Qualification confirmation method and device of virtual character, storage medium and electronic equipment

By verifying the qualifications of virtual characters and promotional targets and displaying promotional resources in the game interface, the problem of insufficient diversity of in-game promotional resources is solved, and the realism of player interaction and virtual scenes is enhanced.

CN120900219APending Publication Date: 2025-11-07TENCENT TECHNOLOGY (SHENZHEN) CO LTD
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Patent Information

Application Number
CN202410550884.1
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-05-06
Publication Date
2025-11-07

AI Technical Summary

Technical Problem

In existing technologies, the content of in-game promotional resources is not very diverse, and players cannot effectively interact with virtual display boards, resulting in an insufficient virtual experience.

Method used

By displaying target prompts in the game interface, the association between the target virtual character and the promotional object is confirmed, promotional resources generated based on the virtual character's image and promotional information are obtained and displayed, and these resources are displayed in response to the virtual character moving to the virtual scene.

Benefits of technology

It has increased the diversity of in-game promotional resources, enhanced the number of times players interact with related content, and improved the realism of virtual scenes.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

The invention discloses a qualification confirmation method and device of a virtual character, a storage medium and electronic equipment. The method comprises the steps that target prompt information is displayed in a game interface, and the target prompt information is used for indicating that a target virtual character is configured with a virtual promotion qualification associated with a target promotion object; under the condition that a confirmation operation on the target prompt information is received, obtaining a target promotion resource generated according to a virtual character image of the target virtual character and the promotion information of the target promotion object; and in response to the target virtual role moving to a target virtual scene, displaying the target promotion resource in the target virtual scene, the target virtual scene being used for displaying the target promotion resource to the plurality of virtual roles. According to the method and the device, the technical problem of relatively low diversity of content of game internal popularization resources provided by related technologies is solved.
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Description

TECHNICAL FIELD

[0001] The present application relates to the computer field, in particular to a virtual role qualification confirmation method and device, a storage medium and an electronic device. BACKGROUND

[0002] Nowadays, with more and more content that can be contained in a game, some merchants will place advertisements in the game and display the advertisements in the virtual scene or the built-in interface of the game. With the development of the game, some game developers hope to improve the authenticity of users in the virtual world, so they replace the merchant advertisements inside the game with virtual billboards and play pre-produced game videos or display pre-produced game pictures to distinguish the game from the real world.

[0003] However, the game pictures or videos displayed on the virtual billboards are more to set off the atmosphere of the game and only enhance the virtual feeling inside the game. Game players will regard them as a kind of game internal scene and cannot interact more with the virtual billboards. Moreover, the content displayed on the virtual billboards is pre-produced, so the content displayed is relatively single. In other words, the content of the game internal promotion resource provided by the related art has the problem of low diversity.

[0004] At present, no effective solution has been proposed for the above problems. SUMMARY

[0005] The embodiments of the present application provide a virtual role qualification confirmation method and device, a storage medium and an electronic device to at least solve the technical problem of low diversity of the content of the game internal promotion resource provided by the related art.

[0006] According to an aspect of an embodiment of the present application, a virtual role qualification confirmation method is provided, including: displaying target prompt information in a game interface, wherein the target prompt information is used to indicate that a target virtual role is configured with a virtual promotion qualification associated with a target promotion object; in the case of receiving a confirmation operation on the target prompt information, obtaining a target promotion resource generated according to the virtual role image of the target virtual role and the promotion information of the target promotion object; in response to the target virtual role moving to a target virtual scene, displaying the target promotion resource in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to a plurality of virtual roles.

[0007] According to another aspect of the embodiments of the present application, a virtual role qualification confirmation apparatus is also provided, comprising: an information display unit configured to display target prompt information in a game interface, wherein the target prompt information is used to indicate that a target virtual role is configured with a virtual promotion qualification associated with a target promotion object; a resource acquisition unit configured to acquire a target promotion resource generated according to a virtual role image of the target virtual role and promotion information of the target promotion object, in a case where a confirmation operation on the target prompt information is received; and a resource display unit configured to display the target promotion resource in a target virtual scene in response to the target virtual role moving to the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to a plurality of virtual roles.

[0008] Optionally, the resource display unit comprises: a first resource display module configured to display the target promotion resource according to a virtual display object in a case where the target virtual scene comprises the virtual display object; a second resource display module configured to play the target promotion resource according to a virtual play object in a case where the target virtual scene comprises the virtual play object; and a third resource display module configured to display the target promotion resource according to a virtual webpage object in a case where the target virtual scene comprises the virtual webpage object.

[0009] Optionally, the resource acquisition unit comprises: a first resource synthesis module configured to synthesize a first image used to indicate the virtual role image and a second image used to indicate the target promotion object to obtain the target promotion resource in the form of an image; a second resource synthesis module configured to synthesize a first video including the virtual role image and the second image including the target promotion object to obtain the target promotion resource in the form of a video; and a third resource synthesis module configured to synthesize the first image used to indicate the virtual role image and a second video used to promote the target promotion object to obtain the target promotion resource in the form of a video, wherein the second video comprises a reference virtual image used to promote the target promotion object.

[0010] Optionally, the resource display unit further comprises: a virtual image update module configured to acquire an updated virtual role image in a case where the virtual role image of the target virtual role is updated; a resource update module configured to update the target promotion resource according to the updated virtual role image; and a fourth resource display module configured to display the updated target promotion resource in the target virtual scene.

[0011] Optionally, the resource display unit further includes: a virtual scene display module configured to, in response to a first trigger operation on a reference promotion resource in the target virtual scene, acquire a role position of a reference virtual role associated with the reference promotion resource; and display a reference virtual scene according to the role position, wherein the reference virtual role and the target virtual role are virtual roles in the same opposing camp, and the reference virtual scene is a virtual scene corresponding to the role position of the reference virtual role; a reference virtual prop acquisition module configured to, in response to a second trigger operation on the reference promotion resource in the target virtual scene, acquire a reference virtual prop matched with the reference promotion resource, wherein, in a case where the target virtual role successfully acquires the reference virtual prop, a virtual reward matched with the reference promotion resource is allocated to the reference virtual role; and wherein the reference promotion resource is a promotion resource generated according to the virtual role image of the reference virtual role and promotion information of a reference promotion object.

[0012] Optionally, the information display unit includes: a reward information display module configured to, in response to an information viewing operation associated with the target promotion object, display reward prompt information, wherein the reward prompt information is used to indicate a gain effect matched with the target promotion object; and an interaction result display module configured to, in response to an interaction operation between the target virtual role and a reference virtual role, display an interaction result associated with the target promotion object, wherein the reference virtual role is a virtual role having a favorability greater than or equal to a target threshold value for the target promotion object.

[0013] Optionally, the reward information display module is further configured to: in a case where first reward prompt information is received, in response to a viewing operation on the first reward prompt information, display a fixed virtual reward acquired by the target virtual role; in response to an acquisition request for a target virtual prop matched with the target promotion object, display second reward prompt information matched with the target virtual prop, wherein the second reward prompt information is used to indicate a historical acquisition condition and a current acquisition condition required for acquiring the target virtual prop; and in a case where the target virtual role holds the target virtual prop matched with the target promotion object, display third reward prompt information, wherein the third reward prompt information is used to indicate that, in a case where the target virtual role uses the target virtual prop, a role state parameter of the target virtual role is adjusted from a first state parameter to a second state parameter.

[0014] Optionally, the interaction result display module is further configured to: display the reference virtual character performing a first interaction action when the reference virtual character is included in the current virtual scene; display the reference virtual prop obtained from the reference virtual character when the reference virtual character included in the current virtual scene holds the reference virtual prop and the reference virtual character performs a prop sending operation; display prop acquisition information prompted by the reference virtual character in response to an acquisition request for the reference virtual prop when the reference virtual character included in the current virtual scene holds the reference virtual prop, wherein the prop acquisition information is used to indicate historical acquisition conditions and current acquisition conditions required for acquiring the reference virtual prop; and display a second interaction action performed by a key scene character in the virtual scene when the reference virtual character is the key scene character, wherein the key scene character is defeated in a virtual confrontation with a virtual character, and the virtual character is allowed to transfer from a first virtual scene to a second virtual scene, and the second interaction action is used to indicate that the target virtual character is allowed to transfer from the first virtual scene to the second virtual scene without performing the virtual confrontation with the reference virtual character.

[0015] Optionally, the resource display unit further includes a first breach prompt module configured to display first breach prompt information when the target virtual character performs a target breach operation associated with the target promotion object, wherein the first breach prompt information is used to indicate a current breach state of the target virtual character.

[0016] Optionally, the resource display unit further includes a second breach prompt module configured to display second breach prompt information when the number of operations of the target breach operation performed by the target virtual character is greater than or equal to a first number, wherein the second breach prompt information is used to indicate a virtual punishment to be borne by the target virtual character; and a third breach prompt module configured to display third breach prompt information when the number of operations of the target breach operation performed by the target virtual character is greater than or equal to a second number, wherein the third breach prompt information is used to indicate that the target virtual character has cancelled the virtual promotion qualification.

[0017] Optionally, the information display unit further includes: a reference prompt information display module, configured to display reference prompt information in response to a qualification request operation triggered at a qualification request interface, the qualification request interface being configured to trigger a qualification request for the virtual promotion qualification associated with the target promotion object, and the reference prompt information being configured to indicate that the target virtual role is configured with a candidate promotion qualification associated with the target promotion object; a comprehensive interaction parameter acquisition module, configured to acquire a comprehensive interaction parameter corresponding to the target virtual role according to an interaction operation triggered by the target virtual role within a target period; and an information receiving module, configured to receive the target prompt information in a case where the comprehensive interaction parameter meets a target screening condition.

[0018] Optionally, the information display unit further includes: a first determination module, configured to determine that the comprehensive interaction parameter meets the preset condition in a case where the comprehensive interaction parameter is greater than or equal to a preset interaction parameter; and a second determination module, configured to determine that the comprehensive interaction parameter meets the preset condition in a case where a sorting result of the comprehensive interaction parameter is greater than or equal to a target order, the sorting result being determined according to the comprehensive interaction parameter corresponding to each of a plurality of virtual roles.

[0019] Optionally, the comprehensive interaction parameter acquisition module is further configured to: determine the comprehensive interaction parameter according to a role interaction parameter, the role interaction parameter being configured to indicate a role interaction feature between the target virtual role and at least one reference virtual role within the target period; and determine the comprehensive interaction parameter according to a prop interaction parameter, the prop interaction parameter being configured to indicate a prop use feature of a target virtual prop matched with the target promotion object used by the target virtual role within the target period.

[0020] Optionally, the reference prompt information display module is further configured to: display a qualification election interface matched with the target promotion object, the qualification election interface including a plurality of candidate virtual roles associated with the target promotion object and the comprehensive interaction parameter corresponding to each of the plurality of candidate virtual roles, and the plurality of candidate virtual roles including the target virtual role; and update the comprehensive interaction parameter corresponding to a first virtual role in the plurality of candidate virtual roles in response to a selection operation on the first virtual role.

[0021] Optionally, the reference prompt information display module is further configured to: display a role identifier of at least one virtual role in response to a sharing operation on the qualification election interface; and send a target link to a second virtual role in the at least one virtual role in response to a selection operation on the second virtual role, the target link being configured to display the qualification election interface.

[0022] Optionally, the comprehensive interaction parameter acquisition module is further configured to: in a case where the comprehensive interaction parameter does not satisfy the target screening condition, display first prompt information, wherein the first prompt information is used to indicate that the target virtual role is not configured with the virtual promotion qualification; display second prompt information, wherein the second prompt information is used to indicate a parameter difference determined according to the comprehensive interaction parameter and the target screening condition, and operation instruction information generated according to the parameter difference, and the operation instruction information is used to improve the comprehensive interaction parameter.

[0023] According to another aspect of the embodiments of the present application, a computer readable storage medium is provided, and the computer readable storage medium stores a computer program. The computer program is configured to execute the virtual role qualification method when running.

[0024] According to another aspect of the embodiments of the present application, a computer program product is provided, and the computer program product includes computer programs / instructions stored in a computer readable storage medium. A processor of a computer device reads the computer programs / instructions from the computer readable storage medium, and the processor executes the computer programs / instructions, so that the computer device executes the virtual role qualification method.

[0025] According to another aspect of the embodiments of the present application, an electronic device is provided, and the electronic device includes a memory and a processor. The memory stores a computer program, and the processor is configured to execute the virtual role qualification method by using the computer program.

[0026] In the embodiment of the present application, the target prompt information is displayed in the game interface, wherein the target prompt information is used to indicate that the target virtual character is configured with a virtual promotion qualification associated with the target promotion object; in the case that the confirmation operation on the target prompt information is received, the target promotion resource generated according to the virtual character image of the target virtual character and the promotion information of the target promotion object is acquired; in response to the target virtual character moving to the target virtual scene, the target promotion resource is displayed in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to multiple virtual characters. In the embodiment of the present application, in the case that the target virtual character can be configured with a virtual promotion qualification associated with the target promotion object, the target prompt information can be displayed in the game interface. In the case that the confirmation operation on the target prompt information is received, the target promotion resource generated according to the virtual character image of the target virtual character and the promotion information of the target promotion object can be acquired. And the target promotion resource is displayed in the target virtual scene, so that in the case that the virtual character moves to the target virtual scene, the target promotion resource can be displayed. The promotion resource is generated by the virtual character image of the virtual character in the game, and is displayed in the virtual scene in the game, which solves the technical problem that the content of the promotion resource in the game provided by the related art has low diversity. The diversity of the content of the promotion resource in the game is improved, thereby improving the interaction times of the players with the related content and improving the reality of the virtual scene. BRIEF DESCRIPTION OF DRAWINGS

[0027] The accompanying drawings, which are included to provide a further understanding of the present application and are incorporated in and constitute a part of this application, illustrate embodiments of the present application and serve to explain the present application. In the drawings:

[0028] Figure 1 FIG. 1 is a schematic diagram of a hardware environment of an optional virtual character qualification confirmation method according to an embodiment of the present application;

[0029] Figure 2 FIG. 2 is a flowchart of an optional virtual character qualification confirmation method according to an embodiment of the present application;

[0030] Figure 3 FIG. 3 is a schematic diagram of an optional virtual character qualification confirmation method according to an embodiment of the present application;

[0031] Figure 4 FIG. 4 is a schematic diagram of an optional virtual character qualification confirmation method according to an embodiment of the present application;

[0032] Figure 5 FIG. 5 is a schematic diagram of an optional virtual character qualification confirmation method according to an embodiment of the present application;

[0033] Figure 6is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0034] Figure 7 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0035] Figure 8 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0036] Figure 9 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0037] Figure 10 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0038] Figure 11 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0039] Figure 12 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0040] Figure 13 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0041] Figure 14 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0042] Figure 15 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application;

[0043] Figure 16 is a schematic diagram of an optional qualification confirmation device of a virtual role according to an embodiment of the present application;

[0044] Figure 17 is a schematic diagram of an optional electronic device according to an embodiment of the present application. DETAILED DESCRIPTION

[0045] In order to enable persons skilled in the art to better understand the present application, the technical solutions in the embodiments of the present application will be described clearly and completely below with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are only a part of the embodiments of the present application, but not all the embodiments. Based on the embodiments in the present application, all other embodiments obtained by persons skilled in the art without creative labor should fall within the scope of protection of the present application.

[0046] It is to be understood that the terminology "first", "second" and the like used in the specification and the claims of the application as well as the preceding description of the drawings is merely used to distinguish similar objects and does not necessarily imply a specific order or chronology. It is to be understood that the data thus used can be interchanged, where appropriate, so that the embodiments of the application described herein can be carried out in a different order than the one described here. Furthermore, the terms "comprise" and "have" and any variations thereof are intended to cover non-exclusive inclusions, for example, processes, methods, systems, products or devices that comprise a list of steps or units are not necessarily limited to those steps or units that are clearly listed, but can include other steps or units that are not clearly listed or inherent to such processes, methods, products or devices.

[0047] According to an aspect of the embodiments of the present application, there is provided a virtual role qualification method. As an optional implementation, the virtual role qualification method can be applied to a virtual role qualification system in a hardware environment as shown in Figure 1 The virtual role qualification system can include, but is not limited to, a terminal device 102, a network 110, a server 112, and a database 114. The terminal device 102 runs a target client (as shown in Figure 1 The terminal device 102 includes a display 108, a processor 106, and a memory 104. The display 108 can be used to display virtual roles, virtual scenes, and virtual resources, and also to provide a human-computer interaction interface to receive human-computer interaction operations such as control movements of virtual roles in a virtual scene and touch operations on different information. The processor is configured to generate an interaction instruction in response to the human-computer interaction operations, and send the interaction instruction to the server to obtain a virtual role image of the virtual role and a target promotion resource generated based on promotion information of a target promotion object. The memory is configured to store virtual scenes, virtual role images, and promotion resources, etc. The promotion resource can be used to display the promotion information of the promotion object and the virtual role image.

[0048] In addition, the server 112 includes a processing engine 116, which is configured to perform storage or reading operations on the database 114. Specifically, the processing engine 116 reads the promotion resource from the database 114.

[0049] It is assumed Figure 1The terminal device 102 in the game system 100 runs a game client for controlling a virtual character. The specific process of the embodiment is as follows: as shown in step S102, the terminal device 102 sends target virtual character qualification information to the server 112 through the network 110, where the target virtual character qualification information is used to identify the qualification of a target virtual character, and the terminal device 102 can be one or more devices; after the server 112 receives the target virtual character qualification information sent by the terminal device 102 in step S102, the server 112 stores the target virtual character qualification information to the database 114 and acquires relevant data about the target virtual character from the database 114.

[0050] After the terminal device 102 sends the target virtual character qualification information to the server 112, and the target virtual character can be configured with a virtual promotion qualification associated with a target promotion object. Steps S104 and S106 are performed in the terminal device 102, and target prompt information is displayed in a game interface, where the target prompt information is used to indicate that the target virtual character is configured with a virtual promotion qualification associated with the target promotion object; in the case where a confirmation operation on the target prompt information is received, a target promotion resource generated according to a virtual character image of the target virtual character and promotion information of the target promotion object is acquired. The server 112 performs step S108, and sends the target promotion resource to the terminal device 102 through the network 110. Then, the terminal device 102 performs step S110, and displays the target promotion resource in a target virtual scene in response to the target virtual character moving to the target virtual scene, where the target virtual scene is used to display the target promotion resource to multiple virtual characters.

[0051] Optionally, in the embodiment, the terminal device 102 described above can be a terminal device configured with a target client, and can include but is not limited to at least one of the following: a mobile phone (such as an Android mobile phone, an iOS mobile phone, etc.), a notebook computer, a tablet computer, a palm computer, a MID (Mobile Internet Device), a PAD, a desktop computer, a smart television, etc. The target client can be a social client, a game client, a browser client, etc. that supports providing a qualification confirmation task of a virtual character. The network described above can include but is not limited to a wired network and a wireless network, where the wired network includes a local area network, a metropolitan area network, and a wide area network, and the wireless network includes Bluetooth, WIFI, and other wireless communication networks. The server described above can be a single server, a server cluster composed of multiple servers, or a cloud server. The above is only an example, and the embodiment does not make any limitation on this.

[0052] Optionally, in the present embodiment, the qualification confirmation method of the virtual role described above can be applied, but not limited to, to a game terminal application (Application, APP for short) that completes a predetermined social game task in a virtual scene, such as a virtual confrontation game application in a Multiplayer Online Battle Arena (MOBA for short) application; the social game task described above can be, but not limited to, a game task completed by a virtual role in the virtual scene through virtual social interaction by a current player through processing of human-computer interaction resource data and other players controlled virtual roles; the qualification confirmation method of the virtual role described above can also be applied to a Multiplayer Online Role-Playing Game (MMORPG for short) terminal application, in which the current player can complete a social game task in the game through role-playing in the first person perspective of the virtual role, such as completing a game task together with other virtual roles, etc. The social game task here can be, but not limited to, running in the form of a plug-in, an applet in an application (such as a non-independently running game APP), or running in a game engine in an application (such as an independently running game APP). The type of the game application described above can include, but not limited to, at least one of the following: a Two Dimension (2D for short) game application, a Three Dimension (3D for short) game application, a Virtual Reality (VR for short) game application, an Augmented Reality (AR for short) game application, and a Mixed Reality (MR for short) game application. For example, in the MMORPG terminal application, according to the changes of the time, location, etc. of the virtual non-player character inside the game, the image of the virtual non-player character in the dialogue box can be changed and displayed according to the current time and location when the user interacts with the virtual non-player character, such as having a dialogue.

[0053] Optionally, the qualification confirmation method of the virtual role described above can be applied in a terminal application of a First-Person Shooting Game (FPS) type. In the FPS game, different virtual role images can be set for different virtual roles, and in this type of game, the virtual role image of the virtual role can be set by the player. In the virtual scene, it can be necessary to control the virtual role to complete a specified task by responding to a touch operation on the virtual role. There can be various promotion objects in the game, and to enhance the diversity of the content in the game and improve the playability of the game, the virtual role image corresponding to the virtual role can be combined with the promotion object to obtain a promotion resource to be displayed in the game. In an example, the target virtual role is determined to have a virtual promotion qualification that can be configured to be associated with a target promotion object (which can be virtual equipment, virtual props, etc.) through different selection manners, and the target prompt information can be displayed in the game interface. In the case where the player expects to be associated with the target promotion object to generate a target promotion resource, the target promotion resource generated by the virtual role image and the promotion information can be obtained through a confirmation operation on the target prompt information. The obtained target promotion resource is displayed in a specified virtual scene. So that all players can watch the target virtual role and the target promotion object in the specified virtual scene, thereby improving the playability of the game and increasing the virtuality of the game.

[0054] The above use scenarios are only examples, and any scenario related to generating a promotion resource can use the scheme of the present application. This embodiment does not make any limitation in this regard.

[0055] In the embodiment of the present application, the target prompt information is displayed in the game interface, wherein the target prompt information is used to indicate that the target virtual character is configured with the virtual promotion qualification associated with the target promotion object; in the case that the confirmation operation on the target prompt information is received, the target promotion resource generated according to the virtual character image of the target virtual character and the promotion information of the target promotion object is acquired; in response to the target virtual character moving to the target virtual scene, the target promotion resource is displayed in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to the plurality of virtual characters. In the embodiment of the present application, in the case that the target virtual character can be configured with the virtual promotion qualification associated with the target promotion object, the target prompt information can be displayed in the game interface. In the case that the confirmation operation on the target prompt information is received, the target promotion resource generated according to the virtual character image of the target virtual character and the promotion information of the target promotion object can be acquired. And the target promotion resource is displayed in the target virtual scene, so that in the case that the virtual character moves to the target virtual scene, the target promotion resource can be displayed. The promotion resource is generated by the virtual character image of the virtual character in the game, and is displayed in the virtual scene in the game, which solves the technical problem that the content of the promotion resource in the game provided by the related art has low diversity. The diversity of the content of the promotion resource in the game is improved, thereby improving the interaction times of the players with the related content and improving the reality of the virtual scene.

[0056] As an optional implementation manner, as shown in Figure 2 The qualification confirmation method of the virtual character includes the following steps:

[0057] S202, display target prompt information in a game interface, wherein the target prompt information is used to indicate that a target virtual character is configured with a virtual promotion qualification associated with a target promotion object;

[0058] It should be noted that the game interface can be a use interface of a game application, and can include windows, icons, buttons, texts, dynamic effects, sounds and other game design elements in the game interface that are directly or indirectly contacted by game players. The interface composed of scenes, characters, buttons operable by players and various information can be displayed in the game interface.

[0059] In the optional implementation manner, the target prompt information can be displayed in the target game interface, wherein the target game interface is a game interface associated with the target promotion object. The game interface can be divided into login interfaces, lobby interfaces, core play interfaces, activity interfaces and various interfaces according to types, and the target prompt information can be displayed in the target game interface.

[0060] In an optional implementation, in the core gameplay interface, in a case where a movement operation on the target virtual character is received, the target virtual character can be caused to perform a corresponding action. In a case where the target virtual character is touched to perform an action or no instruction is received, the target prompt information can be directly displayed in the core gameplay interface. A prompt window can be displayed in the game interface, and the target prompt information can be displayed in the prompt window.

[0061] In an optional implementation, in a case where the target virtual character is configurable with a virtual promotion qualification associated with the target promotion object, the target icon in the game interface can update the display content. For example, the “activity” icon, the “mail” icon, the “message” icon, and the like can update the icon display form (for example, a red dot is added to the lower right of the icon). In response to a touch operation on the target icon, a corresponding window can be opened (for example, in response to a touch operation on the “activity” icon, an “activity” page is opened), and the target prompt information can be displayed in the window.

[0062] It should be noted that the target prompt information can indicate that the target virtual character is configurable with a virtual promotion qualification associated with the target promotion object. The target prompt information can be a simple notification that the target virtual character is configurable with a virtual promotion qualification associated with the target promotion object, or can be a prompt information with additional information. For example, the target prompt information can be in the form of a contract type of information with multiple information such as explanation, fixed reward, time limit, and the like.

[0063] It should be noted that the target virtual character can be one of a plurality of virtual characters corresponding to a player account, or can be a virtual character currently displayed in the game interface. The target promotion object can be a virtual prop (including virtual equipment, virtual consumables, and the like) in the game, or can be a real commodity. The target promotion object is an object that needs to be promoted in the game to improve the information of the promotion object, and the like, by using virtual resources. The virtual promotion qualification can indicate that the target virtual character acts as a spokesperson for the target promotion object to promote the purchase or use of the target promotion object by the virtual character.

[0064] Figure 3 is a schematic diagram of an optional virtual character qualification confirmation method according to an embodiment of the present application. As shown in Figure 3 , the target prompt information 302 is displayed in the game interface, and the target prompt information 302 can be displayed in the target prompt window 304. The target prompt window 304 can be popped up in the game interface, and the target prompt information 302 and a plurality of touch controls (such as “X”, “Confirm”, and “Cancel” in Figure 3 ) are included. The target prompt information 302 can indicate that the target virtual character can be configured with a virtual promotion qualification (such as Figure 3 ) associated with the target promotion object (such as “A drink” inFigure 3 The target prompt information can be prompt information carrying a confirmation control. In the receiving of the confirmation operation on the target prompt information, the confirmation operation on the target prompt information can include a touch operation on the confirmation control of the target prompt information. The target prompt information can also be prompt information directly notifying the target virtual role that the virtual promotion qualification associated with the target promotion object has been configured. In the receiving of the viewing operation on the target prompt information, the confirmation operation on the target prompt information can be considered to be the receiving of the viewing operation on the target prompt information.

[0065] S204, in the case of receiving the confirmation operation on the target prompt information, obtaining a target promotion resource generated according to the virtual role image of the target virtual role and the promotion information of the target promotion object;

[0066] In an optional implementation, the target prompt information can be prompt information carrying a confirmation control. In the receiving of the confirmation operation on the target prompt information, the confirmation operation on the target prompt information can include a touch operation on the confirmation control of the target prompt information. The target prompt information can also be prompt information directly notifying the target virtual role that the virtual promotion qualification associated with the target promotion object has been configured. In the receiving of the viewing operation on the target prompt information, the confirmation operation on the target prompt information can be considered to be the receiving of the viewing operation on the target prompt information.

[0067] In an optional implementation, before obtaining the target promotion resource generated according to the virtual role image of the target virtual role and the promotion information of the target promotion object, the virtual role image of the target virtual role and the promotion information of the target promotion object can be sent to the server, and the promotion resource generated from the server can be obtained.

[0068] It should be noted that the virtual role image of the target virtual role can be the current virtual role image (at the time of receiving the confirmation operation on the target prompt information), or can be the historical virtual role image of the target virtual role. Before obtaining the target promotion resource, the selected virtual role image can be sent to the server in response to the touch operation on the virtual role image selection interface, wherein the virtual role selection interface can include the virtual role images of the target virtual role at multiple times. The virtual role image at multiple times can be the virtual role image recorded by the target virtual role at some key moments, such as the virtual role image at the moment of changing a new virtual dress set, defeating a key virtual role in a virtual confrontation, etc. The promotion information of the target promotion object can be the image of the virtual prop, or the information obtained by virtualizing a real commodity.

[0069] In an optional implementation, the target promotion resource can be one or more. After obtaining the target promotion resource, a target promotion resource selection interface can be displayed. In response to the touch operation on the target promotion resource in the target promotion resource selection interface, one or more target promotion resources in the target promotion resource selection interface can be selected as the target promotion resource to be displayed.

[0070] It should be noted that the target promotion resource can be generated in the server, or can be generated in the processor of the terminal device.

[0071] Figure 4is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application. As shown in Figure 4 If a confirmation operation on the target prompt information is received, a target promotion resource 406 generated by the virtual role image 402 of the target virtual role and the promotion information 404 of the target promotion object can be obtained. As shown in Figure 4 The target promotion resource can be multiple, and multiple target promotion resources can be obtained according to different virtual role images or different combinations of virtual role images and promotion information.

[0072] S206, in response to the target virtual role moving to the target virtual scene, displaying the target promotion resource in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to multiple virtual roles.

[0073] After obtaining the target promotion resource, in response to a touch operation on the target promotion resource, one or more target promotion resources can be selected from the multiple target promotion resources as target promotion resources to be displayed. The target promotion resources to be displayed can be displayed in the target virtual scene, for example, the target promotion resources are displayed on a specified display object in the target virtual scene.

[0074] In an optional implementation, after obtaining the target promotion resource generated according to the virtual role image of the target virtual role and the promotion information of the target promotion object, the target promotion resource can be displayed in the target virtual scene if a confirmation operation on the target prompt information is received. Displaying the target promotion resource does not necessarily have to be after the target virtual role moves to the target virtual scene. After obtaining the target promotion resource, the target promotion resource can be bound with the target virtual scene in the background data. When the target virtual scene is loaded, the target promotion resource can be displayed at a preset position in the target virtual scene.

[0075] In an optional implementation, in response to a movement operation on the target virtual role, the target virtual role can be controlled to move to the target virtual scene. The target promotion resource can be resource-bound with the target virtual scene, for example, when the target virtual role moves to the target virtual scene, resource data for loading the target virtual scene can be obtained from the server, and the resource data is baked to display the target virtual scene. The resource data of the target virtual scene can include the target promotion resource, which is baked with the corresponding resource of the target virtual scene to be displayed on the display.

[0076] In an optional implementation, in a case where the terminal device controlling the reference virtual role is used to control the reference virtual role to move to the target virtual scene, the client of the terminal device corresponding to the reference virtual role can also obtain the rendering data corresponding to the bound target virtual scene and target promotion resource from the server. After obtaining the corresponding rendering data, the terminal device corresponding to the reference virtual role can be baked to display the target virtual scene in the client interface and display the target promotion resource in the target virtual scene.

[0077] In an optional implementation, the target promotion resource can be bound to different virtual roles. For example, for some virtual roles, the target promotion resource in the scene is not displayed. After moving to the target virtual scene, the target promotion resource can not be displayed.

[0078] How to display the target promotion resource in the target virtual scene will be described in detail below, and this part will not be described again.

[0079] In the embodiments of the present application, the target prompt information is displayed in the game interface, wherein the target prompt information is used to indicate that the target virtual role is configured with a virtual promotion qualification associated with the target promotion object; in a case where a confirmation operation on the target prompt information is received, the target promotion resource generated according to the virtual role image of the target virtual role and the promotion information of the target promotion object is obtained; in response to the target virtual role moving to the target virtual scene, the target promotion resource is displayed in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to multiple virtual roles. In the embodiments of the present application, in a case where the target virtual role can be configured with a virtual promotion qualification associated with the target promotion object, the target prompt information can be displayed in the game interface. In a case where a confirmation operation on the target prompt information is received, the target promotion resource generated according to the virtual role image of the target virtual role and the promotion information of the target promotion object can be obtained. And the target promotion resource is displayed in the target virtual scene, so that in a case where the virtual role moves to the target virtual scene, the target promotion resource can be displayed. The promotion resource is generated by the virtual role image of the virtual role in the game, and is displayed in the virtual scene in the game. The technical problem that the content of the game internal promotion resource provided by the related art has low diversity is solved. The diversity of the content of the game promotion resource is improved, thereby improving the interaction times of the players with the related content and improving the realism of the virtual scene.

[0080] In an optional implementation, the above displaying the target promotion resource in the target virtual scene comprises:

[0081] Case one, in a case where the target virtual scene includes a virtual display object, the target promotion resource is displayed according to the virtual display object;

[0082] Case two, in the case that the target virtual scene includes a virtual play object, playing the target promotion resource according to the virtual play object;

[0083] Case three, in the case that the target virtual scene includes a virtual webpage object, displaying the target promotion resource according to the virtual webpage object.

[0084] It should be noted that the target promotion resource can be displayed in a virtual scene in the game, or in a different interface in the game. The target promotion resource can be in the form of an image or a video. For different target promotion resources, different display objects are used to display the target promotion resource in the target virtual scene.

[0085] In an optional embodiment, the target virtual scene can be a virtual building group, a virtual town, or the like. A large number of virtual buildings or virtual walls exist in the target virtual scene. The virtual display object can be a virtual display screen arranged on a virtual building, a virtual display board arranged on a virtual wall, or a virtual billboard beside a walking street. The virtual display object can display the target promotion resource in the form of an image or a video. When the virtual character moves into the target virtual scene, the target promotion resource can be displayed on the virtual display object.

[0086] In an optional embodiment, the target virtual scene can be an indoor scene. Virtual reading files such as virtual books and virtual magazines can exist in the indoor scene. The virtual display object can be the cover of a virtual reading file or a certain page of content in the virtual reading file. When the virtual character moves into the target virtual scene, the target promotion resource can be displayed on the virtual display object in response to a viewing operation on the virtual reading file.

[0087] In an optional embodiment, a virtual play object such as a virtual display screen or a television can exist in the target virtual scene. In the case that the target promotion resource is a video resource, the target promotion resource can be played through the virtual play object. When the target virtual character moves into the target virtual scene, the virtual play object can play the target promotion resource. The target promotion resource can be played from an initial time or according to a preset game time. For example, a preset timer can be set for the virtual play object to continuously and uninterruptedly play according to the game time. When the target virtual character moves into the target virtual scene and the virtual play object is displayed, the target promotion resource can be continuously played according to the current time of the timer corresponding to the virtual play object.

[0088] In an optional embodiment, the game interface can include different display interfaces, and the target virtual scene can further include a virtual webpage object. The virtual webpage object can be a display interface in response to a touch operation on a touch button in the game interface, and can be a website of a seller of the target promotion object, a social platform, or the like.

[0089] Figure 5 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application. As shown in Figure 5 In response to a movement operation, the target virtual role 504 moves into the target virtual scene. As can be seen, the target virtual scene is a building group, and a virtual display object 502 is arranged on one of the virtual buildings. The target virtual role 504 moves into the target virtual scene, and the virtual display object 502 displays the target promotion object.

[0090] Through the above embodiments of the present application, the target promotion resource is displayed in the target virtual scene through different ways such as a virtual display object, a virtual playing object, and a virtual webpage object. Different ways are selected to display the target promotion resource according to the form of the target promotion resource and the target virtual scene, which improves the adaptability of the display environment of the target promotion resource, thereby increasing the display scene of the target promotion resource.

[0091] In an optional embodiment, before the above-mentioned obtaining of the target promotion resource generated according to the virtual role image of the target virtual role and the promotion information of the target promotion object, at least one of the following is further included:

[0092] Case one, synthesizing the target promotion resource of the image type according to a first image for indicating a virtual role image and a second image for indicating a target promotion object;

[0093] Case two, synthesizing the target promotion resource of the video type according to a first video including a virtual role image and a second image including a target promotion object;

[0094] Case three, synthesizing the target promotion resource of the video type according to a first image for indicating a virtual role image and a second video for promoting a target promotion object, wherein the second video includes a reference virtual image for promoting the target promotion object.

[0095] In an optional embodiment, the virtual character image can be in the form of an image or in the form of audio, and the character image of the target virtual character can be obtained from a virtual character image library. As described above, the virtual character image at a certain key moment of the target virtual character can be recorded. The obtained virtual character image can be stored in an image database, and a corresponding touch button can be set in the game interface to view the virtual character image. For example, a "photo album" control is set in the game interface, and in response to a touch operation on the "photo album" control, a virtual character image display interface can be displayed, and historical virtual character images can be viewed through the virtual character image display interface. In addition to automatically recording the virtual character image at the key moment, the virtual character image can also be recorded in response to a touch operation on a recording control of the virtual character image. The recording of the virtual character image can be performed through a "photographing" control, a "video recording" control, and the like to record different forms of virtual character images to obtain different forms of virtual character images.

[0096] In an optional embodiment, the virtual character image can also be a new virtual character image obtained by processing the recorded virtual character image. For example, in response to an update operation on the virtual character image, one or more updated virtual character images are obtained from a plurality of historical virtual character images. After receiving the update operation on the virtual character image, one or more historical virtual character images can be selected and sent to a server or a processor, and the server or the processor updates the historical virtual character image using a pre-trained image or video generation model to obtain an updated virtual character image.

[0097] In an optional embodiment, the promotion information of the target promotion object can be in the form of an image or in the form of a video. When the target promotion object is a virtual prop, the image information of the target promotion object can be directly obtained. When the target promotion object is a virtualized prop of a real product, historical videos of the target promotion object can be obtained as promotion information. For example, historical promotion resources are used as promotion information.

[0098] In an optional embodiment, the first image of the virtual character image and the second image of the target promotion object can be synthesized using an image synthesis interface to obtain image-type target promotion resources. In response to a selection operation on the virtual character image, the first image of at least one virtual character image is sent to a server or a processor, the server or the processor reads the second image of the target promotion object from a database, and the first image and the second image are synthesized to obtain image-type target promotion resources. The target promotion resources are obtained and displayed in the image synthesis interface, and in response to a selection operation on the target promotion resources in the image synthesis interface, at least one target promotion resource can be selected and displayed in the target virtual scene.

[0099] In an optional embodiment, the first image of the virtual character image and the second image of the target promotion object can be synthesized to obtain a target promotion resource of an image type. In response to a selection operation on the virtual character image, the first image of the virtual character image is sent to a server or a processor, and the corresponding first image is generated in the server and the processor. Or in response to a selection operation on the virtual character image, the first image of the virtual character image is sent to a server or a processor. Regardless of which way the first image of the virtual character image is determined, it can be synthesized with the second image of the target promotion object to obtain the target promotion resource.

[0100] In an optional embodiment, the first image of the virtual character image and the second image of the target promotion object can be synthesized to obtain a target promotion resource of an image type. In response to a selection operation on the virtual character image, the first image of the virtual character image is sent to a server or a processor, and the corresponding first image is generated in the server and the processor. Or in response to a selection operation on the virtual character image, the first image of the virtual character image is sent to a server or a processor. Regardless of which way the first image of the virtual character image is determined, it can be synthesized with the second image of the target promotion object to obtain the target promotion resource.

[0101] In an optional embodiment, the first image of the virtual character image and the second image of the target promotion object can be synthesized to obtain a target promotion resource of an image type. In response to a selection operation on the virtual character image, the first image of the virtual character image is sent to a server or a processor, and the corresponding first image is generated in the server and the processor. Or in response to a selection operation on the virtual character image, the first image of the virtual character image is sent to a server or a processor. Regardless of which way the first image of the virtual character image is determined, it can be synthesized with the second image of the target promotion object to obtain the target promotion resource.

[0102] Through the above embodiments of the present application, the virtual character image and the first image, the first image and the second image of the target promotion object, and the second image are synthesized to obtain a target promotion resource of an image or image type. The type of resource required to generate the target promotion resource is increased, and the type of target promotion resource obtained, thereby improving the diversity of the target promotion resource.

[0103] In an optional embodiment, after the target promotion resource is displayed in the target virtual scene, the method further comprises:

[0104] S1, in the case where the virtual character image of the target virtual character is updated, the updated virtual character image is obtained;

[0105] S2, updating the target promotion resource according to the updated virtual character image;

[0106] S3, displaying the updated target promotion resource in the target virtual scene.

[0107] It should be noted that the virtual character image is updated, the virtual character image of the target virtual character can be updated in response to the update operation of the virtual character image of the target virtual character. The virtual character image in the target promotion resource can also be updated in response to the update operation of the target promotion resource.

[0108] In an optional embodiment, after receiving the update operation of the virtual character image, the virtual character image stored in the server or the memory can be received, and the virtual character image is updated according to the received virtual character image. After the server identifies that the virtual character image of the target virtual character is updated, the target promotion resource update prompt information can be sent. The terminal device displays the target promotion resource update prompt information, and in response to the confirmation operation of the target promotion resource update prompt information, the updated virtual character image and the promotion information of the target promotion object can be sent to the server or the processor for synthesis to obtain the updated target promotion resource. Then the updated target promotion resource is displayed in the target virtual scene.

[0109] In an optional embodiment, at least one virtual character image can be displayed in the case of receiving the update operation of the target promotion resource, and in response to the selection operation of the virtual character image, the updated virtual character image is obtained, and the updated virtual character image and the promotion information of the target promotion object are sent to the server or the processor for synthesis to obtain the updated target promotion resource. Then the updated target promotion resource is displayed in the target virtual scene.

[0110] Figure 6 It is a schematic diagram of an optional virtual character qualification method according to an embodiment of the application. As shown in Figure 6 In the case of updating the virtual character image 602 of the target virtual character, the updated virtual character image 604 is obtained, and the target promotion resource 606 is updated in the server according to the updated virtual character image 604 to obtain the updated target promotion resource 608. As shown in Figure 6 The target promotion resource update prompt information can be displayed in the game interface to prompt that the target promotion resource 606 is updated to the updated target promotion resource 608. Then the updated target promotion resource 608 is displayed in the target virtual scene.

[0111] According to the above embodiments of the present application, after updating the virtual character image of the target virtual character, the target promotion resource can be updated according to the updated virtual character image, and the updated target promotion resource can be displayed in the target virtual scene. The target promotion resource is updated in real time according to the virtual character image or the virtual character image and the target promotion resource are updated according to the received update operation, thereby improving the diversity of the target promotion resource.

[0112] In an optional embodiment, after displaying the target promotion resource in the target virtual scene, the method further includes:

[0113] S1, in response to a first trigger operation on a reference promotion resource in a target virtual scene, obtaining a role position of a reference virtual character associated with the reference promotion resource; and displaying a reference virtual scene according to the role position, wherein the reference virtual character and the target virtual character are virtual characters in the same opposing camp, and the reference virtual scene is a virtual scene corresponding to the role position of the reference virtual character.

[0114] S2, in response to a second trigger operation on the reference promotion resource in the target virtual scene, obtaining a reference virtual prop matched with the reference promotion resource, wherein if the target virtual character successfully obtains the reference virtual prop, the reference virtual character is assigned a virtual reward matched with the reference promotion resource.

[0115] The reference promotion resource is a promotion resource generated according to the virtual character image of the reference virtual character and the promotion information of the reference promotion object.

[0116] It should be noted that the reference promotion resource can be a promotion resource generated according to the virtual character image of the reference virtual character and the promotion information of the reference promotion object. The reference promotion resource can be a promotion resource identical to the target promotion resource, or a promotion resource with the same virtual character image as the target virtual character image or the same promotion object as the target promotion object, or a promotion resource completely different from the target promotion resource.

[0117] In an optional embodiment, the target promotion resource can be displayed in the target scene by a virtual display object such as a virtual display object or a virtual playing object. In response to a touch operation on the reference promotion resource in the target virtual scene, a prompt panel can be displayed to prompt the touch operation that can be performed on the virtual display object or the reference promotion resource.

[0118] In an optional implementation, in response to the first triggering operation on the reference promotion resource, a role position of a reference virtual role associated with the reference promotion resource can be acquired. There can be multiple virtual roles of the reference virtual role associated with the reference promotion resource. In response to the first triggering operation on the reference promotion resource, a reference virtual role selection interface can be displayed. In response to a selection operation on the reference virtual role in the reference virtual role selection interface, a role position of the selected reference virtual role can be acquired.

[0119] In an optional implementation, after the role position of the selected reference virtual role is acquired, the following operations can be included:

[0120] Case one, the role position of the reference virtual role is displayed. In response to a confirmation operation on the role position of the reference virtual role, the reference virtual scene is displayed.

[0121] Case two, the reference virtual scene is displayed on the virtual display object. In response to a confirmation operation on the reference virtual scene, the reference virtual scene is displayed in the game interface.

[0122] Case three, the reference virtual scene is displayed in the game interface.

[0123] In an optional implementation, the reference virtual scene can be a virtual scene corresponding to the role position of the reference virtual role. The virtual scene corresponding to the role position of the reference virtual role can be a virtual scene in which the reference virtual role is currently located, or can be a virtual scene with a center point being any position within a preset range of the role position of the reference virtual role.

[0124] In response to the first triggering operation on the reference promotion resource, the target virtual role information and the reference virtual role information can be sent to the server, and then the server sends the relationship between the target virtual role and the reference virtual role to the terminal device. In the case where the reference virtual role and the target virtual role are in the same opposing camp, the reference virtual scene can be directly displayed.

[0125] In an optional implementation, in response to a second triggering operation on the reference promotion resource in the target virtual scene, a reference virtual prop matched with the reference promotion resource can be acquired, and the reference virtual prop and corresponding virtual gold coins required for acquisition can be displayed in the virtual display object. In response to an acquisition operation on the reference virtual prop, corresponding virtual gold coins are deducted from virtual gold coins owned by the target virtual role, and the reference virtual prop is acquired. In the case where the reference virtual prop is acquired successfully, a virtual reward matched with the reference promotion resource can be assigned to the reference virtual role. The virtual reward matched with the reference promotion resource can be virtual gold coins required for acquiring the reference virtual prop, which are distributed to the reference virtual role according to a preset percentage.

[0126] Figure 7 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application. As shown in the figure, a reference promotion resource 704 can be displayed on a virtual display object 702, and a first trigger control 706 and a second trigger control 708 can be displayed in response to a trigger operation on the reference promotion resource 704. Alternatively, the reference promotion resource 704, the first trigger control 706, and the second trigger control 708 can be directly displayed on the virtual display object 702. In response to a first trigger operation on the reference promotion resource 704, which can be in response to a trigger operation on the first trigger control 706, a reference virtual role position associated with the reference promotion resource 704 is obtained, and a reference virtual scene is displayed according to the role position. In response to a second trigger operation on the reference promotion resource 704, which can be in response to a trigger operation on the second trigger control 708, a reference virtual prop matching the reference promotion resource is obtained. Figure 7

[0127] Through the above embodiments of the present application, different effects such as obtaining a role position of a reference virtual role, displaying a reference virtual prop, etc. can be achieved through different trigger operations on a reference promotion resource on a virtual display object. By setting different trigger operations on a promotion resource to correspond to different execution results, the possibility of interaction between a player and a game is improved, thereby increasing the number of interactions of the player.

[0128] In optional embodiments, after displaying the target prompt information in the game interface, the following at least one is further included:

[0129] Case one: in response to an information viewing operation associated with the target promotion object, displaying reward prompt information, wherein the reward prompt information is used to indicate a gain effect matching the target promotion object.

[0130] Case two: in response to an interaction operation between the target virtual role and a reference virtual role, displaying an interaction result associated with the target promotion object, wherein the reference virtual role is a virtual role having a favorability to the target promotion object greater than or equal to a target threshold.

[0131] ​In an optional implementation, the information viewing operation described above can be a triggering operation on different controls in the game interface. For example, in response to a triggering operation on an information reminder control, an information reminder interface can be displayed, wherein the information reminder interface can include a plurality of pieces of reminder information, and the plurality of pieces of reminder information can include reward prompt information. In response to a triggering operation on a control associated with the target promotion object, for example, in response to a prop display interface of a seller of the target promotion object, reward prompt information associated with different virtual props can be viewed.

[0132] It should be noted that the reference virtual character can be a virtual character associated with the player account, or a virtual character irrelevant to the player account. The reference virtual character can be a virtual character that interacts with the target virtual character to perform a response action. The favorability of the reference virtual character to the target promotion object can be pre-set in the server, which represents the degree of love of the reference virtual character to the target promotion object.

[0133] In an optional implementation, in response to the interaction operation between the target virtual character and the reference virtual character, displaying the interaction result associated with the target promotion object can include: in response to an interaction triggering operation on the reference virtual character, displaying an interaction interface associated with the reference virtual character, and in response to a selection operation on an interaction control in the interaction interface, displaying the target virtual character and / or the reference virtual character performing a corresponding action.

[0134] In an optional implementation, when the interaction triggering operation is performed on the reference virtual character, the character information (such as the character name, whether the character is configured with a virtual promotion qualification associated with the promotion object, etc.) of the current target virtual character and the character information (such as the favorability to the target promotion object, the favorability to the target virtual character) of the reference virtual character can be obtained from the server. Different interaction controls are displayed in the interaction interface according to the character information of the target virtual character and the character information of the reference virtual character.

[0135] In an optional implementation, in response to the interaction operation between the target virtual character and the reference virtual character, displaying the interaction result associated with the target promotion object can include: in response to a confirmation operation on the interaction request information, displaying the target virtual character and / or the reference virtual character performing a corresponding action, and displaying the interaction result associated with the target promotion object.

[0136] In an optional implementation, the target virtual role can obtain the role information of the target virtual role and the role information of the reference virtual role from the server in a case where the distance between the target virtual role and the reference virtual role is less than a preset threshold. According to the obtained role information, the interaction request information can be displayed in the game interface, wherein the interaction request information can indicate that the reference virtual role requests to perform a corresponding action (such as a dance, a photo, etc.) with the target virtual role. In response to a confirmation operation on the interaction request information, the virtual role can perform the action requested above.

[0137] Through the above implementation of the present application, after the target virtual role configures the virtual promotion qualification associated with the target promotion object, the target virtual role can obtain the reward associated with the target promotion object, and the target virtual role can also perform different operations with the reference virtual role. Through the above manner, the number of interactions between the player and the game interface is increased, thereby improving the virtual reality in the game.

[0138] In an optional implementation, the above-mentioned display of the reward prompt information in response to the information viewing operation associated with the target promotion object comprises:

[0139] Case one, in a case where the first reward prompt information is received, in response to a viewing operation on the first reward prompt information, the fixed virtual reward obtained by the target virtual role is displayed;

[0140] Case two, in response to an acquisition request of a target virtual prop matched with the target promotion object, a second reward prompt information matched with the target virtual prop is displayed, wherein the second reward prompt information is used to indicate a historical acquisition condition and a current acquisition condition required for acquiring the target virtual prop;

[0141] Case three, in a case where the target virtual role holds a target virtual prop matched with the target promotion object, a third reward prompt information is displayed, wherein the third reward prompt information is used to indicate that in a case where the target virtual role uses the target virtual prop, a role state parameter of the target virtual role is adjusted from a first state parameter to a second state parameter.

[0142] In an optional implementation, the seller of the target promotion object can periodically issue a fixed virtual reward to the target virtual role. The fixed virtual reward can be displayed in the target prompt information, and the fixed virtual reward can change over time, for example, 1000 virtual gold coins can be obtained in the first natural month, and 500 virtual gold coins can be obtained in the second natural month. The fixed virtual reward can also be issued at one time, for example, in response to a confirmation operation on the target prompt information, the first reward prompt information can be directly displayed.

[0143] In an optional implementation, the first reward prompt information can also be a fixed virtual reward given to the target virtual role after the reference virtual role obtains the target promotion object by interacting with the reference promotion resource. As described above, the virtual role can interact with the virtual display object to display different trigger controls, and in response to a trigger operation on the promotion resource, a virtual prop matching the promotion resource can be obtained. After the reference virtual role obtains the target virtual prop matching the target promotion resource, the target virtual role can be assigned a virtual reward matching the target promotion resource. In the case where the reference virtual role obtains the target virtual prop, the first reward prompt information is displayed, indicating that the target role obtains the first reward, which can be part of the obtaining condition of the target virtual prop (for example, the obtaining condition of the target virtual prop is 30 virtual gold coins, and the first reward can be 3 virtual gold coins).

[0144] In an optional implementation, in response to an obtaining request for the target virtual prop matching the target promotion object, a historical obtaining condition and a current obtaining condition matching the target virtual prop can be displayed. As the second reward prompt information, the current obtaining condition is easier to obtain than the historical obtaining condition. For example, for the target virtual prop, the historical obtaining condition is 300 virtual gold coins, and the current obtaining condition is 200 virtual gold coins, and the current obtaining condition is easier to reach. The value of the current obtaining condition is not necessarily lower than the value of the historical obtaining condition, nor is it necessarily a numerical value. For example, for the target virtual prop, the historical obtaining condition is that the top 10% of virtual roles in the entire server can obtain it, and the current obtaining condition is that the top 15% of virtual roles in the entire server can obtain it, and the current obtaining condition is easier to reach.

[0145] It should be noted that the target virtual prop can be an assemblable virtual interactive prop, such as a virtual shovel (interacting with virtual tree resources), a virtual glove (interacting with virtual roles), etc. The target virtual prop can also be a usable prop that changes part of the role state parameters of the virtual role within a preset time.

[0146] In an optional embodiment, the third reward prompt information is displayed in response to the target virtual character holding the target virtual prop matching the target promotion object. In the case of holding or using the target virtual prop, the character information of the virtual character can be sent to the server, and whether the virtual character is configured with the virtual promotion qualification associated with the target promotion object is obtained from the server. In the case that the virtual character is configured with the virtual promotion qualification associated with the target promotion object, the role state parameter of the virtual character is adjusted from the first state parameter to the second state parameter; in the case that the virtual character is not configured with the virtual promotion qualification, the role state parameter of the virtual character is adjusted from the first state parameter to the third state parameter. The second state parameter effect is better than the third state parameter effect, and the effect of improving the role state parameter can be that the value of the second state parameter is higher than the value of the third state parameter.

[0147] Figure 8 is a schematic diagram of an optional virtual character qualification confirmation method according to an embodiment of the present application. As shown in Figure 8 , in response to the acquisition request of the target virtual prop matching the target promotion object, the acquisition condition and the use effect of the target virtual prop can be viewed. In the case that the qualification information of the target virtual character is sent to the server to determine that the target virtual character is configured with the virtual promotion qualification, the second reward prompt information 802 and the third reward prompt information 804 can be displayed. It can be seen that the second reward prompt information 802 adjusts the acquisition condition of the target virtual prop from 200 virtual gold coins of the historical acquisition condition to 100 virtual gold coins of the current acquisition condition. The third reward prompt information 804 adjusts the life of the target virtual character from the first state parameter (for example, 30) to the second state parameter 130 (30+100). And the virtual character not configured with the virtual promotion qualification is displayed to use the target virtual prop, and the first state parameter is adjusted to the third state parameter 80 (30+50).

[0148] Through the above embodiments of the present application, the target virtual character can have multiple different reward modes, and by setting different rewards, the virtual character can be more actively involved in the election of the virtual promotion qualification matching the target promotion object, improving the playability of the game, increasing the number of interactions between different players and the game interface, thereby improving the diversity of virtual promotion resources.

[0149] In an optional embodiment, the above-mentioned displaying the interaction result associated with the target promotion object in response to the interaction operation between the target virtual character and the reference virtual character comprises:

[0150] Case one, in the case that the current virtual scene includes the reference virtual character, the reference virtual character performs the first interaction action is displayed;

[0151] In a case that the reference virtual character included in the current virtual scene holds the reference virtual prop and the reference virtual character performs a prop sending operation, the reference virtual prop obtained from the reference virtual character is displayed.

[0152] In a case that the reference virtual character included in the current virtual scene holds the reference virtual prop, in response to a request for obtaining the reference virtual prop, prop obtaining information prompted by the reference virtual character is displayed, wherein the prop obtaining information is used to indicate historical obtaining conditions and current obtaining conditions required for obtaining the reference virtual prop.

[0153] In a case that the reference virtual character is a key scene character in the virtual scene, a second interactive action performed by the key virtual character is displayed, wherein the key scene character is defeated in a virtual confrontation with the virtual character, and the virtual character is allowed to transfer from the first virtual scene to the second virtual scene, and the second interactive action is used to indicate that the target virtual character is allowed to transfer from the first virtual scene to the second virtual scene without performing a virtual confrontation with the reference virtual character.

[0154] In an optional implementation, in a case that the reference virtual character and the target virtual character meet preset conditions, the reference virtual character can perform a first interactive action. As described above, in a case that the reference virtual character has a favorability to the target promotion object greater than or equal to a target threshold value, an interactive request can be issued to the target virtual character. The first interactive action can include an interactive action (such as the aforementioned dancing together, taking a photo together, etc.) completed by the target virtual character and the reference virtual character together, or an interactive action (such as setting off fireworks, offering flowers, etc.) completed by the target virtual character and the reference virtual character separately. After the reference virtual character performs the first interactive action, reward information can be displayed to indicate that the reference virtual character gives a virtual prop or a reward to the target virtual character.

[0155] In an optional implementation, in a case that the reference virtual character included in the current virtual scene holds the reference virtual prop, the reference virtual character can perform a prop sending operation to send the reference virtual prop to the target virtual character after performing the first interactive action or existing in the same virtual scene as the target virtual character. In a case that the reference virtual character sends the reference virtual prop, reference virtual prop obtaining information is displayed to indicate the reference virtual prop obtained from the reference virtual character.

[0156] In an optional implementation, in a case where the reference virtual character included in the current virtual scene holds the reference virtual prop, the reference virtual prop obtaining function can be provided in a case where the reference virtual character performs the first interactive action or exists in the same virtual scene as the target virtual character. In response to the obtaining request for the reference virtual prop, in a case where the reference virtual character provides the obtaining function of the reference virtual prop, the prop obtaining information indicating the historical obtaining condition and the current obtaining condition required for obtaining the reference virtual prop can be displayed. The current obtaining condition can be easier to obtain than the historical obtaining condition.

[0157] Figure 9 is a schematic diagram of an optional qualification confirmation method of a virtual character according to an embodiment of the present application. As shown in Figure 9 , in a case where the reference virtual character 902 and the target promotion resource have a good degree of favor greater than or equal to a target threshold value, interactive request information can be displayed to indicate that the reference virtual character requests to perform a first interactive action (such as a group photo) with the target virtual character. In response to a confirmation operation on the interactive request information, the target virtual character 904 can perform the first interactive action with the reference virtual character 902, as shown in Figure 9 , the reference virtual character 902 and the target virtual character 904 take a group photo. After jointly performing the first interactive action, the reference virtual character can give the target virtual character the reference virtual prop or adjust the obtaining condition of the reference virtual prop.

[0158] In an optional implementation, in a case where the reference virtual character is a key scene character in the virtual scene, a second interactive action performed by the key virtual character is displayed. The key scene character can be a reference virtual character guarding the current virtual scene, in a case where the key scene character is defeated in a virtual confrontation, the virtual character can be allowed to transfer from the first virtual scene to the second virtual scene. The key scene character can obtain a corresponding reward after being defeated in the virtual confrontation.

[0159] Figure 10 is a schematic diagram of an optional qualification confirmation method of a virtual character according to an embodiment of the present application. As shown in Figure 10 , the reference virtual character 1002 is a key scene character in the virtual scene, which guards the current virtual scene. In response to a virtual confrontation request of the target virtual character to the reference virtual character, the reference virtual character 1002 can perform a second interactive action, without performing a virtual confrontation with the target virtual character, and directly allows the target virtual character to enter the second virtual scene. As shown in Figure 10As shown, in response to the virtual opponent request of the target virtual role to the reference virtual role, the qualification information of the target virtual role and the favorability of the target virtual role to the target promotion resource are sent to the server. In a case where the target virtual role is equipped with the virtual promotion qualification and the favorability of the reference virtual role to the target promotion resource is greater than or equal to the target threshold, the server displays the reference virtual role performing the second interactive action. Scene transition prompt information is displayed to indicate that the target virtual role can be transferred from the first virtual scene to the second virtual scene, and reward prompt information is displayed to indicate that the target virtual role obtains the corresponding reward.

[0160] Through the above-mentioned embodiments of the present application, in a case where the target virtual role is equipped with the virtual promotion qualification associated with the target promotion resource, different interactive actions can be performed with the reference virtual role, and corresponding rewards can be obtained. The interactivity of the virtual promotion qualification associated with the promotion resource is improved, thereby increasing the number of applicants for the virtual promotion qualification and improving the diversity of the promotion resource.

[0161] In an optional embodiment, after the target promotion resource is displayed in the target virtual scene, the above-mentioned embodiments further include:

[0162] In a case where the target virtual role performs a target default operation associated with the target promotion object, first default prompt information is displayed, wherein the first default prompt information is used to indicate the current default state of the target virtual role.

[0163] In an optional embodiment, the default operation can be an operation corresponding to the operation prohibited to be performed in the target prompt information, for example, a virtual vehicle produced by a different opponent camp cannot be used is displayed in the target prompt information. In a case where the target virtual role performs the default operation, the first default prompt information can be displayed to indicate that the target virtual role has violated the operation recorded in the target prompt information and to indicate what action the target virtual role has performed.

[0164] Through the above-mentioned embodiments of the present application, in a case where the target virtual role performs a default operation, the first default prompt information can be displayed to indicate that the target virtual role is in a default state. Thus, different information is displayed in a case where the virtual role performs different operations, the game play is increased, the interactivity of the virtual promotion qualification associated with the promotion resource is improved, thereby increasing the number of applicants for the virtual promotion qualification and improving the diversity of the promotion resource.

[0165] In an optional embodiment, after displaying the default prompt information, the method further comprises at least one of the following:

[0166] In a first case, when the number of times of the target default operation performed by the target virtual role is greater than or equal to the first number, a second default prompt information is displayed, wherein the second default prompt information is used to indicate the virtual punishment to be borne by the target virtual role.

[0167] In a second case, when the number of times of the target default operation performed by the target virtual role is greater than or equal to the second number, a third default prompt information is displayed, wherein the third default prompt information is used to indicate that the virtual promotion qualification of the target virtual role is cancelled.

[0168] In an optional embodiment, when the number of times of the target default operation performed by the target virtual role is greater than or equal to the first number, a second default prompt information can be displayed, and the second default prompt information can indicate the virtual punishment to be borne by the target virtual role. The virtual punishment in the second default prompt information can be recorded in the target prompt information. In the target prompt information, the virtual punishment to be borne by the target virtual role can be recorded in advance if the number of times of the default operation performed by the target virtual role is greater than or equal to the first number.

[0169] Figure 11 is a schematic diagram of an optional virtual role qualification method according to an embodiment of the present application. As shown in Figure 11 The target virtual role is configured with a virtual promotion qualification of a target promotion object (A drink), and the target prompt information can record that the remaining drink props cannot be used, and 1000 virtual gold coins will be deducted each time after the number of default operations reaches 5 times (including 5 times). When the target virtual role performs the operation of using B drink (using the remaining drink props), the number of default times is obtained from the server, and a first default prompt information 1102 (using B drink) is displayed to indicate the current default operation of the target virtual role. When the number of default times reaches the first number, a second default prompt information 1104 (5 default times, deduct 1000 gold coins) is displayed to indicate the virtual punishment to be borne by the target virtual role.

[0170] In an optional embodiment, when the number of times of the target default operation performed by the target virtual role is greater than or equal to the second number, a third default prompt information is displayed. The information prompted in the third default prompt information can be recorded in the target prompt information.

[0171] Figure 12 is a schematic diagram of an optional virtual role qualification method according to an embodiment of the present application. As shown in Figure 12As shown, the target virtual role is configured with a virtual promotion qualification associated with the target promotion object (A drink), and the target prompt information can record that the remaining drink props cannot be used. After the number of breach operations reaches 5 times (including 5 times), 1000 virtual gold coins will be deducted each time. In the case where the number of breach operations reaches 20 times, the virtual promotion qualification associated with the target promotion object is cancelled. In the case where the target virtual role performs the operation of using C drink (using the remaining drink props), the number of breaches is obtained from the server, and the first breach prompt information 1202 (use C drink) is displayed to indicate the current breach operation of the target virtual role. In the case where the number of breaches reaches the second number of times, the third breach prompt information 1204 (20 breaches, cancel the spokesperson qualification of A drink) is displayed to indicate that the virtual promotion qualification of the target virtual role has been cancelled.

[0172] Through the above-mentioned embodiments of the present application, in the case where the breach operation of the target virtual role is equal to or greater than the first number of times or the second number of times, different breach prompt information can be displayed, the game play is increased, the interactivity of the virtual promotion qualification associated with the promotion resource is improved, thereby increasing the number of applicants for the virtual promotion qualification, and the diversity of the promotion resource is improved.

[0173] In an optional embodiment, before displaying the target prompt information in the game interface, the above-mentioned embodiments further include:

[0174] S1, in response to a qualification request operation triggered in a qualification request interface, display reference prompt information, wherein the qualification request interface is used to trigger a qualification request for a virtual promotion qualification associated with a target promotion object, and the reference prompt information is used to indicate that the target virtual role is configured with a candidate promotion qualification associated with the target promotion object;

[0175] S2, according to the interactive operation triggered by the target virtual role in the target period, obtain the comprehensive interaction parameter corresponding to the target virtual role;

[0176] S3, in the case where the comprehensive interaction parameter meets a target screening condition, receive the target prompt information.

[0177] In an optional embodiment, the qualification request interface can be a virtual web page (such as a web page of a seller of the target promotion object), and in response to a touch operation on the virtual web page of the seller of the target promotion object, information issued by the seller to request the target virtual role to be configured with a virtual promotion qualification can be displayed. The qualification request interface can also be an information prompt interface, and in the case where the seller of the target promotion resource sends a request to the target virtual role to request to be configured with a virtual promotion qualification associated with the target promotion resource, the qualification request interface is displayed.

[0178] In an optional implementation, the qualification request operation triggered by the qualification request interface can be a touch operation on a control within the qualification request interface. As described above, the qualification request interface can be a virtual page displayed in response to an actively triggered operation, or it can be an information prompt interface. In response to interactive controls within it (such as "Apply," "Register," "Confirm," etc.), reference prompt information is displayed to indicate that the target virtual character is configured with candidate promotion qualifications associated with the target promotion object.

[0179] Figure 13 This is a schematic diagram illustrating an optional method for verifying the eligibility of a virtual character according to an embodiment of this application. Figure 13 As shown, the seller of the target promotion object (Company A) issues a request within the game to find virtual characters to configure virtual promotion qualifications. In response to a touch operation on the virtual webpage, a qualification request interface 1302 can be displayed, which includes the requirements for configuring virtual promotion qualifications and a qualification request control 1304. In response to a touch operation on the qualification request control 1304 (qualification request operation), a judgment is made on whether the target virtual character meets the requirements (the qualification information of the target virtual character can be sent to the server for judgment, and the judgment result returned by the server can be obtained). If the target virtual character meets the requirements, a reference prompt message 1306 is displayed. The reference prompt message 1306 indicates that the target virtual character has been configured with candidate promotion qualifications associated with the target promotion object (has successfully registered as a spokesperson candidate for beverage A).

[0180] In an optional implementation, after the target virtual character is configured with candidate promotion qualifications associated with the target promotion object, reference virtual characters can vote for the target virtual character. The comprehensive interaction parameters of the target virtual character can be determined by the number of votes from different virtual characters. If the comprehensive interaction parameters meet the target screening conditions, the target virtual character can be notified that virtual promotion qualifications can be configured.

[0181] Through the above-described embodiments of this application, candidate promotion qualifications associated with target promotion objects can be configured for target virtual characters through various different registration methods. This allows virtual characters to interact with target virtual characters that possess candidate promotion qualifications, and determines whether to configure virtual promotion qualifications based on the comprehensive interaction parameters of each virtual qualification with candidate promotion qualifications. This increases the interactive operations available to each virtual character and improves the number of interactions between virtual characters.

[0182] In an optional implementation, before receiving the target prompt information when the comprehensive interaction parameters meet the target filtering conditions, the following method is also included:

[0183] In a first case, the comprehensive interaction parameter is greater than or equal to the preset interaction parameter, and it is determined that the comprehensive interaction parameter meets the preset condition.

[0184] In a second case, the ranking result of the comprehensive interaction parameter is greater than or equal to the target order, and it is determined that the comprehensive interaction parameter meets the preset condition, wherein the ranking result is determined according to the comprehensive interaction parameter corresponding to each virtual role.

[0185] In an optional embodiment, the comprehensive interaction parameter corresponding to the virtual role configured with the candidate promotion qualification in the target period can change with different interactive operations. The target period can be displayed in the qualification request interface or in the reference prompt information. The target period can be displayed before or after the candidate promotion qualification is configured.

[0186] In an optional embodiment, after the target period ends, the comprehensive interaction parameter corresponding to the virtual role configured with the candidate promotion qualification is obtained, and the virtual role is selected from the virtual roles with the candidate promotion qualification according to the comprehensive interaction parameter to configure the virtual promotion qualification.

[0187] In an optional embodiment, the preset interaction parameter can be a pre-set interaction parameter, or can be determined after the target period ends, for example, the average value of the comprehensive interaction parameters corresponding to all virtual roles is taken as the preset interaction parameter.

[0188] According to the above embodiments of the present application, whether the target virtual role is configured with the virtual promotion qualification associated with the target promotion object is determined according to the comprehensive interaction parameter corresponding to the interactive operation between the virtual roles. The interaction between the virtual roles is increased, and the interaction times of the virtual roles are improved.

[0189] In an optional embodiment, the comprehensive interaction parameter corresponding to the target virtual role is obtained according to the interactive operation triggered by the target virtual role in the target period, including at least one of the following:

[0190] In a first case, the comprehensive interaction parameter is determined according to the role interaction parameter, wherein the role interaction parameter is used to indicate the role interaction feature between the target virtual role and at least one reference virtual role in the target period;

[0191] In a second case, the comprehensive interaction parameter is determined according to the prop interaction parameter, wherein the prop interaction parameter is used to indicate the prop use feature of the target virtual role using the target virtual prop matched with the target promotion object in the target period.

[0192] It should be noted that the role interaction parameter can be a first interaction feature between the reference virtual role associated with the player and the target virtual role, or a second interaction feature between the reference virtual role not associated with the player and the target virtual role, or a weighted sum of the two interaction features.

[0193] In an optional implementation, the first interaction feature can be a touch operation of the virtual role on a selection control corresponding to a virtual role having a candidate promotion qualification in different configurations of the candidate qualification interface, so that the comprehensive interaction parameter of the corresponding virtual role is increased.

[0194] In an optional implementation, the second interaction feature can be determined according to the affinity between the reference virtual role and the target virtual role. For example, if the affinity between the reference virtual role and the target virtual role is greater than a preset affinity threshold, the second interaction feature between the reference virtual role and the target virtual role can be increased. The second interaction feature can be the number of reference virtual roles that meet the above-mentioned affinity condition.

[0195] In an optional implementation, in the target period, the virtual role can use the target virtual prop matched with the target promotion object, and the prop use feature of the target virtual prop can be obtained according to the number of times of use of the target virtual prop by the virtual role. The prop use feature can be the number of times of use of the target virtual prop by the virtual role in the target period, or can be calculated according to a preset manner. For example, one-tenth of the number of times of use of the target virtual prop is added to the comprehensive interaction parameter.

[0196] Through the above-mentioned embodiments of the present application, the comprehensive interaction parameter is determined according to the interaction of the reference virtual role corresponding to the player, which improves the interaction operation between virtual roles. The comprehensive interaction parameter is determined according to the interaction of the reference virtual role not associated with the player, which improves the interaction operation between the virtual role and the non-player reference virtual role to obtain a higher comprehensive interaction parameter. The comprehensive interaction parameter is determined according to the use feature of the target promotion prop, which improves the interaction times between the virtual role and the virtual prop. Thus, the interaction times of the virtual role are improved.

[0197] In an optional implementation, after the reference prompt information is displayed in response to the qualification request operation triggered in the qualification request interface, the method further includes:

[0198] S1, displaying a qualification election interface matched with the target promotion object, wherein the qualification election interface includes a plurality of candidate virtual roles associated with the target promotion object and a comprehensive interaction parameter corresponding to each of the plurality of candidate virtual roles, and the plurality of candidate virtual roles includes the target virtual role;

[0199] S2, in response to a selection operation on a first virtual role in the plurality of candidate virtual roles, updating a comprehensive interaction parameter corresponding to the first virtual role.

[0200] Figure 14 is a schematic diagram of an optional qualification confirmation method of a virtual role according to an embodiment of the present application. As shown in Figure 14 is an optional qualification election interface matched with a target promotion object. The qualification election interface 1410 includes candidate virtual roles 1408 (role 1, role 2 and role 3) associated with the target promotion object, wherein the candidate virtual roles include a target virtual role 1406. Each candidate virtual role has a comprehensive interaction parameter 1402 corresponding thereto, and a selection control 1404 is arranged around the comprehensive interaction parameter 1402.

[0201] In an optional implementation, the selection operation on the first virtual role in the candidate virtual roles can be a trigger operation on a selection control corresponding to the first virtual role in the candidate virtual roles. The updating of the comprehensive interaction parameter corresponding to the first virtual role can be increasing the value of the comprehensive interaction parameter or decreasing the value of the comprehensive interaction parameter. For example, when the first virtual role is not selected by the selection control, the trigger operation on the selection control corresponding to the first virtual role can increase the value of the comprehensive interaction parameter. In the case that the trigger operation on the selection control corresponding to the first virtual role is executed, the trigger operation on the selection control corresponding to the first virtual role can decrease the value of the comprehensive interaction parameter.

[0202] Through the above-mentioned embodiments of the present application, in the qualification election interface, in response to a selection operation on a first virtual role in the plurality of candidate virtual roles, the comprehensive interaction parameter corresponding to the first virtual role can be updated. The possible interaction operations between virtual roles are improved, the interaction times between virtual roles are improved, the participation of virtual roles is improved, and the diversity of target promotion resources is improved.

[0203] In an optional implementation, after the above-mentioned display of the qualification election interface matched with the target promotion object, the method further includes:

[0204] S1, in response to a sharing operation on the qualification election interface, displaying a role identifier of at least one virtual role;

[0205] S2, in response to a selection operation on a second virtual role in the at least one virtual role, sending a target link to the second virtual role, wherein the target link is used to display the qualification election interface.

[0206] In an optional implementation, the qualification election interface can be shared to the reference virtual character, and the qualification election interface can be shared to the reference virtual character in response to a sharing operation on the qualification election interface. The above is the operation performed when the target virtual character shares the interface to the reference virtual character or the virtual character associated with the player shares the interface to the reference virtual character.

[0207] In an optional implementation, the reference virtual character not associated with the player can also share the qualification election interface to the second virtual character. For example, when the affinity between the target virtual character and the reference virtual character reaches a preset affinity threshold, the reference virtual character can share the qualification election interface with the target virtual character to the second virtual character.

[0208] In an optional implementation, the reference virtual character shares the qualification election interface with the target virtual character to the second virtual character, which can display a target link in the social interface of the reference virtual character.

[0209] Through the above implementations of the present application, the target link for displaying the qualification election interface can be sent to the second virtual character, and the second virtual character can enter the qualification election interface through the target link to perform selection operations on the candidate virtual characters therein. The possibility and manner of interactive operations between virtual characters are improved, and the playability of the player and the participation of the virtual character in the qualification election are improved, and the diversity of promotion resources is improved.

[0210] In an optional implementation, after the above comprehensive interaction parameter corresponding to the target virtual character is obtained according to the interactive operation triggered by the target virtual character in the target period, the following steps are further included:

[0211] S1, in the case that the comprehensive interaction parameter does not satisfy the target screening condition, a first prompt information is displayed, wherein the first prompt information is used to indicate that the target virtual character is not configured with a virtual promotion qualification;

[0212] S2, a second prompt information is displayed, wherein the second prompt information is used to indicate a parameter difference determined according to the comprehensive interaction parameter and the target screening condition, and operation instruction information generated according to the parameter difference, the operation instruction information being used to improve the comprehensive interaction parameter.

[0213] In an optional implementation, in the target period, in response to a triggering operation on the qualification election interface, the qualification election interface is displayed, and the current comprehensive interaction parameter and the target screening condition are viewed. In the case that the comprehensive interaction parameter does not satisfy the target screening condition, a first prompt information can be displayed, which can be an indication that the target virtual character is not configured with a virtual promotion qualification, such as "current requirements have not been met", and a prompt for having a condition for configuring a virtual promotion qualification.

[0214] In an optional implementation, second prompt information can also be displayed, the second prompt information being used to indicate a parameter difference between the current comprehensive interaction parameter and the target screening condition, and operation prompt information can be prompted. The operation prompt information can be information such as "give a gem to passerby A to improve the favorability with him", which indicates how to improve the comprehensive interaction parameter.

[0215] Through the above implementations of the present application, in the case where the comprehensive interaction parameter does not meet the target screening condition, the first prompt information and the second prompt information can be displayed to prompt how the target virtual role obtains the qualification to configure the virtual promotion qualification. The number of subsequent interactions between the virtual role and the reference virtual role is improved, the activity of the player is improved, the participation of the virtual role in the qualification election is improved, and the diversity of the promotion resources is improved.

[0216] Figure 15 is a schematic diagram of an optional virtual role qualification confirmation method according to an embodiment of the present application. As shown in Figure 15In the case that it is desired to configure a virtual promotion qualification associated with the target promotion object, step S1502 can be performed to display reference prompt information in response to a qualification request operation triggered on the qualification request interface. The qualification request interface is used to trigger a qualification request for the virtual promotion qualification associated with the target promotion object, and the reference prompt information is used to indicate that the target virtual role is configured with a candidate promotion qualification associated with the target promotion object. In the case that the target virtual role is configured with the candidate promotion qualification, step S1504 can be performed to obtain an integrated interaction parameter corresponding to the target virtual role according to an interaction operation triggered by the target virtual role in a target period. The integrated interaction parameter can be determined according to a role interaction parameter or a prop interaction parameter. The role interaction parameter is used to indicate a role interaction feature between the target virtual role and at least one reference virtual role in the target period. The prop interaction parameter is used to indicate a prop use feature of the target virtual role using a target virtual prop matched with the target promotion object in the target period. After the integrated interaction parameter is obtained, step S1506 can be performed to receive target prompt information in the case that the integrated interaction parameter meets a target screening condition. The integrated interaction parameter meeting the target screening condition can include: in the case that the integrated interaction parameter is greater than or equal to a preset interaction parameter, it is determined that the integrated interaction parameter meets a preset condition; or in the case that a sorting result of the integrated interaction parameter is greater than or equal to a target order, it is determined that the integrated interaction parameter meets the preset condition, where the sorting result is determined according to the integrated interaction parameters corresponding to the plurality of virtual roles. After the integrated interaction parameter is received, step S1508 can be performed to display the target prompt information in the game interface, where the target prompt information is used to indicate that the target virtual role is configured with the virtual promotion qualification associated with the target promotion object. In the case that a confirmation operation on the target prompt information is received, step S1510 is performed to obtain a target promotion resource generated according to a virtual role image of the target virtual role and promotion information of the target promotion object. Then, in response to the target virtual role moving to a target virtual scene, step S1512 is performed to display the target promotion resource in the target virtual scene, where the target virtual scene is used to display the target promotion resource to the plurality of virtual roles.

[0217] It should be noted that, for the foregoing method embodiments, in order to simply describe, they are all described as a series of action combinations, but those skilled in the art should know that the present application is not limited to the action order described, because according to the present application, certain steps can be performed in other orders or simultaneously. Secondly, those skilled in the art should know that the embodiments described in the specification all belong to preferred embodiments, and the actions and modules involved are not necessarily required by the present application.

[0218] According to another aspect of the embodiments of the present application, a virtual role qualification device for implementing the virtual role qualification method is also provided. As shown inFigure 16 The device includes:

[0219] The information display unit 1602 is configured to display target prompt information in a game interface, wherein the target prompt information is used to indicate that a target virtual character is configured with a virtual promotion qualification associated with a target promotion object.

[0220] The resource acquisition unit 1604 is configured to acquire a target promotion resource generated according to a virtual character image of the target virtual character and promotion information of the target promotion object, in a case where a confirmation operation on the target prompt information is received.

[0221] The resource display unit 1606 is configured to display the target promotion resource in a target virtual scene in response to movement of the target virtual character to the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to a plurality of virtual characters.

[0222] Optionally, the resource display unit 1606 includes: a first resource display module, configured to display the target promotion resource according to a virtual display object in a case where the target virtual scene includes the virtual display object; a second resource display module, configured to play the target promotion resource according to a virtual play object in a case where the target virtual scene includes the virtual play object; and a third resource display module, configured to display the target promotion resource according to a virtual webpage object in a case where the target virtual scene includes the virtual webpage object.

[0223] Optionally, the resource acquisition unit 1604 includes: a first resource synthesis module, configured to synthesize a first image used to indicate the virtual character image and a second image used to indicate the target promotion object to obtain the target promotion resource in an image type; a second resource synthesis module, configured to synthesize a first video including the virtual character image and the second image including the target promotion object to obtain the target promotion resource in a video type; and a third resource synthesis module, configured to synthesize the first image used to indicate the virtual character image and a second video used to promote the target promotion object to obtain the target promotion resource in a video type, wherein the second video includes a reference virtual image used to promote the target promotion object.

[0224] Optionally, the resource display unit 1606 further includes: a virtual image updating module, configured to acquire an updated virtual character image in a case where the virtual character image of the target virtual character is updated; a resource updating module, configured to update the target promotion resource according to the updated virtual character image; and a fourth resource display module, configured to display the updated target promotion resource in the target virtual scene.

[0225] Optionally, the resource display unit 1606 further includes: a virtual scene display module, configured to acquire a role position of a reference virtual character associated with a reference promotion resource in response to a first trigger operation on the reference promotion resource in the target virtual scene; and display a reference virtual scene according to the role position, wherein the reference virtual character and the target virtual character are virtual characters in the same opposing camp, and the reference virtual scene is a virtual scene corresponding to the role position of the reference virtual character; a reference virtual prop acquisition module, configured to acquire a reference virtual prop matched with the reference promotion resource in response to a second trigger operation on the reference promotion resource in the target virtual scene, and assign a virtual reward matched with the reference promotion resource to the reference virtual character in a case where the target virtual character successfully acquires the reference virtual prop; and wherein the reference promotion resource is a promotion resource generated according to the virtual character image of the reference virtual character and promotion information of a reference promotion object.

[0226] Optionally, the information display unit 1602 includes: a reward information display module, configured to display reward prompt information in response to an information viewing operation associated with the target promotion object, wherein the reward prompt information is used to indicate a gain effect matched with the target promotion object; and an interaction result display module, configured to display an interaction result associated with the target promotion object in response to an interaction operation between the target virtual character and a reference virtual character, wherein the reference virtual character is a virtual character having a favorability greater than or equal to a target threshold for the target promotion object.

[0227] Optionally, the reward information display module is further configured to: in a case where the first reward prompt information is received, display a fixed virtual reward obtained by the target virtual character in response to a viewing operation on the first reward prompt information; in response to an acquisition request for a target virtual prop matched with the target promotion object, display second reward prompt information matched with the target virtual prop, wherein the second reward prompt information is used to indicate a historical acquisition condition and a current acquisition condition required for acquiring the target virtual prop; and in a case where the target virtual character holds the target virtual prop matched with the target promotion object, display third reward prompt information, wherein the third reward prompt information is used to indicate that a character state parameter of the target virtual character is adjusted from a first state parameter to a second state parameter in a case where the target virtual character uses the target virtual prop.

[0228] Optionally, the interaction result display module is further configured to: in a case where the reference virtual character is included in the current virtual scene, display the reference virtual character performing a first interaction action; in a case where the reference virtual character included in the current virtual scene holds a reference virtual prop and the reference virtual character performs a prop sending operation, display the reference virtual prop acquired from the reference virtual character; in a case where the reference virtual character included in the current virtual scene holds a reference virtual prop, display prop acquisition information prompted by the reference virtual character in response to an acquisition request for the reference virtual prop, wherein the prop acquisition information is used to indicate a historical acquisition condition and a current acquisition condition required for acquiring the reference virtual prop; and in a case where the reference virtual character is a key scene character in a virtual scene, display the key virtual character performing a second interaction action, wherein the key scene character is defeated in a virtual confrontation with a virtual character, and the virtual character is allowed to transfer from a first virtual scene to a second virtual scene, and the second interaction action is used to indicate that the target virtual character is allowed to transfer from the first virtual scene to the second virtual scene without performing the virtual confrontation with the reference virtual character.

[0229] Optionally, the resource display unit 1606 further includes a first breach prompt module configured to display first breach prompt information in a case where the target virtual character performs a target breach operation associated with the target promotion object, wherein the first breach prompt information is used to indicate a current breach state of the target virtual character.

[0230] Optionally, the resource display unit 1606 further includes a second breach prompt module configured to display second breach prompt information in a case where the number of operations of the target breach operation performed by the target virtual character is greater than or equal to a first number, wherein the second breach prompt information is used to indicate a virtual penalty to be borne by the target virtual character; and a third breach prompt module configured to display third breach prompt information in a case where the number of operations of the target breach operation performed by the target virtual character is greater than or equal to a second number, wherein the third breach prompt information is used to indicate that the target virtual character has been removed from the virtual promotion qualification.

[0231] Optionally, the information display unit 1602 further includes a reference prompt information display module configured to display reference prompt information in response to a qualification request operation triggered on a qualification request interface, wherein the qualification request interface is used to trigger a qualification request for the virtual promotion qualification associated with the target promotion object, and the reference prompt information is used to indicate that the target virtual character is configured with a candidate promotion qualification associated with the target promotion object; an integrated interaction parameter acquisition module configured to acquire an integrated interaction parameter corresponding to the target virtual character according to an interaction operation triggered by the target virtual character within a target period; and an information receiving module configured to receive the target prompt information in a case where the integrated interaction parameter meets a target screening condition.

[0232] Optionally, the information display unit 1602 further includes a first determination module configured to determine that the integrated interaction parameter meets the preset condition in a case where the integrated interaction parameter is greater than or equal to a preset interaction parameter; and a second determination module configured to determine that the integrated interaction parameter meets the preset condition in a case where a sorting result of the integrated interaction parameter is greater than or equal to a target order, wherein the sorting result is determined according to the integrated interaction parameter corresponding to each of a plurality of virtual characters.

[0233] Optionally, the integrated interaction parameter acquisition module is further configured to determine the integrated interaction parameter according to a character interaction parameter, wherein the character interaction parameter is used to indicate a character interaction feature between the target virtual character and at least one reference virtual character within the target period; and determine the integrated interaction parameter according to a prop interaction parameter, wherein the prop interaction parameter is used to indicate a prop use feature of a target virtual prop matched with the target promotion object used by the target virtual character within the target period.

[0234] Optionally, the reference prompt information display module is further configured to display a qualification election interface matched with the target promotion object, wherein the qualification election interface comprises a plurality of candidate virtual roles associated with the target promotion object and a plurality of comprehensive interaction parameters corresponding to the plurality of candidate virtual roles respectively, and the plurality of candidate virtual roles comprises the target virtual role; and in response to a selection operation on a first virtual role in the plurality of candidate virtual roles, update the comprehensive interaction parameter corresponding to the first virtual role.

[0235] Optionally, the reference prompt information display module is further configured to display a role identifier of at least one virtual role in response to a sharing operation on the qualification election interface; and in response to a selection operation on a second virtual role in the at least one virtual role, send a target link to the second virtual role, wherein the target link is used to display the qualification election interface.

[0236] Optionally, the comprehensive interaction parameter acquisition module is further configured to display a first prompt information in a case where the comprehensive interaction parameter does not satisfy the target screening condition, wherein the first prompt information is used to indicate that the target virtual role is not configured with the virtual promotion qualification; and display a second prompt information, wherein the second prompt information is used to indicate a parameter difference determined according to the comprehensive interaction parameter and the target screening condition, and operation instruction information generated according to the parameter difference, and the operation instruction information is used to improve the comprehensive interaction parameter.

[0237] Optionally, in the embodiment, the embodiments to be implemented by each unit module can refer to the above-mentioned method embodiments, which will not be described here.

[0238] According to another aspect of the embodiments of the present application, an electronic device for implementing the above-mentioned virtual role qualification confirmation method is further provided, which can be a terminal device or a server as shown in the drawings. Figure 17 The electronic device comprises a memory 1702 and a processor 1704, the memory 1702 stores a computer program, and the processor 1704 is configured to execute the steps in any one of the above-mentioned method embodiments through the computer program. Figure 17

[0239] Optionally, in the embodiment, the electronic device can be located in at least one of a plurality of network devices in a computer network.

[0240] Optionally, in the embodiment, the processor can be configured to execute the following steps through the computer program:

[0241] ​S1, display target prompt information in a game interface, wherein the target prompt information is used to indicate that a target virtual character is configured with a virtual promotion qualification associated with a target promotion object;

[0242] S2, in a case where a confirmation operation on the target prompt information is received, acquire a target promotion resource generated according to a virtual character image of the target virtual character and promotion information of the target promotion object;

[0243] S3, in response to the target virtual character moving to a target virtual scene, display the target promotion resource in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to a plurality of virtual characters.

[0244] Optionally, those skilled in the art can understand that, Figure 17 The structure shown is only schematic, and the electronic device can also be a smart phone (such as an Android phone, an iOS phone, etc.), a tablet computer, a palm computer, a Mobile Internet Device (MID), a PAD, or the like. Figure 17 It does not limit the structure of the electronic device. For example, the electronic device can further include more or fewer components (such as a network interface, etc.) than Figure 17 shown, or have a different configuration than Figure 17 shown.

[0245] The memory 1702 can be used to store software programs and modules, such as program instructions / modules corresponding to the virtual character qualification confirmation method and device in the embodiments of the present application. The processor 1704 executes various functions and data processing by running the software programs and modules stored in the memory 1702, that is, implements the virtual character qualification confirmation method described above. The memory 1702 can include a high-speed random access memory, and can also include a non-volatile memory such as one or more magnetic storage devices, flash memories, or other non-volatile solid-state memories. In some examples, the memory 1702 can further include a memory remotely arranged with respect to the processor 1704, which can be connected to the terminal through a network. Examples of the above network include but are not limited to the Internet, an intranet, a local area network, a mobile communication network, and a combination thereof. The memory 1702 can specifically but not limited to be used to store scene attribute description information corresponding to a scene and the like. As an example, as Figure 17 shown, the memory 1702 can include but is not limited to the information display unit 1602, the resource acquisition unit 1604, and the resource display unit 1606 in the virtual character qualification confirmation device. In addition, other module units in the virtual character qualification confirmation device can also be included but are not limited to the above, which will not be described herein again.

[0246] Optionally, the transmission device 1706 is configured to receive or send data via a network. Examples of the network can include a wired network and a wireless network. In an example, the transmission device 1706 includes a network interface controller (NIC) which can be connected to other network devices and routers through a network cable to communicate with the Internet or a local area network. In an example, the transmission device 1706 is a radio frequency (RF) module which is configured to communicate with the Internet in a wireless manner.

[0247] In addition, the electronic device further includes a display 1708 configured to display a virtual scene in an interface, and a connection bus 1710 configured to connect various module components in the electronic device.

[0248] In other embodiments, the terminal device or the server can be a node in a distributed system, and the distributed system can be a blockchain system. The blockchain system can be a distributed system formed by the plurality of nodes communicating through a network. The nodes can form a peer-to-peer (P2P) network, and any computing device, such as a server or a terminal, can become a node in the blockchain system by joining the P2P network.

[0249] According to an aspect of the present application, a computer program product is provided, which includes computer programs / instructions containing program codes for executing the methods shown in the flowcharts. In such embodiments, the computer program can be downloaded and installed from a network through a communication part, and / or installed from a removable medium. When the computer program is executed by a central processing unit, various functions provided by the embodiments of the present application are performed.

[0250] The serial numbers of the embodiments of the present application are only for description, and do not represent the advantages or disadvantages of the embodiments.

[0251] According to an aspect of the present application, a computer readable storage medium is provided, and a processor of a computer device reads computer instructions from the computer readable storage medium. The processor executes the computer instructions, so that the computer device executes the qualification confirmation method of the virtual role.

[0252] Optionally, in the present embodiment, the computer readable storage medium can be configured to store computer programs for executing the following steps:

[0253] S1, display target prompt information in the game interface, wherein the target prompt information is used to indicate that the target virtual character is configured with a virtual promotion qualification associated with the target promotion object;

[0254] S2, in the case where the confirmation operation on the target prompt information is received, acquire a target promotion resource generated according to a virtual character image of the target virtual character and promotion information of the target promotion object;

[0255] S3, in response to the target virtual character moving to the target virtual scene, display the target promotion resource in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to the plurality of virtual characters.

[0256] Optionally, in the embodiment, all or part of the steps in the various methods of the above-described embodiments can be completed by a program instructing the hardware related to the terminal device, and the program can be stored in a computer-readable storage medium, which can include a flash disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk, etc.

[0257] The integrated units in the above-described embodiments, if realized in the form of software function units and sold or used as independent products, can be stored in the above-described computer-readable storage medium. Based on such understanding, the technical solutions of the present application, essentially or in other words, the parts that make contributions to the prior art or the whole or part of the technical solutions can be embodied in the form of a software product, which is stored in a storage medium, includes a number of instructions to make one or more computer devices (which can be personal computers, servers or network devices, etc.) execute all or part of the steps of the above-described methods of the various embodiments of the present application.

[0258] In the above-described embodiments of the present application, the description of each embodiment has its own focus, and the parts not described in detail in a certain embodiment can be referred to the relevant description of other embodiments.

[0259] It can be understood that in the specific embodiments of the present application, the data related to user information, etc. need to obtain user permission or consent when the above embodiments of the present application are applied to specific products or technologies, and the collection, use and processing of the related data need to comply with relevant laws, regulations and standards of relevant countries and regions.

[0260] In several embodiments provided in the present application, it should be understood that the disclosed client can be implemented in other manners. Of course, the unit as described above is only illustrative. For example, the division of the units is only a logical function division. There can be another division manner for the actual implementation, for example, multiple units or components can be combined or integrated into another system, or some features can be ignored or not executed. In addition, the displayed or discussed mutual couplings or direct couplings or communication connections between the units can be indirect couplings or communication connections through some interfaces, accessors or the like, and can be electrical, mechanical or in other forms.

[0261] The units described as separate components can or can not be physically separate, and the components shown as units can or can not be physical units, that is, can be located in one place, or can be distributed on multiple network units. Part or all of the units can be selected according to actual needs to achieve the purpose of the embodiment.

[0262] In addition, each functional unit in each embodiment of the present application can be integrated into a processing unit, or each unit can exist physically, or two or more units can be integrated into one unit. The integrated unit can be realized in the form of hardware or in the form of a software functional unit.

[0263] The above is only a preferred embodiment of the present application. It should be pointed out that for ordinary skilled in the art, without departing from the principles of the present application, a number of improvements and refinements can be made, which should be considered as the protection scope of the present application.

Claims

1. A virtual character qualification confirmation method characterized by, The method comprises the following steps: displaying target prompt information in a game interface, wherein the target prompt information is used to indicate that a target virtual character is configured with a virtual promotion qualification associated with a target promotion object; in the case where a confirmation operation on the target prompt information is received, obtaining a target promotion resource generated according to a virtual character image of the target virtual character and promotion information of the target promotion object; in response to the target virtual character moving to a target virtual scene, displaying the target promotion resource in the target virtual scene, wherein the target virtual scene is used to display the target promotion resource to a plurality of virtual characters.

2. The method of claim 1, wherein, displaying the target promotion resource in the target virtual scene comprises: in the case where a virtual display object is included in the target virtual scene, displaying the target promotion resource according to the virtual display object; in the case where a virtual playback object is included in the target virtual scene, playing the target promotion resource according to the virtual playback object; in the case where a virtual webpage object is included in the target virtual scene, displaying the target promotion resource according to the virtual webpage object.

3. The method of claim 2, wherein, Before obtaining the target promotion resource generated according to the virtual character image of the target virtual character and the promotion information of the target promotion object, at least one of the following steps is further included: composing the target promotion resource in the form of an image according to a first image indicating the virtual character image and a second image indicating the target promotion object; composing the target promotion resource in the form of a video according to a first video including the virtual character image and a second video including the target promotion object; composing the target promotion resource in the form of a video according to the first image indicating the virtual character image and a second video for promoting the target promotion object, wherein the second video includes a reference virtual image for promoting the target promotion object.

4. The method of claim 2, wherein, After displaying the target promotion resource in the target virtual scene, the following steps are further included: in the case where the virtual character image of the target virtual character is updated, obtaining an updated virtual character image; updating the target promotion resource according to the updated virtual character image; displaying the updated target promotion resource in the target virtual scene.

5. The method of claim 2, wherein, After displaying the target promotion resource in the target virtual scene, the following steps are further included: in response to a first trigger operation on a reference promotion resource in the target virtual scene, obtaining a role position of a reference virtual character associated with the reference promotion resource; displaying a reference virtual scene according to the role position, wherein the reference virtual character and the target virtual character are virtual characters in the same opposing camp, and the reference virtual scene is a virtual scene corresponding to the role position of the reference virtual character. In response to a second triggering operation on a reference promotion resource in the target virtual scene, a reference virtual prop matched with the reference promotion resource is obtained, and in a case where the target virtual character successfully obtains the reference virtual prop, a virtual reward matched with the reference promotion resource is allocated to the reference virtual character; The reference promotion resource is a promotion resource generated according to the virtual character image of the reference virtual character and promotion information of a reference promotion object.

6. The method of claim 1, wherein, After the target prompt information is displayed in the game interface, at least one of the following is further included: In response to an information viewing operation associated with the target promotion object, reward prompt information is displayed, wherein the reward prompt information is used to indicate a gain effect matched with the target promotion object; In response to an interaction operation between the target virtual character and a reference virtual character, an interaction result associated with the target promotion object is displayed, wherein the reference virtual character is a virtual character having a favorability greater than or equal to a target threshold for the target promotion object.

7. The method of claim 6, wherein, In response to an information viewing operation associated with the target promotion object, reward prompt information is displayed, including: In a case where the first reward prompt information is received, in response to a viewing operation on the first reward prompt information, a fixed virtual reward obtained by the target virtual character is displayed; In response to an acquisition request for a target virtual prop matched with the target promotion object, second reward prompt information matched with the target virtual prop is displayed, wherein the second reward prompt information is used to indicate historical acquisition conditions and current acquisition conditions required for obtaining the target virtual prop; In a case where the target virtual character holds a target virtual prop matched with the target promotion object, third reward prompt information is displayed, wherein the third reward prompt information is used to indicate that in a case where the target virtual character uses the target virtual prop, a character state parameter of the target virtual character is adjusted from a first state parameter to a second state parameter.

8. The method of claim 6, wherein, In response to an interaction operation between the target virtual character and a reference virtual character, an interaction result associated with the target promotion object is displayed, including: In a case where the current virtual scene includes the reference virtual character, a first interaction action performed by the reference virtual character is displayed; In a case where the reference virtual character included in the current virtual scene holds a reference virtual prop and the reference virtual character performs a prop sending operation, the reference virtual prop obtained from the reference virtual character is displayed; In a case where the reference virtual character included in the current virtual scene holds a reference virtual prop, in response to an acquisition request for the reference virtual prop, prop acquisition information prompted by the reference virtual character is displayed, wherein the prop acquisition information is used to indicate historical acquisition conditions and current acquisition conditions required for obtaining the reference virtual prop; In a case where the reference virtual character is a key scene character in the virtual scene, displaying the key virtual character performing a second interactive action, wherein the key scene character allows the virtual character to transfer from a first virtual scene to a second virtual scene in a case where the key scene character is defeated in a virtual confrontation with the virtual character, and the second interactive action is used to indicate that the target virtual character is allowed to transfer from the first virtual scene to the second virtual scene in a case where the target virtual character does not perform the virtual confrontation with the reference virtual character.

9. The method of claim 1, wherein, After displaying the target promotion resource in the target virtual scene, the method further includes: In a case where the target virtual character is controlled to perform a target breach operation associated with the target promotion object, displaying first breach prompt information, wherein the first breach prompt information is used to indicate a current breach state of the target virtual character.

10. The method of claim 9, wherein, After displaying the breach prompt information, the method further includes at least one of: In a case where a number of operations of the target breach operation performed by the target virtual character is greater than or equal to a first number, displaying second breach prompt information, wherein the second breach prompt information is used to indicate a virtual penalty to be borne by the target virtual character; In a case where the number of operations of the target breach operation performed by the target virtual character is greater than or equal to a second number, displaying third breach prompt information, wherein the third breach prompt information is used to indicate that the target virtual character has cancelled the virtual promotion qualification.

11. The method of claim 1, wherein, Before displaying the target prompt information in the game interface, the method further includes: In response to a qualification request operation triggered in a qualification request interface, displaying reference prompt information, wherein the qualification request interface is used to trigger a qualification request for the virtual promotion qualification associated with the target promotion object, and the reference prompt information is used to indicate that the target virtual character is configured with a candidate promotion qualification associated with the target promotion object; According to an interactive operation triggered by the target virtual character in a target period, obtaining a comprehensive interaction parameter corresponding to the target virtual character; In a case where the comprehensive interaction parameter meets a target screening condition, receiving the target prompt information.

12. The method of claim 11, wherein, Before receiving the target prompt information in a case where the comprehensive interaction parameter meets a target screening condition, the method further includes one of: In a case where the comprehensive interaction parameter is greater than or equal to a preset interaction parameter, determining that the comprehensive interaction parameter meets the preset condition; In a case where a sorting result of the comprehensive interaction parameter is greater than or equal to a target order, determining that the comprehensive interaction parameter meets the preset condition, wherein the sorting result is determined according to the comprehensive interaction parameter corresponding to each of a plurality of virtual characters.

13. The method of claim 12, wherein, According to an interactive operation triggered by the target virtual character in a target period, obtaining a comprehensive interaction parameter corresponding to the target virtual character, includes at least one of: Determining the comprehensive interaction parameter according to a character interaction parameter, wherein the character interaction parameter is used to indicate a character interaction feature between the target virtual character and at least one reference virtual character in the target period; The comprehensive interaction parameter is determined according to a prop interaction parameter, where the prop interaction parameter is used to indicate a prop use feature of the target virtual character using a target virtual prop matched with the target promotion object in a target period.

14. The method of claim 12, wherein, In response to a qualification request operation triggered at the qualification request interface, the reference prompt information is displayed. A qualification election interface matched with the target promotion object is displayed, where the qualification election interface includes a plurality of candidate virtual characters associated with the target promotion object and the comprehensive interaction parameters corresponding to the plurality of candidate virtual characters respectively, and the plurality of candidate virtual characters include the target virtual character. In response to a selection operation on a first virtual character in the plurality of candidate virtual characters, the comprehensive interaction parameter corresponding to the first virtual character is updated.

15. The method of claim 14, wherein, After the qualification election interface matched with the target promotion object is displayed, the following steps are further included. In response to a sharing operation on the qualification election interface, a character identifier of at least one virtual character is displayed. In response to a selection operation on a second virtual character in the at least one virtual character, a target link is sent to the second virtual character, where the target link is used to display the qualification election interface.

16. The method of claim 11, wherein, After the comprehensive interaction parameter corresponding to the target virtual character is obtained according to the interaction operation triggered by the target virtual character in the target period, the following steps are further included. In a case where the comprehensive interaction parameter does not satisfy the target screening condition, a first prompt information is displayed, where the first prompt information is used to indicate that the target virtual character is not configured with the virtual promotion qualification. A second prompt information is displayed, where the second prompt information is used to indicate a parameter difference determined according to the comprehensive interaction parameter and the target screening condition, and operation instruction information generated according to the parameter difference, the operation instruction information being used to improve the comprehensive interaction parameter.

17. A virtual character qualification confirmation apparatus characterized by comprising: The information display unit is configured to display target prompt information in a game interface, where the target prompt information is used to indicate that a target virtual character is configured with a virtual promotion qualification associated with a target promotion object. The resource acquisition unit is configured to, in a case where a confirmation operation on the target prompt information is received, acquire a target promotion resource generated according to a virtual character image of the target virtual character and promotion information of the target promotion object. The resource display unit is configured to, in response to the target virtual character moving to a target virtual scene, display the target promotion resource in the target virtual scene, where the target virtual scene is used to display the target promotion resource to a plurality of virtual characters. The computer-readable storage medium includes a stored program, where the program executes the method described in any one of claims 1 to 16 when running.

18. A computer readable storage medium, characterized in that, The computer program / instruction is executed by the processor to implement the method described in any one of claims 1 to 16.

19. A computer program product comprising computer programs / instructions, characterized in that, The memory stores a computer program, and the processor is configured to execute the method described in any one of claims 1 to 16 by using the computer program.

20. An electronic device comprising a memory and a processor, wherein: ​