Mind training cards animated graphic user interface for electronic devices
CN309036505SActive Publication Date: 2024-12-27BEIJING WISPIRIT TECH CO LTD
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Patent Information
- Application Number
- CN202430051898.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2024-01-25
- Publication Date
- 2024-12-27
- Estimated Expiration
- 2039-01-25
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Figure 000001_ABST
Abstract
1. The name of the product of this design: Dynamic graphical user interface with animated images for thinking training cards for electronic devices. 2. Purpose of this design product: This design product is used for an electronic device. 3. The design highlights of this appearance design product are the graphical user interface content on the screen. 4. The picture or photo that best illustrates the key points of the design: Main view of Design 1. 5. There are no design points, and the rear view, left view, right view, top view and bottom view of Design 1 to Design 6 are omitted. 6. Designate Design 1 as the base design. 7. Purpose of Graphical User Interface: Designs 1 to 6 are graphical user interfaces used to train the thinking ability of patients with cognitive impairment, memory loss, and mental illness. In the interface shown in the main view of Design 1, the user clicks on the cartoon images in the middle of the interface to display the animation effects shown in Design 1 interface change state diagram 1 to Design 1 interface change state diagram 3 in sequence. Design 1 interface change state diagram 1 to Design 1 interface change state diagram 3 are animation effect key frames. In the interface shown in the main view of Design 2, the user clicks on the cartoon images in the middle of the interface to display the animation effects shown in Design 2 interface change state diagram 1 to Design 2 interface change state diagram 3 in sequence. Design 2 interface change state diagram 1 to Design 2 interface change state diagram 3 are animation effect key frames. In the interface shown in the main view of Design 3, the user clicks on the cartoon images in the middle of the interface to display the animation effects shown in Design 3 interface change state diagram 1 to Design 3 interface change state diagram 3 in sequence. Design 3 interface change state diagram 1 to Design 3 interface change state diagram 3 are animation effect key frames. In the interface shown in the main view of Design 4, the user clicks on the cartoon images in the middle of the interface to display the animation effects shown in Design 4 interface change state diagram 1 to Design 4 interface change state diagram 3 in sequence. Design 4 interface change state diagram 1 to Design 4 interface change state diagram 3 are animation effect key frames. In the interface shown in the main view of Design 5, when the user clicks on the cartoon image in the middle of the interface, the animation effects shown in Design 5 interface change state diagram 1 to Design 5 interface change state diagram 3 will be displayed in sequence. Design 5 interface change state diagram 1 to Design 5 interface change state diagram 3 are animation effect key frames. In the interface shown in the main view of Design 6, the user clicks on the cartoon images in the middle of the interface to display the animation effects shown in Design 6 interface change state diagram 1 to Design 6 interface change state diagram 3 in sequence. Design 6 interface change state diagram 1 to Design 6 interface change state diagram 3 are animation effect key frames.
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