Game machine

JP2025107278A5Active Publication Date: 2025-09-08SANYO BUSSAN KK
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Patent Information

Application Number
JP2025075001
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-04-28
Publication Date
2025-09-08
Estimated Expiration
2040-08-14
Patent Text Reader

Abstract

To provide a game machine capable of increasing a player's interest in a game.SOLUTION: A first determination is executed on the basis of the satisfaction of a first determination condition, and a second determination having a higher degree of advantage than that of the first determination is executed on the basis of the satisfaction of a second determination condition. On the basis of a fact that either a determination result of the first determination or a determination result of the second determination is a predetermined specific determination result, a privilege game advantageous to a player is executed. On the basis of the satisfaction of a first setting condition, a first game state in which the second determination condition is easily satisfied is set, and on the basis of the satisfaction of the second setting condition in a first game state, a second game state having a higher degree of advantage than that of the first game state is set. From the time when the second game state is set until the specific condition is satisfied, a specific state in which the second determination is easily executed is formed. Thereby, a player's interest in a game can be increased.SELECTED DRAWING: Figure 1
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Claims

[Claim 1] A gaming machine having a predetermined discrimination means capable of executing a predetermined discrimination, The gaming machine includes: The configuration is such that after the predetermined determination is made, a specific determination different from the predetermined determination can be made, and both the predetermined determination and the specific determination can be made each time a game ball passes through a predetermined area; When a specific execution condition is established in a specific game state advantageous to a player, a first effect including at least a specific effect mode that allows the player to recognize that the specific game state is established can be executed; In the specific game state before the specific execution condition is established, a second performance that does not include the specific performance mode can be executed, When a predetermined game ball passes through the predetermined area, a specific effect is executed for a predetermined period of time, the specific effect being an effect that corresponds to the determination result of the specific determination corresponding to the passing of the game ball and that can show the determination result of the predetermined determination corresponding to the passing of the game ball; When a game ball different from the predetermined game ball passes through the predetermined area during the predetermined period, neither the new predetermined determination nor the new specific determination is executed at least during the predetermined period, The gaming machine is configured such that one of a plurality of presentation modes including at least a first presentation mode and a second presentation mode that may suggest a higher degree of advantage than the first presentation mode can be displayed in the second presentation mode; The gaming machine includes: A passing means is provided in the predetermined area and allows the game ball to pass through, The device is configured so that neither the predetermined determination nor the specific determination is executed unless the game ball passes through the passing means, The gaming machine includes: As gaming states, at least the specific gaming state, a first gaming state which is a gaming state different from the specific gaming state and which can be set when the gaming machine is initialized, and a second gaming state which is different from both the specific gaming state and the first gaming state can be configured; The gaming machine includes: a launching means capable of launching the game ball at a plurality of launch intensities including at least a first launch intensity that can reach the predetermined area and a second launch intensity that does not reach the predetermined area; a ball entry means provided at a position where the game ball shot at the second shooting intensity can enter the ball; A variable means is provided which can be changed between a first position for allowing a game ball to enter the ball entry means and a second position for preventing the game ball from entering the ball entry means, The gaming machine includes: When game balls are continuously shot at the second shooting intensity in the second game state, the variable means is configured to be variable in a specific variable pattern that can cause the game balls to enter the ball entry means, A gaming machine characterized in that the specific gaming state and the first gaming state are gaming states in which the variable means is more difficult to change in the specific variable pattern than in the second gaming state, or in which the variable means is not changed in the specific variable pattern.