity focus of the amusement structure 100 are the challenge facilities (e.g., 106, 108, 110), which are supported by frame 104 and occupy the water space between platforms 102 on the submerged surface 114. Within the operational parameters required to ensure safety and operational feasibility, users 101 will be free to choose their own adventure style and their own path. Users 101 will move from one element to another, and the time spent in the water is only a secondary aspect of the challenge element activities (as used herein, users, participants, visitors, and spectators can be used interchangeably). The water serves as the medium for the fall zone and also as a pleasantly refreshing tactile experience.
[0043] In the event of a fall into the water, visual aids (floating lines or runway-style markers) will encourage / guide users to quickly leave the fall area and enter the safety zone. Signage and operating rules will help convey this message upon entry and during the distribution of flotation devices. Users will find a range of challenging elements at varying difficulty levels, broadening the user base and allowing younger users to gain confidence and skill while still providing sufficient challenge and entertainment for older and / or more skilled users.
[0044] Now for reference Figure 1B , Figure 1B A top plan view of a challenge facility of an amusement structure 100 according to some embodiments is depicted. For example, the challenge facility of the amusement structure 100 may include an arc-shaped climbing wall 108 and columns 112 serving as separators between spectators and participants. In some embodiments, the challenge facility 106 may include so-called "water ninjas" and auxiliary elements that allow for efficient operation, including: bends that allow more challenge elements to be combined without additional platforms, floating lines 112 for separating areas, and track markers using the columns 112 that indicate feasible / infeasible areas and the direction of travel for users.
[0045] Now for reference Figures 2A-2G , Figure 2A An immersive play structure 200 including a wall structure 202 is shown. According to some embodiments, the wall structure 202 is a double-sided climbing wall with a reverse profile to ensure participants fall into the water rather than crash into a surface. As shown, handles 204 distributed along the wall structure 202 can be positioned at a height to encourage users to move laterally across the wall structure 202, rather than attempting to climb higher and being more susceptible to injury from a greater fall. Figure 2 illustrates how the wall 202 abuts against platforms 208 and 210 to allow visitors to safely transition from platform 208 or 210 to the wall structure 202. This configuration reduces the risk of landing on a hard surface when beginning the transition from the platform to the climb. The wall structure 202 may include a no-climb zone 206 at its highest level to further reduce the risk of users attempting to climb over the structure.
[0046] Now for reference Figure 2B , Figure 2BA top plan view of a challenge structure 200 according to some embodiments is depicted. For example, the challenge structure 200 may include an arc-shaped climbing wall 202. Floating lines 212 act as separators between spectators and participants. In some embodiments, challenge structures 214 and 216 may include so-called "water ninjas" and auxiliary elements that allow for efficient operation. Challenge structures 214 and 216 each have a bent geometry, which allows more challenge elements to be incorporated within the challenge structure without the use of additional platforms. Challenge structure 218 has a linear geometry and extends directly between platforms 210 and 220, thus providing variation in the length of the challenge structure. Challenge structures 214 and 216 are supported by support structures 222 and 224, respectively, in addition to support poles protruding from each associated platform between their extensions. Figure 2A More detailed views are provided, showing the geometry of support structures 222 and 224, and how the bent geometry of challenge facilities 214 and 216 is supported from above. It should be noted that in some embodiments, the play structure may be located inside the swimming pool, and support structures 222 and / or 224 may be located outside the swimming pool and close to the pool edge.
[0047] Figure 2C A perspective view of platform 210 is shown. Platform 210 includes and is partially supported by a support rod 226, which extends from the bottom of the pool where the amusement structure 200 is located and passes through a pad surface 228 configured to support multiple visitors walking on top of platform 210. Pad surface 228 includes a central region 229 through which the support rod 226 extends. The support rod 226 may be a hollow rod configured to deliver water to activate different features on one or more challenge elements of the challenge facility. For example, one or more water pipes may pass through the support rod 226. Pad surface 228 also includes several peripheral areas. Since platform 210 is located in the central portion of amusement structure 200, it includes a total of six protruding peripheral areas 230 that provide stands for visitors to jump into the water or onto and / or interact with various challenge facilities. Other platforms located near the perimeter of amusement structure 200 may have less protruding surrounding area (e.g., see...). Figure 2B Platforms 208 and 220 are shown in the figures. In some embodiments, the protruding perimeter area may be referred to as a petal-shaped perimeter area, and the non-protruding perimeter area may be referred to as a trapezoidal perimeter area. Platform 210 may also include one or more water outlets 232 that assist visitors in leaving the water and climbing onto platform 210. In some embodiments, the water in the pool may extend to approximately one foot below the pad surface 228.
[0048] Figure 2DA top view of platform 210 is shown. In particular, this provides a more detailed view of the shape of each protruding peripheral area 230, and shows how the central area 229 is formed by three different panels. Figure 2E It shows that according to Figure 2D The view depicts a partial cross-sectional perspective view of platform 210 along section line AA. Specifically, the view shows how support rod 216 can be hollow and shows the flanged end of support rod 226 supported on top of concrete pier 236. The flanged end of support rod 226 also includes one or more protrusions that support a panel forming the central region 229 of the padding surface 228. In some embodiments, and as depicted in the cross-sectional view, the padding included in the peripheral region of padding surface 228 is thicker than the padding included in the central region 229. The thicker padding in the peripheral region is intended to help mitigate injury to visitors who accidentally trip or fall and hit one of the protruding peripheral regions 230. The padding in the peripheral region is also important for injury mitigation when a visitor falls from the challenge element beside the platform and lands on the padding surface. Figure 2E While not visible in the center, water pipes used to operate the various challenge elements on challenge facilities 214, 216 and / or 218 can run along one side of the concrete pier 236 upwards to the support rod 226, and then upwards to the top beam used to support one or more challenge facilities.
[0049] Figure 2F The diagram illustrates how a zipline facility 238, according to some embodiments, can be supported by and extend from a support rod 226. The zipline facility 238 can be integrated into an amusement structure 200, and each zipline facility 238 includes a zipline trolley 240. The zipline trolley 240 may include a self-retracting member and a rope attachment 242 that a user holds and uses to move laterally above the water surface surrounding a platform 210. The self-retracting member may be embodied by a counterweight arranged within a hollow interior space of the support rod 226 and configured to move vertically within that hollow interior space. This counterweight is operable to retract the zipline trolley above the padding surface 228 of the platform 210, thereby allowing subsequent users to use the zipline facility 238. This functionality can be similar to a swing rope, but with a more linear movement associated with a zipline.
[0050] Figure 2G A perspective view of a portion of playground 200 located between platforms 210 and 220 is shown, including challenge facilities 216 and 218. Specifically, Figure 2GDetails of the various challenge elements constituting challenge facilities 216 and 218 are shown. Generally, challenge elements are designed to become increasingly unstable as visitors move away from platforms 210 or 220. Less stable challenge elements typically allow movement both in the direction of travel and laterally along the challenge facility, making it more difficult to remain on the facility. The less stable challenge elements are located away from platforms 210 and 220 to reduce the likelihood of visitors falling off the facility and their heads hitting one of the platforms. In some embodiments, a top beam 244 carries water pumped upwards via a support rod 226 and includes one or more sprayers 246 configured to spray a light mist or spray of water onto visitors traversing one of the challenge facilities 216 or 218. While sprayers 246 may spray water continuously, in some embodiments, sprayers 246 may spray water intermittently, or only when a visitor requests a spray via an actuation button or when a visitor is detected beginning to traverse one of the challenge facilities. Figure 2G A close-up view of challenge element 248, which constitutes challenge facilities 216 and 218, is also provided. Challenge element 248 takes the form of multiple interconnected hexagons to allow visitors to traverse the distance between platforms 210 and 220. Challenge element 248 is connected to the top beam 244 via multiple cables 250. The cables 250 can take various forms, including ropes and steel cables. The extended challenge facility 216 has a greater number of challenge elements of different types, including challenge element 252 in the form of cylindrical steps. Challenge element 252 is relatively stable due to being suspended from the top beam 244 by four different cables 250. The cables 250 associated with challenge element 252 are connected to the top beam 244 via a crossbeam 254. The crossbeam 254 allows the cables to be secured at points farther from the top beam 244, thereby increasing the lateral stability of the challenge facility.
[0051] Now for reference Figures 3A-3B , Figure 3A The illustrations depict various alternative configurations of amusement structures 100 and 200, which feature a modular and configurable design foundation upon which the system's structure and moving elements are based. For example... Figure 3A As shown, some embodiments include a dual-platform system 302, which can be arranged in various configurations (302a-302d). Figure 3A It also shows how to implement the three-platform system 304, illustrated in two configurations 304a-304b. Figure 3B A system 306, for example, with a four-platform configuration, is shown. Other embodiments with fewer or more platforms arranged in different configurations are entirely conceivable herein.
[0052] Now for reference Figures 4A-4B . Figure 4AA perspective view of an amusement structure 400 with four platforms for modular water park attractions is depicted, and Figure 4B A top view of amusement structure 400 is depicted. Amusement structure 400 is as follows: Figures 2A-2G The illustrated embodiment of amusement structure 200 shows components with similar markings corresponding to similar features with similar functions. Amusement structure 400 illustrates the standardization of distances between platforms, which allows clients or designers to select the configurability and modularity of the challenge facility according to preferences and intentions.
[0053] Now for reference Figure 5 , Figure 5 A five-platform, partially submerged amusement structure 500 is depicted, similar to amusement structure 200 in Figure 2, where similarly marked components correspond to similar features with similar functions. Amusement structure 500 is situated within a water-filled pool 502. The water helps mitigate any injuries that visitors may suffer from falls from any of the challenge facilities of amusement structure 500. Amusement structure 500 illustrates how challenge facility 504 connects to the platforms and uses unique connection transitions to reduce the risk of users landing on hard or rigid structures. Figure 5 The illustration further illustrates how safety zones 506 within pool 502 are identified, and that each safety zone 506 is used for a specific activity. These safety zones include one for crossing a three-meter wall and another for riders jumping from the zipline facility. Area indicators 508, in the form of lane lines as shown, can be arranged to define the safety zones 506 and help visitors find a safe return path to one of the platforms of the amusement structure 500.
[0054] Figure 5 The diagram also illustrates how the amusement structure 500 can connect to the water slide park 550. The water slide park 550 is located outside the pool 502 and includes a series of platforms allowing users to move between different water slide attractions. Platforms 552 can serve as interconnection points between the water slide park 550 and the amusement structure 500. Specifically, a challenge facility 504-1 can extend between platform 552 of the water slide park 550 and platform 510 of the amusement structure 500. The pool 502 is positioned to abut platform 552 so that users will not be injured in the event of a fall from challenge facility 504-1. The water slide park 550 may also include a slide exit 554 leading to the pool 502, thereby further enhancing the connection between the water slide park 550 and the amusement structure 500. Figure 5 It also shows how the support structures 512 can be arranged along the edge of the pool 502 so that these support structures can be off the water surface, but still be able to support the challenge facilities 504-3 and 504-4.
[0055] Now for reference Figure 6A -Figure 6D, Figure 6A Figure 6D illustrates the methods for area control and visitor user behavior management. Figure 6A A zone indicator 602 is shown, taking the form of a semi-rigid post, designed to encourage direction of travel to guide participants out of the fall zone as quickly as possible, thereby maximizing throughput and ensuring user safety. For example, a continuous rope-like float might pose too great an obstacle for users to easily cross. Therefore, the zone indicator 602 can be anchored to the bottom of the pool to provide a visual barrier that can be crossed when needed. This semi-rigid zone indicator 612 provides the visual cues needed to define fall zones and safety zones, but has the added benefit of ease of crossing compared to floats or ropes. Figure 6A As shown, the area indicator 612 may include an anchor 604, a connector 606, a rod 608, a waterline indicator 610, an indicator light 612, and a color separator 614.
[0056] Figures 6B-6C This illustrates how the area indicator 602 can be used with the platform 616. Specifically, the area indicator 602 can be arranged as two lines to define an area 618 into which visitors are allowed to jump. Indicator lights 612 and color dividers 614 are operable to define and display different colors of light based on the visitor's position relative to the area indicator 602. In one example of use, the area indicator 602 can be configured to emit green light in a first direction and red light in a second direction opposite to the first. By orienting the area indicator 602 so that the green light faces area 618, visitors know they can swim across either area indicator line as indicated by arrows 620 and 622.
[0057] Figures 7A-7H Various types of water exit facilities are depicted, allowing visitors to leave the pool and climb onto platforms. These facilities function both as a practical means for users to exit the water and as a source of enjoyable and challenging experiences. Figure 7A A water outlet 702 adjacent to platform 700 is shown. The water outlet 702 has a conical shape around which a series of parallel annular ridges 704 are arranged to form steep steps from which water can exit in multiple directions. The water outlet 702 also includes a handle 706 located at the top of the conical shape to help stabilize visitors as they climb the water outlet 702 to reach platform 700.
[0058] Figure 7B The water outlet 712 adjacent to platform 710 is shown. The water outlet 712 takes the form of a ramp with multiple parallel ridges 714, which help prevent visitors from slipping when walking from the water outlet 712 onto platform 710. Figure 7CA platform 720 is shown, whose water outlet 722 takes the form of a rigid bar with a plurality of spherical climbing features 724 arranged along the length of the bar to allow visitors to climb from the water outlet 722 to the top surface of the platform 720. In some embodiments, the rigid bar may have a small allowable elasticity to allow slight lateral movement during passage through the water outlet 722.
[0059] Figure 7D A platform 730 with a water outlet 732 is shown. The water outlet 732 has a conical shape, but the cone has a cutout whose size and shape allow it to be positioned to directly contact the side wall of the platform 730. In some embodiments, the water outlet 722 can be directly fastened to one side of the platform 730. In other embodiments, the water outlet 722 can be fixed to the bottom of a pool containing water into which the platform 730 is immersed. The water outlet 722 includes a plurality of openings 734 as hand or foot support points, configured to allow visitors to climb onto the platform 730 from any side of the water outlet 730. In some embodiments, Figures 7A-7D The platform depicted in the image represents only the portion of the platform and water outlet facilities that protrudes above the water surface; the lower part is submerged.
[0060] Figure 7E A platform 740, similar to the platform depicted in the immersive amusement structure 200, is shown, which has a water outlet 742 disposed between protruding peripheral areas 744 and 746 on its padding surface 748. By placing the water outlet 742 between these two protruding peripheral areas, one visitor can use the water outlet 742 to exit, while another or more visitors can jump from a specific peripheral area 744 or 746, or utilize the associated amusement structure challenge facilities. In this way, visitor throughput on the amusement structure 200 can be increased. Figure 7F The diagram shows a perspective view of platform 740 from different angles, illustrating how the lateral surfaces of platform 740 can be provided with hand / foot support points 750, thereby allowing visitors to climb the side walls 752 of platform 740.
[0061] Figure 7G The diagram shows a perspective view of platform 760 and how the water outlet facility 762 can take over the protrusion 764 (similar to...). Figure 7B The form of a slope (as depicted in the image). Figure 7H The diagram shows a perspective view of platform 770 and how water outlet facility 772 can take the form of a ramp with protrusions 774 designed in an alternating pattern to form a series of steps for visitors to ascend to the top of platform 770.
[0062] In some embodiments, system 800 incorporates a multi-faceted water exit system that allows users to safely and efficiently exit the water and return to the play structure. This system helps maintain smooth passenger flow and ensures that all users can quickly reach a safe rest area or prepare for their next activity.
[0063] In play structure 100, the underwater bottom plate, transitioning from the zero-depth inlet to the full-depth zone of the pool, is designed to adapt to the sloping profile, providing a consistent exit mechanism across the entire gradient. This adaptability is particularly crucial for areas frequented by younger or less confident swimmers, ensuring they can easily find their way to shallower waters or the exit point without assistance.
[0064] In some embodiments, the amusement structure 100 implements an innovative column and guidance system with floating color indicators to manage visitor flow and improve safety throughout the play area through color-coded guidance for visitor flow control. For example, columns equipped with floating color indicators serve as visual guides for users, delineating different areas within the park and guiding visitor flow. To manage visitor traffic and prevent congestion in water parks, one or more embodiments herein may combine column and guidance systems that are strategically positioned to guide traffic, delineate play areas, and provide visual cues to users navigating within those areas. The columns may be equipped with floating color indicators that serve a dual purpose: being easily visible above the waterline to aid in wayfinding; and conveying important information such as depth changes, high-activity areas, designated exit points, rest areas, and areas of concern. Such colors can also be used to convey water depth or the difficulty level of the amusement structure, helping users make informed decisions about where to play based on their swimming ability and comfort level. Some embodiments include a range of internationally recognized symbols to indicate depth and difficulty levels.
[0065] Now for reference Figures 8A-8D , Figure 8A A system 800 with a fall-absorbing device 814 is depicted. System 800 is an embodiment of a playground structure 100, wherein similarly labeled components correspond to similar features having similar functions. System 800 includes immersion pads 814 that implement the principle of pocket springs or spring mattresses, creating a series of independent pads such that each pad moves independently but is connected to the system to form a... Figure 8B The solid surface shown. In some embodiments, systems 800, 100 may include hexagonal pads that interlock with each other to conform to the modular design of the water park structure.
[0066] For example, these hexagonal mats allow for a high degree of configurability and adaptability, facilitating the creation of continuous, safe surfaces capable of accommodating various shapes and activity areas within a playground structure. The interlocking nature of the hexagonal mats provides a seamless and safe surface, with the ability to replace or rearrange individual hexagonal mats as needed for maintenance or design updates. This interlocking mat system advantageously offers maximum flexibility for matching the evolving designs of modern water play structures. These mats can be customized to fit the contours of play equipment such as slides and climbing structures, ensuring comprehensive fall protection without hindering the play experience.
[0067] The fall protection system of System 800 is scalable, allowing for expansion or reduction in size to meet the specific needs of a water park. This scalability ensures that System 800 (which can also be implemented with System 100 or 200) can be used in parks of varying sizes and capacities, from small community swimming pools to large commercial water parks. Advantageously, it includes adjustability, enabling modification of the pad tension and buoyancy to accommodate different water depths and play intensities. The design of Systems 800 and 100 takes into account alignment with the grid layout of the water park structure, commonly referred to as the Aqua Adventure (AA) layout. This consistency ensures a harmonious integration of the fall protection system with the aesthetic and functional grid of the park structure, enhancing visual appeal and structural coherence. Fall protection features include a special focus on the creation of fall zones where fall protection is advantageous due to the nature of the play activities.
[0068] In some embodiments, mat 814 is strategically positioned to provide safety in these areas and has the ability to customize the mat's size, shape, and location to accommodate various game characteristics and user flows. In some embodiments, transitional areas such as zero-depth entry points and different pool depths are considered, and the mat system is designed to provide consistent fall protection across these depth variations. Systems 800 and 100 are designed to avoid requiring protective transitions in areas outside the main game area, thereby reducing complexity and cost while maintaining safety in the areas most in need of protection.
[0069] In some embodiments, the submersible buoyancy pad 814 can be configured as a safety feature for a water park system (e.g., 100 or 200). This safety feature provides fall protection by utilizing a pad with through-holes that can deform and temporarily displace to safely dissipate the energy of a fall. For example, the pad 814 floats at a depth of 4 feet below the water surface, with 4 feet of water below the pad. As shown, the pad 814 includes multiple through-holes. The holes in the pad 814 are strategically designed to allow the pad to deform upon impact, absorbing and dispersing the energy from the fall, thereby reducing the risk of injury.
[0070] like Figure 8BAs shown, pad 814 can be joined and integrated into the water park structure via a flexible interface, allowing individual pads to move and adjust upon impact while maintaining position and structural integrity. Pad 814 acts as a shock absorber by integrating a damping plate into the shock absorber, potentially allowing for fine-tuning of the pad's response to impact forces. This feature suggests that the pad's behavior can be adjusted to accommodate different weights and impact velocities, thus providing a tailored safety response.
[0071] In some embodiments, system 800 is configured to anticipate that visitors will first impact the water surface, slow down, and then impact the buoyancy pad. The pad then absorbs the remaining fall energy through a combination of soft, energy-absorbing foam and temporary displacement, which occurs vertically via rising columns. The pores in pad 814 can be adjusted in size and density, allowing for the regulation of shock absorption characteristics. This adjustability ensures that the pad can be customized for different areas of the park or for specific activities requiring different levels of fall protection. Therefore, the fall cushioning function of system 800 combines safety with interactive play, ensuring that the amusement park is not only enjoyable but also meets high safety standards.
[0072] like Figure 8C As shown, system 800 includes a fall protection pad 814 that functions similarly to a pocket spring mattress, where each spring (or segment) operates independently. This feature ensures that when pressure is applied to one area of the pad, it does not affect the entire structure, thus localizing the impact and providing targeted fall protection. For example, in some embodiments, each pad segment is sized to support a single person, which advantageously eliminates excessive movement and prevents multiple people from affecting the pad's response to a fall, which is crucial for effectively handling impacts. In some embodiments, the edges of the pad are designed to interlock to prevent gaps from forming during deformation or displacement. This feature advantageously maintains the integrity and safety of the pad, even when individual segments of the pad are subjected to impact stress.
[0073] Figure 8C This demonstrates that pressure applied to one section of the pad does not affect adjacent sections. This isolation is key to the pad's safety feature, ensuring that a fall is locally cushioned without causing instability elsewhere on the pad. System 800 may include modular, interlocking pad assemblies to allow for maximum flexibility. Such pads can be arranged and rearranged to accommodate varying configurations of adventure structures included in System 800, providing a versatile and customizable safety feature. In some embodiments, the pads are cut and adjusted to fit the contours and layout of System 800's structure, ensuring that fall protection conforms to the precise shape and design of the platform and activity above. The pad 814 of System 800 is scalable and adjustable to provide flexible application. Therefore, System 800 can be expanded or modified based on the size and complexity of the play area, which may change over time or during redesign.
[0074] like Figure 8C As shown, system 800 includes a transition from zero-depth inlet to full depth (i.e., the water depth starts at zero and gradually increases to the full depth of the pool). This feature is advantageous for accessibility and provides a smooth transition to deeper water. Mat 814 is strategically placed in areas requiring fall protection, and system 800 is configured to avoid requiring fall protection transitions in areas outside the designated fall zones. In some embodiments, system 800 includes a trampoline-like fall cushioning system, the device 814 of which has a series of tensioned fabrics that sit at a fixed elevation below the pool surface, with additional water depth below them. Figure 8D Surface materials that can be used to create an immersion drop cushioning pad 814 according to some embodiments are described.
[0075] In the claims, any reference numerals placed between parentheses should not be construed as limiting the claims. The words "comprising" or "including" do not exclude the presence of elements or steps other than those listed in the claims. In an apparatus claim listing several means, several of these means may be embodied by the same item of hardware. The words "a" or "an" preceding an element do not exclude the presence of a plurality of such elements. In any apparatus claim listing several means, several of these means may be embodied by the same item of hardware. Some elements are described in different dependent claims, but this does not mean that these elements cannot be used in combination.
[0076] While the description provided above offers details based on embodiments currently considered most practical and preferred for illustrative purposes, it should be understood that such details are for that purpose only, and this disclosure is not limited to the explicitly disclosed embodiments, but rather is intended to cover modifications and equivalent arrangements within the scope and scheme of the appended claims. For example, it should be understood that this disclosure contemplates that, to the extent possible, one or more features of any embodiment may be combined with one or more features of any other embodiment.
Claims
1. An amusement structure, comprising: Water storage tank; as well as A platform, wherein the platform is arranged within the pool and protrudes above the water surface, the platform comprising: A pad surface, the pad surface including a central region and a plurality of protruding peripheral regions radially distributed relative to the central region; A support rod extends from the bottom of the pool and passes through the central area of the liner surface.
2. The amusement structure according to claim 1 further includes: A water outlet facility is arranged between a first protruding peripheral area and a second protruding peripheral area among the plurality of protruding peripheral areas.
3. The amusement structure according to claim 1, wherein, The water outlet facility includes a conical water outlet facility that is in direct contact with the lateral surface of the platform.
4. The amusement structure according to claim 1 further includes: An immersion buoyancy surface adjacent to the platform allows the user to walk or bounce back to the platform; The submerged surface is configured to reduce the force applied to the submerged surface in the water.
5. The amusement structure according to claim 1, wherein, The platform is a first platform, and the amusement structure further includes: Second platform; and A challenge facility extending between the first platform and the second platform.
6. The amusement structure according to claim 5, wherein, The challenge facility extends along a linear path between the first platform and the second platform.
7. The amusement structure according to claim 5, wherein, The challenge facilities include: A top beam, extending from the support rod of the first platform to the second support rod of the second platform; and Multiple challenge elements are suspended from the top beam by two or more cables, which allow the multiple challenge elements to swing relative to the top beam.
8. The amusement structure according to claim 5, wherein, The challenge facility is the first challenge facility, and the amusement structure also includes: A third platform arranged outside the pool; and A second challenge facility extending between the first platform and the third platform.
9. The amusement structure according to claim 5, wherein, The challenge facility extends along a non-linear path between the first platform and the second platform.
10. The amusement structure according to claim 7, wherein, The pool is a swimming pool, and the play structure further includes a support structure arranged on one side of the swimming pool and configured to support the challenge facility.
11. The amusement structure of claim 5 further includes a pressurized water pipe extending through a first interior space defined by the support rod and through a second interior space defined by the top beam, the pressurized water pipe supplying water to a plurality of sprayers distributed along the top beam.
12. The amusement structure according to claim 11, wherein, The sprayer is configured to spray water mist from the top beam at a pre-selected time.
13. The amusement structure according to claim 8 further includes a zipline facility projecting from the support rod of the first platform.
14. The amusement structure according to claim 8, further comprising: Third platform; as well as The climbing wall is in contact with the first side wall of the first platform and the second side wall of the second platform.
15. The amusement structure according to claim 13, wherein, The first sidewall is disposed below the protruding peripheral area of the padding surface of the first platform.
16. An amusement structure comprising: Water storage tank; A first platform, disposed within the pool and protruding above the water surface, the platform comprising: A first pad surface, the first pad surface including a central region and a plurality of protruding peripheral regions radially distributed relative to the central region; and A first support rod extends from the bottom of the pool and passes through the central area of the liner surface; A second platform, disposed within the pool, and comprising: A second pad surface, the second pad surface including a central region and a plurality of protruding peripheral regions radially distributed relative to the central region; and A second support rod extends from the bottom of the pool and passes through the central region of the liner surface; and The challenge facility includes a top beam extending from the distal end of the first support rod to the distal end of the second support rod.
17. The amusement structure according to claim 16, further comprising: Third platform; as well as Climbing wall, the climbing wall comprising: The first end that comes into contact with the first platform; as well as The second end that comes into contact with the second platform.
18. The amusement structure according to claim 16, wherein, The second platform is arranged inside the pool and protrudes above the water surface.
19. The amusement structure according to claim 16, wherein, The challenge facility includes multiple challenge elements suspended from the top beam by cables.
20. The amusement structure according to claim 16, further comprising: An immersion buoyancy surface adjacent to the first and second platforms allows the user to walk or bounce back to the first and second platforms. The submersible buoyancy surface is configured to reduce the force applied to the user when the user falls into the water and impacts the submersible buoyancy surface.
21. The amusement structure according to claim 20, wherein, The submersible buoyancy surface includes multiple holes that allow water to pass through and further reduce the impact of a fall when a tourist lands on the submersible buoyancy surface.
22. The amusement structure of claim 16 further includes a plurality of zone indicators defining a plurality of safety zones where visitors are permitted to jump or fall into the water, and a return path to the first platform other than any of the plurality of safety zones.
