Game operation and control methods, devices and electronic devices

By detecting the grip operation on the terminal device, the game operation mode is automatically switched, which solves the problem that the operation mode switching affects the game experience in the existing technology, realizes fast and smooth operation switching, and improves the user's game experience.

CN115671717BActive Publication Date: 2025-11-14NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Application Number
CN202211323836.6
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2022-10-27
Publication Date
2025-11-14
Estimated Expiration
2042-10-27

AI Technical Summary

Technical Problem

In existing technologies, users need to interrupt the game process to switch operation modes in the game, which affects the game experience, especially when it requires strong combat operations or PVP game matches, the operation mode switching is cumbersome and inconvenient.

Method used

By detecting the specified grip operation on the terminal device, the operating mode is automatically switched. When the terminal device is connected to an external control device, the operation controls in the interface are automatically adjusted according to the grip method, so as to achieve fast and smooth switching of operating modes.

Benefits of technology

It enhances the user's gaming experience, prevents interruptions in game content, and provides a smart and convenient operation method, especially in scenarios that require quick actions.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

This invention provides a method, apparatus, and electronic device for controlling game operation. The method includes: responding to a specified grip operation applied to a terminal device, setting the target game's operation mode to a first operation mode, and displaying a first operation control corresponding to the first operation mode in a graphical user interface; responding to the end of the specified grip operation, setting the target game's operation mode to a second operation mode, displaying a second operation control corresponding to the second operation mode in the graphical user interface, and displaying the correspondence between the second operation control and physical operation controls on an external control device; wherein, in the second operation mode, a second trigger operation is responded to through the second operation control or physical operation controls, and the target game is controlled to execute the game command corresponding to the second trigger operation. This method allows users to quickly and smoothly switch operation modes during gameplay, avoiding game interruptions and improving the user's gaming experience.
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Description

Technical Field

[0001] This invention relates to the field of game technology, and in particular to a game operation control method, device, and electronic device. Background Technology

[0002] Mobile phones, tablets, and other terminal devices typically have touchscreens, allowing users to operate software programs, such as games, displayed on the device. These devices can also connect to external control devices via communication interfaces, enabling control of the software programs through these external devices. To facilitate user operation, the interface displayed when controlling the software via the touchscreen differs from the interface displayed when controlling it via an external control device. Currently, in some technologies, users need to configure the software's operating mode through its settings system to change the interface content corresponding to that mode. This method of changing operating modes is cumbersome, interrupts user interaction with the software, and negatively impacts the user experience. Summary of the Invention

[0003] In view of this, the purpose of the present invention is to provide a game operation control method, device and electronic device, so that users can quickly and smoothly switch operation modes during game participation, avoid interruption of game content and improve the user's game experience.

[0004] In a first aspect, embodiments of the present invention provide a game operation control method, which provides a graphical user interface through a terminal device; the terminal device is communicatively connected to an external control device; the method includes: responding to a specified grip operation applied to the terminal device, setting the operation mode of the target game to a first operation mode, and displaying a first operation control corresponding to the first operation mode in the graphical user interface; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, responding to a first trigger operation through the first operation control, and controlling the target game to execute the game command corresponding to the first trigger operation; responding to the end of the specified grip operation, setting the operation mode of the target game to a second operation mode, displaying a second operation control corresponding to the second operation mode in the graphical user interface, and displaying the correspondence between the second operation control and physical operation controls on the external control device; wherein, in the second operation mode, responding to a second trigger operation through the second operation control or physical operation controls, and controlling the target game to execute the game command corresponding to the second trigger operation.

[0005] Secondly, embodiments of the present invention provide a game operation control device, which provides a graphical user interface through a terminal device; the terminal device is communicatively connected to an external control device; the device includes: a first mode setting module, used to respond to a specified grip operation acting on the terminal device, set the operation mode of the target game to a first operation mode, and display a first operation control corresponding to the first operation mode in the graphical user interface; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, a first trigger operation is responded to through the first operation control, and the target game is controlled to execute the game command corresponding to the first trigger operation; a second mode setting module, used to respond to the end of the specified grip operation, set the operation mode of the target game to a second operation mode, display a second operation control corresponding to the second operation mode in the graphical user interface, and display the correspondence between the second operation control and the physical operation control on the external control device; wherein, in the second operation mode, a second trigger operation is responded to through the second operation control or the physical operation control, and the target game is controlled to execute the game command corresponding to the second trigger operation.

[0006] Thirdly, embodiments of the present invention provide an electronic device, including a processor and a memory, wherein the memory stores machine-executable instructions that can be executed by the processor, and the processor executes the machine-executable instructions to implement the above-mentioned operation control method for the game.

[0007] Fourthly, embodiments of the present invention provide a machine-readable storage medium storing machine-executable instructions. When the machine-executable instructions are invoked and executed by a processor, the machine-executable instructions cause the processor to implement the above-described operation control method for the game.

[0008] The embodiments of the present invention bring the following beneficial effects:

[0009] The aforementioned game operation control method, device, and electronic device, in response to a specified grip operation applied to the terminal device, sets the target game's operation mode to a first operation mode and displays a first operation control corresponding to the first operation mode in the graphical user interface; wherein, the specified grip operation is associated with the target game's operation control method; in the first operation mode, the first operation control responds to a first trigger operation and controls the target game to execute the game command corresponding to the first trigger operation; in response to the end of the specified grip operation, the target game's operation mode is set to a second operation mode, and a second operation control corresponding to the second operation mode is displayed in the graphical user interface, along with the correspondence between the second operation control and physical operation controls on an external control device; wherein, in the second operation mode, the second operation control or physical operation control responds to a second trigger operation and controls the target game to execute the game command corresponding to the second trigger operation. In this method, when the terminal device is connected to an external control device, the operation mode is automatically switched upon the triggering and ending of the specified grip operation, and the operation controls displayed on the interface are simultaneously changed, allowing users to quickly and smoothly switch operation modes during gameplay, avoiding game interruptions and improving the user's gaming experience.

[0010] Other features and advantages of the invention will be set forth in the description which follows, and will be apparent in part from the description, or may be learned by practicing the invention. The objects and other advantages of the invention are realized and obtained in accordance with the structures particularly pointed out in the description, claims and drawings.

[0011] To make the above-mentioned objects, features and advantages of the present invention more apparent and understandable, preferred embodiments are described below in detail with reference to the accompanying drawings. Attached Figure Description

[0012] To more clearly illustrate the specific embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the specific embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are some embodiments of the present invention. For those skilled in the art, other drawings can be obtained from these drawings without creative effort.

[0013] Figure 1 A flowchart of a game operation control method provided in an embodiment of the present invention;

[0014] Figure 2 A schematic diagram of a graphical user interface in a second operation mode provided in an embodiment of the present invention;

[0015] Figure 3 This is a schematic diagram of the structure of a game operation control device provided in an embodiment of the present invention;

[0016] Figure 4 This is a schematic diagram of the structure of an electronic device provided in an embodiment of the present invention. Detailed Implementation

[0017] To make the objectives, technical solutions, and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.

[0018] In related technologies, users typically need to access the software's settings system to switch operation modes. In a game, switching operation modes during a match requires interrupting the game to navigate to the settings. For PVP (Player Versus Player) games requiring intense combat or zero interruption, interrupting the game to switch modes negatively impacts gameplay and performance, resulting in a poor user experience.

[0019] Based on the above, the present invention provides a game operation control method, device, and electronic device, which can be applied to operation scenarios of various software programs such as games and virtual scene experiences.

[0020] In one embodiment of this disclosure, the game operation control method can run on a local terminal device or a server. When the game operation control method runs on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and a client device.

[0021] In an optional implementation, various cloud applications, such as cloud gaming, can run under the cloud interaction system. Taking cloud gaming as an example, cloud gaming refers to a gaming method based on cloud computing. In the cloud gaming operating mode, the game program and the game screen presentation are separated. The storage and execution of the game's operation and control methods are completed on the cloud gaming server. The client device is used for data reception, transmission, and game screen presentation. For example, the client device can be a display device with data transmission capabilities located close to the user, such as a mobile terminal, television, computer, or PDA; however, the information processing is performed by the cloud gaming server in the cloud. When playing the game, the player operates the client device to send operation commands to the cloud gaming server. The cloud gaming server runs the game according to the operation commands, encodes and compresses the game screen and other data, returns it to the client device via the network, and finally, the client device decodes and outputs the game screen.

[0022] In an optional implementation, taking a game as an example, the local terminal device stores the game program and is used to display the game screen. The local terminal device is used to interact with the player through a graphical user interface (GUI), i.e., conventionally by downloading, installing, and running the game program via an electronic device. The local terminal device can provide the GUI to the player in various ways, such as rendering it on the terminal's display screen or providing it to the player via holographic projection. For example, the local terminal device can include a display screen for displaying the GUI, which includes game screens, and a processor for running the game, generating the GUI, and controlling the display of the GUI on the display screen.

[0023] In one possible implementation, this invention provides a game operation control method that provides a graphical user interface through a terminal device, wherein the terminal device can be the aforementioned local terminal device or a client device in the aforementioned cloud interaction system.

[0024] The graphical user interface displays the scene of the target game, and the terminal device communicates with an external control device. The external control device can be a game controller, or it can be a keyboard or other types of external control devices. The external control device can communicate with the terminal device via a wired communication interface or a wireless communication interface, such as a WiFi interface. Figure 1 As shown, the game's control method includes the following steps:

[0025] Step S102: In response to a specified grip operation applied to the terminal device, the operation mode of the target game is set to a first operation mode, and the first operation control corresponding to the first operation mode is displayed in the graphical user interface; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, the first operation control responds to a first trigger operation and controls the target game to execute the game command corresponding to the first trigger operation;

[0026] This embodiment aims to achieve automatic switching of the target game's operation mode during gameplay. It is understood that when a user holds the terminal device, game commands are typically issued through the device's touchscreen; when the user is not holding the device, game commands are typically issued through an external control device. Based on this, the system detects whether the user has issued a specified grip operation on the terminal device, and determines the target game's operation mode based on the detection result. Typically, users hold the terminal device in various ways, such as holding it with both hands in portrait mode, holding it with one hand in portrait mode, holding it with both hands in landscape mode, and holding it with one hand in landscape mode. When a user uses different grip methods, the contact parameters between the fingers and the terminal device, such as the contact position, contact area, and contact force, are all different. Based on these contact parameters, the parameter conditions for the aforementioned specified grip operation can be preset. When the detected contact parameters meet the parameter conditions, it can be determined that the user has issued a specified grip operation on the terminal device.

[0027] It should be noted that different games have different control methods, therefore, the specified holding actions for each game will differ. For example, some games require a one-handed portrait holding, while others require a two-handed landscape holding. Therefore, it is necessary to determine the type of specified holding action based on the control method of the target game, and then determine the corresponding contact parameter conditions for that holding action.

[0028] The first operation mode described above can be understood as issuing game commands through the touchscreen of the terminal device. That is, the user's finger operates the touchscreen, triggering the operation controls displayed on the graphical user interface, thereby issuing game commands. Game commands correspond to the triggered controls; for example, commands include releasing skill A, releasing skill B, and controlling the character to jump. The first operation control refers to the operation control required by the user to issue game commands in the first operation mode, such as a joystick control, skill release control, and gesture control. The first triggering operation can be a single click, long press, or swipe operation on the first operation control; different operation controls may correspond to different first triggering operations.

[0029] In addition, in the first operation mode, the graphical user interface can display not only the corresponding first operation controls, but also the interface layout corresponding to the first operation mode, such as the display positions of various types of information and the display positions of the first operation controls in the first operation mode.

[0030] Step S104: In response to the end of the specified holding operation, the operation mode of the target game is set to the second operation mode. The second operation control corresponding to the second operation mode is displayed in the graphical user interface, and the correspondence between the second operation control and the physical operation control on the external control device is displayed. In the second operation mode, the second trigger operation is responded to through the second operation control or the physical operation control, and the target game is controlled to execute the game command corresponding to the second trigger operation.

[0031] As mentioned in the foregoing embodiments, when the user's contact parameters meet the parameter conditions for a specified holding operation, the specified holding operation is considered to have been triggered. Therefore, when the contact parameters do not meet the parameter conditions for a specified holding operation, the specified holding operation is considered to have ended. When the user no longer performs the specified holding operation, it is considered that the user is no longer using the first operation mode. At this time, the operation mode can be switched from the first operation mode to the second operation mode, and the second operation control corresponding to the second operation mode is displayed in the graphical user interface. The second operation control may be the same as or partially the same as the aforementioned first operation control.

[0032] The graphical user interface also displays the correspondence between the second operation controls and the physical operation controls on the external control device. This correspondence prompts the user which physical operation control on the external control device can trigger a given second operation control. Specifically, a control icon for the physical operation control can be displayed near the second operation control. In the second operation mode, the user can trigger the second operation control via the touchscreen on the terminal device to issue game commands, or they can issue game commands via the physical operation controls on the external control device.

[0033] The aforementioned game operation control method, in response to a specified grip operation applied to the terminal device, sets the target game's operation mode to a first operation mode and displays a first operation control corresponding to the first operation mode in the graphical user interface; wherein, the specified grip operation is associated with the target game's operation control method; in the first operation mode, the first operation control responds to a first trigger operation and controls the target game to execute the game command corresponding to the first trigger operation; in response to the end of the specified grip operation, the target game's operation mode is set to a second operation mode, and a second operation control corresponding to the second operation mode is displayed in the graphical user interface, along with the correspondence between the second operation control and the physical operation control on the external control device; wherein, in the second operation mode, the second operation control or the physical operation control responds to a second trigger operation and controls the target game to execute the game command corresponding to the second trigger operation. In this method, when the terminal device is connected to an external control device, the operation mode is automatically switched upon the triggering and ending of the specified grip operation, and the operation controls displayed on the interface are changed simultaneously, allowing users to quickly and smoothly switch operation modes during gameplay, avoiding game interruptions and improving the user's gaming experience.

[0034] In order to detect a specified gripping operation, a tactile sensor is installed on the terminal device in this embodiment. This tactile sensor can be categorized by function as a contact sensor, force-torque sensor, pressure sensor, and slip sensor. The tactile sensor is used to collect sensor data from the user's touch on the terminal device, thereby determining whether the user has issued a specified gripping operation.

[0035] Specifically, the system uses a tactile sensor to detect whether the operation parameters of the gripping operation applied to the terminal device meet preset conditions. These operation parameters include one or more of the following: operation position, operation area, and operation force. The preset conditions are determined in advance based on the operation control method of the target game. If the operation parameters meet the preset conditions, it is determined that the specified gripping operation has been triggered, the operation mode of the target game is set to the first operation mode, and the first operation control corresponding to the first operation mode is displayed in the graphical user interface.

[0036] A tactile sensor or its sensing device can be mounted at one or more locations on a terminal device. Typically, when a user holds a terminal device, their fingers come into contact with multiple locations on the device. Based on this, a tactile sensor or its sensing device can be mounted at multiple locations on the terminal device to accurately detect the operational parameters of the holding operation.

[0037] Haptic sensors can collect parameters such as the position, force, and area of ​​a user's finger touching the terminal device in real time or at regular intervals. In actual implementation, the types of operation parameters detected during gripping can be preset. For example, it can simultaneously detect the operation position, operation area, and operation force, or it can detect only some of the three operation parameters. The above preset conditions are determined according to the operation control method of the target game. For example, if the target game requires horizontal screen operation with both hands, the preset conditions may include that multiple specified operation positions must detect haptic signals, the operation surface corresponding to the specified operation position must reach a preset area threshold, and the operation force corresponding to the specified operation position must reach a preset operation force, etc.

[0038] When the operation parameters detected by the haptic sensor do not meet the preset conditions, it indicates that the user may not have issued a grip operation, or the grip operation is different from the control method of the target game. In this case, the target game's operation mode will not change. For example, if the target game's current operation mode is the second operation mode, when the operation parameters detected by the haptic sensor do not meet the preset conditions, the target game will maintain the second operation mode and will not switch to the first operation mode.

[0039] Furthermore, in response to a specified grip operation on the terminal device, an operation mode prompt message is displayed in the graphical user interface. This prompt message indicates that the target game's current operation mode is the first operation mode. When a specified grip operation is detected and the operation mode switches to the first operation mode, the display of the prompt message clearly informs the user that the current operation mode has changed. In the game, the first operation mode can also be referred to as the mobile game operation mode. The operation mode prompt message can be displayed in a preset location on the graphical user interface, such as the center area of ​​the interface. To avoid the prompt message affecting the game scene's visuals, it can be displayed in a semi-transparent format and disappears automatically after a preset duration.

[0040] Additionally, in response to a specified grip operation on the terminal device, an operation mode switching control is provided in the graphical user interface. This operation mode switching control is used to switch from a first operation mode to a second operation mode. When a specified grip operation is detected and the operation mode switches to the first operation mode, the operation mode can be switched to the second operation mode via the operation mode switching control. This method avoids accidental switching to an unwanted operation mode by the user, providing a quick way to switch operation modes. In actual implementation, the operation mode switching control can be displayed simultaneously with the aforementioned operation mode prompt information. If the user does not trigger the operation mode switching control, it will automatically disappear after a certain display period.

[0041] In one specific implementation, the first operation control includes a movement control and a skill control; in response to the end of the specified holding operation, the operation mode of the target game is set to the second operation mode, the movement control is canceled in the graphical user interface, and the control identifier of the physical operation control corresponding to the skill control is displayed at the specified position of the skill control.

[0042] In the first operation mode, the first operation controls displayed in the graphical user interface include movement controls and skill controls. When the target game's operation control method is landscape two-handed operation, the movement controls can be displayed in the left area of ​​the interface, and the skill controls are displayed in the right area of ​​the interface. When the specified holding operation ends and the terminal device communicates with the external control device, the target game's operation mode switches from the first operation mode to the second operation mode. In the second operation mode, the movement controls are no longer displayed in the graphical user interface, and the user can control the movement of virtual objects in the game through the physical joystick controls on the external control device; the skill controls are still displayed in the graphical user interface, and at the same time, the control identifier of the physical operation control corresponding to the skill control is displayed at the designated position of the skill control. In this embodiment, it can be understood that the second operation controls include the skill controls in the first operation controls.

[0043] Figure 2 As an example, in the second operating mode, only skill controls are displayed in the graphical user interface, and the corresponding physical operation control identifier is displayed at the edge of each skill control, such as B, LT, LB, RB, Y, RT, etc. Each control identifier represents a physical operation control in an external control device.

[0044] In the second operating mode, considering that users might temporarily issue game commands via the touchscreen, to facilitate user operation, a movement control is displayed in the graphical user interface (GUI) in response to a specified touch operation on the terminal device; and the movement control is removed from display in response to receiving a game command from an external control device. For example, the specified touch operation could be a click on an empty area of ​​the GUI where no controls are displayed. In this case, it can be understood that the user currently has a need to issue game commands via the touchscreen, but no such specified grip operation is detected. In this situation, the movement control can be temporarily displayed so that the user can issue movement control game commands via the touchscreen. After the GUI displays the movement control, if the user does not trigger it, the movement control can automatically disappear after a certain display period. Alternatively, if the terminal device receives a game command from an external control device after the GUI displays the movement control, it can be understood that the user has issued game commands via the external control device and no longer needs to issue game commands via the touchscreen. In this case, the movement control is removed from display.

[0045] This method allows users to control the game via touchscreen in the second operation mode, enabling them to display and cancel movement controls. This allows users to perform temporary operations via touchscreen in the second operation mode, further improving the convenience of game operation.

[0046] Furthermore, in the second operation mode, both the skill controls and their corresponding physical operation controls are in a triggerable state. That is, in the second operation mode, the graphical user interface always displays the second operation controls and their correspondence with the physical operation controls on the external control device, such as the aforementioned skill controls, and the control identifiers of the skill controls and the physical operation controls on the external control device. At this time, when the user triggers the second operation control through the touchscreen on the terminal device, the relevant game commands can be responded to. Similarly, when the user issues game commands through the external control device, those commands can also be responded to, thereby improving the flexibility of game operation in the second operation mode.

[0047] In other feasible implementations, in response to a specified grip operation on the terminal device and upon receiving game commands from an external control device, a union of the first and second operation controls is displayed in the graphical user interface, along with the correspondence between the second operation control and the physical operation controls on the external control device. This method is suitable when a user performs a specified grip operation on the terminal device and simultaneously issues game commands through an external control device. Since the specific operation mode is difficult to determine, the union of the first and second operation controls is displayed in the graphical user interface. This union includes both the first and second operation controls, and controls shared by both are not displayed repeatedly. This method allows users to issue game commands both through the terminal device's touchscreen and through an external control device, thereby further improving the flexibility and convenience of game operation.

[0048] Additionally, in response to the terminal device losing communication with the external control device and the specified holding operation ending, an operation mode selection control is displayed. This control includes a first control for selecting a first operation mode and a second control for selecting a second operation mode. This method is suitable when the terminal device loses communication with the external control device, and the user has not performed the specified holding operation on the terminal device. Since it is difficult to implement the second operation mode, and the conditions for setting the first operation mode are not met, the operation mode selection control is displayed in the graphical user interface, allowing the user to select an operation mode that matches their needs.

[0049] In a specific application scenario, the external control device is a game controller. When the terminal device is connected to the external controller, if it detects that the user has picked up the mobile device and that the user's finger is in contact with the terminal device to a certain extent and with sufficient pressure, it is recognized that the user is operating through the terminal device, and the game interface is in mobile game operation mode, with the layout and buttons of a mobile game interface, i.e., the first operation mode mentioned above. When it is detected that the user is not in contact with the terminal device, and the terminal device is connected to the external controller, it is determined to be peripheral operation, and the interface automatically switches to external device operation mode, i.e., the second operation mode mentioned above. In this case, the user is not in contact with the device itself, but is using an external controller, such as a Bluetooth controller, to operate it.

[0050] The game operation control method provided in this embodiment can automatically determine the user's behavior based on the user's contact with the terminal device, eliminating the need to open the settings interface by clicking the settings button on the interface to change the operation mode. This makes the game behavior and operation more intelligent and faster. Especially in some PVP modes that require strong combat operations and zero interruption, it can realize the rapid switching between different operation methods of mobile devices and external devices.

[0051] For the corresponding method embodiments described above, see [link to relevant documentation]. Figure 3 The diagram shows a structural schematic of a game operation control device, which provides a graphical user interface through a terminal device; the terminal device is communicatively connected to an external control device; the device includes:

[0052] The first mode setting module 30 is used to respond to a specified grip operation applied to the terminal device, set the operation mode of the target game to the first operation mode, and display the first operation control corresponding to the first operation mode in the graphical user interface; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, the first operation control responds to the first trigger operation and controls the target game to execute the game command corresponding to the first trigger operation;

[0053] The second mode setting module 32 is used to respond to the end of the specified holding operation, set the operation mode of the target game to the second operation mode, display the second operation control corresponding to the second operation mode in the graphical user interface, and display the correspondence between the second operation control and the physical operation control on the external control device; wherein, in the second operation mode, the second trigger operation is responded to through the second operation control or the physical operation control, and the target game is controlled to execute the game command corresponding to the second trigger operation.

[0054] The aforementioned game operation control device, in response to a specified grip operation applied to the terminal device, sets the target game's operation mode to a first operation mode and displays a first operation control corresponding to the first operation mode in the graphical user interface. The specified grip operation is associated with the target game's operation control method. In the first operation mode, the first operation control responds to a first trigger operation and controls the target game to execute the game command corresponding to the first trigger operation. In response to the end of the specified grip operation, the target game's operation mode is set to a second operation mode, and a second operation control corresponding to the second operation mode is displayed in the graphical user interface, along with the correspondence between the second operation control and physical operation controls on an external control device. In the second operation mode, the second operation control or physical operation controls respond to a second trigger operation and control the target game to execute the game command corresponding to the second trigger operation. In this method, when the terminal device is connected to an external control device, the operation mode is automatically switched upon the triggering and ending of the specified grip operation, and the operation controls displayed on the interface are changed simultaneously. This allows users to quickly and smoothly switch operation modes during gameplay, avoiding game interruptions and improving the user's gaming experience.

[0055] The aforementioned terminal device is equipped with a tactile sensor; the aforementioned first mode setting module is further configured to: detect, via the tactile sensor, whether the operation parameters of the gripping operation applied to the terminal device meet preset conditions; wherein, the operation parameters include one or more of operation position, operation area, and operation force; the preset conditions are determined in advance based on the operation control method of the target game; if the operation parameters meet the preset conditions, it is determined that the specified gripping operation is triggered, the operation mode of the target game is set to the first operation mode, and the first operation control corresponding to the first operation mode is displayed in the graphical user interface.

[0056] The aforementioned device also includes an information display module, used to: in response to a specified grip operation applied to the terminal device, display operation mode prompt information in the graphical user interface; wherein, the operation mode prompt information is used to indicate that the current operation mode of the target game is the first operation mode.

[0057] The aforementioned device further includes a control display module, used to: display an operation mode switching control in a graphical user interface in response to a specified grip operation applied to the terminal device; wherein the operation mode switching control is used to: switch from a first operation mode to a second operation mode.

[0058] The first operation control mentioned above includes a movement control and a skill control; the second mode setting module mentioned above is also used to: respond to the end of the specified holding operation, set the operation mode of the target game to the second operation mode, cancel the display of the movement control in the graphical user interface, and display the control identifier of the physical operation control corresponding to the skill control at a specified position of the skill control.

[0059] The aforementioned device further includes: a first display module, configured to display movement controls on a graphical user interface in response to a specified touch operation performed on a terminal device; and to cancel the display of movement controls in response to receiving a game command from an external control device.

[0060] In the second operation mode, both the skill controls and the corresponding physical operation controls are in a triggerable state.

[0061] The aforementioned device further includes: a second display module, used to respond to a specified grip operation applied to the terminal device, and to receive game instructions issued by an external control device, display the union of the first operation control and the second operation control in the graphical user interface, and display the correspondence between the second operation control and the physical operation control on the external control device.

[0062] The aforementioned device further includes: a third display module, used to display an operation mode selection control in response to the disconnection of communication between the terminal device and the external control device and the end of the specified holding operation; wherein the operation mode selection control includes: a first control for selecting a first operation mode, and a second control for selecting a second operation mode.

[0063] This embodiment also provides an electronic device, including a processor and a memory. The memory stores machine-executable instructions that can be executed by the processor, and the processor executes the machine-executable instructions to implement the operation control method of the aforementioned game. This electronic device can be a server or a touch-screen terminal device.

[0064] See Figure 4 As shown, the electronic device includes a processor 100 and a memory 101. The memory 101 stores machine-executable instructions that can be executed by the processor 100. The processor 100 executes the machine-executable instructions to implement the operation control method of the game described above.

[0065] Furthermore, Figure 4 The electronic device shown also includes a bus 102 and a communication interface 103, with the processor 100, the communication interface 103 and the memory 101 connected via the bus 102.

[0066] The memory 101 may include high-speed random access memory (RAM) or non-volatile memory, such as at least one disk storage device. Communication between this system network element and at least one other network element is achieved through at least one communication interface 103 (which can be wired or wireless), such as the Internet, wide area network, local area network, or metropolitan area network. The bus 102 may be an ISA bus, PCI bus, or EISA bus, etc. The bus can be divided into address bus, data bus, control bus, etc. For ease of representation, Figure 4 The symbol is represented by a single double-headed arrow, but this does not mean that there is only one bus or one type of bus.

[0067] Processor 100 may be an integrated circuit chip with signal processing capabilities. In implementation, each step of the above method can be completed by the integrated logic circuitry in the hardware of processor 100 or by instructions in software form. Processor 100 may be a general-purpose processor, including a Central Processing Unit (CPU), a Network Processor (NP), etc.; it may also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field-Programmable Gate Array (FPGA), or other programmable logic devices, discrete gate or transistor logic devices, or discrete hardware components. It can implement or execute the methods, steps, and logic block diagrams disclosed in the embodiments of this invention. The general-purpose processor may be a microprocessor or any conventional processor. The steps of the methods disclosed in the embodiments of this invention can be directly manifested as execution by a hardware decoding processor, or execution by a combination of hardware and software modules in the decoding processor. The software module can reside in a mature storage medium in the art, such as random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, or registers. This storage medium is located in memory 101, and the processor 100 reads the information in memory 101 and, in conjunction with its hardware, completes the steps of the method described in the foregoing embodiments.

[0068] The processor in the aforementioned electronic device, by executing machine-executable instructions, can perform the following operations in the operation control method of the aforementioned game:

[0069] A graphical user interface (GUI) is provided through a terminal device; the terminal device is communicatively connected to an external control device; in response to a specified grip operation applied to the terminal device, the operation mode of the target game is set to a first operation mode, and a first operation control corresponding to the first operation mode is displayed in the GUI; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, a first trigger operation is responded to through the first operation control, and the target game is controlled to execute the game command corresponding to the first trigger operation; in response to the end of the specified grip operation, the operation mode of the target game is set to a second operation mode, and a second operation control corresponding to the second operation mode is displayed in the GUI, and the correspondence between the second operation control and the physical operation control on the external control device is displayed; wherein, in the second operation mode, a second trigger operation is responded to through the second operation control or the physical operation control, and the target game is controlled to execute the game command corresponding to the second trigger operation.

[0070] A tactile sensor is installed on the terminal device; the tactile sensor detects whether the operation parameters of the grip operation applied to the terminal device meet the preset conditions; the operation parameters include one or more of operation position, operation area and operation force; the preset conditions are determined in advance based on the operation control method of the target game; if the operation parameters meet the preset conditions, it is determined that the specified grip operation is triggered, the operation mode of the target game is set to the first operation mode, and the first operation control corresponding to the first operation mode is displayed in the graphical user interface.

[0071] In response to a specified grip operation applied to the terminal device, an operation mode prompt message is displayed in the graphical user interface; wherein, the operation mode prompt message is used to indicate that the current operation mode of the target game is the first operation mode.

[0072] In response to a specified grip operation applied to the terminal device, an operation mode switching control is displayed in the graphical user interface; wherein, the operation mode switching control is used to switch from a first operation mode to a second operation mode.

[0073] The first set of controls includes movement controls and skill controls; in response to the end of a specified holding action, the target game's operation mode is set to the second operation mode, the movement controls are not displayed in the graphical user interface, and the control identifier of the physical operation control corresponding to the skill control is displayed at a specified position of the skill control.

[0074] In response to a specified touch operation on the terminal device, display the movement controls in the graphical user interface; in response to receiving a game command from an external control device, cancel the display of the movement controls.

[0075] In the second operation mode, both the skill controls and the corresponding physical operation controls are in a triggerable state.

[0076] In response to a specified grip operation applied to the terminal device and upon receiving a game command from an external control device, the system displays the union of the first and second operation controls in the graphical user interface and shows the correspondence between the second operation control and the physical operation controls on the external control device.

[0077] In response to the disconnection of communication between the terminal device and the external control device, and the end of the specified holding operation, an operation mode selection control is displayed; wherein, the operation mode selection control includes: a first control for selecting a first operation mode, and a second control for selecting a second operation mode.

[0078] In this method, when the terminal device is connected to an external control device, the operation mode is automatically switched by specifying the trigger and end of the holding operation, and the operation controls displayed on the interface are changed at the same time. This allows users to quickly and smoothly switch operation modes during the game, avoid interruption of game content, and improve the user's gaming experience.

[0079] This embodiment also provides a machine-readable storage medium storing machine-executable instructions. When the machine-executable instructions are called and executed by the processor, the machine-executable instructions cause the processor to implement the above-mentioned operation control method of the game.

[0080] The machine-executable instructions stored in the aforementioned machine-readable storage medium can be executed to perform the following operations in the game's operation control method:

[0081] A graphical user interface (GUI) is provided through a terminal device; the terminal device is communicatively connected to an external control device; in response to a specified grip operation applied to the terminal device, the operation mode of the target game is set to a first operation mode, and a first operation control corresponding to the first operation mode is displayed in the GUI; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, a first trigger operation is responded to through the first operation control, and the target game is controlled to execute the game command corresponding to the first trigger operation; in response to the end of the specified grip operation, the operation mode of the target game is set to a second operation mode, and a second operation control corresponding to the second operation mode is displayed in the GUI, and the correspondence between the second operation control and the physical operation control on the external control device is displayed; wherein, in the second operation mode, a second trigger operation is responded to through the second operation control or the physical operation control, and the target game is controlled to execute the game command corresponding to the second trigger operation.

[0082] A tactile sensor is installed on the terminal device; the tactile sensor detects whether the operation parameters of the grip operation applied to the terminal device meet the preset conditions; the operation parameters include one or more of operation position, operation area and operation force; the preset conditions are determined in advance based on the operation control method of the target game; if the operation parameters meet the preset conditions, it is determined that the specified grip operation is triggered, the operation mode of the target game is set to the first operation mode, and the first operation control corresponding to the first operation mode is displayed in the graphical user interface.

[0083] In response to a specified grip operation applied to the terminal device, an operation mode prompt message is displayed in the graphical user interface; wherein, the operation mode prompt message is used to indicate that the current operation mode of the target game is the first operation mode.

[0084] In response to a specified grip operation applied to the terminal device, an operation mode switching control is displayed in the graphical user interface; wherein, the operation mode switching control is used to switch from a first operation mode to a second operation mode.

[0085] The first set of controls includes movement controls and skill controls; in response to the end of a specified holding action, the target game's operation mode is set to the second operation mode, the movement controls are not displayed in the graphical user interface, and the control identifier of the physical operation control corresponding to the skill control is displayed at a specified position of the skill control.

[0086] In response to a specified touch operation on the terminal device, display the movement controls in the graphical user interface; in response to receiving a game command from an external control device, cancel the display of the movement controls.

[0087] In the second operation mode, both the skill controls and the corresponding physical operation controls are in a triggerable state.

[0088] In response to a specified grip operation applied to the terminal device and upon receiving a game command from an external control device, the system displays the union of the first and second operation controls in the graphical user interface and shows the correspondence between the second operation control and the physical operation controls on the external control device.

[0089] In response to the disconnection of communication between the terminal device and the external control device, and the end of the specified holding operation, an operation mode selection control is displayed; wherein, the operation mode selection control includes: a first control for selecting a first operation mode, and a second control for selecting a second operation mode.

[0090] In this method, when the terminal device is connected to an external control device, the operation mode is automatically switched by specifying the trigger and end of the holding operation, and the operation controls displayed on the interface are changed at the same time. This allows users to quickly and smoothly switch operation modes during the game, avoid interruption of game content, and improve the user's gaming experience.

[0091] The computer program products of the game operation control method, device and electronic device provided in the embodiments of the present invention include a computer-readable storage medium storing program code. The instructions included in the program code can be used to execute the methods described in the preceding method embodiments. For specific implementation, please refer to the method embodiments, which will not be repeated here.

[0092] Those skilled in the art will clearly understand that, for the sake of convenience and brevity, the specific working process of the system and apparatus described above can be referred to the corresponding process in the foregoing method embodiments, and will not be repeated here.

[0093] Furthermore, in the description of the embodiments of the present invention, unless otherwise explicitly specified and limited, the terms "installation," "connection," and "linking" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral connection; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; and they can refer to the internal connection of two components. Those skilled in the art can understand the specific meaning of the above terms in the present invention based on the specific circumstances.

[0094] If the aforementioned functions are implemented as software functional units and sold or used as independent products, they can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of this invention, essentially, or the part that contributes to the prior art, or a portion of the technical solution, can be embodied in the form of a software product. This computer software product is stored in a storage medium and includes several instructions to cause a computer device (which may be a personal computer, server, or network device, etc.) to execute all or part of the steps of the methods described in the various embodiments of this invention. The aforementioned storage medium includes various media capable of storing program code, such as USB flash drives, portable hard drives, read-only memory (ROM), random access memory (RAM), magnetic disks, or optical disks.

[0095] In the description of this invention, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are used only for the convenience of describing the invention and for simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on the invention. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.

[0096] Finally, it should be noted that the above embodiments are merely specific implementations of the present invention, used to illustrate the technical solutions of the present invention, and not to limit it. The scope of protection of the present invention is not limited thereto. Although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can still modify or easily conceive of changes to the technical solutions described in the foregoing embodiments within the technical scope disclosed in the present invention, or make equivalent substitutions for some of the technical features; and these modifications, changes, or substitutions do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of the present invention, and should all be covered within the scope of protection of the present invention. Therefore, the scope of protection of the present invention should be determined by the scope of the claims.

Claims

1. A method for controlling the operation of a game, characterized in that, A graphical user interface is provided through a terminal device; the terminal device is communicatively connected to an external control device; a tactile sensor is installed on the terminal device; the method includes: The tactile sensor detects whether the operation parameters of the gripping operation applied to the terminal device meet preset conditions; wherein, the operation parameters include one or more of operation position, operation area, and operation force; the preset conditions are determined in advance based on the operation control method of the target game; In response to a specified grip operation applied to the terminal device, the operation mode of the target game is set to a first operation mode, and a first operation control corresponding to the first operation mode is displayed in the graphical user interface; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, a first trigger operation is responded to through the first operation control, and the target game is controlled to execute the game command corresponding to the first trigger operation; In response to the end of the specified holding operation, the operation mode of the target game is set to the second operation mode. The second operation control corresponding to the second operation mode is displayed in the graphical user interface, and the correspondence between the second operation control and the physical operation control on the external control device is displayed. In the second operation mode, the second operation control or the physical operation control responds to the second trigger operation and controls the target game to execute the game command corresponding to the second trigger operation.

2. The method according to claim 1, characterized in that, After detecting whether the operation parameters of the gripping operation applied to the terminal device meet preset conditions using the tactile sensor, the method further includes: If the operation parameters meet the preset conditions, it is determined that the specified holding operation is triggered.

3. The method according to claim 1, characterized in that, The method further includes: In response to a specified grip operation applied to the terminal device, an operation mode prompt message is displayed in the graphical user interface; wherein, the operation mode prompt message is used to indicate that the current operation mode of the target game is the first operation mode.

4. The method according to claim 1, characterized in that, The method further includes: In response to a specified gripping operation applied to the terminal device, an operation mode switching control is displayed in the graphical user interface; wherein the operation mode switching control is used to switch from the first operation mode to the second operation mode.

5. The method according to claim 1, characterized in that, The first operation control includes a movement control and a skill control; The steps of responding to the end of the specified holding operation, setting the operation mode of the target game to a second operation mode, displaying the second operation control corresponding to the second operation mode in the graphical user interface, and displaying the correspondence between the second operation control and the physical operation control on the external control device include: In response to the end of the specified holding operation, the operation mode of the target game is set to the second operation mode. In the graphical user interface, the movement control is de-displayed, and the control identifier of the physical operation control corresponding to the skill control is displayed at a designated location of the skill control.

6. The method according to claim 5, characterized in that, After the steps of de-displaying the movement control in the graphical user interface and displaying the control identifier of the physical operation control corresponding to the skill control at a specified location of the skill control, the method further includes: In response to a specified touch operation applied to the terminal device, the mobile control is displayed in the graphical user interface; In response to receiving a game command from the external control device, the movement controls are de-displayed.

7. The method according to claim 5, characterized in that, In the second operation mode, both the skill control and the physical operation control corresponding to the skill control are in a triggerable state.

8. The method according to claim 1, characterized in that, The method further includes: In response to a specified grip operation applied to the terminal device and receiving a game command issued by the external control device, the graphical user interface displays a union control of the first operation control and the second operation control, and displays the correspondence between the second operation control and the physical operation control on the external control device.

9. The method according to claim 1, characterized in that, The method further includes: In response to the disconnection of communication between the terminal device and the external control device, and the end of the specified holding operation, an operation mode selection control is displayed; wherein, the operation mode selection control includes: a first control for selecting the first operation mode, and a second control for selecting the second operation mode.

10. A game operation control device, characterized in that, A graphical user interface is provided through a terminal device; the terminal device is communicatively connected to an external control device; a tactile sensor is installed on the terminal device; the device includes: The operation parameter detection module is used to detect, through the tactile sensor, whether the operation parameters of the grip operation applied to the terminal device meet preset conditions; wherein, the operation parameters include one or more of operation position, operation area, and operation force; the preset conditions are determined in advance based on the operation control method of the target game; The first mode setting module is used to respond to a specified grip operation applied to the terminal device, set the operation mode of the target game to a first operation mode, and display a first operation control corresponding to the first operation mode in the graphical user interface; wherein, the specified grip operation is associated with the operation control method of the target game; in the first operation mode, the first operation control responds to a first trigger operation and controls the target game to execute the game command corresponding to the first trigger operation; The second mode setting module is used to respond to the end of the specified holding operation, set the operation mode of the target game to the second operation mode, display the second operation control corresponding to the second operation mode in the graphical user interface, and display the correspondence between the second operation control and the physical operation control on the external control device; wherein, in the second operation mode, the second operation control or the physical operation control responds to the second trigger operation and controls the target game to execute the game command corresponding to the second trigger operation.

11. An electronic device, characterized in that, It includes a processor and a memory, the memory storing machine-executable instructions that can be executed by the processor, the processor executing the machine-executable instructions to implement the game operation control method according to any one of claims 1-9.

12. A machine-readable storage medium, characterized in that, The machine-readable storage medium stores machine-executable instructions, which, when invoked and executed by a processor, cause the processor to implement the game operation control method according to any one of claims 1-9.

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