Game machine

JP2025118999A5Active Publication Date: 2025-09-08SANYO BUSSAN KK
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
JP2025085455
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-05-22
Publication Date
2025-09-08
Estimated Expiration
2042-04-07

Smart Images

  • Figure 00000000_0000_ABST
    Figure 00000000_0000_ABST
Patent Text Reader

Abstract

To provide a game machine capable of suitably giving a notice regarding operation of the game machine.SOLUTION: In addition to collecting ball entry histories into a general winning port 61, a first operation port 62, a second operation port 63, a variable winning device 65, and an out port 68, the number of differential balls and the number of remaining balls up to the number of stop balls are derived on the basis of the collected ball entry histories, and a game state is shifted to a game stop state on the basis of the derived number of remaining balls being 0 or less. In addition, prior to the shift to the game stop state, a stop advance notice is executed to give an advance notice regarding the shift. An update unit of a notification content of the stop advance notice is set to be large in a situation where the number of remaining balls is far from 0, and to be small in a situation where the number of remaining balls is close to 0.SELECTED DRAWING: Figure 4
Need to check novelty before this filing date? Find Prior Art

Claims

[Claim 1] A game system having a first game state, a second game state that is more advantageous to the player than the first game state, and a third game state that is more advantageous to the player than the first game state, a means for making a specific determination based on the establishment of a predetermined determination trigger; A control means for starting a game operation based on the specific determination, and for controlling the game operation so that a notification result corresponding to the result of the specific determination is given; a first means for enabling a transition to the second gaming state based on the result of the specific determination being a specific result; A second means for enabling a transition to the third gaming state when a specific condition is met; Equipped with The specific condition may be established in a specific state during the game. The specific condition is not established in the second gaming state, The game is configured to transition to the specific state after the end of the second game state, A configuration is provided in which a case in which the specific condition is satisfied in the specific state and a case in which the specific condition is not satisfied in the specific state can occur, When the specific condition is established in a predetermined game in the specific state, a first notification corresponding to the establishment of the specific condition can be made after a predetermined performance is performed, When the specific condition is not established in a predetermined game in the specific state, a second notification different from the first notification can be made after the predetermined performance is performed. a means for making a specific notification that allows a player to recognize the end of the second gaming state when the second gaming state ends; It is configured to be able to notify predetermined achievements regarding benefits obtained through games, A gaming machine characterized by having a means for enabling the predetermined achievement notification not to be made in response to the end of the second gaming state, and for enabling the predetermined achievement notification to be made in response to the end of the specific state.