Game machine

JP2025133793AInactive Publication Date: 2025-09-11SANYO BUSSAN KK
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Patent Information

Application Number
JP2025109918
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-06-30
Publication Date
2025-09-11
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、演出の実行制御が好適に実行されるようにすることが可能となる。

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Abstract

To provide a game machine capable of enhancing interest in a game suitably.SOLUTION: After completion of an opening / closing execution mode with a 5R low-probability result as an opportunity, a first time-shortening state results. After completion of consumption of game rounds of the number of times corresponding to a ceiling, a second time-shortening state results. After execution of game rounds corresponding to a time-shortening result, a third time-shortening state results. In this case, the first to third time-shortening states are divided into a first stage, a second stage, and a third stage according to the number of execution times of game rounds, and a variation display period of game rounds is selected in a mode corresponding to the respective stages. Information in each stage is set as serial numerical value information in a state determination counter of a main-side RAM 84, and a game round period table for determining a variation display period is selected by utilizing the serial numerical value information as an offset value. The remaining number of continuation times of each stage is transmitted to a sound / light side MPU 93 as a time-shortening-time command.SELECTED DRAWING: Figure 6
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Claims

[Claim 1] a first control means; second control means for controlling the execution of the performance in the performance execution means based on the transmission information transmitted from the first control means; In a gaming machine equipped with an updating means for updating the information stored in the trigger memory area to approach the termination target information based on the occurrence of an update event in a predetermined game situation; a situation setting means for setting a specific game situation different from the predetermined game situation when the information in the trigger memory area becomes the termination target information in the predetermined game situation; Equipped with the first control means includes a predetermined transmission means for transmitting predetermined transmission information including information on the trigger storage area to the second control means; The second control means is characterized in that it is equipped with a performance content determination means for determining the performance content in the performance execution means based on the information in the trigger memory area set in the specified transmission information.

Citation Information

Patent Citations

  • Game machine

    JP2014124372A

  • Game machine

    JP2019005447A