Application of virtual reality device in earthquake rescue and training method

By introducing an air pump to control the movement of VR glasses and headset in a virtual reality device, combined with massage and light blocking, the problems of glare and dizziness during training are solved, resulting in more comfortable and stable earthquake rescue training.

CN117649794BActive Publication Date: 2026-03-27THE THIRD MEDICAL CENT OF THE CHINESE PEOPLES LIBERATION ARMY GENERAL HOSPITAL
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2023-12-08
Publication Date
2026-03-27

AI Technical Summary

Technical Problem

Existing virtual reality devices used in earthquake rescue suffer from significant discrepancies between simulated and real-world scenarios. This can cause glare from ambient light when trainees remove their VR glasses, and prolonged use can lead to dizziness and eye strain.

Method used

A virtual reality device was designed, comprising a helmet, VR glasses, a wearing mechanism, a massage mechanism, and an auxiliary mechanism. The VR glasses and headphone cover are slowly moved closer and further away by an inflation and deflation mechanism. Combined with the eye massage of the massage mechanism and the light blocking of the flip cover, the wearing comfort and stability are improved.

Benefits of technology

It effectively alleviates the discomfort caused by prolonged wear, prevents VR glasses from falling off, reduces external light interference, and improves the comfort and stability of training.

✦ Generated by Eureka AI based on patent content.

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Abstract

The application discloses an application of a virtual reality device in earthquake rescue and a training method, relates to the field of virtual reality devices, and solves the problem of poor comfort of long-time wearing of equipment when simulating earthquake rescue training and the problem of being easily interfered by strong external light when ending training of the existing virtual reality device, and comprises a helmet, VR glasses, a wearing mechanism, a massage mechanism and an auxiliary mechanism, the wearing mechanism comprises a gas charging and discharging machine and a connecting piece, the massage mechanism comprises a massage head, and the auxiliary mechanism comprises two groups of earphone covers; the application of the virtual reality device in earthquake rescue and the training method are convenient for partially shielding light in front of eyes when wearing, and the connecting piece is inflated through the gas charging and discharging machine, so that the VR glasses and the earphone covers slowly approach and move away from the head position, the massage head is rotated through linkage of the massage mechanism when the gas charging and discharging machine operates, and thus the eyes are close to and far away from the eyes while the periorbital position is massaged, and discomfort is relieved.
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Description

TECHNICAL FIELD

[0001] The present application relates to the technical field of virtual reality devices, in particular to an application of a virtual reality device in earthquake rescue and a training method. BACKGROUND

[0002] Virtual reality technology (English abbreviation VR) is a brand new practical technology developed in the 20th century. Virtual reality technology includes computer, electronic information and simulation technology, and its basic implementation method is to simulate a virtual environment by computer to give people a sense of environmental immersion. With the continuous development of social productive forces and scientific technology, the demand for VR technology in various industries is increasing. Especially in earthquake rescue training, it is difficult to fully simulate the emergency situation during an earthquake by imagination alone. At this time, the virtual reality device can make people feel as if they were there, and improve the authenticity of rescue training.

[0003] The existing application of virtual reality devices in earthquake rescue mostly adopts the method of wearing VR glasses, which simulates the scene during an earthquake by playing pictures on the VR glasses, and switches the picture effect according to the actions of the training personnel to achieve the purpose of training people's emergency rescue ability. However, the existing training device is different from the real scene after use, and the training personnel will feel that the external light is relatively dazzling in an instant when opening the VR glasses. At the same time, due to the instantaneous change of the interpupillary distance, the training personnel will have a slight dizziness. Long-term high-intensity virtual reality training is easy to cause eye fatigue and discomfort. Therefore, we propose an application of a virtual reality device in earthquake rescue and a training method. SUMMARY

[0004] The purpose of the present application is to provide an application of a virtual reality device in earthquake rescue and a training method which can improve the comfort and stability during the wearing training process, so as to solve the problems proposed in the background technology.

[0005] In order to achieve the above object, the application provides the following technical scheme: the application of virtual reality device in earthquake rescue, including helmet, VR glasses, wearing mechanism, massage mechanism and auxiliary mechanism, both sides of the helmet are fixedly connected with fixed shaft, the fixed shaft is rotatably connected with the turnover cover, the turnover cover is made of translucent material, the VR glasses are installed on the turnover cover, the wearing mechanism includes a gas charging and discharging machine fixedly installed on the turnover cover, the turnover cover is provided with a connecting piece for connecting with the VR glasses, the wearing mechanism is used for inflating the connecting piece through the gas charging and discharging machine, so that the VR glasses slowly approach and move away from the eye position, the massage mechanism includes two groups of elastic bags fixedly installed on the VR glasses, two groups of the elastic bags are slidably connected with massage heads, the massage mechanism is used for driving the massage heads to rotate when the gas charging and discharging machine operates, so as to massage the periorbital position while approaching and moving away from the eye, relieve the discomfort caused by long-time wearing, the auxiliary mechanism includes two groups of earphone covers installed on the inner side of the helmet, the auxiliary mechanism is used for adjusting the position of the earphone cover when the gas charging and discharging machine operates, so that the earphone cover can automatically adapt to the user's ear to move, and the comfort and stability during wearing training are improved.

[0006] Preferably, the connecting piece includes a fixed pipe fixedly installed on the turnover cover, a sliding column is slidably connected in the fixed pipe, one end of the sliding column is fixedly connected with the VR glasses, a tension spring is fixedly connected with the inner wall of the fixed pipe on the side surface of the sliding column, and the output end of the gas charging and discharging machine is communicated with a connecting pipe communicated with the fixed pipe, so as to connect the VR glasses and the turnover cover.

[0007] Preferably, the massage mechanism further includes two groups of arc-shaped plates fixedly installed in the VR glasses, a driving disc is rotatably connected in the VR glasses, a transmission belt is drivingly connected with the outer wall of the driving disc, the inner wall of the transmission belt is slidably connected with the outer wall of the arc-shaped plate, a driving piece is arranged in the VR glasses for driving the driving disc to rotate when the gas charging and discharging machine operates, and a rotating piece is arranged on the transmission belt for driving the massage heads to rotate synchronously, so as to improve the comfort during wearing.

[0008] Preferably, the driving component includes two sets of fixed boxes fixedly installed inside the VR glasses. A rotating shaft is rotatably connected to a non-central position inside the fixed box. One end of the rotating shaft passes through the fixed box and is coaxially fixedly connected to the driving disk. A rotating disk is coaxially fixedly connected to the rotating shaft. Multiple sets of sliding grooves are evenly formed on the rotating disk. A driving plate is slidably connected in the sliding groove. A second spring, which is fixedly connected to the sliding groove, is fixedly connected to one end of the driving plate. The end of the driving plate away from the second spring slides against the inner wall of the fixed box. The VR glasses are provided with a conveying component for conveying gas in the fixed tube, which facilitates the rotation of the driving disk when the gas filling and discharging machine is running.

[0009] Preferably, the conveying component includes a first pipe and a second pipe fixedly installed between the two fixed boxes on both sides. The first pipe and the second pipe are respectively connected to the two fixed boxes on both sides. An input pipe is connected to the first pipe, which passes through the sliding column and is connected to the fixed pipe. An output pipe is connected to the second pipe. An exhaust hood for evenly discharging the gas in the output pipe into the helmet is fixedly connected to the VR glasses to facilitate the conveying of the gas in the fixed pipe.

[0010] Preferably, the rotating component includes multiple sets of fixed rings uniformly fixedly installed on the outer wall of the transmission belt, and a sliding rod fixedly connected to the massage head is slidably connected to the inner wall of the fixed ring. A first spring fixedly connected to the fixed ring is fixedly connected to one side of the massage head, so as to drive the massage head to rotate synchronously.

[0011] Preferably, the auxiliary mechanism further includes guide tubes fixedly installed on both sides inside the helmet. One end of the guide tube passes through the helmet and the fixed shaft and is connected to the output end of the inflator. A guide rod is fixedly connected to the side of the earphone cover. The guide rod is slidably connected to the inner wall of the guide tube in the horizontal direction, so as to facilitate the adjustment of the position of the earphone cover when the inflator is running, so that the earphone cover can automatically adapt to the user's ears and move.

[0012] Preferably, the wearing mechanism further includes two sets of straps fixedly installed on both sides of the helmet. The helmet has a groove that slides and connects with the outer wall of the fixing tube, which facilitates the improvement of the stability during helmet wearing. The groove is positioned so that the fixing tube can be inserted when the flip cover is lifted.

[0013] Preferably, the VR glasses are equipped with two imaging devices, which are located in the middle of the elastic bladders on both sides, to facilitate virtual reality simulation earthquake rescue training.

[0014] Training methods for the application of virtual reality devices in earthquake rescue include the following steps:

[0015] S1. Wearing: Lift the flip cover, put the helmet on your head, then flip the flip cover down so that the VR glasses are in front of the trainee's eyes. Start the inflation and deflation machine, which will drive the connector to move, so that the VR glasses and the headphone cover move inward in sync until they fit the trainee's eyes and ears, thus completing the wearing process.

[0016] S2. Training: When the inflation / deflation machine is running, it can be linked to the operation of the massage mechanism, so that the massage head can rotate and massage around the eye socket. At the same time, it can assist in relaxing the eyes during training and deliver excess gas into the helmet to avoid excessive stuffiness inside the helmet during training.

[0017] S3. End: Start the inflation / deflation machine to evacuate air, so that the VR glasses and the headphone cover gradually move away from the trainee. At the same time, the flip cover in front of the trainee blocks the light to a certain extent, effectively avoiding eye discomfort caused by the sudden strong light interference from the outside world when the training ends. Then, slowly lift the flip cover and remove the helmet to complete the training.

[0018] Compared with the prior art, the beneficial effects of the present invention are:

[0019] This invention solves the problems of poor comfort during prolonged wear of existing virtual reality devices in simulated earthquake rescue training, and susceptibility to interference from strong external light after training. By incorporating a wearing mechanism, a massage mechanism, and an auxiliary mechanism, the device allows for partial blocking of light before wearing. An air pump inflates the connector, causing the VR glasses and headset to slowly move closer to and away from the head. The massage mechanism, activated by the air pump, rotates the massage head, providing a massage around the eyes as it moves closer to and away from them, alleviating discomfort from prolonged wear. After training, the device reduces the speed at which the VR glasses are removed and uses a flip-up cover to partially block light, effectively preventing direct exposure to strong external light and reducing discomfort. The device is simple in structure, highly efficient and convenient to operate, and can be worn stably, preventing the VR glasses from falling off during simulated earthquake rescue training due to violent shaking, resulting in a more comfortable user experience. Attached Figure Description

[0020] Figure 1 This is a schematic diagram of the overall structure of the present invention;

[0021] Figure 2 This is a schematic diagram of the internal structure of the present invention;

[0022] Figure 3 This is a schematic diagram of the wearing mechanism of the present invention;

[0023] Figure 4 This is a schematic diagram of the auxiliary mechanism structure of the present invention;

[0024] Figure 5 for Figure 4 Enlarged view of region A in the middle;

[0025] Figure 6 This is an exploded view of a portion of the connector structure of the present invention;

[0026] Figure 7 This is a schematic diagram of the massage mechanism structure of the present invention;

[0027] Figure 8 for Figure 7 Enlarged view of region B in the middle;

[0028] Figure 9 This is a partial structural cross-sectional view of the massage mechanism of the present invention;

[0029] Figure 10 for Figure 9 Enlarged view of region C.

[0030] In the diagram: 1-Helmet; 2-VR Glasses; 3-Fixed Axis; 4-Flip Cover; 5-Wearing Mechanism; 6-Inflation / Depression Machine; 7-Connector; 8-Massage Mechanism; 9-Elastic Bag; 10-Massage Head; 11-Auxiliary Mechanism; 12-Earphone Cover; 13-Fixed Tube; 14-Sliding Column; 15-Tension Spring; 16-Connecting Tube; 17-Arc Plate; 18-Drive Disc; 19-Transmission Belt; 20-Drive Component; 21-Rotating Component; 22-Fixed Box; 23-Rotating Axis; 24-Rotating Disc; 25-Sliding Groove; 26-Drive Plate; 27-Second Spring; 28-Conveying Component; 29-First Pipe; 30-Second Pipe; 31-Input Pipe; 32-Output Pipe; 33-Exhaust Cover; 34-Fixed Ring; 35-Sliding Rod; 36-First Spring; 37-Guide Tube; 38-Guide Rod; 39-Strap; 40-Groove; 41-Imaging Equipment. Detailed Implementation

[0031] The technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, and not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.

[0032] Example 1

[0033] Please see Figures 1-8The illustration shows the application of a virtual reality device in earthquake rescue, including a helmet 1, VR glasses 2, a wearing mechanism 5, a massage mechanism 8, and an auxiliary mechanism 11. The helmet 1 has fixed shafts 3 on both sides, and a flip cover 4 is rotatably connected to the fixed shafts 3. The flip cover 4 is made of a semi-transparent material, and the VR glasses 2 are mounted on the flip cover 4. The wearing mechanism 5 includes an inflation / deflation pump 6 fixedly mounted on the flip cover 4. The flip cover 4 has a connector 7 for connecting to the VR glasses 2. The wearing mechanism 5 inflates the connector 7 using the inflation / deflation pump 6, allowing the VR glasses 2 to slowly... The massage mechanism 8 includes two sets of elastic bladders 9 fixedly installed on the VR glasses 2, with massage heads 10 slidably connected inside each set of elastic bladders 9. The massage mechanism 8 is used to rotate the massage heads 10 in conjunction with the operation of the inflation / deflation machine 6, thereby massaging the area around the eyes while keeping them close to and away from the eyes, relieving discomfort caused by prolonged wear. The auxiliary mechanism 11 includes two sets of earphone covers 12 installed inside the helmet 1. The auxiliary mechanism 11 is used to adjust the position of the earphone covers 12 in conjunction with the operation of the inflation / deflation machine 6, so that the earphone covers 12 can automatically adapt to the user's ears and move.

[0034] Please see Figures 1-10 The training method for using the virtual reality device shown in the illustration in earthquake rescue includes the following steps:

[0035] S1. Wearing: Lift the flip cover 4, put the helmet 1 on your head, then flip the flip cover 4 down so that the VR glasses 2 are in front of the trainee's eyes. Start the inflation and deflation machine 6, which will drive the connector 7 to move, so that the VR glasses 2 and the headphone cover 12 move inward in sync until they fit the trainee's eyes and ears, thus completing the wearing process.

[0036] S2. Training: When the inflation / deflation machine 6 is running, it can be linked to the operation of the massage mechanism 8, so that the massage head 10 can rotate and massage around the eye socket. At the same time, it can assist in relaxing the eyes during training and deliver excess air into the helmet 1 to avoid excessive stuffiness inside the helmet 1 during training.

[0037] S3. End: Start the inflation / deflation machine 6 to evacuate air, so that the VR glasses 2 and the headphone cover 12 gradually move away from the trainee. At the same time, the flip cover 4 in front of the eyes blocks the light to a certain extent, effectively avoiding the discomfort caused by the sudden strong light interference from the outside world when the training ends. Then, slowly lift the flip cover 4 and remove the helmet 1 to complete the training.

[0038] In this implementation, the flip cover 4 is made of a semi-transparent material, which can block some of the strong light in front of the eyes when it is closed. Lifting the flip cover 4, the helmet 1 is put on the head, and then the flip cover 4 is flipped downwards to move the VR glasses 2 to the front of the trainee's eyes. Activating the inflation / deflation mechanism 6 will drive the connecting piece 7, causing the VR glasses 2 and the headphone cover 12 to gradually move inwards until they fit the trainee's eyes and ears, thus completing the wearing process. While the inflation / deflation mechanism 6 is running, it can also activate the massage mechanism 8, causing the massage heads 10 to rotate and massage around the eye sockets, simultaneously assisting in eye relaxation during training. Excess gas is pumped into the helmet 1 to prevent excessive heat buildup during training. The inflation / deflation machine 6 is then activated to extract air, causing the VR glasses 2 and headphone cover 12 to gradually move away from the trainee. Simultaneously, the flip cover 4 in front of the eyes provides some light blocking, effectively preventing eye discomfort caused by sudden strong external light interference at the end of training. Afterward, the flip cover 4 is slowly lifted, and the helmet 1 is removed to complete the training. This device has a simple structure, is highly efficient and convenient to operate, and can be worn stably, preventing the VR glasses 2 from falling off due to violent shaking during simulated earthquake rescue training, making the use process more comfortable.

[0039] Example 2

[0040] Please see Figures 2-6 Example 2 is described below. This example further illustrates Example 1. The connector 7 shown in the figure includes a fixed tube 13 fixedly installed on the flip cover 4. A sliding column 14 is slidably connected inside the fixed tube 13. One end of the sliding column 14 is fixedly connected to the VR glasses 2. A tension spring 15 is fixedly connected to the side of the sliding column 14 and is fixedly connected to the inner wall of the fixed tube 13. The output end of the inflation / deflation machine 6 is connected to a connecting tube 16 that is connected to the fixed tube 13. Two imaging devices 41 are provided on the VR glasses 2. The two imaging devices 41 are located in the middle of the elastic bladders 9 on both sides.

[0041] Please see Figures 1-6 The auxiliary mechanism 11 shown in the figure also includes guide tubes 37 fixedly installed on both sides inside the helmet 1. One end of the guide tube 37 passes through the helmet 1 and the fixed shaft 3 and is connected to the output end of the inflator 6. A guide rod 38 is fixedly connected to the side of the earphone cover 12. The guide rod 38 is slidably connected to the inner wall of the guide tube 37 in the horizontal direction. The wearing mechanism 5 also includes two sets of straps 39 fixedly installed on both sides of the helmet 1. The helmet 1 has a groove 40 that is slidably connected to the outer wall of the fixed tube 13.

[0042] In this embodiment, rotating the flip cover 4 will cause the fixing tube 13 and sliding column 14 to rotate and flip together, and the VR glasses 2 will be inflated by the air inflator 6, which will cause the connecting tube 16 to inflate the fixing tube 13. The air pressure in the fixing tube 13 will increase, causing the VR glasses 2 to gradually move closer to the eyes, and the tension spring 15 will be stretched. At the same time, the air inflator 6 will inflate the guide tube 37, which will push the guide rod 38, and the earphone cover 12 will gradually fit to the ear side, completing the wearing of the earphone cover 12. Conversely, when the air inflator 6 deflates, the air pressure in the fixing tube 13 and guide tube 37 will decrease, and the VR glasses 2 and earphone cover 12 will move away from the head side at the same time. The strap 39 can more stably fit and fix the helmet 1 to the trainee's head, avoiding the situation where the VR glasses 2 will fall off due to violent shaking during simulated earthquake rescue training.

[0043] Example 3

[0044] Please see Figures 2-10 Example 3 further illustrates Example 1. The massage mechanism 8 shown in the figure also includes two sets of arc-shaped plates 17 fixedly installed inside the VR glasses 2. A drive disk 18 is rotatably connected inside the VR glasses 2. A transmission belt 19 is driven to the outer wall of the drive disk 18. The inner wall of the transmission belt 19 is slidably connected to the outer wall of the arc-shaped plate 17. The VR glasses 2 is provided with a drive component 20 for rotating the drive disk 18 in conjunction with the operation of the air pump 6. A rotating component 21 is provided on the transmission belt 19 for driving the massage head 10 to rotate synchronously.

[0045] Please see Figures 4-10 The driving component 20 shown in the figure includes two sets of fixed boxes 22 fixedly installed inside the VR glasses 2. A rotating shaft 23 is rotatably connected to a non-central position inside the fixed box 22. One end of the rotating shaft 23 passes through the fixed box 22 and is coaxially fixedly connected to the driving disk 18. A rotating disk 24 is coaxially fixedly connected to the rotating shaft 23. Multiple sets of sliding grooves 25 are evenly opened on the rotating disk 24. A driving plate 26 is slidably connected inside the sliding groove 25. A second spring 27 is fixedly connected to one end of the driving plate 26 and is fixedly connected to the sliding groove 25. The end of the driving plate 26 away from the second spring 27 slides against the inner wall of the fixed box 22. The VR glasses 2 is provided with a conveying component 28 for conveying gas in the fixed tube 13.

[0046] Please see Figures 6-10The conveying component 28 shown in the figure includes a first pipe 29 and a second pipe 30 fixedly installed between the two fixed boxes 22. The first pipe 29 and the second pipe 30 are respectively connected to the two fixed boxes 22. An input pipe 31 is connected to the first pipe 29. The input pipe 31 passes through the sliding column 14 and is connected to the fixed pipe 13. An output pipe 32 is connected to the second pipe 30. An exhaust hood 33 for uniformly discharging the gas in the output pipe 32 into the helmet 1 is fixedly connected to the VR glasses 2. The rotating component 21 includes multiple sets of fixed rings 34 uniformly fixedly installed on the outer wall of the transmission belt 19. A sliding rod 35 fixedly connected to the massage head 10 is slidably connected to the inner wall of the fixed ring 34. A first spring 36 fixedly connected to the fixed ring 34 is fixedly connected to one side of the massage head 10.

[0047] In this embodiment, when the inflation / deflation machine 6 inflates the fixed tube 13, the gas is input into the first pipe 29 through the input pipe 31, and then enters the fixed box 22 through the first pipe 29. This pushes the internal drive plate 26, causing the rotating disk 24 to rotate. Gas is continuously transported unidirectionally through the first pipe 29 to the second pipe 30, which in turn drives the rotating shaft 23 to rotate. The rotating shaft 23 drives the drive disk 18 to rotate, thereby causing the transmission belt 19 to rotate. The transmission belt 19 drives the fixed ring 34, causing the sliding rod 35 to rotate accordingly. The massage head 10 rotates continuously, and one end of the massage head 10 lifts the elastic bladder 9 and pushes it towards the eye socket. The first spring 3... The 6 allows the massage head 10 to be cushioned after contact with the eye socket. The gas in the second pipe 30 is continuously discharged through the output pipe 32 and blown towards the trainee's head through the exhaust hood 33, avoiding the head stuffiness and discomfort during long-term wear. At the same time, the rotation speed of the massage head 10 and the exhaust speed of the exhaust hood 33 can be controlled by the inflation speed of the inflation machine 6. After use, the inflation machine 6 is started to evacuate the air, and the gas flows back into the fixing box 22 through the second pipe 30 and is output into the first pipe 29. At this time, the massage head 10 rotates in the opposite direction, massaging the eye socket while the sliding column 14 gradually moves the VR glasses 2 away from the eyes.

[0048] It should be noted that, in this document, relational terms such as "first" and "second" are used only to distinguish one entity or operation from another, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Furthermore, the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such process, method, article, or apparatus.

[0049] Although embodiments of the invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and alterations can be made to these embodiments without departing from the principles and spirit of the invention, the scope of which is defined by the appended claims and their equivalents.

Claims

1. A virtual reality device for use in earthquake rescue, characterized by, Include: The helmet (1) and VR glasses (2), both sides of the helmet (1) are fixedly connected with fixed shaft (3), the fixed shaft (3) is rotatably connected with the turnover cover (4), the turnover cover (4) is made of translucent material, the VR glasses (2) are installed on the turnover cover (4); Also includes: Wearing mechanism (5), the wearing mechanism (5) includes the inflation and deflation machine (6) fixedly installed on the turnover cover (4), the turnover cover (4) is provided with the connecting piece (7) for being connected with the VR glasses (2), the connecting piece (7) includes the fixed tube (13) fixedly installed on the turnover cover (4), the fixed tube (13) is slidably connected with the sliding column (14), one end of the sliding column (14) is fixedly connected with the VR glasses (2), the side surface of the sliding column (14) is fixedly connected with the tension spring (15) fixedly connected with the inner wall of the fixed tube (13), the output end of the inflation and deflation machine (6) is connected with the connecting pipe (16) connected with the fixed tube (13) in communication connection; Massage mechanism (8), the massage mechanism (8) includes two groups of elastic bags (9) fixedly installed on the VR glasses (2), two groups of the elastic bags (9) are slidably connected with the massage head (10), the massage mechanism (8) is used for driving the massage head (10) to rotate when the inflation and deflation machine (6) operates; Auxiliary mechanism (11), the auxiliary mechanism (11) includes two groups of earphone covers (12) installed on the inner side of the helmet (1), the auxiliary mechanism (11) is used for adjusting the position of the earphone cover (12) when the inflation and deflation machine (6) operates, so that the earphone cover (12) can automatically adapt to the movement of the user's ear; The massage mechanism (8) further includes two groups of arc-shaped plates (17) fixedly installed in the VR glasses (2), the VR glasses (2) are rotatably connected with the driving disc (18), the outer wall of the driving disc (18) is drivingly connected with the transmission belt (19), the inner wall of the transmission belt (19) is slidably connected with the outer wall of the arc-shaped plate (17), the VR glasses (2) are provided with the driving part (20) for driving the driving disc (18) to rotate when the inflation and deflation machine (6) operates, the transmission belt (19) is provided with the rotating part (21) for driving the massage head (10) to rotate synchronously; The driving piece (20) comprises two groups of fixed boxes (22) fixedly installed in the VR glasses (2), a rotating shaft (23) is rotatably connected to a non-circular center position in the fixed box (22), one end of the rotating shaft (23) penetrates the fixed box (22) and is fixedly connected coaxially with the driving disc (18), a rotating disc (24) is fixedly connected coaxially on the rotating shaft (23), a plurality of sliding grooves (25) are uniformly formed on the rotating disc (24), a driving plate (26) is slidably connected in the sliding groove (25), one end of the driving plate (26) is fixedly connected with a second spring (27) fixedly connected with the sliding groove (25), the end of the driving plate (26) away from the second spring (27) is slidably connected with the inner wall of the fixed box (22), and the VR glasses (2) are provided with a conveying piece (28) for conveying the gas in the fixed pipe (13). The conveying piece (28) comprises a first pipeline (29) and a second pipeline (30) fixedly installed between the two fixed boxes (22), the first pipeline (29) and the second pipeline (30) are respectively connected with the two fixed boxes (22), the first pipeline (29) is connected with an input pipe (31), the input pipe (31) penetrates the sliding column (14) and is connected with the fixed pipe (13), the second pipeline (30) is connected with an output pipe (32), and the VR glasses (2) are fixedly connected with an exhaust hood (33) for uniformly discharging the gas in the output pipe (32) to the inside of the helmet (1).

2. The virtual reality device for use in earthquake rescue according to claim 1, wherein: The rotating piece (21) comprises a plurality of fixed rings (34) fixedly installed on the outer wall of the transmission belt (19), a sliding rod (35) fixedly connected with the massage head (10) is slidably connected to the inner wall of the fixed ring (34), and the massage head (10) is fixedly connected with a first spring (36) fixedly connected with the fixed ring (34).

3. The virtual reality device for use in earthquake rescue of claim 2, wherein: The auxiliary mechanism (11) further comprises guide pipes (37) fixedly installed on both sides of the inside of the helmet (1), one end of the guide pipe (37) penetrates the helmet (1) and the fixed shaft (3) and is connected with the output end of the air charging and discharging machine (6), and the side surface of the earphone cover (12) is fixedly connected with a guide rod (38) which is slidably connected with the inner wall of the guide pipe (37) in the horizontal direction.

4. The virtual reality device for use in earthquake rescue according to claim 3, characterized in that: The wearing mechanism (5) further comprises two groups of straps (39) fixedly installed on both sides of the helmet (1), and the helmet (1) is provided with a groove (40) slidably connected with the outer wall of the fixed pipe (13).

5. The virtual reality device for use in earthquake rescue of claim 1, wherein: The VR glasses (2) are provided with two groups of imaging devices (41), and the two groups of imaging devices (41) are respectively located at the middle positions of the two elastic bags (9).

6. The training method of a virtual reality device applied in earthquake rescue according to any one of claims 1-5, characterized in that, The method comprises the following steps: S1. Wear: lift the flip cover (4), wear the helmet (1) on the head, and then flip the flip cover (4) down to move the VR glasses (2) to the position in front of the eyes of the trainer, start the air compressor (6), drive the connecting piece (7) to move the VR glasses (2) and the earphone cover (12) inward synchronously until they fit the eyes and ears of the trainer, thereby completing the wearing; S2. Training: when the air compressor (6) is running, the massage mechanism (8) can be linked to run, so that the massage head (10) rotates and massages around the eye socket, and at the same time, the eye relaxation can be assisted during the training, the excess gas is delivered to the inside of the helmet (1), and the situation of excessive stuffiness in the inside of the helmet (1) during the training is avoided; S3. End: start the air compressor (6) to exhaust, so that the VR glasses (2) and the earphone cover (12) gradually move away from the trainer, and at the same time, the flip cover (4) in front of the eyes can block the light to a certain extent, effectively avoiding the situation that the eyes are not comfortable due to the instantaneous strong light interference from the outside world when the training is ended, then slowly lift the flip cover (4), take off the helmet (1), and the training is completed.

Citation Information

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