Game machine

JP2023056409A5Active Publication Date: 2025-08-26SANYO BUSSAN KK
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Patent Information

Application Number
JP2021165748
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2021-10-07
Publication Date
2025-08-26
Estimated Expiration
2041-10-07

AI Technical Summary

Benefits of technology

【0009】 請求項1記載の遊技機によれば、遊技球が入球可能な入球手段と、その入球手段へと遊技球が入球したことに基づいて情報を取得することが可能な取得手段と、その取得手段により取得された前記情報に基づいて判別を実行することが可能な判別手段と、その判別手段による判別結果を示すための識別情報を動的表示させることが可能な動的表示手段と、前記識別情報の動的表示期間を設定することが可能な動的表示期間設定手段と、前記識別情報が動的表示される場合に、該識別情報に対応する前記判別結果を前記識別情報が停止表示されるよりも前に遊技者に識別させることが可能な変動演出を実行することが可能な変動演出実行手段と、前記動的表示手段より動的表示された前記識別情報が特定の前記判別結果を示すための特定表示態様で表示された場合に、特典遊技を実行することが可能な特典遊技実行手段と、遊技者が操作可能な操作手段と、を有し、前記識別情報の動的表示中に表示手段において前記操作手段の操作により複数の態様情報のうち1の態様情報を遊技者に選択させるための第1特定演出を表示することが可能な特定演出表示手段を有し、前記態様情報は、前記第1特定演出が終了した後に実行される演出に関する態様を示唆するものであり、前記第1特定演出は、選択された前記態様情報を遊技者が識別可能に構成されており、前記特定演出表示手段は、前記識別情報の動的表示中に表示した前記第1特定演出を、前記識別情報の動的表示が終了した後の所定期間を含む演出期間で継続して表示可能であり、前記遊技機は、前記識別情報の動的表示が終了した後の前記識別情報が停止表示されている期間で実行されている前記第1特定演出において1の前記態様情報が選択された後に新たな前記識別情報の動的表示が開始されない場合には、選択された前記態様情報を反映させた態様で第2特定演出を実行することが可能であり、その第2特定演出が実行されている期間に新たな前記識別情報の動的表示が開始された場合には、前記第1特定演出において選択された前記態様情報を反映させた態様で前記新たな前記識別情報の前記判別結果に対応する前記変動演出を実行することが可能である。

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Abstract

To provide a game machine capable of increasing a player's interest in a game.SOLUTION: A first specific performance can be displayed that allows a player to select one piece of mode information among multiple pieces of mode information by operating operation means during the dynamic display of identification information. A first specific performance is continuously displayed in a performance period including a predetermined period after the dynamic display of the identification information is completed. In the first specific performance executed during a period in which the identification information is stopped and displayed, when the dynamic display of new identification information is not started after the one piece of mode information is selected, a second specific performance can be executed in a mode in which the selected mode information is reflected. When the dynamic display of new identification information is started during the period in which the second specific performance is executed, the variation performance corresponding to the determination result of new identification information can be executed in a mode in which the selected mode information is reflected in the first specific performance. Thereby, a player's interest in a game can be increased.SELECTED DRAWING: Figure 1
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Claims

[Claim 1] a launching means capable of launching a game ball; and a ball entry means provided at a position where a game ball launched by the launching means at a first launch intensity can enter the ball hole, but where a game ball launched at a second launch intensity different from the first launch intensity cannot enter the ball hole. The gaming machine includes: As game states, at least a first game state in which a first control can be executed, a second game state in which a second control different from the first control can be executed, and a third game state which is a game state different from the second game state and in which the second control can be executed can be configured; When the second control is executed, the game balls are more likely to enter the ball entry means than when the first control is executed, when a game is played using a first game method in which game balls are continuously shot at the first shooting intensity. When a specific period ends in the predetermined third gaming state, the predetermined third gaming state can be transitioned to the first gaming state, At least in the predetermined third gaming state, the period from the start of the predetermined third gaming state to the transition to the first gaming state is likely to be shorter when the first gaming method is played than when the second gaming method is played in which gaming balls are continuously shot at the second shooting intensity, In the second gaming state, a predetermined determination is more likely to be executed when the game is played in the second gaming method for a predetermined period of time than when the game is played in the first gaming method for a predetermined period of time; When the predetermined determination is made, a dynamic display is performed in a predetermined display area, and then identification information indicating the determination result of the predetermined determination is statically displayed, the first gaming state is at least more advantageous to the player than the second gaming state; The gaming machine includes: The second gaming state is configured not to be transitioned to the first gaming state without passing through another gaming state, A predetermined benefit is awarded when a predetermined awarding condition that can be established when the second gaming method is played is established, The likelihood of the predetermined award condition being met is the same when playing in the second gaming state using the second gaming method and when playing in the third gaming state using the second gaming method. A gaming machine characterized in that a predetermined display mode that can be displayed on a predetermined display means in the second gaming state can also be displayed on the predetermined display means in the third gaming state.