Game team characterization method and device and electronic equipment
By providing a graphical user interface in SLG games to automatically generate expedition plans, the problem of expedition failure and poor gaming experience caused by players calculating expedition plans on their own is solved, achieving efficient expedition operations and an improved gaming experience.
Patent Information
- Application Number
- CN202510828455.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-06-19
- Publication Date
- 2025-09-23
AI Technical Summary
In SLG games, players need to calculate the expedition plan by themselves, which leads to a high probability of expedition failure and a poor gaming experience.
The system automatically generates a mission plan through a graphical user interface provided by the terminal device. Players can control the virtual team to carry out the mission with just one click.
It increases the probability of successful expedition, reduces game time, and improves the player's gaming experience.
Smart Images

Figure CN120679167A_ABST
Abstract
Description
Technical Field
[0001] The present disclosure relates to the field of game technology, and in particular to a method, device, and electronic device for sending a team to an expedition in a game. Background Art
[0002] In some SLGs (Simulation Game), players can choose a target scene plot as the expedition target. Usually, players are required to plan a specific expedition plan based on the starting point, team attributes, and the plot attributes of the scene plots between the starting point and the target scene plot. This requires players to perform certain calculations on the team attributes and plot attributes, determine the best expedition route and team expedition order from the starting point to the target scene plot, and then perform the expedition operation based on the expedition route and expedition order. If the calculation is wrong in this way, the expedition may fail, and the expedition operation requires players to observe the game process for a long time and perform the expedition operation at the right time, which affects the player's gaming experience. Summary of the Invention
[0003] In view of this, the purpose of the present disclosure is to provide a method, device and electronic equipment for team expedition in a game. After the player selects the expedition target, the system will automatically generate and display the expedition plan. The player only needs to trigger with one button to control the virtual team to perform the expedition task according to the expedition plan. The player does not need to calculate the expedition plan by himself, nor does he need to perform complicated expedition operations, so as to increase the probability of successful expedition, reduce game time and improve the player's gaming experience.
[0004] In a first aspect, an embodiment of the present disclosure provides a method for dispatching a team in a game, wherein a graphical user interface is provided through a terminal device, and the graphical user interface displays at least a portion of a game scene corresponding to a target game account, wherein the game scene includes multiple virtual plots. The method includes: responding to a dispatch operation for a target virtual plot among multiple virtual plots, determining that the target virtual plot is the dispatch target of at least part of the virtual team owned by the target game account; responding to a first target instruction, determining at least one dispatch plan based on the starting virtual plot, the target virtual plot, and the team attributes of the virtual team where the virtual team is currently located; displaying a target dispatch plan in the at least one dispatch plan on the graphical user interface; and responding to a second target instruction, controlling the virtual team to perform an dispatch task to the target virtual plot according to the target dispatch plan.
[0005] In a second aspect, an embodiment of the present disclosure provides a team expedition device in a game, which provides a graphical user interface through a terminal device, and the graphical user interface displays at least part of the game scene corresponding to the target game account, and the game scene includes multiple virtual plots. The device includes: an expedition target determination module, which is used to respond to an expedition operation for a target virtual plot among multiple virtual plots, and determine that the target virtual plot is the expedition target of at least part of the virtual team owned by the target game account; an expedition plan determination module, which is used to respond to a first target instruction and determine at least one expedition plan based on the starting virtual plot, the target virtual plot and the team attributes of the virtual team where the virtual team is currently located; an expedition plan display module, which is used to display the target expedition plan in at least one expedition plan on the graphical user interface; and an expedition task execution module, which is used to respond to a second target instruction and control the virtual team to execute the expedition task to the target virtual plot according to the target expedition plan.
[0006] In a third aspect, an embodiment of the present disclosure provides an electronic device comprising a processor and a memory, wherein the memory stores computer-executable instructions that can be executed by the processor, and the processor executes the computer-executable instructions to implement the team deployment method in the game of any one of the first aspects.
[0007] In a fourth aspect, an embodiment of the present disclosure provides a computer-readable storage medium, which stores computer-executable instructions. When the computer-executable instructions are called and executed by a processor, the computer-executable instructions prompt the processor to implement the team deployment method in the game of any one of the first aspects.
[0008] The embodiments of the present disclosure bring the following beneficial effects:
[0009] The present disclosure provides a method, device, and electronic device for sending a team to an expedition in a game. The method responds to an expedition operation for a target virtual plot among multiple virtual plots, determines that the target virtual plot is the expedition target of at least part of the virtual team owned by the target game account; responds to a first target instruction, determines at least one expedition plan based on the starting virtual plot, the target virtual plot, and the team attributes of the virtual team where the virtual team is currently located; displays the target expedition plan in the at least one expedition plan on a graphical user interface; responds to a second target instruction, controls the virtual team to execute the expedition task to the target virtual plot according to the target expedition plan. In this method, after the player selects the expedition target, the system automatically generates and displays the expedition plan. The player only needs to trigger with one button to control the virtual team to execute the expedition task according to the expedition plan. The player does not need to calculate the expedition plan by himself, nor does he need to perform complicated expedition operations. This increases the probability of successful expedition, reduces game time, and improves the player's gaming experience.
[0010] Other features and advantages of the present disclosure will be described in the following description, and in part will become apparent from the description, or understood by practicing the present disclosure. The objectives and other advantages of the present disclosure are realized and obtained by the structures particularly pointed out in the description, claims and drawings.
[0011] In order to make the above-mentioned objectives, features and advantages of the present disclosure more obvious and easy to understand, preferred embodiments are given below and described in detail with reference to the accompanying drawings. BRIEF DESCRIPTION OF THE DRAWINGS
[0012] In order to more clearly illustrate the specific embodiments of the present disclosure or the technical solutions in the prior art, the drawings required for use in the specific embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are some embodiments of the present disclosure. For those skilled in the art, other drawings can be obtained based on these drawings without paying any creative work.
[0013] Figure 1 A flowchart of a method for sending a team to an expedition in a game provided by an embodiment of the present disclosure;
[0014] Figure 2 A schematic diagram of a game interface provided by an embodiment of the present disclosure;
[0015] Figure 3 A schematic diagram of a team expedition plan in a method for expedition in a game provided by an embodiment of the present disclosure;
[0016] Figure 4 A schematic diagram of another game interface provided by an embodiment of the present disclosure;
[0017] Figure 5 A schematic diagram of adjustment operations in a team expedition method in a game provided by an embodiment of the present disclosure;
[0018] Figure 6 A schematic diagram of a virtual plot in a method for a team to march in a game provided by an embodiment of the present disclosure;
[0019] Figure 7 A schematic diagram of adjustment operations in another method for sending a team to an expedition in a game provided by an embodiment of the present disclosure;
[0020] Figure 8 A schematic diagram of the structure of a team dispatching device in a game provided by an embodiment of the present disclosure;
[0021] Figure 9 A schematic structural diagram of an electronic device provided in an embodiment of the present disclosure. DETAILED DESCRIPTION
[0022] To make the purpose, technical solutions, and advantages of the embodiments of the present disclosure more clear, the technical solutions of the present disclosure will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the embodiments described are only part of the embodiments of the present disclosure, not all of them. Based on the embodiments of the present disclosure, all other embodiments obtained by those skilled in the art without making any creative efforts shall fall within the scope of protection of the present disclosure.
[0023] Currently in some SLGs (Simulation Game), players can choose a target scene plot as the expedition target. Usually, players are required to plan a specific expedition plan based on the starting point, team attributes, and the plot attributes of the scene plot between the starting point and the target scene plot. This requires players to perform certain calculations on the team attributes and the plot attributes, determine the best expedition route and team expedition order from the starting point to the target scene plot, and then perform the expedition operation based on the expedition route and expedition order. If the calculation is wrong in this way, the expedition may fail, and the expedition operation requires the player to observe the game process for a long time and perform the expedition operation at the right time, which affects the player's gaming experience. Based on this, the embodiments of the present disclosure provide a method, device, and electronic device for team expedition in a game. This technology can be applied to mobile phones, notebooks, computers, tablet computers and other devices.
[0024] In one embodiment of the present disclosure, a method for sending a team to a game can be executed on a local terminal device or a server. When the method is executed on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and a client device.
[0025] In an optional embodiment, various cloud applications, such as cloud games, can be run under the cloud interaction system. Taking cloud games as an example, cloud games refer to a gaming method based on cloud computing. In the cloud game operation mode, the operating body of the game program and the main body of the game screen presentation are separated. The storage and operation of the team's expedition method in the game are completed on the cloud game server. The role of the client device is to receive and send data and present the game screen. For example, the client device can be a display device with data transmission function close to the user side, such as a mobile terminal, TV, computer, PDA, etc.; but the cloud game server in the cloud is responsible for information processing. When playing the game, the player operates the client device to send operation instructions to the cloud game server. The cloud game server runs the game according to the operation instructions, encodes and compresses the game screen and other data, and returns it to the client device through the network. Finally, the client device decodes and outputs the game screen.
[0026] In an optional embodiment, taking a game as an example, a local terminal device stores a game program and is used to present the game screen. The local terminal device is used to interact with the player through a graphical user interface, that is, conventionally downloading and installing the game program through an electronic device and running it. The local terminal device can provide the graphical user interface to the player in a variety of ways, for example, it can be rendered and displayed on the terminal's display screen, or provided to the player through holographic projection. For example, the local terminal device may include a display screen and a processor, the display screen is used to present the graphical user interface, the graphical user interface includes the game screen, and the processor is used to run the game, generate the graphical user interface, and control the display of the graphical user interface on the display screen.
[0027] In one possible implementation, an embodiment of the present invention provides a method for sending a team to a game, wherein a graphical user interface is provided through a terminal device, wherein the terminal device may be the local terminal device mentioned above, or a client device in the cloud interaction system mentioned above. The graphical user interface displays at least part of the game scene corresponding to the target game account, and the game scene includes multiple virtual plots, such as Figure 1 As shown, the method includes the following steps:
[0028] Step S102, in response to an expedition operation on a target virtual plot among the multiple virtual plots, determining the target virtual plot as an expedition target for at least part of the virtual team owned by the target game account;
[0029] Optionally, the target virtual plot can be any virtual plot in the game scene. The target virtual plot does not belong to the territory of the designated game account, and the designated game account and the target game account are in an alliance relationship.
[0030] Optionally, at least some of the virtual plots adjacent to the target virtual plot are territories of the designated game account. Optionally, the virtual plots adjacent to the target virtual plot do not belong to the territories of the target game account and the designated game account.
[0031] Optionally, in response to a click operation on a target virtual plot among multiple virtual plots, an expedition control is displayed, and in response to a click operation on the expedition control, the target virtual plot is determined to be the expedition target of at least part of the virtual team owned by the target game account.
[0032] Optionally, in response to a click operation on the expedition control, multiple virtual plots are displayed, and in response to a click operation on a target virtual plot among the multiple virtual plots, the target virtual plot is determined to be the expedition target of at least part of the virtual team owned by the target game account.
[0033] Optionally, the plot attributes of a virtual plot usually include the plot level and the plot durability value. The plot level is directly proportional to the plot durability value. The higher the level, the greater the durability value. A virtual team with higher combat power is required to go out and occupy the virtual plot.
[0034] Optionally, after responding to the departure operation for the target virtual plot among the multiple virtual plots, a target control is displayed on the graphical user interface.
[0035] For example, Figure 2 As shown in the schematic diagram of the game interface, the target virtual plot is determined to be the expedition target of at least part of the virtual team owned by the target game account (such as Figure 2 ), and display the target control in the graphical user interface (such as Figure 2 The virtual plot with a fortress is the starting virtual plot.
[0036] Step S104, in response to the first target instruction, determining at least one expedition plan according to the starting virtual plot, the target virtual plot, and the team attributes of the virtual team;
[0037] Optionally, in response to a first trigger operation on a target control displayed on the graphical user interface, a first target instruction is generated; wherein the first trigger operation may be a finger click operation, a double-click operation, a long press operation, etc., or a mouse click operation, a double-click operation, etc. The above-mentioned team attributes generally include the combat power value (also known as siege value) of the virtual team.
[0038] Optionally, the first target instruction is generated in response to a trigger operation on a first designated button in an external control device, where the external control device may be a handle, a keyboard, or the like, and the first designated button may be Ctrl+N or the like in the keyboard.
[0039] Optionally, an intermediate virtual plot between the starting virtual plot and the target virtual plot is determined, and at least one expedition plan is determined according to the plot attributes of the intermediate virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual team.
[0040] Optionally, determine the adjacent plots of the starting virtual plot, determine the first expedition plot and the expedition team of the first expedition plot from the adjacent plots based on the plot attributes of the adjacent plots and the team attributes of the virtual team, determine the adjacent plots of the first expedition plot, and continue to execute the step of determining the first expedition plot and the expedition team of the first expedition plot from the adjacent plots based on the plot attributes of the adjacent plots and the team attributes of the virtual team until the adjacent plots include the target virtual plot and at least one expedition plan is obtained.
[0041] The above-mentioned expedition plan usually includes the expedition route, the expedition team for each virtual plot in the expedition route, and the expedition order of each expedition team.
[0042] Step S106, displaying the target expedition plan among the at least one expedition plan on the graphical user interface;
[0043] Optional. By default, the target expedition plan is the default recommended plan.
[0044] Optionally, in response to a selection operation on an expedition plan, a target expedition plan corresponding to the selection operation is displayed on a graphical user interface.
[0045] Optionally, the plan information of the target expedition plan displayed in the graphical user interface includes at least one or more of the following: the expedition route of the target expedition plan, the expedition team for each virtual plot in the expedition route, and the expedition order of each expedition team.
[0046] Step S108 , in response to the second target instruction, controlling the virtual team to execute the mission to the target virtual plot according to the target mission plan.
[0047] Optionally, in response to a second trigger operation on the exit control displayed on the graphical user interface, a second target instruction is generated. The second trigger operation may be a finger click operation, a double-click operation, a long press operation, etc., or a mouse click operation, a double-click operation, etc.
[0048] Optionally, the second target instruction is generated in response to a trigger operation on a second designated key in an external control device, where the external control device may be a handle, a keyboard, or the like, and the second designated key may be Ctrl+M on the keyboard, or the like.
[0049] For example, the expedition route of the target expedition plan includes the first virtual plot and the target virtual plot. The expedition team of the first virtual plot is the first virtual team, and the expedition teams of the target virtual plot are the second virtual team and the third virtual team. In response to the second trigger operation on the expedition control, the system automatically controls the first virtual team to execute the expedition mission to the first virtual plot. After the first virtual team occupies the first virtual plot, the system controls the second virtual team to execute the expedition mission through the first virtual plot to the target virtual plot. After the second virtual team completes the siege mission, the system controls the third virtual team to execute the expedition mission through the first virtual plot to the target virtual plot. The second and third virtual teams occupy the target virtual plot, thus completing the target expedition plan.
[0050] The disclosed embodiment provides a method for sending a team to an expedition in a game. In response to an expedition operation for a target virtual plot among a plurality of virtual plots, the target virtual plot is determined to be the expedition target of at least part of the virtual team owned by the target game account, and a target control is displayed on a graphical user interface; in response to a first trigger operation for the target control, at least one expedition plan is determined based on the starting virtual plot, the target virtual plot, and the team attributes of the virtual team where the virtual team is currently located; the target expedition plan and the expedition control in the at least one expedition plan are displayed on the graphical user interface; in response to a second trigger operation for the expedition control, the virtual team is controlled to execute the expedition task to the target virtual plot according to the target expedition plan. In this method, after the player selects the expedition target, the system will automatically generate and display the expedition plan. The player only needs to trigger with one button to control the virtual team to execute the expedition task according to the expedition plan. The player does not need to calculate the expedition plan by himself, nor does he need to perform complicated expedition operations. This increases the probability of successful expedition, reduces game time, and improves the player's gaming experience.
[0051] The above-mentioned step of determining at least one expedition plan based on the starting virtual plot, the target virtual plot and the team attributes of multiple virtual teams where the virtual team is currently located, a possible implementation method is: determining an intermediate virtual plot between the starting virtual plot and the target virtual plot; determining at least one expedition plan based on the plot attributes of the intermediate virtual plot, the plot attributes of the target virtual plot and the team attributes of the virtual teams.
[0052] The above-mentioned expedition plans include at least: the first expedition plan with the highest expedition efficiency, the second expedition plan with the least occupied territory, the third expedition plan with the least loss of troops, and the fourth expedition plan with the shortest expedition time.
[0053] Optionally, the first expedition plan, the second expedition plan, the third expedition plan, and the fourth expedition plan are determined based on the plot attributes of the middle virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual team.
[0054] Optionally, based on the plot attributes of the intermediate virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual teams, a first expedition plan is determined when the expedition time, troop losses, and the expedition teams are all at average values. For example, to capture the target virtual plot, it is necessary to capture virtual plot A, virtual plot B, and virtual plot C at once. The plot levels of virtual plots A and C are level one, and virtual plot B is level four. Combined with the team attributes of the virtual teams, if the virtual teams have high combat power values, the expedition plan can be determined as virtual teams A, B, and C simultaneously capturing virtual plots ABC, with virtual team D finally departing to capture the target virtual plot. For another example, if the virtual teams have low combat power values, virtual team A with low combat power values is selected to capture virtual plot A, virtual team B with high combat power values to capture virtual plot B, virtual team C with low combat power values to capture virtual plot C, and finally virtual team B to capture the target virtual plot.
[0055] Optionally, a second expedition plan with the least occupied plots is determined based on the plot attributes of the middle virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual team. For example, if there are multiple expedition routes to occupy the target virtual plot, the route with the least virtual plots is selected.
[0056] Optionally, a third expedition plan with the least loss of troops is determined based on the plot attributes of the middle virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual team. For example, if there are multiple expedition routes, the route with the lowest plot level of the virtual plot can be selected, because the lower the level, the less loss of troops. For example, Figure 3 As described above, the expedition route in the first expedition plan recommended by default includes plots of land at the fourth and fifth levels. In order to minimize the loss of troops, the expedition route in the third expedition plan avoids plots of land at the fourth and fifth levels and selects virtual plots of lower levels.
[0057] Optionally, a fourth expedition plan with the shortest departure time is determined based on the plot attributes of the middle virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual team. For example, the system calculates multiple expedition plans and selects the expedition plan with the best departure time from the multiple expedition plans as the fourth expedition plan.
[0058] In the above method, the system will automatically calculate a variety of expedition plans for players to choose from, in order to meet the player's gaming needs and further improve the player's gaming experience.
[0059] A possible implementation method of the above-mentioned step of displaying the target expedition plan in at least one expedition plan on the graphical user interface is as follows: determining the designated virtual plots included in the expedition route of the target expedition plan, and the expedition team of each designated virtual plot; wherein the designated virtual plots include the target virtual plot; and displaying at least one or more of the following on the graphical user interface: the plot level of the designated virtual plot, the expedition order of the designated virtual plot, the team icon of the expedition team of the designated virtual plot, and the expedition order of the expedition team of the designated virtual plot.
[0060] For example, Figure 4 As shown, the team icon ( Figure 4 The plots with gray circular icons A, B, and C in the figure are designated virtual plots, and the corresponding plot levels are displayed in the designated virtual plots, such as Figure 4 In the example, the first designated virtual plot has a plot level of Lv.2, the second designated virtual plot has a plot level of Lv.5, the third designated virtual plot has a plot level of Lv.3, and the fourth designated virtual plot has a plot level of Lv.6. In addition, the plot order of the designated virtual plots is also displayed, for example, "1" is displayed on the first designated virtual plot, "2" is displayed on the second designated virtual plot, and "3" is displayed on the third designated virtual plot. The order of the expedition teams of the designated virtual plots is also displayed, such as Figure 4 The team chart displayed on the fourth designated virtual plot (i.e. the target virtual plot) shows "4", "5", and "6", which correspond to the order of departure of each virtual team.
[0061] For example, the durability value of the target virtual plot is 500, and the expedition teams and order of the target virtual plot are virtual team A (siege value 200), virtual team B (50), and virtual team C (250). Then virtual team A will first expedition to the target virtual plot. After the expedition is completed, the durability value of the target virtual plot becomes 300. Then virtual team B will expedition to the target virtual plot. After the expedition is completed, the durability value of the target virtual plot becomes 250. Then virtual team C will expedition to the target virtual plot. After the expedition is completed, the durability value of the target virtual plot becomes 0. Finally, the occupation is determined to be successful.
[0062] In the above method, detailed information of the target expedition plan will be displayed on the graphical user interface, so that players can understand the specific expedition route, expedition team, expedition order, etc., further improving the player's gaming experience.
[0063] After the step of determining at least one expedition plan in response to the first trigger operation on the target control based on the starting virtual plots, target virtual plots, and team attributes of the virtual teams where the multiple virtual teams are currently located, the method further includes:
[0064] A plurality of selection controls are displayed on a graphical user interface, wherein different selection controls correspond to different expedition plans; and in response to a selection operation on a first selection control among the plurality of selection controls, the expedition plan corresponding to the first selection control is displayed on the graphical user interface.
[0065] For example, Figure 4 As shown, including a first selection control (such as Figure 4 Recommended controls in ), second-select controls (such as Figure 4 The "least floor" control in the Figure 4 The "minimum loss" control in Figure 4 ). By checking the "Recommended" control, the first expedition plan will be displayed in the graphical user interface.
[0066] After the step of displaying the target expedition plan in at least one expedition plan on the graphical user interface, the above method further includes: displaying relevant information of the target expedition plan on the graphical user interface, the relevant information including at least one or more of the following: the number of virtual plots other than the target virtual plot in the expedition route of the target expedition plan, the expedition time corresponding to the target expedition plan, and the troop loss value corresponding to the target expedition plan.
[0067] For example, Figure 4 As shown, the number of paved plots is: 3 (that is, the number of virtual plots in the above expedition route except the target virtual plot), the estimated time is: 00:46:15 (that is, the expedition time corresponding to the above target expedition plan), and the estimated loss of troops is: 12,500 (that is, the troop loss value corresponding to the above target expedition plan).
[0068] After the step of displaying the target expedition plan in the at least one expedition plan on the graphical user interface, the method further includes: adjusting the target expedition plan in response to an adjustment operation on the target expedition plan.
[0069] Optionally, in response to a first adjustment operation on the target expedition plan, the expedition team of the specified virtual plot in the target expedition plan is adjusted.
[0070] Optionally, in response to a second adjustment operation on the target expedition plan, the expedition route in the target expedition plan is adjusted.
[0071] In this way, an adjustment function can be provided to players, and players can adjust the expedition plan provided by the system as needed to meet their gaming needs, thereby further improving their gaming experience.
[0072] The above method also includes: in response to the departure team of the first virtual plot on the departure route of the target departure plan being replaced with the first virtual team, determining whether the first virtual team can occupy the first virtual plot; if so, adjusting the departure team of the first virtual plot to the first virtual team to obtain the adjusted target departure plan; if not, displaying a first identifier on the first virtual plot for indicating the addition of a departure team. In response to moving the second team icon of the second virtual team to the first identifier, determining whether the first virtual team and the second virtual team can occupy the first virtual plot; if so, adjusting the departure team of the first virtual plot to the first virtual team and the second virtual team to obtain the adjusted target departure plan; if not, continuing to perform the step of displaying the first identifier on the first virtual plot for indicating the addition of a departure team until the last added virtual team is able to occupy the first virtual plot.
[0073] The above response is directed to the first adjustment operation of the target expedition plan, which adjusts the expedition team of the specified virtual plot in the target expedition plan. A possible implementation method is:
[0074] In response to moving the first team icon of the first virtual team in the virtual teams to the first virtual plot, the team icon currently displayed on the first virtual plot is updated to the first team icon, and the marching team of the first virtual plot is replaced with the first virtual team.
[0075] Optionally, the first team icon is a team icon displayed in a first list, wherein the first list is used to display team icons of virtual teams.
[0076] For example, Figure 4 As shown, a first list is displayed on the far left side of the game interface, which is used to display team icons of virtual teams. In other words, in response to moving the first team icon of the first virtual team in the first list to the first virtual plot, the team icon currently displayed on the first virtual plot is updated to the first team icon, and the expeditionary team on the first virtual plot is replaced with the first virtual team.
[0077] For example, Figure 5 As shown in the operation diagram, the first team icon in the first list (such as Figure 5 Move the gray circular icon B) to the first virtual plot, update the team icon currently displayed on the first virtual plot to the first team icon, and replace the expedition team of the first virtual plot with the first virtual team.
[0078] Optionally, the first team icon is a team icon displayed on a designated virtual plot;
[0079] Specifically, in response to moving the first team icon of the first virtual team displayed on the second virtual plot to the first virtual plot, the second team icon currently displayed on the first virtual plot is updated to the first team icon, and the departing team of the first virtual plot is replaced by the first virtual team; at the same time, the first team icon displayed on the second virtual plot is updated to the second team icon, and the departing team of the second virtual plot is replaced by the second virtual team.
[0080] For example, Figure 4 As shown, the team icon displayed on the first designated virtual plot is exchanged with the team icon displayed on the second designated virtual plot, and the expedition team of the designated virtual plot in the target expedition plan can also be updated.
[0081] In the above method, players can adjust the expedition team of the specified virtual plot in the target expedition plan by moving icons. The operation is simple and can meet the actual needs of players, further improving the player's gaming experience.
[0082] The above method further includes:
[0083] (1) If the first virtual team cannot occupy the first virtual plot, a first indicator for indicating that an additional team will be added is displayed on the first virtual plot;
[0084] Optionally, if the team combat power value of the first virtual team is less than the plot endurance value of the first virtual plot, it is determined that the first virtual team cannot occupy the first virtual plot.
[0085] The above-mentioned inability of the first virtual team to occupy the first virtual plot may be that the first virtual team can defeat the defenders but cannot occupy the plot in one go. Alternatively, the first virtual team cannot defeat the defenders, but when the first virtual team is resting, other virtual teams can occupy the plot if they continue to fight.
[0086] The first mark can be a mark of various shapes or a text mark, for example, Figure 6 As shown, the first mark is “⊕”
[0087] (2) In response to moving the second team icon of the second virtual team in the virtual team to the first identifier, if the first virtual team and the second virtual team can occupy the first virtual plot, the first identifier is updated to the second team icon, and the expeditionary teams of the first virtual plot are adjusted to the first virtual team and the second virtual team; if the first virtual team and the second virtual team cannot occupy the first virtual plot, the step of displaying the first identifier for indicating the addition of the expeditionary team on the first virtual plot is continued until the virtual team corresponding to the team icon on the first virtual plot is able to occupy the first virtual plot.
[0088] Optionally, in response to moving the second team icon of the second virtual team in the virtual team to the first virtual plot, the first team icon and the first logo are magnified and displayed on the first virtual plot. Figure 7 As shown, if the second team icon (such as Figure 7 Move the gray circular icon B) to the first team icon (such as Figure 7 If you move the second team icon to the first marker, the teams assigned to the first virtual plot will be changed to the first and second virtual teams, and the first marker will be updated to the second team icon.
[0089] In the above method, when the player adjusts the target expedition plan, the system will also determine whether the current adjustment is reasonable based on the team attributes of the virtual team and the plot attributes of the virtual plot. If it is unreasonable, the player will be reminded to continue adjusting, thereby improving the completeness of the expedition plan and the efficiency of determining the expedition plan.
[0090] The above method also includes: determining the departure order of the first virtual team and the second virtual team according to the updated target departure plan, displaying the departure order of the first virtual team on the first team icon, and displaying the departure order of the second virtual team on the second team icon.
[0091] If the first virtual plot is the first plot to be marched, and the marching teams of the first virtual plot are the first virtual team and the second virtual team, "1" is displayed on the first team icon displayed on the first virtual plot, and "2" is displayed on the second team icon displayed on the first virtual plot.
[0092] If the first virtual team fails to occupy the first virtual plot, after the step of displaying a first indicator for indicating that an additional team is to be added to the expedition on the first virtual plot, the method further includes:
[0093] (1) If the first virtual team is able to defeat the defender of the first virtual plot, displaying the first team icon on the first virtual plot in a first display mode; the first display mode is used to indicate that the first virtual team is able to defeat the defender of the first virtual plot;
[0094] The first display mode mentioned above may be a default display mode, such as Figure 6 As shown in Figure (a).
[0095] (2) If the first virtual team cannot defeat the defenders of the first virtual plot, the first team icon is displayed on the first virtual plot in a second display mode; the second display mode is used to indicate that the first virtual team cannot defeat the defenders of the first virtual plot.
[0096] The second display mode can be to display the first team icon flashingly, display a designated logo on the first team icon, and display a red breathing effect, such as Figure 6 As shown in Figure (b).
[0097] The above display method allows players to further understand the situation of the current expedition team, so that players can quickly select the virtual team that can occupy the current virtual plot according to the display method.
[0098] A possible implementation of the above-mentioned step of adjusting the expedition route in the target expedition plan in response to the second adjustment operation on the target expedition plan is as follows:
[0099] In response to moving the target team icon currently displayed on the second virtual plot in the designated virtual plot to the third virtual plot, the second virtual plot in the departure route is replaced with the third virtual plot, and the target virtual team corresponding to the target team icon is determined as the departure team of the third virtual plot; wherein, the third virtual plot is adjacent to the second virtual plot, and it is confirmed that the third virtual plot does not belong to the designated virtual plot.
[0100] For example, Figure 4 As shown, the team icon displayed with the departure order "1" is moved to the virtual plot on the left. At this time, the virtual plot on the left is used as the first departure plot in the departure route. At the same time, the departure team of the virtual plot on the left is the virtual team corresponding to the team icon displayed with the departure order "1".
[0101] Optionally, in response to moving the third team icon of the third virtual team in the virtual team to the fourth virtual plot, a new virtual plot is added to the departure route, and the third virtual team is determined as the departure team of the fourth virtual plot; at the same time, the departure order is determined according to the position of each virtual plot in the departure route.
[0102] The above method also includes: if the target virtual team cannot occupy the third virtual plot, displaying a second identifier on the third virtual plot for indicating that an expeditionary team is to be added; in response to moving the fourth team icon of the fourth virtual team in the virtual team to the second identifier, if the third virtual team and the fourth virtual team can occupy the third virtual plot, updating the second identifier to the fourth team icon, and adjusting the expeditionary team of the third virtual plot to the third virtual team and the fourth virtual team; if the third virtual team and the fourth virtual team cannot occupy the third virtual plot, continuing to execute the step of displaying the second identifier on the third virtual plot for indicating that an expeditionary team is to be added until the virtual team corresponding to the team icon on the third virtual plot can occupy the third virtual plot.
[0103] After the step of adjusting the target expedition plan in response to the adjustment operation on the target expedition plan, the method further includes: updating the graphical user interface to display relevant information of the target expedition plan based on the updated target expedition plan.
[0104] For example, if the expedition route is changed, the number of designated virtual plots, expedition time, troop losses, etc. may change.
[0105] Corresponding to the above method embodiment, the embodiment of the present disclosure provides a team expedition device in a game, which provides a graphical user interface through a terminal device, and the graphical user interface displays at least part of the game scene corresponding to the target game account, and the game scene includes multiple virtual plots, such as Figure 8 As shown, the device includes:
[0106] The expedition target determination module 801 is configured to respond to an expedition operation on a target virtual plot of land among the multiple virtual plots and determine that the target virtual plot of land is an expedition target for at least part of the virtual team owned by the target game account;
[0107] The expedition plan determination module 802 is configured to determine at least one expedition plan in response to the first target instruction and based on the starting virtual plot, the target virtual plot, and the team attributes of the virtual team.
[0108] The expedition plan display module 803 is configured to display a target expedition plan among at least one expedition plan on a graphical user interface;
[0109] The expedition mission execution module 804 is configured to respond to the second target instruction and control the virtual team to execute the expedition mission to the target virtual plot according to the target expedition plan.
[0110] The disclosed embodiment provides a team expedition device in a game, which responds to an expedition operation for a target virtual plot among multiple virtual plots, determines that the target virtual plot is the expedition target of at least part of the virtual team owned by the target game account, and displays a target control on a graphical user interface; responds to a first trigger operation for the target control, determines at least one expedition plan based on the starting virtual plot, the target virtual plot, and the team attributes of the virtual team where the virtual team is currently located; displays the target expedition plan and the expedition control in the at least one expedition plan on the graphical user interface; responds to a second trigger operation for the expedition control, controls the virtual team to execute the expedition task to the target virtual plot according to the target expedition plan. In this method, after the player selects the expedition target, the system will automatically generate and display the expedition plan. The player only needs to trigger with one button to control the virtual team to execute the expedition task according to the expedition plan. The player does not need to calculate the expedition plan by himself, nor does he need to perform complicated expedition operations. This increases the probability of successful expedition, reduces game time, and improves the player's gaming experience.
[0111] The aforementioned virtual plots adjacent to the target virtual plots do not belong to the territories of the target game account and the designated game account. The designated game account and the target game account are in an alliance relationship.
[0112] The above-mentioned expedition plan determination module is also used to: determine the intermediate virtual plot between the starting virtual plot and the target virtual plot; and determine at least one expedition plan based on the plot attributes of the intermediate virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual team.
[0113] The above-mentioned expedition plans include at least: the first expedition plan with the highest expedition efficiency, the second expedition plan with the least occupied territory, the third expedition plan with the least loss of troops, and the fourth expedition plan with the shortest expedition time.
[0114] The above-mentioned device also includes: a relevant information display module, which is used to display relevant information of the target expedition plan on a graphical user interface, and the relevant information includes at least one or more of the following: the number of designated virtual plots included in the expedition route of the target expedition plan, the expedition time corresponding to the target expedition plan, and the troop loss value corresponding to the target expedition plan.
[0115] The above-mentioned expedition plan display module is also used to: determine the designated virtual plots included in the expedition route of the target expedition plan, and the expedition team of each designated virtual plot; wherein the designated virtual plots include the target virtual plot; and display at least one or more of the following on the graphical user interface: the plot level of the designated virtual plot, the expedition order of the designated virtual plot, the team icon of the expedition team of the designated virtual plot, and the expedition order of the expedition team of the designated virtual plot.
[0116] The above-mentioned device also includes: an instruction generation module, which is used to generate the first target instruction in response to a first trigger operation on the target control displayed on the graphical user interface; and generate the second target instruction in response to a second trigger operation on the exit control displayed on the graphical user interface.
[0117] The above-mentioned device also includes a first adjustment module, which is used to: in response to a first adjustment operation on the target expedition plan, adjust the expedition team of the specified virtual plot in the target expedition plan.
[0118] The first adjustment module is further configured to: in response to moving the first team icon of the first virtual team in the virtual team to the first virtual plot, update the team icon currently displayed on the first virtual plot to the first team icon, and replace the expeditionary team of the first virtual plot with the first virtual team.
[0119] The above-mentioned first adjustment module is also used to: if the first virtual team cannot occupy the first virtual plot, display a first identifier on the first virtual plot for indicating that an additional team is to be dispatched; in response to moving the second team icon of the second virtual team in the virtual team to the first identifier, if the first virtual team and the second virtual team can occupy the first virtual plot, update the first identifier to the second team icon, and adjust the dispatching teams of the first virtual plot to the first virtual team and the second virtual team; if the first virtual team and the second virtual team cannot occupy the first virtual plot, continue to execute the step of displaying the first identifier on the first virtual plot for indicating that an additional team is to be dispatched until the virtual team corresponding to the team icon on the first virtual plot can occupy the first virtual plot.
[0120] The above-mentioned first team icon is the team icon displayed in the first list, or the first team icon is the team icon displayed on the designated virtual plot; wherein the first list is used to display the team icon of the virtual team.
[0121] The first adjustment module is further used to determine the order of departure of the first virtual team and the second virtual team according to the updated target departure plan, display the order of departure of the first virtual team on the first team icon, and display the order of departure of the second virtual team on the second team icon.
[0122] The above-mentioned first adjustment module is also used to: if the first virtual team is able to defeat the defenders of the first virtual plot, display the first team icon in a first display mode on the first virtual plot; the first display mode is used to indicate that the first virtual team is able to defeat the defenders of the first virtual plot; if the first virtual team cannot defeat the defenders of the first virtual plot, display the first team icon in a second display mode on the first virtual plot; the second display mode is used to indicate that the first virtual team cannot defeat the defenders of the first virtual plot.
[0123] The above-mentioned device also includes a second adjustment module, which is used to: in response to a second adjustment operation on the target expedition plan, adjust the expedition route in the target expedition plan.
[0124] The above-mentioned second adjustment module is also used to: in response to moving the target team icon currently displayed on the second virtual block in the designated virtual block to the third virtual block, replace the second virtual block in the departure route with the third virtual block, and determine the target virtual team corresponding to the target team icon as the departure team of the third virtual block; wherein, the third virtual block is adjacent to the second virtual block, and it is confirmed that the third virtual block does not belong to the designated virtual block.
[0125] The above-mentioned second adjustment module is also used to: if the target virtual team cannot occupy the third virtual plot, display a second identifier on the third virtual plot for indicating that an expeditionary team is to be added; in response to moving the fourth team icon of the fourth virtual team in the virtual team to the second identifier, if the third virtual team and the fourth virtual team can occupy the third virtual plot, update the second identifier to the fourth team icon, and adjust the expeditionary team of the third virtual plot to the third virtual team and the fourth virtual team; if the third virtual team and the fourth virtual team cannot occupy the third virtual plot, continue to execute the step of displaying the second identifier on the third virtual plot for indicating that an expeditionary team is to be added until the virtual team corresponding to the team icon on the third virtual plot can occupy the third virtual plot.
[0126] The above-mentioned device also includes an updating module, which is used to update the graphical user interface to display relevant information of the target expedition plan based on the updated target expedition plan.
[0127] The team dispatching device in the game provided by the embodiment of the present disclosure has the same technical features as the team dispatching method in the game provided by the above embodiment, so it can also solve the same technical problems and achieve the same technical effects.
[0128] This embodiment further provides an electronic device including a processor and a memory, wherein the memory stores machine-executable instructions that can be executed by the processor, and the processor executes the machine-executable instructions to implement the team deployment method in the above-mentioned game. The electronic device can be a server or a terminal device.
[0129] See also Figure 9 As shown, the electronic device includes a processor 100 and a memory 101. The memory 101 stores machine-executable instructions that can be executed by the processor 100. The processor 100 executes the machine-executable instructions to implement the team deployment method in the above game.
[0130] Furthermore, Figure 9 The electronic device shown further includes a bus 102 and a communication interface 103 , and the processor 100 , the communication interface 103 and the memory 101 are connected via the bus 102 .
[0131] Among them, the memory 101 may include a high-speed random access memory (RAM), and may also include a non-volatile memory (non-volatile memory), such as at least one disk storage. The communication connection between the system network element and at least one other network element is realized through at least one communication interface 103 (which can be wired or wireless), and the Internet, wide area network, local area network, metropolitan area network, etc. can be used. The bus 102 can be an ISA (Industry Standard Architecture, Industrial Standard Architecture) bus, PCI (Peripheral Component Interconnect, Peripheral Component Interconnect Standard) bus or EISA (Extended Industry Standard Architecture, Extended Industry Standard Architecture) bus, etc. The bus can be divided into an address bus, a data bus, a control bus, etc. For ease of representation, Figure 9 Only one bidirectional arrow is used in the diagram, but this does not mean that there is only one bus or one type of bus.
[0132] The processor 100 may be an integrated circuit chip with signal processing capabilities. During implementation, each step of the above method can be completed by an integrated logic circuit of hardware in the processor 100 or by instructions in the form of software. The above-mentioned processor 100 may be a general-purpose processor, including a central processing unit (CPU), a network processor (NP), etc.; it may also be a digital signal processor (DSP), an application-specific integrated circuit (ASIC), a field-programmable gate array (FPGA), or other programmable logic devices, discrete gates or transistor logic devices, discrete hardware components. The various methods, steps, and logic block diagrams disclosed in the embodiments of the present disclosure can be implemented or executed. The general-purpose processor may be a microprocessor or the processor may also be any conventional processor, etc. The steps of the method disclosed in conjunction with the embodiments of the present disclosure can be directly embodied as being executed by a hardware decoding processor, or executed by a combination of hardware and software modules in the decoding processor. The software module can be located in a storage medium well-known in the art, such as a random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, or register. The storage medium is located in the memory 101. The processor 100 reads the information in the memory 101 and, in conjunction with its hardware, completes the steps of the method of the aforementioned embodiment.
[0133] The processor in the electronic device can implement the following operations in the team dispatching method in the game by executing machine-executable instructions:
[0134] In response to an expedition operation targeting a target virtual plot among multiple virtual plots, the target virtual plot is determined to be the expedition target for at least part of the virtual team owned by the target game account; in response to a first target instruction, at least one expedition plan is determined based on the starting virtual plot, the target virtual plot, and the team attributes of the virtual team; the target expedition plan among the at least one expedition plan is displayed on a graphical user interface; and in response to a second target instruction, the virtual team is controlled to execute the expedition mission to the target virtual plot according to the target expedition plan. In this method, after the player selects the expedition target, the system automatically generates and displays the expedition plan. The player only needs to trigger it with one click to control the virtual team to execute the expedition mission according to the expedition plan, without the player having to calculate the expedition plan themselves or perform complex expedition operations. This increases the probability of a successful expedition, reduces game time, and improves the player's gaming experience.
[0135] The aforementioned virtual plots adjacent to the target virtual plots do not belong to the territories of the target game account and the designated game account. The designated game account and the target game account are in an alliance relationship.
[0136] The above-mentioned step of determining at least one expedition plan based on the starting virtual plot, the target virtual plot and the team attributes of multiple virtual teams where the virtual team is currently located includes: determining the intermediate virtual plot between the starting virtual plot and the target virtual plot; and determining at least one expedition plan based on the plot attributes of the intermediate virtual plot, the plot attributes of the target virtual plot and the team attributes of the virtual team.
[0137] The above-mentioned expedition plans include at least: the first expedition plan with the highest expedition efficiency, the second expedition plan with the least occupied territory, the third expedition plan with the least loss of troops, and the fourth expedition plan with the shortest expedition time.
[0138] After the above-mentioned step of displaying the target expedition plan in at least one expedition plan on the graphical user interface, the method also includes: displaying relevant information of the target expedition plan on the graphical user interface, the relevant information including at least one or more of the following: the number of designated virtual plots included in the expedition route of the target expedition plan, the expedition time corresponding to the target expedition plan, and the troop loss value corresponding to the target expedition plan.
[0139] The above-mentioned step of displaying the target expedition plan in at least one expedition plan on the graphical user interface includes: determining the designated virtual plots included in the expedition route of the target expedition plan, and the expedition team of each designated virtual plot; wherein the designated virtual plots include the target virtual plot; displaying at least one or more of the following on the graphical user interface: the plot level of the designated virtual plot, the expedition order of the designated virtual plot, the team icon of the expedition team of the designated virtual plot, and the expedition order of the expedition team of the designated virtual plot.
[0140] After the above step of displaying the target expedition plan in at least one expedition plan on the graphical user interface, the method further includes: adjusting the expedition team of the designated virtual plot in the target expedition plan in response to a first adjustment operation on the target expedition plan.
[0141] The above-mentioned step of adjusting the departure team of the specified virtual plot in response to the first adjustment operation for the target expedition plan includes: in response to moving the first team icon of the first virtual team in the virtual team to the first virtual plot, updating the team icon currently displayed on the first virtual plot to the first team icon, and replacing the departure team of the first virtual plot with the first virtual team.
[0142] The above method also includes: if the first virtual team cannot occupy the first virtual plot, displaying a first identifier on the first virtual plot for indicating that an additional team is to be dispatched; in response to moving the second team icon of the second virtual team in the virtual team to the first identifier, if the first virtual team and the second virtual team can occupy the first virtual plot, updating the first identifier to the second team icon, and adjusting the dispatching teams of the first virtual plot to the first virtual team and the second virtual team; if the first virtual team and the second virtual team cannot occupy the first virtual plot, continuing to execute the step of displaying the first identifier on the first virtual plot for indicating that an additional team is to be dispatched until the virtual team corresponding to the team icon on the first virtual plot can occupy the first virtual plot.
[0143] The above-mentioned first team icon is the team icon displayed in the first list, or the first team icon is the team icon displayed on the designated virtual plot; wherein the first list is used to display the team icon of the virtual team.
[0144] The above method also includes: determining the departure order of the first virtual team and the second virtual team according to the updated target departure plan, displaying the departure order of the first virtual team on the first team icon, and displaying the departure order of the second virtual team on the second team icon.
[0145] After the above-mentioned step of displaying a first indicator for indicating that an expeditionary team is to be added on the first virtual plot if the first virtual team cannot occupy the first virtual plot, the method further includes: if the first virtual team can defeat the defenders of the first virtual plot, displaying the first team icon on the first virtual plot in a first display mode; the first display mode is used to indicate that the first virtual team can defeat the defenders of the first virtual plot; if the first virtual team cannot defeat the defenders of the first virtual plot, displaying the first team icon on the first virtual plot in a second display mode; the second display mode is used to indicate that the first virtual team cannot defeat the defenders of the first virtual plot.
[0146] After the step of displaying the target expedition plan in the at least one expedition plan on the graphical user interface, the method further includes: adjusting the expedition route in the target expedition plan in response to a second adjustment operation on the target expedition plan.
[0147] The above-mentioned response to the second adjustment operation for the target expedition plan and the step of adjusting the expedition route in the target expedition plan include: in response to moving the target team icon currently displayed on the second virtual block in the designated virtual block to the third virtual block, replacing the second virtual block in the expedition route with the third virtual block, and determining the target virtual team corresponding to the target team icon as the expedition team of the third virtual block; wherein, the third virtual block is adjacent to the second virtual block, and confirming that the third virtual block does not belong to the designated virtual block.
[0148] The above method also includes: if the target virtual team cannot occupy the third virtual plot, displaying a second identifier on the third virtual plot for indicating that an expeditionary team is to be added; in response to moving the fourth team icon of the fourth virtual team in the virtual team to the second identifier, if the third virtual team and the fourth virtual team can occupy the third virtual plot, updating the second identifier to the fourth team icon, and adjusting the expeditionary team of the third virtual plot to the third virtual team and the fourth virtual team; if the third virtual team and the fourth virtual team cannot occupy the third virtual plot, continuing to execute the step of displaying the second identifier on the third virtual plot for indicating that an expeditionary team is to be added until the virtual team corresponding to the team icon on the third virtual plot can occupy the third virtual plot.
[0149] After the above step of adjusting the target expedition plan, the method further includes: updating the graphical user interface to display relevant information of the target expedition plan based on the updated target expedition plan.
[0150] This embodiment also provides a machine-readable storage medium, which stores machine-executable instructions. When the machine-executable instructions are called and executed by a processor, the machine-executable instructions prompt the processor to implement the team deployment method in the above game.
[0151] The machine-executable instructions stored in the machine-readable storage medium can implement the following operations in the team dispatching method in the game by executing the machine-executable instructions:
[0152] In response to an expedition operation targeting a target virtual plot among multiple virtual plots, the target virtual plot is determined to be the expedition target for at least part of the virtual team owned by the target game account; in response to a first target instruction, at least one expedition plan is determined based on the starting virtual plot, the target virtual plot, and the team attributes of the virtual team; the target expedition plan among the at least one expedition plan is displayed on a graphical user interface; and in response to a second target instruction, the virtual team is controlled to execute the expedition mission to the target virtual plot according to the target expedition plan. In this method, after the player selects the expedition target, the system automatically generates and displays the expedition plan. The player only needs to trigger it with one click to control the virtual team to execute the expedition mission according to the expedition plan, without the player having to calculate the expedition plan themselves or perform complex expedition operations. This increases the probability of a successful expedition, reduces game time, and improves the player's gaming experience.
[0153] The aforementioned virtual plots adjacent to the target virtual plots do not belong to the territories of the target game account and the designated game account. The designated game account and the target game account are in an alliance relationship.
[0154] The above-mentioned step of determining at least one expedition plan based on the starting virtual plot, the target virtual plot and the team attributes of multiple virtual teams where the virtual team is currently located includes: determining the intermediate virtual plot between the starting virtual plot and the target virtual plot; and determining at least one expedition plan based on the plot attributes of the intermediate virtual plot, the plot attributes of the target virtual plot and the team attributes of the virtual team.
[0155] The above-mentioned expedition plans include at least: the first expedition plan with the highest expedition efficiency, the second expedition plan with the least occupied territory, the third expedition plan with the least loss of troops, and the fourth expedition plan with the shortest expedition time.
[0156] After the above-mentioned step of displaying the target expedition plan in at least one expedition plan on the graphical user interface, the method also includes: displaying relevant information of the target expedition plan on the graphical user interface, the relevant information including at least one or more of the following: the number of designated virtual plots included in the expedition route of the target expedition plan, the expedition time corresponding to the target expedition plan, and the troop loss value corresponding to the target expedition plan.
[0157] The above-mentioned step of displaying the target expedition plan in at least one expedition plan on the graphical user interface includes: determining the designated virtual plots included in the expedition route of the target expedition plan, and the expedition team of each designated virtual plot; wherein the designated virtual plots include the target virtual plot; displaying at least one or more of the following on the graphical user interface: the plot level of the designated virtual plot, the expedition order of the designated virtual plot, the team icon of the expedition team of the designated virtual plot, and the expedition order of the expedition team of the designated virtual plot.
[0158] After the above step of displaying the target expedition plan in at least one expedition plan on the graphical user interface, the method further includes: adjusting the expedition team of the designated virtual plot in the target expedition plan in response to a first adjustment operation on the target expedition plan.
[0159] The above-mentioned step of adjusting the departure team of the specified virtual plot in response to the first adjustment operation for the target expedition plan includes: in response to moving the first team icon of the first virtual team in the virtual team to the first virtual plot, updating the team icon currently displayed on the first virtual plot to the first team icon, and replacing the departure team of the first virtual plot with the first virtual team.
[0160] The above method also includes: if the first virtual team cannot occupy the first virtual plot, displaying a first identifier on the first virtual plot for indicating that an additional team is to be dispatched; in response to moving the second team icon of the second virtual team in the virtual team to the first identifier, if the first virtual team and the second virtual team can occupy the first virtual plot, updating the first identifier to the second team icon, and adjusting the dispatching teams of the first virtual plot to the first virtual team and the second virtual team; if the first virtual team and the second virtual team cannot occupy the first virtual plot, continuing to execute the step of displaying the first identifier on the first virtual plot for indicating that an additional team is to be dispatched until the virtual team corresponding to the team icon on the first virtual plot can occupy the first virtual plot.
[0161] The above-mentioned first team icon is the team icon displayed in the first list, or the first team icon is the team icon displayed on the designated virtual plot; wherein the first list is used to display the team icon of the virtual team.
[0162] The above method also includes: determining the departure order of the first virtual team and the second virtual team according to the updated target departure plan, displaying the departure order of the first virtual team on the first team icon, and displaying the departure order of the second virtual team on the second team icon.
[0163] After the above-mentioned step of displaying a first indicator for indicating that an expeditionary team is to be added on the first virtual plot if the first virtual team cannot occupy the first virtual plot, the method further includes: if the first virtual team can defeat the defenders of the first virtual plot, displaying the first team icon on the first virtual plot in a first display mode; the first display mode is used to indicate that the first virtual team can defeat the defenders of the first virtual plot; if the first virtual team cannot defeat the defenders of the first virtual plot, displaying the first team icon on the first virtual plot in a second display mode; the second display mode is used to indicate that the first virtual team cannot defeat the defenders of the first virtual plot.
[0164] After the step of displaying the target expedition plan in the at least one expedition plan on the graphical user interface, the method further includes: adjusting the expedition route in the target expedition plan in response to a second adjustment operation on the target expedition plan.
[0165] The above-mentioned response to the second adjustment operation for the target expedition plan and the step of adjusting the expedition route in the target expedition plan include: in response to moving the target team icon currently displayed on the second virtual block in the designated virtual block to the third virtual block, replacing the second virtual block in the expedition route with the third virtual block, and determining the target virtual team corresponding to the target team icon as the expedition team of the third virtual block; wherein, the third virtual block is adjacent to the second virtual block, and confirming that the third virtual block does not belong to the designated virtual block.
[0166] The above method also includes: if the target virtual team cannot occupy the third virtual plot, displaying a second identifier on the third virtual plot for indicating that an expeditionary team is to be added; in response to moving the fourth team icon of the fourth virtual team in the virtual team to the second identifier, if the third virtual team and the fourth virtual team can occupy the third virtual plot, updating the second identifier to the fourth team icon, and adjusting the expeditionary team of the third virtual plot to the third virtual team and the fourth virtual team; if the third virtual team and the fourth virtual team cannot occupy the third virtual plot, continuing to execute the step of displaying the second identifier on the third virtual plot for indicating that an expeditionary team is to be added until the virtual team corresponding to the team icon on the third virtual plot can occupy the third virtual plot.
[0167] After the above step of adjusting the target expedition plan, the method further includes: updating the graphical user interface to display relevant information of the target expedition plan based on the updated target expedition plan.
[0168] The computer program products of the method, device, electronic device, and system for dispatching a team in a game provided by the embodiments of the present disclosure include a computer-readable storage medium storing program code. The instructions included in the program code can be used to execute the methods described in the previous method embodiments. For specific implementation, please refer to the method embodiments and will not be repeated here.
[0169] Those skilled in the art will clearly understand that, for the convenience and brevity of description, the specific working processes of the above-described systems and devices can refer to the corresponding processes in the aforementioned method embodiments and will not be repeated here.
[0170] In addition, in the description of the embodiments of the present disclosure, unless otherwise expressly specified or limited, the terms "installed," "connected," and "connected" should be understood in a broad sense. For example, they can refer to fixed connections, detachable connections, or integral connections; they can refer to mechanical connections or electrical connections; they can refer to direct connections or indirect connections through an intermediate medium; and they can refer to internal connections between two components. Those skilled in the art will understand the specific meanings of the above terms in the present disclosure based on the specific circumstances.
[0171] If the functions are implemented in the form of software functional units and sold or used as independent products, they can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of the present disclosure, or the part that contributes to the prior art or the part of the technical solution, can be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for enabling a computer device (which can be a personal computer, a server, or a network device, etc.) to execute all or part of the steps of the method described in each embodiment of the present disclosure. The aforementioned storage medium includes various media that can store program codes, such as a USB flash drive, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk.
[0172] In the description of this disclosure, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicating orientations or positional relationships, are based on the orientations or positional relationships shown in the accompanying drawings and are intended solely to facilitate the description of this disclosure and simplify the description. They do not indicate or imply that the devices or components referred to must have a specific orientation, be constructed, or operate in a specific orientation. Therefore, they should not be construed as limitations on this disclosure. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.
[0173] Finally, it should be noted that the above embodiments are only specific implementation methods of the present disclosure, which are used to illustrate the technical solutions of the present disclosure, rather than to limit them. The scope of protection of the present disclosure is not limited thereto. Although the present disclosure has been described in detail with reference to the above embodiments, those skilled in the art should understand that any person skilled in the art can modify or easily conceive of changes to the technical solutions described in the above embodiments within the technical scope disclosed in the present disclosure, or replace some of the technical features therein with equivalents. Such modifications, changes, or replacements do not deviate from the spirit and scope of the technical solutions of the embodiments of the present disclosure, and should be included in the scope of protection of the present disclosure. Therefore, the scope of protection of the present disclosure should be based on the scope of protection of the claims.
Claims
1. A method for sending a team to an expedition in a game, characterized in that: A graphical user interface is provided through a terminal device, wherein the graphical user interface displays at least a portion of a game scene corresponding to a target game account, wherein the game scene includes a plurality of virtual plots. The method includes: In response to an expedition operation on a target virtual plot of land among the plurality of virtual plots of land, determining the target virtual plot of land as an expedition target for at least part of the virtual team owned by the target game account; In response to the first target instruction, determining at least one expedition plan according to the starting virtual plot where the virtual team is currently located, the target virtual plot, and the team attributes of the virtual team; displaying a target expedition plan among the at least one expedition plan on the graphical user interface; In response to the second target instruction, the virtual team is controlled to perform the expedition mission to the target virtual plot according to the target expedition plan.
2. The method according to claim 1, characterized in that The virtual plots adjacent to the target virtual plot do not belong to the territory of the target game account and the designated game account, and the designated game account and the target game account are in an alliance relationship.
3. The method according to claim 1, characterized in that The step of determining at least one expedition plan according to the starting virtual plot where the virtual team is currently located, the target virtual plot, and the team attributes of the multiple virtual teams includes: determining an intermediate virtual plot between the starting virtual plot and the target virtual plot; At least one expedition plan is determined according to the plot attributes of the middle virtual plot, the plot attributes of the target virtual plot, and the team attributes of the virtual team.
4. The method according to claim 1 or 3, characterized in that The expedition plans include at least: a first expedition plan with the highest expedition efficiency, a second expedition plan with the least occupied territory, a third expedition plan with the least loss of troops, and a fourth expedition plan with the shortest expedition time.
5. The method according to claim 1, wherein After the step of displaying the target expedition plan in the at least one expedition plan on the graphical user interface, the method further includes: Relevant information of the target expedition plan is displayed on the graphical user interface, and the relevant information includes at least one or more of the following: the number of virtual plots other than the target virtual plot in the expedition route of the target expedition plan, the expedition time corresponding to the target expedition plan, and the troop loss value corresponding to the target expedition plan.
6. The method according to claim 1, characterized in that The step of displaying a target expedition plan among the at least one expedition plan on the graphical user interface includes: Determining the designated virtual plots included in the target expedition route and the expedition team for each designated virtual plot; wherein the designated virtual plots include the target virtual plot; At least one or more of the following is displayed on the graphical user interface: the plot level of the designated virtual plot, the order of departure of the designated virtual plot, the team icon of the expedition team of the designated virtual plot, and the order of departure of the expedition team of the designated virtual plot.
7. The method according to claim 1, characterized in that The method further comprises: generating the first target instruction in response to a first trigger operation on a target control displayed on the graphical user interface; The second target instruction is generated in response to a second trigger operation on the expedition control displayed on the graphical user interface.
8. The method according to claim 1, characterized in that After the step of displaying the target expedition plan in the at least one expedition plan on the graphical user interface, the method further includes: In response to a first adjustment operation on the target expedition plan, the expedition team of the designated virtual plot in the target expedition plan is adjusted.
9. The method according to claim 8, characterized in that In response to the first adjustment operation on the target expedition plan, the step of adjusting the expedition team of the designated virtual plot in the target expedition plan includes: In response to moving the first team icon of the first virtual team in the virtual teams to the first virtual plot, the team icon currently displayed on the first virtual plot is updated to the first team icon, and the marching team of the first virtual plot is replaced with the first virtual team.
10. The method according to claim 9, characterized in that The method further comprises: If the first virtual team cannot occupy the first virtual plot, displaying a first icon on the first virtual plot for indicating that an additional team is to be added; In response to moving the second team icon of the second virtual team in the virtual teams to the first marker, if the first virtual team and the second virtual team can occupy the first virtual plot, updating the first marker to the second team icon, and adjusting the expeditionary teams of the first virtual plot to the first virtual team and the second virtual team; If the first virtual team and the second virtual team cannot occupy the first virtual plot, continue to perform the step of displaying a first indicator for indicating the addition of an expedition team on the first virtual plot until the virtual team corresponding to the team icon on the first virtual plot can occupy the first virtual plot.
11. The method according to claim 9, characterized in that The first team icon is a team icon displayed in the first list, or the first team icon is a team icon displayed on the designated virtual plot; wherein the first list is used to display the team icon of the virtual team.
12. The method according to claim 10, characterized in that The method further comprises: According to the updated target expedition plan, the expedition order of the first virtual team and the second virtual team is determined, the expedition order of the first virtual team is displayed on the first team icon, and the expedition order of the second virtual team is displayed on the second team icon.
13. The method according to claim 10, characterized in that If the first virtual team fails to occupy the first virtual plot, after displaying a first indicator for indicating that an additional team is to be added to the expedition on the first virtual plot, the method further includes: If the first virtual team is able to defeat the defenders of the first virtual plot, displaying the first team icon on the first virtual plot in a first display mode; the first display mode is used to indicate that the first virtual team is able to defeat the defenders of the first virtual plot; If the first virtual team cannot defeat the defenders of the first virtual plot, the first team icon is displayed on the first virtual plot in a second display mode; the second display mode is used to indicate that the first virtual team cannot defeat the defenders of the first virtual plot.
14. The method according to claim 1, wherein After the step of displaying the target expedition plan in the at least one expedition plan on the graphical user interface, the method further includes: In response to a second adjustment operation on the target expedition plan, the expedition route in the target expedition plan is adjusted.
15. The method according to claim 14, characterized in that In response to a second adjustment operation on the target expedition plan, the step of adjusting the expedition route in the target expedition plan includes: In response to moving the target team icon currently displayed on the second virtual plot in the designated virtual plot to the third virtual plot, the second virtual plot in the departure route is replaced by the third virtual plot, and the target virtual team corresponding to the target team icon is determined as the departure team of the third virtual plot; wherein, the third virtual plot is adjacent to the second virtual plot, and it is confirmed that the third virtual plot does not belong to the designated virtual plot.
16. The method according to claim 15, characterized in that The method further comprises: If the target virtual team fails to occupy the third virtual plot, a second indicator for indicating that an additional team will be added is displayed on the third virtual plot; In response to moving the fourth team icon of the fourth virtual team among the virtual teams to the second marker, if the third virtual team and the fourth virtual team can occupy the third virtual plot, updating the second marker to the fourth team icon, and adjusting the expeditionary teams of the third virtual plot to the third virtual team and the fourth virtual team; If the third virtual team and the fourth virtual team cannot occupy the third virtual plot, continue to perform the step of displaying a second mark for indicating the addition of an expeditionary team on the third virtual plot until the virtual team corresponding to the team icon on the third virtual plot can occupy the third virtual plot.
17. The method according to claim 8 or 14, characterized in that After the step of adjusting the target expedition plan, the method further includes: Based on the updated target expedition plan, the graphical user interface is updated to display relevant information of the target expedition plan.
18. A device for sending out a team in a game, characterized in that: A graphical user interface is provided through a terminal device, wherein the graphical user interface displays at least a portion of a game scene corresponding to a target game account, wherein the game scene includes a plurality of virtual plots. The apparatus includes: an expedition target determination module, configured to respond to an expedition operation on a target virtual plot of land among the plurality of virtual plots and determine that the target virtual plot of land is an expedition target for at least part of the virtual team owned by the target game account; a march plan determination module, configured to determine, in response to a first target instruction, at least one march plan based on the starting virtual plot where the virtual team is currently located, the target virtual plot, and the team attributes of the virtual team; An expedition plan display module, configured to display a target expedition plan among the at least one expedition plan on the graphical user interface; The expedition task execution module is used to control the virtual team to execute the expedition task to the target virtual plot according to the target expedition plan in response to the second target instruction.
19. An electronic device, characterized in that: It includes a processor and a memory, the memory stores computer-executable instructions that can be executed by the processor, and the processor executes the computer-executable instructions to implement the team deployment method in the game according to any one of claims 1-17.
20. A computer-readable storage medium, characterized in that The computer-readable storage medium stores computer-executable instructions. When the computer-executable instructions are called and executed by the processor, the computer-executable instructions prompt the processor to implement the team deployment method in the game according to any one of claims 1 to 17.