Crane game machine using cakes and sweets as prizes, featuring difficulty level adjustment by field angle adjustment and function of emitting aroma with customer attraction effect

By integrating a slope angle adjuster and scent-spraying mechanism, the crane game machine addresses the lack of prize rate adjustment and olfactory appeal, enhancing gameplay and operational efficiency.

JP2025126861AInactive Publication Date: 2025-08-29KOKADO
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Patent Information

Application Number
JP2024034393
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-02-19
Publication Date
2025-08-29
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

Conventional crane game machines offering cakes and sweets as prizes lack the ability to adjust the prize winning rate and fail to appeal to the sense of smell, while those with refrigeration functions do not effectively convey fun and appeal through olfactory senses.

Method used

The machine incorporates a slope angle adjuster to adjust the field's angle for controlling the prize acquisition rate and includes a scent-spraying mechanism to emit a sweet aroma, enhancing gameplay experience and attracting customers.

Benefits of technology

The solution allows for precise adjustment of the game's difficulty and enjoyment through scent, improving operational efficiency and customer engagement.

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Abstract

To provide a crane game machine capable of executing appropriate and efficient management in terms of operation and using cakes and sweets capable of providing aroma, the healing sensation felt through the sense of smell, as prizes.SOLUTION: A crane game machine using cakes and sweets as prizes, includes: a slope angle adjustment mechanism for adjusting a difficulty level and a prize acquisition rate by freely changing an angle of an inclined field for displaying prizes inside the crane game machine using the cakes and sweets as prizes; and an aroma diffuser BOX emitting sweet aroma like sweets and creating aromatic effects.SELECTED DRAWING: Figure 1
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Description

[Technical Field]

[0001] The present invention relates to a crane game machine. [Background technology]

[0002] Conventional crane game machines are primarily designed to use miscellaneous goods as prizes, and some are equipped with various probability adjustment functions and presentation functions, but the prize winning rate is mainly adjusted by the force of the arm, and no machines are known that clearly adjust the prize winning rate by changing the shape of the field on which the prizes are displayed, and in terms of presentation, most machines convey fun and appeal to the visual and auditory senses through presentations such as play sounds and images, but no machines are known that convey fun and appeal to the olfactory sense.In addition, machines equipped with a refrigeration function that allows food items to be used as prizes other than currency (see Patent Document 1) and crane game machines that allow cakes, sweets, etc. to be used as prizes are known (see Patent Document 2). [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Japanese Patent Application Laid-Open No. 2001-90831 [Patent Document 2] JP 2012-226396 Public Relations Summary of the Invention [Problem to be solved by the invention]

[0004] Conventional crane game machines that allow cakes and sweets as prizes were equipped with a refrigeration function, which made it possible to use cakes and fresh sweets as prizes, but conventional crane game machines that allow cakes and sweets as prizes did not have a function to adjust the prize winning rate, so operators were unable to provide players with a game with an appropriate winning rate.Furthermore, conventional crane game machines that allow cakes and sweets as prizes and other crane game machines had decorative effects such as game play sounds and images, but in terms of the effects that conveyed the fun and appeal to players, only effects that appealed to the ears and eyes were used, and effects that appealed to the sense of smell were not used, so when using food and other items as prizes, effects that conveyed the fun and appeal to the sense of smell were not used. The present invention has been made to solve the above problems. [Means for solving the problem]

[0005] In conventional crane game machines that allow the use of cakes, sweets, etc. as prizes, a gear with a handle is installed at the bottom of the field inside the machine where the cakes, sweets, etc. are displayed as prizes, in order to freely change the slope angle of the field. Numbers that allow the angle to be grasped numerically are clearly written on the gear, and measurement arrows that indicate the measurement position of the numbers are installed, making it possible to physically and numerically adjust the slope of the field where the prizes are displayed, and making it possible to adjust the appropriate acquisition rate and cost rate. Conventional crane game machines are known to have a function for adjusting the winning rate by adjusting the strength of the arm, but if the arm grabs sweets or other food items with too much force, the sweets or cakes that the player has worked so hard to win may be crushed.However, by being able to easily adjust the slope angle of the field, it becomes easier to adjust the difficulty of the game, where prizes are won by sliding them by operating the arm rather than relying on the strength of the arm.This improves the gameplay of sliding prizes to win them, and players can enjoy crane games with peace of mind without having to worry about the prizes being damaged by the strength of the arm. As for the olfactory effects, we installed vents in the crane game machines. An air freshener that gives off the scent of sweet candy in the mouth is provided, and a blower fan is provided near the air freshener so that the scent can be sufficiently conveyed to the player, and the scent of sweet candy is conveyed to the player through the air vent by the blower fan, thereby providing the player with the enjoyment of the crane game machine and the delicious sweet scent at the same time. The cakes and sweets made up of the above can be used as prizes, and the winning rate can be adjusted. This is a crane game machine that can spray out a fragrance that has a strong customer-attracting effect.

[0006] Traditionally, crane games that offer prizes such as cakes and sweets have been popular with many customers due to their ability to offer food prizes. However, the ability to adjust the prize winning rate was insufficient, making it difficult for operators to manage the cost rate. To address this issue, adding a function that allows the cabinet's field angle to be easily adjusted reduces the operational time required to adjust the winning rate, significantly improving operational efficiency. In terms of presentation, while recent crane games offer a wide variety of features such as sound and video, and there are many competing models, this invention further enhances the presentation of crane games that offer prizes such as cakes and sweets by incorporating a unique fragrance-spraying function into the crane game. This allows for the innovative presentation of cakes and sweets, allowing players to enjoy the aroma of the crane game machine. This makes it suitable for not only regular business operations but also various events and activities, and is expected to be a major hit in the entertainment and event industries. [Brief explanation of the drawings]

[0007] [Figure 1] Front and perspective view of the present invention 1 [Figure 2] Front and perspective view of the present invention 2 [Figure 3] Perspective view 3 of the present invention [Figure 4] FIG. 1 is a perspective view showing a state in which the present invention is used; DETAILED DESCRIPTION OF THE INVENTION

[0008] Hereinafter, an embodiment of the present invention will be described.

[0014] A crane game machine (A) shown in [Figure 1], which offers cakes and sweets as prizes, is equipped with a scent-spraying box (B) (Figure 2) on top for spraying the sweet scent of sweets. A fan (C) is installed inside the scent-spraying box (B) for spraying the scent to the outside, and a sweet-smelling air freshener (D) is installed inside the scent-spraying box (B). The air blown by the fan (C) blows the scent of the air freshener (D) installed inside the scent-spraying box (B) through a vent (E) installed in the front of the scent-spraying box (B) and is sprayed outside the crane game machine (A) which offers cakes and sweets as prizes, allowing players to enjoy the sweet scent of sweets while enjoying the game. The sprayed sweet scent also attracts customers, and the functions of this invention enable unprecedented performance features in conventional crane game machines which offer cakes and sweets as prizes, which is expected to significantly improve operation rates. To address another issue, adjusting the prize acquisition rate, a slope angle adjuster (G) (Figure 3) was installed at the bottom of the sloped field (A1) (Figure 1). Turning the handle (I) of the slope angle adjuster (G) activates the pinion (H) and rack (L), allowing the angle of the sloped field (A1) to be adjusted. According to the laws of physics, a higher slope angle increases the probability of prizes sliding down the slope, while a lower slope decreases the probability. The slope angle adjuster (G) is also equipped with a stopper (K) to keep the pinion (H) and rack (L) in a constant position, allowing the sloped field (A1) to maintain a constant angle. The pinion (H) is labeled with a numerical angle number (J), and by aligning it with the angle position measurement arrow (M), the angle position can be clearly set visually, enabling appropriate adjustments to the prize acquisition rate and difficulty. The present invention has the above-mentioned configuration. A crane game machine equipped with the function of the present invention, which allows you to use cakes and sweets as prizes, can provide a groundbreaking effect of offering scents never before seen in crane game machines, and is expected to be a hit in various commercial facilities and events. In addition, by being equipped with the field angle adjustment function of the present invention, it has become possible to adjust the difficulty level, which previously required a considerable amount of time. This allows for a significant reduction in the time required for difficulty adjustment, resulting in significant improvements in work efficiency. It becomes possible. [Explanation of symbols]

[0009] A crane game machine where cakes and sweets can be won as prizes A1 Sloped field A2 Arm A3 Sweet scent B Scent spray box C. Fan D. Sweet-smelling air freshener E. Vent F. Prize G. Inclined angle adjuster H Pinion I Handle J Angle number K Stopper L Rack M Angular Position Measurement Arrow

Claims

[Claim 1] A crane game machine in which cakes, sweets, etc. can be used as prizes is provided with a scent spraying box (a composite part consisting of an air vent, a fan, and a perfume that gives off a sweet scent) on the top of the machine to spray out the scent of sweets, etc., and a slope angle adjuster (a composite part consisting of a rack, pinion, a handle angle adjustment measurement arrow, a stopper, and an angle number mark) directly connected to a sloped field on which cakes, sweets, etc. are displayed inside the machine, thereby making it possible to adjust the angle of the sloped field to thereby adjust the difficulty level of the game and the rate at which prizes can be won, and which has a scent production effect and a win rate adjustment function.

Citation Information

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