Vehicle-mounted sound content immersive playing method, vehicle and storage medium

By working together with the in-vehicle controller and speakers, the voice features of the main characters and supporting characters in the target script are identified and played. Combined with environmental scene sounds and ambient lighting, the problem of in-vehicle speakers being unable to provide an immersive auditory experience is solved, thus improving the auditory experience and the sense of scene atmosphere.

CN122224233APending Publication Date: 2026-06-16VOYAH AUTOMOBILE TECH CO LTD
View PDF 0 Cites 0 Cited by

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2026-02-03
Publication Date
2026-06-16

AI Technical Summary

Technical Problem

In existing technologies, in-vehicle speakers cannot provide an immersive auditory experience when playing audio content, resulting in a poor sense of atmosphere.

Method used

The system communicates with multiple in-vehicle speakers via an in-vehicle controller to identify the main and supporting characters in the target script. Based on the character's personality and emotions, it determines the voice characteristics and plays the voices of the main and supporting characters through the driver's headrest speaker and the rear speakers, respectively. Combined with environmental scene sounds and ambient lighting effects, it enhances the auditory immersion.

Benefits of technology

It achieves an immersive auditory experience, enhances the atmosphere of the scene, and provides richer auditory effects.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN122224233A_ABST
    Figure CN122224233A_ABST
Patent Text Reader

Abstract

The application also provides a vehicle-mounted audio content immersive playing method, a vehicle and a storage medium, and relates to the technical field of vehicle-mounted acoustics. The method can find the character setting of a main character and the emotion of the main character when speaking each sentence from a preset database, determine the voice features of the main character when speaking each sentence, find the character setting of a supporting character and the emotion of the supporting character when speaking each sentence from the preset database, and determine the voice features of the supporting character when speaking each sentence. The target audio content is played, and each sentence spoken by the main character in the target audio content is played by a loudspeaker of a main driver headrest arranged in the vehicle based on the voice features of each sentence spoken by the main character. Each sentence spoken by the supporting character in the target audio content is played by a loudspeaker arranged in the rear row of the vehicle based on the voice features of each sentence spoken by the supporting character. In this way, an immersive auditory experience can be provided for the user, and the scene atmosphere is good.
Need to check novelty before this filing date? Find Prior Art