Beating toy

By setting up tilt detection and display units on the target objects of impact toys, and using a controller to control the display unit to emit light signals of different colors and the audio output unit to provide auditory feedback, the problem of players having difficulty judging whether they have hit or knocked down an object in a dark environment is solved, thus improving the playing experience.

CN224126527UActive Publication Date: 2026-04-17NINGBO BAIFENG IMPORT & EXPORT CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
NINGBO BAIFENG IMPORT & EXPORT CO LTD
Filing Date
2025-04-29
Publication Date
2026-04-17

AI Technical Summary

Technical Problem

In dimly lit indoor spaces, players need to approach the target to determine whether the hitting toy has been hit or knocked down, resulting in a poor playing experience.

Method used

A tilt detection unit and a display unit are installed on the target object. The controller controls the display unit to emit light signals of different colors to provide real-time visual feedback. Combined with the audio output unit, it provides auditory feedback, so that it is possible to determine whether the target object has been hit or knocked down without having to get close to it.

Benefits of technology

It enhances the player's immediate sense of accomplishment in low-light environments, and allows players to more intuitively feel the knockdown effect through visual and auditory feedback, thus improving the gameplay experience.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN224126527U_ABST
    Figure CN224126527U_ABST
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Abstract

The utility model aims to provide a striking toy. The striking toy comprises a striking object and a target object, the target object comprises a target body, and the target body is provided with an inclination detection part used for detecting the inclination angle of the target body and / or whether the target body topples over or not; the display part is used for displaying different states of the target body for a user to judge; the controller is electrically connected with the inclination detection part and the display part and is used for controlling the display part to display different states of the target body according to a signal fed back by the inclination detection part; the power supply part is electrically connected with the controller; wherein when the target body is in a standing state, the display part outputs first colored light; and when the target body is in the inclined state, the display part outputs second colored light. A user can obtain instant visual feedback according to the display part and judge whether the target object is knocked down or not.
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Description

Technical Field

[0001] This utility model belongs to the field of toy technology, and more specifically, relates to a striking toy. Background Technology

[0002] Bowling, also known as "ground bowling," is an indoor sport played by rolling a ball down a wooden lane to knock down pins. It is popular in Europe, Oceania, and some Asian countries. Lane order and bowling sequence are determined by drawing lots. During a game, 10 pins are placed in a triangle at the end of the lane. Players take turns bowling from behind the foul line to knock down the pins; 10 rounds make up a bowling game. After multiple bowls, the score is calculated based on the number of pins knocked down, and the player with the most points wins. Its simple structure, high entertainment value, and ease of indoor use make it a popular sport.

[0003] With the development of people's entertainment activities, bowling has given rise to a type of hitting toy with a high degree of entertainment value. These hitting toys are typically played in dimly lit indoor spaces such as bars, where users interact by hitting a target object. However, in dimly lit indoor venues like bars, players need to approach the target object to determine if it has been hit or knocked down. Utility Model Content

[0004] Addressing the issue that existing striking toys are typically used in dimly lit indoor spaces like bars, where players need to approach the target to determine if it has been hit or knocked down, the purpose of this invention is to provide a striking toy. The striking toy includes a striking object and a target object. The target object includes: a target body, equipped with: a tilt detection unit for detecting the tilt angle and / or whether the target body is tilted; a display unit for displaying different states of the target body for user judgment; a controller electrically connected to both the tilt detection unit and the display unit, used to control the display unit to show the different states of the target body based on signals fed back from the tilt detection unit; and a power supply unit electrically connected to the controller. Specifically, when the target body is standing, the display unit outputs a first color light; when the target body is tilted, the display unit outputs a second color light.

[0005] Furthermore, the target body has an internal accommodating space; the tilt detection unit, controller, display unit and power supply unit are all located within the accommodating space.

[0006] Furthermore, the target body has mounting holes, and the tilt detection unit, the controller, the display unit, and the power supply unit are all mounted on the connector. The connector is inserted into the target body through the mounting holes and connected to the target body.

[0007] Furthermore, the display unit includes: a first light-emitting element, electrically connected to the tilt detection unit via a controller, capable of outputting a first color light; and a second light-emitting element, electrically connected to the tilt detection unit via a controller, capable of outputting a second color light.

[0008] Furthermore, the display unit includes a dual-color light-emitting element, which is electrically connected to the tilt detection unit via a controller and is capable of outputting a first color light or a second color light.

[0009] Furthermore, the striking toy also includes an audio output unit disposed on the target body and electrically connected to the tilt detection unit via a controller.

[0010] Furthermore, the striking toy also includes a power switch, which can be pressed and disposed on the target body, electrically connected to the power supply unit, for turning on or off the power output of the power supply unit.

[0011] Furthermore, the power supply unit includes dry cell batteries.

[0012] Furthermore, the target body has a battery housing chamber inside, and the surface of the target body has a power supply disassembly and assembly opening that communicates with the battery housing chamber. A movable cover is detachably installed at the power supply disassembly and assembly opening.

[0013] Furthermore, the power supply unit includes a lithium battery; the target body is provided with a charging interface, which is electrically connected to the lithium battery.

[0014] Furthermore, the tilt detection unit is a tilt switch.

[0015] The technical effects and advantages of this utility model are as follows:

[0016] 1. The tilt detection unit can detect whether the target object in a hitting toy has been hit and sends a tilt status signal to the controller. The controller can then control the display unit to emit different colors of light based on this tilt status signal. This allows users in dimly lit indoor spaces such as bars to judge whether the target object has been knocked down based on the color emitted from the object, without having to approach it. In other words, through real-time visual feedback, players can more intuitively feel the knockdown effect, enhancing the immediate sense of accomplishment while playing hitting toys.

[0017] 2. When the battery is dead, the movable cover can be removed, and the dead battery in the battery compartment can be taken out through the power supply disassembly opening for replacement. Attached Figure Description

[0018] Figure 1 This is a schematic diagram of the external structure of a striking toy provided by this utility model;

[0019] Figure 2yes Figure 1 A schematic diagram of the structure of a bowling pin;

[0020] Figure 3 yes Figure 1 A schematic diagram of the internal structure of a striking toy;

[0021] Figure 4 yes Figure 1 A schematic diagram of the structure of a bowling ball base;

[0022] Figure 5 yes Figure 4 Schematic diagram of the structure after the removal of the movable cover plate;

[0023] Figure 6 yes Figure 1 Cross-section of a striking toy Figure 1 ;

[0024] Figure 7 yes Figure 1 Cross-section of a striking toy Figure 2 ;

[0025] Figure 8 This is a structural diagram of another type of striking toy.

[0026] In the picture:

[0027] 10. Bowling ball shell; 11. Bowling pin body; 12. Bowling ball base; 121. Battery housing chamber; 122. Movable cover; 123. Reinforcing structure; 20. Controller;

[0028] 30. Tilt detection unit; 41. First light-emitting element; 42. Second light-emitting element; 50. Audio output unit; 60. Power supply unit; 70. Power switch. Detailed Implementation

[0029] The present invention will now be described in further detail with reference to the accompanying drawings and specific embodiments. The embodiments of the present invention are given for illustrative and descriptive purposes only, and are not intended to be exhaustive or to limit the present invention to the disclosed forms. Many modifications and variations will be apparent to those skilled in the art. The embodiments were chosen and described to better illustrate the principles and practical applications of the present invention, and to enable those skilled in the art to understand the present invention and design various embodiments with various modifications suitable for a particular purpose.

[0030] See Figure 1 This is a structural schematic diagram of a striking toy provided by this utility model. Combined with... Figures 1 to 8This type of striking toy includes, for example, a striking object and a target object. The user throws the striking object, aims at it, and strikes it for entertainment. The target object includes a target body, a controller 20, a tilt detection unit 30, a display unit, and a power supply unit 60. The controller 20, tilt detection unit 30, display unit, and power supply unit 60 are all located on the target body.

[0031] In one specific embodiment, the target body has an internal accommodating space to accommodate the tilt detection unit 30, the display unit, and the power supply unit 60. For example, the accommodating space can be an accommodating groove starting on the side of the target body or an accommodating groove formed at the bottom of the target body, as long as the accommodating groove can accommodate the tilt detection unit 30, the display unit, and the power supply unit 60, there is no limitation here.

[0032] For example, the target itself can be solid or a hollow shell. The target is a bowling ball. The hitting object can be a beanbag, a frisbee, or a throwing toy such as a hitting ball.

[0033] In one specific embodiment, the target body has a mounting hole, and the controller 20, tilt detection unit 30, display unit and power supply unit 60 are all mounted on the mounting base. The connector is inserted into the target body through the mounting hole and connected to the target body so as to mount the controller 20, tilt detection unit 30, display unit and power supply unit 60 on the target body.

[0034] The tilt detection unit 30 can detect whether the target has been hit and send a tilt status signal to the controller 20. The controller 20 can control the display unit to emit different colors of light according to the tilt status signal, so that users can judge whether the target has been knocked down based on the color emitted by the target in dimly lit indoor places such as bars without having to walk up to the target. In other words, through real-time visual feedback, players can more intuitively feel the knockdown effect and enhance the immediate sense of accomplishment when playing with hitting toys.

[0035] In one specific embodiment, the target object is a bowling ball, and the target body is a square bowling ball shell 10. The bowling ball shell 10 includes a bowling pin body 11 with a hollow internal structure and a bowling ball base 12 connected to the bottom opening of the bowling pin body 11. The tilt detection unit 30, the display unit, and the power supply unit 60 are all disposed inside the bowling ball shell 10. The tilt detection unit 30 and the display unit are electrically connected to the controller 20 and can transmit signals with the controller 20. The power supply unit 60 is electrically connected to the tilt detection unit 30, the display unit, and the controller 20 to supply power to the tilt detection unit 30, the display unit, and the controller 20. For example, the display unit can be a color-changing signal light or two parallel monochrome signal lights; there is no limitation here, as long as the display unit can emit two different colors of light.

[0036] In one specific embodiment, the target object is a bowling ball, and the target body has an shape as shown in the figure. Figure 8 The circular bowling ball shell 10 shown.

[0037] The tilt detection unit 30 detects the tilt angle and / or whether the bowling toy is tipping over, generates a corresponding tilt status signal, and sends it to the controller 20. The controller 20 then receives the tilt status signal and controls the display unit to output a first color light and a second color light based on the tilt status signal, for the user to judge. For example, the first color light is green, and the second color light is red.

[0038] In one specific embodiment, the power supply unit 60 is a power source installed on the bowling pin base 12. The circuit board of the controller 20 is fixedly installed on the side of the bowling pin base 12 near the bowling pins 11 by positioning posts and mounting screws. The display unit consists of LED beads soldered onto the circuit board of the controller 20, and the tilt detection unit 30 is a tilt switch installed on the bowling pin base 12. When the bowling toy is placed properly, the display unit emits a green light; when the bowling pins 11 are impacted and tilt or fall over, the light on the display unit changes from green to red; after the bowling pins 11 are straightened and stabilized, the light on the display unit changes from red back to green. For example, the controller 20 of the bowling toy has four built-in tilt directions.

[0039] Furthermore, the display unit includes, for example, a first light-emitting element 41 and a second light-emitting element 42. The first light-emitting element 41 and the second light-emitting element 42 are electrically connected to the tilt detection unit 30 via the controller 20. The first light-emitting element 41 can output a first color light; the second light-emitting element 42 can output a second color light. For example, the first light-emitting element 41 and the second light-emitting element 42 are two monochromatic LED beads connected in parallel. It is understood that compared to color-changing LED beads, monochromatic LED beads have a simpler structure and function, a lower failure rate, are more durable, and are more energy-efficient.

[0040] Furthermore, the bowling toy may also include, for example, an audio output unit 50, located inside the bowling ball housing 10, electrically connected to the tilt detection unit 30 via a controller 20. For instance, the audio output unit 50 is a sound system mounted on the bowling ball base 12. When the tilt detection unit 30 detects that the bowling pin 11 is tilted, the audio output unit 50 can emit a first alert sound, such as a cheer or a "hit!" sound effect; when the tilt detection unit 30 detects that the bowling pin 11 has been knocked down, the audio output unit 50 can emit a second alert sound, such as an explosion sound; when the bowling toy is properly positioned, the audio output unit 50 can emit a third alert sound, such as a "positioned!" sound effect. For example, the alert sounds emitted by the audio output unit 50 can be built-in audio or audio input by the player; there are no restrictions here.

[0041] Understandably, by combining visual feedback from changes in lighting with auditory feedback from sound, the bowling player's experience can be further enhanced, and the monotony of traditional bowling can be further reduced.

[0042] Furthermore, the bowling toy may also include, for example, a power switch 70. The power switch 70 is pressable and mounted on the bowling ball housing 10, electrically connected to the power supply unit 60, and used to turn the power output of the power supply unit 60 on or off. Preferably, the power switch 70 is a touch switch mounted on the bowling ball base 12. By providing the power switch 70, the user can turn off the power supply unit 60 when not using the bowling toy, reducing the power consumption of the power supply unit 60.

[0043] In one specific embodiment, when the power switch 70 is touched, the display of the hitting toy lights up; when the hitting toy is placed properly, the light is green; when the bowling pin 11 is impacted, tilted, or falls over, the light turns red and a hit or knockdown sound effect is played; after the hitting toy is straightened and stabilized, the light turns green again.

[0044] Furthermore, the power supply unit 60 uses removable dry cell batteries to power the tilt detection unit 30, the display unit, and the controller 20. For example, the dry cell battery can be a button cell battery, or a common AA or AAA battery.

[0045] For example, the bowling ball casing 10 has a battery housing chamber 121 inside, and at least one dry cell battery is placed in the battery housing chamber 121; the bowling ball base 12 has a power supply detachment opening, and a movable cover 122 is detachably installed at the power supply detachment opening. For example, the movable cover 122 can be installed at the power supply detachment opening by means of a snap-fit.

[0046] In one specific embodiment, three button batteries are placed in the battery receiving chamber 121. When the batteries are depleted, the movable cover 122 can be removed, and the depleted button batteries in the battery receiving chamber 121 can be taken out from the power supply disassembly opening for replacement. After replacement, the movable cover 122 can be closed again.

[0047] Furthermore, the movable cover 122 is also provided with an insulating sheet socket. When the impact toy leaves the factory, the insulating sheet is inserted between two adjacent button batteries through the insulating sheet socket to prevent accidental activation of the touch switch during transportation, thus avoiding unnecessary power consumption.

[0048] For example, combining Figures 1 to 3 The bowling pin body 11 has two symmetrical mounting slots at its bottom, and the bowling base 12 has two corresponding protruding plates that cooperate with the mounting slots to assemble the bowling pin body 11 and the bowling base 12. The bowling base 12 is square with rounded corners. The bowling base 12 is recessed towards the bowling pin body 11 and has a circular hole in the center. A circular mounting plate is located at this hole, and the power supply unit 60, power switch 70, and controller 20 are all mounted on this circular mounting plate. The tilt detection unit 30, the first light-emitting element 41, the second light-emitting element 42, and the audio output unit 50 are all mounted on the circuit board of the controller 20. At the mounting location of the power switch 70, the bowling base 12 has a first finger groove. The movable cover plate 122 is connected to the bowling base 12 by a snap-fit. The movable cover plate 122 includes a cover plate body and a snap-fit ​​mechanism. At the position corresponding to the snap-fit ​​mechanism, the bowling base 12 has a second finger groove.

[0049] In one specific embodiment, the power supply unit 60 uses a lithium battery to power the tilt detection unit 30, the display unit, and the controller 20. For example, the bowling ball base 12 is also provided with a charging interface, which is electrically connected to the lithium battery. When the lithium battery is depleted, it is not necessary to remove the lithium battery; the player can simply plug the charging cable into the charging interface to charge the lithium battery.

[0050] Furthermore, the bowling ball base 12 is also provided with a reinforcing structure 123. For example, the reinforcing structure 123 is a reinforcing rib evenly distributed on the bowling ball base 12.

[0051] In the description of this utility model, it should be understood that the indicated orientation or positional relationship is based on the orientation or positional relationship shown in the accompanying drawings, and is only for the convenience of describing this utility model and simplifying the description, and is not intended to indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation, and therefore should not be construed as a limitation of this utility model.

[0052] Obviously, the described embodiments are only a part of the embodiments of this utility model, and not all of them. All other embodiments obtained by those skilled in the art and related fields based on the embodiments of this utility model without creative effort should fall within the protection scope of this utility model. Structures, devices, and operating methods not specifically described and explained in this utility model, unless otherwise specified or limited, shall be implemented according to conventional means in the art.

Claims

1. A battering type toy characterized by comprising: The striking toy includes a striking object and a target object, wherein the target object includes: The target body, which has the following features: The tilt detection unit (30) is used to detect the tilt angle of the target body and / or whether it is tilted. The display unit is used to display different states of the target body for the user to judge; A controller (20) is electrically connected to both the tilt detection unit (30) and the display unit, and is used to control the display unit to display different states of the target body according to the signal fed back by the tilt detection unit (30); The power supply unit (60) is electrically connected to the controller (20); Specifically, when the target body is standing, the display unit outputs a first color light; when the target body is tilted or tipped over, the display unit outputs a second color light.

2. The battering toy of claim 1, wherein The target body has an internal accommodating space; The tilt detection unit (30), controller (20), display unit and power supply unit (60) are all located within the accommodating space.

3. The impact toy of claim 1, wherein The target body has a mounting hole. The tilt detection unit (30), the controller (20), the display unit and the power supply unit (60) are all mounted on the connector. The connector is inserted into the target body through the mounting hole and connected to the target body.

4. The impact toy of claim 1, wherein The display unit includes: The first light-emitting element (41) is electrically connected to the tilt detection unit (30) via the controller (20) and is capable of outputting a first color light; the second light-emitting element (42) is electrically connected to the tilt detection unit (30) via the controller (20) and is capable of outputting a second color light.

5. The impact toy of claim 1, wherein The display unit includes: The dual-color light-emitting element is electrically connected to the tilt detection unit (30) via the controller (20) and can output either the first color light or the second color light.

6. The impact toy of claim 1, wherein The striking toys also include: An audio output unit (50) is provided on the target body and is electrically connected to the tilt detection unit (30) via a controller (20).

7. The impact toy of claim 1, wherein The striking toys also include: A power switch (70) is pressable and disposed on the target body, electrically connected to the power supply unit (60), for turning on or off the power output of the power supply unit (60).

8. The impact toy of claim 1, wherein The power supply unit (60) includes dry cell batteries.

9. A bat-type toy according to claim 8, wherein The target body has a battery housing chamber (121) inside, and a power disassembly opening communicating with the battery housing chamber (121) is provided on the surface of the target body. A movable cover plate (122) is detachably installed at the power disassembly opening.

10. The impact toy of claim 1, wherein The power supply unit (60) includes a lithium battery; the target body is provided with a charging interface, which is electrically connected to the lithium battery.

11. The impact toy of claim 1, wherein The tilt detection unit (30) is a tilt switch.