Game machine

JP2023154711A5Active Publication Date: 2025-09-09SANYO BUSSAN KK
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Patent Information

Application Number
JP2022064224
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-04-08
Publication Date
2025-09-09
Estimated Expiration
2042-04-08

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Abstract

To enhance interest in a game and perform suitable control even if an upper limit is set to the number of game balls obtained by one big win game.SOLUTION: A game machine 10 is shifted to a c-time-shortening game state when a large win lottery result is in a c-time-shortening shift based on entry of game balls into a first winning hole 391 in an a-time-shortening game state, and can generate a V winning hole large win winning game based on entry of game balls into a second winning hole 315 opened in the c-time-shortening game state. The game machine 10 can display a pseudo large win game performance (display) in a series of pseudo large win winning game states when a V winning hole large win game is executed for multiple times. In the pseudo large win game state, a performance display in a large win game is executed in a special pattern game and a small win game. The number of entry of game balls from opening to closing of the second winning hole 315 is larger than the number of entry of game balls from opening to closing of the first winning hole 391.SELECTED DRAWING: Figure 416
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Claims

[Claim 1] A game board having a game area on the front side; A predetermined decorative means that is visible when viewed from the front of the game board and is provided at a specific position corresponding to the game board; an information acquisition means for acquiring special information when an acquisition condition is met based on a predetermined game played by a player; a determination means for determining whether the acquired special information satisfies a predetermined condition; a first rotating means; a special game execution means for executing a special game advantageous to a player when the determination means determines that the predetermined condition is satisfied; A gaming machine comprising: The first rotating means includes: At least a rotation shaft portion provided in a direction intersecting the game board, and a rotation plate portion rotatable around the rotation shaft portion, The rotating plate portion is A visual recognition section is provided that allows a specific area that is part of the predetermined decorative means located on the back side to be visually recognized when viewed from the front of the game board, When a predetermined trigger is established based on the predetermined game by the player, the reel may be switched from a predetermined stopped state to a predetermined rotating state. This gaming machine is In a front view of the game board, a second rotation means that is movable in the game area and rotatable in a predetermined manner is configured to be displaceable between a first position that is visible without passing through the visible portion of the rotating plate portion and a second position that is visible through the visible portion of the rotating plate portion, a first state in which the specific area of ​​the predetermined decorative means is visible through the viewing portion of the rotating plate portion in the execution state of the predetermined game; The second rotating means is configured to move to the rear side of the rotating plate portion and displace to the second position, so that a predetermined area of ​​the second rotating means becomes visible through the visible portion of the rotating plate portion, and a second state is reached in which an area of ​​the specific area of ​​the predetermined decorative means that is blocked by the second rotating means becomes invisible, the first rotation means is configured to be rotatable without moving at a predetermined position, the second rotation means is configured to be able to move toward or away from the first rotation means that rotates at the predetermined position, the first state can be realized when the second rotation means is away from the predetermined position; the second state is achievable when the second rotation means approaches the predetermined position; the rotating plate portion in the first state is configured to be able to generate a first rotation state in which it rotates in a first rotation direction or a second rotation state in which it rotates in a second rotation direction different from the first rotation direction, The predetermined information at the specific position on the predetermined decorative means can be visually recognized regardless of whether the rotation state is the first rotation state or the second rotation state, When the second rotation means moves while rotating toward the back side of the rotating plate portion, the rotation direction of the second rotation means can be changed during the movement toward the back side of the rotating plate portion, a first mode that a player may recognize as advantageous and a second mode that a player may recognize as less advantageous than the first mode, based on a correspondence relationship between the first rotation means and the second rotation means; In the special game, when the predetermined opportunity is established, the rotating plate part is configured to be switched from the predetermined stopped state to the predetermined rotating state, A gaming machine characterized in that, in the special game, the second rotation means is configured to move to the back side of the rotation plate portion to generate the second state.