Game machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2022-10-12
- Publication Date
- 2026-06-17
AI Technical Summary
【0007】 請求項1記載の遊技機によれば、判別条件が成立したことに基づいて判別を実行する判別手段と、その判別手段によって実行された前記判別の結果を示すことが可能な第1識別情報が表示される第1表示手段と、所定の動的表示が第1期間実行された後に前記第1識別情報を前記第1表示手段に所定態様で停止表示させる第1動的表示を実行可能な第1動的表示手段と、判定条件が成立したことに基づいて判定を実行可能な判定手段と、その判定手段によって実行された前記判定の結果を示すことが可能な第2識別情報が表示される第2表示手段と、前記第2識別情報を動的表示させることが可能な第2動的表示手段と、を有し、前記遊技機は、前記第1期間中に前記第2識別情報の動的表示を複数回実行可能であり、前記第1期間中において、動的表示中の前記第2識別情報を前記第2表示手段に特定態様で停止表示させる遊技回の実行回数に応じて遊技者に有利な特典が付与される期待度を異ならせることが可能に構成され、前記第1期間中に実行され得る前記第2識別情報の動的表示の回数が、当該第1期間で実行される前記第1動的表示に対応する前記判別の結果に基づいて決定されるように構成されているので、遊技の興趣を向上できるという効果がある。
Smart Images

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Abstract
Claims
[Claim 1] A means by which game balls can be entered, An acquisition means capable of acquiring information based on the fact that a game ball has entered the aforementioned ball entry means, A storage means capable of storing the information acquired by the acquisition means up to a specific number, A discrimination means capable of performing discrimination based on the information stored by the storage means, A dynamic display means capable of dynamically displaying identification information for showing the discrimination result by the aforementioned discrimination means, A dynamic display period setting means capable of setting the dynamic display period of the identification information, A gaming machine comprising: a bonus game execution means capable of executing a bonus game when the identification information is stopped and displayed in a specific display mode for indicating a specific determination result, The system is configured to perform a variation effect including a first dynamic display mode in which a first symbol that can be displayed in a manner corresponding to the discrimination result is dynamically displayed during a period prior to the display of the identification information in a stopped state, The system is configured such that a second symbol different from the first symbol may be displayed during the execution period of the aforementioned variation effect. The second symbol displayed during the execution period of the aforementioned variation effect is configured to be displayed in a moving manner for a period including a predetermined period after the end of the variation effect. A gaming machine characterized in that if new information is acquired during the period in which the second symbol is moved and displayed, the movement and display of the second symbol can be continued.