A card surface reconstruction device for a competitive marbles game
By setting up a card-playing area recognition module and an active window panel on the table mat, the card information is automatically recognized and reconstructed, solving the problem of teammates passing secret signals and ensuring the fairness and impartiality of competitive Guandan games.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- FUZHOU GULOU DISTRICT SHANGE CHANGXIANG TECHNOLOGY CO LTD
- Filing Date
- 2025-04-09
- Publication Date
- 2026-06-26
AI Technical Summary
In offline competitive Guandan matches, the risk of teammates passing secret signals through the screen window increases the unfairness of the competition and the cost of supervision, which is difficult to effectively solve with existing technology.
A card-playing area is set up on the table mat. The recognition module automatically identifies the information of the playing cards, and the data processor reconstructs the card information and transmits it to the monitor. A movable window panel is used to cover the screen window to ensure the fairness of the competition.
This allows for the window to be covered during the card-drawing phase, preventing teammates from passing signals, reducing the workload of referees, and improving the fairness and impartiality of the game.
Smart Images

Figure CN224404301U_ABST
Abstract
Description
[Technical Field]
[0001] This utility model relates to a card reconstruction device for competitive Guandan games. [Background Technology]
[0002] In offline competitive Guandan tournaments, four players sit at the east, south, west, and north sides of the table, forming two teams: the east and west players form one team, and the south and north players form another team.
[0003] In competitive Guandan (a card game), a window must be located at the bottom center of the screen to ensure all four players can clearly observe each other's playing areas and react promptly. The screen should be at least 40 centimeters longer than the diagonal of the placemat (i.e., at least 20 centimeters on each side) and 80 centimeters high. The window should be 60 centimeters long and 15 centimeters high. However, this bottom center window also increases the risk of teammates transmitting signals through gestures or card placement. To avoid such violations, some offline tournaments have adopted a system of two referees per table. These referees are responsible for placing the cards on behalf of the players, which undoubtedly increases the workload and cost of supervising the tournament and hinders the popularization of competitive Guandan. [Utility Model Content]
[0004] Therefore, the technical problem to be solved by this utility model is to provide a card reconstruction device for competitive Guandan games. A card playing area is set on the table mat. After the cards are drawn, the movable window panel covers the window on the screen. The card playing area recognition module automatically recognizes the card information and reconstructs the card information through the data processor and transmits it to the display to show the player on the other side of the screen, thus avoiding the transmission of secret signals between teammates through gestures or card placement.
[0005] To achieve the aforementioned objective, the technical solution adopted by this utility model is as follows:
[0006] A card reconstruction device for a competitive Guandan game includes a table mat, a screen, playing cards, two displays, a data processor, and a movable window panel;
[0007] The screen is set upright on the table mat. The screen has a hollow accommodating space. A window is provided at the lower center of the screen. The size of the movable window panel is slightly larger than the window. The movable window panel is movably disposed within the accommodating space and has at least two states: one where the window is covered and the other where the window is open.
[0008] The table mat has two card-playing areas, which are located on both sides of the window. Each card-playing area is equipped with a recognition module. The playing cards are equipped with readable tags, and each readable tag has an identification ID, which is bound to the card information.
[0009] The two displays are located on the front and back of the screen, respectively;
[0010] The data processor is located within the accommodating space and is connected to the identification module and the display, respectively, for redrawing the identification ID read by the identification module into card information and sending it to the display for display.
[0011] Furthermore, a camera is installed on both the front and back of the screen.
[0012] Furthermore, the recognition distance of the recognition module does not exceed 3cm.
[0013] Furthermore, the readable tag is set as an NFC tag or a passive RFID tag, and the identification module is set as an NFC identification module or an RFID identification module.
[0014] Furthermore, it also includes a communication module, which is connected to the identification module and is used to transmit the identification ID to a remote device in real time or receive remote instructions to reconstruct the card face, and transmit the reconstructed card face information to the display in real time for display.
[0015] Furthermore, it also includes a drive mechanism, which is located within the accommodating space and connected to drive the movable window panel.
[0016] Furthermore, the drive mechanism is positioned above the movable window panel, which allows the movable window panel to fit snugly against the table mat when it is lowered to its lowest position.
[0017] Furthermore, the driving mechanism includes two vertical slide rails, two movable window panel mounting sliders, a guide steel wire rope, and a steel wire rope guide; the two vertical slide rails are respectively placed on both sides of the window and fixedly connected to the screen; the two movable window panel mounting sliders are respectively mounted on the vertical slide rails and can slide up and down to fix the movable window panels; the guide steel wire rope is connected to the movable window panel mounting sliders and drives the movable window panel mounting sliders to slide up and down under the drive of the steel wire rope guide.
[0018] Furthermore, it also includes a control button, which is located on the screen and controls the connection wire rope guide, used to control the operation of the wire rope guide.
[0019] The advantages of this invention are as follows: By setting up a card-playing area on the table mat of the competitive Guandan game table, the card-playing area's recognition module automatically identifies the card information and reconstructs it through a data processor before transmitting it to the monitor for display to the player on the other side of the screen. This allows the window to be open during the card-playing phase and to be covered by a movable window panel after the card-playing phase. This satisfies the card-playing requirements while preventing teammates from using the fixed partition window to exchange secret signals through gestures or the order of card placement, thus ensuring the fairness and impartiality of the game. [Attached Image Description]
[0020] The present invention will be further described below with reference to the accompanying drawings and embodiments.
[0021] Figure 1 This is a side view of the card reconstruction device for the competitive card game Guandan.
[0022] Figure 2 This is a diagram illustrating the steps involved in reconstructing the card faces in a competitive card game, as described in this utility model.
[0023] Figure 3 This is a structural schematic diagram of the brand of this utility model.
[0024] Figure 4 This is a front view structural diagram of the screen of this utility model.
[0025] Figure 5 This is a side view of the screen structure of this utility model.
[0026] Figure 6 This is a schematic diagram of the drive mechanism of this utility model.
Detailed Implementation Methods
[0027] To make the objectives, technical solutions, and advantages of the embodiments of this application clearer, the technical solutions of the embodiments of this application will be clearly and completely described below with reference to the accompanying drawings.
[0028] See Figures 1 to 5This utility model discloses a card reconstruction device for a competitive card game, comprising a table mat 1, a screen 2, playing cards 3, two displays 4, a data processor 5, and a movable window 6. The screen 2 is vertically mounted on the table mat 1 and has a hollow accommodating space 7. A window 8 is located at the lower center of the screen 2. The movable window 6 is slightly larger than the window 8 and is movably disposed within the accommodating space 7, having at least two states: one where the window 8 is covered, and the other where the window 8 is open. The table mat 1 is equipped with... The card-playing area 9 is located on both sides of the window 8. An identification module 10 is installed within the card-playing area 9. Each playing card 3 has a readable label with an identification ID, which is bound to the card's face information. Two displays 4 are located on the front and back of the screen 2, respectively. A data processor 5 is located within the accommodating space 7 and is connected to both the identification module 10 and the displays 4. It redraws the ID read by the identification module 10 into card face information and sends it to the displays 4 for display. This design satisfies the need for card drawing while preventing teammates from using the fixed partition window to exchange signals via gestures or card placement, ensuring the fairness and impartiality of the competition.
[0029] A camera (not shown in the diagram) is installed on both the front and back of screen 2. During the game, the cameras capture the cards played by each player. The images captured by the cameras can be digitally stored and used as evidence in case of violations or disputes. This is also beneficial for live broadcasting the game, as the video resources from both sides of the screen can be combined to form a top-down video of the entire card table for live broadcasting.
[0030] The recognition module 10 has a recognition distance of no more than 3cm, ensuring that it can read the readable tags of the playing cards placed in the playing area. This prevents the recognition module 10 from mistakenly recognizing other players' cards.
[0031] The readable tag is set to an NFC tag or a passive RFID tag, and the identification module 10 is set to an NFC identification module or an RFID identification module. This avoids affecting the feel and shuffling ability of the cards.
[0032] It also includes a manual alarm (not shown in the diagram), which can be triggered if the athlete finds that the information on the card displayed on monitor 4 is incorrect, so as to remind the referee to conduct a manual check.
[0033] It also includes a communication module (not shown in the figure), which is connected to the identification module 10. This communication module transmits the identification ID to a remote device in real time or receives remote commands to reconstruct the card face, and then transmits the reconstructed card face information to the display screen in real time. Through the communication module, this invention can receive remote commands to perform card face reconstruction operations and can also transmit card face information to a remote device in real time, facilitating real-time viewing by referees or spectators. This improves the fairness and entertainment value of the game and enhances the practicality and security of this invention.
[0034] It also includes a drive mechanism 11, which is located within the accommodating space 7 and connected to drive the movable window panel 6 to move. Positioning the drive mechanism 11 above the movable window panel 6 allows the movable window panel 6 to fit snugly against the table mat 1 when it is lowered to its lowest point. The drive mechanism 11 includes two vertical slide rails 12, two movable window panel mounting sliders 13, a guide wire rope 14, and a wire rope guide 15. The two vertical slide rails 12 are respectively positioned on both sides of the window 8 and fixedly connected to the screen 2. The two movable window panel mounting sliders 13 are slidably mounted on the vertical slide rails 12 to fix the movable window panel 6. The guide wire rope 14 connects to the movable window panel mounting sliders 13 and, driven by the wire rope guide 13, drives the movable window panel mounting sliders 13 to slide up and down. Its operating principle is as follows: When the motor of the wire rope guide 13 rotates in the forward direction, it drives the guide wire rope 14 to slide along direction A, thereby moving the movable window plate 6 downward through the sliding block 13 mounted on the movable window plate 6 until the movable window plate 6 completely closes the window 8. Conversely, when the motor of the wire rope guide 13 rotates in the reverse direction, it drives the guide wire rope 14 to slide along direction B, thereby moving the movable window plate 6 upward through the sliding block 13 mounted on the movable window plate 6 until the movable window plate 6 completely opens the window 8.
[0035] It also includes a control button 16, which is located on the screen 2 and controls the connection wire rope guide 15, and is used to control the operation of the wire rope guide 15.
[0036] During the game, in the card-playing phase, the player places the playing card 3 to be played in the card-playing area 7. The recognition module in the card-playing area 7 recognizes and reads the card information and sends it to the data processor 5. After receiving the card information, the data processor redraws the card image and displays the redrawn card image on the monitor 4 opposite the screen 2. In this way, the player does not need to know the opponent's card-playing or card-passing information through the window 6, which greatly avoids the risk of cheating and reduces the workload of the referees.
[0037] The working principle of this utility model is as follows:
[0038] 1. When the game begins, the movable window panel 6 is raised, thereby opening window 8, making it easier for athletes on both sides to draw cards.
[0039] During the card-playing phase, the movable window 6 is lowered, thus closing window 8. The athletes on either side of screen 2 become invisible to each other. The athletes place the playing cards 3 they are about to play in the playing area 9. The card-playing situation is recognized and read by the recognition module 10 in playing area 9, which sends the recognition ID to the data processor 5. The data processor 5 retrieves the card image based on the recognition ID, reconstructs it, and then displays the redrawn card situation on the monitor 4 opposite screen 2. Since monitor 4 displays the redrawn card situation, the original card placement information is lost. This prevents teammates from using window 8 to exchange signals via gestures or card placement order, ensuring the fairness and impartiality of the competition.
[0040] While specific embodiments of the present invention have been described above, those skilled in the art should understand that the specific embodiments described are merely illustrative and not intended to limit the scope of the present invention. Equivalent modifications and variations made by those skilled in the art in accordance with the spirit of the present invention should be covered within the scope of protection of the claims of the present invention.
Claims
1. A device for reconstructing the playing surface of a game of competitive marbles, characterized in that: include: Table mat, screen, playing cards, two monitors, data processor, and movable window panel; The screen is set upright on the table mat. The screen has a hollow accommodating space. A window is provided at the lower center of the screen. The size of the movable window panel is slightly larger than the window. The movable window panel is movably disposed within the accommodating space and has at least two states: one where the window is covered and the other where the window is open. The table mat has a card-playing area located on both sides of the window. The card-playing area is equipped with a recognition module. The playing cards are equipped with readable tags, and the readable tags of the playing cards are equipped with recognition IDs. The recognition IDs are bound to the card information. The two displays are located on the front and back of the screen, respectively; The data processor is located within the accommodating space and is connected to the identification module and the display, respectively, for redrawing the identification ID read by the identification module into card information and sending it to the display for display.
2. The apparatus according to claim 1, wherein: A camera is installed on both the front and back of the screen.
3. The apparatus of claim 1, wherein: The recognition distance of the recognition module does not exceed 3cm.
4. The playing surface reconstruction apparatus for the game of competitive marbles recited in claim 1, wherein: The readable tag is set to an NFC tag or a passive RFID tag, and the identification module is set to an NFC identification module or an RFID identification module.
5. The playing surface reconstruction apparatus for the game of competitive marbles recited in claim 1, wherein: It also includes a communication module, which is connected to the identification module and is used to transmit the identification ID to a remote device in real time or receive remote instructions to reconstruct the card face, and transmit the reconstructed card face information to the display in real time for display.
6. The playing surface reconstruction apparatus for the game of competitive marbles recited in claim 1, wherein: It also includes a drive mechanism, which is located within the accommodating space and is connected to drive the movable window panel to move.
7. The shuffleboard playing surface reconfiguring apparatus of claim 6, wherein: The drive mechanism is located above the movable window panel and can drive the movable window panel to move up and down.
8. The card reconstruction device for competitive Guandan (a card game) according to claim 7, characterized in that: The driving mechanism includes two vertical slide rails, two movable window panel mounting sliders, a guide wire rope, and a wire rope guide. The two vertical slide rails are located on both sides of the window and are fixedly connected to the screen. The two movable window panel mounting sliders are slidably mounted on the vertical slide rails to fix the movable window panels. The guide wire rope is connected to the movable window panel mounting sliders and is driven by the wire rope guide to move the movable window panel mounting sliders up and down.
9. The shuffleboard playing surface reconfiguring apparatus of claim 8, wherein: It also includes a control button, which is located on the screen and controls the connection to the wire rope guide, for controlling the operation of the wire rope guide.