Resource acquisition method and device based on network activity
By providing diverse resource types and progress indicator incentives in online activities, the problem of users being dissatisfied with reward resources was solved, user participation and activity completion rates were improved, and users' sense of continuous engagement and platform activity were enhanced.
Patent Information
- Application Number
- CN202610076968.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2026-01-20
- Publication Date
- 2026-05-15
AI Technical Summary
The existing methods for displaying reward resources in online activities cannot effectively improve user participation and activity completion rates. Users' expectations for reward resources are not met, resulting in insufficient enthusiasm and initiative for participation.
A method for acquiring resources based on network activity is provided. By displaying at least two resource types, users can select and execute target tasks to acquire virtual interactive resources and resources in a resource pool. The method motivates users by using progress indicators and changes in the visibility of resource content, supports resource replacement and sharing functions, and enhances user engagement.
By offering a wide variety of resource types and personalized options, the platform inspires users to continuously participate in online activities, increases activity completion rates and user engagement, and enhances the frequency of interaction among users and the platform's activity level.
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Figure CN122048437A_ABST
Abstract
Description
Technical Field
[0001] This disclosure relates to the field of network technology, and in particular to a method and apparatus for acquiring resources based on network activities. Background Technology
[0002] With the development of online shopping, many online platforms often hold large-scale online events. During these events, users can earn rewards by completing multiple tasks. The participation and completion rates of these events are important research directions for improving user activity on online platforms. Therefore, there is an urgent need for a method to display reward resources for online events that can improve participation and completion rates. Summary of the Invention
[0003] This disclosure provides a method and apparatus for acquiring resources based on network activities, which improves the completion rate of network activities.
[0004] According to one aspect of the present disclosure, a method for acquiring resources based on network activity is provided, the method comprising: In response to an object's request to participate in a network activity, display at least two resource types provided by the network activity; In response to the selection of a first resource type among the at least two resource types, a first resource acquisition page is displayed. The first resource acquisition page is used to acquire a first virtual interactive resource and acquire resources in a first resource pool by performing a target task. The first resource pool includes resources of the first resource type. On the first resource acquisition page, a first progress indicator is displayed. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at the marked progress points. The resource types displayed on the first task progress indicator are the same, and the resource content of some resources is not visible. In response to the execution progress of the target task reaching any marked progress point, the first progress indicator displays that the object has acquired the resource corresponding to the marked progress point; In response to the execution progress of the target task reaching the target progress point, the object is shown to acquire the first virtual interactive resource, and the target progress point is the end point of the first progress indication.
[0005] According to another aspect of the present disclosure, a resource acquisition apparatus based on network activity is provided, the apparatus comprising: The resource type display module is used to display at least two resource types provided by the network activity in response to an object's request to participate in the network activity; The first page display module is used to display a first resource acquisition page in response to the selection operation of the first resource type among the at least two resource types. The first resource acquisition page is used to acquire the first virtual interactive resource and the resources in the first resource pool by performing the target task. The first resource pool includes resources of the first resource type. The first progress display module is used to display a first progress indicator on the first resource acquisition page. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at the marked progress points. The resource types displayed on the first task progress indicator are the same, and the resource content of some resources is not visible. The first resource display module is used to display on the first progress indicator that the object has acquired the resource corresponding to the marked progress point in response to the execution progress of the target task reaching any marked progress point; The second resource display module is used to display the object's acquisition of the first virtual interactive resource in response to the execution progress of the target task reaching the target progress point, wherein the target progress point is the endpoint of the first progress indication.
[0006] In some embodiments, the first resource acquisition page includes a task execution control and a first virtual interactive resource, the task execution control being used to execute the target task, and the first virtual interactive resource having multiple life stages; The device further includes a life stage display module, used to display that the first virtual interactive resource changes from a first life stage to a second life stage in response to the execution status of the target task meeting any progress point.
[0007] In some embodiments, the apparatus further includes: a change control display module, configured to display the task execution control as a resource change control on the first resource acquisition page in response to the execution status of the target task meeting a target progress point, the resource change control being used to enter a resource change page, the resource change page being used to change the type of resources that can be acquired.
[0008] In some embodiments, the first resource acquisition page includes a resource replacement entry point, which is used to access the resource replacement page, and the resource replacement page is used to change the type of resource that can be acquired. The device further includes: a page display module, a second page display module, a second progress display module, a third resource display module, and a fourth resource display module; A page display module is configured to respond to an operation based on the resource change entry point by displaying the resource change page, and displaying the at least two resource types on the resource change page; The second page display module is used to display a second resource acquisition page in response to the selection operation of the second resource type among the at least two resource types. The second resource acquisition page is used to acquire the second virtual interactive resource and the resources in the second resource pool by performing the target task. The second resource pool includes resources of the second resource type. The second progress display module is used to display a second progress indicator on the second resource acquisition page. The second progress indicator includes multiple marked progress points and resources that can be obtained from the second resource pool at the marked progress points. The resource types displayed on the second task progress indicator are the same, and the resource content of some resources is not visible. The third resource display module is used to display on the second progress indicator that the object has acquired the resource corresponding to the marked progress point in response to the execution progress of the target task reaching any marked progress point; The fourth resource display module is used to display the object's acquisition of the second virtual interactive resource in response to the execution progress of the target task reaching the target progress point, wherein the target progress point is the endpoint of the second progress indication.
[0009] In some embodiments, the page display module is configured to display the resource replacement page in response to an operation based on the resource replacement entry point. If the object has already selected the second resource type, the first resource type is displayed as selected and the second resource type is displayed as switchable on the resource replacement page. If the object has not selected the second resource type, the first resource type is displayed as selected and the second resource type is displayed as selectable on the resource replacement page.
[0010] In some embodiments, the device further includes: a sharing control display module and a gifting module; The sharing control display module is used to display a sharing control on the first resource acquisition page in response to the target task's execution progress reaching the target progress point. The sharing control is used to give away the acquired virtual interactive resources to other objects. The gifting module is used to gift the virtual interactive resource to the target object in response to the operation of the sharing control.
[0011] In some embodiments, the virtual resources consumed in performing the target task are obtained based on the virtual interactive resource donation behavior performed by the object to other objects.
[0012] In some embodiments, the resource content at the current progress point is visible, the resource content at the target progress point is visible, and the resources at other progress points include resources with visible resource content and resources with invisible resource content.
[0013] According to another aspect of the present disclosure, an electronic device is provided, the electronic device comprising: one or more processors; a memory for storing processor-executable program code; wherein the processor is configured to execute the program code to implement the resource acquisition method based on network activity as described in any of the preceding claims.
[0014] According to another aspect of the present disclosure, a computer-readable storage medium is provided that, when the instructions in the computer-readable storage medium are executed by a processor of an electronic device, enables the electronic device to perform the resource acquisition method based on network activity described in any of the preceding claims.
[0015] According to another aspect of the present disclosure, a computer program product is provided, including a computer program / instructions that, when executed by a processor, implement the above-described method.
[0016] In the technical solution provided by the embodiments of this disclosure, at least two resource types are provided through online activities, making the resource types more diverse and able to meet the preferences of different objects, thereby increasing their motivation to participate in online activities. It also allows users to choose the corresponding resource type according to their personal preferences and needs. Since the resource type is selected by the user, the problem of the resources used for rewards not meeting the user's expectations is solved. As a result, the resources used for rewards are more likely to stimulate the user's enthusiasm and initiative to continue participating in online activities, thereby improving the completion rate of online activities.
[0017] It should be understood that the above general description and the following detailed description are exemplary and explanatory only, and are not intended to limit this disclosure. Attached Figure Description
[0018] The accompanying drawings, which are incorporated in and form part of this specification, illustrate embodiments consistent with this disclosure and, together with the description, serve to explain the principles of this disclosure, and are not intended to unduly limit this disclosure.
[0019] Figure 1 This is a schematic diagram illustrating the implementation environment of a resource acquisition method based on network activity, according to an exemplary embodiment.
[0020] Figure 2 This is a flowchart illustrating a resource acquisition method based on network activity according to an exemplary embodiment.
[0021] Figure 3 This is a flowchart illustrating another method for acquiring resources based on network activity, according to an exemplary embodiment.
[0022] Figure 4 This is a schematic diagram illustrating a resource type selection page according to an exemplary embodiment.
[0023] Figure 5 This is a schematic diagram illustrating a first resource acquisition page according to an exemplary embodiment.
[0024] Figure 6 This is a schematic diagram illustrating a second resource acquisition page according to an exemplary embodiment.
[0025] Figure 7 This is a schematic diagram illustrating a resource switching page according to an exemplary embodiment.
[0026] Figure 8 This is a schematic diagram illustrating a second resource acquisition page in another state according to an exemplary embodiment.
[0027] Figure 9 This is a schematic diagram illustrating a resource replacement page when a virtual interactive resource has been acquired, according to an exemplary embodiment.
[0028] Figure 10 This is a schematic diagram illustrating a resource acquisition page when two virtual interactive resources have already been acquired, according to an exemplary embodiment.
[0029] Figure 11 This is a schematic diagram illustrating a resource display according to an exemplary embodiment.
[0030] Figure 12 This is a block diagram illustrating a resource acquisition device based on network activity according to an exemplary embodiment.
[0031] Figure 13 This is a block diagram illustrating a terminal according to an exemplary embodiment. Detailed Implementation
[0032] To enable those skilled in the art to better understand the technical solutions of this disclosure, the technical solutions in the embodiments of this disclosure will be clearly and completely described below with reference to the accompanying drawings.
[0033] It should be noted that the terms "first," "second," etc., used in the specification, claims, and accompanying drawings of this disclosure are used to distinguish similar objects and are not necessarily used to describe a specific order or sequence. It should be understood that such data can be interchanged where appropriate so that the embodiments of this disclosure described herein can be implemented in orders other than those illustrated or described herein. The embodiments described in the following exemplary embodiments do not represent all embodiments consistent with this disclosure. Rather, they are merely examples of apparatuses and methods consistent with some aspects of this disclosure as detailed in the appended claims.
[0034] It should be noted that the information (including but not limited to user device information, user personal information, etc.), data (including but not limited to data used for analysis, data stored, data displayed, etc.) and signals involved in this disclosure are all authorized by the user or fully authorized by all parties, and the collection, use and processing of related data must comply with the relevant laws, regulations and standards of the relevant countries and regions.
[0035] Figure 1 This is a schematic diagram illustrating an implementation environment for a resource acquisition method based on network activity, according to an exemplary embodiment. The description takes an electronic device provided as a terminal as an example; see [link to example]. Figure 1 The implementation environment specifically includes: terminal 101 and server 102. Terminal 101 and server 102 can be connected directly or indirectly through wired or wireless communication, which is not limited herein.
[0036] Terminal 101 is at least one of the following devices: smartphone, smartwatch, desktop computer, laptop, and mobile computer. Terminal 101 runs an application that supports resource acquisition methods based on network activity. Users can log in to this application through Terminal 101 to access the services provided by the application. For example, users can participate in network activities and acquire resources through the application on Terminal 101.
[0037] Terminal 101 generally refers to one of a plurality of terminals; this embodiment uses terminal 101 as an example. Those skilled in the art will understand that the number of terminals can be more or less. For example, there may be several terminals, or dozens or hundreds of terminals, or even more. This disclosure does not limit the number of terminals or the type of device.
[0038] Server 102 is at least one of a single server, multiple servers, a cloud computing platform, and a virtualization center. Server 102 provides backend services for applications supporting resource acquisition methods based on network activity. Server 102 can connect to terminal 101 via a wireless or wired network. Server 102 can provide the terminal with database services related to resource acquisition methods based on network activity, and of course, other types of services. In some embodiments, the number of servers may be more or fewer, and this disclosure does not limit this. Of course, server 102 may also include other functional servers to provide more comprehensive and diversified services.
[0039] Figure 2 This is a flowchart illustrating a resource acquisition method based on network activity according to an exemplary embodiment. See also... Figure 2 A resource acquisition method based on network activity is applied in a terminal. This method includes the following steps: In step 201, in response to the object's request to participate in the network activity, at least two resource types provided by the network activity are displayed.
[0040] In this context, "online activity" refers to an activity hosted by an online platform. An online activity provides at least two different resource pools, virtual interactive resources corresponding to each resource pool, and a target task corresponding to each resource pool. Different resource pools refer to the different types of resources they contain. The target task indicates the progress of cultivating the virtual interactive resources. When the target task is completed, that is, when the virtual interactive resources are cultivated, the recipient can obtain the resources and virtual interactive resources within the resource pool corresponding to that target task. The resource type indicates the type of resource within the same resource pool. For example, resource types may include red envelopes, plush toys, virtual theme outfits, or trophy badges. When the resource type is red envelopes, the resource pool includes multiple red envelopes of different amounts. When the resource type is plush toys, the resource pool includes the plush toy and its outfit. Virtual interactive resources can be flowers, pets, etc. For example, the online activity provides a resource pool with a resource type of red envelopes, the corresponding virtual interactive resource of which is "Money to Spend", and the corresponding objective task is to cultivate "Money to Spend" to the full bloom stage. The online activity also provides a resource pool with a resource type of doll peripherals, the corresponding virtual interactive resource of which is "Joy Flower", and the corresponding objective task is to cultivate "Joy Flower" to the full bloom stage.
[0041] The online platform displays an entry point for the online activity on any page. An object's request to participate in the online activity is equivalent to triggering the entry point. Triggering the entry point displays a resource type selection page, which allows users to choose resource types. This page displays at least two resource types provided by the online activity. The resource type selection page includes a display area for each resource type provided by the online activity. Each resource type's display area includes a preset number of display slots. These slots can display any resource from the resource pool for that resource type. For example, if the resource type is a red envelope (cash gift), the display area can show multiple red envelopes of different amounts. Similarly, if the resource type is plush toy merchandise, the display area can show plush toy sets, props, and the main plush toy.
[0042] In some embodiments, resources have different preset levels. In the resource type display area, resources of different preset levels are displayed and ordered sequentially according to their preset levels. By displaying resources of different preset levels, the attractiveness of resources to users is increased, guiding them to select resource types and participate in network activities. For example, if the preset levels are set from 1 to 5, then when a resource type's display area has four display slots arranged from left to right, the preset levels of the resources in the four display slots increase sequentially from left to right. In a resource type's display area, one display slot is used to display the resource of the highest preset level, which is the resource available upon completion of the target task, while the other display slots are used to display resources of different preset levels.
[0043] By providing at least two resource types, the resources become more diverse and can meet the preferences of different users, thereby increasing their motivation to participate in online activities. Different users can choose the appropriate resource type according to their personal preferences and needs. Since the resource type is chosen by the users themselves, the problem of the reward resources not meeting the users' expectations is solved. As a result, the reward resources are more likely to stimulate the users' enthusiasm and initiative to continue participating in online activities.
[0044] In step 202, in response to the selection of a first resource type among at least two resource types, a first resource acquisition page is displayed. The first resource acquisition page is used to acquire a first virtual interactive resource by performing a target task and to acquire resources in a first resource pool, the first resource pool including resources of the first resource type.
[0045] The "First Resource Type" indicates the resource type selected from at least two resource types, and the "Selection Operation" indicates the selection of a display area for one resource type on the resource type selection page. The "First Resource Acquisition Page" displays the first virtual interactive resource, and the "Target Task" indicates the cultivation task for that resource. For example, if the first virtual interactive resource is a flower, the target task is to cultivate it to its blooming stage by watering it; if the first virtual interactive resource is a pet, the target task is to cultivate it to adulthood by feeding it canned food. By performing the target task, two types of results can be obtained: resources and virtual interactive resources. Both types of results collectively motivate the user to continue participating in online activities, thus helping to maintain the user's sustained motivation to participate in online activities.
[0046] In step 203, a first progress indicator is displayed on the first resource acquisition page. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at the marked progress points. The resource types displayed on the first task progress indicator are the same, and the resource content of some resources is not visible.
[0047] The first progress indicator indicates the execution progress of the target task, specifically the cultivation progress of the first virtual interactive resource. Progress markers indicate preset progress points within the target task's execution progress. For example, progress markers can be 0%, 25%, 50%, 75%, and 100% progress points. For instance, when the first resource acquisition page is first displayed, the resource corresponding to the 0% progress point is available. As the cultivation progress of the first virtual interactive resource increases, when the target task's execution progress reaches 25%, the resource corresponding to the 25% progress point is available. In some embodiments, higher preset progress markers correspond to higher preset resource levels obtainable from the first resource pool. For example, when the preset resource levels are 1-5, the aforementioned 0%, 25%, 50%, 75%, and 100% progress markers correspond to levels 1-5 respectively, ensuring that as the target task's execution progress increases, the available resource levels are higher, thus incentivizing the target to continuously execute the target task. At each progress mark, the number of resources that can be obtained from the first resource pool is at least one, such as one or three. For example, at the progress mark of 25%, three resources can be obtained, namely chat bubble, popcorn and avatar pendant.
[0048] For example, the first progress indicator can be displayed as a progress bar, with progress points marked at different positions on the progress bar. For instance, the progress point marked at 0% progress is displayed at the far left of the progress bar, and the progress point marked at 100% progress is displayed at the far right of the progress bar. Other progress points are displayed at corresponding positions on the progress bar according to preset progress. At each progress point, the resources that can be obtained from the first resource pool at that progress point are displayed. The resources are displayed on the progress bar as gift boxes or red envelopes, etc. Through the above display, the resources are intuitively displayed at different positions on the progress bar. When performing a task, the resources serve as a clear target on the progress bar, which can guide and motivate the object to perform the target task. The above is only one way of displaying the first progress indicator. The first progress indicator can also be displayed in other shapes, such as a pie chart, etc. This embodiment does not specifically limit this.
[0049] Meanwhile, the first virtual interactive resource has different levels. The level of the first virtual interactive resource increases each time the execution progress of the target task reaches a marked progress point. For example, when the first resource acquisition page is first displayed, the initial level of the first virtual interactive resource is level 1. As the development progress of the first virtual interactive resource increases, when the execution progress of the target task reaches 25% (i.e., the marked progress point of 25%), the level of the first virtual interactive resource becomes level 2; when the execution progress of the target task reaches 50%, the level of the first virtual interactive resource becomes level 3. In some embodiments, the first resource acquisition page displays the current level and development progress indicator of the first virtual interactive resource. The development progress indicator shows the progress of the first virtual interactive resource from the current level to the next level, and also indicates the progress from the current marked progress point to the next marked progress point. For example, when the current level of the first virtual interactive resource is level 1, when the execution progress of the target task is 12.5%, the development progress indicator displays 50%; when the execution progress of the target task reaches 25%, the current level of the first virtual interactive resource displays level 2, and the development progress indicator displays 0%. This allows the user to not only obtain corresponding resources when the execution progress reaches a marked progress point, but also receive a virtual reward that upgrades the level of the first virtual interactive resource, thus providing a dual incentive for the user. At the same time, by cultivating progress indicators, the progress of the target task execution from the current marked progress point to the next marked progress point is more clearly indicated. In the current small stage between two marked progress points, it helps to enhance the incentive effect on the user to execute the target task and strengthens the incentive effect on the user within the small stage.
[0050] Resource content indicates a specific description of the resource. For example, the resource content of one resource might be a chat bubble, or it might be a 2.2 yuan red envelope. By making the resource content of some resources on the first task progress indicator invisible, the user is encouraged to want to know what resources can be obtained at subsequent progress points, thus stimulating their interest in continuing to perform the target task.
[0051] Since there are multiple progress points throughout the execution of the target task, resources corresponding to the progress points can be obtained when the execution progress of the target task reaches the corresponding progress points. This step forms a phased resource reward, which is conducive to continuously motivating the participants to complete the target task and improving their enthusiasm for participating in network activities.
[0052] In step 204, in response to the execution progress of the target task reaching any marked progress point, the first progress indicator displays that the object has acquired the resource corresponding to the marked progress point.
[0053] In some embodiments, displaying on a first progress indicator that the object has acquired the resource corresponding to the marked progress point includes: displaying an acquisition animation indicating that the object has acquired the resource corresponding to the marked progress point. For example, when the resource is a red envelope (a digital gift), the acquisition animation displays the balance plus the resource's content.
[0054] In some embodiments, displaying on the first progress indicator that the object has acquired the resource corresponding to the marked progress point includes: changing the display state of the resource on the first progress indicator from a first state to a second state, wherein the second state indicates that the object has acquired the resource corresponding to the marked progress point. For example, when the resource is displayed as a gift box on the first progress indicator, the first state is that the lid of the gift box is closed, and the second state is that the lid of the gift box is open.
[0055] The above content is merely an example of how to display that the object has obtained the resources corresponding to the marked progress point. Other methods are also possible, and no specific limitations are made in this disclosure.
[0056] In step 205, in response to the target task's execution progress reaching the target progress point, the display object acquires the first virtual interactive resource, where the target progress point is the endpoint of the first progress indication.
[0057] When the execution progress of the target task reaches each marked progress point, the object will obtain the resource corresponding to the marked progress point. When the execution progress of the target task reaches the target progress point, the object will obtain the resource corresponding to the target progress point, and at the same time, it will also obtain the first virtual interaction resource.
[0058] In some embodiments, in order to more intuitively demonstrate the impact of the execution of the target task on the first virtual interactive resource, the first resource acquisition page includes a task execution control and a first virtual interactive resource. The task execution control is used to execute the target task, and the first virtual interactive resource has multiple life stages. In response to the execution status of the target task meeting any progress point, the first virtual interactive resource is displayed to change from the first life stage to the second life stage. The life stage indicates the current stage in the growth process of the first virtual interactive resource, and the second life stage is the stage after the first life stage. For example, when the first virtual interactive resource is a flower, the life stage can be the budding stage, the growth stage (leaf appears), the budding stage (flower bud appears), the blooming stage, and the lush stage, etc. For example, when the first resource acquisition page is first displayed, the initial level of the first virtual interactive resource is level 1. At this time, the life stage of the first virtual interactive resource is the budding stage. When the execution progress of the target task reaches 25% (that is, the progress mark of 25%), the level of the first virtual interactive resource changes to level 2. At the same time, the life stage of the first virtual interactive resource changes from the budding stage to the growth stage. This content is only one possible way to implement the first virtual interactive resource and life stage. There can be many other ways to implement it. This disclosure does not make specific limitations.
[0059] By allowing users to acquire resources at any progress point and displaying changes in the lifecycle of virtual interactive resources, the resources corresponding to each progress point directly incentivize users to participate in online activities. Meanwhile, the changes in the lifecycle of virtual interactive resources guide users to continue nurturing these resources, thus indirectly incentivizing users to participate in online activities. This dual incentive increases users' enthusiasm for participating in online activities and improves the completion rate of online activities.
[0060] In some embodiments, to improve ease of operation, the method further includes: in response to the target task's execution status meeting a target progress point, displaying the task execution control as a resource replacement control on the first resource acquisition page. The resource replacement control is used to access the resource replacement page, which is used to change the available resource type. By displaying the task execution control as a resource replacement control, the resource replacement control appears in the original position of the task execution control, preventing any change in the viewer's perspective. This reduces screen occupancy and simultaneously serves the purpose of prompting for resource type replacement, guiding the user to continue participating in network activities and completing the target task corresponding to another resource type. For example, the task execution control is "watering," and in response to the target task's execution status meeting a target progress point, "watering" is displayed as "Changing Flowers and Obtaining Resources" (i.e., the resource replacement control) on the first resource acquisition page.
[0061] In some embodiments, to enable an object to change resource types at any time, the method further includes: a first resource acquisition page including a resource change entry point, the resource change entry point being used to access the resource change page, the resource change page being used to change the obtainable resource types; in response to an operation based on the resource change entry point, displaying the resource change page, displaying at least two resource types on the resource change page; in response to a selection operation of the second resource type among the at least two resource types, displaying a second resource acquisition page, the second resource acquisition page being used to acquire a second virtual interactive resource and resources in a second resource pool by executing a target task, the second resource pool including resources of the second resource type; on the second resource acquisition page, displaying a second progress indicator, the second progress indicator including multiple marked progress points and resources obtainable from the second resource pool at the marked progress points, the resource types displayed on the second task progress indicator being the same, and the resource content of some resources being invisible; in response to the execution progress of the target task reaching any marked progress point, displaying on the second progress indicator that the object has acquired the resource corresponding to the marked progress point; in response to the execution progress of the target task reaching a target progress point, displaying that the object has acquired the second virtual interactive resource, the target progress point being the endpoint of the second progress indicator.
[0062] Based on the execution progress of the target task, multiple entry points for resource replacement are provided in different locations on the first resource acquisition page. For example, when the execution progress of the target task on the first resource acquisition page meets the target progress point, there are two entry points located in different positions on the page: a resource replacement control and a resource replacement entry point. Alternatively, based on the execution progress of the target task, only one entry point is provided on the first resource acquisition page. For example, when the execution progress of the target task on the first resource acquisition page does not meet the target progress point, there is only one entry point, which is the resource replacement entry point.
[0063] The second resource type indicates the selected resource type from at least two resource types, excluding the first resource type. The second resource type is different from the first resource type. By operating the resource change entry, a resource change page can be triggered to change the resource type. Based on the selection of the second resource type, a second resource acquisition page is displayed. This page includes a second progress indicator and second virtual interactive resources. The second progress indicator includes multiple marked progress points and the resources that can be obtained from the second resource pool at each marked progress point. In other words, based on the selection of different resource types, the corresponding resource acquisition page has its own independent virtual interactive resources and progress indicators, achieving dual-objective, dual-progress resource acquisition, which is beneficial for improving the enthusiasm of participants in network activities.
[0064] For example, under the current execution progress of the target tasks on the two resource acquisition pages, the first virtual interactive resource is a level 3 "Money Flower" and the second virtual interactive resource is a level 1 "Joy Flower". The first and second virtual interactive resources have different flower types. For example, on the current resource acquisition page, "Money Flower" is displayed at level 3. When the flower type on the resource acquisition page is switched to "Joy Flower" through either the resource change entry or the resource change control, "Joy Flower" is displayed at level 1. When switching back to "Money Flower", the level of "Money Flower" is still level 3.
[0065] In some embodiments, when changing resources, to clearly show on the resource change page whether an unselected resource type has been selected by the object, the resource change page is displayed in response to an operation based on the resource change entry point. The resource change page displays at least two resource types, including: in response to an operation based on the resource change entry point, if the object has already selected a second resource type, the first resource type is displayed as selected and the second resource type as switchable on the resource change page; if the object has not selected a second resource type, the first resource type is displayed as selected and the second resource type as selectable on the resource change page. Specifically, if the target task corresponding to the first resource type is currently being executed, that is, the first resource type has been selected, and in this case, the first resource type is displayed as selected; if the second resource type has been selected, it is displayed as switchable; if the second resource type has not been selected, it is displayed as selectable. When changing resource types, the second resource type is displayed as switchable or selectable on the resource change page based on whether it has been selected. By showing the difference, the object can be incentivized to change to the second resource type and complete the corresponding target task.
[0066] In some embodiments, after acquiring virtual interactive resources, to improve the convenience of gifting virtual interactive resources, the method further includes: in response to the target task's execution progress reaching a target progress point, displaying a sharing control on the first resource acquisition page, the sharing control being used to gift the acquired virtual interactive resources to other objects; and in response to the operation of the sharing control, gifting the virtual interactive resources to the target object. In this step, when the first virtual interactive resource is fully developed, that is, when the resources included in the first progress indication and the first virtual interactive resource have been acquired, the first virtual interactive resource can be gifted to other objects through the sharing control, which can guide the object's interactive behavior. The above steps can be to display the sharing control when the execution progress of the target task corresponding to all resource types provided by the network activity reaches the target progress point, or the above steps can be to display the sharing control when the execution progress of the target task corresponding to the selected resource type reaches the target progress point. The above are only two possible ways to display the sharing control; other possible ways are also possible, and this disclosure does not specifically limit them.
[0067] In some embodiments, performing the target task requires the consumption of virtual resources. For example, when the first virtual interactive resource is a flower, the virtual resource may be a water droplet or sunlight. The methods for obtaining virtual resources may include the following two: First, the virtual resources consumed in executing the target task are acquired based on the act of gifting virtual interactive resources from one object to another. In this method, an object acquires virtual resources by gifting them to other objects. For example, if an object gifts a first virtual interactive resource to another object using the sharing control mentioned above, the object acquires the virtual resource, which can then be used to cultivate a second virtual interactive resource. Through this method, objects may be more proactive in gifting virtual interactive resources to other objects in order to complete the target task. Increasing the frequency of virtual interactive resource gifting by objects helps to increase the interaction frequency between objects, thereby increasing the user activity of the platform hosting the online activity.
[0068] Secondly, the virtual resources consumed in executing the target task can also be obtained by completing platform tasks based on objects. Platform tasks indicate tasks provided by network activities. To obtain virtual resources in this way, a resource acquisition control is displayed on the resource acquisition page. This control triggers the platform task page, which includes multiple tasks to be executed. Virtual resources are acquired in response to the execution of these tasks. This method provides another way to obtain virtual resources, and the platform tasks in this method can be more diverse, such as product browsing tasks, product sharing tasks, or product purchase tasks, which is beneficial for boosting the revenue of the network platform through network activities.
[0069] In some embodiments, the resource content at the current progress point is visible, the resource content at the target progress point is visible, and the resources at other progress points include resources with visible content and resources with invisible content. Other progress points refer to progress points other than the current progress point and the target progress point. This display method allows the display of resources to include the following four categories: 1. Current resource, which is the resource at the current progress point and whose content is visible; 2. Invisible resource, which corresponds to other progress points and whose content is not visible; 3. Visible resource, which corresponds to other progress points and whose content is visible; 4. Resource corresponding to the target progress point, whose content is visible. Given that a certain resource type has been selected by the user, and considering the display methods of the resource content for the four types of resources mentioned above, the progress indicator can simultaneously display multiple visible resource contents. For example, when the target task begins execution, the visible resources in the progress indicator include the current resource, the resources visible in the middle, and the resource corresponding to the target progress point. By simultaneously displaying multiple visible resource contents in the progress indicator, uncertain resources are transformed into concrete resources, reducing the psychological threshold for user participation, increasing the sense of control over the execution of the target task, and keeping users motivated to continue participating in online activities, which is conducive to improving the completion rate of online activities. At the same time, since the progress indicator also includes invisible resources, it can arouse the user's curiosity to learn about their resource contents, thereby guiding the user to continue executing the target task.
[0070] In some embodiments, based on the selection operation of any resource type, the corresponding resource acquisition page is displayed. At this time, the resources included in the progress indicator of the resource acquisition page come from the initial allocation in the corresponding resource pool. At this time, the resources included in the resource acquisition page do not overlap with the resources already existing in the object. If the object obtains a resource that is the same as the resource included in the resource acquisition page when participating in other network activities, the resource included in the progress indicator is replaced with other resources. For example, if the object obtains an avatar pendant through other network activities, and the avatar pendant also exists in the resources included in the progress indicator, the avatar pendant included in the progress indicator is replaced with other resources.
[0071] In some embodiments, at least one resource in the phased resources is the same as the resource displayed in the corresponding display area of the resource type selection page. The phased resources indicate the resources corresponding to the marked progress points in the resource acquisition page other than the target progress point. The corresponding display area indicates the display area of the resource type to which the phased resources belong. This makes the resources included in the progress indication have a certain degree of overlap with the resources displayed in the resource type selection page, which helps to increase the attractiveness of the resources included in the progress indication to the object's participation in the network activity, thereby increasing the completion rate of the network activity.
[0072] In some embodiments, the resource corresponding to the marked progress point can be a resource with additional acquisition conditions. The acquisition conditions indicate the conditions for restricting resource acquisition. In response to the execution progress of the target task reaching the marked progress point corresponding to the resource with the additional acquisition conditions, a resource acquisition page is displayed. The resource acquisition page displays the acquisition conditions and a sharing control. The sharing control is used to send the resource acquisition page to other objects. Once the acquisition conditions are met, the object obtains the resource. For example, when the acquisition condition is that another object needs to help open the resource, the resource acquisition page can be quickly sent to another object via the sharing control. When another object performs the help-opening operation through the resource acquisition page, the object obtains the resource.
[0073] In some embodiments, in response to closing the resource acquisition page, a control to be acquired is displayed on the resource acquisition page. This control is used to access the resource acquisition page, and a countdown timer is displayed on the control. The countdown timer limits the time for acquiring the resource; the acquisition conditions must be met before the countdown timer reaches zero to obtain the resource. By attaching acquisition conditions to resources and setting different acquisition conditions, the interaction between different objects can be improved.
[0074] Through the above steps, at least two resource types are provided for the user to select. Based on the user's selection of any resource type, the corresponding resource acquisition page is displayed. Different users can then choose the appropriate resource type according to their personal preferences and needs. Since the resource type is selected by the user, the problem of the reward resources not meeting the user's expectations is solved. Consequently, the reward resources are more likely to motivate users to continue participating in online activities, thus improving the completion rate of online activities. Furthermore, on the corresponding resource acquisition page, users can obtain virtual interactive resources and resources from the corresponding resource pool by performing target tasks. Both types of results jointly motivate users to continue participating in online activities, which helps maintain their continuous motivation to participate in online activities and improves the completion rate of online activities.
[0075] Figure 3 This is a flowchart illustrating another resource acquisition method based on network activity according to an exemplary embodiment, see [link to flowchart]. Figure 3 A resource acquisition method based on network activity is applied in a terminal. This method includes the following steps: In step 301, in response to the object's request to participate in the network activity, at least two resource types provided by the network activity are displayed.
[0076] The resource types are similar to those mentioned above, and will not be elaborated upon here.
[0077] In step 302, in response to the selection of a first resource type among at least two resource types, a first resource acquisition page is displayed. The first resource acquisition page is used to acquire virtual interactive resources by performing a target task and to acquire resources in a first resource pool, which includes resources of the first resource type.
[0078] The first resource acquisition page is similar to the first resource acquisition page mentioned above, and will not be repeated here.
[0079] In some embodiments, the first resource acquisition page includes a task execution control and a first virtual interactive resource. The task execution control is used to execute a target task, and the first virtual interactive resource has multiple life stages. In response to the target task's execution status meeting any progress point, the first virtual interactive resource is displayed to change from a first life stage to a second life stage. The task execution control enables rapid execution of the target task, improving operational efficiency.
[0080] In step 303, a first progress indicator is displayed on the first resource acquisition page. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at the marked progress points. The resource types displayed on the first task progress indicator are the same, and the resource content of some resources is not visible.
[0081] In step 304, in response to the execution progress of the target task reaching any marked progress point, the first progress indicator displays that the object has acquired the resource corresponding to the marked progress point.
[0082] In step 305, in response to the target task's execution progress reaching the target progress point, the display object acquires virtual interactive resources, where the target progress point is the endpoint of the first progress indication.
[0083] In step 306, in response to the target task's execution status meeting the target progress point, the task execution control is displayed as a resource replacement control on the first resource acquisition page. The resource replacement control is used to enter the resource replacement page, which is used to change the type of resource that can be acquired.
[0084] Steps 302 to 306 involve displaying the first resource acquisition page. Following the display of the first resource acquisition page, a description of the changes to the first resource acquisition page based on the increasing progress of the target task is provided. This includes: changes in the lifecycle stage of the first virtual interactive resource; the resource acquisition status when the target task's execution progress reaches the corresponding marked progress point; and the acquisition status of the first virtual interactive resource and changes in controls when the target task's execution progress reaches the target progress point. Through these changes, the acquisition of resources and the changes in the lifecycle stage of the first virtual interactive resource provide a tiered incentive for the target audience to actively participate in online activities, which helps guide the target audience to continuously participate in online activities and improves the completion rate of online activities.
[0085] In step 307, the first resource acquisition page includes a resource replacement entry point, which is used to access the resource replacement page, and the resource replacement page is used to change the types of resources that can be acquired; in response to the operation based on the resource replacement entry point, the resource replacement page is displayed, and at least two resource types are displayed on the resource replacement page.
[0086] At any stage of the target task's execution, the resource replacement page can be accessed through the resource replacement entry. However, when the target task's execution meets the target progress point, the task execution control is displayed as a resource replacement control on the first resource acquisition page. At this time, there are two resource replacement entries located in different positions on the first resource acquisition page. The resource replacement page can be accessed through the resource replacement control in step 306 and the resource replacement entry in step 307, and the type of resource that can be acquired can be changed through the resource replacement page.
[0087] In step 308, in response to the selection of the second resource type among at least two resource types, a second resource acquisition page is displayed. The second resource acquisition page is used to acquire the second virtual interactive resource and the resources in the second resource pool by performing the target task. The second resource pool includes resources of the second resource type. On the second resource acquisition page, a second progress indicator is displayed. The second progress indicator includes multiple marked progress points and the resources that can be acquired from the second resource pool at the marked progress points. The resource types displayed on the second task progress indicator are the same, and the resource content of some resources is not visible.
[0088] In step 309, in response to the execution progress of the target task reaching any marked progress point, the second progress indicator displays that the object has acquired the resource corresponding to the marked progress point.
[0089] In step 310, in response to the target task's execution progress reaching the target progress point, the display object acquires the second virtual interactive resource, where the target progress point is the endpoint of the second progress indication.
[0090] Steps 307 to 310 involve displaying the second resource acquisition page through the resource replacement entry point, and describing the changes to the second resource acquisition page after it is displayed, based on the increase in the execution progress of the target task. The changes to the second resource acquisition page are generally the same as those to the first resource acquisition page, and will not be described in detail here.
[0091] In step 311, the second resource acquisition page includes a resource replacement entry point, which is used to access the resource replacement page, and the resource replacement page is used to change the available resource types; in response to an operation based on the resource replacement entry point, the resource replacement page is displayed, and at least two resource types are displayed on the resource replacement page; in response to a selection operation of the first resource type among the at least two resource types, the first resource acquisition page is displayed.
[0092] In this step, you can switch back to the first resource acquisition page through the resource change entry on the second resource acquisition page. At this time, the execution progress of the target task on the first resource acquisition page will still show the progress when you switched to the second resource acquisition page.
[0093] In some embodiments, in response to the target task's execution progress reaching a target progress point, a sharing control is displayed on the first resource acquisition page. The sharing control is used to gift the acquired virtual interactive resources to other objects; in response to the operation of the sharing control, the virtual interactive resources are gifted to the target object.
[0094] The sharing control is similar to the sharing control involved in the above embodiments, and will not be described in detail here.
[0095] In some embodiments, in response to an operation based on a resource change entry point, a resource change page is displayed. Displaying at least two resource types on the resource change page includes: in response to an operation based on a resource change entry point, if the object has already selected a second resource type, then on the resource change page, the first resource type is displayed as selected and the second resource type is displayed as switchable; if the object has not selected a second resource type, then on the resource change page, the first resource type is displayed as selected and the second resource type is displayed as selectable.
[0096] In some embodiments, the virtual resources consumed in performing the target task are obtained based on the virtual interaction resource donation behavior performed by an object to other objects.
[0097] In some embodiments, the resource content at the current progress point is visible, the resource content at the target progress point is visible, and the resources at other progress points include resources with visible resource content and resources with invisible resource content.
[0098] The following section will begin by introducing methods for obtaining resources based on network activities, starting with the resource type selection page.
[0099] Reference Figure 4 , Figure 4 This is a schematic diagram illustrating a resource type selection page according to an exemplary embodiment. In response to an object's request to participate in network activities, that is, the object triggers a network activity entry point to display the resource type selection page. Figure 4 As can be seen, the resource type selection page offers two resource types: Red Envelopes (first resource type) and Doll Merchandise (second resource type). For each resource type, the corresponding resource pool displays relevant resource information, along with a selection control 401 (the "Select This" option in the image) for choosing the resource type. For the Doll Merchandise resource type, the displayed resource information includes physical doll rewards (resources corresponding to the target progress point) and random resources from three resource pools: item rewards, doll fragments, and doll sets. For the Red Envelope resource type, the displayed resource information includes 66 yuan in cash (resources corresponding to the target progress point) and random resources from three resource pools: 1000 gold coins and two friendship red envelopes of unknown amount. The resource type selection page also shows that the first virtual interactive resource for the first resource type (Red Envelope) is "Money to Spend," and the second virtual interactive resource for the second resource type (Doll Merchandise) is "Joyful Flower." Once the selected resource type is determined, triggering the corresponding selection control 401 will take you to the corresponding resource acquisition page. For example, triggering the selection control 401 corresponding to the first resource type will bring up, for example... Figure 5 The first resource acquisition page, for example, when the selection control 401 corresponding to the second resource type is triggered, can bring up, for example, Figure 6 The first resource acquisition page in the game.
[0100] Reference Figure 5 , Figure 5This is a schematic diagram of a first resource acquisition page according to an exemplary embodiment. The first resource acquisition page displays a first virtual interactive resource 501 ("Money to Spend"), a task execution control 502, and a resource replacement entry 503. The task execution control 502 is also known as "watering" in the diagram. The task execution control 502 is used to execute a target task, which indicates the cultivation task of the first virtual interactive resource 501. That is, triggering the task execution control 502 initiates the cultivation of the first virtual interactive resource 501. The first resource acquisition page displays a first progress indicator 504 in the form of a progress bar. The first progress indicator 504 indicates the execution progress of the target task. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at each marked progress point. The resources included in the first progress indicator gradually increase along the direction of the execution progress of the target task, and the preset level of the resources gradually increases. The resources corresponding to the target progress points are enlarged. The resource replacement entry 503 is used to enter the resource replacement page. The resource replacement page is used to change the type of resources that can be obtained. Triggering the resource replacement entry 503 can bring up, for example,... Figure 7 The resource replacement page is shown. Figure 5 The system also displays the remaining virtual resources, which are used to perform the target task. It also shows a share control (505) and a get control (506). The share control is used to gift virtual interactive resources to other objects to obtain virtual resources, while the get control is used to obtain virtual resources by completing platform tasks. These share and get controls provide quick access to virtual resources.
[0101] Reference Figure 6 , Figure 6 This is a schematic diagram illustrating a second resource acquisition page according to an exemplary embodiment. The content displayed on the second resource acquisition page is the same as that on the first resource acquisition page, including a second virtual interactive resource 601 (“Joy Flower”), a task execution control 602, a resource replacement entry 603, and a second progress indicator 604. The parts with the same functions are described in the description of the first resource acquisition page and will not be repeated here. The difference between the second resource acquisition page and the first resource acquisition page is that the second resource acquisition page displays the second virtual interactive resource 601. The task execution control on the second resource acquisition page is used to cultivate the second virtual interactive resource 601. The second progress indicator on the second resource acquisition page is used to indicate the cultivation progress of the second virtual interactive resource 601, that is, the completion degree of the target task corresponding to the second virtual interactive resource 601. The resources included in the second progress indicator are the resources in the second resource pool corresponding to the second resource type.
[0102] Reference Figure 7 , Figure 7This is a schematic diagram illustrating a resource change page according to an exemplary embodiment. The resource change page can be launched in response to triggering either resource change entry 503 or resource change entry 603. Figure 7 Based on the resource replacement entry 603, the resource replacement page is displayed. The second resource type currently selected on the resource replacement page is in the current selection state. For the first resource type that is not currently selected, the replacement page displays a "Change this" control 701. By triggering the "Change this" control 701, the first resource type can be selected, and the first resource acquisition page can be displayed. When switching between different resource acquisition pages, the virtual interactive resources, progress indicators and the resources included in the progress indicators are switched accordingly. The background and other function entries of the resource acquisition page remain unchanged.
[0103] Reference Figure 8 , Figure 8 This is a schematic diagram of a second resource acquisition page in another state according to an exemplary embodiment. As the second virtual interactive resource 601 ("Joy Flower") is gradually cultivated, when the cultivation of the second virtual interactive resource 601 is completed, that is, when the execution progress of the target task reaches the target progress point, the life stage of the second virtual interactive resource 601 changes to the second virtual interactive resource 801 in the second life stage, and the task execution control 602 in the second resource acquisition page is displayed as a resource replacement control 802. The resource replacement control 801 is used to change the resource type. When the resource replacement control 801 is triggered, the page is pulled up based on whether the first virtual interactive resource has been claimed. Figure 9 The resource replacement page in Figure (a) and Figure 9 The resource replacement page in Figure (b).
[0104] Reference Figure 9 In Figure (a), when the first resource type has already been selected, the "Change This" control 901 is displayed on the resource change page. The "Change This" control is used to select the first resource type; see reference. Figure 9 In Figure (b), when the first resource type has not been selected, the "Grow Another Flower" control 902 is displayed on the resource change page. The "Grow Another Flower" control is used to select the first resource type. The resource change page displays "Reward Received" for the second resource type.
[0105] Reference Figure 10 , Figure 10This is a schematic diagram of a resource acquisition page when two virtual interactive resources have been acquired, according to an exemplary embodiment. When both the first and second virtual interactive resources have been fully developed, that is, when the execution progress of the target task reaches the target progress point, the task execution control or resource replacement control on the first and second resource acquisition pages is displayed as a sharing control 1001, which is "Send flowers to a friend" in the figure. Clicking the sharing control 1001 will redirect to the page for gifting virtual interactive resources to other objects. At this time, the resource replacement entry can still launch the resource replacement page, that is, in response to the triggering operation of the resource replacement entry 603 on the second resource acquisition page, the page is launched. Figure 9 In Figure (a), the resource replacement page is displayed. Since another resource type has been selected, the "Change This" control 901 is displayed on the resource replacement page. The "Change This" control is used to select the first resource type. In response to the trigger operation of the "Change This" control 901, the first resource acquisition page is displayed. At this time, the execution progress of the target task displayed on the first resource acquisition page is "completed".
[0106] See Figure 11 , Figure 11 This is a schematic diagram illustrating resource display according to an exemplary embodiment. In the first resource acquisition page and the second resource acquisition page, the resources included in the progress indicator have the same display logic, both including: 1. Current resource, which is the resource currently marked at the progress point, and its resource content is visible; when displaying resources, for plush toys, the current resource is displayed with a glowing background, representing a pending unlock state; clicking the current resource will pop up a bubble containing the specific resource content; for red envelopes, the current resource is displayed with a glowing background, representing a pending unlock state, and the amount of the red envelope is directly displayed on the current resource; 2. Resources that are not visible in the middle, whose resource content is not visible; when displaying... When displaying resources, for plush toys, resources that are not visible midway will be displayed as gift boxes. Clicking on a gift box will bring up a pop-up bubble containing three unknown resource contents. For red envelopes, resources that are not visible midway will be displayed as "? yuan". 3. For resources that are visible midway, their contents are visible. When displaying resources, for plush toys, one fixed resource is directly displayed, along with its contents, which is "spark beans" in the image. For red envelopes, one fixed resource is directly displayed, along with its specific amount, which is "5.2 yuan" in the image. 4. For resources corresponding to the target progress point, their contents are visible.
[0107] Figure 12 This is a block diagram illustrating a resource acquisition apparatus based on network activity according to an exemplary embodiment. See also Figure 12 The resource acquisition device based on network activity includes: Resource type display module 1201 is used to display at least two resource types provided by the network activity in response to an object's request to participate in the network activity; The first page display module 1202 is used to display a first resource acquisition page in response to a selection operation of a first resource type among at least two resource types. The first resource acquisition page is used to acquire a first virtual interactive resource and acquire resources in a first resource pool by performing a target task. The first resource pool includes resources of the first resource type. The first progress display module 1203 is used to display a first progress indicator on the first resource acquisition page. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at the marked progress points. The resource types displayed on the first task progress indicator are the same, and the resource content of some resources is not visible. The first resource display module 1204 is used to display on the first progress indicator that the object has acquired the resource corresponding to the marked progress point in response to the execution progress of the target task reaching any marked progress point; The second resource display module 1205 is used to display the first virtual interactive resource in response to the target task's execution progress reaching the target progress point, whereby the target progress point is the endpoint of the first progress indicator.
[0108] In some embodiments, the first resource acquisition page includes a task execution control and a first virtual interactive resource. The task execution control is used to execute a target task, and the first virtual interactive resource has multiple life stages. In response to the execution status of the target task meeting any progress point, the first virtual interactive resource is displayed to change from the first life stage to the second life stage.
[0109] In some embodiments, the apparatus further includes: a control display module, configured to display a task execution control as a resource replacement control on a first resource acquisition page in response to the execution status of the target task meeting a target progress point. The resource replacement control is used to enter a resource replacement page, and the resource replacement page is used to change the type of resource that can be acquired.
[0110] In some embodiments, the first resource acquisition page includes a resource replacement entry point, which is used to access the resource replacement page, and the resource replacement page is used to change the type of resource that can be acquired. The device also includes: a page display module, a second page display module, a second progress display module, a third resource display module, and a fourth resource display module; The page display module is used to respond to operations based on the resource change entry point, display the resource change page, and display at least two resource types on the resource change page; The second page display module is used to display a second resource acquisition page in response to the selection operation of the second resource type among at least two resource types. The second resource acquisition page is used to acquire the second virtual interactive resource by performing the target task and to acquire resources in the second resource pool, the second resource pool including resources of the second resource type. The second progress display module is used to display a second progress indicator on the second resource acquisition page. The second progress indicator includes multiple marked progress points and resources that can be obtained from the second resource pool at the marked progress points. The resource types displayed on the second task progress indicator are the same, and the resource content of some resources is not visible. The third resource display module is used to display on the second progress indicator that the object has acquired the resource corresponding to the marked progress point when the execution progress of the target task reaches any marked progress point; The fourth resource display module is used to display the second virtual interactive resource when the execution progress of the target task reaches the target progress point. The target progress point is the end point of the second progress indicator.
[0111] In some embodiments, the page display module is used to display a resource change page in response to an operation based on the resource change entry. If the object has already selected the second resource type, the first resource type is displayed as selected and the second resource type is displayed as switchable on the resource change page. If the object has not selected the second resource type, the first resource type is displayed as selected and the second resource type is displayed as selectable on the resource change page.
[0112] In some embodiments, the device further includes: a sharing control display module and a gifting module; The sharing control display module is used to display a sharing control on the first resource acquisition page in response to the target task's execution progress reaching the target progress point. The sharing control is used to give away the acquired virtual interactive resources to other objects. The gift module is used to gift virtual interactive resources to the target object in response to the operation of the sharing control.
[0113] In some embodiments, the virtual resources consumed in performing the target task are obtained based on the virtual interaction resource donation behavior performed by an object to other objects.
[0114] In some embodiments, the resource content at the current progress point is visible, the resource content at the target progress point is visible, and the resources at other progress points include resources with visible resource content and resources with invisible resource content.
[0115] It should be noted that the resource acquisition device based on network activity provided in the above embodiments is only illustrated by the division of the above functional units when acquiring resources based on network activity. In practical applications, the above functions can be assigned to different functional units as needed, that is, the internal structure of the electronic device can be divided into different functional units to complete all or part of the functions described above. In addition, the resource acquisition device based on network activity provided in the above embodiments and the resource acquisition method embodiments based on network activity belong to the same concept, and the specific implementation process can be found in the method embodiments, which will not be repeated here.
[0116] Regarding the apparatus in the above embodiments, the specific manner in which each module performs its operation has been described in detail in the embodiments related to the method, and will not be elaborated upon here.
[0117] When an electronic device is provided as a terminal, Figure 13 This is a block diagram illustrating a terminal 1300 according to an exemplary embodiment. Figure 13 A structural block diagram of a terminal 1300 provided in an exemplary embodiment of this disclosure is shown. The terminal 1300 may be a smartphone, tablet computer, laptop computer, or desktop computer. The terminal 1300 may also be referred to as user equipment, portable terminal, laptop terminal, desktop terminal, or other names.
[0118] Typically, terminal 1300 includes a processor 1301 and a memory 1302.
[0119] Processor 1301 may include one or more processing cores, such as a quad-core processor, an octa-core processor, etc. Processor 1301 may be implemented using at least one hardware form selected from DSP (Digital Signal Processing), FPGA (Field-Programmable Gate Array), and PLA (Programmable Logic Array). Processor 1301 may also include a main processor and a coprocessor. The main processor, also known as a CPU (Central Processing Unit), is used to process data in the wake-up state; the coprocessor is a low-power processor used to process data in the standby state. In some embodiments, processor 1301 may integrate a GPU (Graphics Processing Unit), which is responsible for rendering and drawing the content required to be displayed on the screen. In some embodiments, processor 1301 may also include an AI (Artificial Intelligence) processor, which is used to handle computational operations related to machine learning.
[0120] The memory 1302 may include one or more computer-readable storage media, which may be non-transitory. The memory 1302 may also include high-speed random access memory and non-volatile memory, such as one or more disk storage devices or flash memory devices. In some embodiments, the non-transitory computer-readable storage media in the memory 1302 are used to store at least one computer program, which is executed by the processor 1301 to implement the method provided in the method embodiments of this application.
[0121] In some embodiments, the terminal 1300 may also optionally include a peripheral device interface 1303 and at least one peripheral device. The processor 1301, memory 1302, and peripheral device interface 1303 can be connected via a bus or signal line. Each peripheral device can be connected to the peripheral device interface 1303 via a bus, signal line, or circuit board. Specifically, the peripheral device includes at least one of a radio frequency circuit 1304, a display screen 1305, and a power supply 1306.
[0122] Peripheral device interface 1303 can be used to connect at least one I / O (Input / Output) related peripheral device to processor 1301 and memory 1302. In some embodiments, processor 1301, memory 1302 and peripheral device interface 1303 are integrated on the same chip or circuit board; in some other embodiments, any one or two of processor 1301, memory 1302 and peripheral device interface 1303 can be implemented on separate chips or circuit boards, which is not limited in this embodiment.
[0123] The radio frequency (RF) circuit 1304 is used to receive and transmit RF (Radio Frequency) signals, also known as electromagnetic signals. The RF circuit 1304 communicates with communication networks and other communication devices via electromagnetic signals. The RF circuit 1304 converts electrical signals into electromagnetic signals for transmission, or converts received electromagnetic signals back into electrical signals. In some embodiments, the RF circuit 1304 includes: an antenna system, an RF transceiver, one or more amplifiers, a tuner, an oscillator, a digital signal processor, a codec chipset, a user identity module card, etc. The RF circuit 1304 can communicate with other terminals through at least one wireless communication protocol. This wireless communication protocol includes, but is not limited to: the World Wide Web, metropolitan area networks, intranets, various generations of mobile communication networks (2G, 3G, 4G, and 5G), wireless local area networks, and / or WiFi (Wireless Fidelity) networks. In some embodiments, the RF circuit 1304 may also include circuitry related to NFC (Near Field Communication), which is not limited in this application.
[0124] Display screen 1305 is used to display a UI (User Interface). This UI may include graphics, text, icons, videos, and any combination thereof. When display screen 1305 is a touch display screen, it also has the ability to collect touch signals on or above its surface. These touch signals can be input as control signals to processor 1301 for processing. In this case, display screen 1305 can also be used to provide virtual buttons and / or a virtual keyboard, also known as soft buttons and / or a soft keyboard. In some embodiments, display screen 1305 may be a single screen, disposed on the front panel of terminal 1300; in other embodiments, display screen 1305 may be at least two screens, disposed on different surfaces of terminal 1300 or in a folded design; in still other embodiments, display screen 1305 may be a flexible display screen, disposed on a curved or folded surface of terminal 1300. Furthermore, display screen 1305 may also be configured as a non-rectangular, irregular shape, i.e., a non-rectangular screen. The display screen 1305 can be made of materials such as LCD (Liquid Crystal Display) and OLED (Organic Light-Emitting Diode).
[0125] Power supply 1306 is used to power the various components in terminal 1300. Power supply 1306 can be AC power, DC power, a disposable battery, or a rechargeable battery. When power supply 1306 includes a rechargeable battery, the rechargeable battery can be a wired rechargeable battery or a wireless rechargeable battery. A wired rechargeable battery is a battery that is charged via a wired line, and a wireless rechargeable battery is a battery that is charged via a wireless coil. The rechargeable battery can also be used to support fast charging technology.
[0126] Those skilled in the art will understand that Figure 8 The structure shown does not constitute a limitation on terminal 1300 and may include more or fewer components than shown, or combine certain components, or use different component arrangements.
[0127] In an exemplary embodiment, a computer-readable storage medium is also provided, such as a memory including a computer program that can be executed by a processor to perform the methods in the above embodiments. For example, the computer-readable storage medium may be a read-only memory (ROM), a random access memory (RAM), a compact disc read-only memory (CD-ROM), magnetic tape, floppy disk, and optical data storage device, etc.
[0128] In an exemplary embodiment, a computer program product or computer program is also provided, which includes program code stored in a computer-readable storage medium. A processor of an electronic device reads the program code from the computer-readable storage medium and executes the program code, causing the electronic device to perform the method described above.
[0129] Other embodiments of this disclosure will readily occur to those skilled in the art upon consideration of the specification and practice of the invention disclosed herein. This disclosure is intended to cover any variations, uses, or adaptations of this disclosure that follow the general principles of this disclosure and include common knowledge or customary techniques in the art not disclosed herein. The specification and examples are to be considered exemplary only, and the true scope and spirit of this disclosure are indicated by the following claims.
[0130] It should be understood that this disclosure is not limited to the precise structures described above and shown in the accompanying drawings, and various modifications and changes can be made without departing from its scope. The scope of this disclosure is limited only by the appended claims.
Claims
1. A method for acquiring resources based on network activity, characterized in that, The method includes: In response to an object's request to participate in a network activity, display at least two resource types provided by the network activity; In response to the selection of a first resource type among the at least two resource types, a first resource acquisition page is displayed. The first resource acquisition page is used to acquire a first virtual interactive resource and acquire resources in a first resource pool by performing a target task. The first resource pool includes resources of the first resource type. On the first resource acquisition page, a first progress indicator is displayed. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at the marked progress points. The resource types displayed on the first task progress indicator are the same, and the resource content of some resources is not visible. In response to the execution progress of the target task reaching any marked progress point, the first progress indicator displays that the object has acquired the resource corresponding to the marked progress point; In response to the execution progress of the target task reaching the target progress point, the object is shown to acquire the first virtual interactive resource, and the target progress point is the end point of the first progress indication.
2. The resource acquisition method based on network activity according to claim 1, characterized in that, The first resource acquisition page includes a task execution control and a first virtual interactive resource. The task execution control is used to execute the target task, and the first virtual interactive resource has multiple life stages. The method further includes: In response to the execution status of the target task meeting any progress point, the first virtual interactive resource is displayed as changing from the first life stage to the second life stage.
3. The resource acquisition method based on network activity according to claim 1, characterized in that, The method further includes: In response to the target task's execution status meeting the target progress point, the task execution control is displayed as a resource replacement control on the first resource acquisition page. The resource replacement control is used to enter the resource replacement page, which is used to change the type of resource that can be acquired.
4. The resource acquisition method based on network activity according to claim 1, characterized in that, The first resource acquisition page includes a resource replacement entry point, which is used to access the resource replacement page, and the resource replacement page is used to change the types of resources that can be acquired. The method further includes: In response to an operation based on the resource change entry, the resource change page is displayed, and the at least two resource types are displayed on the resource change page; In response to the selection of the second resource type among the at least two resource types, a second resource acquisition page is displayed. The second resource acquisition page is used to acquire the second virtual interactive resource by performing a target task and to acquire resources in the second resource pool, the second resource pool including resources of the second resource type. On the second resource acquisition page, a second progress indicator is displayed. The second progress indicator includes multiple marked progress points and resources that can be obtained from the second resource pool at the marked progress points. The resource types displayed on the second task progress indicator are the same, and the resource content of some resources is not visible. In response to the execution progress of the target task reaching any marked progress point, the second progress indicator displays that the object has acquired the resource corresponding to the marked progress point; In response to the execution progress of the target task reaching the target progress point, the object is shown to acquire the second virtual interactive resource, and the target progress point is the endpoint of the second progress indication.
5. The resource acquisition method based on network activity according to claim 4, characterized in that, In response to the operation based on the resource change entry, the resource change page is displayed, and the resource change page displays the at least two resource types, including: In response to an operation based on the resource change entry point, the resource change page is displayed. If the object has already selected the second resource type, then on the resource change page, the first resource type will be displayed as selected and the second resource type will be displayed as switchable. If the object has not selected the second resource type, then on the resource change page, the first resource type will be displayed as selected and the second resource type will be displayed as selectable.
6. The resource acquisition method based on network activity according to claim 1, characterized in that, The method further includes: In response to the target task reaching the target progress point, a sharing control is displayed on the first resource acquisition page. The sharing control is used to give away the acquired virtual interactive resources to other objects. In response to an operation on the sharing control, the virtual interactive resource is gifted to the target object.
7. The resource acquisition method based on network activity according to claim 1, characterized in that, The virtual resources consumed in performing the target task are obtained based on the virtual interactive resource donation behavior performed by the object to other objects.
8. The resource acquisition method based on network activity according to claim 1, characterized in that, The resource content at the current progress point is visible, the resource content at the target progress point is visible, and the resources at other progress points include resources with visible content and resources with invisible content.
9. A resource acquisition device based on network activity, characterized in that, The device includes: The resource type display module is used to display at least two resource types provided by the network activity in response to an object's request to participate in the network activity; The first page display module is used to display a first resource acquisition page in response to the selection operation of the first resource type among the at least two resource types. The first resource acquisition page is used to acquire the first virtual interactive resource and the resources in the first resource pool by performing the target task. The first resource pool includes resources of the first resource type. The first progress display module is used to display a first progress indicator on the first resource acquisition page. The first progress indicator includes multiple marked progress points and resources that can be obtained from the first resource pool at the marked progress points. The resource types displayed on the first task progress indicator are the same, and the resource content of some resources is not visible. The first resource display module is used to display on the first progress indicator that the object has acquired the resource corresponding to the marked progress point in response to the execution progress of the target task reaching any marked progress point; The second resource display module is used to display the object's acquisition of the first virtual interactive resource in response to the execution progress of the target task reaching the target progress point, wherein the target progress point is the endpoint of the first progress indication.
10. An electronic device, characterized in that, The electronic device includes: One or more processors; Memory used to store the executable program code of the processor; The processor is configured to execute the program code to implement the resource acquisition method based on network activity as described in any one of claims 1 to 8.
11. A computer-readable storage medium, characterized in that, When the instructions in the computer-readable storage medium are executed by the processor of the electronic device, the electronic device is able to perform the resource acquisition method based on network activity as described in any one of claims 1 to 8.
12. A computer program product, comprising a computer program, characterized in that, When the computer program is executed by a processor, it implements the resource acquisition method based on network activity as described in any one of claims 1 to 8.