Intermittent control method and system for a motion platform

By employing a real-time monitoring and dynamic adjustment method for video insertion control, the limitations of traditional motion platform control methods in terms of personalization and dynamic adjustment are overcome. This enables precise coordination between video playback and motion platform actions, enhancing the flexibility and immersion of the user experience while ensuring system stability and security.

CN120151600BActive Publication Date: 2025-12-26SHANGHAI GUOWEI MUTUAL ENTERTAINMENT CULTURE TECH CO LTD +3
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Patent Information

Application Number
CN202510440323.0
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2025-04-09
Publication Date
2025-12-26
Estimated Expiration
2045-04-09

AI Technical Summary

Technical Problem

Existing motion platform control methods are insufficient in terms of personalized, varied, and efficient user experience. In particular, they cannot achieve precise real-time adjustments and feedback when dealing with complex interactive needs, which affects the overall user experience satisfaction.

Method used

Through real-time monitoring and dynamic adjustment, an insertion control method is adopted, including a collaborative mode control module, a player response control module, a platform action control module, a video and special effects synchronization module, and a security and status monitoring module, to ensure precise coordination between video playback and dynamic platform actions, thereby achieving personalized user experience and efficient response.

Benefits of technology

It improves the flexibility and consistency of the user experience, enhances the visual and auditory immersion, ensures the stability and security of the system, and improves user satisfaction with the overall experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The application discloses a kind of intercalation control method and system of dynamic platform, it is related to data processing and control technical field.The present application is according to the preset dynamic coordination mode configuration information, real-time monitoring and responding the instruction and state information sent by dynamic platform, to realize the accurate control to the action of player, according to the play setting parameter in the received instruction signal, determine whether the opening video is played immediately or delayed, increase the flexibility of experience, effectively solve the limitation of dynamic platform control method mentioned in background technology in individualization and dynamic adjustment experience, so that the present application dynamically adjusts play content and action response according to real-time data, improve the individualization and variability of user experience, while ensuring the accurate cooperation between player and dynamic platform, enhance the coherence of overall experience.
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Description

TECHNICAL FIELD

[0001] The present application relates to the technical field of data processing and control, and particularly relates to an intercut control method and system for a motion platform. BACKGROUND

[0002] With the continuous upgrading of entertainment experience, motion platforms, as an interactive entertainment device integrating visual, auditory and physical feedback, have been widely used in theme parks, cinemas, virtual reality (VR) experience halls and other places. These devices can provide more immersive experiences for the audience through cooperation with the player. However, in the traditional motion platform control method, a fixed process based on a preset program is usually adopted, which limits the individualization and dynamic adjustment of user experience to some extent. For example, after selecting the motion coordination mode, the interaction and synchronization between the player and the motion platform may have a delay, resulting in a less smooth motion effect perceived by the player, or the platform and the player fail to accurately cooperate, affecting the coherence of the overall experience. At the same time, the control logic of the platform is relatively fixed, and may lack sufficient response flexibility in some unexpected situations. Therefore, the existing motion platform control method may lack individualization, variability and efficient response of user experience while ensuring stability, especially when dealing with complex interactive requirements, it cannot achieve more accurate real-time adjustment and feedback, thereby affecting the user's satisfaction with the overall experience. SUMMARY

[0003] The purpose of the present application is to provide an intercut control method and system for a motion platform, which realizes individualized user experience and efficient system response through real-time monitoring and dynamic adjustment, ensures accurate coordination between video playback, special effect synchronization and platform action, and improves the audience's sense of immersion and satisfaction.

[0004] The purpose of the present application can be achieved by the following technical solutions:

[0005] The present application provides an intercut control method for a motion platform, comprising the following steps:

[0006] S1, selecting a motion coordination mode, setting the response action of the player to the instruction or state sent by the motion platform in the new item, including the operation that the player should perform when detecting a specific instruction or state;

[0007] S2, according to the selected mode, when all people are seated in the position, the operator presses the button under the pressure rod, the motion platform sends an instruction signal, the player plays the opening video, and whether to play immediately or delay for a period of time is set according to the need;

[0008] S3, after the opening video is played, the motion platform opens the door in response to the instruction and prepares to move forward, when the door is opened and the sensor detects that the door is ready, the player selects the bridge, directly triggers the next action of the motion platform;

[0009] S4, after the motion platform moves to the end point, the instruction of having arrived at the end point is sent, the player further bridges, controls the platform to rise, when the platform rises to the middle position, the experience video is played, and the corresponding special effect file is selected, after the playing is completed, whether the next film needs to be played continuously is selected, the platform is lowered or waits in the middle position;

[0010] S5, after the experience is completed, the motion platform automatically lowers and sends a backward instruction, and after it is detected that the door is completely opened, the backward instruction is sent through the bridge, the platform automatically moves backward and returns to the starting point, the lever is pressed and lifted, the player gets off, and the whole experience is completed.

[0011] Further, the response action of the player to the instruction or state sent by the motion platform is set in the new item, including the operation that should be performed by the player when detecting a specific instruction or state, and specifically includes:

[0012] S11, according to the pre-established motion coordination mode configuration information, a list of instructions and states of the motion platform that need to be responded by the player is acquired; the player monitors the instruction and state information sent from the motion platform in real time, and judges whether it is a specific instruction or state that needs to be responded;

[0013] S12, when the specific instruction or state is detected, the corresponding operation that needs to be performed is determined according to the pre-set response action configuration;

[0014] S13, corresponding operation processing modules are adopted for different instructions or states, and corresponding player actions are performed, and in the process of performing the operation, the current state information of the player is recorded and updated in real time through a state tracking algorithm;

[0015] S14, according to the operation execution result and the updated state information, the response result and the latest state of the player are fed back to the motion platform, and the instruction and state sent by the motion platform are continuously monitored.

[0016] Further, when all people are seated, the operator presses the button of the lever to press down, the motion platform sends an instruction signal, the player plays the opening video, and whether to play immediately or delay for a period of time is set according to the need, and specifically includes:

[0017] According to the pre-set seat sensor state, whether all seats are occupied is judged, when all seats are occupied, the seat signal is sent to the control system; after the control system receives the seat signal, the operator presses the start button, when it is detected that the button is pressed, the start instruction is sent to the motion platform;

[0018] After receiving the start instruction, the dynamic platform sends a video playing instruction signal to the player according to the preset working mode, and the instruction signal contains playing setting parameters; after receiving the instruction signal, the player analyzes the playing setting parameters in the instruction, and determines whether to play immediately or to play after a delay according to the parameters;

[0019] When the playing is set to immediate playing, the player directly loads and plays the preset opening video file; when the playing is set to delayed playing, the player starts the built-in timer; the built-in timer of the player determines the delay duration according to the instruction parameters, and sends a video loading instruction to the playing control module when the timer ends;

[0020] The playing control module reads the preset opening video file from the video storage according to the loading instruction, and starts video decoding and playing until the opening video is played.

[0021] Further, after the opening video is played, the dynamic platform opens the door and prepares to move forward in response to the instruction, and when the door is opened and the sensor detects that the door is ready, the player selects bridging to directly trigger the next action of the dynamic platform, which specifically includes:

[0022] Obtaining the playing state of the opening video, determining whether the video is played, when the video is played, sending an instruction to open the door to the dynamic platform; after receiving the instruction to open the door, controlling the actuator to open the door, and sending the state information of the door to the sensor through the communication module;

[0023] The sensor detects the state of the door in real time, determines whether the door is completely opened through image recognition algorithm, and feeds back the determination result to the dynamic platform, when the door is completely opened and ready, sends a bridging instruction to the player;

[0024] After receiving the bridging instruction, the player stops the playing operation of the current video, establishes a direct connection with the dynamic platform through a network communication protocol, and directly sends a control instruction to trigger the next action to the dynamic platform;

[0025] After receiving the forward instruction, the dynamic platform controls the motor, tire and other actuators according to the preset motion control strategy, so that the platform starts to move forward and completes the forward action.

[0026] Further, after the dynamic platform moves to the terminal point, an instruction that the terminal point has been reached is sent, and the player further bridges to control the platform to rise, which specifically includes:

[0027] The position data stream sent by the dynamic platform is acquired, the distance is calculated in real time by processing the position data, it is judged that the position value meets the end threshold, a to-position signal is generated and sent to the player control interface, and then the external bridging circuit is controlled to be closed through data communication, so that the bridging circuit is continuously turned on to provide a continuous power signal for the platform rising.

[0028] Further, after the platform is controlled to rise, the video playing and special effect synchronization are further controlled by processing the position and angle data of the dynamic platform in real time.

[0029] Further, the video playing and special effect synchronization are controlled by processing the position and angle data of the dynamic platform in real time, including: the current pitch angle of the platform is monitored by an angle sensor, the current radian is calculated according to the radian conversion of the angle data, it is judged that the current radian is a preset median angle, a median signal is output, the central server host is transmitted, the local film source database is searched, the experience video file is obtained, the encoding stream corresponding to the video file is transmitted to the decoding card array, and the corresponding special effect data table is searched locally according to the experience video playing time information.

[0030] Further, after the video playing and special effect synchronization are controlled by processing the position and angle data of the dynamic platform in real time, the video decoding is further completed by the decoding card array, the decoded and restored multi-channel non-compressed video is output to the playing host, the synchronization control system outputs the synchronization special effect instruction generated according to the time code and the special effect table, and the synchronization special effect instruction is sent to different types of multiple special effect hardware, the discrete value change of the control output time sequence is determined to determine the special effect sequence file playing progress state.

[0031] The timestamp information at the end of the experience video is acquired, the timestamp is stored by using a non-relational database, and the index is established by using the video number, the timestamp of the next video is found and determined whether it is adjacent to the timestamp of the current experience video according to the index traversing all the video timestamps.

[0032] When the judgment result exists the playing of the next film, the median angle value of the platform is maintained, when the start time of the next video is not adjacent or there is no next video, the timestamp information is compared with the current system time to judge whether the time difference exceeds a preset value, and then the vertical height of the platform is reduced by the reverse input voltage of the stepping motor.

[0033] Further, the dynamic platform automatically descends and issues a backward command, and after it is detected that the door is completely opened, the backward command is issued through the bridge, the platform automatically retreats and returns to the starting point, and then the lever is lifted, specifically including:

[0034] According to the experience end event trigger, the dynamic platform is controlled to perform the automatic descending operation, and a retreat command is issued to the platform; the opening state of the door is continuously detected by the sensor, and when it is detected that the door is completely opened, a retreat command is issued to the platform through the bridging device.

[0035] After receiving the backward command, the motion platform controls the platform to perform an automatic backward operation according to the preset motion trajectory parameters until it returns to the initial starting position. After the platform returns to the starting position, it determines the position based on the status of the pressure bar sensor. If the pressure bar is in the downward state, it controls the pressure bar to perform an upward operation.

[0036] The system uses infrared sensors to detect whether players have completely left the platform. Once a player has disembarked, the entire experience is considered complete. The relevant data from this experience is uploaded to the server for subsequent data analysis and user experience optimization. Based on the result of the experience completion determination, the device's status parameters are updated, and the device is switched to standby mode to await the next player to begin a new experience.

[0037] This invention provides a playback insertion control system for a motion platform, used to implement a playback insertion control method for a motion platform, comprising:

[0038] The collaborative mode control module is used to select and configure the dynamic collaborative mode. Based on the preset dynamic collaborative mode configuration information, it obtains the list of dynamic platform instructions and statuses that the player needs to respond to, and monitors the instructions and status information sent from the dynamic platform in real time to determine whether they are specific instructions or statuses that need to be responded to.

[0039] The player response control module is used to parse the instruction signals sent by the motion platform and determine whether to play immediately or delay the playback of the opening video according to the playback setting parameters in the instruction. When a specific instruction or status is received, the corresponding operation is determined and executed according to the preset response action configuration.

[0040] The platform motion control module controls the physical movements of the motion platform. By receiving bridging instructions from the player, it executes the platform's forward, backward, and position adjustment actions, and issues a command indicating that the platform has reached the destination when it reaches the destination.

[0041] The video and special effects synchronization module is responsible for synchronizing video playback and special effects. It completes video decoding through a decoding card array and outputs the decoded video to the playback host. It generates synchronization special effects instructions based on the timecode and special effects table and sends them to multiple special effects hardware of different types.

[0042] The safety and status monitoring module continuously detects the door's opening status, the lever's status, and the human infrared sensor to detect whether the player has completely left the platform. After the experience ends, it records the experience data, updates the device's status parameters, and switches the device to standby mode, waiting for the next player to start a new experience.

[0043] The beneficial effects of this invention are as follows:

[0044] The application effectively solves the limitations of the motion platform control method in the background art in terms of personalization and dynamic adjustment experience by cooperative mode control and player response control, monitors and responds to the instructions and state information sent by the motion platform in real time according to the preset motion cooperative mode configuration information, thereby realizing accurate control of the player action, and determines whether the opening video is played immediately or delayed according to the play setting parameters in the received instruction signal, thereby increasing the flexibility of the experience, making the application dynamically adjust the play content and action response according to real-time data, improving the personalization and variability of the user experience, while ensuring accurate cooperation between the player and the motion platform, and enhancing the coherence of the overall experience.

[0045] By receiving the bridge instruction of the player, the forward, backward and position adjustment actions of the platform are accurately executed, the platform action is ensured to be synchronized with the video content, the special effects are ensured to be accurately matched with the video content through the decoding card array and the synchronous control system output, the immersion of vision and hearing is improved, the platform state and player behavior are monitored through the sensor and human infrared sensor, the platform is ensured to be safely restored to the initial state after the experience is completed, and the device state parameters are updated for the next player, the response flexibility when responding to complex interactive requirements is improved, while the stability and safety of the system are ensured, thereby improving the user's satisfaction with the overall experience. BRIEF DESCRIPTION OF DRAWINGS

[0046] In order to better understand and implement, the technical solutions of the present application are described in detail below in combination with the drawings.

[0047] Figure 1 A flowchart of a break-in control method of a motion platform provided for Embodiment 1 of the present application;

[0048] Figure 2 A flowchart of the operation that should be performed by a break-in control method of a motion platform provided for Embodiment 1 of the present application when a specific instruction or state is detected;

[0049] Figure 3 A structural diagram of a break-in control system of a motion platform provided for Embodiment 2 of the present application. DETAILED DESCRIPTION

[0050] In order to better understand and implement, the technical solutions of the present application are described in detail below in combination with the drawings. The following description relates to the drawings, unless otherwise indicated, the same numbers in different drawings represent the same or similar elements. The embodiments described in the following exemplary embodiments do not represent all embodiments consistent with the present application. Rather, they are merely examples of methods and systems consistent with some aspects of the present application as detailed in the appended claims.

[0051] The terminology used in this application is for the purpose of describing particular embodiments only and is not intended to be limiting. As used in this application and the appended claims, the singular forms "a," "an" and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise. It will be further understood that the terms "and / or," as used herein, refers to and encompasses any and all possible combinations of one or more of the associated listed items.

[0052] The specific embodiments according to the present application, features and advantages thereof are described in detail below in conjunction with the preferred embodiments and the attached drawings.

[0053] Embodiment 1

[0054] Please refer to Figures 1-2 The embodiment provides an intercut control method of a motion platform, comprising the following steps:

[0055] S1, selecting a motion coordination mode is the basis for realizing motion playing, in which mode, the player and the motion platform can work cooperatively to realize the motion effect; setting the response action of the player to the instruction or state sent by the motion platform in the new item, including the operation that the player should perform when detecting a specific instruction or state;

[0056] Further, setting the response action of the player to the instruction or state sent by the motion platform in the new item, including the operation that the player should perform when detecting a specific instruction or state, specifically including:

[0057] S11, according to the pre-established motion coordination mode configuration information, obtaining the motion platform instruction and state list that the player needs to respond; the player monitors the instruction and state information sent from the motion platform in real time, and judges whether it is a specific instruction or state that needs to be responded;

[0058] S12, when detecting a specific instruction or state, determining the corresponding operation that needs to be performed according to the pre-set response action configuration;

[0059] S13, for different instructions or states, corresponding operation processing modules are adopted to execute the corresponding player actions, and in the process of executing the operation, the current state information of the player is recorded and updated in real time through a state tracking algorithm;

[0060] S14, according to the operation execution result and the updated state information, feeding back the response result and the latest state of the player to the motion platform, continuously monitoring the instruction and state sent by the motion platform, realizing the continuous coordination and interaction between the player and the motion platform.

[0061] Specifically, the precise response of the player to the dynamic platform instruction and the real-time update of the state are realized. Through the preset dynamic cooperative mode, the player can identify and respond to the specific instruction or state issued by the dynamic platform, execute the corresponding operation, and update the state in real time through the state tracking algorithm, finally feed back the operation result and the latest state to the dynamic platform, ensuring the continuous interaction and cooperative effect between the player and the dynamic platform, thereby providing a smooth, synchronous and immersive viewing experience for the audience.

[0062] S2, according to the selected mode, when all people sit in the seats, the operator presses the button under the press rod, the dynamic platform sends an instruction signal, the player plays the opening video, and whether to play immediately or delay for a period of time is set according to the need;

[0063] Further, when all people sit in the seats, the operator presses the button under the press rod, the dynamic platform sends an instruction signal, the player plays the opening video, and whether to play immediately or delay for a period of time is set according to the need, specifically comprising:

[0064] According to the preset seat sensor state, it is judged whether all seats are occupied, and when all seats are occupied, the seat signal is sent to the control system; after the control system receives the seat signal, the operator presses the start button, and when it is detected that the button is pressed, the start instruction is sent to the dynamic platform;

[0065] After the dynamic platform receives the start instruction, according to the preset working mode, the video playing instruction signal is sent to the player, and the instruction signal contains the playing setting parameter; after the player receives the instruction signal, the playing setting parameter in the instruction is analyzed, and whether to play immediately or delay for a period of time is determined according to the parameter;

[0066] When the playing setting is immediate playing, the player directly loads and plays the preset opening video file; when the playing setting is delay playing, the player starts the built-in timer; the built-in timer of the player determines the delay time according to the instruction parameter, and sends a video loading instruction to the playing control module when the timing is over;

[0067] The playing control module reads the preset opening video file from the video storage according to the loading instruction, and starts video decoding and playing until the opening video is played.

[0068] Specifically, the automatic opening video playing process detects the audience seating condition through the seat sensor, and triggers the motion platform to issue a video playing instruction after the operator presses the start button. The player determines whether to play the opening video immediately or delay playing according to the received instruction parameters, realizes a system that can automatically start and control the video playing time according to the preset conditions, ensures the smoothness and synchronization of the viewing experience, and provides an automatic and intelligent management from the entrance to the whole process of video playing for the audience.

[0069] S3, after the opening video playing is completed, the motion platform opens the door and prepares to move forward in response to the instruction, and when the door is opened and the sensor detects that the door is ready, the player selects bridging, ignores the current video operation, and directly triggers the next action of the motion platform, that is, moving forward;

[0070] Further, after the opening video playing is completed, the motion platform opens the door and prepares to move forward in response to the instruction, and when the door is opened and the sensor detects that the door is ready, the player selects bridging, directly triggers the next action of the motion platform, and specifically includes:

[0071] acquiring the playing state of the opening video, judging whether the video is played or not, when the playing is completed, sending an instruction of opening the door to the motion platform; after receiving the instruction of opening the door, controlling the actuator to open the door, and sending the state information of the door to the sensor through the communication module;

[0072] The sensor detects the state of the door in real time, judges whether the door is completely opened through the image recognition algorithm, and feeds back the judgment result to the motion platform, when the door is completely opened and ready, sends a bridging instruction to the player;

[0073] After the player receives the bridging instruction, the playing operation of the current video is stopped, a direct connection is established between the player and the motion platform through the network communication protocol, and a control instruction of triggering the next action, that is, a forward instruction, is directly sent to the motion platform;

[0074] After the motion platform receives the forward instruction, the motor, tire and other actuators are controlled according to the preset motion control strategy, so that the platform starts to move forward and completes the forward action.

[0075] Specifically, after the opening video playing is completed, the automatic opening of the door of the motion platform and the forward action of the platform are realized through the cooperative work of the sensor and the actuator. Specifically, after the video playing is completed, the system detects the end state of the video and sends an opening instruction. After the door is opened, the sensor confirms the completely opened state of the door, and then the player pauses the video playing through the bridging technology and sends a forward instruction to the motion platform. The platform receives the instruction and executes the forward action, realizing the seamless transition from video playing to physical action, and providing a coherent immersive experience for the audience.

[0076] S4, after the motion platform advances to the end point, an instruction is issued that the end point has been reached, the player further bridges, the platform is raised, and when the platform rises to the middle position, the experience video is started to be played, the corresponding special effect file is selected, and after the playing is completed, whether the next film needs to be played is selected to lower the platform or wait in the middle position;

[0077] Further, after the motion platform advances to the end point, an instruction is issued that the end point has been reached, the player further bridges, the platform is raised, and specifically includes:

[0078] The position data stream sent by the motion platform is acquired, the distance is calculated in real time by the position data, it is judged that the position value meets the end point threshold, a to-position signal is generated and sent to the player control interface, and then the external bridge circuit is controlled to be closed through data communication, so that the bridge circuit is continuously turned on to provide a continuous power signal for the platform rising.

[0079] When the motion platform calculates and confirms the arrival of the preset end point position according to the position data stream in real time, the system generates a to-position signal and sends it to the player. After the player receives the signal, it controls the external circuit to be closed through the bridging technology, providing a stable power signal for the platform rising. This process ensures that the platform can accurately perform the rising action after reaching the end point, providing a coherent and synchronized experience for the audience, and also prepares for the playing of experience videos and special effects, enhancing the overall sense of immersion.

[0080] Further, after the platform is raised, it further includes: controlling the video playing and special effect synchronization by real-time processing of the position and angle data of the motion platform, to ensure accurate coordination between platform action, video content and special effects, to provide an immersive viewing experience.

[0081] Further, the video playing and special effect synchronization are controlled by real-time processing of the position and angle data of the motion platform, including: the current pitch angle of the platform is monitored by an angle sensor, the current radian is calculated by radian conversion according to the angle data, it is judged that the current radian is a preset middle angle, a middle signal is output and transmitted to the central server host, the local film source database is retrieved to obtain the experience video file, the corresponding encoding stream of the video file is transmitted to the decoding card array, and the corresponding special effect data table is retrieved locally according to the experience video playing time information.

[0082] Further, after the real-time processing of the position and angle data of the motion platform to control the video playing and special effect synchronization, it further includes: the video decoding is completed by the decoding card array, the decoded and restored multi-channel non-compressed video is output to the playing host, the synchronization control system outputs the synchronization special effect instruction according to the time code and the special effect table, and sends it to different types of multiple special effect hardware, and the special effect sequence file playing progress state is determined by controlling the discrete value change of the time sequence.

[0083] The timestamp information at the end of the experience video is obtained, the timestamp is stored in a non-relational database, and is indexed by video number. The timestamps of all videos are traversed according to the index to find and determine whether the timestamp of the next video is adjacent to the timestamp of the current experience video.

[0084] When the judgment result exists the playing of the next film, the platform center angle value is maintained. When the start time of the next video is not adjacent, or there is no next video, the timestamp information is compared with the current system time to determine whether the time difference exceeds a preset value. Then, the vertical height of the platform is reduced by the reverse input voltage of the stepping motor.

[0085] Specifically, the position and angle data of the motion platform are monitored in real time to synchronize video playback and special effects, ensuring accurate matching of platform actions and audio-visual content and providing immersive experience. The system can also intelligently manage video playback sequences, determine whether to continue playing the next film or adjust the platform height according to the video timestamp information, and realize automated and coherent viewing processes.

[0086] S5, after the experience ends, the motion platform automatically lowers and issues a retreat instruction. After detecting that the door is completely open, the retreat instruction is issued through the bridge, the platform automatically retreats and returns to the starting point, the press rod is lifted again, the player gets off, and the entire experience ends.

[0087] Further, the motion platform automatically lowers and issues a retreat instruction. After detecting that the door is completely open, the retreat instruction is issued through the bridge, the platform automatically retreats and returns to the starting point, the press rod is lifted again, and the specific steps include:

[0088] According to the experience end event trigger, the motion platform is controlled to perform an automatic lowering operation, and a retreat instruction is issued to the platform. The opening state of the door is continuously detected by the sensor. When the door is completely open, a retreat instruction is issued to the platform through the bridging device.

[0089] After receiving the retreat instruction, the motion platform controls the platform to perform an automatic retreat operation according to preset motion trajectory parameters until it returns to the initial starting point. After the platform retreats to the starting point, the state of the press rod sensor is determined. When the press rod is in the depressed state, the press rod is controlled to perform a lifting operation.

[0090] Whether the player has completely left the platform is detected by the human body infrared sensor. When it is detected that the player has gotten off, it is determined that the entire experience process is completed. The relevant data of this experience, including the experience duration and interactive behavior, are uploaded to the server for subsequent data analysis and user experience optimization. According to the judgment result of the end of the experience, the state parameters of the device are updated, and the device is switched to standby mode, waiting for the next player to start a new experience process.

[0091] Specifically, after the dynamic platform experience is over, the platform is safely restored to the initial state, and the player is ensured to leave. The specific effect is that once the experience is over, the system will automatically lower the platform and issue a retreat instruction, wait for the door to be completely opened, guide the platform to retreat to the starting point, and raise the pressure rod after the player leaves, record the experience data, complete the entire experience process, provide data support for device maintenance and experience optimization, and ensure the automation of the process and the safety of the user.

[0092] The process of configuring the track theater track car dynamic playback of this embodiment involves a coordinated workflow of multiple links. First, the dynamic coordination mode needs to be selected, which is the basis for realizing the dynamic effect. In this mode, the player and the dynamic platform can communicate with each other and work together. Next, the response action of the player to the instruction or state of the dynamic platform needs to be configured to ensure that the player can perform the corresponding operation according to the state change of the dynamic platform.

[0093] When the audience is seated and the operator presses the pressure rod down button, the dynamic platform will issue an instruction signal to trigger the player to play the opening video. At this time, the player can be set to play the video immediately or delayed for a period of time. After the opening video is played, the dynamic platform will respond to the instruction to open the door and prepare to move forward. When the door is opened and the sensor detects that the door is ready, the player will bridge and ignore the current video operation, and directly trigger the next action of the dynamic platform, i.e., automatic forward movement.

[0094] After the dynamic platform moves to the end point, it will issue an instruction that it has arrived at the end point. At this time, the player will bridge again to control the platform to rise. When the platform rises to the middle position, the experience video will be played, and the corresponding special effect file will be selected to enhance the viewing experience. After the experience video is played, the dynamic platform will choose to lower or remain in the middle position according to whether the next film needs to be played.

[0095] Finally, after the experience is over, the dynamic platform will automatically lower and issue a retreat instruction. After the door is completely opened, the retreat instruction is issued through bridging, the dynamic platform automatically retreats and returns to the starting point, and after completing this series of actions, the pressure rod is raised, the audience can get off the car, and the entire dynamic playback experience is over. This process requires precise control and coordination to ensure that the audience can enjoy a smooth and exciting viewing experience.

[0096] Embodiment 2

[0097] Please refer to Figure 3 The embodiment provides a dynamic platform intercut control system for realizing a dynamic platform intercut control method, which comprises

[0098] The cooperative mode control module is responsible for selecting and configuring the dynamic cooperative mode, ensuring that the player and the dynamic platform can communicate and work together, obtaining the dynamic platform instructions and state list that the player needs to respond to according to the preset dynamic cooperative mode configuration information, and monitoring the instructions and state information sent from the dynamic platform in real time to determine whether it is a specific instruction or state that needs to be responded to;

[0099] The player response control module is used for analyzing the instruction signals sent by the dynamic platform, and deciding whether to play the opening video immediately or delay a certain time according to the play setting parameters in the instruction. When a specific instruction or state is received, the corresponding operation is determined and executed according to the preset response action configuration;

[0100] The platform action control module controls the physical actions of the dynamic platform, such as opening the door, advancing, lifting up, and lowering down. By receiving the bridge instructions from the player, the platform's advancing, retreating, and position adjustment actions are executed, and the end point reached instruction is sent when the platform reaches the end point;

[0101] The video and special effect synchronization module is responsible for the synchronization of video playing and special effects. Video decoding is completed through a decoding card array, and the decoded video is output to the playing host. According to the time code and special effect table, a synchronization special effect instruction is generated and sent to multiple special effect hardware of different types, ensuring the accurate synchronization of special effects and video content;

[0102] The safety and state monitoring module continuously detects the opening state of the door, the state of the pressure rod, and whether the player has completely left the platform through the human body infrared sensor, ensuring the safety of the entire experience process. After the experience is completed, the experience data is recorded, and the state parameters of the device are updated. The device is switched to standby mode, waiting for the next player to start a new experience process.

[0103] The above is only the preferred embodiment of the present application, and is not intended to limit the present application in any form. Although the present application has been disclosed as above with the preferred embodiment, it is not intended to limit the present application. Any person skilled in the art can make some changes or modifications to the above disclosed technical content without departing from the scope of the technical solution of the present application, and any equivalent embodiments with equivalent changes and modifications are still within the scope of the technical solution of the present application.

Claims

1. An intercut control method for a motion platform, characterized by: The method comprises the following steps: Selecting a dynamic coordination mode, setting the response action of the player to the instruction or state sent by the dynamic platform in a new item, including the operation that the player should perform when detecting a specific instruction or state; According to the selected mode, when all people are seated, the operator presses the button under the press rod, the dynamic platform sends an instruction signal, the player plays the opening video, and whether to play immediately or delay for a period of time is set according to the need; After the opening video is played, the dynamic platform responds to the instruction of the player to open the door and prepare to advance, when the door is opened and the sensor detects that the door is ready, the player and the control module of the dynamic platform are bridged, and the next action of the dynamic platform is directly triggered; After the dynamic platform advances to the terminal, the instruction that the terminal has been reached is sent, the player and the multimedia storage module are further bridged, the platform is raised, when the platform is raised to the middle position, the experience video is played, and the corresponding special effect file is selected, after the playing is completed, whether to continue to play the next film is selected, and the platform is lowered or waits in the middle position; After the core experience process is completed, the dynamic platform is automatically lowered and sends a backward instruction, and after it is detected that the door is completely opened, the backward instruction is sent through the bridge, the platform is automatically backed up and returns to the starting point, the press rod is lifted, the player gets off, and the whole experience is completed; When all people are seated, the operator presses the button under the press rod, the dynamic platform sends an instruction signal, the player plays the opening video, and whether to play immediately or delay for a period of time is set according to the need, which specifically comprises: According to the preset seat sensor state, it is judged whether all seats are occupied, when all people are seated, the seated signal is sent to the control system; after the control system receives the seated signal, the operator presses the start button, when it is detected that the button is pressed, the start instruction is sent to the dynamic platform; After the dynamic platform receives the start instruction, the video playing instruction signal is sent to the player according to the preset working mode, the instruction signal contains the playing setting parameter; after the player receives the instruction signal, the playing setting parameter in the instruction is analyzed, whether to play immediately or delay for a period of time is determined according to the parameter; When the playing setting is immediate playing, the player directly loads and plays the preset opening video file; when the playing setting is delay playing, the player starts the built-in timer; the built-in timer of the player determines the delay time according to the instruction parameter, and sends a video loading instruction to the playing control module when the timer ends. The playing control module reads the preset opening video file from the video storage according to the loading instruction, and starts video decoding and playing until the opening video is played.

2. The method of claim 1, wherein: In the new item, the response action of the player to the instruction or state sent by the dynamic platform is set, including the operation that the player should perform when detecting a specific instruction or state, which specifically comprises: According to the pre-established dynamic coordination mode configuration information, the dynamic platform instruction and state list that the player needs to respond to are obtained; the player monitors the instruction and state information sent from the dynamic platform in real time, and judges whether it is a specific instruction or state that needs to be responded to; When a specific instruction or state is detected, the corresponding operation to be performed is determined according to the preset response action configuration; For different instructions or states, corresponding operation processing modules are used to perform corresponding player actions. In the process of performing operations, the current state information of the player is recorded and updated in real time through a state tracking algorithm; According to the operation execution result and the updated state information, the response result and the new state of the player are fed back to the dynamic platform, and the instructions and states sent by the dynamic platform are continuously monitored.

3. The method of claim 1, wherein: After the opening video is played, the dynamic platform responds to the player's instruction to open the door and prepare to move forward. When the door is opened and the sensor detects that the door is ready, the player selects the bridge and directly triggers the next action of the dynamic platform, which specifically includes: Obtain the playing state of the opening video, and determine whether the video has been played. When the video has been played, an instruction to open the door is sent to the dynamic platform. After receiving the instruction to open the door, the actuator is controlled to open the door, and the state information of the door is sent to the sensor through the communication module; The sensor detects the state of the door in real time, determines whether the door is completely opened through an image recognition algorithm, and feeds back the determination result to the dynamic platform. When the door is completely opened and ready, a bridge instruction is sent to the player; After the player receives the bridge instruction, it stops the current video playing operation, establishes a direct connection with the dynamic platform through a network communication protocol, and directly sends a control instruction to trigger the next action to the dynamic platform; After the dynamic platform receives the forward instruction, the actuator is controlled according to the preset motion control strategy, so that the platform starts to move forward and completes the forward action.

4. The method of claim 1, wherein: After the dynamic platform moves to the end point, an instruction that it has arrived at the end point is sent, and the player further bridges to control the platform to rise, which specifically includes: Obtain the position data stream sent by the dynamic platform, calculate the distance in real time through the position data, determine whether the position value meets the end point threshold, generate a to-position signal, and send it to the player control interface; then control the external bridge circuit to close through data communication, so that the bridge circuit is continuously turned on to provide a continuous power signal for the platform to rise.

5. The method of claim 4, wherein: After controlling the platform to rise, it further includes controlling video playing and special effect synchronization through real-time processing of position and angle data of the dynamic platform.

6. The method of claim 5, wherein: Controlling video playing and special effect synchronization through real-time processing of position and angle data of the dynamic platform includes: monitoring the current pitch angle of the platform through an angle sensor, performing radian conversion calculation according to the angle data, determining whether the current radian is a preset median angle, outputting a median signal, transmitting it to a central server host, retrieving a local clip source database to obtain an experience video file, transmitting the corresponding encoding stream of the video file to a decoding card array, and retrieving corresponding special effect data table according to experience video playing time information.

7. The method of claim 6, wherein: After real-time processing the position and angle data of the dynamic platform to control the video playing and special effect synchronization, the video decoding is completed by the decoding card array, the decoded video is restored to multiple non-compressed video outputs to the playing host, the synchronization control system outputs the synchronization special effect instructions according to the time code and the special effect table, the instructions are sent to different types of multiple special effect hardware, the change of the discrete value of the output time sequence is controlled to determine the special effect sequence file playing progress state; The timestamp information at the end of the experience video is obtained, the timestamp is stored by using a non-relational database, and the index is established by using the video number, the timestamps of all videos are traversed according to the index, and it is determined whether the timestamp of the next video is adjacent to the timestamp of the current experience video; When the judgment result exists the playing of the next film, the platform middle angle value is kept, when the start time of the next video is not adjacent, or there is no next video, the timestamp information is compared with the current system time, whether the time difference exceeds a preset value is judged, and then the vertical height of the platform is lowered by the reverse input voltage of the stepping motor.

8. The method of claim 1, wherein: The dynamic platform automatically lowers and sends a backward command, and when it is detected that the door is completely opened, the backward command is sent to the platform through the bridge, the platform automatically retreats and returns to the starting point, and the specific operation includes: According to the experience end event trigger, the dynamic platform executes the automatic lowering operation, and sends a backward command to the platform; The opening state of the door is continuously detected by the sensor, and when it is detected that the door is completely opened, the backward command is sent to the platform through the bridge device; After receiving the backward command, the dynamic platform controls the platform to execute the automatic retreat operation according to the preset motion trajectory parameters until it returns to the initial starting point position; after the platform retreats to the starting point position, the state of the pressing rod sensor is judged, and when the pressing rod is in the pressing state, the pressing rod executes the lifting operation; Whether the player has completely left the platform is detected by the human body infrared sensor, and when it is detected that the player has gotten off, it is judged that the whole experience process is ended; the related data of this experience is uploaded to the server for subsequent data analysis and user experience optimization, the state parameters of the equipment are updated according to the judgment result of the experience end, and the equipment is switched to the standby mode to wait for the next player to start a new experience process.

9. An intercut control system of a motion platform for implementing the intercut control method of the motion platform according to any one of claims 1-8, characterized in that: The cooperative mode control module is used for selecting and configuring the dynamic cooperative mode, obtaining the dynamic platform instructions and state list required by the player to respond according to the preset dynamic cooperative mode configuration information, and monitoring the instruction and state information sent from the dynamic platform in real time to judge whether it is a specific instruction or state that needs to be responded; The player response control module is used for analyzing the instruction signal sent by the dynamic platform, and deciding whether to immediately play or delay a certain time to play the opening video according to the playing setting parameters in the instruction, and when a specific instruction or state is received, the corresponding operation is determined and executed according to the preset response action configuration; The platform action control module controls the physical action of the dynamic platform, receives the bridge instruction from the player, executes the forward, backward and position adjustment actions of the platform, and sends the end point reached instruction when the platform reaches the end point. The video and special effect synchronization module is responsible for the synchronization of video playing and special effect, decodes the video through the decoding card array, outputs the decoded video to the playing host, generates the synchronized special effect instruction according to the time code and the special effect table, and sends the synchronized special effect instruction to the multiple special effect hardware of different types. The safety and state monitoring module continuously detects the opening state of the door, the state of the pressure rod and whether the player has completely left the platform through the human body infrared sensor, records the experience data after the experience is finished, updates the state parameters of the equipment, switches the equipment to the standby mode and waits for the next player to start a new experience.

Citation Information

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