Indoor amusement device with large tree shape and human-machine interaction
By introducing interactive seven-star lights, sensor-activated punching bags, and control systems into indoor amusement equipment, combined with elements such as vine lights and sound-emitting ladybugs, the problem of the lack of interactivity in indoor amusement equipment has been solved, achieving greater interactivity and enhanced educational value.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- MUCONG IND (GUANGDONG) CO LTD
- Filing Date
- 2025-07-10
- Publication Date
- 2026-06-09
AI Technical Summary
Existing indoor playground equipment lacks interactivity and fails to meet children's diverse entertainment needs and educational value.
Design an indoor amusement device shaped like a large tree, including interactive seven-star lights, interactive sensor punching bags, interactive check-in feedback system and control system. Through wireless communication between electronic devices and signal receiving modules, interactive feedback from the interactive seven-star lights and sensor punching bags can be achieved. In addition, elements such as vine-shaped lights and sound-emitting ladybugs can be combined to enhance the interactive experience.
It enhances the interactivity of indoor amusement equipment and the sense of player participation, strengthens interactive feedback and natural simulation with the equipment, and improves children's play experience and educational value.
Smart Images

Figure CN224331485U_ABST
Abstract
Description
Technical Field
[0001] This application relates to the field of amusement equipment, and in particular to an indoor amusement equipment with human-computer interaction in the shape of a tree. Background Technology
[0002] With the increasing emphasis on children's entertainment and educational value, indoor playground equipment has seen significant development. This equipment not only satisfies children's natural desire to play but also promotes their physical and mental development to a certain extent.
[0003] To provide children with diverse play experiences, traditional indoor playground equipment typically employs various methods. On one hand, it uses different shapes and layouts of play structures, such as slides, swings, and climbing frames, to attract children's participation through variations in their physical structure. On the other hand, some equipment incorporates simple sound and light effects, such as installing colored light bulbs or playing pre-recorded music, to enhance the fun. Additionally, some equipment is designed to mimic natural scenes or elements from fairy tales, such as castles and forests, making children feel as if they are in a dream world.
[0004] However, these methods often only improve the appearance or basic functions, lacking real interactivity, and therefore need improvement. Utility Model Content
[0005] To enhance the interactivity of indoor amusement equipment, this application provides an indoor amusement equipment with a tree-shaped human-computer interaction system.
[0006] The technical solution for the interactive indoor amusement equipment shaped like a large tree provided in this application is as follows:
[0007] An indoor amusement device with human-computer interaction in the shape of a tree includes a treehouse in the shape of a tree, interactive seven-star lights, interactive sensing punching bag, interactive check-in feedback system and control system;
[0008] The treehouse includes a main body, in which the interactive seven-star lamp and the interactive sensing punching bag are both located, and both the interactive seven-star lamp and the interactive sensing punching bag are electrically connected to the control system.
[0009] The interactive check-in feedback system includes an electronic device worn by the player, a signal receiving module, and an information recording module. The electronic device interacts with the signal receiving module via wireless communication, and the signal receiving module is electrically connected to the control system. The information recording module interacts with the interactive seven-star lamp and the interactive sensing punching bag to record data from the interactive seven-star lamp and the interactive sensing punching bag.
[0010] By adopting the above technical solution, in practical applications, when players wear electronic devices and enter the main body, the electronic devices interact with the signal receiving module. The signal receiving module transmits the signal to the control system, which then activates the interactive seven-star lights and the interactive sensing punching bag. Players press the buttons on the interactive seven-star lights, which illuminate and emit different sound effects depending on the button pressed, earning points that are recorded in the information recording module. Simultaneously, players hit the interactive sensing punching bag, causing it to shake and vibrate. When the vibration reaches a certain level, the interactive sensing punching bag emits interactive feedback sounds and earns points that are recorded in the information recording module. This effectively improves the interactivity of indoor amusement equipment.
[0011] Preferably, the treehouse also includes vine-shaped lights and a sound-emitting ladybug, both of which are located on the outside of the main body and electrically connected to the control system.
[0012] By adopting the above technical solution, and by setting up vine-shaped lights and ladybugs that make sounds, when players enter the main body, the control system will also control the vine-shaped lights and ladybugs to work, further enhancing the interaction with players and more fully simulating nature to improve the players' amusement experience.
[0013] Preferably, the sound-producing ladybug is equipped with a human radar, which is electrically connected to the control system.
[0014] By adopting the above technical solution and setting up a human body radar, when the player approaches the ladybug that makes a sound, the human body radar is triggered, causing the control system to start the ladybug that makes a sound, thereby further enhancing the interaction with the player.
[0015] Preferably, the treehouse further includes a climbing rope net, and the interior of the main body is arranged in two layers along the vertical direction. The climbing rope net is located inside the main body to connect the upper and lower layers inside the main body.
[0016] By adopting the above technical solution and setting up a climbing rope net for players to climb, players can exercise and the upper and lower levels of the main structure can be connected.
[0017] Preferably, the treehouse further includes an optical fiber filament, which is located in the upper part of the main body and electrically connected to the control system.
[0018] By adopting the above technical solution and setting up fiber optic filaments, players can appreciate the fiber optic filaments on the upper part of the main body. There are a large number of fiber optic filaments, and each part of the fiber optic filaments emits a different color. The color can be changed through the control system to enhance the player's gaming experience.
[0019] Preferably, the treehouse further includes a viewing platform, which is located on the outside of the main body and connected to the upper part of the main body.
[0020] By adopting the above technical solution and setting up a viewing platform, players can stand on the viewing platform to view the products and environment.
[0021] Preferably, the indoor amusement equipment further includes a slide, the upper end of which is connected to the upper part of the main body.
[0022] By adopting the above technical solution and setting up a slide, players can slide from the upper part of the main body to the outside of the main body, further enhancing the players' play experience.
[0023] Preferably, the indoor amusement equipment further includes a cushioning pad, which is located at the lower end of the slide.
[0024] By adopting the above technical solutions and setting up buffer pads to cushion players, the safety of indoor amusement equipment can be improved as much as possible to avoid player injuries.
[0025] Preferably, the treehouse also includes a hemispherical lamp located inside the main body.
[0026] By adopting the above technical solution, the interior of the main body is illuminated by setting hemispherical lights.
[0027] Preferably, the outer side of the main body is provided with a viewing window.
[0028] By adopting the above technical solution and setting up a viewing window, players can view the product and environment from inside the main body.
[0029] In summary, this application includes at least one of the following beneficial technical effects:
[0030] 1. When players wear electronic devices and enter the main body, the electronic devices interact with the signal receiving module. The signal receiving module transmits the signal to the control system, which then activates the interactive seven-star lights and interactive sensing punching bags. Players press the buttons on the interactive seven-star lights, which light up and emit different sound effects depending on the button pressed, earning points that are recorded in the information recording module. Simultaneously, players hit the interactive sensing punching bags, which vibrate. When the vibration reaches a certain level, the interactive sensing punching bags emit interactive feedback sounds, earning points that are also recorded in the information recording module. This effectively improves the interactivity of indoor amusement equipment.
[0031] 2. By setting up vine-shaped lights and ladybugs that make sounds, when players enter the main body, the control system will also control the vine-shaped lights and ladybugs to work, further enhancing the interaction with players and more fully simulating nature to improve the players' play experience;
[0032] 3. By setting up climbing rope nets for players to climb, players can exercise and the upper and lower levels of the main structure can be connected. Attached Figure Description
[0033] Figure 1 This is a schematic diagram of the front structure of the indoor amusement equipment in the embodiments of this application;
[0034] Figure 2 This is a schematic diagram of the bottom structure of the indoor amusement equipment in the embodiments of this application;
[0035] Figure 3 This is a schematic diagram of the rear structure of the indoor amusement equipment in the embodiments of this application.
[0036] Attached labels: 1. Treehouse; 11. Main body; 111. Entrance; 112. Viewing window; 12. Canopy; 13. Vine-shaped lights; 14. Sound-emitting ladybug; 15. Climbing rope net; 16. Fiber optic filament; 17. Observation platform; 18. Hemispherical light; 2. Interactive star-shaped light; 3. Interactive sensor punching bag; 4. Slide; 5. Buffer pad. Detailed Implementation
[0037] The following is in conjunction with the appendix Figure 1-3 This application will be described in further detail.
[0038] This application discloses an indoor amusement device with human-computer interaction, shaped like a large tree.
[0039] Reference Figure 1 and Figure 2 The indoor amusement equipment includes a treehouse 1 shaped like a large tree, an interactive seven-star lamp 2, an interactive sensor punching bag 3, an interactive check-in feedback system, and a control system. The treehouse 1 includes a main body 11 and a canopy 12. The main body 11 is placed on the ground and is hollowed out with an entrance 111 at the bottom. The canopy 12 is installed on the top of the main body 11, making the treehouse 1 resemble the shape of a large tree.
[0040] The main body 11 is constructed with a multi-layered plywood frame, possessing a certain fire resistance rating. It is also inlaid with pearl cotton, giving the main body 11 excellent waterproofing, moisture resistance, shock absorption, sound insulation, heat insulation, good plasticity, high toughness, recyclability, environmental friendliness, and strong impact resistance. Furthermore, the outermost layer uses soft PU leather, achieving a fire resistance rating of B1 according to national standards and conforming to the GB / T38412-2019 industry standard. It also exhibits good tensile elasticity, wear resistance, and mildew and antibacterial properties. The canopy 12 is manufactured using a vacuum forming process, sculpted using a five-axis machine tool. After cutting, it can be directly installed and fixed, achieving modular splicing and greatly reducing the need for subsequent construction coordination and installation.
[0041] Both the interactive seven-star lamp 2 and the interactive sensing punching bag 3 are electrically connected to the control system. The interactive seven-star lamp 2 is installed inside the main body 11. It consists of seven lamps simulating the Big Dipper constellation and offers seven different sounds, each corresponding to a different light button. The sound of each button corresponds to a different theme, environment, and sound effect of the product, and the duration and type of the sound can be set by the user. The interactive sensing punching bag 3 is also installed inside the main body 11. It has a built-in vibration sensor. When the punching bag is struck and the vibration amplitude reaches a certain level, the vibration sensor transmits a signal to the control system, which then controls the speaker to respond with a sound, providing feedback on the interaction with the interactive sensing punching bag 3.
[0042] The interactive check-in feedback system includes an electronic device worn by the player, a signal receiving module, and an information recording module. In this embodiment, the electronic device is a wristband; in other embodiments, it could be a watch, etc., and this application is not limited thereto. The electronic device interacts with the signal receiving module via wireless communication, which can be, but is not limited to, Bluetooth, Wi-Fi, etc., and the signal receiving module is electrically connected to the control system. Furthermore, the information recording module also interacts with the interactive seven-star light 2 and the interactive sensing punching bag 3 to record data from the interactive seven-star light 2 and the interactive sensing punching bag 3.
[0043] In practical applications, when players wearing electronic devices enter the main body 11 through entrance 111, the electronic devices interact with the signal receiving module. The signal receiving module transmits the received signals to the control system, causing the control system to activate the interactive seven-star lamp 2 and the interactive sensing punching bag 3. Players can press the buttons on the interactive seven-star lamp 2, which will light up and emit different sound effects depending on the button pressed, earning points that are recorded in the information recording module. Furthermore, players can hit the interactive sensing punching bag 3, causing it to vibrate. When the vibration reaches a certain level, the interactive sensing punching bag 3 emits interactive feedback sounds, earning points that are also recorded in the information recording module. This effectively enhances the interactivity of the indoor amusement equipment.
[0044] In some embodiments, the treehouse 1 also includes a vine-shaped light 13 and a sound-emitting ladybug 14. The vine-shaped light 13 and the sound-emitting ladybug 14 are fixedly connected to the outside of the main body 11. The vine-shaped light 13 is arranged around the circumference of the main body 11, and the sound-emitting ladybug 14 is located at the upper end of the main body 11. Both the vine-shaped light 13 and the sound-emitting ladybug 14 are electrically connected to the control system. When a player passes through the entrance 111, the control system will also control the vine-shaped light 13 and the sound-emitting ladybug 14 to operate, further enhancing interaction with the player and more fully simulating nature to improve the player's recreational experience. The vine-shaped light 13 uses a vine decoration made of pearl cotton and PU leather, incorporating LED light strips to make the vines glow and provide a certain aesthetic decoration for the product, while also enhancing the player's sensory experience.
[0045] In some embodiments, the sound-emitting ladybug 14 is equipped with a human body radar, which is electrically connected to the control system. The human body radar can sense whether there is a person within 3m. If there is a person within 3m, the human body radar is triggered, causing the control system to start the sound-emitting ladybug 14. The sound-emitting ladybug 14 will automatically and continuously emit preset insect chirps and bird calls, further enhancing the interaction with the player.
[0046] Reference Figure 2 In some embodiments, the treehouse 1 also includes a climbing rope net 15. The interior of the main body 11 is arranged in two layers along the vertical direction. The climbing rope net 15 is fixedly connected to the interior of the main body 11, connecting the upper and lower layers inside the main body 11. Players can enter the climbing rope net 15 and climb upwards to reach the upper layer inside, enabling players to exercise.
[0047] Reference Figure 2 and Figure 3 In some embodiments, the treehouse 1 also includes fiber optic filaments 16, which are installed in the upper part of the main body 11 and are electrically connected to the control system. Players can enjoy the fiber optic filaments 16 from the upper part of the main body 11. There are many fiber optic filaments 16, and each part of the fiber optic filaments 16 emits a different color. The color can be changed by the control system to enhance the player's gaming experience.
[0048] In some embodiments, the treehouse 1 further includes a viewing platform 17, which is fixed to the outside of the main body 11 and connected to the upper level inside the main body 11, allowing users to stand on the viewing platform 17 to view products and the environment. The viewing platform 17 may be equipped with railings to ensure safety, or it may be left unequipped and connected to other products. Meanwhile, the outside of the main body 11 is provided with viewing windows 112, allowing users to view products and the environment from the upper level inside the main body 11.
[0049] Reference Figure 2 In some embodiments, the treehouse 1 also includes a hemispherical light 18, which is installed inside the main body 11. The hemispherical light 18 is an LED light that can provide bright lighting conditions for players to play inside the product.
[0050] Reference Figure 1 and Figure 2 In some embodiments, the indoor amusement equipment also includes a slide 4, which is arranged in an "S" shape. The upper end of the slide 4 is fixedly connected to the main body 11 and communicates with the upper layer inside the main body 11, while the lower end rests on the ground, allowing players to slide from the upper layer of the main body 11 to the outside of the main body 11, further enhancing the players' amusement experience.
[0051] In some embodiments, the indoor amusement equipment also includes a cushioning pad 5, which is placed on the ground and located at the lower end of the slide 4 to cushion the players and minimize the risk of injury, thereby improving the safety of using the indoor amusement equipment.
[0052] The implementation principle of this embodiment is as follows: In practical application, when a player wearing an electronic device enters the interior of the main body 11 through entrance 111, the electronic device interacts with the signal receiving module, and the signal receiving module transmits the received signal to the control system, causing the control system to activate the interactive seven-star lamp 2 and the interactive sensing punching bag 3. When the player presses the button on the interactive seven-star lamp 2, the button illuminates and emits different sound effects depending on the button pressed, simultaneously earning points which are recorded in the information recording module. Furthermore, when the player hits the interactive sensing punching bag 3, the bag vibrates. When the vibration reaches a certain level, the bag emits interactive feedback sounds, earning points which are also recorded in the information recording module. This effectively enhances the interactivity of the indoor amusement equipment.
[0053] The above are all preferred embodiments of this application, and are not intended to limit the scope of protection of this application. Therefore, all equivalent changes made in accordance with the structure, shape and principle of this application should be covered within the scope of protection of this application.
Claims
1. An indoor amusement device with human-computer interaction, shaped like a large tree, characterized in that, Includes a treehouse shaped like a large tree (1), an interactive seven-star lamp (2), an interactive sensor boxing bag (3), an interactive check-in feedback system, and a control system; The treehouse (1) includes a main body (11), the interactive seven-star lamp (2) and the interactive sensing boxing bag (3) are both located in the main body (11), and the interactive seven-star lamp (2) and the interactive sensing boxing bag (3) are both electrically connected to the control system. The interactive check-in feedback system includes an electronic device worn by the player, a signal receiving module, and an information recording module. The electronic device interacts with the signal receiving module via wireless communication, and the signal receiving module is electrically connected to the control system. The information recording module interacts with the interactive seven-star lamp (2) and the interactive sensing boxing bag (3) to record the data of the interactive seven-star lamp (2) and the interactive sensing boxing bag (3).
2. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 1, is characterized in that... The treehouse (1) also includes a vine-shaped light (13) and a sound-producing ladybug (14), both of which are located on the outside of the main body (11) and are electrically connected to the control system.
3. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 2, is characterized in that... The sound-producing ladybug (14) is equipped with a human radar, which is electrically connected to the control system.
4. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 1, is characterized in that... The treehouse (1) also includes a climbing rope net (15). The interior of the main body (11) is arranged in two layers along the vertical direction. The climbing rope net (15) is located inside the main body (11) to connect the upper and lower layers inside the main body (11).
5. The indoor amusement equipment with human-computer interaction in the shape of a large tree as described in claim 4, characterized in that, The treehouse (1) also includes an optical fiber filament (16), which is located on the upper part inside the main body (11) and is electrically connected to the control system.
6. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 4, is characterized in that... The treehouse (1) also includes a viewing platform (17), which is located on the outside of the main body (11) and connected to the upper part of the main body (11).
7. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 4, is characterized in that... The indoor amusement equipment also includes a slide (4), the upper end of which is connected to the upper part of the main body (11).
8. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 7, is characterized in that... The indoor amusement equipment also includes a cushioning pad (5), which is located at the lower end of the slide (4).
9. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 1, is characterized in that, The treehouse (1) also includes a hemispherical lamp (18) located inside the main body (11).
10. The indoor amusement equipment with human-computer interaction in the shape of a tree, as described in claim 1, is characterized in that... The main body (11) has a viewing window (112) on its outer side.