Game machine

JP2024057157A5Pending Publication Date: 2026-06-17SANYO BUSSAN KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2022-10-12
Publication Date
2026-06-17

AI Technical Summary

Benefits of technology

【0007】 請求項1記載の遊技機によれば、判別条件が成立したことに基づいて判別を実行する判別手段と、その判別手段によって実行された前記判別の結果を示すことが可能な第1識別情報が表示される第1表示手段と、所定の動的表示が第1期間実行された後に前記第1識別情報を前記第1表示手段に所定態様で停止表示させる第1動的表示を実行可能な第1動的表示手段と、を有し、判定条件が成立したことに基づいて判定を実行可能な判定手段と、その判定手段によって実行された前記判定の結果を示すことが可能な第2識別情報が表示される第2表示手段と、を有し、前記遊技機は、前記第2識別情報を所定期間動的表示させてから前記第2表示手段に特定態様で停止表示させる第2動的表示が複数回実行され得る期間を少なくとも含む所定の遊技期間を、前記第1動的表示が実行される前記第1期間として設定可能に構成され、前記第1期間中に実行される前記第2動的表示の回数が第1回数の場合よりも、その第1回数よりも多い第2回数である場合の方が遊技者に有利な特典が付与され易くなるように構成されており、前記第1動的表示と前記第2識別情報の動的表示とが実行されていない状況下において、第1条件が成立したことに基づいて前記第1動的表示と前記第2識別情報の動的表示とが所定の順序で開始される構成と、前記第1動的表示と前記第2識別情報の動的表示とが実行されている状況下において、第2条件が成立したことに基づいて再開条件が成立するまでの間前記第2識別情報の動的表示が禁止される構成と、を有するので、遊技の興趣を向上できるという効果がある。

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Abstract

To provide a game machine capable of increasing interest of a game.SOLUTION: A predetermined game period that includes at least a period in which second dynamic display can be executed multiple times in which second identification information is dynamically displayed for a predetermined period of time and then stopped and displayed in a specific manner on second display means can be set as a first period in which first dynamic display is executed. Since the game machine has a configuration in which the first dynamic display and dynamic display of the second identification information are started in a predetermined order on the basis of a first condition being satisfied in a situation where the first dynamic display and the dynamic display of the second identification information are not executed and a configuration in which the dynamic display of the second identification information is prohibited until a restart condition is satisfied on the basis of a second condition being satisfied in a situation where the first dynamic display and the dynamic display of the second identification information are executed, interest of a game can be increased.SELECTED DRAWING: Figure 1
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Claims

[Claim 1] A means by which game balls can be entered, An acquisition means capable of acquiring information based on the fact that a game ball has entered the aforementioned ball entry means, A storage means capable of storing the information acquired by the acquisition means up to a specific number, A discrimination means capable of performing discrimination based on the information stored by the storage means, A dynamic display means capable of dynamically displaying identification information for showing the discrimination result by the aforementioned discrimination means, A dynamic display period setting means capable of setting the dynamic display period of the identification information, A gaming machine comprising: a bonus game execution means capable of executing a bonus game when the identification information is stopped and displayed in a specific display mode for indicating a specific determination result, The system is configured to perform a variation effect including a first dynamic display mode in which a first symbol that can be displayed in a manner corresponding to the discrimination result is dynamically displayed during a period prior to the display of the identification information in a stopped state, The system is configured such that a second symbol different from the first symbol may be displayed during the execution period of the aforementioned variation effect. The second symbol displayed during the execution period of the aforementioned variation effect is configured to be displayed in a moving manner for a period including a predetermined period after the end of the variation effect. A gaming machine characterized in that if new information is acquired during the period in which the second symbol is moved and displayed, the movement and display of the second symbol can be continued.