Immersive contextual audio effects in e-books with generative artificial intelligence (AI) systems

By using generative artificial intelligence models and sensor technology, the sound effects in e-books are dynamically adjusted, solving the problem of insufficient immersive audio effects in existing technologies and achieving a personalized reading experience synchronized with the reader.

CN122422855APending Publication Date: 2026-07-17QUALCOMM INC
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Patent Information

Application Number
CN202480081067.4
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Priority Date
2024-01-04
Filing Date
2024-11-01
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

Existing technologies struggle to provide immersive, contextual audio effects for e-book reading, failing to dynamically adjust the sound to match the reader's reading speed and emotions, resulting in a poor reading experience.

Method used

Generative artificial intelligence models (LXM) are used to generate context-appropriate voices. Eye-tracking or gaze-tracking sensors are used to determine the text sections that the reader is focused on. The voice effects are adjusted in real time based on reading pace and historical data to dynamically match narrative shifts and reader emotions.

Benefits of technology

It achieves an immersive audio experience synchronized with the reader's reading, enhancing the sense of participation and comprehension, providing personalized auditory effects, and adapting to different reading habits and emotional changes.

✦ Generated by Eureka AI based on patent content.

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Abstract

各种实施方案包括使用LXM来利用上下文声音和音乐增强和加强电子书的阅读体验的系统和方法。计算设备可以被配置为使用大型生成式人工智能模型(LXM)来分析电子书以标识关键叙述元素,诸如设定、情绪、主题、角色细节、位置、时期和声音效果描述符(例如,对话紧张程度、转换点等)。计算设备可以使用分析结果(或LXM查询结果)来选择与在电子书内容中标识的情绪、设定、角色特征和叙述线索一致的声景或声音和 / 或音乐(例如,宁静森林设定的温和的、与自然相关的声音,悬疑场景的紧张音乐等)。
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