Luxury experience system and method based on element universe

By using three-dimensional scanning technology and NFT technology in the metaverse, the problem of luxury experience is not intuitive and convenient enough, and an immersive luxury experience and a new business model are realized.

CN119768816APending Publication Date: 2025-04-04赵柏英
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Patent Information

Application Number
CN202280099449.0
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Priority Date
2022-08-25
Filing Date
2022-10-07
Publication Date
2025-04-04

AI Technical Summary

Technical Problem

The existing technology is difficult to effectively utilize the metaverse in the field of luxury goods experience, resulting in the inconvenient and convenient experience of luxury goods.

Method used

The luxury goods are scanned in three-dimensionally through the luxury goods three-dimensional scanning device, and the Metaverse luxury goods store is realized in the Metaverse platform server, allowing users to wear and experience three-dimensional luxury goods in the Metaverse through the three-dimensional user virtual image, and sell and rent them as NFT goods.

Benefits of technology

It realizes the immersive luxury experience in the metaverse, helping users quickly and accurately judge the suitability of luxury goods, and ensures the uniqueness and security of assets through NFT technology, providing a new business model and user experience.

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Abstract

The invention discloses a luxury experience system and method based on element universe. The luxury experience system based on the element universe comprises a luxury three-dimensional scanning device for performing three-dimensional scanning on the shape of a luxury; and a meta-universe platform server which realizes the meta-universe, and displays and sells the three-dimensional luxury commodity according to the three-dimensional scanning result of the luxury three-dimensional scanning device in a meta-universe luxury store. The meta-universe platform server performs a simulation to cause the three-dimensional user virtual image to wear or experience the displayed and sold three-dimensional luxury commodity according to the interaction of the meta-universe interaction glasses and the meta-universe interaction gloves. According to the luxury experience system and method based on the element universe, the three-dimensional scanner is configured to perform three-dimensional scanning on the luxury and the user and measure the actual size of each object, so that the three-dimensional user virtual image and the three-dimensional luxury commodity with the same proportion are generated, and the luxury experience is realized in the element universe; therefore, it is possible to confirm the fit degree by wearing the luxury in the meta-universe with the same virtual image even if the actual luxury is not directly worn, and it is possible to quickly and accurately assist the user in determining whether to purchase or not.
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Description

Technical Field

[0001] The present invention relates to a luxury experience system and method, and in particular, to a luxury experience system and method based on metaverse. Background Art

[0002] Recently, young groups have also shown strong momentum in their demand for luxury goods.

[0003] Although numerous luxury brands of clothing, shoes, watches, jewelry, bags, etc. continue to launch products, it is actually impossible to try on all of them in order to understand which luxury goods are suitable for you.

[0004] The demand group in their 20s is not averse to games, virtual reality, and the metaverse. Instead, they feel more familiar with them.

[0005] To quickly and easily feel the fit of a luxury product, experiencing it through this virtual reality or metaverse may be very effective.

[0006] However, so far, the field of luxury experience is still limited to offline, and it is not easy to experience luxury goods easily.

[0007] The luxury experience space needs to be further expanded in the metaverse to meet the demand for luxury experiences, and ways need to be found to further expand the luxury demand layer.

[0008] However, there are certain limitations to improving the realism of an experience through 2D simulation alone. Summary of the invention

[0009] Problem that the invention aims to solve

[0010] The purpose of the present invention is to provide a luxury experience system based on the metaverse.

[0011] Another object of the present invention is to provide a luxury experience method based on the metaverse.

[0012] Means used to solve problems

[0013] According to the above-mentioned purpose of the present invention, the luxury experience system based on the metaverse may include a luxury three-dimensional scanning device for three-dimensionally scanning the shape of luxury goods; and a metaverse platform server for realizing the metaverse, and displaying and selling three-dimensional luxury goods (items) based on the three-dimensional scanning results of the luxury three-dimensional scanning device in a metaverse luxury store.

[0014] In which, the Metaverse platform server can be configured to perform simulation so that a three-dimensional user virtual image (Avatar) wears or experiences the three-dimensional luxury goods (items) displayed and sold according to the interaction of Metaverse interactive glasses and Metaverse interactive gloves.

[0015] According to another purpose of the present invention, the metaverse-based luxury experience method may include: a step in which a luxury three-dimensional scanning device performs a three-dimensional scanning on the shape of a luxury product; a step in which a metaverse platform server implements a metaverse luxury store in the metaverse; and a step in which the metaverse platform server displays and sells three-dimensional luxury items based on the three-dimensional scanning results of the luxury three-dimensional scanning device in the implemented metaverse luxury store.

[0016] Among them, the luxury experience method may also include: the Metaverse platform server performs a simulation to enable the three-dimensional user virtual image (Avatar) to wear or experience the three-dimensional luxury goods (items) displayed and sold according to the interaction of the Metaverse interactive glasses and the Metaverse interactive gloves.

[0017] Effects of the Invention

[0018] According to the above-mentioned luxury experience system and method based on the metaverse, it is configured to use a three-dimensional scanner to perform three-dimensional scanning of luxury goods and users and measure the actual size of each object to generate a three-dimensional user virtual image (Avatar) and a three-dimensional luxury item (item) of the same proportion and realize the luxury experience in the metaverse. Therefore, even if the actual luxury goods are not worn directly, the fit can be confirmed by making the virtual image (Avatar) identical to oneself wear the luxury goods in the metaverse, and the effect of quickly and accurately helping the user determine whether to buy can be achieved.

[0019] In particular, it is configured to sell three-dimensional luxury items directly to three-dimensional user avatars in metaverse luxury stores, and issue the three-dimensional luxury items as non-fungible tokens (NFT) items, thereby having the effect of allowing three-dimensional user avatars to wear luxury items that belong only to them and perform activities in the metaverse.

[0020] In addition, it is configured to display an NFT luxury item owned by a user's three-dimensional user avatar as a stolen item or a lost item when worn by another three-dimensional user avatar, so as to prevent the wearing of other people's NFT luxury items in the metaverse, thereby preventing the disappearance of assets in the metaverse.

[0021] In addition, a three-dimensional user avatar can rent its own NFT luxury items to others, thereby creating revenue through leasing.

[0022] On the other hand, it is configured so that when a three-dimensional user avatar loses its NFT luxury item, the location information can be confirmed so that the NFT luxury item can be retrieved in the metaverse. BRIEF DESCRIPTION OF THE DRAWINGS

[0023] Figure 1 It is a structural block diagram of a luxury experience system based on the metaverse according to an embodiment of the present invention.

[0024] Figure 2 It is a flow chart of a luxury experience method based on metaverse according to an embodiment of the present invention. DETAILED DESCRIPTION

[0025] The present invention can be subjected to various changes and can have multiple embodiments. Specific embodiments will be shown in the drawings and specific contents for implementing the invention will be described in detail. However, this is not intended to limit the present invention to specific embodiments, and it should be understood to include all changes, equivalents and substitutes contained in the concept and technical scope of the present invention. When describing each figure, similar reference numerals are used for similar constituent elements.

[0026] Although the terms such as first, second, A, B, etc. can be used to illustrate various constituent elements, the constituent elements are not limited to the terms. The terms are only used to distinguish one constituent element from other constituent elements. For example, without departing from the scope of the present invention, the first constituent element can be named as the second constituent element, and similarly, the second constituent element can also be named as the first constituent element. The term "and / or" includes a combination of multiple related listed items or any one of multiple related listed items.

[0027] When it is mentioned that a certain component is “connected” or “joined” to another component, it should be understood that it can be directly connected or joined to another component, and other components may exist between the two. On the contrary, when it is mentioned that a certain component is “directly connected” or “directly joined” to another component, it should be understood that there are no other components between the two.

[0028] The terms used in this application are used only to illustrate specific embodiments and are not intended to limit the present invention. Unless the context clearly provides otherwise, singular expressions include plural expressions. The terms "including" or "having" in this application are used to specify the existence of features, numbers, steps, actions, constituent elements, parts or combinations thereof recorded in the specification, and should be understood as not excluding in advance the existence or additional possibility of one or more other features, numbers, steps, actions, constituent elements, parts or combinations thereof.

[0029] Unless otherwise defined, all terms used herein, including technical and scientific terms, have the same meanings as those commonly understood by those skilled in the art to which the present invention belongs. Terms defined in commonly used dictionaries should be interpreted as having the same meanings as in the context of the relevant technology, and unless explicitly defined in this application, should not be interpreted as idealized or overly formalized meanings.

[0030] Hereinafter, preferred embodiments according to the present invention will be described in detail with reference to the accompanying drawings.

[0031] Figure 1 It is a structural block diagram of a luxury experience system based on the metaverse according to an embodiment of the present invention.

[0032] Reference Figure 1 According to an embodiment of the present invention, a luxury experience system based on the metaverse may include a luxury three-dimensional scanning device 100, a luxury size measuring device 200, a luxury store terminal 300, a user three-dimensional scanning device 400, a user size measuring device 500, a user terminal 600, metaverse interactive glasses (goggle) 700, metaverse interactive gloves (glove) 800 and a metaverse platform server 900.

[0033] The specific configuration is described below.

[0034] The luxury goods three-dimensional scanning device 100 can be controlled to perform three-dimensional scanning on the shape of luxury goods, wherein luxury goods include clothing, shoes, watches, jewelry, bags, cosmetics, cars, bicycles, etc., but are not limited thereto.

[0035] The luxury item size measuring device 200 may be configured to actually measure the size of the luxury item.

[0036] The luxury store terminal 300 may be configured to generate a three-dimensional luxury item by using the three-dimensional scanning result of the luxury three-dimensional scanning device 100 and the actual measurement result of the luxury size measuring device 200 .

[0037] The luxury store terminal 300 may include a three-dimensional luxury item generation / correction module 301, a three-dimensional luxury item upload module 302, a metaverse luxury store implementation control module 303, a three-dimensional luxury item sales module 304, a cryptocurrency wallet interaction module 305 and a luxury item NFT issuance module 306.

[0038] The specific configuration is described below.

[0039] The three-dimensional luxury item generation / correction module 301 may be configured to generate and correct a three-dimensional luxury item by using the three-dimensional scanning result of the luxury three-dimensional scanning device 100 and the actual measurement result of the luxury size measuring device 200 .

[0040] The three-dimensional luxury item uploading module 302 can be configured to upload the three-dimensional luxury item generated and corrected by the three-dimensional luxury item generating / correcting module 301 to the Metaverse platform server 900 .

[0041] The Metaverse luxury store realization control module 303 may be configured to perform the following control: realizing a Metaverse luxury store in the Metaverse realized by the Metaverse platform server 900, and displaying and selling three-dimensional luxury items.

[0042] The Metaverse luxury store can be configured to not only allow users to experience actual luxury goods in the Metaverse, but also to sell three-dimensional luxury items as luxury goods that three-dimensional user virtual images (Avatars) can wear and perform activities in the Metaverse.

[0043] The Metaverse luxury store can be configured to have an environment that allows a three-dimensional user avatar to wear three-dimensional luxury items and confirm them through a mirror from the perspective of the three-dimensional user avatar.

[0044] The three-dimensional luxury item sales module 304 can be configured to sell three-dimensional luxury items to three-dimensional user avatars in the metaverse.

[0045] The cryptocurrency wallet interaction module 305 may be configured to receive the sales amount of the three-dimensional luxury item sold through the three-dimensional luxury item sales module 304 in the form of cryptocurrency from the user terminal 600 and confirm it in real time.

[0046] The luxury item NFT issuance module 306 can be configured to issue NFT luxury items through the NFT issuance server 10 for the three-dimensional luxury items sold through the three-dimensional luxury item sales module 304 .

[0047] The luxury item NFT issuance module 306 can be configured to store the issued NFT luxury item on the blockchain and provide the blockchain address to the corresponding user terminal 600.

[0048] The user three-dimensional scanning device 400 may be configured to perform a three-dimensional scan of the user's shape.

[0049] The user size measuring device 500 may be configured to actually measure the size of the user.

[0050] The user terminal 600 may be configured to generate a three-dimensional user avatar by using the three-dimensional scanning result of the user three-dimensional scanning device 400 and the actual measurement result of the user size measuring device 500 .

[0051] The user terminal 600 may include a three-dimensional user avatar (Avatar) generation / correction module 601 , a three-dimensional user avatar (Avatar) upload module 602 , a metaverse interaction module 603 , and a cryptocurrency wallet interaction module 604 .

[0052] The specific configuration is described below.

[0053] The three-dimensional user avatar generation / correction module 601 may be configured to generate and correct a three-dimensional user avatar by using the three-dimensional scanning result of the user three-dimensional scanning device 400 and the actual measurement result of the user size measuring device 500. The three-dimensional user avatar may be generated in a manner that is very similar to the user's face and body shape.

[0054] The three-dimensional user avatar uploading module 602 can be configured to upload the three-dimensional user avatar (Avatar) generated and corrected by the three-dimensional user avatar (Avatar) generation / correction module 601 to the Metaverse platform server 900 .

[0055] Among them, the 3D user avatar or the 3D luxury item can be configured to be realized in the metaverse with the same ratio, and the size ratio of the 3D user avatar and the 3D luxury item can be the same as the size ratio in the real world. Therefore, the same fit can be experienced as in the real world.

[0056] The Metaverse interaction module 603 can be configured to transmit the user's NFT luxury item call input, NFT luxury item location confirmation input or NFT luxury item rental input to the Metaverse platform server 900.

[0057] Among them, the NFT luxury item call input is a command used to directly call an personally owned NFT luxury item stored on the blockchain and simulate it in the metaverse so that it only exists in the metaverse.

[0058] In addition, the NFT luxury item location confirmation input is a command used to confirm the location of the NFT luxury item in the metaverse.

[0059] In addition, the NFT luxury item rental input is a command for renting the NFT luxury item to other three-dimensional user virtual images (Avatars).

[0060] The cryptocurrency wallet interaction module 604 can be configured to send the purchase amount of the three-dimensional luxury item sold by the three-dimensional luxury item sales module 304 of the luxury store terminal 300 to the luxury store terminal 300 in the form of cryptocurrency. The actual transaction can be carried out through cryptocurrency remittance / receipt between the luxury store terminal 300 and the user terminal 600.

[0061] The Metaverse Interaction Glasses 700 can be configured to be worn by a user for interaction with a three-dimensional user avatar in the Metaverse. The user can view and confirm the Metaverse through the Metaverse Interaction Glasses 700 and input various commands.

[0062] The Metaverse Interaction Glove 800 can be configured to be worn by a user for interaction with a three-dimensional user avatar in the Metaverse. The user can issue various commands while wearing the Metaverse Interaction Glove 800, such as selecting and wearing a three-dimensional luxury item, purchasing a three-dimensional luxury item, or renting out an NFT luxury item that he owns.

[0063] The Metaverse interactive glove 800 may be equipped with a fingerprint recognition module (not shown), which may be configured to confirm whether the user wearing the Metaverse interactive glove 800 is the user of the three-dimensional user avatar (Avatar) through fingerprint recognition. The user's fingerprint may be pre-stored in the user fingerprint database (not shown) of the Metaverse platform server 900.

[0064] In addition to wearing the Metaverse Interaction Glasses 700 and the Metaverse Interaction Gloves 800, the user may also wear a microphone (not shown) and headphones (not shown) that enable voice communication with other three-dimensional user avatars.

[0065] In addition, it can also be configured that a user can communicate with other three-dimensional user avatars using text by using the user terminal 600.

[0066] The user determination module (not shown) of the Metaverse platform server 900 may be configured to receive the fingerprint identified by the fingerprint identification module (not shown), and compare it with the matching data of the user-three-dimensional user avatar (Avatar) pre-stored in the user fingerprint database (not shown). If it is determined that the received fingerprint is not the fingerprint of the user, the execution of a specific action of the three-dimensional user avatar (Avatar) is restricted. For example, it may be configured to allow or restrict the execution of the action when attempting to perform the action of wearing an NFT luxury item, the action of renting an NFT luxury item, or the action of purchasing a three-dimensional luxury item.

[0067] When attempting to perform an action of wearing an NFT luxury item, renting an NFT luxury item, or purchasing a three-dimensional luxury item, the user determination module (not shown) can be configured to request fingerprint recognition through a fingerprint recognition module (not shown), and use the fingerprint recognition result to execute the user determination process. It can be configured to allow the execution of the action of wearing an NFT luxury item, renting an NFT luxury item, or purchasing a three-dimensional luxury item if the user of the three-dimensional user virtual image (Avatar) is determined to be consistent, and to restrict the execution of the action of wearing an NFT luxury item, renting an NFT luxury item, or purchasing a three-dimensional luxury item if the user of the three-dimensional user virtual image (Avatar) is determined to be inconsistent.

[0068] The Metaverse platform server 900 is a configuration for implementing the Metaverse. The Metaverse can be implemented in the same way as the real world, that is, it can be configured to construct the following space: a space for three-dimensional user virtual images (Avatars) to live, shop, watch movies, visit parks, go to work or school, and meet or play with other three-dimensional user virtual images (Avatars).

[0069] The Metaverse platform server 900 can be configured to implement a Metaverse luxury store in the Metaverse. The interior design of such a Metaverse luxury store can be independently implemented by the Metaverse luxury store implementation control module 303 of the luxury store terminal 300, and determine the category, quantity and display method of three-dimensional luxury items.

[0070] The Metaverse platform server 900 may be configured to display and sell three-dimensional luxury items generated by the luxury store terminal 300 in a luxury store in the Metaverse.

[0071] The Metaverse platform server 900 can be configured to perform simulations so that a three-dimensional user avatar generated by the user terminal 600 wears or experiences the three-dimensional luxury items displayed and sold according to the interaction of the Metaverse interactive glasses 700 and the Metaverse interactive gloves 800.

[0072] The metaverse platform server 900 may include a metaverse three-dimensional environment database 901, a three-dimensional luxury item database 902, a three-dimensional user virtual image (Avatar) database 903, an NFT luxury item calling module 904, a user interaction module 905, a metaverse simulation module 906, an NFT luxury item transaction authentication module 907, an NFT luxury item owner database 908, a virtual image (Avatar)-luxury matching confirmation module 909, an NFT luxury item display control module 910, an NFT luxury item location confirmation module 911 and an NFT luxury item rental module 912.

[0073] The specific configuration is described below.

[0074] The metaverse three-dimensional environment database 901 may be configured to store three-dimensional environment information for constructing the metaverse.

[0075] The three-dimensional luxury item database 902 may be configured to store three-dimensional luxury items uploaded through the three-dimensional luxury item upload module 302 of the luxury store terminal 300 .

[0076] The three-dimensional user avatar database 903 may be configured to store the three-dimensional user avatar uploaded by the three-dimensional user avatar uploading module 602 of the user terminal 600 .

[0077] The NFT luxury item calling module 904 can be configured to make a call on the blockchain based on the NFT luxury item calling input received from the metaverse interaction module 603 of the user terminal 600, so as to simulate the NFT luxury item issued by the luxury item NFT issuance module 306 in the metaverse.

[0078] The user interaction module 905 can be configured to communicate with the metaverse interaction glasses 700 and the metaverse interaction gloves 800 to achieve interaction with the three-dimensional user virtual image (Avatar) in the metaverse.

[0079] The metaverse simulation module 906 can be configured to construct a metaverse with reference to the metaverse three-dimensional environment database 901 .

[0080] Among them, the metaverse simulation module 906 can realize the metaverse luxury store in the metaverse through the metaverse luxury store realization control module 303.

[0081] The metaverse simulation module 906 can be configured to implement the control of the control module 303 through the metaverse luxury store, and display and sell three-dimensional luxury items in the three-dimensional luxury item database 902 in the metaverse luxury store.

[0082] The metaverse simulation module 906 can be configured to implement the three-dimensional user virtual image (Avatar) in the three-dimensional user virtual image (Avatar) database 903 in the metaverse, and implement the three-dimensional user virtual image (Avatar) to perform interaction in the metaverse through the user interaction module 905.

[0083] The metaverse simulation module 906 can be configured to simulate in the metaverse an NFT luxury item that is called on the blockchain through the NFT luxury item calling module 904. The NFT luxury item can be configured to exist only in the current metaverse. That is, it can be configured to leave a call record on the blockchain when it is called on the blockchain, and the transaction itself will not occur in the offline real world or other metaverses other than the called metaverse.

[0084] The NFT luxury item transaction authentication module 907 can be configured to, when a three-dimensional luxury item is sold in the metaverse through the metaverse simulation module 906, issue the three-dimensional luxury item as an NFT luxury item, and perform transaction authentication on the luxury store terminal 300 and the user terminal 600, respectively.

[0085] The NFT luxury item owner database 908 may be configured to store the NFT luxury item that has undergone transaction authentication in the NFT luxury item transaction authentication module 907 in a manner that matches the owner.

[0086] The avatar-luxury goods matching confirmation module 909 can be configured to, when a specific three-dimensional user avatar wears a specific NFT luxury item in the metaverse, match the NFT luxury item worn by the three-dimensional user avatar with the NFT luxury item owner database 908 to confirm in real time whether the three-dimensional user avatar is the owner.

[0087] The NFT luxury item display control module 910 can be configured to perform the following control: if the matching result of the avatar-luxury item matching confirmation module 909 is that the three-dimensional user avatar is not the owner of the NFT luxury item, then the NFT luxury item is displayed as a stolen item or a lost item.

[0088] That is, it can be configured that if the above matching result is that the three-dimensional user virtual image (Avatar) is the owner of the NFT luxury item, the NFT luxury item will maintain normal color and shape and display when worn, but if the above matching result is that the three-dimensional user virtual image (Avatar) is not the owner of the NFT luxury item, the NFT luxury item can be notified of being stolen or lost by displaying only colorless feature lines or displaying warning lights. Therefore, even if the NFT luxury item is lost or stolen, others cannot use it normally in the metaverse.

[0089] The NFT luxury item location confirmation module 911 can be configured to confirm the location of the NFT luxury item owned by the three-dimensional user avatar in the metaverse in real time according to the NFT luxury item location confirmation input received from the metaverse interaction module 603 of the user terminal 600. Even if lost, the NFT luxury item can be easily found.

[0090] The NFT luxury item rental module 912 can be configured to rent the NFT luxury item owned by the three-dimensional user avatar to other three-dimensional user avatars in the metaverse according to the NFT luxury item rental input received from the metaverse interaction module 603 of the user terminal 600. Through such rental, income can be generated during the period when the user is not connected to the metaverse.

[0091] Among them, when the three-dimensional user virtual image (Avatar) wears the NFT luxury item through the rental of the NFT luxury item rental module 912, the NFT luxury item display control module 910 can control the NFT luxury item to be displayed as not a stolen item or a lost item.

[0092] Figure 2 is a flow chart of a luxury experience method based on the metaverse according to an embodiment of the present invention.

[0093] Reference Figure 2 The luxury goods three-dimensional scanning device 100 performs a three-dimensional scan on the shape of the luxury goods (step S101).

[0094] Next, the Metaverse platform server 900 implements the Metaverse luxury store in the Metaverse (step S102).

[0095] Next, the Metaverse platform server 900 displays and sells three-dimensional luxury goods (items) based on the three-dimensional scanning results of the luxury three-dimensional scanning device 100 in the implemented Metaverse luxury store (step S103).

[0096] Next, the Metaverse platform server 900 performs a simulation to enable the three-dimensional user virtual image (Avatar) to wear or experience the three-dimensional luxury goods (items) displayed and sold according to the interaction of the Metaverse interactive glasses 700 and the Metaverse interactive gloves 800 (step S104).

[0097] Although the above description is made with reference to the embodiments, it will be appreciated by those skilled in the art that various modifications and changes may be made to the present invention without departing from the concept and scope of the present invention as described in the following claims.

[0098] Industrial Applicability

[0099] The present invention can be widely used in industries related to Internet shopping malls, game-related industries, virtual reality experience (experience) service-related industries, etc.

Claims

1. A luxury experience system based on the metaverse, characterized in that: include: Luxury goods 3D scanning device, which performs 3D scanning on the shape of luxury goods; as well as The Metaverse platform server realizes the Metaverse and displays and sells three-dimensional luxury goods based on the three-dimensional scanning results of the luxury three-dimensional scanning device in the Metaverse luxury store.

2. The luxury experience system based on the metaverse according to claim 1, characterized in that: The Metaverse platform server performs simulation to enable the three-dimensional user virtual image to wear or experience the three-dimensional luxury goods displayed and sold according to the interaction of the Metaverse interactive glasses and the Metaverse interactive gloves.

3. A luxury experience method based on the metaverse, characterized in that: include: The luxury goods 3D scanning device performs 3D scanning on the shape of the luxury goods; The steps for the Metaverse Platform Server to implement the Metaverse Luxury Store in the Metaverse; as well as The Metaverse platform server displays and sells three-dimensional luxury goods based on the three-dimensional scanning results of the luxury three-dimensional scanning device in the implemented Metaverse luxury store.

4. The luxury experience method based on metaverse according to claim 3, characterized in that: Also includes: The Metaverse platform server performs simulation steps to enable a three-dimensional user virtual image to wear or experience the three-dimensional luxury goods displayed and sold according to the interaction of the Metaverse interactive glasses and the Metaverse interactive gloves.