Graphical user interface for interactive learning with virtual characters for electronic devices
CN309106567SActive Publication Date: 2025-02-11WANGYIYOUDAO INFORMATION TECH BEIJING CO LTD
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Patent Information
- Application Number
- CN202430322404.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2024-05-29
- Publication Date
- 2025-02-11
- Estimated Expiration
- 2039-05-29
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Figure 000001_ABST
Abstract
1. The name of the product of this design: A graphical user interface for interactive learning with virtual characters for electronic devices. 2. Purpose of the product of this design: an electronic device. 3. The key design point of this appearance design product lies in the graphical user interface. 4. The picture or photo that best illustrates the key points of the design: Main view of Design 1. 5. The electronic device of this design product is of conventional design, and the rear view, left view, right view, top view and bottom view of Design 1-Design 3 are omitted. 6. Designate Design 1 as the base design. 7. Purpose of Graphical User Interface: It is used for interface display and human-computer interaction for interactive learning with virtual characters. 8. Human-computer interaction method of graphical user interface: Design 1 The main view displays the interactive interface for interactive learning with virtual characters. A "child mode" display bar is displayed at the top of the interface. Directly below the child mode display bar is the virtual character display area, and identity information is displayed on both sides of the virtual character display area; a chat button is displayed directly below the virtual character display area, and users can click / touch the chat button to chat and learn with the virtual character; various chat scene options are also displayed in the lower middle part of the interface. Different scene options are displayed in a combination of pictures and texts. Users can selectively click / touch the corresponding scene option according to their own needs to trigger the corresponding interface for learning. In addition, the user can also click / touch the return button in the upper left corner of the interface to trigger the display of the corresponding interface, and the user can also click / touch the settings button in the upper right corner of the interface to trigger the display of the corresponding interface. The human-computer interaction method of the main view of Design 2 and the main view of Design 3 is the same as that of the main view of Design 1. 9. Other situations that require explanation: "X" in the interface indicates the text, number or symbol content area.
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